Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.05 @ 19:21:37 Player: Ayre223 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (124) 620 Value Destroyed (3947) 3947 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (509) 509 TOTAL SCORE: 9276 Bonus ------- Follower Combat Kills 294 Aligned with FarCom 300 Friendly Fire -85 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (500) Ox9 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Hardened Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Spear > --- INVENTORY (15) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Signal Interpreter Advanced Terrain Scan Processor Lightning Gun Lightning Gun Lightning Gun Guided Plasma Cannon Enhanced Autogun Enhanced Autogun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Weight Redist. System Advanced Visual Processing Unit System Shield System Shield System Shield > --- WEAPON ----------- High-powered Shotgun Flak Gun > --- INVENTORY -------- Light Nuclear Core Improved Flight Unit Improved Flight Unit Improved Signal Interpreter Advanced Terrain Scan Processor Hacking Suite Guided Plasma Cannon High-powered Shotgun Enhanced Autogun Enhanced Autogun Spear [Rating: 36] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Hardened Light Armor Plating Weapon Flak Cannon Energy Gun Beamcaster Energy Cannon Guided Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Impact Weapon Heavy Mace Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . Utility 4 | . . . 1 . . . 1 . 2 Weapon . | . . . . . . . . . . Parts Attached 72 | 7 2 2 9 5 . 2 2 9 34 Power 9 | 1 . . 1 1 . . . . 6 Engine 6 | 1 . . 1 1 . . . . 3 Core 3 | . . . . . . . . . 3 Reactor . | . . . . . . . . . . Propulsion 20 | 2 . . 4 1 . . 1 2 10 Treads 18 | 2 . . 4 1 . . 1 2 8 Leg 2 | . . . . . . . . . 2 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 21 | 2 2 . 3 1 . . 1 3 9 Device 3 | . 1 . . 1 . . . . 1 Storage 3 | 2 1 . . . . . . . . Processor 1 | . . . . . . . . . 1 Hackware 5 | . . . . . . . . . 5 Protection 9 | . . . 3 . . . 1 3 2 Artifact . | . . . . . . . . . . Weapon 22 | 2 . 2 1 2 . 2 . 4 9 Energy Gun 6 | 2 . . . 1 . . . 1 2 Energy Cannon 1 | . . . . . . 1 . . . Ballistic Gun 9 | . . . 1 . . . . 2 6 Ballistic Cannon 3 | . . 2 . . . . . 1 . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon 1 | . . . . 1 . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 32 | . . . 2 4 . . . . 26 Power 6 | . . . 1 1 . . . . 4 Propulsion 11 | . . . . 1 . . . . 10 Utility 9 | . . . 1 1 . . . . 7 Weapon 6 | . . . . 1 . . . . 5 Highest Loss Streak 8 | . . . 1 3 . . . . 8 To Critical Strikes . | . . . . . . . . . . Average Backups 11 | 2 4 8 12 12 11 12 12 14 11 Power 1 | . 1 1 2 2 2 2 2 2 1 Propulsion 2 | . . . 1 4 4 4 3 4 2 Utility 2 | . 1 3 2 1 1 2 1 3 2 Weapon 4 | . 1 2 4 3 4 3 3 5 5 Tool/Special . | . . . . . . . . . . Unused Backups 21 | . . . 2 1 1 . 2 2 13 Power 2 | . . . . 1 . . . 1 . Propulsion 5 | . . . 1 . . . . . 4 Utility 5 | . . . 1 . . . 1 1 2 Weapon 9 | . . . . . 1 . 1 . 7 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 89 | . 100 100 97 94 100 100 94 99 80 Engine 7 | . 14 14 10 10 11 11 9 9 3 Treads 26 | . 28 28 32 32 33 33 36 36 17 Device 7 | . 12 14 6 5 11 11 9 9 5 Storage 9 | . 15 14 11 11 11 11 9 9 7 Processor 1 | . . . . . . . . . 3 Hackware 8 | . . . . . . . . . 18 Protection 8 | . . . 14 11 11 11 13 17 5 Energy Gun 5 | . 28 12 . 5 11 11 9 7 1 Energy Cannon 1 | . . . . . . 6 9 1 . Ballistic Gun 3 | . . . . . . . . 5 6 Ballistic Cannon 6 | . . 15 21 15 . . . 4 3 Peak Build Rating 36 | 7 7 12 18 22 21 27 30 30 36 Average Rating 23 | 4 7 9 15 19 20 25 28 26 29 On Entrance 16 | . 7 7 12 18 20 21 27 30 27 Avg Prop Armor Cover (%) 10 | . . . . . . . . . 10 Naked Turns . | . . . . . . . . . . Heaviest Build 53 | 19 30 38 49 47 41 50 53 53 45 Greatest Support 80 | 40 40 40 60 60 60 60 80 80 80 Greatest Overweight (x) 9 | . . . . . . . . . 9 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 Most Carried 15 | 5 6 10 15 15 14 13 15 15 15 Average Carried 11 | 2 4 8 12 12 11 13 12 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 6 10 15 11 13 13 13 15 11 Class Distribution -------------------- 49% | Scavenger-Mutant 27% | Hacker-Mutant 19% | Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Matter Collected 3270 | 270 . 40 860 254 10 . 50 310 1476 Remotely . | . . . . . . . . . . Salvage Created 4241 | 83 . 17 715 135 . . 702 788 1801 Parts 245 | 1 . 1 52 14 . . 47 44 86 Haulers Intercepted 9 | . . . 2 . . . 3 2 2 Recyclers Shooed 10 | . . . 2 1 . . 1 1 5 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 87 | . . 1 21 10 . . 8 13 34 Melee 6 | . . . . . . . . . 6 Guns 25 | . . . . 1 . . 1 6 17 Cannons 54 | . . 1 21 9 . . 6 7 10 AOE 2 | . . . . . . . 1 . 1 Classes Destroyed 16 | 1 . 1 8 2 . . 1 1 2 Worker 3 | . . . 1 . . . 2 . . Builder 5 | . . . 2 1 . . 1 . 1 Hauler 9 | . . . 2 . . . 3 2 2 Recycler 9 | 1 . . 2 . . . 2 . 4 Mechanic 1 | . . . . . . . . . 1 Operator 6 | . . . 2 . . . 2 1 1 Watcher 3 | . . . 1 . . . 1 1 . Swarmer 14 | . . . 4 6 . . 1 . 3 Grunt 40 | . . 1 11 2 . . 5 4 17 Brawler 1 | . . . . . . . . 1 . Duelist 5 | . . . 3 . . . . . 2 Sentry 17 | . . . 3 . . . 1 8 5 Demolisher 1 | . . . . 1 . . . . . Hunter 3 | . . . . . . . 1 . 2 Programmer 7 | . . . . . . . . . 7 Assembled 1 | . . . . 1 . . . . . Best Kill Streak 7 | 1 . 1 6 4 . . 4 4 7 Combat Bots Only 6 | . . 1 6 4 . . 3 3 4 Max Kills in Single Turn 2 | 1 . 1 1 2 . . 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . 1 . 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Hostile Shots Fired 633 | . 8 11 75 44 . . 21 61 413 Missed 195 | . 2 3 19 11 . . 6 19 135 Hits 438 | . 6 8 56 33 . . 15 42 278 Melee 13 | . . . 5 1 . . . . 7 Projectile 425 | . 6 8 51 32 . . 15 42 271 AOE 9 | . . . . 8 . . . . 1 Critical Strikes 15 | . . 1 2 . . . 1 2 9 Part Disruptions 2 | . . . . . . . . . 2 Damage Taken 6408 | . 77 117 776 527 . . 304 578 4029 Core 926 | . 11 17 64 70 . . . 57 707 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 49 | . . . . . . . . 44 5 Core Remaining (%) 85 | 100 . 88 . . . 66 . 89 . Volleys Fired 321 | 1 . 3 71 18 . . 30 48 150 Largest 2 | 2 . 2 2 2 . . 1 2 2 Hottest 120 | 80 . 74 74 112 . . 120 120 110 Shots Fired 551 | 2 . 6 132 36 . . 31 87 257 Gun 262 | 2 . . 1 7 . . 6 58 188 Cannon 289 | . . 6 131 29 . . 25 29 69 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 432 | . . 6 132 29 . . . 43 222 Thermal 47 | . . . . 7 . . 31 9 . Explosive . | . . . . . . . . . . Electromagnetic 72 | 2 . . . . . . . 35 35 Robot Hit Streak 21 | 2 . 4 10 6 . . 19 21 12 Robot Miss Streak 32 | . . 4 32 14 . . 2 7 11 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 3 | . . . . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . . . . 1 Shots Hit Robots 446 | 2 . 5 111 27 4 . 29 60 208 Core Hits 348 | 1 . 5 97 31 . . 19 41 154 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 6 | . . . . 1 . . . . 5 Burn 1 | . . . . 1 . . . . . Destroy 2 | . . . . . . . . . 2 Corrupt 1 | . . . . . . . . . 1 Impale 2 | . . . . . . . . . 2 Melee Attacks 37 | . . . . . 4 1 . . 32 Impact 1 | . . . . . . 1 . . . Slashing . | . . . . . . . . . . Piercing 32 | . . . . . . . . . 32 Sneak Attacks 6 | . . . . . 4 . . . 2 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8946 | 109 . 96 1626 507 . . 1189 1216 4203 Guns 3072 | 13 . . 15 63 . . 85 513 2383 Cannons 4851 | . . 96 1611 444 . . 827 703 1170 Explosions 576 | 96 . . . . . . 277 . 203 Melee 447 | . . . . . . . . . 447 Ramming . | . . . . . . . . . . Kinetic 6097 | . . 96 1626 444 . . . 557 3374 Thermal 1579 | 96 . . . 63 . . 912 305 203 Explosive 277 | . . . . . . . 277 . . Electromagnetic 546 | 13 . . . . . . . 354 179 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 447 | . . . . . . . . . 447 Highest Corruption 14 | . . . . . . . 1 1 14 Average Corruption 3 | . . . . . . . 1 1 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 100 | . . . . . . . 4 7 89 Message Errors 22 | . . . . . . . . 2 20 Matter Fused 19 | . . . . . . . . 1 18 Heat Flow Errors 17 | . . . . . . . . 2 15 Energy Discharges 17 | . . . . . . . 1 . 16 Parts Rejected 2 | . . . . . . . . . 2 Data Loss (minor) 14 | . . . . . . . 1 . 13 Data Loss (major) 5 | . . . . . . . 1 2 2 Misfires 1 | . . . . . . . 1 . . Alerts 3 | . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 83 | . . . . 6 . . 49 25 3 Projectiles 36 | . . . . 6 . . 5 25 . Explosions 47 | . . . . . . . 44 . 3 Melee . | . . . . . . . . . . Knockbacks 96 | . . 2 37 13 . . . 10 34 Impact . | . . . . . . . . . . Kinetic 82 | . . 2 28 13 . . . 10 29 Secondary 14 | . . . 9 . . . . . 5 Self-Inflicted Damage 79 | . . . . . . . 79 . . Shots 1 | . . . . . . . 1 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 446 | 18 . 81 319 172 . . 446 174 294 Average Temperature 83 | 12 . 42 90 63 . . 106 38 91 Received Heat Transfer 1566 | . 42 84 216 . . . 126 234 864 Effects 5 | . . . 2 . . . 1 . 2 Shutdowns 2 | . . . 1 . . . 1 . . Interference 3 | . . . 1 . . . . . 2 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . . . . . 1 2 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 12 | . . . 2 1 . . 7 2 . Heat Transferred 3223 | 150 . . . 185 . . 2068 720 100 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | 1 . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Maximum Alert Level 1 | . . . 1 1 . . 1 1 1 Low Security (%) 74 | 100 100 100 62 96 . 100 94 82 61 Level 1 25 | . . . 37 3 . . 5 17 38 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 389 | 5 6 30 387 215 . . 219 295 389 Initial 125 | . . . 7 125 . . . 48 123 Average 140 | . . 2 169 62 . . 99 106 201 Influence Increases 3254 | 5 16 30 753 205 . . 404 575 1266 Destroy 0b10 Robot/C 1920 | . . 20 520 180 . . 160 300 740 Destroy 0b10 Robot/NC 185 | 5 . . 50 5 . . 55 25 45 Destroy Leader 524 | . . 10 126 20 . . 48 116 204 Allied During Kill 109 | . . . 21 . . . . 60 28 Successful Hack 89 | . 16 . 6 . . . 13 29 25 Disable Machine 165 | . . . 30 . . . 90 15 30 Destroy Structure 67 | . . . . . . . 38 . 29 Lose Combat Pursuer 195 | . . . . . . . . 30 165 Influence Decreases 2912 | 5 16 10 451 527 . . 289 417 1197 Entered New Map 427 | . . . 13 197 . . . 67 150 Time Decay 2102 | 5 16 10 398 290 . . 289 330 764 Lost Part 320 | . . . 20 40 . . . . 260 Lost Ally 63 | . . . 20 . . . . 20 23 Squads Dispatched 23 | . . 2 2 . . . 1 4 14 Investigation 3 | . . 1 1 . . . . . 1 Extermination 7 | . . . . . . . . . 7 Reinforcement 6 | . . . 1 . . . 1 1 3 Assault 1 | . . 1 . . . . . . . Garrison 6 | . . . . . . . . 3 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Distress Signals 8 | . . . . . . . . 2 6 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 159 | . 5 2 39 9 . . 12 24 68 Peak Tracking Total 8 | . 4 2 8 4 . . 3 5 5 Tactical Retreats 8 | . . . . 1 . . . 2 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Traps Triggered 3 | . . . 1 . . . 1 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 1 | . . . . 1 . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Machines Disabled 11 | . . . 2 . . . 6 1 2 Max in Single Turn 2 | . . . . . . . 2 1 1 Garrison Access 2 | . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Machines Accessed 39 | . 5 1 5 . 2 . 5 11 10 Terminals 30 | . 5 . 5 . . . 5 10 5 Fabricators 2 | . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 Garrison Access 2 | . . . . . . . . 1 1 Total Hacks 91 | . 10 1 10 . 4 . 8 22 36 Successful 41 | . 6 1 1 . 4 . 2 11 16 Failed 50 | . 4 . 9 . . . 6 11 20 Catastrophic 15 | . 1 . 3 . . . 4 2 5 Database Lockouts . | . . . . . . . . . . Manual 51 | . 5 . 10 . 1 . 7 13 15 Terminals 64 | . 10 . 10 . . . 8 21 15 Fabricators 5 | . . . . . . . . . 5 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 14 | . . . . . . . . . 14 Garrison Access 3 | . . . . . . . . 1 2 Terminal Hacks 20 | . 5 1 . . 4 . 2 5 3 Record 4 | . . . . . 3 . . 1 . Prototype ID Bank 3 | . 1 . . . . . 1 1 . Open Door 3 | . . 1 . . . . . 2 . Level Access Points 1 | . . . . . . . . . 1 Branch Access Points 3 | . 1 . . . . . 1 . 1 Terminal Index 1 | . . . . . . . . 1 . Scanalyzer Index 1 | . . . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . . . Transport Status 1 | . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . Fabricator Hacks 4 | . . . . . . . . . 4 Network Status 1 | . . . . . . . . . 1 Load Schematic 2 | . . . . . . . . . 2 Build 1 | . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 8 | . . . . . . . . . 8 Insert Component 4 | . . . . . . . . . 4 Analyze 4 | . . . . . . . . . 4 Garrison Access Hacks 2 | . . . . . . . . 1 1 Seal Access 2 | . . . . . . . . 1 1 Unauthorized Hacks 7 | . 1 . 1 . . . . 5 . Terminals 7 | . 1 . 1 . . . . 5 . Assimilate 1 | . . . . . . . . 1 . Botnet 4 | . . . . . . . . 4 . Operators 2 | . 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 1 . Used . | . . . . . . . . . . Hacking Detections 26 | . 2 . 5 . . . 4 7 8 Full Trace Events 1 | . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 3 Parts Built 1 | . . . . . . . . . 1 Authchips . | . . . . . . . . . . Time 99 | . . . . . . . . . 99 Total Part Build Rating 2 | . . . . . . . . . 2 Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . 3 Part Schematics Acquired 3 | . . . . . . . . . 3 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . Non-combat 3 | . . . . . 3 . . . . Combat 1 | . . . . . 1 . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . parse_system 4 | . . . . . 4 . . . . Relay Couplers Released 4 | . . . . . . . . . 4 Programmers 4 | . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Total Allies 11 | . . 1 . . . . . 10 . Largest Group 10 | . . 1 1 . . . . 10 9 Highest-Rated Group 173 | . . 31 31 . . . . 173 157 Highest-Rated Ally 31 | . . 31 31 . . . . 29 29 Total Orders . | . . . . . . . . . . Ally Attacks 55 | . . . 22 . . . . 12 21 Total Damage 658 | . . . 255 . . . . 158 245 Kills 11 | . . . 5 . . . . 3 3 Allies Corrupted 1 | . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Active Infowar (turns) 3637 | . 543 176 664 . . . . . 2254 Optics 2254 | . . . . . . . . . 2254 Terrain 1383 | . 543 176 664 . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Turns Passed 9667 | 73 612 176 1200 998 455 254 783 814 4302 Spaces Moved 4649 | 51 374 101 596 554 280 149 436 387 1721 Core 220 | 23 . . . . . . . . 197 Treads 4342 | 28 374 101 596 554 280 149 436 387 1437 Legs 87 | . . . . . . . . . 87 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 150 Average Speed 168 | 110 160 160 160 160 160 160 160 160 185 Slowest Speed 500 | 160 160 160 160 160 160 160 160 160 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 46 | 4 55 30 56 84 66 32 43 58 39 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 2 | . 1 . . . . . 1 . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 . 1 . Scrap Searched 2 | . . . . 2 . . . . . Spaces Dug 6 | . . . . . . . . . 6 Terrain Destroyed 71 | . . . . . . . 42 . 29 Melee 6 | . . . . . . . . . 6 Projectile 2 | . . . . . . . . . 2 AOE 63 | . . . . . . . 42 . 21 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Total 5886 | 65 387 109 715 630 286 162 493 501 2538 Wait 682 | . 8 . 13 51 . 11 14 41 544 Move 4640 | 50 373 100 595 553 279 148 435 386 1721 Hop . | . . . . . . . . . . Pick Up 84 | 7 4 4 17 1 2 . 7 6 36 Fast Attach 8 | 2 . . . . . . . 6 . Attach 48 | 5 . . 7 4 . . 2 . 30 Detach 1 | . . . . . . . . 1 . Swap 21 | . 2 2 3 1 . 2 1 3 7 Drop 43 | . . . 9 1 1 . 4 10 18 Fire 321 | 1 . 3 71 18 . . 30 48 150 Melee 37 | . . . . . 4 1 . . 32 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 1 | . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 6 exits: *Fac x4 / Low x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 4) 164 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 10) 686 | -10/Materials | Entered Mines 704 | -10/Mines | Learned Materials garrison access intel 731 | -10/Mines | Met a Derelict shopkeep closing up shop 848 | -10/Mines | Learned 2 Materials zone layouts 854 | -10/Mines | Discovered new exit (range 4) 855 | -10/Mines | Met a Derelict testing a Signal Generator 862 | -10/Mines | Entered Materials 862 | -9/Materials | Accompanied by 1 ally 862 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1242 | -9/Materials | Discovered new exit (range 9) 1576 | -9/Materials | Discovered new exit (range 16) 1919 | -9/Materials | Build established: Scavenger-Mutant 2062 | -9/Materials | Entered Mines 2063 | -9/Mines | Assembled infested the area 2069 | -9/Mines | Met a Derelict bent on vengeance 2367 | -9/Mines | Learned Materials emergency access door positions 2382 | -9/Mines | Discovered new exit (range 8) 2471 | -9/Mines | Found a hidden stash of uninstalled traps 2547 | -9/Mines | Lost 3 parts (1p1n1w) 2557 | -9/Mines | Discovered new exit (range 8) 2581 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3052 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3052 | -9/Mines | Discovered new exit (range 5) 3060 | -9/Mines | Entered Exiles 3084 | -9/Exiles | Discovered new exit (range 15) 3120 | -9/Exiles | Met 8R-AWN 3144 | -9/Exiles | Met EX-HEX 3193 | -9/Exiles | Met EX-BIN 3217 | -9/Exiles | Aligned with FarCom system 3219 | -9/Exiles | Given EX-Vault access code 3255 | -9/Exiles | Opened EX-Vault 3265 | -9/Exiles | Found Gui. Plasma Cannon 3300 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3341 | -9/Exiles | Met EX-DEC 3351 | -9/Exiles | Learned location of Zion (-6) 3497 | -9/Exiles | Discovered new exit (range 12) 3515 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 3515 | -9/Exiles | Entered Mines 3748 | -8/Mines | Discovered new exit (range 6) 3769 | -8/Mines | Entered Materials 3769 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3771 | -8/Materials | Loaded intel: 1 garrison access location 4147 | -8/Materials | Discovered new exit (range 14) 4435 | -8/Materials | Identified exit to Storage 4457 | -8/Materials | Discovered new exit (range 16) 4552 | -8/Materials | Entered Storage 4706 | -8/Storage | Found Prototype Launcher 5252 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5317 | -8/Storage | Discovered new exit (range 12) 5366 | -8/Storage | Entered Factory 5366 | -7/Factory | Accompanied by 9 allies 5366 | -7/Factory | Evolved 2 slots: Utility x2 5559 | -7/Factory | Build established: Commander-Mutant 5860 | -7/Factory | Build established: Scavenger-Mutant 5980 | -7/Factory | Discovered new exit (range 7) 6977 | -7/Factory | Build established: Hacker-Mutant 7122 | -7/Factory | Identified exit to Lower Caves 7122 | -7/Factory | Identified exit to Factory 7228 | -7/Factory | Identified Scatter Rocket Array 7297 | -7/Factory | Lost 8 parts (1p3n2u2w) 8040 | -7/Factory | Garrison activated, responded to threat 8220 | -7/Factory | Core integrity fell below 50% 8258 | -7/Factory | Lost 3 parts (1p1n1w) 8696 | -7/Factory | Lost 4 parts (1p1n2w) 9271 | -7/Factory | Fabricated Imp. Flight Unit (x1) 9305 | -7/Factory | Core integrity fell below 20% 9311 | -7/Factory | System corruption reached 10% 9372 | -7/Factory | Crushed by falling debris 9413 | -7/Factory | Lost 5 parts (1p2n2u) 9659 | -7/Factory | Build established: Mutant 9668 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 09382_ Weight Redist. System destroyed. 09386_ G-47 Trooper destroyed. 09397_ System corrupted: Matter fused (-9). 09409_ Acquired Hrd. Medium Armor Plating. 09421_ R-06 Scavenger collects Imp. Heat Sink. 09437_ System corrupted: Heat flow error (+102). 09482_ System corrupted: Component data lost. 09511_ Acquired 19 matter. 09519_ System corrupted: Energy discharge (-38). 09539_ System corrupted: Matter fused (-9). 09555_ GJLS>AN&QQMI9GA>X50NEDV4??? | | ^ #?????# #??????# #??????????????????????? | | """" #?????# #??????#@#??????????????????????? | | """" #?????# #??????# #??????????????????????? | | ^"""" #???### ########p####???????????????????? | | """" #???# # #???????????????????? | | """" ##### ! # """""" #???????????????????? | | """" # """""" #???????????????????? | | + """""" #???????????????????? | | # """""" #???????????????????? | | ##### # !#??##########???????? | | ########???# # #??# #???????? | | ???????????## ##! ! [#??# """#???????? | | ?######?????# ############### """#???????? | | ? #?????# # """#???????? | | #?????# # #???????? | | #?????# # """#???????? | | #?????# # """#???????? | | #?????# % #] """#???????? | | #?????## ####+##### g # #???????? | | ?#############% ## % #?# ###+######???????? | | ?# + ## "" #?# #?????????? | | ?# "" """ # ## " #?# #?????????? | | ?? "T """ %# ## "F !#?# #?????????? | | ?? "" """ =# ## "" #?# #?????????? | | ?# # ## #?# ########### | | ?# # ## #?## ^ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 375 Resistance: TH 10 Resistance: EM 15 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 30 Item Schematics ----------------- Imp. Flight Unit | -7/Factory | Scanalyzed System Shield | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Botjacking Bumper Bots Ghost 'Em Hey, That's Mine! Quantum Hacking The More The Merrier Throw Away The Key Challenges ------------ None Game ------ Seed TacticalImprovedJoltstriker Manual? 0 Play Time 01:39:27 Cumulative 18.1 hours Start 2026.04.05 @ 13:12:20 End 2026.04.05 @ 19:21:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 23 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 189058a9-ac1d-4195-8007-2d88c3ea33ea