Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.06 @ 17:02:07 Player: Plonker Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (10) 50 Value Destroyed (384) 384 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5214 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Mini Assault Cannon Mini Assault Cannon Faulty Mini Assault Cannon Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Armored Treads Improved Titanium Leg > --- UTILITY ---------- Thermal Generator Improved Trap Scanner Advanced Terrain Scanner Advanced ECM Suite Cloaking Device Cloaking Device > --- WEAPON ----------- Lightning Gun Lightning Gun Missile Launcher > --- INVENTORY -------- Nuclear Core Thermal Generator Lightning Gun [Rating: 56] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Propulsion Flight Unit Treads Armored Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Flight Unit Utility Cloaking Device Device Cloaking Device Storage Small Storage Unit Processor Salvage Targeting Computer Protection Improved Propulsion Shielding Weapon Missile Launcher Energy Gun Medium Laser Energy Cannon Compact Ion Cannon Ballistic Gun Light Assault Rifle Launcher Missile Launcher Impact Weapon Mace Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Slots Evolved 10 | . . 2 . 2 2 . 2 2 Power 2 | . . . . . 1 . . 1 Propulsion 2 | . . 1 . . 1 . . . Utility 5 | . . 1 . 2 . . 1 1 Weapon 1 | . . . . . . . 1 . Parts Attached 54 | 6 3 1 3 2 2 6 23 8 Power 10 | 1 1 . . 1 . 3 3 1 Engine 7 | 1 1 . . 1 . 3 . 1 Core 3 | . . . . . . . 3 . Reactor . | . . . . . . . . . Propulsion 11 | 2 2 . . . . . 6 1 Treads 1 | . . . . . . . 1 . Leg 2 | . . . . . . . 1 1 Wheel 2 | 2 . . . . . . . . Hover 4 | . . . . . . . 4 . Flight 2 | . 2 . . . . . . . Utility 22 | 1 . 1 3 1 2 3 8 3 Device 15 | . . 1 2 1 . 3 6 2 Storage 1 | 1 . . . . . . . . Processor 4 | . . . 1 . 2 . . 1 Hackware . | . . . . . . . . . Protection 2 | . . . . . . . 2 . Artifact . | . . . . . . . . . Weapon 11 | 2 . . . . . . 6 3 Energy Gun 6 | 1 . . . . . . 5 . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . . . . 2 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 37 | . . . . 8 . 1 15 13 Power 5 | . . . . 2 . . 2 1 Propulsion 6 | . . . . 2 . . 1 3 Utility 15 | . . . . 2 . 1 6 6 Weapon 11 | . . . . 2 . . 6 3 Highest Loss Streak 13 | . . . . 7 . 1 11 13 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 59 | . 77 65 78 61 22 18 61 47 Engine 3 | . 14 11 11 6 . 2 . . Core 5 | . . . . . . . 12 . Treads 1 | . . . . . . . 3 . Leg 1 | . . . . . . . 3 . Hover 3 | . . . . . . . 2 10 Flight 5 | . 17 22 22 12 . . . . Device 21 | . . 10 13 19 7 3 28 20 Processor 2 | . . . 10 9 15 11 . . Protection 1 | . . . . . . . . 4 Energy Gun 4 | . 14 11 11 6 . . 3 . Ballistic Gun 2 | . 14 11 11 7 . . . . Launcher 2 | . . . . . . . 4 . Impact Weapon 1 | . . . . . . . . 9 Naked Turns 22 | . . . . . . 22 . . Heaviest Build 50 | 11 11 6 9 8 1 19 50 20 Greatest Support 40 | 26 26 14 14 14 3 3 40 40 Greatest Overweight (x) 9 | . 2 . . 2 . 6 9 6 Average Overweight (x) . | . . . . . . . 1 . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 6 6 5 5 5 5 5 5 5 Most Carried 5 | 1 3 1 2 2 1 5 5 2 Average Carried 1 | . . . . . . 1 2 . Final Capacity 8 | 8 5 5 5 5 5 5 5 5 Final Carried 5 | 1 . . 1 . . 5 . 3 Class Distribution -------------------- 59% | Mutant 31% | Infiltrator-Mutant 5% | Infiltrator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Infiltrator-Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Matter Collected 680 | 241 19 35 20 13 . . 239 113 Remotely . | . . . . . . . . . Salvage Created 245 | . 47 . . 12 . . 186 . Parts 15 | . 6 . . 1 . . 8 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Combat Hostiles Destroyed 8 | . 3 . . 1 . . 4 . Guns 4 | . 3 . . 1 . . . . AOE 3 | . . . . . . . 3 . Classes Destroyed 6 | . 1 . . . . . 5 . Worker 1 | . . . . . . . 1 . Tunneler 1 | . . . . . . . 1 . Swarmer 4 | . 3 . . 1 . . . . Grunt 1 | . . . . . . . 1 . Sentry 1 | . . . . . . . 1 . Hunter 2 | . . . . . . . 2 . Best Kill Streak 3 | . 3 . . 1 . . 3 . Combat Bots Only 3 | . 3 . . 1 . . 2 . Max Kills in Single Turn 1 | . 1 . . 1 . . 1 . Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Hostile Shots Fired 633 | . 14 6 . 123 . 64 208 218 Missed 214 | . 3 4 . 53 . 27 54 73 Damage Taken 5442 | . 66 15 . 758 . 662 1818 2123 Core 2343 | . 18 . . 430 . 551 330 1014 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 103 | . . . . . . . 39 64 Ignored by Resistances 1545 | . 22 4 . 215 . 183 528 593 Core Remaining (%) 65 | 100 92 . 100 21 . 21 61 . Volleys Fired 33 | . 5 . . 3 . . 25 . Largest 2 | . 2 . . 2 . . 2 . Hottest 110 | . 70 . . 70 . . 110 . Shots Fired 49 | . 10 . . 6 . . 33 . Gun 39 | . 10 . . 6 . . 23 . Cannon . | . . . . . . . . . Launcher 10 | . . . . . . . 10 . Special . | . . . . . . . . . Kinetic 8 | . 5 . . 3 . . . . Thermal 8 | . 5 . . 3 . . . . Explosive 10 | . . . . . . . 10 . Electromagnetic 23 | . . . . . . . 23 . Robot Hit Streak 6 | . 2 . . 3 . . 6 . Robot Miss Streak 2 | . 2 . . 1 . . 2 . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . Shots Hit Robots 31 | . 5 . . 4 . . 22 . Core Hits 25 | . 4 . . 3 . 1 17 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . . . . . . . 1 . Corrupt 1 | . . . . . . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 995 | . 58 . . 51 . 10 820 56 Guns 272 | . 58 . . 31 . . 183 . Cannons . | . . . . . . . . . Explosions 594 | . . . . . . . 594 . Melee . | . . . . . . . . . Ramming 129 | . . . . 20 . 10 43 56 Kinetic 51 | . 33 . . 18 . . . . Thermal 200 | . 25 . . 13 . . 162 . Explosive 432 | . . . . . . . 432 . Electromagnetic 183 | . . . . . . . 183 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . . . . 5 10 Average Corruption 2 | . . . . . . . 2 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 13 | . . . . . . . 5 8 Message Errors 3 | . . . . . . . 3 . Matter Fused 2 | . . . . . . . . 2 Heat Flow Errors 3 | . . . . . . . 2 1 Data Loss (minor) 4 | . . . . . . . . 4 Misdirections 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 10 | . . . . . . . 10 . Projectiles . | . . . . . . . . . Explosions 10 | . . . . . . . 10 . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 137 | . . . . 8 . 4 99 26 Shots 2 | . . . . . . . 2 . Rammed 38 | . . . . 10 . 3 14 11 Targets Rammed 38 | . . . . 10 . 3 14 11 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 342 | . 90 . . 24 . . 342 148 Average Temperature 119 | . 52 . . 16 . . 144 49 Received Heat Transfer 933 | . . . . 306 . . 168 459 Effects 2 | . . . . . . . 2 . Interference 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 211 | . 74 . . 37 . . 100 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Peak Influence 335 | . 74 45 . 335 120 79 236 15 Initial 120 | . . . . . 120 74 35 1 Average 50 | . 25 13 . 160 120 75 54 1 Maximum Alert Level 1 | . . . . 1 . . 1 . Low Security (%) 92 | 100 100 100 100 56 100 100 95 100 Level 1 7 | . . . . 43 . . 4 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 1 1 . 2 1 1 3 3 Investigation 4 | . 1 1 . . 1 . . 1 Extermination 2 | . . . . . . . 1 1 Reinforcement 6 | . . . . 2 . 1 2 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Distress Signals 5 | . . . . 2 . . 1 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 86 | . 3 7 . 33 . 5 19 19 Peak Tracking Total 16 | . 3 5 . 15 . 5 7 16 Tactical Retreats 10 | . . 2 . 6 . 1 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Traps Triggered 1 | . . . . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Machines Disabled 10 | . . . . . . . 10 . Max in Single Turn 2 | . . . . . . . 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Machines Accessed 16 | . 7 2 1 3 1 . . 2 Terminals 13 | . 5 2 . 3 1 . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 41 | . 19 7 1 8 3 . . 3 Successful 26 | . 14 7 1 2 1 . . 1 Failed 15 | . 5 . . 6 2 . . 2 Catastrophic 1 | . . . . 1 . . . . Database Lockouts . | . . . . . . . . . Manual 28 | . 13 4 . 8 1 . . 2 Terminals 38 | . 17 7 . 8 3 . . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 14 | . 6 5 1 . 1 . . 1 Prototype ID Bank 3 | . 1 2 . . . . . . Open Door 1 | . . . 1 . . . . . Open DSF 2 | . . . . . 1 . . 1 Unreport Threat 5 | . 2 3 . . . . . . Locate Traps 1 | . 1 . . . . . . . Maintenance Status 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 12 | . 8 2 . 2 . . . . Terminals 10 | . 6 2 . 2 . . . . Assimilate 1 | . 1 . . . . . . . Botnet 9 | . 5 2 . 2 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Reject 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 5 2 . 3 1 . . 1 Full Trace Events 4 | . 1 1 . . 1 . . 1 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Turns Passed 2559 | 48 128 150 168 302 29 85 1198 451 Spaces Moved 2777 | 40 229 399 431 660 49 104 482 383 Core 281 | 1 . . . 65 49 104 35 27 Treads 119 | . . . . . . . 119 . Legs 186 | . . . . . . . 182 4 Wheels 69 | 39 30 . . . . . . . Hover 498 | . . . . . . . 146 352 Flight 1624 | . 199 399 431 595 . . . . Fastest Speed 37 | 50 37 37 37 37 50 50 56 50 Average Speed 75 | 89 45 37 37 41 50 62 222 58 Slowest Speed 500 | 100 200 37 37 150 50 350 500 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 15 | . 1 2 2 10 . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 4 49 22 88 49 1 89 13 9 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 2 | . . . 2 . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 74 | . . . . . . . 74 . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 74 | . . . . . . . 74 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Total 3146 | 52 243 398 436 667 52 123 565 610 Wait 197 | . . . . . . . . 197 Move 2739 | 39 226 394 426 639 48 103 481 383 Hop 15 | . 1 2 2 10 . . . . Pick Up 59 | 7 3 1 4 2 2 11 18 11 Fast Attach . | . . . . . . . . . Attach 50 | 6 1 1 2 2 2 6 22 8 Detach . | . . . . . . . . . Swap 4 | . 2 . 1 . . . 1 . Drop 11 | . 5 . 1 1 . . 4 . Fire 33 | . 5 . . 3 . . 25 . Melee . | . . . . . . . . . Ram 35 | . . . . 10 . 3 11 11 Kick . | . . . . . . . . . Crush 3 | . . . . . . . 3 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 8) 177 | -10/Materials | Entered another Materials area 177 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 317 | -9/Materials | Build established: Mutant 325 | -9/Materials | Discovered new exit (range 6) 327 | -9/Materials | Entered Mines 428 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 429 | -9/Mines | Found Prototype Device 450 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 491 | -9/Mines | Discovered new exit (range 10) 495 | -9/Mines | Entered Materials 495 | -8/Materials | Evolved 2 slots: Utility x2 500 | -8/Materials | Identified Exp. Sensor Array 751 | -8/Materials | Core integrity fell below 50% 761 | -8/Materials | Lost 7 parts (1p2n2u2w) 788 | -8/Materials | Discovered new exit (range 16) 797 | -8/Materials | Entered Factory 797 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 825 | -7/Factory | Identified exit to DSF 826 | -7/Factory | Entered DSF 846 | -7/DSF | Additional patrols routed to DSF 882 | -7/DSF | Core integrity fell below 50% 902 | -7/DSF | Discovered new exit (range 15) 911 | -7/DSF | Entered Factory 911 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1396 | -6/Factory | Build established: Infiltrator-Mutant 1872 | -6/Factory | Lost 4 parts (1u3w) 2101 | -6/Factory | Discovered new exit (range 9) 2109 | -6/Factory | Entered another Factory area 2109 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2135 | -5/Factory | Lost 11 parts (2p1n5u3w) 2354 | -5/Factory | Build established: Mutant 2537 | -5/Factory | Core integrity fell below 50% 2540 | -5/Factory | System corruption reached 10% 2541 | -5/Factory | Core integrity fell below 20% 2560 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 02536_ Penetrated by Slug. 02536_ Mace destroyed. 02537_ Penetrated by Slug. 02537_ Lgt. Angular Momentum Engine destroyed. 02538_ Penetrated by Slug. 02539_ Acquired Carbon-fiber Leg. 02539_ Com. Ion Cannon destroyed. 02540_ Adv. ECM Suite destroyed. 02540_ Penetrated by Slug. 02542_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 02543_ Slug penetrates G-50 Soldier. 02545_ Penetrated by Slug. 02545_ Carbon-fiber Leg destroyed. 02547_ R-10 Processor collects Corrupted Hvy. Laser. 02553_ Penetrated by Slug. 02557_ Acquired Prototype Ballistic Cannon. 02560_ Imp. Melee Analysis Suite destroyed. 02560_ Penetrated by Slug. 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""" # ###########?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 3 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 62 Melee Accuracy 6 Recoil Reduction 1 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilStructuralDriver Manual? 0 Play Time 01:07:37 Cumulative 23.9 hours Start 2024.04.06 @ 15:39:17 End 2024.04.06 @ 17:02:07 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 21 Rogue 0 Adventurer 21 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 26 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/Tamsyn Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: ee4239de-c068-4fc7-8722-78d8297ed59b