Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.21 @ 12:13:21 Player: Minty Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (70) 350 Value Destroyed (2531) 2531 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (183) 183 TOTAL SCORE: 5844 Bonus ------- High Alert Combat Kills 183 Cogmind --------- Core Integrity 0/700 Matter 123/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (4) ------- Powered Hammer > --- INVENTORY (15) --- Hardened Heavy Armor Plating Layered Light Armor Plating Medium Reactive Plating Medium Insulated Plating Hacking Suite Advanced Beam Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Gauss Cannon Heavy Missile Launcher Rocket Array Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Wheel Nuclear Pulse Array > --- UTILITY ---------- Heat Sink Improved Heat Sink Large Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Heavy Particle Cannon > --- INVENTORY -------- Light Deuterium Engine Kinecellerator Hardened Medium Armor Plating Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Advanced Beam Cannon Advanced Beam Cannon Gauss Cannon Rocket Launcher Rocket Launcher Heavy Missile Launcher Heavy Flail Heavy Flail [Rating: 44] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Nuclear Pulse Array Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . 1 1 1 . Weapon 2 | . . . 1 1 . . Parts Attached 61 | . 4 5 11 8 28 5 Power 4 | . 1 1 1 . 1 . Engine 2 | . 1 1 . . . . Core 2 | . . . 1 . 1 . Reactor . | . . . . . . . Propulsion 7 | . . 2 1 . 4 . Treads 3 | . . . . . 3 . Leg . | . . . . . . . Wheel 3 | . . 2 1 . . . Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 19 | . 1 . 2 5 10 1 Device 10 | . . . 2 1 6 1 Storage 2 | . . . . 1 1 . Processor . | . . . . . . . Hackware 1 | . . . . 1 . . Protection 6 | . 1 . . 2 3 . Artifact . | . . . . . . . Weapon 31 | . 2 2 7 3 13 4 Energy Gun 3 | . . . 1 1 1 . Energy Cannon 13 | . . 2 5 2 4 . Ballistic Gun 1 | . . . 1 . . . Ballistic Cannon 9 | . 2 . . . 6 1 Launcher 3 | . . . . . 2 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 2 . 2 . Parts Lost 17 | . . 3 . . 2 12 Power 2 | . . 1 . . . 1 Propulsion 5 | . . 1 . . 1 3 Utility 7 | . . 1 . . 1 5 Weapon 3 | . . . . . . 3 Highest Loss Streak 12 | . . 3 . . 2 12 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 92 | . 98 95 96 98 94 65 Engine 4 | . 14 12 10 . . . Core 4 | . . . . 9 6 3 Treads 6 | . . . . . 13 11 Leg 5 | . 28 22 . . . . Wheel 7 | . . 4 22 18 4 . Device 16 | . . . 19 20 21 21 Storage 9 | . 14 14 11 9 7 7 Protection 6 | . 13 11 . 3 7 . Energy Cannon 21 | . . 16 27 35 24 4 Ballistic Gun 1 | . 5 . 3 . . . Ballistic Cannon 5 | . 17 11 . . 4 12 Peak Build Rating 44 | 6 7 10 21 30 44 44 Average Rating 26 | 6 6 8 16 26 37 30 On Entrance 17 | 6 6 7 9 21 30 43 Naked Turns . | . . . . . . . Heaviest Build 71 | 11 17 20 26 55 71 62 Greatest Support 62 | 20 20 26 28 28 62 62 Greatest Overweight (x) 14 | . . 1 . 1 5 14 Average Overweight (x) 1 | . . . . . 2 1 Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 Average Capacity 12 | 8 8 8 8 13 15 15 Most Carried 15 | 6 8 8 8 15 15 15 Average Carried 11 | 6 7 7 7 11 14 14 Final Capacity 15 | 8 8 8 8 15 15 15 Final Carried 15 | 6 8 7 8 15 15 13 Class Distribution -------------------- 26% | Tank 24% | Mutant 20% | Gunner 14% | Scavenger-Gunner 12% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Tank | -7/Factory Scavenger-Gunner | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Matter Collected 1187 | 200 16 214 140 80 376 161 Remotely . | . . . . . . . Salvage Created 2573 | . 92 108 691 325 776 581 Parts 118 | . 5 6 27 11 45 24 Haulers Intercepted 7 | . . . 3 1 3 . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Combat Hostiles Destroyed 54 | . 3 3 11 5 14 18 Melee 3 | . . . . . . 3 Guns 1 | . . . 1 . . . Cannons 36 | . 3 3 10 3 9 8 AOE 11 | . . . . . 5 6 Classes Destroyed 13 | . 1 1 3 1 5 2 Worker 1 | . . . . . 1 . Builder 3 | . . . 1 . 1 1 Hauler 7 | . . . 3 1 3 . Recycler 1 | . . . . . 1 . Operator 3 | . . . . 1 2 . Watcher 1 | . . . . . . 1 Swarmer 8 | . . . . . 4 4 Grunt 34 | . 3 2 8 3 8 10 Brawler 1 | . . . . . 1 . Sentry 8 | . . . 3 2 . 3 Demolisher 1 | . . 1 . . . . Hunter 1 | . . . . . . 1 Programmer 1 | . . . . . 1 . Best Kill Streak 10 | . 3 2 4 4 6 10 Combat Bots Only 8 | . 3 2 3 3 4 8 Max Kills in Single Turn 5 | . 1 1 1 1 5 5 Gunslinging . | . . . . . . . Exploded 4 | . . . . . 3 4 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Hostile Shots Fired 394 | . 19 21 23 36 41 254 Missed 121 | . 7 5 11 13 10 75 Damage Taken 3969 | . 160 409 131 360 525 2384 Core 925 | . 22 109 53 31 43 667 Absorbed by Shields . | . . . . . . . Redirected to Shielding 52 | . 19 33 . . . . Regen/Repaired (Parts) 86 | . . . 36 . 50 . Core Remaining (%) 81 | 100 . 47 86 94 . . Volleys Fired 134 | . 17 14 23 16 39 25 Largest 4 | . 2 2 3 4 4 4 Hottest 279 | . 70 123 204 279 279 209 Shots Fired 345 | . 34 26 68 52 101 64 Gun 18 | . 8 . 10 . . . Cannon 318 | . 26 26 58 52 95 61 Launcher 9 | . . . . . 6 3 Special . | . . . . . . . Kinetic 107 | . 30 13 10 . 6 48 Thermal 213 | . 4 8 47 52 89 13 Explosive 9 | . . . . . 6 3 Electromagnetic 16 | . . 5 11 . . . Robot Hit Streak 14 | . 5 5 7 8 7 14 Robot Miss Streak 6 | . 3 3 5 5 6 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 181 | . 20 12 36 23 39 51 Core Hits 100 | . 5 6 17 7 28 37 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 7 | . 2 . . 1 1 3 Meltdown 1 | . . . . 1 . . Blast 4 | . 2 . . . 1 1 Smash 2 | . . . . . . 2 Melee Attacks 19 | . . . . . . 19 Impact 8 | . . . . . . 8 Slashing 11 | . . . . . . 11 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5563 | . 316 232 775 511 1669 2060 Guns 101 | . 34 . 67 . . . Cannons 3782 | . 278 232 708 511 907 1146 Explosions 1300 | . . . . . 761 539 Melee 375 | . . . . . . 375 Ramming 5 | . 4 . . . 1 . Kinetic 1454 | . 286 103 67 . 96 902 Thermal 2678 | . 26 51 493 511 1353 244 Explosive 758 | . . . . . 219 539 Electromagnetic 293 | . . 78 215 . . . Impact 232 | . . . . . . 232 Slashing 143 | . . . . . . 143 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 131 | . . . . . 51 80 Projectiles 14 | . . . . . . 14 Explosions 51 | . . . . . 51 . Melee 66 | . . . . . . 66 Knockbacks 4 | . 1 1 . . . 2 Impact 1 | . . . . . . 1 Kinetic 3 | . 1 1 . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 171 | . . . . . 64 107 Shots 10 | . . . . . 2 8 Rammed 1 | . . . . . 1 . Targets Rammed 2 | . 1 . . . 1 . Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 521 | . 123 306 199 413 521 191 Average Temperature 120 | . 51 80 84 183 184 84 Received Heat Transfer 1728 | . 93 78 66 234 180 1077 Effects 4 | . . 2 . 1 1 . Shutdowns 1 | . . . . . 1 . Energy Bleed 1 | . . . . 1 . . Interference 2 | . . 2 . . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 3 | . . 1 1 . . 1 Impact Corruptions 2 | . . . . . . 2 Robots Melted 2 | . . . . 2 . . Combat Hostiles 2 | . . . . 2 . . Parts Melted 8 | . . . 2 3 3 . Heat Transferred 3952 | . 74 111 925 888 1621 333 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Peak Influence 575 | . 137 108 382 306 506 575 Initial 187 | . . 53 41 82 138 187 Average 238 | . 56 69 188 158 315 435 Maximum Alert Level 2 | . . . 1 1 2 2 Low Security (%) 44 | 100 100 100 65 85 6 19 Level 1 39 | . . . 34 14 74 4 Level 2 15 | . . . . . 19 75 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 2 1 1 1 6 2 Investigation 6 | . 1 1 1 . 3 . Extermination 1 | . . . . . 1 . Reinforcement 6 | . 1 . . 1 2 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Distress Signals 1 | . . . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 7 4 10 8 19 21 Peak Tracking Total 6 | . 4 2 3 3 4 6 Tactical Retreats 5 | . 1 1 . . 2 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Disabled 14 | . . . 1 1 12 . Max in Single Turn 6 | . . . 1 1 6 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Accessed 16 | . 2 1 6 1 6 . Terminals 9 | . 1 . 5 1 2 . Fabricators 1 | . . . . . 1 . Repair Stations 3 | . . . 1 . 2 . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 53 | . 6 1 27 6 13 . Successful 23 | . 2 1 12 3 5 . Failed 30 | . 4 . 15 3 8 . Catastrophic 4 | . . . 2 1 1 . Database Lockouts . | . . . . . . . Manual 22 | . 1 . 17 2 2 . Terminals 37 | . 5 . 21 6 5 . Fabricators 2 | . . . . . 2 . Repair Stations 10 | . . . 6 . 4 . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 12 | . 1 1 7 2 1 . Part Schematic 1 | . . . . . 1 . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . . . 1 . . . Alert Level 3 | . . . 3 . . . Dispatch Records 1 | . . . 1 . . . Surveillance Status 1 | . 1 . . . . . Patrol Status 1 | . . . . 1 . . Hauler Manifests 2 | . . . 2 . . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks 2 | . . . . . 2 . Load Schematic 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 4 | . . . 2 . 2 . Scan Component 2 | . . . 1 . 1 . Repair 2 | . . . 1 . 1 . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . . . 3 1 . . Terminals 3 | . . . 2 1 . . Botnet 3 | . . . 2 1 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Mechanics 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 1 . 5 1 6 . Full Trace Events 4 | . . . 1 . 3 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 84 | . . . . . 84 . Total Part Build Rating 8 | . . . . . 8 . Parts Repaired 2 | . . . 1 . 1 . Time 45 | . . . 26 . 19 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Turns Passed 3081 | 2 277 367 468 337 1327 303 Spaces Moved 1760 | 2 172 270 351 236 662 67 Core 13 | . . . . . . 13 Treads 364 | . . . . . 310 54 Legs 388 | 2 172 214 . . . . Wheels 995 | . . 56 351 236 352 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 90 | 120 120 90 90 95 110 155 Average Speed 129 | 120 120 114 92 108 156 228 Slowest Speed 750 | 120 120 190 95 110 235 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 2 29 56 26 23 15 14 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 196 | . . . 5 4 128 59 Melee . | . . . . . . . Projectile 30 | . . . . 4 9 17 AOE 166 | . . . 5 . 119 42 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Total 2264 | 1 209 302 445 282 894 131 Wait 199 | . 9 9 40 10 120 11 Move 1754 | 1 171 269 350 235 661 67 Hop . | . . . . . . . Pick Up 38 | . 3 2 9 9 14 1 Fast Attach 23 | . 3 2 4 2 12 . Attach 9 | . . 1 1 1 3 3 Detach 5 | . . . 1 . 2 2 Swap 29 | . 1 2 6 5 13 2 Drop 52 | . 4 3 11 4 29 1 Fire 134 | . 17 14 23 16 39 25 Melee 19 | . . . . . . 19 Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush 1 | . . . . . 1 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 15) 280 | -10/Materials | Entered Mines 281 | -10/Mines | Assembled infested the area 302 | -10/Mines | Build established: Mutant 460 | -10/Mines | Met a Derelict shopkeep closing up shop 514 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 576 | -10/Mines | Core integrity fell below 50% 610 | -10/Mines | Lost 3 parts (1p1n1u) 639 | -10/Mines | Discovered new exit (range 9) 647 | -10/Mines | Entered Materials 647 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 712 | -9/Materials | Repaired Beam Cannon 950 | -9/Materials | Discovered new exit (range 7) 1036 | -9/Materials | Build established: Gunner 1054 | -9/Materials | Identified exit to Mines 1115 | -9/Materials | Entered another Materials area 1115 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1390 | -8/Materials | Discovered new exit (range 10) 1452 | -8/Materials | Entered Factory 1452 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1613 | -7/Factory | Build established: Tank 1697 | -7/Factory | Repaired Nuclear Core 1893 | -7/Factory | Fabricated Hvy. Ion Cannon (x2) 2424 | -7/Factory | Build established: Scavenger-Tank 2597 | -7/Factory | Found Prototype Launcher 2597 | -7/Factory | Identified Rocket Array 2660 | -7/Factory | Discovered new exit (range 5) 2779 | -7/Factory | Entered Storage 2781 | -7/Storage | Build established: Scavenger-Gunner 2878 | -7/Storage | Destroyed 8 combat bots 3025 | -7/Storage | Core integrity fell below 50% 3046 | -7/Storage | Core integrity fell below 20% 3075 | -7/Storage | Lost 12 parts (1p3n5u3w) 3082 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03062_ 18 Matter crushed. 03063_ R-06 Scavenger system terminally corrupted. 03063_ R-06 Scavenger collects Corrupted Aluminum Leg. 03063_ K-01 Serf collects debris. 03064_ R-06 Scavenger collects Corrupted Particle Gun. 03064_ K-01 Serf collects debris. 03067_ Critical hit (Burn: +37). 03070_ K-01 Serf collects debris. 03070_ U-05 Engineer lays Concrete. 03071_ K-01 Serf collects debris. 03071_ U-05 Engineer lays Concrete. 03073_ Critical hit (Burn: +37). 03073_ K-01 Serf collects debris. 03073_ U-05 Engineer lays Concrete. 03074_ K-01 Serf collects debris. 03076_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 03077_ K-01 Serf collects debris. 03078_ The unstable cave ceiling collapses. 03078_ K-01 Serf collects debris. 03081_ G-47 Trooper knocked back. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????"???? | | ????????????????????????????? "???? | | ????????????????????#######? 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Ion Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hvy. Ion Cannon | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixCobblerTube Manual? 0 Play Time 00:28:07 Cumulative 877.7 hours Start 2024.08.20 @ 19:38:15 End 2024.08.21 @ 12:13:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1062 Rogue 783 Adventurer 124 Explorer 155 Win Type - Total 37 Types 28/0/7/1/0/0/0/1/0 Lore% 77 Gallery% 89 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42c14d06-9864-4112-b476-6c2ae931d3c8