Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.14 @ 00:24:41 Player: OBLIQUE Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (177) 885 Value Destroyed (8031) 8031 Prototype IDs (73) 1460 Alien Tech Used (3) 600 Bonus (4250) 4250 TOTAL SCORE: 22626 Bonus ------- High Alert Combat Kills 630 Follower Combat Kills 522 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Friendly Fire -102 Cogmind --------- Core Integrity 0/1150 Matter 280/300 Energy 75/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Assembled Alloy Leg > --- UTILITY (10) ----- Enhanced Optical Array Advanced Targeting Computer GOLEM Unit > --- WEAPON (3) ------- YOLO Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Myomer Leg Myomer Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Medium Storage Unit Assembled Biocell Array Enhanced Optical Array Advanced Targeting Computer Energy Filter Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Myomer Leg Insulated Plating GOLEM Unit GOLEM Unit Dimensional Node Initializer Transdimensional Reconstructor YOLO Cannon [Rating: 150] Favorites ----------- Power Zionite Light DM Reactor Engine Improved Deuterium Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Assembled Alloy Leg Treads Armored Treads Leg Assembled Alloy Leg Hover Unit Zionite Glidesys I Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device GOLEM Unit Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Zionite Laser-S Energy Cannon Assembled Focal Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Light Cannon Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . . . 4 2 . . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Utility 8 | . . . . . 2 1 . . . . . 2 . . . . 1 . . . . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 119 | 7 8 1 1 1 15 20 8 . 5 23 . 3 1 1 . 1 7 . 1 3 3 10 Power 18 | 1 2 . 1 . . 1 1 . . 3 . . . . . 1 4 . 1 1 2 . Engine 5 | 1 2 . 1 . . . 1 . . . . . . . . . . . . . . . Core 9 | . . . . . . 1 . . . . . . . . . 1 4 . 1 . 2 . Reactor 4 | . . . . . . . . . . 3 . . . . . . . . . 1 . . Propulsion 31 | 2 . . . 1 5 5 5 . . 8 . . . . . . . . . . . 5 Treads 13 | 2 . . . 1 3 . 4 . . 3 . . . . . . . . . . . . Leg 9 | . . . . . . . 1 . . 4 . . . . . . . . . . . 4 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . Flight 7 | . . . . . 2 4 . . . . . . . . . . . . . . . 1 Utility 47 | 1 3 . . . 5 9 . . 3 10 . 3 1 1 . . 3 . . 2 1 5 Device 20 | . . . . . 2 3 . . 2 6 . 1 1 1 . . . . . 1 . 3 Storage 7 | 1 1 . . . . 2 . . . 2 . 1 . . . . . . . . . . Processor 9 | . 1 . . . 3 1 . . . . . . . . . . 2 . . . 1 1 Hackware 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Protection 8 | . 1 . . . . . . . 1 2 . 1 . . . . 1 . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 23 | 3 3 1 . . 5 5 2 . 2 2 . . . . . . . . . . . . Energy Gun 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Energy Cannon 4 | . . . . . 1 . 1 . 1 1 . . . . . . . . . . . . Ballistic Gun 10 | 3 1 1 . . 2 2 1 . . . . . . . . . . . . . . . Ballistic Cannon 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . 1 3 . . 1 . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . . . . . 1 12 . 1 . . . . 1 . . 4 . 2 Parts Lost 67 | . . 1 . . 8 . . . . 13 . 1 1 . . 3 5 . . . 15 20 Power 8 | . . . . . 1 . . . . 1 . . . . . 1 . . . . 4 1 Propulsion 21 | . . . . . 3 . . . . 6 . . . . . . 1 . . . 4 7 Utility 21 | . . . . . 1 . . . . 4 . 1 1 . . . 1 . . . 4 9 Weapon 17 | . . 1 . . 3 . . . . 2 . . . . . 2 3 . . . 3 3 Highest Loss Streak 14 | . . 1 . . 8 . . . . 9 . 1 1 . . 2 3 . . . 5 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 6 | . 7 9 8 8 6 4 8 9 7 6 6 6 7 7 7 6 6 7 7 6 6 6 Power . | . 1 2 1 1 . . . 1 . . . 1 1 1 1 . . . . . . . Propulsion . | . . 1 1 . . 1 3 3 2 . . . . . . . . . . . . 1 Utility 3 | . . 3 3 4 1 . 2 3 2 4 5 4 5 5 5 4 4 5 5 4 3 2 Weapon 1 | . 3 3 3 3 3 2 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 25 | . 1 . 1 2 4 1 . . 2 5 . 2 1 . . . 3 . . 1 . 2 Power 3 | . . . . . 1 . . . . . . 1 . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Utility 17 | . 1 . 1 2 1 1 . . . 4 . 1 1 . . . 3 . . 1 . 1 Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 90 | . 93 100 100 100 72 81 87 100 93 89 92 90 93 93 93 92 92 93 94 94 78 81 Engine 3 | . 14 14 14 14 4 . 2 7 7 1 . . . . . . . . . . . . Core 2 | . . . . . . 4 4 . . . . . . . . 4 10 11 11 8 2 . Reactor 2 | . . . . . . . . . . 3 7 6 6 6 6 1 . . . 2 4 4 Treads 9 | . 28 28 28 28 12 . 11 30 30 9 . . . . . . . . . . . . Leg 14 | . . . . . . . . . . 18 30 26 26 26 26 26 22 23 23 23 11 17 Flight 1 | . . . . . 2 24 18 . . . . . . . . . . . . . . . Device 12 | . . . . . 13 7 15 15 14 15 15 17 20 20 20 20 11 11 11 11 14 15 Storage 11 | . 14 14 14 14 5 6 7 7 7 12 15 13 13 13 13 13 11 11 11 11 11 9 Processor 5 | . 7 14 14 14 15 10 15 15 7 1 . . . . . . 4 5 5 5 5 11 Protection 4 | . . . . . . . . . 1 1 . 5 6 6 6 6 10 10 11 10 6 6 Energy Cannon 12 | . . . . . 4 . 1 7 6 17 23 20 20 20 20 19 16 17 17 17 16 13 Ballistic Gun 3 | . 14 14 14 14 4 6 1 7 6 . . . . . . . . . . . . . Ballistic Cannon 1 | . 13 14 14 14 4 . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 4 7 7 7 7 2 . . . . . . . . . . . . Peak Build Rating 150 | 6 8 8 9 10 20 42 43 43 55 107 107 124 120 124 120 121 131 131 127 134 134 150 Average Rating 84 | 4 6 7 8 9 14 31 37 42 46 83 107 121 119 119 120 118 125 127 127 130 122 134 On Entrance 73 | . 6 8 7 9 10 15 35 43 43 55 107 107 124 120 120 120 118 127 127 127 134 122 Avg Prop Armor Cover (%) 10 | . . . . . . 11 30 . . 8 . . . . . . . . . . . 32 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 13 21 20 20 20 30 21 36 36 65 68 68 76 74 74 74 74 95 86 86 89 100 110 Greatest Support 110 | 40 40 40 40 40 60 21 91 91 91 108 108 108 108 108 108 108 108 108 108 108 108 110 Greatest Overweight (x) 6 | . . . . . . 1 1 . . 1 . . . . . . 1 . . . 3 6 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 7 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 2 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 1 7 9 9 9 7 4 9 9 8 9 10 9 9 9 10 9 9 9 10 9 9 9 Final Capacity 10 | 8 10 10 10 10 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 10 9 10 10 5 10 10 10 6 10 10 10 10 10 10 10 10 10 10 10 9 . Class Distribution -------------------- 59% | Golem 23% | Mutant 4% | Derelict-Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Hacker-Scout | -7/Factory Scout | -7/Lower Caves Assassin | -7/Lower Caves Mutant | -7/Zion Golem | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Matter Collected 2661 | 191 564 33 . 101 377 147 142 57 40 486 18 38 10 10 . 3 135 36 19 . 165 89 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9608 | . 684 22 . 130 551 137 . . . 2196 305 693 93 129 . 454 983 187 168 . 1390 1486 Parts 437 | . 54 6 . 8 29 9 . . . 23 21 50 5 10 . 17 56 6 8 . 48 87 Haulers Intercepted 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . 2 . . . . . . . . . . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 116 | . . . . . . . . . . . 21 . 5 10 . 17 . 6 8 . 49 . Prevented 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 207 | . 19 3 . 5 9 2 . . . 64 5 13 4 3 . 8 18 3 3 . 22 26 Melee 4 | . . . . . . 1 . . . 3 . . . . . . . . . . . . Guns 19 | . 13 . . 1 3 1 . . . 1 . . . . . . . . . . . . Cannons 134 | . 6 3 . 4 6 . . . . 15 5 11 4 3 . 8 18 3 3 . 22 23 AOE 41 | . . . . . . . . . . 36 . 2 . . . . . . . . . 3 Classes Destroyed 21 | . 5 . . . 5 1 . . . 4 . 2 . . . 3 . . . . 1 . Worker 8 | . 2 . . . . . . . . . . 2 . . . . . . . . . 4 Builder 6 | . . . . . . . . . . . . 3 . . . . . . . . . 3 Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Recycler 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Drone 4 | . . . . . . . . . . . . . . . . 2 . . . . 2 . Watcher 7 | . 2 . . . . 1 . . . . . 1 . . . . 3 . . . . . Swarmer 35 | . 6 3 . 3 . . . . . . . 3 4 . . . 5 . . . 3 8 Grunt 41 | . 13 . . 2 5 1 . . . . 3 3 . . . 1 3 3 . . 7 . Brawler 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . Duelist 6 | . . . . . 1 . . . . . . 1 . . . . . . . . 4 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 16 | . . . . . 2 1 . . . . . 3 . 1 . 1 2 . . . 1 5 Hunter 10 | . . . . . 1 . . . . . 2 . . . . 2 . . 1 . . 4 Programmer 26 | . . . . . . . . . . . . 3 . 2 . . 8 . 2 . 2 9 Behemoth 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . Z-Light 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Assembled 41 | . . . . . . . . . . 41 . . . . . . . . . . . . Golem 21 | . . . . . . . . . . 21 . . . . . . . . . . . . Best Kill Streak 41 | . 5 3 . 3 8 1 . . . 41 2 4 4 1 . 3 7 3 2 . 5 13 Combat Bots Only 39 | . 5 3 . 3 6 1 . . . 39 2 4 4 1 . 3 7 3 2 . 5 6 Max Kills in Single Turn 20 | . 2 1 . 1 2 1 . . . 20 1 2 1 1 . 1 1 1 1 . 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 19 | . . . . . . . . . . 19 . 2 . . . . . . . . . 3 Melee 1 | . . . . . . 1 . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1264 | . 55 13 . 17 117 10 . . . 167 15 87 42 9 . 89 76 19 13 . 211 324 Missed 368 | . 19 1 . 3 20 4 . . . 49 5 31 13 4 . 28 16 5 6 . 54 110 Hits 896 | . 36 12 . 14 97 6 . . . 118 10 56 29 5 . 61 60 14 7 . 157 214 Melee 27 | . . . . . 4 . . . . 23 . . . . . . . . . . . . Projectile 869 | . 36 12 . 14 93 6 . . . 95 10 56 29 5 . 61 60 14 7 . 157 214 AOE 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Critical Strikes 31 | . 1 . . 3 7 . . . . 1 . . . . . . 2 1 . . 9 7 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Part Disruptions 4 | . . . . . . . . . . 3 . . . . . . . . . . . 1 Damage Taken 14939 | . 411 98 . 137 1556 50 . . . 2619 184 594 357 53 . 866 1043 222 107 . 2700 3942 Core 2315 | . 51 24 . 26 402 18 . . . 265 . 53 36 . . 49 70 . 33 . 205 1083 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 122 | . . . . . . . . . . . . . . . . . . . . . 122 . Ignored by Resistances 1342 | . . . . . . . . . . . . 39 75 13 . 171 215 43 21 . 508 257 Regen/Repaired (Parts) 16 | . . . . . . 16 . . . . . . . . . . . . . . . . Core Remaining (%) 66 | 100 . . . 59 26 . . . . . 59 . . . . 83 . . . . 69 . Volleys Fired 467 | . 54 5 . 9 30 2 . . 3 74 7 42 11 10 . 27 51 7 7 . 74 54 Largest 3 | . 2 2 . 2 3 2 . . 1 3 3 3 3 3 . 3 3 3 3 . 3 3 Hottest 175 | . 50 50 . 50 125 50 . . 100 175 75 75 75 75 . 75 75 75 75 . 75 100 Shots Fired 991 | . 108 9 . 18 88 4 . . 3 140 23 76 21 30 . 57 96 17 20 . 160 121 Gun 135 | . 54 4 . 9 29 4 . . . 35 . . . . . . . . . . . . Cannon 856 | . 54 5 . 9 59 . . . 3 105 23 76 21 30 . 57 96 17 20 . 160 121 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 212 | . 108 9 . 18 59 4 . . . 14 . . . . . . . . . . . . Thermal 779 | . . . . . 29 . . . 3 126 23 76 21 30 . 57 96 17 20 . 160 121 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 39 | . 11 4 . 8 16 8 . . . 30 39 12 3 3 . 16 24 12 8 . 24 25 Robot Miss Streak 8 | . 4 3 . 2 4 . . . . 8 1 3 2 5 . 2 2 1 1 . 2 2 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 625 | . 64 5 . 13 64 6 . . . 79 16 47 8 8 . 37 68 12 12 . 109 77 Core Hits 353 | . 37 4 . 7 24 5 . . . 124 7 18 3 3 . 12 27 5 4 . 31 42 Critical Kills 8 | . . . . . . 1 . . . 7 . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . 1 . . . 3 . . . . . . . . . . . . Critical Strikes 16 | . 1 . . 2 1 2 . . . 10 . . . . . . . . . . . . Meltdown 7 | . . . . . . . . . . 7 . . . . . . . . . . . . Blast 4 | . 1 . . 2 1 . . . . . . . . . . . . . . . . . Smash 5 | . . . . . . 2 . . . 3 . . . . . . . . . . . . Melee Attacks 47 | . . . . . 7 17 . . 1 22 . . . . . . . . . . . . Impact 47 | . . . . . 7 17 . . 1 22 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33989 | . 1044 92 . 188 1328 338 . . . 9323 665 3063 362 431 . 1923 3323 564 593 . 5834 4918 Guns 1492 | . 548 15 . 104 439 62 . . . 324 . . . . . . . . . . . . Cannons 24359 | . 493 70 . 84 838 . . . . 2957 665 2334 362 431 . 1909 3309 564 593 . 5834 3916 Explosions 6725 | . . . . . . . . . . 5051 . 674 . . . . . . . . . 1000 Melee 1318 | . . . . . 51 276 . . . 991 . . . . . . . . . . . . Ramming 95 | . 3 7 . . . . . . . . . 55 . . . 14 14 . . . . 2 Kinetic 2247 | . 1041 85 . 188 823 62 . . . 48 . . . . . . . . . . . . Thermal 29763 | . . . . . 454 . . . . 8284 665 3008 362 431 . 1909 3309 564 593 . 5834 4350 Explosive 566 | . . . . . . . . . . . . . . . . . . . . . . 566 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact 1318 | . . . . . 51 276 . . . 991 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . . 4 4 3 . . . . 7 7 8 8 11 1 Average Corruption 5 | . . . . . . . . . . 3 4 1 . . . . 5 7 7 8 10 1 Corruption Purged 4 | . . . . . . . . . . . . 3 . . . . . . . . . 1 Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Effects 197 | . . . . . . . . . . 52 11 7 . . . . 45 10 9 5 54 4 Message Errors 43 | . . . . . . . . . . 14 4 2 . . . . 10 3 . 2 7 1 Matter Fused 42 | . . . . . . . . . . 9 1 1 . . . . 13 1 2 2 12 1 Heat Flow Errors 32 | . . . . . . . . . . 10 2 . . . . . 7 1 1 . 10 1 Energy Discharges 20 | . . . . . . . . . . 2 2 1 . . . . 6 . 2 . 7 . Parts Fused 4 | . . . . . . . . . . 1 . . . . . . . 1 . . 2 . Data Loss (minor) 24 | . . . . . . . . . . 5 . 2 . . . . 5 1 3 1 6 1 Data Loss (major) 9 | . . . . . . . . . . 5 . . . . . . 3 1 . . . . Misfires 11 | . . . . . . . . . . 3 2 1 . . . . . 1 1 . 3 . Alerts 5 | . . . . . . . . . . 2 . . . . . . 1 . . . 2 . Weapon Failures 7 | . . . . . . . . . . 1 . . . . . . . 1 . . 5 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2519 | . 9 . . . 1 190 . . . 585 31 323 50 100 . 60 294 . 71 . 341 464 Projectiles 1567 | . 9 . . . 1 . . . . 55 31 240 50 100 . 60 294 . 71 . 341 315 Explosions 419 | . . . . . . . . . . 187 . 83 . . . . . . . . . 149 Melee 533 | . . . . . . 190 . . . 343 . . . . . . . . . . . . Knockbacks 16 | . 5 1 . . 3 . . . . 5 . 1 . . . . 1 . . . . . Impact 8 | . . 1 . . . . . . . 5 . 1 . . . . 1 . . . . . Kinetic 8 | . 5 . . . 3 . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 67 | . . . . . . . . . . . . . . . . . . . . . . 67 Shots 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Rammed 4 | . 1 3 . . . . . . . . . . . . . . . . . . . . Targets Rammed 14 | . 1 3 . . . . . . . . . 3 . . . 3 3 . . . . 1 Kicked 10 | . . . . . . . . . . . . 3 . . . 3 3 . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 294 | . 13 . . 60 294 . . . . 241 188 11 . . . 2 224 135 133 . 265 228 Average Temperature 80 | . 4 . . 44 117 . . . . 92 60 6 . . . 2 80 62 96 . 72 112 Received Heat Transfer 2917 | . 132 . . 84 828 21 . . . 484 54 141 . 12 . 222 117 138 . . 432 252 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 1 . . . 3 . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Parts Fried 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . Impact Corruptions 12 | . . . . . . 6 . . . 6 . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . . . 7 . . . . . . . . . . . . Combat Hostiles 6 | . . . . . . . . . . 6 . . . . . . . . . . . . Parts Melted 20 | . . . . . 1 . . . . 6 . 1 . . . 2 4 . . . 5 1 Heat Transferred 20441 | . . . . . 962 . . . . 8426 375 1750 200 200 . 1000 1750 300 300 . 2654 2524 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Maximum Alert Level 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . 4 Low Security (%) 70 | 100 100 100 . 100 100 100 . . . . . 60 . . . . 70 . . . . . Level 1 13 | . . . . . . . . . . . . 39 . . . . 29 . . . . . Level 2 7 | . . . . . . . . . . . . . . . . . . . . . . 44 Level 3 8 | . . . . . . . . . . . . . . . . . . . . . . 53 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . 1 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1233 | . 147 111 . 77 184 62 . . . . . 343 . . . . 365 . . . . 1233 Initial 756 | . . 51 . . 26 62 . . . . . 6 . . . . 153 . . . . 756 Average 212 | . 70 77 . 9 94 15 . . . . . 184 . . . . 151 . . . . 766 Influence Increases 6693 | . 575 70 . 135 431 201 60 . . . 150 736 90 80 . 205 945 100 80 . 622 2213 Destroy 0b10 Robot/C 2860 | . 380 60 . 100 180 40 . . . . 100 260 80 60 . 120 360 60 60 . 480 520 Destroy 0b10 Robot/NC 165 | . 30 . . . 15 10 . . . . . 30 . . . 10 15 . . . 15 40 Destroy Leader 648 | . 78 10 . 20 50 12 . . . . 20 82 10 20 . 30 86 10 20 . 50 150 Allied During Kill 47 | . . . . . . . . . . . . . . . . . . . . . 47 . Trap Triggered on 0b10 20 | . . . . . . 20 . . . . . . . . . . . . . . . . Successful Hack 173 | . 23 . . . 14 77 . . . . . 31 . . . . 28 . . . . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . Disable Machine 405 | . . . . . 30 15 . . . . . 90 . . . . 15 . . . . 255 Anti-Garrison Action 400 | . . . . . . . . . . . . 200 . . . . 200 . . . . . Destroy Structure 310 | . 4 . . . 7 12 . . . . . 43 . . . . 46 . . . . 198 Advance Influence 900 | . . . . . . . . . . . . . . . . . 150 . . . . 750 Partial Spotted 30 | . . . . . 15 15 . . . . . . . . . . . . . . . . Lose Combat Pursuer 705 | . 30 . . 15 120 . 60 . . . 30 . . . . 45 45 30 . . 30 300 Influence Decreases 5460 | . 444 150 51 66 363 299 89 10 . . 140 427 399 90 . 199 657 308 166 . 612 990 Entered New Map 525 | . . 80 51 . 43 75 15 2 . . . 4 119 2 . . 3 110 17 . . 4 Time Decay 4055 | . 444 60 . 66 240 224 74 8 . . 140 393 270 88 . 169 604 198 149 . 442 486 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . . . . . . . . 300 Lost Part 520 | . . 10 . . 80 . . . . . . 10 10 . . 30 50 . . . 130 200 Lost Ally 60 | . . . . . . . . . . . . 20 . . . . . . . . 40 . Squads Dispatched 30 | . 4 . . . 3 2 . . . . . 5 . . . . 8 . . . 1 7 Investigation 9 | . 3 . . . 1 . . . . . . 2 . . . . 2 . . . . 1 Extermination 11 | . . . . . . 2 . . . . . 3 . . . . 4 . . . . 2 Reinforcement 6 | . 1 . . . 2 . . . . . . . . . . . 2 . . . . 1 Assault 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Distress Signals 11 | . . . . . 5 1 . . . . . . . . . . 1 . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 325 | . 32 3 . 6 27 6 2 . . 75 7 16 4 3 . 10 24 4 3 . 32 71 Peak Tracking Total 37 | . 5 2 . 4 8 2 4 . . 37 4 5 4 1 . 4 5 3 2 . 9 20 Tactical Retreats 26 | . 2 . . 1 4 . 1 . . 4 2 . . . . 3 2 1 . . 2 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 9 | . 2 . . . . . . . . . . 4 . . . . 2 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . 4 . . . . . . . . . . . . . . . . Reused 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 36 | . . . . . 2 1 . . 3 4 . 6 . . . 1 1 . 1 . . 17 Max in Single Turn 6 | . . . . . 1 1 . . 1 1 . 5 . . . 1 1 . 1 . . 6 Garrison Access 4 | . . . . . . 1 . . . . . 2 . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 55 | . 9 . 2 . 3 12 2 . 1 . . 10 . . 3 1 5 1 . 4 . 2 Terminals 29 | . 7 . . . 3 8 . . . . . 6 . . . . 3 1 . . . 1 Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 6 | . . . . . . 1 . . . . . 3 . . . . 1 . . . . 1 Total Hacks 136 | . 23 . 5 . 8 30 2 . 2 . . 20 . . 16 1 10 1 . 15 . 3 Successful 88 | . 15 . 5 . 2 19 2 . 2 . . 7 . . 16 1 3 1 . 15 . . Failed 47 | . 7 . . . 6 11 . . . . . 13 . . . . 7 . . . . 3 Catastrophic 9 | . . . . . 2 1 . . . . . 3 . . . . 3 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Manual 61 | . 14 . 1 . 4 15 . . 1 . . 13 . . . . 10 . 2 . . 1 Terminals 76 | . 21 . . . 8 24 . . . . . 14 . . . . 7 1 . . . 1 Fabricators 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . 2 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 9 | . . . . . . 1 . . . . . 4 . . . . 2 . . . . 2 Terminal Hacks 64 | . 9 . 5 . 1 9 2 . 2 . . 3 . . 16 1 . 1 . 15 . . Record 13 | . . . 4 . . . 1 . . . . . . . 2 1 . 1 . 4 . . Part Schematic 14 | . . . . . . . . . 2 . . . . . 9 . . . . 3 . . Robot Schematic 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 11 | . 3 . . . . . . . . . . 1 . . 3 . . . . 4 . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . . 1 . . . . . 1 . . . . . . . . . . Terminal Index 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . . . . . . 3 . . . . . 1 . . . . . . . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . Seal Access 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . Unauthorized Hacks 19 | . 6 . . . 1 6 . . . . . 3 . . . . 3 . . . . . Terminals 13 | . 4 . . . 1 4 . . . . . 2 . . . . 2 . . . . . Assimilate 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . Botnet 9 | . 2 . . . 1 3 . . . . . 2 . . . . 1 . . . . . Operators 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Liberate 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Patch 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . Jam 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 6 . . . 3 9 . . . . . 8 . . . . 5 . . . . 2 Full Trace Events 3 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 4 . . . . . 2 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . . . 15 . . . . . 9 . . . . 3 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Time 26 | . . . . . . 26 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . 1 . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total Allies 7 | . . . . 1 . 1 . . 2 . . 1 . . . . . . . . 2 . Largest Group 2 | . . . . 1 . 1 . . 2 2 . 1 . . . . . . . . 2 . Highest-Rated Group 192 | . . . . 31 . 10 . . 192 192 . 29 . . . . . . . . 77 . Highest-Rated Ally 96 | . . . . 31 . 10 . . 96 96 . 29 . . . . . . . . 47 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 94 | . . . . . . . . . . 70 . 1 . . . . . . . . 23 . Total Damage 2380 | . . . . . . . . . . 1636 . 18 . . . . . . . . 726 . Kills 20 | . . . . . . . . . . 15 . . . . . . . . . . 5 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 9110 | . . . . . 545 658 161 406 2297 1028 . . 594 747 98 1070 31 . . . 205 1270 Optics 5999 | . . . . . 145 658 161 406 2297 857 . . . . . . . . . . 205 1270 Sensors 1834 | . . . . . . 6 161 406 177 . . . 594 490 . . . . . . . . IFF 1456 | . . . . . . . . . . . . . . 257 98 1070 31 . . . . . Structural 4616 | . . . . . 545 632 161 406 2297 575 . . . . . . . . . . . . Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 12 | . . . . 1 . . 1 2 1 . 1 . . . . 1 . . 3 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Turns Passed 19917 | 74 1440 139 421 574 546 658 161 406 2297 3147 585 1348 594 750 98 1070 1953 410 423 191 1362 1270 Spaces Moved 12149 | 43 738 75 258 337 421 1342 371 246 1368 1621 202 846 335 482 76 641 986 243 257 135 396 730 Core 209 | 5 . . . . 139 . . . . . . . . . . . . . . . . 65 Treads 3574 | 38 738 75 258 337 101 . 26 246 1368 387 . . . . . . . . . . . . Legs 6452 | . . . . . . . 3 . . 1234 202 846 335 482 76 641 986 243 257 135 396 616 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 1914 | . . . . . 181 1342 342 . . . . . . . . . . . . . . 49 Fastest Speed 26 | 50 160 160 160 160 34 26 27 165 165 120 130 130 130 130 130 130 130 130 130 130 130 40 Average Speed 125 | 147 160 160 160 160 71 28 37 165 165 141 130 130 130 130 130 130 130 130 130 130 185 131 Slowest Speed 350 | 160 160 160 160 160 160 114 190 165 165 180 130 130 130 130 130 130 199 130 130 130 240 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . 2 7 . . . . . . . . . . . . . . . 2 Potential Cave-ins 4 | . . . . . . . . . . . . . . 2 . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 55 | 4 96 17 60 87 48 48 64 51 89 93 36 35 61 70 68 73 27 53 56 60 50 29 Regions Visited 22 Branch Regions 16 Pre-discovered Areas 9 | . 1 . 1 1 . . . . 1 . . . . . 1 . . . . 3 1 . Known Exits Taken 8 | . 1 . . . . 1 1 1 . . 1 1 . . . 1 . . 1 . . . Unknown Exits Taken 14 | 1 . 1 1 1 1 . . . 1 1 . . 1 1 1 . 1 1 . 1 1 . Scrap Searched 24 | . . . . 2 . . 2 1 1 . 1 . 1 5 . 5 . 3 1 . 2 . Spaces Dug 78 | . . . . . 3 11 . . 1 5 . 5 6 12 . 3 9 . . . 17 6 Terrain Destroyed 368 | . . . . . 6 11 . . 16 35 8 47 13 19 . 16 24 5 7 . 41 120 Melee 14 | . . . . . 3 11 . . . . . . . . . . . . . . . . Projectile 195 | . . . . . 3 . . . 2 13 8 21 13 19 . 16 24 5 7 . 41 23 AOE 159 | . . . . . . . . . 14 22 . 26 . . . . . . . . . 97 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total 15865 | 50 889 83 267 356 584 1585 393 247 1401 2290 508 1033 474 584 75 832 1577 325 332 151 888 941 Wait 2801 | . 69 . . 1 101 181 1 . 14 467 300 120 126 87 . 156 511 70 67 . 399 131 Move 12105 | 42 737 74 257 336 416 1327 370 245 1367 1620 201 845 334 481 75 640 985 242 256 134 395 726 Hop 11 | . . . . . 2 7 . . . . . . . . . . . . . . . 2 Pick Up 84 | 1 8 . 4 4 4 5 5 1 1 20 . 6 1 2 . 3 6 2 . 6 1 4 Fast Attach 68 | 6 4 . . . 7 16 3 . 2 20 . 1 . . . . 3 . . 1 1 4 Attach 37 | . . 1 . . 4 5 1 . 2 14 . 1 . . . 1 . . . . 2 6 Detach 49 | . 3 . . . 1 13 2 . 3 11 . 1 . 1 . . 5 1 . 1 2 5 Swap 53 | 1 7 . 2 2 5 4 4 . 1 5 . 2 1 1 . . 5 1 1 4 2 5 Drop 109 | . 6 . 4 4 7 8 7 1 7 37 . 4 1 2 . 2 8 2 1 5 . 3 Fire 467 | . 54 5 . 9 30 2 . . 3 74 7 42 11 10 . 27 51 7 7 . 74 54 Melee 47 | . . . . . 7 17 . . 1 22 . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 10 | . . . . . . . . . . . . 3 . . . 3 3 . . . . 1 Crush 4 | . 1 3 . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 20 | . . . . . . . . . . . . 8 . . . . . . . . 12 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x2 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 75 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 440 | -10/Materials | Central database locked down 519 | -10/Materials | Discovered new exit (range 12) 974 | -10/Materials | Identified exit to Mines 999 | -10/Materials | Discovered new exit (range 12) 1004 | -10/Materials | Discovered new exit (range 5) 1515 | -10/Materials | Entered Mines 1557 | -10/Mines | Met a Derelict bent on vengeance 1647 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1647 | -10/Mines | Discovered new exit (range 5) 1654 | -10/Mines | Entered Exiles 1694 | -10/Exiles | Met 8R-AWN 1720 | -10/Exiles | Met EX-HEX 1763 | -10/Exiles | Met EX-BIN 1790 | -10/Exiles | Aligned with FarCom system 1792 | -10/Exiles | Given EX-Vault access code 1829 | -10/Exiles | Opened EX-Vault 1844 | -10/Exiles | Found YOLO Cannon 1877 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1923 | -10/Exiles | Met EX-DEC 1936 | -10/Exiles | Learned location of Zion (-7) 2052 | -10/Exiles | Discovered new exit (range 14) 2075 | -10/Exiles | Left Exiles lab with YOLO Cannon 2075 | -10/Exiles | Entered Mines 2214 | -9/Mines | Received a Mining Laser from a helpful Derelict 2501 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2598 | -9/Mines | Discovered new exit (range 11) 2649 | -9/Mines | Entered Materials 2649 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2951 | -8/Materials | Core integrity fell below 50% 2974 | -8/Materials | Lost 8 parts (1p3n1u3w) 3194 | -8/Materials | Discovered new exit (range 3) 3195 | -8/Materials | Entered Factory 3195 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3310 | -7/Factory | Build established: Scout 3489 | -7/Factory | Identified exit to Storage 3489 | -7/Factory | Identified exit to Lower Caves 3579 | -7/Factory | Discovered new exit (range 12) 3664 | -7/Factory | Discovered new exit (range 17) 3701 | -7/Factory | Build established: Hacker-Scout 3799 | -7/Factory | Repaired Structural Scanner 3853 | -7/Factory | Entered Lower Caves 3863 | -7/Lower Caves | Learned Factory interactive machine intel 3866 | -7/Lower Caves | Entered a destroyed Warlord outpost 3935 | -7/Lower Caves | Encountered a Warlord checkpoint 3940 | -7/Lower Caves | Discovered new exit (range 17) 3944 | -7/Lower Caves | Identified exit to Lower Caves 3948 | -7/Lower Caves | Found DCF Scrap (17 items) 4014 | -7/Lower Caves | Entered another Lower Caves area 4052 | -7/Lower Caves | Learned 4 Factory zone layouts 4120 | -7/Lower Caves | Learned location of 1 exit from Factory 4258 | -7/Lower Caves | Build established: Assassin 4356 | -7/Lower Caves | Discovered new exit (range 5) 4361 | -7/Lower Caves | Identified exit to Zion 4420 | -7/Lower Caves | Entered Zion 4511 | -7/Zion | Discovered new exit (range 11) 4601 | -7/Zion | Found Prototype Device 4601 | -7/Zion | Identified Bomb Factory No. 2 4774 | -7/Zion | Given the Hacking Drone Bay 4888 | -7/Zion | Build established: Mutant 5136 | -7/Zion | Given A8's code to call for help 5368 | -7/Zion | Learned Factory stockpile data 5455 | -7/Zion | Learned location of Storage (-7) 6366 | -7/Zion | Build established: Derelict-Mutant 6487 | -7/Zion | Rebuked by Imprinter 6616 | -7/Zion | Enhanced Grunt warped into view, answering call for help 6616 | -7/Zion | Enhanced Grunt warped into view, answering call for help 6712 | -7/Zion | Discovered new exit (range 3) 6712 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6717 | -7/Zion | Entered Deep Caves 6717 | -7/Deep Caves | Accompanied by 2 allies 6843 | -7/Deep Caves | Z-Facility disabled 6857 | -7/Deep Caves | Attacked by Z-Imprinter 6875 | -7/Deep Caves | Allies destroyed Z-Imprinter 6901 | -7/Deep Caves | Found Prototype Protection 6901 | -7/Deep Caves | Identified Zio. Weapon Casing 7099 | -7/Deep Caves | Found Prototype Device 7099 | -7/Deep Caves | Identified Exp. Thermal Shield 7352 | -7/Deep Caves | Discovered new exit (range 11) 7460 | -7/Deep Caves | Spotted Golem 7502 | -7/Deep Caves | Spotted Golem 7529 | -7/Deep Caves | Destroyed Golem 7547 | -7/Deep Caves | Destroyed Golem 7564 | -7/Deep Caves | Triggered Deep Caves wall 7564 | -7/Deep Caves | Spotted Assembler 7564 | -7/Deep Caves | Spotted Assembler 7568 | -7/Deep Caves | Destroyed Assembler 7581 | -7/Deep Caves | Exposed GOLEM chamber 7589 | -7/Deep Caves | Destroyed Assembler 7630 | -7/Deep Caves | Lost 9 parts (1p4n3u1w) 7632 | -7/Deep Caves | Destroyed 39 combat bots 7642 | -7/Deep Caves | Found GOLEM Unit 7657 | -7/Deep Caves | Found GOLEM Unit 7667 | -7/Deep Caves | Found GOLEM Unit 7677 | -7/Deep Caves | Found GOLEM Unit 7776 | -7/Deep Caves | Destroyed 12 combat bots 7978 | -7/Deep Caves | Build established: Golem 8403 | -7/Deep Caves | Found Exp. Thermal Shield 9063 | -7/Deep Caves | Build established: Scavenger-Golem 9343 | -7/Deep Caves | Found Prototype Protection 9498 | -7/Deep Caves | Build established: Golem 9864 | -7/Deep Caves | Entered Proximity Caves 10043 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10414 | -6/Proximity Caves | Identified exit to Factory 10449 | -6/Proximity Caves | Entered Factory 10449 | -6/Factory | Evolved 2 slots: Utility x2 10449 | -6/Factory | Identified Zio. Heavy Carapace 10450 | -6/Factory | Identified exit to Factory 10453 | -6/Factory | Loaded intel: 54 interactive machine locations 11587 | -6/Factory | Identified exit to Lower Caves 11662 | -6/Factory | Discovered exit to Factory (range 13) 11797 | -6/Factory | Entered Lower Caves 12305 | -6/Lower Caves | Encountered a Warlord checkpoint 12374 | -6/Lower Caves | Discovered new exit (range 14) 12391 | -6/Lower Caves | Entered another Lower Caves area 12526 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13133 | -6/Lower Caves | Discovered new exit (range 5) 13141 | -6/Lower Caves | Entered Data Miner 13141 | -6/Data Miner | Discovered new exit (range 6) 13166 | -6/Data Miner | Met Data Miner 13192 | -6/Data Miner | Learned location of Section 7 (-2) 13192 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13209 | -6/Data Miner | Received God Mode back door access code from Data Miner 13239 | -6/Data Miner | Entered Proximity Caves 13242 | -5/Proximity Caves | Spotter reported a threat 13411 | -5/Proximity Caves | Found Alien Artifact 13807 | -5/Proximity Caves | Learned Factory non-interactive machine intel 13967 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14135 | -5/Proximity Caves | Spotted B-75 Beast 14176 | -5/Proximity Caves | Discovered exit to Factory (range 14) 14221 | -5/Proximity Caves | Destroyed B-75 Beast 14309 | -5/Proximity Caves | Entered Factory 14309 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14310 | -5/Factory | Loaded intel: 246 non-interactive machine locations 14409 | -5/Factory | Found Prototype Processor 14414 | -5/Factory | Identified Exp. Targeting Computer 14441 | -5/Factory | Discovered new exit (range 3) 14762 | -5/Factory | Discovered new exit (range 6) 15442 | -5/Factory | Destroyed 7 combat bots 15445 | -5/Factory | Lost 3 parts (1n2w) 15674 | -5/Factory | Discovered new exit (range 14) 16262 | -5/Factory | Entered Upper Caves 16661 | -5/Upper Caves | Discovered new exit (range 9) 16672 | -5/Upper Caves | Entered another Upper Caves area 16673 | -5/Upper Caves | Encountered a Warlord checkpoint 16925 | -5/Upper Caves | Learned 8 Factory zone layouts 16951 | -5/Upper Caves | Learned 4 Factory zone layouts 16968 | -5/Upper Caves | Identified exit to Zhirov 16974 | -5/Upper Caves | Found DCF Scrap (15 items) 17070 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 17095 | -5/Upper Caves | Entered Zhirov 17095 | -5/Zhirov | Discovered new exit (range 3) 17119 | -5/Zhirov | Met Zhirov 17142 | -5/Zhirov | Learned location of Quarantine (-2) 17142 | -5/Zhirov | Learned location of Command (-1) 17154 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17174 | -5/Zhirov | Found Alien Artifact 17175 | -5/Zhirov | Identified Integrated Reactor 17175 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17237 | -5/Zhirov | Found Alien Artifact 17286 | -5/Zhirov | Entered Proximity Caves 17293 | -4/Proximity Caves | Learned Research emergency access door positions 17295 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 17418 | -4/Proximity Caves | Spotter reported a threat 17419 | -4/Proximity Caves | Learned location of Armory (-3) 17484 | -4/Proximity Caves | Spotter reported a threat 17510 | -4/Proximity Caves | Spotter reported a threat 17559 | -4/Proximity Caves | System corruption reached 10% 17563 | -4/Proximity Caves | Spotter reported a threat 17615 | -4/Proximity Caves | Lost 5 parts (1p2n1u1w) 17699 | -4/Proximity Caves | Spotter reported a threat 17829 | -4/Proximity Caves | Spotted B-86 Titan 17893 | -4/Proximity Caves | Lost 3 parts (3u) 17967 | -4/Proximity Caves | Lost 5 parts (3p1n1w) 18552 | -4/Proximity Caves | Destroyed B-86 Titan 18633 | -4/Proximity Caves | Discovered new exit (range 8) 18640 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18648 | -4/Proximity Caves | Entered Factory 18648 | -4/Factory | Evolved 2 slots: Utility x2 18898 | -4/Factory | Search patrols dispatched 19148 | -4/Factory | Search patrols dispatched 19398 | -4/Factory | Search patrols dispatched 19648 | -4/Factory | First assault squad dispatched 19744 | -4/Factory | Garrison activated, responded to threat 19784 | -4/Factory | Identified Dimensional Node Initializer 19784 | -4/Factory | Initialized slip node 19785 | -4/Factory | Identified Transdimensional Reconstructor 19785 | -4/Factory | Warped through subspace 19797 | -4/Factory | Incoming assault squad redirected 19816 | -4/Factory | Lost 3 parts (1u2w) 19863 | -4/Factory | Core integrity fell below 50% 19893 | -4/Factory | Lost 14 parts (1p6n6u1w) 19906 | -4/Factory | Core integrity fell below 20% 19918 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 19860_ Slug penetrates Wall. 19860_ S-27 Virus destroyed. 19860_ Acquired 5 matter. 19862_ Asb. Nanovents destroyed. 19862_ Myomer Leg destroyed. 19863_ Slug penetrates Wall. 19867_ W-44 Eye sends out distress signal. 19879_ Acquired Unknown Flight Unit. 19879_ Identified Nuclear Pulse Thruster. 19880_ Discarded Asb. Alloy Leg. 19886_ S-27 Virus destroyed. 19892_ K-01 Serf cleans the Assembly Bed. 19900_ Nuclear Pulse Thruster destroyed. 19908_ Imp. Corruption Screen destroyed. 19911_ GOLEM Unit beginning Asb. Alloy Leg integration. 19915_ Destroyed VTOL Module. 19915_ S-27 Virus destroyed. 19915_ Destroyed VTOL Module. 19915_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | # ????????????????????????? | | # ????????????????????????? | | # ????????????????????????? | | # ????????????????????????? | | # ????????????????????????? | | # ????????????????????????? | | # ????????????????????????? | | # ??????#?? ????????????? | | # ??????# ?####???????? | | # ??????# ? ???????? | | # ??????# ? "???????? | | # ??????# ? ""??????? | | ###############???# ?! """?????? | | #??# ? ??# ? ??????? | | ?????????????? ??# # """?"???? | | ???????????????] ?# # """ ""??? | | ??????????????? ?# # """ "???? | | ???????????????? # #! ???? | | ????????????????? # # """ ????? | | ??????????????????+ # """?????? | | ??????????????????# + ""??????? | | ??????????????????# # ???????? | | ??????????????????# ;;;;#######?? | | ??????????????????# g ; #?? | | ??????????????????# ; #?? | | ?????????????????## ;@* #?? | | ?????????????????# %%[ #?? | | ?????????????????#T ;% #?? | | ?????????????????## s; #?? | | ??????????????????# ss# #?? | | ??????????????????# sss # #?? | | ?????#########????# s ###########?? | | ?????# ????# # #??? | | ?????# ???# # % #??? | | ?????# ???# + #??? | | ?????# ??# # #??? | | ?????# ??# # #??? | | ?????# ?# #? #??? | | ?????# ?# #? #??? | | # ## # #?? #??? | | ### ## # #?? ! #??? | | ??# ## /p ##+#######??? | | ??# ## # #????????? | | ###+## # #????????? | | ############## #????????? | | """ #?????# ###??????? | | """ ####### #??????? | | """ / +??????? | | """ ####### #??????? | | """ ####### #### #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 65 Energy Generation 55 Energy Capacity 1555 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Corruption Block 15 Armor Coverage 1200 Resistance: KI 15 Resistance: TH 30 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 40 Weapon Shielding 100 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 10 Recoil Reduction 4 Energy Filtering 30 Particle Charging 30 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Beamcaster | -7/Zion | Free Enh. Flamer | -7/Zion | Free Remote Datajack | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Flak Gun | -7/Zion | Archive Fission Core | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Force Booster | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Railgun | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive S-27 Virus | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Structural Scanner | 20% | -7/Factory Studied --------- None Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaBiocellChainsaw Manual? 0 Play Time 02:46:55 Cumulative 245.6 hours Start 2026.08.13 @ 21:14:59 End 2026.08.14 @ 00:24:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 69 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a0f5cc7-c6dc-4998-a289-2d0ae60ee758