Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.27 @ 06:26:11 Player: MrFartsburg Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (14) 70 Value Destroyed (510) 510 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3320 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 37/300 Energy 43/160 System Corruption 0% Temperature Critical (524) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Micro Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (4) ------- Advanced Beam Rifle Grenade Launcher > --- INVENTORY (15) --- Carbon-fiber Leg Armored Wheel Terrain Scanner Advanced ECM Suite Medium Reactive Plating Autogun Enhanced Autogun Improved Datajack Heavy Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Medium Armor Plating Insulated Plating > --- WEAPON ----------- Advanced Beam Rifle Heavy Ion Cannon Enhanced Autogun Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Carbon-fiber Leg Armored Wheel Terrain Scanner Advanced ECM Suite Medium Reactive Plating Advanced Beam Rifle Light Assault Rifle Autogun Grenade Launcher Improved Datajack Heavy Mace [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Insulated Plating Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . 1 . . . Propulsion 1 | . . 1 . . . Utility 2 | . . . . 1 1 Weapon 2 | . . . . 1 1 Parts Attached 34 | 6 1 5 . 7 15 Power 5 | 1 . 1 . 1 2 Engine 3 | 1 . 1 . . 1 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 9 | 2 . . . 1 6 Treads 3 | . . . . . 3 Leg 6 | 2 . . . 1 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 . 2 . 3 2 Device 3 | . . 1 . 1 1 Storage 2 | 1 . . . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . 1 . 1 1 Artifact . | . . . . . . Weapon 12 | 2 1 2 . 2 5 Energy Gun 4 | 2 . . . . 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 5 | . 1 2 . 1 1 Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 Parts Lost 13 | . . . . 2 11 Power 2 | . . . . 1 1 Propulsion 3 | . . . . . 3 Utility 3 | . . . . . 3 Weapon 5 | . . . . 1 4 Highest Loss Streak 11 | . . . . 2 11 To Critical Strikes . | . . . . . . Average Backups 9 | 3 5 6 8 6 12 Power . | . 1 . . . . Propulsion 3 | 2 2 2 3 3 4 Utility 1 | . . 1 3 2 2 Weapon 2 | 1 1 2 2 . 3 Tool/Special . | . . . . . . Unused Backups 6 | . . . . . 6 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 2 | . . . . . 2 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 94 | . 85 87 88 91 98 Engine 11 | . 14 21 22 15 6 Core 4 | . . . . 2 7 Leg 22 | . 28 22 22 20 22 Device 7 | . . 4 . 8 10 Storage 8 | . 14 11 11 9 7 Protection 9 | . . 6 11 9 11 Energy Gun 8 | . 18 11 11 6 7 Energy Cannon 2 | . . . . . 4 Ballistic Gun 10 | . 9 11 11 18 9 Ballistic Cannon 2 | . . . . . 4 Launcher 1 | . . . . 3 2 Peak Build Rating 46 | 6 6 13 13 21 46 Average Rating 26 | 3 6 9 13 16 39 On Entrance 9 | . 6 6 13 13 21 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 69 | 11 11 21 21 39 69 Greatest Support 45 | 20 20 20 20 35 45 Greatest Overweight (x) 15 | 3 . 1 1 1 15 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 15 | 8 8 8 8 15 15 Average Capacity 12 | 7 8 8 8 14 15 Most Carried 15 | 5 7 8 8 9 15 Average Carried 9 | 4 5 6 8 6 12 Final Capacity 15 | 8 8 8 8 15 15 Final Carried 9 | 4 7 8 8 9 9 Class Distribution -------------------- 66% | Tank 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 603 | 243 . 20 . 137 203 Remotely . | . . . . . . Salvage Created 542 | . . 135 38 183 186 Parts 26 | . . 9 2 8 7 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 2 | . . 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 12 | . . 5 1 3 3 Guns 8 | . . 5 1 . 2 Cannons 1 | . . . . . 1 AOE 3 | . . . . 3 . Classes Destroyed 7 | . . 2 . 3 2 Hauler 1 | . . . . 1 . Watcher 1 | . . . . . 1 Swarmer 3 | . . 3 . . . Grunt 6 | . . 2 1 1 2 Sentry 1 | . . . . 1 . Hunter 1 | . . . . 1 . Programmer 1 | . . . . . 1 Best Kill Streak 3 | . . 3 1 2 1 Combat Bots Only 3 | . . 3 1 1 1 Max Kills in Single Turn 1 | . . 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 182 | . 9 18 15 25 115 Missed 32 | . 5 6 4 7 10 Hits 150 | . 4 12 11 18 105 Projectile 150 | . 4 12 11 18 105 Critical Strikes 8 | . . . 1 . 7 Damage Taken 2841 | . 34 106 165 266 2270 Core 835 | . . 41 14 55 725 Absorbed by Shields . | . . . . . . Ignored by Resistances 18 | . . . . . 18 Core Remaining (%) 94 | 100 100 . 86 90 . Volleys Fired 50 | . . 14 7 13 16 Largest 4 | . . 2 2 3 4 Hottest 227 | . . 65 65 85 227 Shots Fired 144 | . . 28 14 39 63 Gun 109 | . . 28 14 35 32 Cannon 31 | . . . . . 31 Launcher 4 | . . . . 4 . Special . | . . . . . . Kinetic 78 | . . 14 7 26 31 Thermal 32 | . . . . . 32 Explosive 4 | . . . . 4 . Electromagnetic 30 | . . 14 7 9 . Robot Hit Streak 7 | . . 7 7 6 2 Robot Miss Streak 9 | . . 4 4 4 9 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 57 | . . 15 8 23 11 Core Hits 27 | . . 6 2 11 8 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . 1 . . Corrupt 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1109 | . . 183 125 437 364 Guns 712 | . . 182 125 262 143 Cannons 178 | . . . . . 178 Explosions 164 | . . . . 164 . Melee . | . . . . . . Ramming 55 | . . 1 . 11 43 Kinetic 456 | . . 60 72 179 145 Thermal 237 | . . . . 61 176 Explosive 103 | . . . . 103 . Electromagnetic 258 | . . 122 53 83 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 15 | . . . . . 15 Projectiles 15 | . . . . . 15 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 8 | . . . . 8 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed 7 | . . 1 . 2 4 Kicked 7 | . . 1 . 2 4 Crushed . | . . . . . . Highest Temperature 861 | . . 260 283 246 861 Average Temperature 210 | . . 92 162 85 333 Received Heat Transfer 1239 | . . 18 114 90 1017 Effects 49 | . . . 3 . 46 Shutdowns 10 | . . . . . 10 Energy Bleed 5 | . . . 1 . 4 Interference 10 | . . . 2 . 8 Matter Decay 4 | . . . . . 4 Short Circuit 8 | . . . . . 8 Damage (minor) 4 | . . . . . 4 Damage (major) 4 | . . . . . 4 Damage (core) 4 | . . . . . 4 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 309 | . . . . 50 259 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 105 | . 2 105 61 59 35 Initial 21 | . . . 21 19 18 Average 12 | . . 41 50 21 3 Influence Increases 464 | . 2 135 50 120 157 Destroy 0b10 Robot/C 240 | . . 100 20 60 60 Destroy 0b10 Robot/NC 10 | . . . . 5 5 Destroy Leader 54 | . . 20 . 22 12 Successful Hack 16 | . 2 . . . 14 Disable Machine 75 | . . . 15 . 60 Destroy Structure 39 | . . . . 33 6 Lose Combat Pursuer 30 | . . 15 15 . . Influence Decreases 464 | . 2 80 54 131 197 Entered New Map 88 | . . . 34 32 22 Time Decay 288 | . 2 80 20 79 107 Lost Part 88 | . . . . 20 68 Squads Dispatched 6 | . . 1 . 2 3 Investigation 3 | . . 1 . . 2 Extermination 1 | . . . . . 1 Reinforcement 2 | . . . . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 3 | . . 1 . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 32 | . 3 8 4 8 9 Peak Tracking Total 7 | . 3 3 4 4 7 Tactical Retreats 2 | . . 1 1 . . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 5 | . . . 1 . 4 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 7 | . 2 2 . 1 2 Terminals 5 | . 1 1 . 1 2 Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 7 5 . 3 4 Successful 11 | . 6 2 . 1 2 Failed 8 | . 1 3 . 2 2 Catastrophic 2 | . . 1 . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 12 | . 3 2 . 3 4 Fabricators . | . . . . . . Repair Stations 3 | . . 3 . . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 3 1 . 1 2 Record 4 | . 3 . . 1 . Open DSF 1 | . . . . . 1 Alert Level 1 | . . 1 . . . Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . 1 . . . Scan Component 1 | . . 1 . . . Recycling Unit Hacks 3 | . 3 . . . . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 2 . 1 1 Full Trace Events 3 | . . 2 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . 1 . . . . Recycled Matter 35 | . 35 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 634 | . . 90 . 200 344 Terrain 634 | . . 90 . 200 344 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 1617 | 72 142 249 43 201 910 Spaces Moved 802 | 41 112 142 14 78 415 Core 21 | 19 . . . . 2 Treads . | . . . . . . Legs 781 | 22 112 142 14 78 413 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 190 190 190 Average Speed 169 | 139 120 138 190 190 192 Slowest Speed 800 | 200 120 190 190 190 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 12 | 3 21 19 7 12 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 12 | . . . . . 12 Terrain Destroyed 47 | . . . . 31 16 Melee . | . . . . . . Projectile 16 | . . . . . 16 AOE 31 | . . . . 31 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 959 | 56 119 170 20 107 487 Wait 18 | . 3 2 . . 13 Move 797 | 40 111 141 13 77 415 Hop . | . . . . . . Pick Up 40 | 10 4 5 . 7 14 Fast Attach . | . . . . . . Attach 25 | 6 . 4 . 5 10 Detach 2 | . . . . . 2 Swap 11 | . 1 1 . 2 7 Drop 9 | . . 2 . 1 6 Fire 50 | . . 14 7 13 16 Melee . | . . . . . . Ram . | . . . . . . Kick 7 | . . 1 . 2 4 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 6) 215 | -10/Materials | Entered another Materials area 215 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 326 | -9/Materials | Build established: Mutant 443 | -9/Materials | Discovered new exit (range 12) 464 | -9/Materials | Entered Mines 467 | -9/Mines | Met a Derelict bent on vengeance 494 | -9/Mines | Discovered new exit (range 8) 507 | -9/Mines | Entered Materials 507 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 678 | -8/Materials | Discovered new exit (range 13) 708 | -8/Materials | Entered Factory 708 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 735 | -7/Factory | Identified exit to DSF 810 | -7/Factory | Build established: Tank 1607 | -7/Factory | Core integrity fell below 50% 1613 | -7/Factory | Core integrity fell below 20% 1619 | -7/Factory | Core destroyed Last Messages --------------- Critical hit (Burn: +37). R-06 Scavenger collects Aluminum Leg. Mic. Nuclear Core broken. Overheating: Short circuit. Imp. Heat Sink destroyed. Critical hit (Burn: +37). Overheating: Matter decay (-19). Overheating: Core damaged (-98). K-01 Serf collects debris. Broken Gauss Cannon destroyed. Broken Adv. Beam Rifle destroyed. Lgt. Treads broken. Overheating: Short circuit. K-01 Serf collects debris. Lgt. Treads broken. Overheating: Short circuit. Overheating: System interference. Adv. Beam Rifle temporarily disabled. Critical hit (Burn: +37). Overheating: Core damaged (-112). 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""" ###################### | | ????????????????? ##???????????????????# | | ?????????????????"?? #????????????????????# | | ??????????????????? ! #????????????????????# | | ??????????????????? #????????????????????# | | ??????????????????? ?????????????????????# | | ????????????????????""" ?????????????????????# | | ??????????????????????? ?????????????????????# | | ????????????????????????? ?????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 26 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Resistance: EM 15 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordMicroProcessor Manual? 0 Play Time 00:24:36 Cumulative 10.0 hours Start 2026.01.26 @ 06:54:29 End 2026.01.27 @ 06:26:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 62d27483-3e13-4401-8210-1a5914a47904