Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.10.23 @ 17:44:27 Player: arctifire Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (22) 110 Value Destroyed (452) 452 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3522 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 522/550 Matter 249/300 Energy 21/265 System Corruption 0% Temperature Warm (153) Movement Hovering (56) Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Gravmag System Gravmag System > --- UTILITY (4) ------ Lightpack 2.0 Advanced Weight Redist. System > --- WEAPON (4) ------- Lightning Gun Lightning Gun > --- INVENTORY (25) --- Ion Engine Light Ion Engine Wheel Compact Wheel Armored Wheel Armored Wheel Gravmag System Gravmag System Improved Heat Sink High-capacity Matter Pod (200) Cloak of Protection Medium Armor Plating Medium Armor Plating Medium Laser Medium Laser Medium Laser Medium Laser Firepult Light Assault Rifle Spear Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Lightpack 2.0 Advanced Weight Redist. System > --- WEAPON ----------- Lightning Gun Lightning Gun > --- INVENTORY -------- Ion Engine Light Ion Engine Wheel Compact Wheel Armored Wheel Armored Wheel Gravmag System Gravmag System Improved Heat Sink High-capacity Matter Pod Cloak of Protection Medium Armor Plating Medium Armor Plating Medium Laser Medium Laser Medium Laser Medium Laser Firepult Light Assault Rifle Spear [Rating: 57] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . . . 2 . Weapon 2 | . . . . . 2 . Parts Attached 27 | . 15 . . 1 9 2 Power 4 | . 2 . . . 1 1 Engine 4 | . 2 . . . 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | . 6 . . . 2 . Treads 2 | . 2 . . . . . Leg . | . . . . . . . Wheel 4 | . 4 . . . . . Hover 2 | . . . . . 2 . Flight . | . . . . . . . Utility 8 | . 4 . . 1 2 1 Device 4 | . 1 . . 1 1 1 Storage 3 | . 2 . . . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 7 | . 3 . . . 4 . Energy Gun 6 | . 2 . . . 4 . Energy Cannon . | . . . . . . . Ballistic Gun 1 | . 1 . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 2 | . 1 . . 1 . . Power 1 | . 1 . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . 1 . . Weapon . | . . . . . . . Highest Loss Streak 1 | . 1 . . 1 . . Average Slot Usage (%) 95 | . 95 100 100 99 67 62 Engine 13 | . 13 14 14 14 9 9 Treads 1 | . 3 . . . . . Leg 1 | . 2 . . . . . Wheel 22 | . 21 28 28 28 5 . Hover 1 | . . . . . 12 18 Device 11 | . 9 14 14 13 8 8 Storage 13 | . 14 14 14 14 9 9 Energy Gun 24 | . 22 28 28 28 23 18 Ballistic Gun 2 | . 5 . . . . . Naked Turns . | . . . . . . . Heaviest Build 94 | 12 90 90 90 90 94 21 Greatest Support 40 | 20 40 24 24 24 24 27 Greatest Overweight (x) 5 | . 5 3 3 3 3 1 Average Overweight (x) 2 | . 2 3 3 3 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 23 | 8 22 25 25 25 25 25 Most Carried 21 | 6 15 15 21 21 20 21 Average Carried 15 | 6 10 15 17 21 18 19 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 21 | 6 15 15 21 21 19 21 Class Distribution -------------------- 95% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Sto Matter Collected 670 | 200 401 . . 10 . 59 Remotely . | . . . . . . . Salvage Created 706 | . 493 . . 94 . 119 Parts 53 | . 45 . . 4 . 4 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 17 | . 13 . . 2 . 2 Guns 15 | . 13 . . 1 . 1 Classes Destroyed 8 | . 7 . . . . 1 Builder 1 | . 1 . . . . . Hauler 1 | . 1 . . . . . Recycler 1 | . 1 . . . . . Operator 1 | . 1 . . . . . Watcher 1 | . 1 . . . . . Swarmer 9 | . 9 . . . . . Grunt 6 | . 4 . . 2 . . Sentry 2 | . . . . . . 2 Best Kill Streak 7 | . 7 . . 1 . 1 Combat Bots Only 5 | . 5 . . 2 . 1 Max Kills in Single Turn 2 | . 2 . . 1 . 1 Gunslinging 1 | . 1 . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Damage Taken 592 | . 335 . . 125 . 132 Core 151 | . 79 . . 44 . 28 Absorbed by Shields . | . . . . . . . Core Remaining (%) 75 | 100 . . . 50 . . Volleys Fired 65 | . 50 . . 7 . 8 Largest 2 | . 2 . . 2 . 2 Hottest 110 | . 100 . . 100 . 110 Shots Fired 130 | . 100 . . 14 . 16 Gun 130 | . 100 . . 14 . 16 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 22 | . 22 . . . . . Thermal 92 | . 78 . . 14 . . Explosive . | . . . . . . . Electromagnetic 16 | . . . . . . 16 Robot Hit Streak 10 | . 7 . . 10 . 10 Robot Miss Streak 6 | . 6 . . 2 . 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 72 | . 51 . . 11 . 10 Core Hits 32 | . 25 . . 4 . 3 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . 4 . . 2 . . Burn 6 | . 4 . . 2 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 988 | . 670 . . 136 . 182 Guns 988 | . 670 . . 136 . 182 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 133 | . 133 . . . . . Thermal 673 | . 537 . . 136 . . Explosive . | . . . . . . . Electromagnetic 182 | . . . . . . 182 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . 1 1 1 . . Average Corruption 1 | . . 1 1 1 . . Corruption Purged . | . . . . . . . Effects 7 | . . 4 2 1 . . Message Errors 4 | . . 4 . . . . Energy Discharges 2 | . . . 1 1 . . Data Loss (minor) 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 226 | . 115 . . 226 . 153 Average Temperature 43 | . 25 . . 114 . 84 Received Heat Transfer 192 | . 90 . . 66 . 36 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 3 | . . . . . . 3 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 4 | . 2 . . 2 . . Heat Transferred 2442 | . 1887 . . 555 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Peak Influence 302 | . 302 42 . 40 . 95 Initial 42 | . . 42 . . . 5 Average 73 | . 120 42 . 19 . 40 Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 92 | 100 84 100 . 100 100 100 Level 1 7 | . 15 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 3 . . . . 1 Investigation 3 | . 2 . . . . 1 Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Distress Signals 4 | . 3 . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 37 | . 29 . . 2 2 4 Peak Tracking Total 4 | . 4 . . 2 3 2 Tactical Retreats 1 | . 1 . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Traps Triggered 3 | . 2 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . 1 . . . . Exploded 2 | . . . 2 . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Sto Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Machines Accessed 3 | . 1 1 1 . . . Terminals 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 6 | . 3 2 1 . . . Successful 4 | . 3 . 1 . . . Failed 2 | . . 2 . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . . 1 1 . . . Terminals 2 | . . 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . Retrieve Matter 2 | . 2 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 1 . . . . Full Trace Events 1 | . . 1 . . . . Feedback Events 1 | . . 1 . . . . Corruption 1 | . . 1 . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . 2 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Sto Turns Passed 2178 | 2 918 276 354 437 98 93 Spaces Moved 1440 | 2 495 200 261 301 108 73 Core . | . . . . . . . Treads 41 | . 41 . . . . . Legs 77 | 2 75 . . . . . Wheels 1157 | . 379 200 261 301 16 . Hover 165 | . . . . . 92 73 Flight . | . . . . . . . Fastest Speed 56 | 120 120 135 135 135 56 56 Average Speed 128 | 120 140 135 135 135 67 60 Slowest Speed 320 | 120 320 135 135 135 135 116 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 1 54 37 62 80 11 13 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Total 1644 | 1 617 206 263 317 135 105 Wait 74 | . 33 7 . 9 4 21 Move 1434 | 1 494 199 260 300 107 73 Hop . | . . . . . . . Pick Up 18 | . 12 . 3 . 3 . Fast Attach 14 | . 7 . . 1 5 1 Attach 4 | . 1 . . . 3 . Detach 5 | . . . . . 4 1 Swap 9 | . 7 . . . 1 1 Drop 21 | . 13 . . . 8 . Fire 65 | . 50 . . 7 . 8 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 8) 512 | -10/Materials | Discovered new exit (range 16) 921 | -10/Materials | Entered Mines 1095 | -10/Mines | Discovered new exit (range 10) 1189 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1190 | -10/Mines | Discovered new exit (range 5) 1197 | -10/Mines | Entered Exiles 1241 | -10/Exiles | Met 8R-AWN 1261 | -10/Exiles | Met EX-HEX 1315 | -10/Exiles | Met EX-BIN 1345 | -10/Exiles | Aligned with FarCom system 1346 | -10/Exiles | Given EX-Vault access code 1386 | -10/Exiles | Opened EX-Vault 1400 | -10/Exiles | Found Lightpack 2.0 1404 | -10/Exiles | Found Firepult 1409 | -10/Exiles | Found Cloak of Protection 1442 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1444 | -10/Exiles | Exiles lab attacked by MAIN.C 1537 | -10/Exiles | Discovered new exit (range 10) 1551 | -10/Exiles | Stole three prototypes: Lightpack 2.0, Cloak of Protection, Firepult 1551 | -10/Exiles | Entered Mines 1977 | -9/Mines | Discovered new exit (range 8) 1988 | -9/Mines | Entered Materials 1988 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1989 | -8/Materials | Identified exit to Storage 2078 | -8/Materials | Discovered exit to Storage (range 15) 2086 | -8/Materials | Entered Storage 2179 | -8/Storage | Self-destructed Last Messages --------------- 02078_ EXIT=FOUND: STORAGE 02086_ W-25 Informer sends out distress signal. LOCATION=STORAGE GOAL=ESCAPE 02086_ Receiving FarCom transmissions... 02096_ Connecting with Repair Station... 02109_ Terminal disabled. 02114_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02132_ Heat Sink fried. 02132_ Y-45 Defender destroyed. 02132_ Door malfunctions. 02136_ Triggered Alarm Trap. 02136_ An alarm sounds. 02136_ ALERT: Alarm triggered, dispatching investigation squad. 02140_ R-06 Scavenger collects Hvy. Assault Rifle. 02140_ Acquired 59 matter. 02150_ Acquired Adv. Weight Redist. System. 02177_ Y-45 Defender system terminally corrupted. 02177_ Beam Rifle fried. 02177_ Imp. Ion Engine fried. Map ----- +----------------------------------------------------+ | ?????????????????????????# #????????????? | | ?????????????????????????# #????????????? | | ?????????????????????????# #????????????? | | ?????????????????????????# #????????????? | | ?????????????????????????# #????????????? | | ?????????????????????????# #????????????? | | ????????????????????????## ##???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????+ +???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????### ###???????????? | | ??????????????????????????# #?????????????? | | ??????????????????????????# #????#????????? | | ??????????????????????????# #??? ????????? | | ???????????????????######## #### ?????????? | | ???????????? / +??????????? | | ????????????????#####+##### #??????????? | | ????????????????# ! [??# #??????????? | | ????????????????# /!! ## #??????????? | | ????????????????# # # #??????????? | | ????????????????# + # #??????????? | | ???????????????????####### # #??????????? | | ????????????????????????###/##+#??????????? | | ????????????????????????#@%Y |#??????????? | | ????????????????????????# [ * #??????????? | | ????????????????????????# #??????????? | | ????????????????????????# #??????????? | | ????????????g???????????# #??????????? | | ????????????????????????# #??????????? | | ????????????????????????########??????????? | | ?????????g????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????sss????????????? | | ??????????????????????????Y???????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalCatalystShield Manual? 0 Play Time 00:14:22 Cumulative 37.9 hours Start 2021.10.23 @ 17:31:03 End 2021.10.23 @ 17:44:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 20 Adventurer 25 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 45 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2bb00309-c951-469f-9ef0-c00e27aa8d00