Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 18:17:19 Player: Naughtyusername Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (151) 755 Value Destroyed (4663) 4663 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (560) 560 TOTAL SCORE: 10658 Bonus ------- High Alert Combat Kills 123 Follower Combat Kills 821 Friendly Fire -384 Cogmind --------- Core Integrity 489/1000 Matter 300/300 Energy 232/232 System Corruption 7% Temperature Cool (0) Movement Walking (126) Location -5/Extension Parts ------- > --- POWER (2) -------- Ion-Neutrino Engine > --- PROPULSION (5) --- Carbon-Armored Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine Large Storage Unit > --- WEAPON (4) ------- Hvy. Kinetic Penetrator Construct/C > --- INVENTORY (15) --- Advanced Terrain Scan Processor System Shield Long-range Proton Cannon Powered Cannon Mini Grenade Launcher Heavy Missile Launcher Heavy Missile Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Ion-Neutrino Engine > --- PROPULSION ------- Multireflex Exoskeleton Carbon-Armored Exoskeleton > --- UTILITY ---------- Scrap Engine Large Storage Unit Improved Signal Interpreter Improved Kinecellerator Improved Medium Armor Plating > --- WEAPON ----------- KE Penetrator Hypervelocity Coil Gun Hvy. Kinetic Penetrator Construct/C > --- INVENTORY -------- Improved Sensor Array Advanced Terrain Scan Processor Layered Light Armor Plating System Shield Long-range Proton Cannon Powered Cannon Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Mini Grenade Launcher Heavy Missile Launcher Heavy Missile Launcher Plasma Cutter [Rating: 92] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Constructs Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Axe Build | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Ext Slots Evolved 10 | . . . . 4 2 . . 4 . Power 1 | . . . . . . . . 1 . Propulsion 3 | . . . . 2 1 . . . . Utility 4 | . . . . 2 1 . . 1 . Weapon 2 | . . . . . . . . 2 . Parts Attached 123 | 7 9 5 7 29 40 9 4 10 3 Power 12 | 1 2 1 1 2 3 . . 1 1 Engine 6 | 1 2 . 1 1 1 . . . . Core 6 | . . 1 . 1 2 . . 1 1 Reactor . | . . . . . . . . . . Propulsion 48 | 2 2 2 4 12 18 6 1 1 . Treads 19 | 2 . . 2 10 5 . . . . Leg 8 | . 2 2 2 1 . . . 1 . Wheel . | . . . . . . . . . . Hover 3 | . . . . 1 1 1 . . . Flight 18 | . . . . . 12 5 1 . . Utility 31 | 2 2 . 1 8 10 2 3 3 . Device 9 | 1 1 . 1 2 1 1 1 1 . Storage 6 | 1 1 . . . 1 1 2 . . Processor 3 | . . . . . 3 . . . . Hackware 1 | . . . . . 1 . . . . Protection 12 | . . . . 6 4 . . 2 . Artifact . | . . . . . . . . . . Weapon 32 | 2 3 2 1 7 9 1 . 5 2 Energy Gun 9 | 1 . 2 1 4 . . . 1 . Energy Cannon 2 | . . . . 1 1 . . . . Ballistic Gun 10 | 1 3 . . 2 2 . . 2 . Ballistic Cannon 5 | . . . . . 2 . . 1 2 Launcher 2 | . . . . . 1 . . 1 . Special Weapon 1 | . . . . . 1 . . . . Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon 2 | . . . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 14 | . . . . 3 6 2 1 2 . Parts Lost 44 | . 2 2 4 16 9 3 . 7 1 Power 8 | . 1 . 1 1 1 1 . 3 . Propulsion 15 | . 1 2 2 5 5 . . . . Utility 10 | . . . . 4 2 1 . 2 1 Weapon 11 | . . . 1 6 1 1 . 2 . Highest Loss Streak 7 | . 1 1 2 3 7 2 . 3 1 To Critical Strikes . | . . . . . . . . . . Average Backups 11 | 1 11 14 13 13 10 7 8 10 8 Power . | . . . . 1 1 . . . . Propulsion . | . . . . 1 . 1 . . . Utility 2 | . 2 3 2 2 3 . 1 3 2 Weapon 6 | . 8 10 9 6 3 3 5 5 5 Tool/Special . | . . . . . . . . . . Unused Backups 37 | . . 4 2 6 13 2 3 1 6 Power 3 | . . . . 2 1 . . . . Propulsion 4 | . . 1 . 1 1 . 1 . . Utility 8 | . . . 1 . 5 . . . 2 Weapon 22 | . . 3 1 3 6 2 2 1 4 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 85 | . 97 98 99 94 96 99 64 48 43 Engine 5 | . 14 11 12 6 . . . . . Core 4 | . . 2 . 2 6 7 7 6 5 Treads 14 | . 23 . 5 33 23 . . 1 4 Leg 5 | . 4 25 22 . . . 1 2 3 Flight 5 | . . . . . 12 38 9 . . Device 11 | . 12 14 14 12 10 5 13 12 6 Storage 9 | . 14 14 14 9 6 7 7 5 5 Processor 5 | . . . . . 15 23 10 5 1 Protection 2 | . . . . 12 2 2 . . . Energy Gun 6 | . 7 15 27 9 . . . 1 . Ballistic Gun 7 | . 20 12 . 6 8 . 1 5 . Slashing Weapon 1 | . . . . . 1 6 5 . . Peak Build Rating 92 | 7 11 15 18 28 54 56 62 92 83 Average Rating 32 | 5 9 11 16 23 38 53 46 58 69 On Entrance 29 | . 7 11 15 17 27 54 54 45 64 Avg Prop Armor Cover (%) 6 | . 7 8 7 . 8 . . 4 4 Naked Turns . | . . . . . . . . . . Heaviest Build 72 | 15 32 32 32 49 42 25 37 53 72 Greatest Support 120 | 40 40 25 40 84 120 34 25 59 59 Greatest Overweight (x) 10 | 1 2 10 1 . 1 . 7 3 1 Average Overweight (x) . | . . 1 . . . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 10 15 15 15 Average Capacity 13 | 7 14 15 15 15 12 8 13 15 15 Most Carried 15 | 3 15 15 15 15 15 10 13 15 13 Average Carried 11 | 1 11 14 14 14 11 8 9 11 9 Final Capacity 15 | 8 15 15 15 15 8 10 15 15 15 Final Carried 15 | 3 15 14 14 15 8 10 9 14 9 Scrap Engine Consumption 53 | . . . . . . . 19 12 22 Constructs Created 5 | . . . . . . . 2 1 2 Constructs Modified 15 | . . . . . . . 4 4 7 Class Distribution -------------------- 37% | Mutant 19% | Scavenger-Mutant 17% | Commander-Mutant 4% | Commander-Scout 3% | Skirmisher 3% | Construct 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Commander-Scout | -7/Storage Commander-Mutant | -7/Recycling Commander-Mutant | -5/Factory Construct | -5/Extension Resources | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 ----------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Ext Matter Collected 3658 | 166 503 139 70 629 910 369 189 227 456 Remotely . | . . . . . . . . . . Salvage Created 6601 | 58 671 97 270 2353 1036 401 793 355 567 Parts 305 | 9 54 9 15 91 53 20 18 16 20 Haulers Intercepted 16 | . 2 . . 4 6 4 . . . Recyclers Shooed 1 | . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 5 | . . . 5 . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Ext Combat Hostiles Destroyed 116 | . 22 5 5 41 16 3 4 10 10 Melee 7 | . . . . . 2 3 2 . . Guns 69 | . 22 5 3 26 8 . . 5 . Cannons 18 | . . . . 8 . . . . 10 AOE 13 | . . . . 4 4 . . 5 . Classes Destroyed 17 | 1 4 . 1 6 4 . 1 . . Worker 6 | . 1 . . 2 2 . . 1 . Builder 1 | . . . . . 1 . . . . Tunneler 4 | 3 . 1 . . . . . . . Hauler 16 | . 2 . . 4 6 4 . . . Recycler 2 | . . . . 1 . . . . 1 Mechanic 1 | . . . . . 1 . . . . Operator 3 | . . . . 1 2 . . . . Watcher 2 | . . . . 2 . . . . . Swarmer 35 | . 12 5 . 5 7 . . 6 . Grunt 47 | . 10 . . 24 4 . . 4 5 Brawler 2 | . . . . 1 . . . . 1 Duelist 2 | . . . . 2 . . . . . Protector 1 | . . . . . . . 1 . . Sentry 17 | . . . . 9 2 2 2 . 2 Hunter 3 | . . . . . 1 . . . 2 Programmer 2 | . . . . . 2 . . . . Subdweller 6 | . . . 5 . . . 1 . . Best Kill Streak 10 | 3 9 3 1 10 6 2 2 5 5 Combat Bots Only 9 | . 9 3 1 8 5 1 2 5 4 Max Kills in Single Turn 5 | 2 2 1 1 2 2 1 1 5 2 Gunslinging 1 | . 1 . . 1 . . . 1 . Exploded 5 | . . . . 2 2 . . 5 . Melee 1 | . . . . . 1 1 1 . . Uniques/NPCs Destroyed 1 | . . . . . . 1 . . . 01-MTF (-7/Storage) Combat | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Ext Hostile Shots Fired 1096 | . 89 37 37 268 276 113 26 151 99 Missed 366 | . 24 10 14 81 92 68 12 44 21 Hits 730 | . 65 27 23 187 184 45 14 107 78 Melee 5 | . . . . 5 . . . . . Projectile 725 | . 65 27 23 182 184 45 14 107 78 AOE 2 | . . . . . . 1 . . 1 Critical Strikes 22 | . . . 1 13 1 . . 4 3 Part Disruptions 1 | . . . . . . . . 1 . Damage Taken 10870 | . 654 287 468 3014 2332 554 135 1781 1645 Core 1509 | . 70 39 126 317 300 125 21 267 244 Absorbed by Shields 234 | . . . . . . . . 234 . Regen/Repaired (Parts) 1149 | . . . . 216 . . . 46 887 Core Remaining (%) 46 | 100 . . 6 42 . . 36 . . Volleys Fired 392 | 4 74 13 24 146 63 . 26 21 21 Largest 3 | 2 2 2 2 2 2 . 1 3 2 Hottest 127 | 70 70 90 90 125 105 . 53 127 112 Shots Fired 710 | 8 147 24 47 279 91 . 25 47 42 Gun 602 | 8 147 24 47 242 74 . 16 44 . Cannon 104 | . . . . 37 15 . 9 1 42 Launcher 4 | . . . . . 2 . . 2 . Special . | . . . . . . . . . . Kinetic 375 | 4 89 18 . 89 85 . 16 32 42 Thermal 218 | 4 58 . . 130 4 . 9 13 . Explosive 4 | . . . . . 2 . . 2 . Electromagnetic 113 | . . 6 47 60 . . . . . Robot Hit Streak 19 | 2 13 4 9 18 8 . 11 19 6 Robot Miss Streak 5 | 4 4 4 3 4 5 . 2 3 3 Penetration Max 3 | . . . . . . . . 3 1 Secondary Targets 12 | . 2 2 . 6 1 . . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . 1 . Shots Hit Robots 568 | 3 98 17 37 202 80 26 49 31 25 Core Hits 248 | 3 38 7 12 83 29 6 28 26 16 Critical Kills 6 | . . . . 2 2 . . 2 . Critical Parts Destroyed 9 | . 1 . . . 3 . 1 4 . Critical Strikes 33 | . 5 . 2 9 5 1 2 6 3 Burn 9 | . 4 . . 5 . . . . . Destroy 10 | . 1 . . 2 1 . . 6 . Blast 3 | . . . . . . . . . 3 Corrupt 4 | . . . 2 2 . . . . . Smash 6 | . . . . . 4 . 2 . . Sever 1 | . . . . . . 1 . . . Melee Attacks 147 | . . . . . 69 49 29 . . Impact 73 | . . . . . 55 14 4 . . Slashing 74 | . . . . . 14 35 25 . . Piercing . | . . . . . . . . . . Sneak Attacks 22 | . . . . . 10 8 4 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 5 | . . . . . 1 2 2 . . Damage Inflicted 14978 | 57 1291 215 457 3875 3274 1315 2144 1323 1027 Guns 6694 | 57 1262 208 454 2706 794 . 315 898 . Cannons 2076 | . . . . 804 73 . 176 . 1023 Explosions 1062 | . . . . 340 302 . . 420 . Melee 5068 | . . . . . 2100 1315 1653 . . Ramming 78 | . 29 7 3 25 5 . . 5 4 Kinetic 4870 | 32 799 156 . 1111 819 . 315 615 1023 Thermal 3051 | 25 463 . . 2056 48 . 176 283 . Explosive 722 | . . . . . 302 . . 420 . Electromagnetic 1189 | . . 52 454 683 . . . . . Impact 2469 | . . . . . 1784 346 339 . . Slashing 2599 | . . . . . 316 969 1314 . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . 6 6 6 7 7 Average Corruption 4 | . . . . . 2 6 6 1 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 107 | . . . . . 19 16 47 4 21 Message Errors 32 | . . . . . 5 3 13 2 9 Matter Fused 28 | . . . . . 4 8 13 . 3 Heat Flow Errors 10 | . . . . . 4 1 3 . 2 Energy Discharges 14 | . . . . . 2 1 10 1 . Parts Rejected 2 | . . . . . 1 . . . 1 Data Loss (minor) 12 | . . . . . 2 2 4 1 3 Data Loss (major) 3 | . . . . . . 1 2 . . Misfires 2 | . . . . . 1 . . . 1 Alerts 2 | . . . . . . . 1 . 1 Weapon Failures 2 | . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 1209 | . . . . 59 577 73 489 . 11 Projectiles 14 | . . . . . . . 3 . 11 Explosions 59 | . . . . 59 . . . . . Melee 1136 | . . . . . 577 73 486 . . Knockbacks 10 | . . . . . 5 1 . . 4 Impact 6 | . . . . . 5 1 . . . Kinetic 3 | . . . . . . . . . 3 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 119 | . . . . 85 . . . 34 . Shots 3 | . . . . 2 . . . 1 . Rammed 16 | 1 6 1 . 6 1 . . 1 . Targets Rammed 25 | 1 7 5 1 7 1 . . 2 1 Kicked 6 | . . 4 1 . . . . . 1 Crushed 3 | . 1 . . 1 . . . 1 . Highest Temperature 379 | 36 213 60 . 102 245 228 235 252 379 Average Temperature 73 | 19 59 34 . 20 78 49 101 120 145 Received Heat Transfer 3217 | . 210 . 78 1566 537 174 42 346 264 Effects 4 | . . . . . . . 1 . 3 Shutdowns 1 | . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 . . Interference 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 12 | . . . 2 1 6 1 2 . . Combat Hostiles 7 | . . . 2 1 2 . 2 . . Parts Fried 19 | . . 1 4 3 7 . 4 . . Impact Corruptions 23 | . . . . . 17 1 5 . . Robots Melted 3 | . . . . 3 . . . . . Combat Hostiles 2 | . . . . 2 . . . . . Parts Melted 19 | . 3 . . 14 1 . . . 1 Heat Transferred 6910 | 74 1665 . . 4544 100 . 277 250 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . . 4 . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Ext Maximum Alert Level 3 | . 1 . . 1 2 2 2 3 1 Low Security (%) 47 | 100 72 100 . 43 88 . . . . Level 1 34 | . 27 . . 56 9 35 65 3 100 Level 2 16 | . . . . . 1 64 34 87 . Level 3 . | . . . . . . . . 9 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 817 | 10 281 74 . 277 495 619 504 817 367 Initial 470 | . . 44 . . 114 224 234 470 322 Average 226 | 2 175 11 . 193 81 445 374 555 304 Influence Increases 6061 | 15 696 137 . 1162 1035 723 610 1411 272 Destroy 0b10 Robot/C 2560 | . 440 100 . 820 320 140 160 380 200 Destroy 0b10 Robot/NC 315 | 15 15 5 . 50 60 20 95 50 5 Destroy Leader 540 | . 94 10 . 192 92 58 . 74 20 Allied During Kill 541 | . . . . . . 112 147 278 4 Successful Hack 274 | . 24 7 . 15 109 72 35 12 . Select Force Hacks 240 | . 60 . . . 30 . 150 . . Disable Machine 180 | . . . . 45 45 60 . 15 15 Destroy Structure 311 | . 3 . . 25 34 6 23 192 28 Advance Influence 350 | . . . . . . . . 350 . Partial Spotted 135 | . . . . . 75 60 . . . Lose Combat Pursuer 615 | . 60 15 . 15 270 195 . 60 . Influence Decreases 5811 | 15 581 252 . 910 792 615 925 1040 681 Entered New Map 1354 | . . 71 . . 138 271 369 168 337 Time Decay 3261 | 15 561 171 . 600 418 254 556 392 294 Search Patrol Dispatched 100 | . . . . . . . . 100 . Lost Part 386 | . 20 10 . 160 86 30 . 70 10 Lost Ally 410 | . . . . . . 60 . 310 40 Purge Threat 300 | . . . . 150 150 . . . . Squads Dispatched 56 | . 5 . . 9 23 6 . 8 5 Investigation 16 | . 3 . . 2 10 1 . . . Extermination 8 | . . . . . 5 1 . 2 . Reinforcement 22 | . 2 . . 1 5 3 . 6 5 Assault 1 | . . . . . . 1 . . . Garrison 9 | . . . . 6 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . Construction Impeded 5 | . . . . 1 1 . . 2 1 Haulers Reinforced 5 | . . . . . 3 2 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Ext Distress Signals 18 | . 4 . . 4 1 6 1 1 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 246 | . 35 6 9 54 41 37 10 38 16 Peak Tracking Total 10 | . 7 3 3 8 9 10 3 10 5 Tactical Retreats 24 | . 3 1 . 1 10 6 1 2 . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Ext Traps Triggered 12 | . 3 2 . . 3 4 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 ---------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Ext Machines Disabled 12 | . . . . 3 3 4 . 1 1 Max in Single Turn 1 | . . . . 1 1 1 . . 1 Energy Cycler 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled 2 | . . . . . 1 . . . 1 Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Ext Machines Accessed 74 | . 8 2 . 12 23 11 11 6 1 Terminals 49 | . 6 1 . 9 14 10 5 3 1 Fabricators 4 | . . . . . 3 . . 1 . Repair Stations 1 | . . . . 1 . . . . . Recycling Units 10 | . 2 . . . 2 1 5 . . Scanalyzers 5 | . . . . 1 2 . . 2 . Garrison Access 3 | . . . . 1 2 . . . . Total Hacks 191 | . 21 6 . 36 61 25 28 13 1 Successful 86 | . 10 3 . 18 20 14 16 5 . Failed 104 | . 11 3 . 17 41 11 12 8 1 Catastrophic 21 | . 2 . . 2 10 1 4 1 1 Database Lockouts 1 | . . . . 1 . . . . . Manual 119 | . 19 5 . 23 27 19 22 4 . Terminals 131 | . 17 5 . 24 37 23 18 6 1 Fabricators 12 | . . . . . 9 . . 3 . Repair Stations 4 | . . . . 4 . . . . . Recycling Units 19 | . 4 . . . 5 2 8 . . Scanalyzers 14 | . . . . 4 6 . . 4 . Garrison Access 8 | . . . . 4 4 . . . . Terminal Hacks 23 | . 1 3 . 4 6 4 3 2 . Record 1 | . . 1 . . . . . . . Part Schematic 2 | . . 1 . . 1 . . . . Robot Analysis 2 | . 1 . . 1 . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . Open Door 5 | . . 1 . . . 3 . 1 . Branch Access Points 1 | . . . . . 1 . . . . Terminal Index 2 | . . . . 1 . 1 . . . Alert Level 2 | . . . . 1 . . . 1 . Unreport Threat 2 | . . . . 1 1 . . . . Transport Status 1 | . . . . . 1 . . . . Hauler Manifests 2 | . . . . . 2 . . . . Release Object 2 | . . . . . . . 2 . . Fabricator Hacks 3 | . . . . . 3 . . . . Load Schematic 1 | . . . . . 1 . . . . Build 2 | . . . . . 2 . . . . Repair Station Hacks 4 | . . . . 4 . . . . . Scan Component 2 | . . . . 2 . . . . . Repair 2 | . . . . 2 . . . . . Recycling Unit Hacks 4 | . 1 . . . 2 . 1 . . Retrieve Components 4 | . 1 . . . 2 . 1 . . Scanalyzer 6 | . . . . 3 1 . . 2 . Retrieve Study 6 | . . . . 3 1 . . 2 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 46 | . 8 . . 7 8 10 12 1 . Terminals 36 | . 6 . . 7 5 10 7 1 . Track 2 | . . . . . . 1 . 1 . Assimilate 1 | . . . . . 1 . . . . Botnet 12 | . 1 . . 2 3 3 3 . . Disrupt 1 | . . . . . 1 . . . . Skim 20 | . 5 . . 5 . 6 4 . . Fabricators 1 | . . . . . 1 . . . . Haulers 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 9 | . 2 . . . 2 . 5 . . Recyclers 1 | . . . . . 1 . . . . Tunnel 8 | . 2 . . . 1 . 5 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . 1 . Used . | . . . . . . . . . . Hacking Detections 61 | . 7 1 . 12 21 9 5 5 1 Full Trace Events 14 | . . . . 3 9 . 2 . . Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . 1 . . . . Parts Built 4 | . . . . . 4 . . . . Authchips . | . . . . . . . . . . Time 94 | . . . . . 94 . . . . Total Part Build Rating 20 | . . . . . 20 . . . . Part Studies Acquired 6 | . . . . 3 1 . . 2 . Parts Repaired 2 | . . . . 2 . . . . . Time 70 | . . . . 70 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . 1 . . . 1 . 1 . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 ------------ Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 17 | . . . . . . . 16 . 1 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Ext Total Allies 32 | . . 3 . . . 10 16 . 3 Largest Group 22 | . . 3 3 . . 10 22 22 1 Highest-Rated Group 484 | . . 40 40 . . 173 484 484 31 Highest-Rated Ally 40 | . . 16 16 . . 29 40 40 31 Total Orders . | . . . . . . . . . . Ally Attacks 216 | . . . 27 . . 74 40 65 10 Total Damage 4275 | . . . 255 . . 728 804 2321 167 Kills 37 | . . . 3 . . 5 8 21 . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 Intel | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Ext Active Infowar (turns) 7085 | 17 243 890 148 626 2072 554 1635 767 133 Sensors 4213 | . . . . . 1282 396 1635 767 133 Seismic 2372 | 17 243 890 148 626 448 . . . . Machine Analysis 2944 | . . . . . 2067 554 323 . . Robot Analysis Total 2 | . 1 . . 1 . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 ------------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Ext Turns Passed 11639 | 89 1722 1138 768 2089 2073 554 1636 925 645 Spaces Moved 8400 | 41 762 520 367 953 2811 960 1190 540 256 Core 59 | 3 . 19 . . 8 . 29 . . Treads 2984 | 38 757 16 92 953 674 . . 201 253 Legs 1103 | . 5 485 275 . . . 159 176 3 Wheels . | . . . . . . . . . . Hover 352 | . . . . . . . 189 163 . Flight 3902 | . . . . . 2129 960 813 . . Fastest Speed 23 | 50 160 190 160 150 23 23 23 120 126 Average Speed 108 | 153 183 204 183 153 56 23 111 153 201 Slowest Speed 550 | 160 260 550 260 160 157 26 400 240 227 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 37 | . . . . . 19 12 6 . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 60 | 4 96 97 27 68 64 92 97 15 40 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 15 | . 2 1 1 2 1 3 5 . . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 4 | . . 1 3 . . . . . . Spaces Dug 31 | . . . . . 23 6 1 1 . Terrain Destroyed 113 | . . . . 21 34 6 1 22 29 Melee 26 | . . . . . 19 6 1 . . Projectile 48 | . . . . 5 8 . . 6 29 AOE 39 | . . . . 16 7 . . 16 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Ext Total 9949 | 55 931 566 413 1313 3100 1211 1433 597 330 Wait 487 | . 58 5 5 127 48 178 46 4 16 Move 8320 | 40 761 519 366 952 2774 936 1177 539 256 Hop 34 | . . . . . 17 11 6 . . Pick Up 91 | 3 11 8 4 25 20 8 3 9 . Fast Attach 54 | 7 6 . 2 10 19 2 2 5 1 Attach 41 | . 2 4 2 14 8 3 . 5 3 Detach 21 | . 3 . . 1 4 . 4 4 5 Swap 92 | . 5 4 5 14 43 11 4 4 2 Drop 100 | . 4 8 4 17 33 11 13 4 6 Fire 392 | 4 74 13 24 146 63 . 26 21 21 Melee 135 | . . . . . 66 43 26 . . Ram 2 | . . 1 . . . . . 1 . Kick 6 | . . 4 1 . . . . . 1 Crush 17 | 1 7 . . 7 1 . . 1 . Escape Stasis 8 | . . . . . . 8 . . . Rewire 137 | . . . . . . . 126 . 11 Trap . | . . . . . . . . . . Miscellaneous 12 | . . . . . 4 . . . 8 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x3 / *Sto / *Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory (discovered 4 exits: Fac / Upp / *Ext x2) -5/Extension (discovered 3 exits: Fac x2 / Cet) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Destroyed 9 combat bots 306 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 14) 636 | -10/Materials | Discovered new exit (range 14) 770 | -10/Materials | Identified exit to Materials 845 | -10/Materials | Learned 4 Recycling zone layouts 967 | -10/Materials | Learned 2 Storage zone layouts 990 | -10/Materials | Derelicts attacked the area 1015 | -10/Materials | Learned Recycling recycling unit intel 1051 | -10/Materials | Learned 2 Storage zone layouts 1812 | -10/Materials | Entered Mines 1832 | -10/Mines | Learned Materials emergency access door positions 1994 | -10/Mines | Discovered exit to Materials (range 11) 2116 | -10/Mines | Learned location of Storage (-7) 2161 | -10/Mines | Discovered new exit (range 13) 2447 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2732 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2906 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2950 | -10/Mines | Entered Subcaves 2950 | -10/Subcaves | Accompanied by 3 allies 2970 | -10/Subcaves | A Subdweller sparked back to life 2970 | -10/Subcaves | A Subdweller sparked back to life 2970 | -10/Subcaves | A Subdweller sparked back to life 2987 | -10/Subcaves | Core integrity fell below 50% 3007 | -10/Subcaves | Found Prototype Energy Cannon 3157 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3167 | -10/Subcaves | Learned location of Zion (-7) 3167 | -10/Subcaves | Met a Zionite searching for "candidates" 3223 | -10/Subcaves | Identified exit to Recycling 3391 | -10/Subcaves | Discovered new exit (range 14) 3538 | -10/Subcaves | Disturbed a concealed Subdweller 3542 | -10/Subcaves | Core integrity fell below 20% 3718 | -10/Subcaves | Entered Materials 3718 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3797 | -8/Materials | Garrison activated, responded to threat 3843 | -8/Materials | Destroyed 8 combat bots 4269 | -8/Materials | Build established: Scavenger-Mutant 4379 | -8/Materials | Garrison activated, responded to threat 4835 | -8/Materials | Identified exit to Factory 5030 | -8/Materials | Learned 2 Storage zone layouts 5076 | -8/Materials | Learned location of 1 exit from Extension 5110 | -8/Materials | Learned location of Lower Caves (-6) 5196 | -8/Materials | Core integrity fell below 50% 5224 | -8/Materials | Lost 3 parts (1p1n1u) 5245 | -8/Materials | Central database locked down 5536 | -8/Materials | Repaired Adv. Treads 5569 | -8/Materials | Repaired Hvy. Assault Rifle+ 5807 | -8/Materials | Entered Factory 5807 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5923 | -7/Factory | Discovered new exit (range 6) 6275 | -7/Factory | Discovered new exit (range 11) 6285 | -7/Factory | Discovered new exit (range 15) 6295 | -7/Factory | Identified exit to Factory 6584 | -7/Factory | Discovered new exit (range 7) 6594 | -7/Factory | Identified exit to Lower Caves 7076 | -7/Factory | Garrison activated, responded to threat 7125 | -7/Factory | Lost 7 parts (4n2u1w) 7234 | -7/Factory | Identified exit to Storage 7264 | -7/Factory | Discovered exit to Factory (range 7) 7396 | -7/Factory | Build established: Scavenger-Scout 7458 | -7/Factory | Fabricated Magnetic Acceleration Cannon? 7683 | -7/Factory | Fabricated Enh. Optical Array? 7880 | -7/Factory | Entered Storage 7948 | -7/Storage | Used back door to open Recycling access 7948 | -7/Storage | Discovered exit to Recycling (range 3) 8003 | -7/Storage | Met 01-MTF 8048 | -7/Storage | Core integrity fell below 50% 8108 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 8152 | -7/Storage | Learned 4 Factory zone layouts 8222 | -7/Storage | Learned location of 1 exit from Extension 8255 | -7/Storage | Learned Factory repair station intel 8256 | -7/Storage | Learned Factory trap positions 8257 | -7/Storage | Allied Derelicts emerged from ambush trap array 8264 | -7/Storage | Learned location of 1 exit from Lower Caves 8280 | -7/Storage | First assault squad dispatched 8308 | -7/Storage | Learned location of 1 exit from Extension 8341 | -7/Storage | Destroyed 01-MTF 8434 | -7/Storage | Entered Recycling 8434 | -7/Recycling | Accompanied by 7 allies 8436 | -7/Recycling | Loaded intel: 5 recycling unit locations 8438 | -7/Recycling | Build established: Commander-Scout 8629 | -7/Recycling | Discovered new exit (range 16) 8757 | -7/Recycling | Entered Scraplab 8758 | -7/Recycling | Found Prototype Device 8758 | -7/Recycling | Identified Scrap Engine 9062 | -7/Recycling | Build established: Commander-Mutant 10041 | -7/Recycling | Identified exit to Factory 10070 | -7/Recycling | Entered Factory 10070 | -5/Factory | Accompanied by 22 allies 10070 | -5/Factory | Evolved 4 slots: Power x1, Utility x1, Weapon x2 10071 | -5/Factory | Identified exit to Extension 10072 | -5/Factory | Identified exit to Factory 10072 | -5/Factory | Identified exit to Upper Caves 10073 | -5/Factory | Loaded intel: 93 trap records 10074 | -5/Factory | Loaded intel: 6 repair station locations 10370 | -5/Factory | Search patrols dispatched 10645 | -5/Factory | Lost 5 allies 10685 | -5/Factory | Lost 3 allies 10784 | -5/Factory | Lost 3 allies 10904 | -5/Factory | Lost 3 allies 10905 | -5/Factory | Cargo convoy interrupted 10976 | -5/Factory | Lost 7 allies 10980 | -5/Factory | Lost 3 parts (1p1u1w) 10995 | -5/Factory | Entered Extension 10996 | -5/Extension | Identified exit to Cetus 11087 | -5/Extension | Rescued a captive Derelict 11411 | -5/Extension | Energy Cycler disabled 11411 | -5/Extension | Rescued a captive Derelict 11411 | -5/Extension | Rescued a captive Derelict 11411 | -5/Extension | Rescued a captive Derelict 11412 | -5/Extension | Rescued a captive Derelict 11421 | -5/Extension | Rescued a captive Derelict 11493 | -5/Extension | Build established: Construct 11622 | -5/Extension | Rescued A7 11630 | -5/Extension | Spotted B-75 Beast 11637 | -5/Extension | Spotted B-75 Beast 11639 | -5/Extension | Core integrity fell below 50% 11640 | -5/Extension | Self-destructed Last Messages --------------- 11541_ Acquired 2 matter. 11544_ U-05 Engineer builds a Wall. 11565_ Scrap Engine modifies Hvy. Accelerated HMG Construct/C: Range -3, Shot Heat -12, Matter Cost -3, Max Damage -12 Renamed Hvy. Kinetic Penetrator Construct/C. 11615_ KN2XN EH/X7TI&MWCQ|NV2HYASC,AFOZF 11622_ A7: "I've been trapped here for some time now, I should probabl##AID::LRC-V3##I suddenly feel like you could use my help. Lead on." 11635_ Scrap Engine modifies Treaded Armored-Thunder Exoskeleton: Time/Move -41, Move Heat -1 Expanded to 4 slots (? T126 S57) Renamed Carbon-Armored Exoskeleton. 11635_ System corrupted: Gauss Cannon rejected. 11635_ Knocked back. 11637_ Kicked G-50 Soldier out of the way. 11639_ Penetrated by Slug. 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