Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.24 @ 17:56:29 Player: Lolterzard Result: Destroyed by as-81150 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (318) 318 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 918 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 149/300 Energy 280/280 System Corruption 4% Temperature Cool (0) Movement Core (200) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (5) ---- Cooled Ion Engine Tractor Beam Autogun Autogun Mace Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine High-capacity Matter Pod Sensor Array Transport Network Coupler Tractor Beam Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun Autogun Autogun Autogun Light Cannon Mace [Rating: 14] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Weapon Autogun Ballistic Gun Autogun Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 7 6 2 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 1 | 1 . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 6 | 2 2 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 4 | . 1 3 Power 1 | . 1 . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Backups 10 | 3 10 18 Power 1 | . 1 2 Propulsion . | 1 . . Utility 2 | . 2 5 Weapon 5 | . 5 11 Tool/Special . | . . . Unused Backups 21 | . 5 16 Power 3 | . 1 2 Propulsion 2 | . 2 . Utility 5 | . . 5 Weapon 11 | . 2 9 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 94 Engine 13 | . 13 14 Treads 27 | . 28 22 Device 14 | . 14 14 Storage 14 | . 14 14 Ballistic Gun 28 | . 28 28 Peak Build Rating 14 | 7 14 14 Average Rating 11 | 5 11 12 On Entrance 7 | . 7 14 Avg Prop Armor Cover (%) 28 | 28 . . Naked Turns . | . . . Heaviest Build 55 | 15 55 55 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | 2 1 3 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 14 | 7 15 17 Most Carried 19 | 5 18 19 Average Carried 10 | 4 10 16 Final Capacity 20 | 8 20 5 Final Carried 18 | 5 18 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 815 | 318 497 . Remotely . | . . . Salvage Created 728 | 187 541 . Parts 60 | 13 47 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 13 | . 13 . Guns 13 | . 13 . Classes Destroyed 10 | 2 8 . Worker 4 | . 4 . Builder 1 | . 1 . Tunneler 4 | 4 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Mechanic 1 | . 1 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 9 | . 9 . Grunt 4 | . 4 . Best Kill Streak 7 | 3 7 . Combat Bots Only 6 | . 6 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 99 | . 52 47 Missed 23 | . 12 11 Hits 76 | . 40 36 Melee 13 | . . 13 Projectile 63 | . 40 23 Critical Strikes 1 | . . 1 Part Disruptions 2 | . . 2 Damage Taken 1071 | . 363 708 Core 265 | . 38 227 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 92 | 15 74 3 Largest 2 | 2 2 2 Hottest 46 | 40 46 46 Shots Fired 170 | 16 148 6 Gun 170 | 16 148 6 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 170 | 16 148 6 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | 5 9 2 Robot Miss Streak 5 | 2 5 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 89 | 11 75 3 Core Hits 35 | 5 29 1 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1356 | 141 1175 40 Guns 1353 | 141 1172 40 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 3 | . 3 . Kinetic 1353 | 141 1172 40 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 4 | . . 4 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 24 | . 24 . Average Temperature 4 | . 4 . Received Heat Transfer 248 | . 96 152 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 187 | 5 187 46 Initial 46 | . . 46 Average 45 | 1 50 34 Influence Increases 408 | 25 383 . Destroy 0b10 Robot/C 260 | . 260 . Destroy 0b10 Robot/NC 75 | 25 50 . Destroy Leader 56 | . 56 . Successful Hack 13 | . 13 . Destroy Structure 4 | . 4 . Influence Decreases 408 | 25 262 121 Entered New Map 75 | . . 75 Time Decay 293 | 25 252 16 Lost Part 40 | . 10 30 Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 40 | . 22 18 Peak Tracking Total 15 | . 3 15 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 3 | . 3 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1448 | 36 1377 35 Seismic 1448 | 36 1377 35 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1558 | 140 1377 41 Spaces Moved 652 | 72 570 10 Core 30 | 27 . 3 Treads 622 | 45 570 7 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 200 Average Speed 187 | 131 193 236 Slowest Speed 320 | 160 240 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 3 73 8 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 842 | 98 723 21 Wait 48 | . 44 4 Move 650 | 71 569 10 Hop . | . . . Pick Up 25 | 5 19 1 Fast Attach 8 | 7 1 . Attach 1 | . 1 . Detach . | . . . Swap 6 | . 4 2 Drop 11 | . 10 1 Fire 92 | 15 74 3 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 8) 969 | -10/Materials | Discovered new exit (range 12) 1085 | -10/Materials | Discovered new exit (range 9) 1518 | -10/Materials | Entered Mines 1519 | -10/Mines | Assembled infested the area 1524 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1554 | -10/Mines | Core integrity fell below 50% 1559 | -10/Mines | Core integrity fell below 20% 1559 | -10/Mines | Destroyed by as-81150 with Assembled Blade Last Messages --------------- 01533_ as-45730 destroyed. 01533_ K-01 Serf destroyed. 01534_ D7-GOL(h) destroyed. 01537_ as-09256 destroyed. 01537_ as-65098 destroyed. 01539_ as-19327 sneak attacks. 01540_ The unstable cave ceiling collapses. 01540_ as-55694 destroyed. 01540_ as-43937 destroyed. 01540_ as-62776 destroyed. 01541_ D-53 Grenadier destroyed. 01547_ Lgt. Treads severed. 01549_ Lgt. Treads destroyed. 01551_ Acquired Bore Cannon. 01551_ Hvy. Assault Rifle destroyed. 01553_ Dropped Hcp. Storage Unit. 01553_ Seismic Detector destroyed. 01553_ System corrupted by crushing effect (+4). 01556_ U-05 Engineer lays Concrete. 01557_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????### ??????????????????????????? | | ?????????????????## ??????????????????????????? | | ?????????????????# ??????????????????????????? | | ?????????????????# * %??????????????????????????? | | ????????????????###%= ??????????????????????????? | | ????????????????? % ??????????????????????????? | | ??????????????????# ??????????????????????????? | | ?????????????????## ??????????????????????????? | | ?????????????????# = ###????????????????????????? | | ?????????????#####"" !""#????????????????????????? | | ?????????????# * "##?#?????????????????????? | | ?????????????# a " #a#?? ##????????????????? | | ?????????????# a!a##a# #????????????????? | | ?????????????# [!*aa@ $ ##???????????????? | | ?????????????# ][%a[$ #???????????????? | | ?????????????# %=]=a[[# #??????????????? | | ?????????????# ! [[!#### #?????????????? | | ?????????????###########???# #?????????????? | | ????????????????????????????## #?????????????? | | ??????????????????????????????# #?????????????? | | ??????????????????????????????? #?????????????? | | ???????????????????????????????? ##?????????????? | | ?????????????????????????????????##??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadMissileTrap Manual? 0 Play Time 00:07:21 Cumulative 56.1 hours Start 2026.06.24 @ 17:50:03 End 2026.06.24 @ 17:56:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51b74d58-0360-44cd-8102-09678db35bef