Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.16 @ 11:00:55 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1288) 1288 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3198 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 96/160 System Corruption 0% Temperature Danger (401) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (4) ------ Small Storage Unit Advanced Targeting Computer Improved Propulsion Shielding Hardened Light Armor Plating > --- WEAPON (2) ------- Pulse Rifle > --- INVENTORY (8) ---- Light Nuclear Core Titanium Leg Target Analyzer Hardened Light Armor Plating System Shield Heavy EM Shotgun EM Pulse Cannon Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Advanced Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Pulse Rifle Light EM Pulse Cannon > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Titanium Leg Utility Shielding Hardened Light Armor Plating Heavy EM Shotgun EM Pulse Cannon Advanced Beam Cannon [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 54 | 6 3 28 17 Power 7 | 1 . 5 1 Engine 6 | 1 . 5 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 15 | 2 . 4 9 Treads . | . . . . Leg 15 | 2 . 4 9 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 20 | 1 2 12 5 Device 5 | . . 4 1 Storage 2 | 1 . . 1 Processor 3 | . . 2 1 Hackware . | . . . . Protection 10 | . 2 6 2 Artifact . | . . . . Weapon 12 | 2 1 7 2 Energy Gun 6 | 1 . 3 2 Energy Cannon 1 | . . 1 . Ballistic Gun 4 | 1 1 2 . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 13 | . . 11 2 Power 2 | . . 2 . Propulsion 1 | . . 1 . Utility 3 | . . 3 . Weapon 7 | . . 5 2 Highest Loss Streak 3 | . . 3 1 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 97 97 99 Engine 9 | . 14 10 2 Core 1 | . . . 6 Leg 25 | . 28 22 36 Device 3 | . . 4 5 Storage 11 | . 14 11 9 Processor 7 | . . 9 9 Protection 15 | . 12 17 12 Energy Gun 6 | . 14 3 7 Energy Cannon 2 | . . . 8 Ballistic Gun 9 | . 14 11 1 Ballistic Cannon 4 | . . 6 . Naked Turns . | . . . . Heaviest Build 24 | 11 13 22 24 Greatest Support 68 | 20 20 20 68 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 5 8 8 8 Most Carried 8 | 5 8 8 8 Average Carried 6 | 2 4 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 2 7 8 8 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1247 | 188 174 720 165 Remotely . | . . . . Salvage Created 1573 | . 221 887 465 Parts 107 | . 16 63 28 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 34 | . 4 22 8 Guns 22 | . 4 17 1 Cannons 12 | . . 5 7 Classes Destroyed 10 | . 4 4 2 Worker 1 | . 1 . . Hauler 1 | . . . 1 Recycler 2 | . . 2 . Operator 3 | . 1 1 1 Watcher 5 | . 1 4 . Swarmer 10 | . . 10 . Grunt 14 | . 4 5 5 Brawler 1 | . . 1 . Duelist 1 | . . . 1 Sentry 8 | . . 6 2 Best Kill Streak 4 | . 3 4 3 Combat Bots Only 4 | . 2 4 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1851 | . 109 1384 358 Core 140 | . 31 109 . Absorbed by Shields . | . . . . Redirected to Shielding 93 | . 6 56 31 Regen/Repaired (Parts) 29 | . 29 . . Core Remaining (%) 86 | 100 87 72 . Volleys Fired 143 | . 24 93 26 Largest 2 | . 2 2 2 Hottest 119 | . 60 79 119 Shots Fired 282 | . 48 182 52 Gun 200 | . 48 126 26 Cannon 82 | . . 56 26 Launcher . | . . . . Special . | . . . . Kinetic 171 | . 24 147 . Thermal 26 | . . . 26 Explosive . | . . . . Electromagnetic 85 | . 24 35 26 Robot Hit Streak 17 | . 8 17 12 Robot Miss Streak 6 | . 3 6 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 182 | . 30 113 39 Core Hits 67 | . 9 38 20 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 1 1 1 Blast 1 | . . 1 . Corrupt 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3066 | . 444 1770 852 Guns 1910 | . 444 1153 313 Cannons 1109 | . . 617 492 Explosions 47 | . . . 47 Melee . | . . . . Ramming . | . . . . Kinetic 1630 | . 183 1447 . Thermal 360 | . . . 360 Explosive . | . . . . Electromagnetic 1076 | . 261 323 492 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 9 | . . 2 7 Projectiles 2 | . . 2 . Explosions 7 | . . . 7 Melee . | . . . . Knockbacks 5 | . . 5 . Impact . | . . . . Kinetic 5 | . . 5 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 401 | . 18 144 401 Average Temperature 73 | . 11 45 135 Received Heat Transfer 768 | . 60 519 189 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 716 | . . . 716 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 387 | . 185 371 387 Initial 156 | . . . 156 Average 158 | . 59 154 284 Maximum Alert Level 1 | . . 1 1 Low Security (%) 61 | 100 100 60 22 Level 1 38 | . . 39 77 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 2 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 1 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . 1 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 8 32 15 Peak Tracking Total 7 | . 3 6 7 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . 1 2 1 Max in Single Turn 1 | . 1 1 1 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 18 | . 7 7 4 Terminals 12 | . 5 5 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 1 1 . Scanalyzers 2 | . . 1 1 Garrison Access 1 | . . . 1 Total Hacks 56 | . 18 29 9 Successful 37 | . 13 20 4 Failed 19 | . 5 9 5 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual 30 | . 9 15 6 Terminals 46 | . 14 26 6 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 3 | . 2 1 . Scanalyzers 4 | . . 2 2 Garrison Access 1 | . . . 1 Terminal Hacks 18 | . 6 12 . Record 1 | . . 1 . Robot Analysis 3 | . 2 1 . Prototype ID Bank 1 | . . 1 . Level Access Points 1 | . . 1 . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . 1 . . Terminal Index 2 | . 1 1 . Locate Traps 3 | . . 3 . Transport Status 1 | . . 1 . Hauler Manifests 1 | . . 1 . Registered Components 1 | . . 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 3 | . 2 1 . Report Inventory 2 | . 1 1 . Retrieve Components 1 | . 1 . . Scanalyzer 3 | . . 2 1 Insert Component 2 | . . 1 1 Analyze 1 | . . 1 . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 10 | . 3 5 2 Terminals 10 | . 3 5 2 Track 2 | . . 2 . Botnet 6 | . 2 2 2 Disrupt 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 5 5 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 3 | . 2 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2381 | 42 446 1444 449 Spaces Moved 1276 | 40 268 727 241 Core 26 | 26 . . . Treads . | . . . . Legs 1250 | 14 268 727 241 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 135 | 74 120 148 124 Slowest Speed 190 | 120 120 190 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 3 44 62 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . . . 3 Melee . | . . . . Projectile . | . . . . AOE 3 | . . . 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1645 | 50 344 907 344 Wait 101 | . 39 33 29 Move 1273 | 39 267 726 241 Hop . | . . . . Pick Up 37 | 5 8 12 12 Fast Attach 16 | 3 2 9 2 Attach 17 | 3 . 11 3 Detach 4 | . . 3 1 Swap 21 | . 1 8 12 Drop 33 | . 3 12 18 Fire 143 | . 24 93 26 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 43 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 16) 424 | -10/Materials | Repaired Weapon Shielding 489 | -10/Materials | Entered another Materials area 489 | -9/Materials | Evolved 2 slots: Utility x2 886 | -9/Materials | Identified exit to Materials 1141 | -9/Materials | Lost 3 parts (1p1u1w) 1187 | -9/Materials | Discovered new exit (range 9) 1200 | -9/Materials | Identified exit to Mines 1555 | -9/Materials | Lost 3 parts (1p1u1w) 1598 | -9/Materials | Build established: Scavenger-Mutant 1933 | -9/Materials | Entered another Materials area 1933 | -8/Materials | Evolved 2 slots: Propulsion x2 2382 | -8/Materials | Self-destructed Last Messages --------------- 02305_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 02315_ O-24 Administrator destroyed. 02315_ Terminal disabled. 02317_ K-01 Serf collects debris. 02320_ Dropped Utility Shielding. 02320_ Acquired System Shield. 02320_ K-01 Serf collects debris. 02321_ Acquired 20 matter. 02325_ K-01 Serf collects debris. 02344_ L-31 Rogue destroyed. 02346_ R-06 Scavenger collects Utility Shielding. 02351_ R-06 Scavenger collects Imp. Hover Unit. 02354_ R-06 Scavenger collects Imp. Datajack. 02354_ G-47 Trooper destroyed. 02357_ R-06 Scavenger collects System Restoration Module. 02358_ K-01 Serf collects debris. 02374_ Critical hit (Burn: +37). 02376_ G-47 Trooper destroyed. 02379_ Lgt. EM Pulse Cannon destroyed. 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T + # """ == # | | ??# #?# ! # + """ == # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- Weapon Shielding | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainSupersonicRouter Manual? 0 Play Time 00:42:35 Cumulative 114.5 hours Start 2022.05.15 @ 22:17:33 End 2022.05.16 @ 11:00:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 143 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 43 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 176c436f-fb8e-4077-9ec0-ebb87524aced