Cogmind - Beta 12 *** ADVENTURER MODE // 2023.04.13 @ 16:41:04 Player: FrigidRock Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (127) 635 Value Destroyed (4859) 4859 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (2891) 2891 TOTAL SCORE: 17405 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 755 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met R17 at Cetus 500 Cogmind --------- Core Integrity 0/1300 Matter 217/300 Energy 99/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Particle Reactor Particle Reactor Medium Storage Unit Compact HERF Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Improved Heavy Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Energy Well Improved Energy Well Advanced Visual Processing Unit Experimental Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Ghost Barrier Advanced Recalibrator > --- WEAPON ----------- Gamma Rifle Precision Phase Gun > --- INVENTORY -------- Improved Ion Engine Particle Reactor Particle Reactor Particle Reactor Phase Gun [Rating: 145] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Particle Reactor Propulsion Improved Hover Unit Treads Improved Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Experimental Signal Interpreter Device Cryofiber Web Storage Small Storage Unit Processor Experimental Signal Interpreter Hackware System Shield Protection Layered Medium Armor Plating Weapon Antimatter Cannon Energy Gun Heavy Particle Gun Energy Cannon Heavy Disruptor Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Antimatter Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Tes Slots Evolved 14 | . . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 2 1 . . . . . . . . . . . . . . . 1 . . 1 . Utility 8 | . . . . 1 1 . . . . 2 . . . . 2 . . . . 1 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 234 | 7 5 3 3 11 14 . 4 10 3 7 . 3 . 9 13 5 1 3 2 9 26 45 22 29 Power 36 | 2 . . . 1 2 . 1 1 . 2 . . . . 3 . . 1 1 3 3 8 4 4 Engine 8 | 2 . . . . 2 . . 1 . . . . . . 1 . . . . . . . . 2 Core 18 | . . . . 1 . . 1 . . 2 . . . . 2 . . 1 1 3 2 5 . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . . 1 3 4 2 Propulsion 79 | 2 3 1 2 3 5 . 2 . 1 . . 2 . 5 6 . . 1 1 3 7 17 7 11 Treads 9 | . . . . . . . . . . . . . . . . . . . . . 6 1 1 1 Leg 25 | . . . . . . . . . 1 . . 1 . 5 . . . . . . 1 7 4 6 Wheel 5 | 2 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . Hover 20 | . 2 1 2 3 5 . . . . . . . . . 3 . . . . . . . . 4 Flight 20 | . . . . . . . 1 . . . . . . . 3 . . 1 1 3 . 9 2 . Utility 58 | 1 1 1 . 3 2 . . 8 . 3 . . . 2 2 1 . 1 . 1 10 11 5 6 Device 20 | . . . . 1 2 . . 2 . . . . . . 1 . . . . . 4 7 1 2 Storage 6 | 1 1 . . . . . . . . . . . . . . . . . . . 1 . 1 2 Processor 12 | . . . . . . . . 4 . 3 . . . . 1 . . . . . 1 1 . 2 Hackware 6 | . . . . 1 . . . 1 . . . . . . . . . 1 . . 2 . 1 . Protection 14 | . . 1 . 1 . . . 1 . . . . . 2 . 1 . . . 1 2 3 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 61 | 2 1 1 1 4 5 . 1 1 2 2 . 1 . 2 2 4 1 . . 2 6 9 6 8 Energy Gun 25 | 1 . . . 3 3 . 1 . . . . . . . . . . . . 1 2 5 3 6 Energy Cannon 7 | . . . . . . . . . . . . . . . . . . . . 1 3 2 . 1 Ballistic Gun 7 | 1 . . . . . . . . . . . . . . . 1 . . . . . 1 3 1 Ballistic Cannon 13 | . . . . . . . . . . 2 . 1 . 2 2 3 1 . . . 1 1 . . Launcher 9 | . 1 1 1 1 2 . . 1 2 . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . 1 2 . . 4 . 3 . . . . 1 . . 2 . . 2 4 . 4 Corrupted Parts 4 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . 2 System Corruption 19 | . . 4 . . . . . . . . . . . . . . . . . . . 2 . 13 Parts Lost 95 | . . . . . 5 3 . . 2 1 4 . . 2 5 1 1 . 1 6 9 20 13 22 Power 16 | . . . . . . . . . 1 . . . . . 1 1 . . . 2 2 4 1 4 Propulsion 47 | . . . . . 5 3 . . 1 1 3 . . 1 3 . 1 . 1 1 4 7 7 9 Utility 21 | . . . . . . . . . . . 1 . . 1 1 . . . . 2 3 5 4 4 Weapon 11 | . . . . . . . . . . . . . . . . . . . . 1 . 4 1 5 Highest Loss Streak 13 | . . . . . 2 3 . . 1 1 4 . . 1 3 1 1 . 1 6 8 13 10 11 To Critical Strikes 9 | . . . . . . . . . . . 1 . . . . . . . . . . 5 1 2 Average Slot Usage (%) 74 | . 76 71 96 91 98 77 71 72 69 69 28 31 40 78 69 59 56 53 68 61 73 83 68 80 Engine 2 | . 14 14 11 4 6 7 . 3 4 . . . . . 2 . . . . . . . . 4 Core 3 | . . . . 4 7 4 7 7 1 . . . . . 2 3 . . 1 5 5 3 2 . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 5 3 3 Treads 2 | . . . . . . . . . . . . . . . . . . . . . 14 5 . 3 Leg 6 | . . . . . . . . . 4 6 . 2 6 30 12 . . . . . 1 11 . 19 Wheel 1 | . 4 . . . . . 5 7 . . . 2 6 . . . . . . . . . . . Hover 10 | . 23 28 44 43 36 26 15 15 15 11 . . . . 9 5 5 5 5 . . . . 1 Flight 5 | . . . . . . . 5 7 7 6 . . . . 2 11 10 8 14 16 12 4 20 . Device 6 | . . . . 2 15 15 15 9 . . . . . . 4 5 5 5 5 5 6 8 8 7 Storage 4 | . 15 14 11 9 7 7 7 7 7 6 . . . . . . . . . . . 5 2 8 Processor 9 | . . . . . . . . 3 7 16 13 13 13 13 11 17 17 17 17 15 13 13 14 16 Hackware 8 | . . . . . 7 7 7 8 15 13 13 13 13 13 9 5 5 8 11 8 8 10 11 3 Protection 2 | . . . 11 9 . . . . . . . . . 8 1 4 4 . . . 2 4 . . Energy Gun 2 | . 4 . . 13 11 3 5 . . . . . . . . . . 6 11 6 . 3 . 4 Ballistic Cannon 1 | . . . . . . . . . . 4 . . . 12 6 1 . . . . . . . . Launcher 1 | . 11 14 19 3 2 3 . . 3 3 . . . . . . . . . . . . . . Naked Turns 14 | . . . . . . . . . . . . . . . . . . . . . . . . 14 Heaviest Build 69 | 14 34 13 14 23 35 35 18 29 29 20 5 8 . 26 32 19 13 5 10 21 63 64 54 69 Greatest Support 122 | 26 26 15 29 35 37 37 15 10 15 15 8 16 3 102 56 19 19 14 21 26 122 122 80 116 Greatest Overweight (x) 3 | . 3 . . . 1 1 1 2 2 1 . 2 . . 1 . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 10 10 10 10 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 10 7 8 Most Carried 10 | 1 8 8 6 8 8 8 8 8 8 7 8 5 5 5 5 5 4 5 5 5 10 10 10 6 Average Carried 5 | . 6 7 4 7 7 6 7 7 7 6 5 4 5 3 4 3 3 4 4 3 4 8 6 2 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 10 10 5 5 Final Carried 10 | 1 8 7 6 8 6 8 7 6 7 7 5 5 5 5 5 3 4 5 4 5 8 10 . 5 Class Distribution -------------------- 64% | Hacker-Mutant 15% | Scavenger-Mutant 9% | Mutant 7% | Hacker-Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/Extension Scavenger-Mutant | -4/Cetus Scavenger-Sprinter | -3/Research Scavenger-Mutant | -3/Testing Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Tes Matter Collected 3888 | 252 47 120 135 83 293 . 279 72 44 . . 50 . 505 339 103 19 . 53 131 387 604 149 223 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4159 | 81 106 183 194 186 432 91 68 . 141 . . 17 . 145 335 30 . . . 131 309 1236 . 474 Parts 194 | 2 7 13 9 8 33 3 1 . 7 . . . . 7 16 3 . . . 10 5 47 . 23 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . 1 . 1 1 . . . . 1 . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . 5 . . 5 . . 1 . 7 . 6 6 . . . . . . . Prevented 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Tes Combat Hostiles Destroyed 101 | . 5 8 5 4 9 4 . . 8 . . . . 11 9 3 . . . 5 . 24 . 6 Guns 29 | . . . . 1 4 1 . . . . . . . . . 2 . . . 1 . 17 . 3 Cannons 29 | . . . . . . . . . . . . . . 11 9 1 . . . 4 . 2 . 2 AOE 37 | . 5 8 5 3 5 3 . . 8 . . . . . . . . . . . . . . . Classes Destroyed 15 | 1 3 3 . 3 1 . . . . . . . . 2 . . . . . . . 1 . 1 Worker 6 | . . 1 . . 3 . . . . . . . . . 1 . . . . . . . . 1 Builder 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . Tunneler 3 | . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . Recycler 8 | 1 . 1 1 . 1 . . . . . . . . . 2 . . . . . 2 . . . Operator 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Watcher 5 | . 2 . 1 1 . . . . . . . . . . . . . . . . . 1 . . Swarmer 52 | . 3 6 1 . 6 . . . 4 . . . . 5 9 3 . . . 5 . 10 . . Grunt 18 | . 2 . 3 2 1 3 . . 2 . . . . 3 . . . . . . . 2 . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 7 | . . 2 1 1 1 . . . 1 . . . . . . . . . . . . . . 1 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 5 | . . . . . . . . . . . . . . 1 . . . . . . . 4 . . Programmer 6 | . . . . . 1 1 . . 1 . . . . . . . . . . . . . . 3 Cetus Guard 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . Protovariant H 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 4 | . . . . . . . 3 . . . . 1 . . . . . . . . . . . . Best Kill Streak 8 | 1 4 8 4 5 4 4 . . 4 . . . . 5 5 3 . . . 5 2 8 . 3 Combat Bots Only 8 | . 3 5 3 4 3 4 . . 4 . . . . 5 5 3 . . . 5 . 8 . 3 Max Kills in Single Turn 4 | 1 2 3 2 2 3 2 1 . 4 . . 1 . 1 1 1 . . . 1 1 2 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 3 2 1 3 1 . . 4 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Tes Damage Taken 13850 | . 59 80 113 89 394 157 . . 200 1 191 4 . 764 582 403 38 . 130 469 700 4776 943 3757 Core 2921 | . 8 11 59 22 28 32 . . 40 . 126 4 . 137 148 40 . . 80 105 295 481 525 780 Absorbed by Shields 205 | . . . . . . . . . . . . . . . 36 . . . . . 113 . 56 . Reduced by Siege Mode 149 | . . . . . . . . . . . . . . . . . . . . . . 149 . . Redirected to Shielding 80 | . . . 29 23 . . . . . . . . . 28 . . . . . . . . . . Regen/Repaired (Parts) 133 | . . . . 25 . . . . . . . . . . . . . . . . 74 34 . . Core Remaining (%) 77 | 100 . 92 85 96 . . . . 85 . . . . 68 . . . . 73 . . 23 . . Volleys Fired 321 | 2 7 9 9 11 30 4 5 . 8 3 . 1 . 21 37 22 4 . . 10 5 79 7 47 Largest 2 | 2 1 1 2 2 2 2 1 . 1 1 . 1 . 2 2 2 1 . . 2 2 2 2 2 Hottest 182 | 60 30 30 60 138 124 100 55 . 45 40 . 40 . 80 80 80 40 . . 155 179 179 155 182 Shots Fired 503 | 4 7 9 16 22 49 8 5 . 8 3 . 1 . 42 49 28 4 . . 14 6 140 8 80 Gun 266 | 4 . . . 15 40 4 5 . . . . . . . . 10 1 . . 5 1 104 8 69 Cannon 177 | . . . . . . . . . . 3 . 1 . 42 49 18 3 . . 9 5 36 . 11 Launcher 60 | . 7 9 16 7 9 4 . . 8 . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 200 | 2 . . . . . . . . . 3 . 1 . 42 49 28 4 . . . . 53 6 12 Thermal 171 | . . . . 15 28 4 5 . . . . . . . . . . . . 11 3 71 2 32 Explosive 60 | . 7 9 16 7 9 4 . . 8 . . . . . . . . . . . . . . . Electromagnetic 72 | 2 . . . . 12 . . . . . . . . . . . . . . 3 3 16 . 36 Robot Hit Streak 25 | 1 4 4 6 4 13 9 11 . 22 2 . 3 . 8 10 7 . . . 13 14 24 25 16 Robot Miss Streak 5 | 1 1 1 1 2 2 1 . . 1 2 . . . 5 1 4 . . . . 1 2 1 5 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Secondary Targets 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Shots Hit Robots 331 | 2 3 5 6 12 33 6 5 . 7 2 . 1 . 24 23 11 . . . 12 5 124 1 49 Core Hits 220 | 2 8 13 11 13 29 15 3 . 24 . . 1 . 13 11 3 . . . 5 3 47 1 18 Critical Kills 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Critical Parts Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . Critical Strikes 21 | . . . . . 1 . . . . . . . . 3 5 1 . . . . . 8 . 3 Burn 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Destroy 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . Blast 9 | . . . . . . . . . . . . . . 3 5 1 . . . . . . . . Corrupt 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12152 | 24 440 560 597 518 1016 402 91 . 707 67 . 35 . 864 878 348 . . . 326 164 3652 38 1425 Guns 4873 | 24 . . . 153 613 56 91 . . . . . . . . 114 . . . 49 25 2583 38 1127 Cannons 3858 | . . . . . . . . . . 64 . 35 . 864 878 234 . . . 277 139 1069 . 298 Explosions 3418 | . 440 560 597 365 403 346 . . 707 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . Kinetic 3741 | . . . . . . . . . . 64 . 35 . 864 878 348 . . . . . 1359 . 193 Thermal 3557 | . . . . 153 392 56 91 . . . . . . . . . . . . 302 92 1785 38 648 Explosive 3418 | . 440 560 597 365 403 346 . . 707 . . . . . . . . . . . . . . . Electromagnetic 1433 | 24 . . . . 221 . . . . . . . . . . . . . . 24 72 508 . 584 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . 5 . . 1 2 2 2 . 1 1 1 1 1 . . . . . . . 2 . 18 Average Corruption 4 | . . 1 . . 1 1 2 2 . 1 1 1 1 1 . . . . . . . 2 . 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 53 | . . . . . 2 . 4 . . . . 3 . 3 . . . . . . . 9 . 32 Message Errors 12 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . 3 . 6 Matter Fused 6 | . . . . . . . . . . . . 1 . . . . . . . . . 3 . 2 Heat Flow Errors 9 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . 7 Energy Discharges 7 | . . . . . . . 2 . . . . . . 2 . . . . . . . . . 3 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Data Loss (minor) 5 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . 3 Data Loss (major) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 5 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 326 | . 10 59 . . 9 1 . . . 4 . . . 47 105 27 . . . 19 7 38 . . Projectiles 247 | . . . . . . . . . . 4 . . . 47 105 27 . . . 19 7 38 . . Explosions 79 | . 10 59 . . 9 1 . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 20 | . . . . . . . . . . . . . . 6 10 3 . . . . . 1 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 18 | . . . . . . . . . . . . . . 5 9 3 . . . . . 1 . . Secondary 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . Self-Inflicted Damage 182 | . . . 45 . 85 17 . . 34 1 . . . . . . . . . . . . . . Shots 10 | . . . 2 . 5 1 . . 2 . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 462 | . 11 6 12 348 . . . . . 345 . . . 103 19 18 . . . 102 61 117 3 462 Average Temperature 105 | . 8 4 4 169 . . . . . 178 . . . 37 6 9 . . . 38 15 55 3 162 Received Heat Transfer 1713 | . 24 9 27 72 54 63 . . 18 . 36 . . 229 206 18 9 . 9 . 191 378 201 169 Effects 12 | . . . . 2 . . . . . . . . . . . . . . . . . . . 10 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Interference 5 | . . . . 2 . . . . . . . . . . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Total Turns 110 | . . . . . . . . . . . . . . . . . . . . . . 110 . . Longest Duration 81 | . . . . . . . . . . . . . . . . . . . . . . 81 . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Parts Fried 13 | . . . . . . . . . . . . . . . . . . . . . 3 5 . 5 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Melted 10 | . . . . 2 1 . . . . . . . . . . . . . . . 1 6 . . Heat Transferred 5277 | . . . . 296 740 111 185 . . . . . . . . . . . . 370 124 2452 37 962 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Tes Peak Influence 649 | 5 376 435 484 385 389 . . . . 122 . . . . 649 . . . . 62 320 277 494 301 Initial 241 | . 2 123 143 174 150 . . . . 96 . . . . 213 . . . . . 26 63 142 241 Average 215 | 2 171 256 308 269 282 . . . . 107 . . . . 452 . . . . 18 133 141 272 149 Maximum Alert Level 2 | . 1 2 2 1 1 . . . . . . . . . 2 . . . . . 1 1 2 1 Low Security (%) 50 | 100 68 . 29 38 32 . . . . 100 . . . . . . . . . 100 81 71 47 44 Level 1 37 | . 31 83 45 61 67 . . . . . . . . . 27 . . . . . 18 28 28 55 Level 2 12 | . . 16 25 . . . . . . . . . . . 72 . . . . . . . 23 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 2 . 1 . 2 . . . . . . . . . 2 . . . . . . . 5 3 Investigation 9 | . 2 . . . . . . . . . . . . . 2 . . . . . . . 4 1 Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Reinforcement 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Tes Distress Signals 16 | . 3 1 2 . . . . . . . . . . 1 . . . . . . 1 2 5 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 263 | . 10 5 15 8 16 8 3 . 10 1 3 1 . 19 24 10 7 . 4 5 25 35 40 14 Peak Tracking Total 16 | . 7 2 8 4 5 5 4 . 4 1 3 1 . 7 7 6 4 . 4 5 11 10 16 6 Tactical Retreats 33 | . 2 1 . 1 3 1 1 . 1 . 2 1 . . 5 3 1 . . . 4 1 6 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Tes Traps Triggered 11 | . . 1 . . . . . . . . . . . . 1 . . . . . 6 . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . 1 . . 2 . . 2 . . . . . 9 . . 2 . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Tes Machines Disabled 11 | . 1 2 2 . . . . . . . . . . . 3 . . . . . . 3 . . Max in Single Turn 3 | . 1 2 2 . . . . . . . . . . . 3 . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Tes Machines Accessed 54 | . 3 1 2 3 7 . . . . 1 . . 4 . 6 . . 5 . . 4 3 5 10 Terminals 33 | . 1 . 2 2 5 . . . . 1 . . . . 5 . . . . . 4 3 3 7 Fabricators 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 Repair Stations 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Recycling Units 4 | . 2 . . . 1 . . . . . . . . . 1 . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 150 | . 4 1 5 6 16 . . . . 2 . . 27 . 12 . . 9 . . 5 16 19 28 Successful 80 | . 3 1 2 4 4 . . . . 1 . . 27 . 4 . . 9 . . . 8 8 9 Failed 70 | . 1 . 3 2 12 . . . . 1 . . . . 8 . . . . . 5 8 11 19 Catastrophic 13 | . . . . . 2 . . . . . . . . . 2 . . . . . 2 1 2 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 24 | . 4 . . 3 6 . . 1 . . . . . . 5 . . 1 . . . . . 4 Terminals 84 | . 2 . 5 4 10 . . . . 2 . . . . 11 . . . . . 5 16 10 19 Fabricators 6 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 3 Repair Stations 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Recycling Units 8 | . 2 . . . 5 . . . . . . . . . 1 . . . . . . . . . Scanalyzers 12 | . . . . . . . . . . . . . . . . . . . . . . . 7 5 Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 65 | . 1 1 2 2 3 . . . . 1 . . 27 . 3 . . 9 . . . 8 2 6 Record 28 | . . . . . . . . . . . . . 11 . 1 . . 7 . . . 7 1 1 Part Schematic 9 | . . . . . . . . . . . . . 9 . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . . . . . 3 . . . . . . . . . . . Open Door 5 | . . 1 . . . . . . . . . . . . . . . 2 . . . 1 . 1 Branch Access Points 6 | . 1 . . 1 1 . . . . 1 . . . . . . . . . . . . 1 1 Emergency Access Points 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Registered Components 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 3 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 Fabricator Hacks 5 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 2 Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Build 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . . . . . . . . . . 4 1 Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Analyze 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 2 . . . . . . . . . . . . . 1 . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . . . 1 . . . . . . . . . Tunnel 3 | . 2 . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 1 . 2 2 5 . . . . 1 . . . . 5 . . . . . 4 2 4 9 Full Trace Events 4 | . . . . . . . . . . . . . . . 1 . . . . . . . 2 1 Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . Robots Built 4 | . . . . . 1 . . . . . . . . . . . . . . . . . 3 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 125 | . . . . . 81 . . . . . . . . . . . . . . . . . 44 . Total Robot Build Rating 13 | . . . . . 1 . . . . . . . . . . . . . . . . . 12 . Part Schematics Acquired 10 | . . . . . . . . . . . . . 9 . . . . . . . . . 1 . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . . . . . . . . 152 Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Time 38 | . . . . 38 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . . . . . . . . . 11 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Tes Total Allies 23 | . . . . . 1 . . . . . . . . 1 . . . . . . 18 . 3 . Largest Group 7 | . . . . . 1 . . . . . . . . 1 . . . . . . 7 4 3 . Highest-Rated Group 295 | . . . . . 6 . . . . . . . . 96 . . . . . . 295 172 60 . Highest-Rated Ally 159 | . . . . . 6 . . . . . . . . 96 . . . . . . 159 51 20 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 110 | . . . . . . . . . . . . . . 9 . . . . . . 92 7 2 . Total Damage 3168 | . . . . . . . . . . . . . . 287 . . . . . . 2717 119 45 . Kills 17 | . . . . . . . . . . . . . . 2 . . . . . . 14 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Tes Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . 1 1 1 . . 1 . . 1 . 1 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Traps 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Items 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Tes Turns Passed 7548 | 52 172 146 116 207 553 172 256 983 169 121 123 156 45 597 559 193 88 193 42 167 621 744 352 721 Spaces Moved 8665 | 40 230 218 174 255 722 229 283 936 208 122 243 270 89 406 550 393 225 561 123 172 587 440 694 495 Core 834 | 1 . . . . . . . . . . 230 253 89 39 . . . . . . 45 . 96 81 Treads 209 | . . . . . . . . . . . . . . . . . . . . . 155 28 14 12 Legs 1060 | . . . . . . . . . . 24 . . . 367 15 . . . . . 2 239 11 402 Wheels 1200 | 39 22 . . . . . 181 936 5 . . 17 . . . . . . . . . . . . Hover 2602 | . 208 218 174 255 722 229 102 . 203 98 . . . . 393 . . . . . . . . . Flight 2760 | . . . . . . . . . . . 13 . . . 142 393 225 561 123 172 385 173 573 . Fastest Speed 19 | 50 56 56 48 44 44 44 56 95 56 66 50 50 50 50 34 34 34 32 30 23 23 22 19 50 Average Speed 63 | 89 60 56 48 45 45 67 84 102 65 82 50 54 50 113 74 34 34 33 31 27 65 84 28 101 Slowest Speed 190 | 100 125 56 48 52 112 116 121 110 110 126 65 150 50 120 190 34 35 35 32 32 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 41 | . . . . . . . . . . . . . . . . . . 2 . . 28 . 11 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 44 63 31 29 26 56 53 87 39 5 57 51 71 64 22 66 53 70 36 4 72 95 25 42 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 4 | . 2 . . . . . . . . . . . 1 . 1 . . . . . . . . . Known Exits Taken 18 | . 1 . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . 1 . . . . 9 2 1 . . 1 . . . 2 1 . 2 . . . . . Spaces Dug 163 | . . 21 25 . 58 . . . 35 . . . . . 13 6 4 . . . . . 1 . Terrain Destroyed 865 | . 60 90 148 35 170 111 . . 149 . . . . 17 51 12 4 . . 1 . 16 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 73 | . . . . . . . . . . . . . . 17 22 12 4 . . 1 . 16 1 . AOE 792 | . 60 90 148 35 170 111 . . 149 . . . . . 29 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Res Tes Total 10080 | 48 257 233 189 323 887 236 294 964 224 141 243 277 88 498 650 425 232 562 124 274 787 667 829 628 Wait 546 | . 2 . 2 36 111 . 2 . . 2 . 3 . 61 27 1 . . . 79 40 76 75 29 Move 8571 | 39 229 217 173 254 721 228 282 935 207 121 242 269 88 405 549 392 224 556 122 171 541 439 672 495 Hop 29 | . . . . . . . . . . . . . . . . . . 2 . . 17 . 10 . Pick Up 61 | . 8 1 2 4 5 . 1 5 . 1 . . . 2 . 2 . . . 2 7 7 4 10 Fast Attach 129 | 6 3 1 . 5 4 . 1 5 1 2 . 2 . 5 9 . . 3 1 8 19 23 10 21 Attach 83 | . 1 2 3 2 4 . 2 4 2 5 . 1 . 3 4 5 1 . 1 1 6 18 12 6 Detach 64 | . 1 1 . 1 . 3 . 5 3 4 1 1 . . 5 1 2 1 . . 8 14 9 4 Swap 22 | 1 1 . . 4 6 . 1 1 . . . . . 1 . . . . . . 1 4 . 2 Drop 75 | . 5 2 . 6 6 1 . 9 . 2 . . . . 7 2 1 . . 3 9 7 6 9 Fire 321 | 2 7 9 9 11 30 4 5 . 8 3 . 1 . 21 37 22 4 . . 10 5 79 7 47 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 109 | . . . . . . . . . . . . . . . 12 . . . . . 73 . 24 . Rewire 69 | . . . . . . . . . 3 . . . . . . . . . . . 61 . . 5 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 3 exits: *Res x2 / [*Arc]) -3/Research (discovered 4 exits: [*Res] / *Arm / *Tes x2) -3/Testing History --------- Turn | Location | Event 32 | -11/Junkyard | Discovered new exit (range 16) 53 | -11/Junkyard | Entered Materials 138 | -10/Materials | Identified exit to Mines 185 | -10/Materials | Discovered new exit (range 16) 225 | -10/Materials | Entered Mines 226 | -10/Mines | Assembled infested the area 276 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 310 | -10/Mines | Build established: Mutant 345 | -10/Mines | Discovered new exit (range 13) 359 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 371 | -10/Mines | Entered Materials 371 | -9/Materials | Evolved 2 slots: Propulsion x2 382 | -9/Materials | Discovered new exit (range 11) 479 | -9/Materials | Discovered new exit (range 16) 487 | -9/Materials | Entered another Materials area 487 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 545 | -8/Materials | Repaired Airjet 687 | -8/Materials | Discovered new exit (range 9) 694 | -8/Materials | Entered Factory 694 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 735 | -7/Factory | Garrison activated, responded to threat 863 | -7/Factory | Found Prototype Launcher 881 | -7/Factory | Identified exit to Lower Caves 988 | -7/Factory | Build established: Hacker-Mutant 1101 | -7/Factory | Fabricated K-01 Serf (x1) 1149 | -7/Factory | Identified Rocket Array 1247 | -7/Factory | Entered Lower Caves 1273 | -7/Lower Caves | Learned location of 1 exit from Factory 1277 | -7/Lower Caves | Encountered a Warlord checkpoint 1337 | -7/Lower Caves | Ambushed by wild Derelicts 1380 | -7/Lower Caves | Lost 3 parts (3n) 1408 | -7/Lower Caves | Discovered new exit (range 11) 1419 | -7/Lower Caves | Entered another Lower Caves area 1421 | -7/Lower Caves | Discovered new exit (range 11) 1598 | -7/Lower Caves | Learned 4 Factory zone layouts 1653 | -7/Lower Caves | Encountered a Warlord checkpoint 1658 | -7/Lower Caves | Discovered new exit (range 15) 1675 | -7/Lower Caves | Entered Zion 1701 | -7/Zion | System corruption cleaned by Quarantine Array 1719 | -7/Zion | Given the Hacking Drone Bay 1740 | -7/Zion | Discovered new exit (range 10) 2129 | -7/Zion | Found Prototype Device 2129 | -7/Zion | Identified Bomb Factory No. 2 2208 | -7/Zion | Received a visual enhancement algorithm 2459 | -7/Zion | Found Prototype Processor 2459 | -7/Zion | Identified Exp. Core Analyzer 2463 | -7/Zion | Found Prototype Hackware 2463 | -7/Zion | Identified Exp. Hacking Suite 2466 | -7/Zion | Found Prototype Processor 2466 | -7/Zion | Identified Exp. Signal Interpreter 2470 | -7/Zion | Found Prototype Processor 2472 | -7/Zion | Found Prototype Processor 2657 | -7/Zion | Identified exit to Proximity Caves 2658 | -7/Zion | Entered Proximity Caves 2669 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2817 | -6/Proximity Caves | Discovered new exit (range 16) 2826 | -6/Proximity Caves | Identified exit to Factory 2827 | -6/Proximity Caves | Entered Factory 2827 | -6/Factory | Evolved 2 slots: Utility x2 2828 | -6/Factory | Identified exit to Factory 2850 | -6/Factory | Identified Spectral Analyzer 2852 | -6/Factory | Identified Exp. Target Analyzer 2856 | -6/Factory | Identified exit to Lower Caves 2948 | -6/Factory | Entered Lower Caves 2951 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2987 | -6/Lower Caves | Lost 4 parts (3n1u) 3008 | -6/Lower Caves | Learned location of 1 exit from Factory 3065 | -6/Lower Caves | Discovered new exit (range 14) 3071 | -6/Lower Caves | Identified exit to Lower Caves 3071 | -6/Lower Caves | Entered another Lower Caves area 3140 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3222 | -6/Lower Caves | Discovered new exit (range 11) 3227 | -6/Lower Caves | Identified exit to Data Miner 3227 | -6/Lower Caves | Entered Data Miner 3227 | -6/Data Miner | Discovered new exit (range 6) 3237 | -6/Data Miner | Met Data Miner 3253 | -6/Data Miner | Learned location of Section 7 (-2) 3253 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3261 | -6/Data Miner | Received God Mode back door access code from Data Miner 3271 | -6/Data Miner | Identified exit to Proximity Caves 3272 | -6/Data Miner | Entered Proximity Caves 3283 | -5/Proximity Caves | Escorted by Enhanced Grunt 3529 | -5/Proximity Caves | Spotter reported a threat 3597 | -5/Proximity Caves | Learned Factory terminal intel 3855 | -5/Proximity Caves | Discovered exit to Factory (range 12) 3868 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3869 | -5/Proximity Caves | Entered Factory 3869 | -5/Factory | Evolved 2 slots: Utility x2 3870 | -5/Factory | Identified exit to Factory 3871 | -5/Factory | Loaded intel: 26 terminal locations 4057 | -5/Factory | Discovered exit to Factory (range 15) 4167 | -5/Factory | Spotted B-75 Beast 4282 | -5/Factory | Exp. Hacking Suite fried by hacking feedback 4389 | -5/Factory | Lost 3 parts (3n) 4422 | -5/Factory | Discovered new exit (range 15) 4427 | -5/Factory | Identified exit to Upper Caves 4428 | -5/Factory | Entered Upper Caves 4429 | -5/Upper Caves | Encountered a Warlord checkpoint 4471 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4578 | -5/Upper Caves | Learned 8 Factory zone layouts 4588 | -5/Upper Caves | Spotted B-75 Beast 4619 | -5/Upper Caves | Discovered new exit (range 7) 4621 | -5/Upper Caves | Identified exit to Upper Caves 4621 | -5/Upper Caves | Entered another Upper Caves area 4629 | -5/Upper Caves | Encountered a Warlord checkpoint 4633 | -5/Upper Caves | Discovered exit to Factory (range 11) 4693 | -5/Upper Caves | Spotted B-75 Beast 4694 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4705 | -5/Upper Caves | Discovered new exit (range 9) 4708 | -5/Upper Caves | Identified exit to Warlord 4709 | -5/Upper Caves | Entered Warlord 4729 | -5/Warlord | Discovered new exit (range 9) 4794 | -5/Warlord | Met Warlord 4802 | -5/Warlord | Opened Warlord's prototype stash 4807 | -5/Warlord | Warlord's base attacked by MAIN.C 4807 | -5/Warlord | Found Prototype Hackware 4807 | -5/Warlord | Identified Ghost Barrier 4887 | -5/Warlord | Opened side exit 4901 | -5/Warlord | Identified exit to Proximity Caves 4902 | -5/Warlord | Entered Proximity Caves 4924 | -4/Proximity Caves | Learned Research interactive machine intel 4940 | -4/Proximity Caves | Discovered exit to Factory (range 14) 4943 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4944 | -4/Proximity Caves | Entered Factory 4944 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5074 | -4/Factory | Build established: Hacker-Sprinter 5101 | -4/Factory | Lost 6 parts (2p1n2u1w) 5109 | -4/Factory | Discovered new exit (range 10) 5111 | -4/Factory | Identified exit to Extension 5111 | -4/Factory | Entered Extension 5128 | -4/Extension | Rescued a captive Derelict 5155 | -4/Extension | Rescued a captive Derelict 5174 | -4/Extension | Rescued a captive Derelict 5175 | -4/Extension | Rescued a captive Derelict 5216 | -4/Extension | Rescued a captive Derelict 5216 | -4/Extension | Rescued a captive Derelict 5225 | -4/Extension | Spotted B-86 Titan 5286 | -4/Extension | Spotted B-86 Titan 5324 | -4/Extension | Rescued A7 5368 | -4/Extension | Lost 8 parts (2p4n2u) 5501 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 5509 | -4/Extension | Found Prototype Protection 5509 | -4/Extension | Identified Med. Regenerative Plating 5598 | -4/Extension | Build established: Hacker-Mutant 5651 | -4/Extension | Discovered new exit (range 10) 5654 | -4/Extension | Discovered new exit (range 6) 5712 | -4/Extension | Identified exit to Research 5717 | -4/Extension | Identified exit to Cetus 5732 | -4/Extension | Entered Cetus 5732 | -4/Cetus | Accompanied by 4 allies 5750 | -4/Cetus | Spotted Cetus Guard 5750 | -4/Cetus | Spotted Cetus Guard 5752 | -4/Cetus | Spotted Cetus Guard 5752 | -4/Cetus | Spotted Cetus Guard 5754 | -4/Cetus | Allies destroyed Cetus Guard 5763 | -4/Cetus | Destroyed Cetus Guard 5773 | -4/Cetus | Destroyed Cetus Guard 5820 | -4/Cetus | Destroyed Cetus Guard 5836 | -4/Cetus | Core integrity fell below 50% 5881 | -4/Cetus | Lost 13 parts (1p5n4u3w) 5981 | -4/Cetus | Discovered exit to Research (range 20) 6122 | -4/Cetus | Destroyed 8 combat bots 6150 | -4/Cetus | Build established: Scavenger-Mutant 6228 | -4/Cetus | Discovered new exit (range 20) 6251 | -4/Cetus | Spotted Cetus Guard 6251 | -4/Cetus | Spotted Cetus Guard 6257 | -4/Cetus | Spotted Cetus Guard 6258 | -4/Cetus | Spotted Cetus Guard 6314 | -4/Cetus | Destroyed Cetus Guard 6326 | -4/Cetus | Destroyed Cetus Guard 6353 | -4/Cetus | Destroyed Cetus Guard 6374 | -4/Cetus | Destroyed Cetus Guard 6414 | -4/Cetus | Discovered exit to Research (range 19) 6417 | -4/Cetus | Met Revision 17 6476 | -4/Cetus | Entered Research 6476 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6477 | -3/Research | Loaded intel: 42 interactive machine locations 6516 | -3/Research | Incoming investigation squad redirected 6530 | -3/Research | Fabricated B-48 Gladiator (x3) 6627 | -3/Research | Incoming investigation squad redirected 6630 | -3/Research | Identified exit to Armory 6630 | -3/Research | Identified exit to Testing 6648 | -3/Research | Discovered new exit (range 12) 6676 | -3/Research | Revision forces began assault on 0b10 6742 | -3/Research | Lost 10 parts (1p7n2u) 6787 | -3/Research | Lost 3 parts (2u1w) 6828 | -3/Research | Entered Testing 6887 | -3/Testing | Spotted PH-S4E0HE1FAU 6919 | -3/Testing | Core integrity fell below 50% 6933 | -3/Testing | Destroyed PH-S4E0HE1FAU 6939 | -3/Testing | System corruption reached 10% 6963 | -3/Testing | Lost 11 parts (2p4n2u3w) 7306 | -3/Testing | Incoming investigation squad redirected 7438 | -3/Testing | Fabricated Lgt. Regenerative Plating? 7487 | -3/Testing | Lost 5 parts (3n1u1w) 7488 | -3/Testing | Garrison activated, responded to threat 7505 | -3/Testing | Released all parts (8) 7509 | -3/Testing | Core integrity fell below 20% 7534 | -3/Testing | Lost 6 parts (2p2n1u1w) 7549 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07505_ Released Exp. Signal Interpreter. 07505_ Released Imp. Energy Well. 07505_ Released Com. HERF Cannon. 07505_ Extracted 1 energy. 07506_ Acquired Med. Storage Unit. 07506_ P-80 Master resets X-82 Rainmaker, system corruption cleaned. 07507_ Dropped Imp. Ion Engine. 07507_ P-80 Master knocked back. 07507_ P-80 Master destroyed. 07508_ Acquired Com. HERF Cannon. 07510_ Acquired Broken Exp. Biometal Leg. 07510_ Knocked back. 07510_ X-82 Rainmaker knocked back. 07511_ Knocked back. 07513_ P-80 Master resets X-82 Rainmaker, system corruption cleaned. 07522_ Critical hit (Burn: +50). 07524_ System corrupted: Matter fused (-5). 07525_ Quantum Transformer disabled. 07540_ System corrupted: Broken Exp. Biometal Leg rejected. 07549_ K-01 Serf cleans the Reinforced Shell. 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Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Electron Diverter | -3/Research | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free Fabricated ------------ K-01 Serf | x1 | -7/Factory | Preloaded B-48 Gladiator | x3 | -3/Research Lgt. Regenerative Plating | x1 | -3/Testing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed MyomerMakeshiftSplitter Manual? 0 Play Time 02:28:40 Cumulative 109.2 hours Start 2023.03.28 @ 20:40:05 End 2023.04.13 @ 16:41:04 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 61 Rogue 25 Adventurer 36 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 64 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83aaf903-2b98-4e45-96e7-2e3eab82368f