Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.04 @ 19:07:43 Player: Smol John Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (143) 715 Value Destroyed (5258) 5258 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1221) 1221 TOTAL SCORE: 12634 Bonus ------- High Alert Combat Kills 458 Follower Combat Kills 37 Entered DSFs 500 Met Data Miner 300 Friendly Fire -74 Cogmind --------- Core Integrity 0/1000 Matter 185/300 Energy 99/100 System Corruption 18% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Variable Charge Gun Plasma Cannon Peak State ------------ > --- POWER ------------ Fusion Compressor Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Titanium Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Targeting Computer Weapon Cycler Makeshift ECM Suite > --- WEAPON ----------- Arc Projector Heavy Ion Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Fusion Compressor Fusion Compressor Fusion Compressor Improved Treads Improved Treads Medium Storage Unit Stasis Canceller Gatling Laser Plasma Cannon Plasma Cannon Advanced Assault Cannon Heavy Rocket Launcher Chainsword Chainsword [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Precision Grenade Launcher Impact Weapon Mace Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Slots Evolved 10 | . . . 2 . 2 2 . . . . 2 . 2 Power 1 | . . . . . . 1 . . . . . . . Propulsion 4 | . . . 1 . 1 1 . . . . . . 1 Utility 4 | . . . 1 . 1 . . . . . 1 . 1 Weapon 1 | . . . . . . . . . . . 1 . . Parts Attached 108 | 4 3 1 10 4 14 48 2 1 . 6 2 2 11 Power 21 | 1 1 . 1 . 1 10 . . . 2 1 1 3 Engine 7 | 1 . . . . . 4 . . . . . . 2 Core 13 | . 1 . 1 . 1 6 . . . 1 1 1 1 Reactor 1 | . . . . . . . . . . 1 . . . Propulsion 34 | 2 . . 4 2 5 15 1 . . 2 . . 3 Treads 2 | . . . . . . . . . . . . . 2 Leg 31 | 2 . . 4 2 5 15 1 . . 2 . . . Wheel 1 | . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 21 | 1 . 1 3 1 5 6 1 1 . . 1 . 1 Device 11 | . . . 2 1 2 3 1 1 . . . . 1 Storage 6 | 1 . 1 . . 2 2 . . . . . . . Processor 2 | . . . . . . 1 . . . . 1 . . Hackware . | . . . . . . . . . . . . . . Protection 2 | . . . 1 . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 32 | . 2 . 2 1 3 17 . . . 2 . 1 4 Energy Gun 11 | . . . . . 1 8 . . . 1 . . 1 Energy Cannon 6 | . . . 1 1 . 2 . . . . . 1 1 Ballistic Gun 3 | . 2 . 1 . . . . . . . . . . Ballistic Cannon 5 | . . . . . 2 3 . . . . . . . Launcher 5 | . . . . . . 4 . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 3 . . . 1 . . . Parts Lost 69 | . . . 4 1 6 27 1 . . 6 . 9 15 Power 16 | . . . 1 . 1 5 1 . . 2 . 2 4 Propulsion 27 | . . . 3 . 2 13 . . . 3 . 3 3 Utility 8 | . . . . . 1 3 . . . . . 1 3 Weapon 18 | . . . . 1 2 6 . . . 1 . 3 5 Highest Loss Streak 11 | . . . 3 1 6 9 1 . . 5 . 6 11 To Critical Strikes 2 | . . . . . . 1 . . . . . 1 . Average Backups 11 | 4 6 8 7 7 10 13 14 14 14 12 12 10 9 Power . | . 1 2 . 1 1 . 1 1 1 . 1 . 1 Propulsion 3 | 1 3 5 3 5 5 3 2 3 3 2 2 2 . Utility 2 | . . . . . 2 3 1 1 1 1 2 2 2 Weapon 5 | 2 1 1 1 1 . 5 10 9 9 8 7 6 5 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 15 | . . . 4 . . 6 . . . . 2 . 3 Power 3 | . . . 1 . . . . . . . 2 . . Propulsion 4 | . . . 2 . . 2 . . . . . . . Utility 3 | . . . . . . 1 . . . . . . 2 Weapon 5 | . . . 1 . . 3 . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 84 96 95 99 93 89 95 99 100 97 91 75 41 Engine 2 | . 8 . 2 . . 2 6 7 7 2 . . . Core 8 | . 5 14 8 11 8 10 7 7 7 7 6 10 3 Leg 30 | . 28 28 31 33 35 33 34 38 38 35 26 16 3 Device 13 | . . . 8 11 11 13 20 22 23 23 20 15 4 Storage 9 | . 14 24 20 11 9 8 8 7 7 7 6 6 4 Processor 1 | . . . . . . 3 . . . . 5 6 3 Protection 1 | . . . 1 11 11 . . . . . . . . Energy Gun 4 | . . . . . 1 7 7 7 7 6 6 3 . Energy Cannon 3 | . . . 10 10 4 . . . . 4 6 7 4 Ballistic Gun 3 | . 27 28 11 11 5 . . . . . . . . Ballistic Cannon 4 | . . . . . 6 5 7 7 7 2 6 5 3 Peak Build Rating 60 | 4 8 9 18 18 27 45 49 48 47 53 60 57 41 Average Rating 32 | 3 6 8 14 17 21 32 46 46 47 49 57 46 27 On Entrance 29 | . 4 8 9 18 17 24 45 45 47 47 50 57 38 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . . . . 3 Naked Turns 37 | . . . . . . . . . . . . . 37 Heaviest Build 69 | 10 14 17 21 21 47 49 48 55 55 63 69 69 46 Greatest Support 97 | 20 20 20 30 30 40 84 91 91 91 97 80 80 46 Greatest Overweight (x) 12 | . . . 6 . 1 8 . . . . . 2 12 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 8 8 12 15 15 15 15 15 15 15 12 Most Carried 15 | 6 8 8 8 8 14 15 15 15 14 14 15 12 13 Average Carried 11 | 4 6 7 7 7 10 13 14 14 14 12 12 10 9 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 8 8 7 14 15 15 14 14 13 12 9 3 Class Distribution -------------------- 57% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Derelict-Gunner | -6/Factory Gunner | -6/DSF Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Matter Collected 3056 | 197 186 . 241 89 379 1281 150 76 . 187 . 50 220 Remotely . | . . . . . . . . . . . . . . Salvage Created 4582 | . 199 . 852 203 633 1765 141 . . 256 . 191 342 Parts 270 | . 15 . 53 15 36 93 8 . . 27 . 5 18 Haulers Intercepted 2 | . . . . . . 2 . . . . . . . Recyclers Shooed 5 | . . . 1 . . 4 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . 8 . . 22 . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Combat Hostiles Destroyed 111 | . 7 . 20 7 12 44 6 . . 9 . 3 3 Melee 3 | . . . . . . . . . . . . . 3 Guns 33 | . 7 . 3 3 3 13 3 . . . . 1 . Cannons 51 | . . . 14 4 9 16 3 . . 4 . 1 . AOE 24 | . . . 3 . . 15 . . . 5 . 1 . Classes Destroyed 16 | . 2 . 5 . 1 7 . . . 1 . . . Worker 7 | . . . 1 . 1 4 . . . . . . 1 Builder 8 | . . . 1 . 4 2 . . . . . . 1 Hauler 2 | . . . . . . 2 . . . . . . . Recycler 6 | . . . . . . 5 . . . . . . 1 Mechanic 2 | . . . . . . 1 . . . 1 . . . Operator 2 | . . . 1 . . 1 . . . . . . . Watcher 5 | . . . 1 . 2 2 . . . . . . . Swarmer 24 | . 3 . 3 4 . 7 5 . . 2 . . . Grunt 58 | . 4 . 14 3 9 25 . . . 1 . 2 . Brawler 1 | . . . . . . 1 . . . . . . . Duelist 2 | . . . . . . 2 . . . . . . . Protector 2 | . . . . . . 1 . . . 1 . . . Sentry 7 | . . . 3 . 2 1 . . . 1 . . . Specialist 2 | . . . . . . . . . . 1 . 1 . Hunter 7 | . . . . . 1 3 1 . . 2 . . . Programmer 8 | . . . . . . 4 . . . 1 . . 3 Best Kill Streak 12 | . 4 . 5 7 8 12 3 . . 7 . 2 2 Combat Bots Only 8 | . 4 . 3 7 4 8 3 . . 6 . 2 2 Max Kills in Single Turn 5 | . 1 . 4 1 1 5 1 . . 2 . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . 3 . . 4 . . . 2 . 1 . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Hostile Shots Fired 772 | . 29 . 77 36 96 231 48 . . 54 . 76 125 Missed 215 | . 7 . 21 9 24 64 19 . . 22 . 20 29 Hits 557 | . 22 . 56 27 72 167 29 . . 32 . 56 96 Melee 16 | . . . . . . 15 . . . 1 . . . Projectile 541 | . 22 . 56 27 72 152 29 . . 31 . 56 96 AOE 2 | . . . . . . . . . . . . . 2 Critical Strikes 32 | . . . 3 . 2 15 . . . 1 . 4 7 Damage Taken 9944 | . 238 . 671 298 1020 3148 485 . . 634 . 1275 2175 Core 2200 | . 53 . 133 32 65 440 35 . . 147 . 291 1004 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 66 | 100 . 78 . 58 88 . . . . 11 . 65 . Volleys Fired 308 | . 19 . 46 15 51 116 15 . . 16 . 13 17 Largest 3 | . 2 . 2 2 2 2 2 . . 2 . 3 2 Hottest 200 | . 40 . 91 91 91 145 109 . . 120 . 200 120 Shots Fired 584 | . 38 . 92 27 102 211 31 . . 31 . 29 23 Gun 270 | . 38 . 46 15 31 100 16 . . 16 . 6 2 Cannon 291 | . . . 46 12 71 97 15 . . 9 . 21 20 Launcher 23 | . . . . . . 14 . . . 6 . 2 1 Special . | . . . . . . . . . . . . . . Kinetic 293 | . 38 . 46 15 73 84 15 . . 4 . 11 7 Thermal 238 | . . . 46 12 29 96 16 . . 14 . 10 15 Explosive 23 | . . . . . . 14 . . . 6 . 2 1 Electromagnetic 30 | . . . . . . 17 . . . 7 . 6 . Robot Hit Streak 10 | . 7 . 7 6 9 10 8 . . 4 . 4 8 Robot Miss Streak 10 | . 3 . 2 2 4 10 5 . . 3 . 2 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 350 | . 23 . 53 14 58 127 14 . . 15 . 17 29 Core Hits 245 | . 13 . 29 7 30 113 7 . . 29 . 6 11 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . Critical Strikes 10 | . . . . . 2 4 1 . . . . . 3 Burn 2 | . . . . . . 2 . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . Blast 5 | . . . . . 1 2 1 . . . . . 1 Sever 2 | . . . . . . . . . . . . . 2 Melee Attacks 17 | . . . . . . . . . . . . . 17 Impact . | . . . . . . . . . . . . . . Slashing 17 | . . . . . . . . . . . . . 17 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13035 | . 297 . 1311 262 1383 6190 307 . . 1594 . 519 1172 Guns 2562 | . 297 . 310 136 336 1196 116 . . 135 . 36 . Cannons 4348 | . . . 672 126 1040 1376 191 . . 153 . 353 437 Explosions 5513 | . . . 320 . . 3594 . . . 1306 . 128 165 Melee 555 | . . . . . . . . . . . . . 555 Ramming 57 | . . . 9 . 7 24 . . . . . 2 15 Kinetic 3514 | . 297 . 310 136 966 1203 191 . . 46 . 215 150 Thermal 4176 | . . . 672 126 410 2203 116 . . 224 . 138 287 Explosive 4416 | . . . 320 . . 2497 . . . 1306 . 128 165 Electromagnetic 317 | . . . . . . 263 . . . 18 . 36 . Impact . | . . . . . . . . . . . . . . Slashing 555 | . . . . . . . . . . . . . 555 Piercing . | . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . 7 7 7 7 8 . . 18 Average Corruption 6 | . . . . . . 4 7 7 7 7 . . 13 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 101 | . . . . . . 45 15 7 3 21 . . 10 Message Errors 23 | . . . . . . 9 5 1 1 4 . . 3 Matter Fused 21 | . . . . . . 12 2 2 . 4 . . 1 Heat Flow Errors 15 | . . . . . . 7 1 1 . 5 . . 1 Energy Discharges 12 | . . . . . . 1 4 3 2 2 . . . Parts Rejected 3 | . . . . . . 1 1 . . . . . 1 Parts Fused 1 | . . . . . . 1 . . . . . . . Data Loss (minor) 10 | . . . . . . 7 1 . . 2 . . . Data Loss (major) 4 | . . . . . . 3 . . . 1 . . . Misfires 5 | . . . . . . 3 1 . . 1 . . . Alerts 2 | . . . . . . . . . . 1 . . 1 Misdirections 2 | . . . . . . . . . . . . . 2 Weapon Failures 3 | . . . . . . 1 . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 445 | . . . 106 14 4 233 . . . 33 . . 55 Projectiles 55 | . . . 7 14 4 3 . . . . . . 27 Explosions 374 | . . . 99 . . 230 . . . 33 . . 12 Melee 16 | . . . . . . . . . . . . . 16 Knockbacks 33 | . . . . . 5 22 2 . . . . 1 3 Impact 1 | . . . . . . 1 . . . . . . . Kinetic 31 | . . . . . 4 21 2 . . . . 1 3 Secondary 1 | . . . . . 1 . . . . . . . . Self-Inflicted Damage 584 | . . . 24 . . 366 . . . 125 . . 69 Shots 15 | . . . 1 . . 9 . . . 4 . . 1 Rammed 2 | . . . . . . . . . . . . . 2 Targets Rammed 11 | . . . 2 . 3 3 . . . . . 1 2 Kicked 9 | . . . 2 . 3 3 . . . . . 1 . Crushed . | . . . . . . . . . . . . . . Highest Temperature 376 | . 2 . 219 9 64 376 336 189 . 270 . 139 375 Average Temperature 84 | . 1 . 59 4 19 90 127 108 . 83 . 51 187 Received Heat Transfer 2464 | . 93 . 333 108 450 933 54 . . 24 . 358 111 Effects 3 | . . . . . . 2 . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . 1 Interference 2 | . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 8 | . . . 1 . . 6 . . . . . . 1 Heat Transferred 6764 | . . . 1221 222 740 3373 222 . . 351 . 185 450 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 3 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Maximum Alert Level 3 | . . . 1 1 1 3 . . . . . . . Low Security (%) 72 | 100 100 100 66 22 91 56 . . . . 100 100 100 Level 1 7 | . . . 33 77 8 . . . . . . . . Level 2 2 | . . . . . . 4 . . . . . . . Level 3 18 | . . . . . . 38 . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1043 | . 113 36 341 274 214 1043 . . . . . 77 71 Initial 129 | . . 36 9 129 91 91 . . . . . . 35 Average 236 | . 41 31 138 235 124 415 . . . . . 24 9 Influence Increases 3695 | . 183 . 612 175 386 1680 165 . . 216 . 112 166 Destroy 0b10 Robot/C 2200 | . 140 . 400 140 240 860 120 . . 180 . 60 60 Destroy 0b10 Robot/NC 170 | . . . 20 . 35 90 . . . 10 . . 15 Destroy Leader 464 | . 30 . 102 20 64 198 30 . . 10 . . 10 Allied During Kill 16 | . . . . . . . . . . 16 . . . Successful Hack 49 | . 12 . 27 . . 8 . . . . . . 2 Disable Machine 360 | . . . 45 15 15 240 . . . . . 30 15 Anti-Garrison Action 150 | . . . . . . 150 . . . . . . . Destroy Structure 196 | . 1 . 18 . 17 104 . . . . . 22 34 Lose Combat Pursuer 90 | . . . . . 15 30 15 . . . . . 30 Influence Decreases 3642 | . 90 67 305 274 417 844 601 246 357 216 . 45 180 Entered New Map 1423 | . . 57 17 204 143 112 385 116 357 . . . 32 Time Decay 1682 | . 90 10 248 60 214 492 206 130 . 136 . . 96 Lost Part 517 | . . . 40 10 60 240 10 . . 60 . 45 52 Lost Ally 20 | . . . . . . . . . . 20 . . . Squads Dispatched 32 | . 2 . 2 . 4 20 . . . . . 2 2 Investigation 6 | . . . 1 . 2 3 . . . . . . . Extermination 6 | . . . . . . 5 . . . . . . 1 Reinforcement 13 | . 2 . 1 . 1 6 . . . . . 2 1 Assault 4 | . . . . . . 4 . . . . . . . Garrison 3 | . . . . . 1 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . . . . . Haulers Reinforced 3 | . . . . . . 3 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Distress Signals 6 | . . . . . 1 4 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 174 | . 12 . 23 7 19 58 14 . . 17 . 11 13 Peak Tracking Total 10 | . 5 . 4 7 5 10 7 . . 9 . 5 7 Tactical Retreats 9 | . . . . . 1 2 1 . . 2 . 2 1 ECM-based Alert Blocks 6 | . . . . . . . . . . 2 . 4 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Traps Triggered 2 | . . . . . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Machines Disabled 25 | . . . 3 1 1 17 . . . . . 2 1 Max in Single Turn 8 | . . . 3 1 1 8 . . . . . 1 1 Garrison Access 1 | . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Machines Accessed 22 | . 3 . 4 . 2 6 . 1 4 . 1 . 1 Terminals 11 | . 3 . 4 . . 3 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . Scanalyzers 3 | . . . . . 1 1 . . . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 85 | . 11 . 16 . 7 18 . 1 29 . 1 . 2 Successful 53 | . 2 . 8 . 1 9 . 1 29 . 1 . 2 Failed 31 | . 9 . 7 . 6 9 . . . . . . . Catastrophic 9 | . . . 4 . 1 4 . . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 40 | . 11 . 16 . . 12 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . 4 . . . . . . . Scanalyzers 8 | . . . . . 4 2 . . . . . . 2 Garrison Access 3 | . . . . . 3 . . . . . . . . Terminal Hacks 46 | . 2 . 8 . . 5 . 1 29 . 1 . . Record 21 | . 2 . 6 . . 2 . . 11 . . . . Part Schematic 10 | . . . . . . . . . 10 . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . Prototype ID Bank 4 | . . . . . . 1 . . 3 . . . . Open Door 1 | . . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . Level Access Points 1 | . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . 4 . . . . . . . Report Inventory 2 | . . . . . . 2 . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . Scanalyzer 3 | . . . . . 1 . . . . . . . 2 Insert Component 1 | . . . . . . . . . . . . . 1 Retrieve Study 2 | . . . . . 1 . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 14 | . 3 . 4 . 2 4 . . . . . . 1 Full Trace Events 7 | . . . 2 . 2 3 . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 1 . . . . . . . 1 Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter 23 | . . . . . . 23 . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Total Allies 1 | . . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . . 1 . . . Highest-Rated Group 96 | . . . . . . . . . . 96 . . . Highest-Rated Ally 96 | . . . . . . . . . . 96 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . . 7 . . . Total Damage 436 | . . . . . . . . . . 436 . . . Kills 1 | . . . . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Active Infowar (turns) 2540 | . . . . . 97 1121 . 254 127 682 55 132 72 Sensors 1218 | . . . . . 97 1121 . . . . . . . ECM 1322 | . . . . . . . . 254 127 682 55 132 72 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . 1 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Turns Passed 5958 | 92 248 33 580 127 451 2078 426 270 127 691 55 132 648 Spaces Moved 3390 | 75 141 25 309 64 188 1036 294 203 98 482 37 63 375 Core 113 | 16 . . 2 . . 6 . . . . . . 89 Treads 276 | . . . . . . . . . . . . . 276 Legs 2991 | 59 141 25 307 64 188 1030 294 203 98 482 37 63 . Wheels 10 | . . . . . . . . . . . . . 10 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 105 105 130 130 130 125 125 123 50 Average Speed 124 | 105 120 120 122 120 128 117 130 130 130 126 125 149 138 Slowest Speed 650 | 120 120 120 350 120 190 450 130 130 130 130 125 260 650 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 30 | 3 29 10 26 12 18 20 59 30 74 68 2 59 14 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . 1 . 1 . . . . Known Exits Taken 3 | . . . . 1 1 . . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 . . 1 1 1 1 1 . . . Scrap Searched 7 | . . . . . . . 3 2 . 2 . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 232 | . . . 15 . 19 105 3 . . 50 . 22 18 Melee . | . . . . . . . . . . . . . . Projectile 39 | . . . . . 19 14 3 . . 2 . . 1 AOE 193 | . . . 15 . . 91 . . . 48 . 22 17 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Total 4568 | 88 181 28 422 88 296 1716 323 210 97 535 47 82 455 Wait 531 | . 15 . 33 . 12 425 3 . . 26 . . 17 Move 3377 | 74 140 24 308 63 187 1035 293 202 97 481 36 62 375 Hop . | . . . . . . . . . . . . . . Pick Up 131 | 10 4 2 14 3 19 54 5 3 . 4 4 1 8 Fast Attach . | . . . . . . . . . . . . . . Attach 105 | 4 2 1 9 3 13 44 4 1 . 5 3 4 12 Detach 11 | . . . . . 2 5 . . . . . . 4 Swap 29 | . 1 . 2 1 4 15 . . . 3 1 1 1 Drop 47 | . . 1 8 3 5 19 3 3 . . 3 . 2 Fire 308 | . 19 . 46 15 51 116 15 . . 16 . 13 17 Melee 17 | . . . . . . . . . . . . . 17 Ram 2 | . . . . . . . . . . . . . 2 Kick 9 | . . . 2 . 3 3 . . . . . 1 . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 93 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 13) 341 | -10/Materials | Entered Mines 361 | -10/Mines | Discovered new exit (range 11) 374 | -10/Mines | Entered Materials 374 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 434 | -9/Materials | Central database locked down 653 | -9/Materials | Identified exit to Materials 816 | -9/Materials | Lost 3 parts (3n) 907 | -9/Materials | Discovered new exit (range 15) 954 | -9/Materials | Entered Mines 1018 | -9/Mines | Destroyed 7 combat bots 1020 | -9/Mines | Met a Derelict bent on vengeance 1059 | -9/Mines | Discovered exit to Materials (range 6) 1074 | -9/Mines | Learned 4 Materials zone layouts 1081 | -9/Mines | Entered Materials 1081 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1082 | -8/Materials | Identified exit to Factory 1134 | -8/Materials | Build established: Scavenger-Mutant 1222 | -8/Materials | Garrison activated, responded to threat 1320 | -8/Materials | Lost 6 parts (1p2n1u2w) 1525 | -8/Materials | Discovered exit to Factory (range 7) 1532 | -8/Materials | Entered Factory 1532 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2679 | -7/Factory | Garrison activated, responded to threat 2741 | -7/Factory | Lost 3 parts (1p2n) 2752 | -7/Factory | Destroyed 8 combat bots 2825 | -7/Factory | Destroyed 7 combat bots 2834 | -7/Factory | Lost 6 parts (1p3n1u1w) 2968 | -7/Factory | Core integrity fell below 50% 2982 | -7/Factory | Destroyed 7 combat bots 3000 | -7/Factory | Lost 9 parts (2p5n1u1w) 3237 | -7/Factory | Build established: Mutant 3532 | -7/Factory | First assault squad dispatched 3543 | -7/Factory | Garrison activated, responded to threat 3604 | -7/Factory | Discovered new exit (range 4) 3610 | -7/Factory | Entered Lower Caves 3814 | -7/Lower Caves | Learned location of Zion (-6) 4013 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4025 | -7/Lower Caves | Discovered new exit (range 9) 4036 | -7/Lower Caves | Entered another Lower Caves area 4118 | -7/Lower Caves | Found DRS Beacon 4124 | -7/Lower Caves | Activated DRS Beacon 4180 | -7/Lower Caves | Encountered a Warlord checkpoint 4196 | -7/Lower Caves | Learned Factory garrison access intel 4283 | -7/Lower Caves | Discovered new exit (range 12) 4306 | -7/Lower Caves | Entered Data Miner 4306 | -7/Data Miner | Discovered new exit (range 6) 4331 | -7/Data Miner | Met Data Miner 4391 | -7/Data Miner | Learned location of Section 7 (-2) 4391 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4403 | -7/Data Miner | Received God Mode back door access code from Data Miner 4433 | -7/Data Miner | Entered Proximity Caves 4438 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 4446 | -6/Proximity Caves | Learned Factory emergency access door positions 4619 | -6/Proximity Caves | Escorted by Enhanced Grunt 4643 | -6/Proximity Caves | Core integrity fell below 20% 4680 | -6/Proximity Caves | Lost 5 parts (2p2n1w) 4952 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5111 | -6/Proximity Caves | Discovered new exit (range 11) 5124 | -6/Proximity Caves | Entered Factory 5124 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5126 | -6/Factory | Loaded intel: 4 garrison access locations 5168 | -6/Factory | Identified exit to DSF 5179 | -6/Factory | Entered DSF 5218 | -6/DSF | Additional patrols routed to DSF 5254 | -6/DSF | Lost 3 parts (1p1n1u) 5261 | -6/DSF | Discovered new exit (range 15) 5311 | -6/DSF | Entered Factory 5311 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5336 | -5/Factory | Lost 6 parts (1p2n3w) 5801 | -5/Factory | System corruption reached 10% 5854 | -5/Factory | Lost 11 parts (3p3n3u2w) 5868 | -5/Factory | Core integrity fell below 50% 5909 | -5/Factory | Core integrity fell below 20% 5935 | -5/Factory | Lost 3 parts (1p2w) 5959 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- Scanning Mace... Ready to analyze. >>Study(Mace) Identified Mace... Downloading performance data... Effective improvements: +10% accuracy 05932_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05941_ K-01 Serf cleans the Scanalyzer. 05951_ System corrupted: Heat flow error (+146). 05952_ K-01 Serf cleans the Scanalyzer. 05954_ Mace+ destroyed. 05954_ Critical hit (Blast). 05955_ Acquired 4 matter. 05956_ Penetrated by Slug. 05957_ Knocked back. 05957_ C-35 Carver destroyed. 05957_ C-35 Carver knocked back. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????# " | | ??????????????????????????????????????????????#= | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????"" | | ???????????????????????????????????????????????""" | | ???????????????????????????????????????????????""" | | ?????????????????????????????????????????????????" | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????#######??? | | ?????????????????????????????#######????# #### | | ????????????????????????????? ###### | | ?????????????????????????????? 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""" #???# #????# | | ??????????????????? #???##########????? | | ?????????????????? #?????????????????? | | ???????????????????####+## ! ##?????????????????? | | ?????????????????????????#=% ??????????????????? | | ?????????????????????????# ??????????????????? | | ????????????????????????? !Y +?????????????????? | | ????????????????????????## #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????#######?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 41 Energy Capacity 450 Matter Stores 307 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 375 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Imp. Thermal Generator | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -8/Materials | Hacked Mace | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club Challenges ------------ None Game ------ Seed WarlordFireGutpuncher Manual? 0 Play Time 01:18:51 Cumulative 13.2 hours Start 2026.07.03 @ 22:43:27 End 2026.07.04 @ 19:07:43 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84de9481-3221-40c6-ba79-ae60b8eeacdf