Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 06:44:16 Player: Klelik Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (59) 295 Value Destroyed (2631) 2631 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1344) 1344 TOTAL SCORE: 10570 Bonus ------- Follower Combat Kills 391 Entered DSFs 1000 Friendly Fire -47 Cogmind --------- Core Integrity 0/1300 Matter 513/550 Energy 13/100 System Corruption 9% Temperature Cool (4) Movement Hovering (66) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Wheel Improved Gyrokinetic Inverter Antigrav Array > --- UTILITY (9) ------ Matter Compressor Advanced Gravity Neutralizer Experimental Optical Array Core Analyzer Advanced ECM Suite Graphene Brace Component Analysis Suite Advanced Recalibrator > --- WEAPON (4) ------- Molecular Scythe > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Linear Gravjet Cooled Gravmag System Cooled Gravmag System Improved Antigrav System Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Thermal Generator Experimental Optical Array Advanced Target Analyzer Core Analyzer Advanced Reaction Control System Improved Force Field System Shield Component Analysis Suite System Guard > --- WEAPON ----------- Railgun Railgun Railgun Railgun > --- INVENTORY -------- Matter Compressor Advanced Gravity Neutralizer Advanced Recalibrator Micro-nuke Launcher Molecular Scythe [Rating: 127] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Medium Treads Wheel Wheel Hover Unit Linear Gravjet Flight Unit Improved Flight Unit Utility Experimental Targeting Computer Device Improved Sensor Array Storage Small Storage Unit Processor Experimental Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Railgun Energy Gun Phase Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Railgun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Molecular Scythe Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Low Low Fac DSF Fac Res Slots Evolved 14 | . . 2 . . 4 . 2 . . 2 . 2 2 Power 1 | . . . . . 1 . . . . . . . . Propulsion 4 | . . 1 . . 2 . . . . 1 . . . Utility 7 | . . 1 . . 1 . 2 . . 1 . 1 1 Weapon 2 | . . . . . . . . . . . . 1 1 Parts Attached 164 | 6 3 . 15 3 7 6 6 12 . 7 34 48 17 Power 19 | 1 . . 2 1 . 1 . 3 . . 4 5 2 Engine 6 | 1 . . 2 1 . . . 1 . . . . 1 Core 13 | . . . . . . 1 . 2 . . 4 5 1 Reactor . | . . . . . . . . . . . . . . Propulsion 46 | 2 1 . 3 1 1 3 1 . . 3 9 19 3 Treads 2 | . . . . . . . . . . . 2 . . Leg . | . . . . . . . . . . . . . . Wheel 4 | 2 1 . . . . . . . . . . . 1 Hover 25 | . . . . . . 1 . . . 3 1 19 1 Flight 15 | . . . 3 1 1 2 1 . . . 6 . 1 Utility 52 | 1 1 . 7 . 2 1 2 5 . 2 11 12 8 Device 36 | . 1 . 5 . 2 1 1 3 . 1 8 7 7 Storage 3 | 1 . . 1 . . . . . . . . . 1 Processor 8 | . . . 1 . . . 1 . . . 2 4 . Hackware 1 | . . . . . . . . . . 1 . . . Protection 4 | . . . . . . . . 2 . . 1 1 . Artifact . | . . . . . . . . . . . . . . Weapon 47 | 2 1 . 3 1 4 1 3 4 . 2 10 12 4 Energy Gun 3 | 1 . . . . . . . . . . . 2 . Energy Cannon 4 | . . . 1 1 2 . . . . . . . . Ballistic Gun 27 | 1 . . 1 . 2 . 3 3 . 2 6 7 2 Ballistic Cannon 2 | . 1 . . . . . . . . . . 1 . Launcher 5 | . . . 1 . . 1 . 1 . . 1 . 1 Special Weapon 2 | . . . . . . . . . . . 1 1 . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 Piercing Weapon 3 | . . . . . . . . . . . 2 1 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 4 . . . . . . . . . . Corrupted Parts 2 | . 1 . . . . . . 1 . . . . . System Corruption 25 | . 10 . . . . . . 15 . . . . . Parts Lost 62 | . 1 . . 4 . 4 . 2 . . 18 16 17 Power 10 | . . . . 1 . . . 1 . . 2 3 3 Propulsion 23 | . 1 . . 1 . 3 . 1 . . 8 5 4 Utility 17 | . . . . 2 . . . . . . 5 5 5 Weapon 12 | . . . . . . 1 . . . . 3 3 5 Highest Loss Streak 11 | . 1 . . 2 . 2 . 2 . . 11 4 11 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 96 77 98 86 55 67 54 63 60 76 67 85 73 Engine 4 | . 14 11 11 10 7 2 . 2 6 5 1 . . Core 2 | . . . . . . 4 6 3 . . 4 6 4 Wheel 1 | . 25 22 1 . . . . . . . . . . Hover 6 | . . . . . . . . . . 11 6 20 17 Flight 15 | . . . 31 32 24 27 18 15 13 11 13 3 . Device 14 | . 12 11 16 9 1 15 16 17 20 21 12 12 15 Storage 1 | . 14 11 5 1 . . . . . . . . . Processor 12 | . . . 10 11 7 7 10 13 13 11 10 17 17 Hackware 1 | . . . . . . . . . . 2 5 5 3 Protection 1 | . . . . . . . . 3 6 2 . 1 . Energy Cannon 1 | . . . 5 9 7 . . . . . . . . Ballistic Gun 8 | . 14 11 11 11 6 4 1 5 . 7 4 11 12 Ballistic Cannon 1 | . 12 11 3 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 62 | 13 17 17 21 18 13 17 15 31 15 20 33 54 62 Greatest Support 64 | 20 20 20 20 15 21 21 15 15 10 33 33 64 59 Greatest Overweight (x) 3 | . 1 . 3 1 . 1 . 2 1 1 2 2 1 Average Overweight (x) . | . . . . . . . . . 1 . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 8 6 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 1 8 7 8 8 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 4 7 5 5 3 4 4 4 5 4 4 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 1 7 7 8 4 5 5 5 5 5 4 5 5 . Class Distribution -------------------- 52% | Mutant 12% | Gunner 8% | Sprinter 7% | Scout 4% | Scavenger-Skirmisher 4% | Scavenger-Sprinter 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Mutant | -7/DSF Sprinter | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Scout | -5/Factory Mutant | -5/DSF Gunner | -4/Factory Gunner | -3/Research Resources | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Low Low Fac DSF Fac Res Matter Collected 3564 | 192 104 . 393 55 . 261 49 250 . . 793 1200 267 Remotely 435 | . . . . . . 256 . . . . 179 . . Salvage Created 2982 | . 201 . 161 336 . 104 49 171 . . 684 971 305 Parts 154 | . 11 . 8 15 . 11 3 7 . . 26 46 27 Haulers Intercepted 2 | . 1 . 1 . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . 6 . . . . . Prevented 1 | . . . . . . . . 1 . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Low Low Fac DSF Fac Res Combat Hostiles Destroyed 50 | . 4 . 3 5 . 4 1 3 . . 9 18 3 Guns 33 | . . . . 1 . 1 1 3 . . 9 16 2 Cannons 11 | . 4 . 3 4 . . . . . . . . . AOE 6 | . . . . . . 3 . . . . . 2 1 Classes Destroyed 14 | . 3 . 1 3 . 2 . 1 . . 2 . 2 Worker 1 | . . . . . . . . . . . . . 1 Builder 1 | . . . . . . . . . . . . . 1 Hauler 2 | . 1 . 1 . . . . . . . . . . Recycler 2 | . . . . 1 . . . . . . . . 1 Watcher 3 | . 2 . 1 . . . . . . . . . . Swarmer 12 | . . . . . . . . . . . 5 7 . Cutter 4 | . . . . . . 3 . . . . . . 1 Grunt 12 | . 4 . 2 . . . . 2 . . . 4 . Brawler 1 | . . . . . . . . 1 . . . . . Sentry 8 | . . . 1 3 . . 1 . . . . 3 . Specialist 1 | . . . . . . 1 . . . . . . . Hunter 2 | . . . . 1 . . . . . . 1 . . Programmer 9 | . . . . 1 . . . . . . 2 4 2 Heavy 1 | . . . . . . . . . . . 1 . . Best Kill Streak 6 | . 3 . 2 5 . 3 1 3 . . 6 4 2 Combat Bots Only 6 | . 2 . 1 4 . 3 1 3 . . 6 4 1 Max Kills in Single Turn 2 | . 1 . 1 1 . 2 1 1 . . 2 2 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . 2 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Low Low Fac DSF Fac Res Hostile Shots Fired 559 | . 22 . 7 27 . 28 14 8 . . 133 108 212 Missed 209 | . 8 . 3 3 . 12 9 3 . . 40 31 100 Damage Taken 8949 | . 215 . 120 348 . 448 79 163 . . 2321 2106 3149 Core 2729 | . 34 . 9 29 . 122 24 19 . . 533 640 1319 Absorbed by Shields 247 | . 83 . 20 . . 29 . . . . 56 . 59 Core Remaining (%) 77 | 100 86 . . 90 . 82 . . 94 . 46 44 . Volleys Fired 215 | . 23 . 39 16 . 13 2 6 . . 56 50 10 Largest 4 | . 2 . 2 2 . 2 2 2 . . 2 3 4 Hottest 140 | . 59 . 88 88 . 56 56 67 . . 70 123 140 Shots Fired 398 | . 46 . 72 32 . 17 4 12 . . 83 105 27 Gun 302 | . 23 . 33 16 . 8 4 10 . . 80 105 23 Cannon 76 | . 23 . 37 16 . . . . . . . . . Launcher 20 | . . . 2 . . 9 . 2 . . 3 . 4 Special . | . . . . . . . . . . . . . . Kinetic 338 | . 46 . 62 16 . 8 4 10 . . 80 89 23 Thermal 40 | . . . 8 16 . . . . . . . 16 . Explosive 15 | . . . 2 . . 9 . . . . . . 4 Electromagnetic 5 | . . . . . . . . 2 . . 3 . . Robot Hit Streak 20 | . 6 . 14 20 . 8 7 9 . . 6 10 4 Robot Miss Streak 4 | . 3 . 2 1 . 3 2 2 . . 3 4 2 Penetration Max 2 | . . . . . . . . . . . 1 2 2 Secondary Targets 2 | . . . . . . . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . Shots Hit Robots 253 | . 29 . 32 27 . 9 4 8 . . 61 63 20 Core Hits 142 | . 13 . 9 9 . 18 8 8 . . 28 36 13 Critical Kills 1 | . . . . . . . . . . . . . 1 Critical Parts Destroyed 3 | . . . 1 1 . . . . . . . 1 . Critical Strikes 7 | . 1 . 2 1 . . . . . . . 2 1 Destroy 5 | . . . 1 1 . . . . . . . 2 1 Blast 2 | . 1 . 1 . . . . . . . . . . Melee Attacks 26 | . . . . . . . . . . . . 12 14 Impact . | . . . . . . . . . . . . . . Slashing 14 | . . . . . . . . . . . . . 14 Piercing 12 | . . . . . . . . . . . . 12 . Sneak Attacks 2 | . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7449 | . 413 . 441 389 . 668 84 222 . . 1625 2161 1446 Guns 4696 | . 121 . 140 119 . 183 84 125 . . 1307 2063 554 Cannons 863 | . 292 . 301 270 . . . . . . . . . Explosions 1615 | . . . . . . 485 . 97 . . 318 98 617 Melee 275 | . . . . . . . . . . . . . 275 Ramming . | . . . . . . . . . . . . . . Kinetic 4981 | . 413 . 401 119 . 183 84 125 . . 1307 1795 554 Thermal 578 | . . . 40 270 . . . . . . . 268 . Explosive 1102 | . . . . . . 485 . . . . . . 617 Electromagnetic 513 | . . . . . . . . 97 . . 318 98 . Impact . | . . . . . . . . . . . . . . Slashing 275 | . . . . . . . . . . . . . 275 Piercing . | . . . . . . . . . . . . . . Highest Corruption 18 | . 10 . . . . . . 18 18 . 4 6 9 Average Corruption 9 | . 10 . . . . . . 17 18 . 3 2 7 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 57 | . . . . . . . . 30 5 . . 17 5 Message Errors 15 | . . . . . . . . 7 . . . 6 2 Matter Fused 16 | . . . . . . . . 9 1 . . 4 2 Heat Flow Errors 8 | . . . . . . . . 4 3 . . 1 . Energy Discharges 4 | . . . . . . . . 3 1 . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 7 | . . . . . . . . 3 . . . 3 1 Data Loss (major) 2 | . . . . . . . . 1 . . . 1 . Alerts 2 | . . . . . . . . 2 . . . . . Weapon Failures 2 | . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 33 | . . . . 2 . . . . . . . 28 3 Projectiles 2 | . . . . 2 . . . . . . . . . Explosions 31 | . . . . . . . . . . . . 28 3 Melee . | . . . . . . . . . . . . . . Knockbacks 2 | . 2 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 2 | . 2 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 290 | . . . . . . 78 43 49 . . . 120 . Shots 8 | . . . . . . 2 1 2 . . . 3 . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 789 | . 55 . 188 469 . . . 256 218 . . 789 69 Average Temperature 134 | . 21 . 35 195 . . . 106 89 . . 171 27 Received Heat Transfer 602 | . 85 . 12 117 . 36 6 36 . . . 78 232 Effects 27 | . . . . 1 . . . . . . . 26 . Shutdowns 6 | . . . . . . . . . . . . 6 . Energy Bleed 3 | . . . . 1 . . . . . . . 2 . Matter Decay 2 | . . . . . . . . . . . . 2 . Short Circuit 2 | . . . . . . . . . . . . 2 . Damage (minor) 3 | . . . . . . . . . . . . 3 . Damage (major) 8 | . . . . . . . . . . . . 8 . Damage (core) 3 | . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 888 | . . . 74 481 . . . . . . . 333 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Low Low Fac DSF Fac Res Peak Influence 409 | . 196 78 409 124 66 235 196 . . . 144 345 390 Initial 135 | . . 78 32 63 51 46 112 . . . . 75 135 Average 170 | . 103 78 240 103 65 159 145 . . . 76 187 187 Maximum Alert Level 2 | . . . 2 . . 1 . . . . . 1 1 Low Security (%) 56 | 100 100 100 18 100 100 55 100 . . 100 100 47 63 Level 1 43 | . . . 81 . . 44 . . . . . 52 36 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . Squads Dispatched 23 | . 1 . 6 . 1 3 1 . . . 1 4 6 Investigation 3 | . 1 . 1 . . . 1 . . . . . . Extermination 5 | . . . . . 1 . . . . . . 3 1 Reinforcement 10 | . . . 2 . . 3 . . . . 1 1 3 Assault . | . . . . . . . . . . . . . . Garrison 5 | . . . 3 . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Low Low Fac DSF Fac Res Distress Signals 8 | . 1 . 3 . . . . . . . . 1 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 141 | . 9 . 20 5 . 10 8 5 . . 10 35 39 Peak Tracking Total 15 | . 5 . 3 3 1 5 8 3 . . 7 6 15 Tactical Retreats 22 | . 1 . 1 . . 4 1 1 . . 1 7 6 Traps | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Low Low Fac DSF Fac Res Traps Triggered 9 | . 1 . 2 . . 3 . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Low Low Fac DSF Fac Res Machines Disabled 17 | . 1 . 5 . . 1 2 . . . 1 7 . Max in Single Turn 2 | . 1 . 1 . . 1 2 . . . 1 2 . Garrison Access 1 | . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Low Low Fac DSF Fac Res Machines Accessed 33 | . 4 . 11 5 1 . 5 1 . 1 . 5 . Terminals 29 | . 4 . 10 5 1 . 4 . . 1 . 4 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . 1 . . . . . . Total Hacks 75 | . 11 . 27 12 4 . 8 1 . 1 . 11 . Successful 22 | . . . 8 3 1 . 3 1 . 1 . 5 . Failed 53 | . 11 . 19 9 3 . 5 . . . . 6 . Catastrophic 16 | . 5 . 5 2 . . 1 . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . . Manual 39 | . 8 . 11 8 . . 3 2 . . . 7 . Terminals 69 | . 11 . 25 12 4 . 7 . . 1 . 9 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . 2 . . . 1 . . . . . . Terminal Hacks 18 | . . . 7 3 1 . 2 1 . 1 . 3 . Record 1 | . . . . 1 . . . . . . . . . Open Door 4 | . . . 3 . . . . 1 . . . . . Open DSF 2 | . . . . . 1 . . . . 1 . . . Emergency Access Points 2 | . . . 1 1 . . . . . . . . . Terminal Index 2 | . . . . . . . 1 . . . . 1 . Scanalyzer Index 2 | . . . 1 1 . . . . . . . . . Unreport Threat 4 | . . . 1 . . . 1 . . . . 2 . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . 2 . Process 1 | . . . . . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 27 | . 4 . 9 5 1 . 4 . . . . 4 . Full Trace Events 5 | . 2 . 2 . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Sto Rec Fac DSF Fac Low Low Fac DSF Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Low Low Fac DSF Fac Res Total Allies 14 | . . . 11 . . . . . . . . 3 . Largest Group 10 | . . . 10 1 . . . . . . . 3 . Highest-Rated Group 148 | . . . 148 100 . . . . . . . 138 . Highest-Rated Ally 100 | . . . 100 100 . . . . . . . 46 . Total Orders 1 | . . . . 1 . . . . . . . . . EXPLORE 1 | . . . . 1 . . . . . . . . . Ally Attacks 81 | . . . 78 . . . . . . . . 3 . Total Damage 1489 | . . . 1379 . . . . . . . . 110 . Kills 18 | . . . 18 . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Low Low Fac DSF Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . . Drone Launches 27 | . . . 15 . . . . . . . 12 . . Drone Recoveries 5 | . . . 1 2 . . . . . . 2 . . Exploration | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Low Low Fac DSF Fac Res Turns Passed 5891 | 39 236 41 1281 168 273 147 197 1135 130 84 343 1323 494 Spaces Moved 6898 | 37 185 52 1434 258 183 111 406 1407 119 74 312 1784 536 Core 17 | 3 . . . . . . . . . . 14 . . Treads 181 | . . . . . . . . . . . 1 180 . Legs . | . . . . . . . . . . . . . . Wheels 315 | 34 185 52 44 . . . . . . . . . . Hover 2277 | . . . . . . . . . . 57 80 1604 536 Flight 4108 | . . . 1390 258 183 111 406 1407 119 17 217 . . Fastest Speed 20 | 50 80 80 34 34 31 26 32 32 109 52 20 20 38 Average Speed 56 | 77 83 80 65 35 32 72 33 66 109 66 44 47 56 Slowest Speed 250 | 80 95 80 250 104 34 104 37 184 109 120 160 160 110 Overloaded Moves 39 | . . . . . . . . . . . . . 39 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 23 | . . . 22 . . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 38 6 96 75 4 89 11 92 24 3 98 40 12 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 1 . . 1 . Scrap Searched 4 | . . . . . . . . 4 . . . . . Spaces Dug 86 | . . . 10 . . . . . . . . 67 9 Terrain Destroyed 187 | . . . 22 . . 35 . . . . 2 86 42 Melee 19 | . . . . . . . . . . . . 10 9 Projectile 22 | . . . 3 . . . . . . . . 19 . AOE 144 | . . . 19 . . 35 . . . . . 57 33 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Low Low Fac DSF Fac Res Total 8407 | 44 225 51 1688 302 395 161 463 1599 119 107 427 2147 679 Wait 932 | 1 7 . 160 26 198 3 47 163 1 25 2 201 98 Move 6846 | 36 184 51 1396 257 182 110 405 1404 118 73 311 1783 536 Hop 16 | . . . 15 . . . . 1 . . . . . Pick Up 52 | 1 7 . 13 . 2 4 1 2 . 1 3 16 2 Fast Attach 105 | 6 1 . 11 1 6 3 3 8 . 4 24 29 9 Attach 40 | . 2 . 1 1 . 3 3 2 . 3 7 11 7 Detach 30 | . 1 . 3 . 2 2 2 3 . 1 8 8 . Swap 19 | . . . 3 1 1 . . 2 . . 3 8 1 Drop 78 | . . . 22 . 4 5 . 8 . . 8 29 2 Fire 215 | . 23 . 39 16 . 13 2 6 . . 56 50 10 Melee 26 | . . . . . . . . . . . . 12 14 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 34 | . . . 16 . . 18 . . . . . . . Rewire 3 | . . . 3 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 11 | . . . 6 . . . . . . . 5 . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Fac / DSF) -5/DSF -4/Factory -3/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 12) 276 | -10/Materials | System corruption reached 10% 276 | -10/Materials | Entered another Materials area 276 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 313 | -9/Materials | Discovered new exit (range 6) 315 | -9/Materials | Build established: Mutant 317 | -9/Materials | Entered Storage 322 | -9/Storage | Found Prototype Processor 322 | -9/Storage | Identified Exp. Targeting Computer 358 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 471 | -9/Storage | Garrison activated, responded to threat 479 | -9/Storage | Found Prototype Launcher 489 | -9/Storage | Met 01-MTF 595 | -9/Storage | Lost 3 allies 806 | -9/Storage | Discovered new exit (range 4) 1180 | -9/Storage | Discovered new exit (range 16) 1598 | -9/Storage | Entered Recycling 1598 | -9/Recycling | Accompanied by 15 allies (01-MTF) 1603 | -9/Recycling | 01-MTF left 1754 | -9/Recycling | Discovered new exit (range 16) 1766 | -9/Recycling | Entered Factory 1766 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2004 | -7/Factory | Identified Gui. Missile Launcher 2039 | -7/Factory | Identified exit to DSF 2039 | -7/Factory | Entered DSF 2082 | -7/DSF | Additional patrols routed to DSF 2166 | -7/DSF | Discovered new exit (range 15) 2186 | -7/DSF | Entered Factory 2186 | -6/Factory | Evolved 2 slots: Utility x2 2281 | -6/Factory | Discovered new exit (range 4) 2383 | -6/Factory | Entered Lower Caves 2616 | -6/Lower Caves | Encountered a Warlord checkpoint 2639 | -6/Lower Caves | Spotted B-75 Beast 2649 | -6/Lower Caves | Discovered new exit (range 21) 2692 | -6/Lower Caves | Build established: Scout 2804 | -6/Lower Caves | Learned location of 1 exit from Factory 2849 | -6/Lower Caves | System corruption reached 10% 3172 | -6/Lower Caves | Build established: Mutant 3518 | -6/Lower Caves | Entered another Lower Caves area 3571 | -6/Lower Caves | Discovered new exit (range 18) 3648 | -6/Lower Caves | Entered Factory 3648 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3649 | -5/Factory | Identified exit to Factory 3732 | -5/Factory | Identified exit to DSF 3732 | -5/Factory | Entered DSF 3751 | -5/DSF | Additional patrols routed to DSF 3896 | -5/DSF | Lost 11 parts (1p4n4u2w) 3901 | -5/DSF | Lost 4 allies 3925 | -5/DSF | Discovered exit to Factory (range 16) 3965 | -5/DSF | Core integrity fell below 50% 4004 | -5/DSF | Lost 5 parts (1p3n1u) 4012 | -5/DSF | Sterilization system engaged 4032 | -5/DSF | Ambient heat levels rising (+10) 4047 | -5/DSF | Ambient heat levels rising (+10) 4062 | -5/DSF | Ambient heat levels rising (+10) 4075 | -5/DSF | Entered Factory 4075 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4383 | -4/Factory | Lost 4 parts (1p1n1u1w) 4562 | -4/Factory | Spotted B-86 Titan 4812 | -4/Factory | Core integrity fell below 50% 4857 | -4/Factory | Lost 3 parts (2n1u) 5064 | -4/Factory | Found Prototype Slashing Weapon 5144 | -4/Factory | Identified Molecular Scythe 5176 | -4/Factory | Discovered new exit (range 13) 5223 | -4/Factory | Allied Derelicts emerged from ambush trap array 5293 | -4/Factory | Build established: Gunner 5398 | -4/Factory | Entered Research 5398 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 5696 | -3/Research | Garrison activated, responded to threat 5763 | -3/Research | Core integrity fell below 50% 5793 | -3/Research | Lost 11 parts (2p2n2u5w) 5857 | -3/Research | Core integrity fell below 20% 5892 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 05865_ Acquired Imp. Ion Engine. 05866_ Adv. Target Analyzer destroyed. 05866_ K-01 Serf destroyed. 05866_ K-01 Serf collects debris. 05867_ System corrupted: Matter fused (-7). 05867_ Acquired Wheel. 05869_ P-80 Master resets P-80 Master, system corruption cleaned. 05870_ R-10 Processor collects Com. Wheel. 05871_ K-01 Serf collects debris. 05874_ R-10 Processor collects Com. Wheel. 05874_ Slug penetrates G-67 Veteran. 05882_ Imp. Ion Engine destroyed. 05885_ K-01 Serf cleans the Garrison Access. 05891_ %RU0L