Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 09:59:56 Player: TheGreatPlup Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1416) 1416 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (75) 75 TOTAL SCORE: 3566 Bonus ------- Follower Combat Kills 75 Cogmind --------- Core Integrity 0/550 Matter 195/300 Energy 9/100 System Corruption 0% Temperature Cool (18) Movement Treading (232) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Advanced Treads > --- UTILITY (5) ------ High-capacity Storage Unit Power Shielding Light Armor Plating Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Heavy EM Pulse Gun Grenade Launcher > --- INVENTORY (20) --- High-capacity Battery (250) Medium Matter Pod (100) Visual Processing Unit Signal Interpreter Power Shielding Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Beam Rifle Particle Gun Heavy Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Sensor Array Signal Interpreter Reactive Plating Hacking Suite > --- WEAPON ----------- Shock Rifle Shock Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads High-capacity Battery Medium Matter Pod Visual Processing Unit Signal Interpreter Power Shielding Power Shielding Light Armor Plating Light Armor Plating Heavy Armor Plating Reactive Plating Shock Rifle Beam Rifle Beam Rifle Grenade Launcher Mini Grenade Launcher Datajack [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Power Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . . 1 2 Weapon . | . . . . . Parts Attached 66 | 7 7 2 12 38 Power 6 | 1 . . 1 4 Engine 5 | 1 . . . 4 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 13 | 3 1 . 4 5 Treads 7 | 2 1 . 1 3 Leg 5 | . . . 3 2 Wheel 1 | 1 . . . . Hover . | . . . . . Flight . | . . . . . Utility 20 | 1 3 1 1 14 Device 3 | . . . . 3 Storage 3 | 1 2 . . . Processor 1 | . . . . 1 Hackware 1 | . . . . 1 Protection 12 | . 1 1 1 9 Artifact . | . . . . . Weapon 27 | 2 3 1 6 15 Energy Gun 10 | . 2 . 1 7 Energy Cannon 1 | . . . 1 . Ballistic Gun 9 | 2 . . 4 3 Ballistic Cannon 1 | . . . . 1 Launcher 5 | . 1 . . 4 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes . | . . . . . Parts Lost 23 | . . . 3 20 Power 5 | . . . . 5 Propulsion 7 | . . . 2 5 Utility 5 | . . . . 5 Weapon 6 | . . . 1 5 Highest Loss Streak 11 | . . . 2 11 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 93 | . 97 100 95 86 Engine 7 | . 14 14 3 1 Core 2 | . . . 7 4 Treads 16 | . 28 28 17 2 Leg 8 | . . . 12 15 Device 3 | . . . . 9 Storage 11 | . 14 14 11 9 Processor 2 | . . . . 5 Hackware 3 | . . . . 8 Protection 13 | . 11 14 21 11 Energy Gun 8 | . 11 14 1 7 Energy Cannon 1 | . . . 5 . Ballistic Gun 10 | . 16 6 14 6 Launcher 1 | . . . . 3 Special Melee Weapon 1 | . . 7 . . Peak Build Rating 23 | 6 8 8 15 23 Average Rating 12 | 4 7 7 13 17 On Entrance 7 | . 6 8 8 15 Naked Turns . | . . . . . Heaviest Build 65 | 12 49 49 56 65 Greatest Support 60 | 40 40 40 60 42 Greatest Overweight (x) 16 | . 1 1 1 16 Average Overweight (x) . | . . 1 . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 6 13 20 20 20 Most Carried 20 | 5 18 19 20 20 Average Carried 15 | 3 9 18 19 16 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 4 18 19 20 14 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1419 | 214 234 100 217 654 Remotely . | . . . . . Salvage Created 1764 | . 493 44 358 869 Parts 100 | . 28 3 26 43 Haulers Intercepted . | . . . . . Recyclers Shooed 5 | . 3 . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 43 | . 11 3 8 21 Guns 22 | . 9 3 3 7 Cannons 7 | . . . 5 2 AOE 14 | . 2 . . 12 Classes Destroyed 10 | . 6 . 1 3 Worker 2 | . 1 . . 1 Builder 1 | . 1 . . . Recycler 6 | . 2 . . 4 Watcher 3 | . 1 . 2 . Swarmer 19 | . 6 3 3 7 Grunt 15 | . 5 . 3 7 Sentry 5 | . . . 2 3 Specialist 2 | . . . . 2 Hunter 1 | . . . . 1 Heavy 1 | . . . . 1 Best Kill Streak 5 | . 3 2 3 5 Combat Bots Only 5 | . 3 2 3 5 Max Kills in Single Turn 3 | . 2 1 1 3 Gunslinging 1 | . 1 . . . Exploded 2 | . 1 . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 344 | . 65 11 41 227 Missed 95 | . 17 4 10 64 Damage Taken 3426 | . 507 50 404 2465 Core 712 | . 76 6 68 562 Absorbed by Shields . | . . . . . Redirected to Shielding 7 | . 5 2 . . Ignored by Resistances 192 | . . . . 192 Core Remaining (%) 83 | 100 . 67 83 . Volleys Fired 162 | . 54 8 21 79 Largest 2 | . 2 2 2 2 Hottest 101 | . 70 70 79 101 Shots Fired 311 | . 108 16 41 146 Gun 255 | . 105 16 24 110 Cannon 24 | . . . 17 7 Launcher 32 | . 3 . . 29 Special . | . . . . . Kinetic 163 | . 78 8 24 53 Thermal 59 | . 27 8 . 24 Explosive 32 | . 3 . . 29 Electromagnetic 57 | . . . 17 40 Robot Hit Streak 14 | . 9 2 8 14 Robot Miss Streak 8 | . 8 3 2 8 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 158 | . 58 6 23 71 Core Hits 95 | . 32 4 12 47 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Burn 1 | . . . . 1 Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3399 | . 711 76 488 2124 Guns 1766 | . 544 61 189 972 Cannons 361 | . . . 299 62 Explosions 1257 | . 167 . . 1090 Melee . | . . . . . Ramming 15 | . . 15 . . Kinetic 1155 | . 358 36 189 572 Thermal 444 | . 186 25 . 233 Explosive 1204 | . 167 . . 1037 Electromagnetic 581 | . . . 299 282 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 26 | . . . 6 20 Projectiles 6 | . . . 6 . Explosions 20 | . . . . 20 Melee . | . . . . . Knockbacks 2 | . . 1 . 1 Impact 1 | . . 1 . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 46 | . . . . 46 Shots 1 | . . . . 1 Rammed 2 | . . 2 . . Targets Rammed 2 | . . 2 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 162 | . 130 80 108 162 Average Temperature 38 | . 33 32 43 40 Received Heat Transfer 924 | . 210 . 129 585 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 1295 | . 555 74 . 666 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 260 | . 223 109 194 260 Initial 39 | . . 39 . 22 Average 89 | . 97 53 61 123 Maximum Alert Level 1 | . 1 . . 1 Low Security (%) 90 | 100 88 100 100 81 Level 1 9 | . 11 . . 18 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 . 2 5 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 6 | . 1 . 1 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . 3 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 76 | . 21 3 14 38 Peak Tracking Total 6 | . 6 1 5 6 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . . . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . 1 . . 3 Max in Single Turn 1 | . 1 . . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 3 | . 2 . . 1 Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 3 | . 2 . . 1 Successful 3 | . 2 . . 1 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 2 | . 2 . . . Record 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders 3 | . . 3 . . GUARD 3 | . . 3 . . Ally Attacks 19 | . . . 19 . Total Damage 211 | . . . 211 . Kills 4 | . . . 4 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3799 | 72 920 706 723 1378 Spaces Moved 1501 | 52 404 282 336 427 Core 37 | 21 . . . 16 Treads 1000 | 26 404 282 197 91 Legs 459 | . . . 139 320 Wheels 5 | 5 . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 160 190 Average Speed 213 | 109 184 240 189 253 Slowest Speed 850 | 160 240 240 240 850 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 3 82 61 42 36 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 104 | . 9 . . 95 Melee . | . . . . . Projectile . | . . . . . AOE 104 | . 9 . . 95 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1814 | 66 486 296 387 579 Wait 4 | . . . . 4 Move 1497 | 51 403 281 335 427 Hop . | . . . . . Pick Up 58 | 7 17 1 11 22 Fast Attach 11 | 4 1 . 1 5 Attach 35 | 3 1 2 7 22 Detach 3 | . . 2 1 . Swap 20 | . 5 . 4 11 Drop 22 | 1 5 . 7 9 Fire 162 | . 54 8 21 79 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 7) 539 | -10/Materials | Discovered new exit (range 15) 954 | -10/Materials | Discovered new exit (range 8) 993 | -10/Materials | Entered Mines 1079 | -10/Mines | Discovered new exit (range 8) 1328 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1651 | -10/Mines | Discovered new exit (range 15) 1699 | -10/Mines | Entered Materials 1699 | -9/Materials | Accompanied by 3 allies 1699 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1960 | -9/Materials | Lost 3 allies 2109 | -9/Materials | Discovered new exit (range 12) 2191 | -9/Materials | Discovered new exit (range 14) 2382 | -9/Materials | Discovered new exit (range 15) 2422 | -9/Materials | Entered another Materials area 2422 | -8/Materials | Evolved 2 slots: Utility x2 3296 | -8/Materials | Lost 5 parts (1p3n1w) 3313 | -8/Materials | Core integrity fell below 50% 3364 | -8/Materials | Core integrity fell below 20% 3413 | -8/Materials | Lost 11 parts (3p1n4u3w) 3800 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03701_ Acquired Hvy. EM Pulse Gun. 03719_ Y-45 Defender destroyed. 03725_ Acquired Lgt. Treads. 03733_ R-06 Scavenger collects Imp. Ion Engine. 03734_ Acquired Hvy. Assault Rifle. 03737_ K-01 Serf collects debris. 03738_ R-06 Scavenger destroyed. 03740_ K-01 Serf collects debris. 03743_ Acquired Corrupted Tractor Beam. 03744_ Dropped Corrupted Tractor Beam. 03745_ K-01 Serf destroyed. 03757_ Acquired Particle Gun. 03767_ Acquired 60 matter. 03770_ Destroyed Lgt. Ion Engine. [Achievement: Hey, That's Mine!] 03771_ R-06 Scavenger sends out distress signal. 03773_ Acquired 103 matter. 03786_ K-01 Serf collects debris. 03790_ Sensor Array destroyed. 03793_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????############ # # | | ????? ## # | | ????? / # """ | | ????? ## """"" ## | | ??????" % ## """"" #?? | | ??????" ##### #% %## """"" #????? | | ??????? ############ ####### ## ""??? #????? | | ????????????????????# #????## ## ????#????? | | ????????????????????# #?????# ####???????????? | | ????????????????????# #?????# #??????????????? | | ????????????????????# #?????# ?????????????? | | ????????????????????# #?????# ###????????????? | | ????????????????????# #?????# #??????????????? | | ????????????????????# #?????# #??????????????? | | ????????????????????# #?????# #??????????????? | | ????????????????????# #?????# #??????????????? | | ????????????????????# #?????# #??????????????? | | ????????????????????# #?????# #??????????????? | | ????????????????????# #?????# #??????????????? | | ????????????????????# #??? ## #??????????????? | | ??????## ############ ### ### #??????????????? | | ??????# ???????????? | | ??????+ ???????????? | | ??????# ???????????? | | ??????# ###+######+#############+##????????????? | | ??????????????????#= g! @ #?????????????????????? | | ??????????????????#=g=! #?????????????????????? | | ??????????????????#k #?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????# [ #?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????##########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Power Shielding 33 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Challenges ------------ None Game ------ Seed LightNetworkRailgun Manual? 0 Play Time 00:45:24 Cumulative 13.3 hours Start 2024.08.07 @ 08:50:45 End 2024.08.07 @ 09:59:56 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 38x25 Zoom Use 94% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc7c4815-63c6-429d-9efd-642ff82f3ae0