Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.04 @ 21:09:58 Player: Kel Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (793) 793 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (227) 227 TOTAL SCORE: 2820 Bonus ------- Pacifist 200 High Alert Combat Kills 27 Cogmind --------- Core Integrity 373/550 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Flying (34) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (2) --- VTOL Module Improved Flight Unit > --- UTILITY (4) ------ Medium Storage Unit Advanced Weight Redist. System Targeting Computer > --- WEAPON (3) ------- Heavy Assault Rifle > --- INVENTORY (10) --- VSS Leg Medium Battery (150) Core Analyzer Core Analyzer Recoil Stabilizer Heavy EM Shotgun Faulty Heavy EM Shotgun Pulse Rifle Remote Datajack Heavy Mace Peak State ------------ > --- POWER ------------ Light Ion Engine Deuterium Engine > --- PROPULSION ------- VTOL Module Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Shock Rifle Medium Laser Heavy Assault Rifle > --- INVENTORY -------- VSS Leg Medium Battery Core Analyzer Core Analyzer Recoil Stabilizer Heavy EM Shotgun Heavy EM Shotgun Pulse Rifle Remote Datajack Heavy Mace [Rating: 26] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 31 | 6 2 9 14 Power 5 | 1 . 1 3 Engine 5 | 1 . 1 3 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 2 2 Treads . | . . . . Leg 2 | . . 2 . Wheel 2 | 2 . . . Hover . | . . . . Flight 2 | . . . 2 Utility 9 | 1 1 1 6 Device 5 | . 1 1 3 Storage 2 | 1 . . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 11 | 2 1 5 3 Energy Gun 7 | 2 . 4 1 Energy Cannon . | . . . . Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher 3 | . 1 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 15 | . . 3 12 Power 3 | . . . 3 Propulsion 3 | . . 1 2 Utility 3 | . . . 3 Weapon 6 | . . 2 4 Highest Loss Streak 4 | . . 2 4 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 98 97 96 Engine 14 | . 14 11 17 Leg 6 | . . 9 4 Wheel 8 | . 28 12 . Flight 5 | . . . 11 Device 19 | . 12 20 19 Storage 10 | . 14 11 9 Processor 2 | . . . 4 Energy Gun 21 | . 14 22 22 Ballistic Gun 1 | . . . 3 Launcher 6 | . 14 9 1 Naked Turns . | . . . . Heaviest Build 38 | 14 16 29 38 Greatest Support 32 | 32 32 32 29 Greatest Overweight (x) 4 | 4 . 1 2 Average Overweight (x) . | 1 . . 1 Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 8 | 7 8 8 8 Most Carried 10 | 6 8 8 10 Average Carried 7 | 3 7 7 7 Final Capacity 10 | 8 8 8 10 Final Carried 10 | 6 8 8 10 Class Distribution -------------------- 92% | Mutant 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 661 | 228 . 281 152 Remotely . | . . . . Salvage Created 873 | . . 490 383 Parts 57 | . . 35 22 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 25 | . . 18 7 Guns 17 | . . 10 7 AOE 8 | . . 8 . Classes Destroyed 6 | . . 5 1 Recycler 2 | . . 1 1 Watcher 1 | . . 1 . Swarmer 11 | . . 8 3 Grunt 8 | . . 8 . Sentry 5 | . . 2 3 Hunter 1 | . . . 1 Best Kill Streak 6 | . . 6 3 Combat Bots Only 6 | . . 6 2 Max Kills in Single Turn 4 | . . 4 1 Gunslinging 1 | . . 1 . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 2023 | . 44 782 1197 Core 411 | . 21 213 177 Absorbed by Shields 332 | . . 304 28 Core Remaining (%) 79 | 100 91 46 . Volleys Fired 73 | . 4 40 29 Largest 3 | . 1 3 2 Hottest 140 | . 50 140 90 Shots Fired 117 | . 4 55 58 Gun 102 | . 4 40 58 Cannon . | . . . . Launcher 15 | . . 15 . Special . | . . . . Kinetic 14 | . . . 14 Thermal 45 | . 4 12 29 Explosive 15 | . . 15 . Electromagnetic 43 | . . 28 15 Robot Hit Streak 10 | . 1 6 10 Robot Miss Streak 3 | . 2 3 3 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 2 | . . 2 . Shots Hit Robots 79 | . 1 40 38 Core Hits 42 | . . 28 14 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 5 | . . 1 4 Burn 3 | . . 1 2 Destroy 1 | . . . 1 Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2137 | . 13 1624 500 Guns 897 | . 13 384 500 Cannons . | . . . . Explosions 1240 | . . 1240 . Melee . | . . . . Ramming . | . . . . Kinetic 123 | . . . 123 Thermal 726 | . 13 461 252 Explosive 865 | . . 865 . Electromagnetic 423 | . . 298 125 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 107 | . . 107 . Projectiles . | . . . . Explosions 107 | . . 107 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 285 | . . 285 . Shots 9 | . . 9 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 338 | . 52 338 165 Average Temperature 59 | . 27 73 52 Received Heat Transfer 365 | . 24 125 216 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . 2 3 Heat Transferred 1558 | . 37 633 888 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 536 | . 45 536 321 Initial 226 | . . 18 226 Average 228 | . 17 314 230 Maximum Alert Level 2 | . . 2 1 Low Security (%) 34 | 100 100 17 25 Level 1 53 | . . 51 74 Level 2 12 | . . 31 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 1 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 5 | . 1 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 6 23 19 Peak Tracking Total 6 | . 3 6 5 Tactical Retreats 4 | . 2 . 2 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 9 | . . 8 1 Max in Single Turn 3 | . . 3 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 5 | . . 2 3 Terminals 5 | . . 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . . 10 8 Successful 14 | . . 8 6 Failed 4 | . . 2 2 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 2 | . . 2 . Terminals 18 | . . 10 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 14 | . . 8 6 Record 2 | . . 2 . Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . . . 1 Emergency Access Points 1 | . . . 1 Terminal Index 1 | . . . 1 Alert Level 4 | . . 2 2 Dispatch Records 1 | . . . 1 Investigation Status 1 | . . 1 . Hauler Manifests 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . . 2 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1878 | 89 214 727 848 Spaces Moved 1207 | 58 198 421 530 Core 47 | 33 . . 14 Treads . | . . . . Legs 241 | . . 148 93 Wheels 496 | 25 198 273 . Hover . | . . . . Flight 423 | . . . 423 Fastest Speed 50 | 50 100 100 100 Average Speed 128 | 127 100 131 135 Slowest Speed 250 | 250 100 190 195 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 5 27 33 34 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 152 | . . 152 . Melee . | . . . . Projectile . | . . . . AOE 152 | . . 152 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1423 | 69 209 545 600 Wait 72 | . 4 57 11 Move 1204 | 57 197 420 530 Hop . | . . . . Pick Up 29 | 6 2 10 11 Fast Attach 14 | 6 1 4 3 Attach 11 | . . 3 8 Detach 1 | . . . 1 Swap 6 | . 1 2 3 Drop 13 | . . 9 4 Fire 73 | . 4 40 29 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 35 | -11/Junkyard | Discovered new exit (range 15) 90 | -11/Junkyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Entered another Materials area 304 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 305 | -9/Materials | Build established: Mutant 832 | -9/Materials | Core integrity fell below 50% 978 | -9/Materials | Discovered new exit (range 15) 1031 | -9/Materials | Entered another Materials area 1031 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1266 | -8/Materials | Lost 4 parts (1p2n1u) 1722 | -8/Materials | Lost 3 parts (1p1u1w) 1879 | -8/Materials | Self-destructed Last Messages --------------- 01714_ Acquired Remote Datajack. 01721_ Acquired Core Analyzer. 01722_ Dropped Visual Processing Unit. 01727_ Acquired Core Analyzer. 01768_ S-10 Pest destroyed. 01784_ Acquired 19 matter. 01789_ Acquired 17 matter. 01799_ Dropped Sml. Storage Unit. 01815_ Acquired Prototype Energy Gun. 01841_ Critical hit (Burn: +37). 01858_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 01859_ Med. Laser destroyed. 01865_ Slug penetrates Wall. 01865_ Knocked back. 01870_ Deuterium Engine destroyed. 01874_ Shock Rifle destroyed. 01874_ Knocked back. 01877_ W-25 Informer sends out distress signal. 01878_ Hrd. Medium Armor Plating destroyed. 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""???# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed SiegeAlertScanner Manual? 0 Play Time 00:24:13 Cumulative 11.6 hours Start 2023.12.04 @ 20:41:03 End 2023.12.04 @ 21:09:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1757a135-54a8-40fa-a94e-8ea7488cc00c