Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.17 @ 22:32:54 Player: WazdakkaGutsmek Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (72) 360 Value Destroyed (2838) 2838 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1537) 1537 TOTAL SCORE: 7695 Bonus ------- High Alert Combat Kills 137 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 242/300 Energy 95/100 System Corruption 4% Temperature Cool (6) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Scythe > --- INVENTORY (5) ---- Relay Coupler [Grunt] (31) Relay Coupler [Sentry] (24) Heavy Ion Cannon Scythe Peak State ------------ > --- POWER ------------ Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Visual Processing Unit Advanced Targeting Computer Target Analyzer Advanced ECM Suite Relay Coupler [NC] > --- WEAPON ----------- Spread Laser Remote Datajack > --- INVENTORY -------- Improved Ion Engine Relay Coupler [Grunt] Relay Coupler [Sentry] Spread Laser Precision Rocket Launcher [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Target Analyzer Device Drone Bay Storage Small Storage Unit Processor Target Analyzer Hackware Relay Coupler [NC] Protection Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Launcher Precision Rocket Launcher Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Scythe Build | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Slots Evolved 6 | . . 2 . . . 4 . Power 1 | . . . . . . 1 . Propulsion 1 | . . . . . . 1 . Utility 4 | . . 2 . . . 2 . Weapon . | . . . . . . . . Parts Attached 53 | . 3 5 14 11 . 19 1 Power 8 | . . 1 1 1 . 5 . Engine 7 | . . 1 1 1 . 4 . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 13 | . . 1 5 5 . 2 . Treads 7 | . . . 5 2 . . . Leg 6 | . . 1 . 3 . 2 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | . 1 3 4 . . 5 . Device 6 | . . . 4 . . 2 . Storage . | . . . . . . . . Processor 5 | . . 3 . . . 2 . Hackware 1 | . . . . . . 1 . Protection 1 | . 1 . . . . . . Artifact . | . . . . . . . . Weapon 19 | . 2 . 4 5 . 7 1 Energy Gun 10 | . 2 . 3 3 . 2 . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 4 | . . . 1 2 . 1 . Special Weapon 1 | . . . . . . 1 . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon 3 | . . . . . . 2 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . 1 . Parts Lost 28 | . . . 3 4 . 13 8 Power 6 | . . . 1 1 . 2 2 Propulsion 8 | . . . . 2 . 4 2 Utility 8 | . . . 2 1 . 3 2 Weapon 6 | . . . . . . 4 2 Highest Loss Streak 9 | . . . 2 3 . 9 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 82 | . 95 92 94 72 77 74 41 Engine 9 | . 14 11 8 10 11 8 7 Treads 8 | . . . 18 12 . . . Leg 9 | . 28 22 3 1 22 12 . Device 7 | . . . 18 3 . 6 . Storage 2 | . 14 11 . . . . . Processor 19 | . . 14 22 22 22 19 4 Protection 2 | . 11 11 . . . 1 4 Energy Gun 15 | . 23 22 21 12 11 8 . Launcher 3 | . . . . 9 11 . . Peak Build Rating 35 | 6 11 18 25 20 18 35 14 Average Rating 19 | 6 9 15 21 17 18 24 10 On Entrance 13 | 6 6 11 17 17 18 18 14 Naked Turns 17 | . . . . . . 17 . Heaviest Build 27 | 11 21 25 25 19 18 27 7 Greatest Support 45 | 20 20 20 40 40 20 45 12 Greatest Overweight (x) 5 | . 1 1 5 5 . 2 1 Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 Average Capacity 5 | 8 8 8 5 5 5 5 5 Most Carried 8 | 5 7 8 7 5 5 5 5 Average Carried 5 | 4 5 6 4 4 5 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 Final Carried 7 | 3 7 7 5 5 5 5 4 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Mutant | -9/Recycling Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -9 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Matter Collected 987 | 200 . 60 133 347 66 118 63 Remotely . | . . . . . . . . Salvage Created 2300 | . 30 241 1143 512 39 225 110 Parts 123 | . 1 12 64 25 2 8 11 Haulers Intercepted 4 | . . . 4 . . . . Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Combat Hostiles Destroyed 57 | . 1 5 20 21 1 7 2 Melee 2 | . . . . . . . 2 Guns 37 | . 1 5 20 5 1 5 . AOE 18 | . . . . 16 . 2 . Classes Destroyed 13 | . 1 4 4 2 . 2 . Builder 3 | . . 1 2 . . . . Hauler 4 | . . . 4 . . . . Recycler 3 | . . 1 2 . . . . Mechanic 1 | . . . 1 . . . . Operator 1 | . . . 1 . . . . Watcher 3 | . . 1 2 . . . . Swarmer 10 | . . . 3 7 . . . Grunt 23 | . 1 1 9 9 . 3 . Brawler 1 | . . . . 1 . . . Duelist 1 | . . . . 1 . . . Sentry 19 | . . 4 8 3 1 2 1 Hunter 1 | . . . . . . 1 . Programmer 2 | . . . . . . 1 1 Best Kill Streak 9 | . 1 3 4 9 1 3 2 Combat Bots Only 9 | . 1 3 3 9 1 3 2 Max Kills in Single Turn 4 | . 1 1 2 4 1 2 1 Gunslinging 1 | . . . 1 . . . . Exploded 4 | . . . . 4 . 2 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Hostile Shots Fired 442 | . 3 31 74 38 2 171 123 Missed 148 | . . 13 22 15 . 62 36 Damage Taken 3592 | . 31 245 730 582 31 1205 768 Core 897 | . . 34 111 50 . 259 443 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 83 | 100 100 . . . 51 . . Volleys Fired 147 | . 2 24 57 31 2 31 . Largest 2 | . 2 2 2 2 1 2 . Hottest 130 | . 130 130 130 130 65 130 . Shots Fired 264 | . 4 48 113 60 2 37 . Gun 239 | . 4 48 112 40 1 34 . Cannon . | . . . . . . . . Launcher 23 | . . . 1 20 1 1 . Special 2 | . . . . . . 2 . Kinetic . | . . . . . . . . Thermal 239 | . 4 48 112 40 1 34 . Explosive 23 | . . . 1 20 1 1 . Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | . 6 13 15 16 6 16 . Robot Miss Streak 13 | . 2 13 4 2 2 5 . Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . 2 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 195 | . 3 43 81 19 1 38 10 Core Hits 241 | . 4 46 94 32 4 57 4 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . . . 4 . . . 3 Burn 4 | . . . 4 . . . . Sever 3 | . . . . . . . 3 Melee Attacks 17 | . . . . . . 3 14 Impact . | . . . . . . . . Slashing 17 | . . . . . . 3 14 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks 2 | . . . . . . 1 1 Damage Inflicted 5180 | . 53 590 1346 1854 180 843 314 Guns 2747 | . 53 590 1343 224 22 515 . Cannons . | . . . . . . . . Explosions 1990 | . . . . 1630 158 202 . Melee 440 | . . . . . . 126 314 Ramming 3 | . . . 3 . . . . Kinetic . | . . . . . . . . Thermal 2747 | . 53 590 1343 224 22 515 . Explosive 1990 | . . . . 1630 158 202 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 440 | . . . . . . 126 314 Piercing . | . . . . . . . . Highest Corruption 4 | . . . 2 3 3 1 4 Average Corruption 2 | . . . 2 2 3 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 33 | . . . 1 22 6 2 2 Message Errors 7 | . . . . 3 1 1 2 Matter Fused 11 | . . . . 7 4 . . Heat Flow Errors 2 | . . . . 2 . . . Energy Discharges 4 | . . . . 4 . . . Data Loss (minor) 4 | . . . . 2 1 1 . Misfires 4 | . . . . 4 . . . Weapon Failures 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 182 | . . . . 132 42 8 . Projectiles . | . . . . . . . . Explosions 178 | . . . . 132 42 4 . Melee 4 | . . . . . . 4 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 373 | . . . . 303 . 70 . Shots 7 | . . . . 6 . 1 . Rammed 1 | . . . 1 . . . . Targets Rammed 1 | . . . 1 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 315 | . 168 294 270 212 20 315 . Average Temperature 79 | . 101 84 81 47 15 106 . Received Heat Transfer 942 | . 18 63 252 105 9 351 144 Effects 3 | . . . . . . 3 . Interference 3 | . . . . . . 3 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . 3 . . . . Heat Transferred 4326 | . 65 725 2475 411 25 625 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Peak Influence 937 | . 30 247 381 937 475 172 155 Initial 421 | . . 12 35 126 421 61 120 Average 264 | . . 113 152 579 362 92 119 Maximum Alert Level 3 | . . 1 1 3 2 . . Low Security (%) 61 | 100 100 87 74 15 13 100 100 Level 1 12 | . . 12 25 9 24 . . Level 2 15 | . . . . 38 62 . . Level 3 10 | . . . . 35 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 1 1 4 . . 3 . Investigation 2 | . 1 . . . . 1 . Extermination 2 | . . . . . . 2 . Reinforcement 2 | . . 1 1 . . . . Assault . | . . . . . . . . Garrison 3 | . . . 3 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . 1 . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Distress Signals 6 | . . 2 4 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 81 | . 1 18 25 20 1 12 4 Peak Tracking Total 6 | . 1 4 4 6 1 5 3 Tactical Retreats 1 | . . . . . . 1 . Traps | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Traps Triggered 4 | . 1 . 3 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Machines Disabled 6 | . . . 1 5 . . . Max in Single Turn 1 | . . . 1 1 . . . Garrison Relay 3 | . . . . 3 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Machines Accessed 18 | . . . 8 2 4 4 . Terminals 15 | . . . 7 2 4 2 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . Total Hacks 41 | . . . 16 5 12 8 . Successful 18 | . . . 9 1 5 3 . Failed 23 | . . . 7 4 7 5 . Catastrophic 4 | . . . 1 . 2 1 . Database Lockouts . | . . . . . . . . Manual 25 | . . . 8 . 12 5 . Terminals 36 | . . . 14 5 12 5 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . 2 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . 2 . . 1 . Terminal Hacks 10 | . . . 6 1 3 . . Open Door 3 | . . . 3 . . . . Unreport Threat 4 | . . . 1 . 3 . . Dispatch Records 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Garrison Registry 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . Refit 1 | . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . Unlock Access 2 | . . . 1 . . 1 . Unauthorized Hacks 5 | . . . 2 . 2 1 . Terminals 5 | . . . 2 . 2 1 . Botnet 5 | . . . 2 . 2 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . . . 5 2 4 3 . Full Trace Events 2 | . . . . . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Sto Gar Rec Fac Gar Used RIF Installer 2 | . . . . 2 . . . Command Fork 1 | . . . . 1 . . . Robots Hacked 1 | . . . . . . 1 . Non-combat 1 | . . . . . . 1 . Combat . | . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . link_fov 1 | . . . . . . 1 . Relay Couplers Released 10 | . . . . 10 . . . Machine Destruction 10 | . . . . 10 . . . Attached 1 | . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 2 | . . . 2 . . . . EXPLORE 2 | . . . 2 . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 16 | . . . 16 . . . . Drone Recoveries 2 | . . . 2 . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Turns Passed 3814 | 2 155 510 993 1078 270 751 55 Spaces Moved 1946 | 1 84 188 369 595 213 464 32 Core 66 | . . . 2 9 . 54 1 Treads 861 | . . . 332 529 . . . Legs 878 | 1 84 188 35 57 213 300 . Wheels . | . . . . . . . . Hover 141 | . . . . . . 110 31 Flight . | . . . . . . . . Fastest Speed 50 | 120 120 190 120 120 120 50 76 Average Speed 150 | 120 167 190 167 161 120 124 76 Slowest Speed 300 | 120 190 190 300 300 120 260 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 2 16 23 80 69 45 15 9 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 203 | . . . 12 166 14 11 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 203 | . . . 12 166 14 11 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Total 2543 | 3 94 293 630 656 225 597 45 Wait 325 | . . 72 167 6 11 69 . Move 1941 | . 83 187 369 594 212 464 32 Hop . | . . . . . . . . Pick Up 17 | . 4 1 3 5 . 4 . Fast Attach 31 | . 3 3 7 5 . 13 . Attach 11 | . . 1 3 3 . 3 1 Detach 3 | . . 1 1 . . 1 . Swap 11 | . . 1 4 3 . 3 . Drop 35 | 3 2 3 11 9 . 7 . Fire 147 | . 2 24 57 31 2 31 . Melee 14 | . . . . . . 2 12 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . 1 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 7 | . . . 7 . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 3 exits: [*Mat] / Rec / Gar) -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 6) 158 | -10/Materials | Entered another Materials area 158 | -9/Materials | Evolved 2 slots: Utility x2 311 | -9/Materials | Build established: Mutant 625 | -9/Materials | Discovered new exit (range 17) 668 | -9/Materials | Entered Storage 848 | -9/Storage | Lost 10 allies 1010 | -9/Storage | Discovered new exit (range 13) 1021 | -9/Storage | Garrison activated, responded to threat 1524 | -9/Storage | Discovered new exit (range 18) 1661 | -9/Storage | Identified exit to Garrison 1661 | -9/Storage | Entered Garrison 1753 | -9/Garrison | Triggered checkpoint 1789 | -9/Garrison | Discovered new exit (range 80) 1789 | -9/Garrison | Discovered new exit (range 64) 1789 | -9/Garrison | Discovered new exit (range 35) 1831 | -9/Garrison | Garrison Relay disabled 1917 | -9/Garrison | Triggered checkpoint 1917 | -9/Garrison | Triggered checkpoint 1959 | -9/Garrison | Destroyed 8 combat bots 1967 | -9/Garrison | Triggered checkpoint 1970 | -9/Garrison | Triggered checkpoint 2004 | -9/Garrison | Destroyed 9 combat bots 2014 | -9/Garrison | Lost 3 parts (2n1u) 2110 | -9/Garrison | Installed Relay Interface Framework 2392 | -9/Garrison | Expanded RIF knowledge: Command Fork 2538 | -9/Garrison | Garrison Relay disabled 2667 | -9/Garrison | Garrison Relay disabled 2685 | -9/Garrison | Triggered checkpoint 2739 | -9/Garrison | Entered Recycling 2740 | -9/Recycling | Met a Zionite searching for Scraptown 2937 | -9/Recycling | Discovered new exit (range 7) 3009 | -9/Recycling | Entered Factory 3009 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3074 | -7/Factory | Discovered new exit (range 12) 3629 | -7/Factory | Released all parts (3) 3656 | -7/Factory | Lost 9 parts (2p3n1u3w) 3760 | -7/Factory | Identified exit to Garrison 3760 | -7/Factory | Entered Garrison 3774 | -7/Garrison | Triggered checkpoint 3798 | -7/Garrison | Core integrity fell below 50% 3810 | -7/Garrison | Core integrity fell below 20% 3815 | -7/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- GOAL=ESCAPE 03785_ Y-54 Guardian destroyed. 03788_ Acquired 63 matter. 03788_ Y-54 Guardian Imp. Light Armor Plating severed. 03789_ Backup Power I destroyed. 03791_ 3S OTIOV,20%OPUVW2JY8P 03801_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 03802_ P-60 Hacker destroyed. 03805_ Scythe destroyed. 03809_ Y-54 Guardian Lgt. Treads severed. 03811_ P-60 Hacker Gravmag System severed. 03811_ Scythe follow-up attack on P-60 Hacker. 03812_ Scythe destroyed. 03814_ K7XBVCN:CKUTBV9GEYGKVXUUUBXXFI Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#######?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# ###?????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #??????????????? ??????????? | | ?????????????????# ########### ??????????? | | ?????????????????# !=!%p!= ????????????? | | ?????????????????# [|*@Y###???????????????????? | | ?????????????????# ####!=#?????????????????????? | | ?????????????????# #??# =#?????????????????????? | | ?????????????????# #??# ????????????????????? | | ?????????????????# #??# #???????????????????? | | ?????????????????# #??# #???????????????????? | | ?????????????????# #??# ###???????????????????? | | ?????????????????# #??# #?????????????????????? | | ?????????????????# #??# #?????????????????????? | | ?????????????????# #??? #?????????????????????? | | ?????????????????# #??? #?????????????????????? | | ?????????????????# #??? ?????????????????????? | | ?????????????????# #??? ?????????????????????? | | ?????????????????# ???? ?????????????????????? | | ?????????????????# ???? #?????????????????????? | | ?????????????????# ????##??????????????????????? | | ?????????????????# ????????????????????????????? | | ?????????????????# ????????????????????????????? | | ????????????????? ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 24 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 7 Recoil Reduction 2 Relay Coupler Types 1 Relay Coupler Value 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionTerrabombFirepult Manual? 0 Play Time 00:59:46 Cumulative 28.4 hours Start 2024.10.17 @ 22:00:53 End 2024.10.17 @ 22:32:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 9 Adventurer 16 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 31 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69ea792c-2b47-407d-a2c5-2c01ec31b5cd