Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.29 @ 20:55:58 Player: Daddy5 Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (627) 627 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1692 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (550) Ox10 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Improved Ion Engine Aluminum Leg Aluminum Leg Large Storage Unit Large Storage Unit Peak State ------------ > --- POWER ------------ Improved Ion Engine Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Beam Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Large Storage Unit Large Storage Unit Backup Laser I Light Assault Rifle [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 33 | 4 10 19 Power 9 | 1 2 6 Engine 9 | 1 2 6 Core . | . . . Reactor . | . . . Propulsion 6 | . 3 3 Treads . | . . . Leg 6 | . 3 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 1 3 3 Device 4 | . 2 2 Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 2 2 7 Energy Gun 7 | 1 2 4 Energy Cannon . | . . . Ballistic Gun 4 | 1 . 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 20 | . 3 17 Power 5 | . . 5 Propulsion 2 | . . 2 Utility 4 | . 1 3 Weapon 9 | . 2 7 Highest Loss Streak 13 | . 3 13 Average Slot Usage (%) 90 | . 88 91 Engine 17 | . 14 19 Leg 21 | . 20 21 Device 15 | . 11 18 Storage 12 | . 14 11 Energy Gun 16 | . 23 12 Ballistic Gun 6 | . 3 8 Naked Turns . | . . . Heaviest Build 53 | 12 22 53 Greatest Support 20 | 3 20 20 Greatest Overweight (x) 13 | 3 4 13 Average Overweight (x) 1 | 2 . 1 Largest Inventory Capacity 18 | 6 10 18 Average Capacity 9 | 5 6 11 Most Carried 9 | 2 7 9 Average Carried 5 | 1 3 6 Final Capacity 12 | 6 10 12 Final Carried 7 | 2 7 5 Class Distribution -------------------- 84% | Scavenger-Mutant 15% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 549 | 221 139 189 Remotely . | . . . Salvage Created 857 | . 306 551 Parts 70 | . 30 40 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 18 | . 8 10 Guns 17 | . 7 10 AOE 1 | . 1 . Classes Destroyed 6 | . 3 3 Worker 1 | . . 1 Recycler 1 | . . 1 Watcher 5 | . 3 2 Swarmer 5 | . 3 2 Grunt 11 | . 5 6 Sentry 2 | . . 2 Best Kill Streak 6 | . 6 3 Combat Bots Only 6 | . 6 3 Max Kills in Single Turn 2 | . 2 2 Gunslinging 1 | . . 1 Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1983 | . 379 1604 Core 480 | . 69 411 Absorbed by Shields . | . . . Core Remaining (%) 86 | 100 72 . Volleys Fired 81 | . 29 52 Largest 2 | . 2 2 Hottest 105 | . 80 105 Shots Fired 148 | . 55 93 Gun 148 | . 55 93 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 62 | . 15 47 Thermal 66 | . 20 46 Explosive . | . . . Electromagnetic 20 | . 20 . Robot Hit Streak 19 | . 8 19 Robot Miss Streak 8 | . 3 8 Penetration Max . | . . . Secondary Targets 6 | . 3 3 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 95 | . 35 60 Core Hits 44 | . 14 30 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1268 | . 510 758 Guns 1175 | . 434 741 Cannons . | . . . Explosions 72 | . 72 . Melee . | . . . Ramming 21 | . 4 17 Kinetic 317 | . 91 226 Thermal 674 | . 159 515 Explosive . | . . . Electromagnetic 256 | . 256 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 10 | . 2 8 Shots . | . . . Rammed 2 | . 1 1 Targets Rammed 3 | . 2 1 Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 208 | . 24 208 Average Temperature 62 | . 13 74 Received Heat Transfer 489 | . 42 447 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 3 | . 3 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 1534 | . 250 1284 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 206 | . 206 183 Initial 5 | . . 5 Average 71 | . 98 60 Maximum Alert Level 1 | . 1 . Low Security (%) 91 | 100 75 100 Level 1 8 | . 24 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 4 2 Investigation 5 | . 3 2 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 13 25 Peak Tracking Total 8 | . 4 8 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 6 | . 6 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 9 | . 5 4 Terminals 6 | . 3 3 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 53 | . 29 24 Successful 40 | . 22 18 Failed 13 | . 7 6 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 29 | . 16 13 Fabricators . | . . . Repair Stations 8 | . 8 . Recycling Units 5 | . 5 . Scanalyzers 11 | . . 11 Garrison Access . | . . . Terminal Hacks 22 | . 14 8 Record 8 | . 5 3 Prototype ID Bank 1 | . 1 . Recycling Unit Index 1 | . . 1 Alert Level 3 | . 2 1 Unreport Threat 1 | . . 1 Locate Traps 2 | . 1 1 Disarm Traps 1 | . 1 . Dispatch Records 2 | . 1 1 Maintenance Status 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 6 | . 6 . Scan Component 3 | . 3 . Repair 2 | . 2 . Refit 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer 10 | . . 10 Insert Component 5 | . . 5 Analyze 5 | . . 5 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 5 3 Full Trace Events 6 | . 4 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 5 | . . 5 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 5 | . . 5 Part Schematics Acquired 5 | . . 5 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1314 | 70 483 761 Spaces Moved 654 | 40 282 332 Core 79 | 40 37 2 Treads . | . . . Legs 575 | . 245 330 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 150 Average Speed 158 | 160 132 179 Slowest Speed 700 | 200 250 700 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 4 37 29 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 3 | . 3 . Melee . | . . . Projectile . | . . . AOE 3 | . 3 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 790 | 45 333 412 Wait 2 | . . 2 Move 652 | 39 281 332 Hop . | . . . Pick Up 11 | 2 8 1 Fast Attach 13 | 4 4 5 Attach 10 | . 2 8 Detach 2 | . . 2 Swap 10 | . 4 6 Drop 6 | . 3 3 Fire 81 | . 29 52 Melee . | . . . Ram . | . . . Kick 3 | . 2 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Lost 3 parts (1u2w) 395 | -10/Materials | Repaired EM Pulse Gun 421 | -10/Materials | Repaired Lgt. Assault Rifle 438 | -10/Materials | Discovered new exit (range 13) 480 | -10/Materials | Build established: Scavenger-Mutant 554 | -10/Materials | Entered another Materials area 554 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 778 | -9/Materials | Lost 3 parts (1p2w) 1301 | -9/Materials | Core integrity fell below 50% 1308 | -9/Materials | Core integrity fell below 20% 1315 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01287_ G-34 Mercenary unfolds itself. 01288_ K-01 Serf collects debris. 01288_ S-10 Pest destroyed. 01289_ Acquired 9 matter. 01292_ K-01 Serf collects debris. 01293_ Lgt. Assault Rifle destroyed. 01294_ Imp. Ion Engine destroyed. 01295_ K-01 Serf collects debris. 01295_ Aluminum Leg destroyed. 01298_ Hvy. Ion Engine destroyed. 01298_ Acquired Beam Rifle. 01299_ K-01 Serf collects debris. 01300_ Aluminum Leg destroyed. 01303_ K-01 Serf collects debris. 01304_ Imp. Heat Sink destroyed. 01305_ Beam Rifle destroyed. 01305_ K-01 Serf collects debris. 01309_ Heat Sink destroyed. 01310_ Lgt. Ion Engine destroyed. 01311_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#+#??????????????????????? | | ???????????????????????? #??????????????????????? | | ??????# ???????????????? #??????????????????????? | | ??????# ????????????????# #??????????????????????? | | ??????# ???????????????# #??????????????????????? | | ??????# ??????????????# #??????????????????????? | | #+##### ########??????#a#??????????????????????? | | T ######## ##?????????????????????? | | %*=%g @ #?????????????????????? | | ! =!g=l= #?????????????????????? | | ??##### *%! %%[gs #?????????????????????? | | ??????# #######%* #?????????????????????? | | ??????# #?????#[ k#??????????###????????? | | ??????# #?????# ????? ????????? | | ??????# """ #?????# #??? ????????? | | ??????# """ #?????# #??? ! ????????? | | ??????# """ #?????###### #??? ????????? | | ??????# #???????????######??? ????????? | | ??????# #???###########?????? ????????? | | ??????# #???# #?????? ????????? | | ??????# #???# #?????? ???###### | | ??????# ##### ########/##### | | ??????# !% ^^ ^+ !! # + | | ??????# #### = ^^^# !! # ## | | ??????## #???# # !! "T" # ## | | ???????# #???# # """ # ##!="""""% | | ???????# #???# # #? ##[!""""" | | ???????# #???# #######+###? ##%[""""" | | ???????# #####+##### #???# ###+###%! | | ???????# # [[% #?# ##### !*= | | ???????# # %=! #?# ! ! ##### | | ???????# + #?# ##### = #???# | | ???????# ########### #???#*% ########+###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 21 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed EM Pulse Gun | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingBackupWheel Manual? 0 Play Time 00:18:51 Cumulative 5.7 hours Start 2020.11.29 @ 20:39:22 End 2020.11.29 @ 20:55:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6df558a4-36b6-4461-acf9-d43defa90f70