Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.01 @ 22:15:43 Player: SUBSUB Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (245) 1225 Value Destroyed (10423) 10423 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (2562) 2562 TOTAL SCORE: 21710 Bonus ------- High Alert Combat Kills 299 Follower Combat Kills 777 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 288 Friendly Fire -102 Cogmind --------- Core Integrity 0/1150 Matter 212/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Coolant Injector Advanced Signal Interpreter Makeshift Salvage Targeting Computer Makeshift Salvage Targeting Computer Makeshift Salvage Targeting Computer Makeshift Salvage Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core Enhanced Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Targeting Computer Matter Filter Improved Kinecellerator Makeshift Light Armor Plating Makeshift Light Armor Plating Makeshift Light Armor Plating Hacking Suite > --- WEAPON ----------- Field Laser Disruptor Cannon KE Penetrator Vortex Lance > --- INVENTORY -------- Light Antimatter Reactor Armored Huge Wheel Advanced Heat Sink Advanced Cooling System Advanced Coolant Injector Improved Target Analyzer Phase Shifter Cloaking Device Cloaking Device Enhanced Gauss Cannon Enhanced Gauss Cannon Improved Grenade Launcher Improved Plasma Cutter Phasing Sabre Vortex Lance [Rating: 102] Favorites ----------- Power Enhanced Fission Core Engine Ion Engine Power Core Enhanced Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Device Advanced Cooling System Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon XL Autogun Subcomponent Energy Gun Gatling Laser Energy Cannon Disruptor Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Phasing Sabre Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Slots Evolved 12 | . . . . . 4 . . . 4 . . 2 . . . . 2 . . Power 1 | . . . . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . Utility 7 | . . . . . 2 . . . 1 . . 2 . . . . 2 . . Weapon 2 | . . . . . . . . . 2 . . . . . . . . . . Parts Attached 152 | 10 14 1 . . 24 2 2 . 13 12 6 22 . 4 10 2 8 20 2 Power 22 | 2 1 . . . 3 . . . 5 1 . 5 . . . . 2 3 . Engine 9 | 2 1 . . . 2 . . . 3 . . . . . . . . 1 . Core 11 | . . . . . 1 . . . 2 . . 5 . . . . 2 1 . Reactor 2 | . . . . . . . . . . 1 . . . . . . . 1 . Propulsion 43 | 4 5 1 . . 8 . 2 . 3 3 2 5 . . 4 . 2 4 . Treads 30 | . 2 . . . 6 . 2 . 3 2 2 5 . . 3 . 2 3 . Leg 6 | . 2 1 . . 2 . . . . . . . . . . . . 1 . Wheel 7 | 4 1 . . . . . . . . 1 . . . . 1 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 52 | 2 3 . . . 8 . . . 3 4 3 10 . 1 3 . 4 9 2 Device 18 | 1 . . . . . . . . . 3 1 4 . 1 . . 3 3 2 Storage 7 | 1 2 . . . . . . . 1 . 1 2 . . . . . . . Processor 10 | . . . . . 3 . . . 1 . . . . . . . . 6 . Hackware 1 | . . . . . 1 . . . . . . . . . . . . . . Protection 16 | . 1 . . . 4 . . . 1 1 1 4 . . 3 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 35 | 2 5 . . . 5 2 . . 2 4 1 2 . 3 3 2 . 4 . Energy Gun 5 | 1 . . . . 2 . . . . . . . . 1 . 1 . . . Energy Cannon 3 | . 1 . . . . . . . . . . . . . 1 . . 1 . Ballistic Gun 10 | 1 2 . . . 1 . . . 1 3 . . . 1 1 . . . . Ballistic Cannon 8 | . 1 . . . 1 . . . 1 1 1 2 . 1 . . . . . Launcher 3 | . . . . . 1 1 . . . . . . . . . . . 1 . Special Weapon 2 | . 1 . . . . . . . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 1 . . 1 1 . 2 . . 1 . . . . Parts Lost 61 | . 1 . . . 6 . . . . 4 . 1 . 3 6 1 10 27 2 Power 9 | . 1 . . . 1 . . . . . . 1 . . . 1 1 3 1 Propulsion 13 | . . . . . 1 . . . . 1 . . . 1 . . 4 6 . Utility 24 | . . . . . 2 . . . . 3 . . . 1 3 . 2 12 1 Weapon 15 | . . . . . 2 . . . . . . . . 1 3 . 3 6 . Highest Loss Streak 23 | . 1 . . . 6 . . . . 2 . 1 . 2 6 1 5 23 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . Average Backups 15 | 2 12 19 17 17 16 16 17 17 20 6 7 12 18 17 16 15 15 11 1 Power . | . 1 1 1 1 1 1 1 1 . . . . . . . 1 2 2 . Propulsion 3 | 1 4 7 7 7 4 2 3 3 3 1 3 2 4 3 1 1 1 1 . Utility 6 | . 3 6 6 6 5 8 8 8 9 2 2 6 9 8 7 7 6 5 1 Weapon 4 | . 3 5 3 3 4 5 5 5 6 2 1 3 4 4 7 4 4 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 35 | . . . 1 . 10 1 . . 3 12 2 4 . 1 . . . 1 . Power 2 | . . . . . . . . . . . . 1 . . . . . 1 . Propulsion 9 | . . . . . 3 1 . . . 2 1 2 . . . . . . . Utility 14 | . . . . . 4 . . . . 7 1 1 . 1 . . . . . Weapon 10 | . . . 1 . 3 . . . 3 3 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 97 100 100 100 98 100 100 100 79 74 86 85 82 83 91 91 89 66 33 Engine 2 | . 11 14 14 14 7 . . . 3 1 . . . . . . . . 4 Core 7 | . . . . . . 9 9 9 8 6 6 9 11 11 11 8 8 7 . Treads 17 | . 2 . . . 18 36 36 36 26 7 7 14 11 11 11 17 11 6 . Leg 2 | . 2 27 28 28 2 . . . . . . . . . . . . . . Wheel 3 | . 23 1 . . 15 . . . . 5 5 . . . 4 . 2 3 . Device 6 | . 7 14 14 14 . . . . . 9 11 11 11 12 16 5 13 12 3 Storage 7 | . 14 14 14 14 9 9 9 9 6 1 4 5 5 5 5 5 5 4 . Processor 9 | . . . . . 11 18 18 18 13 7 6 5 5 5 5 5 5 6 26 Hackware 5 | . . . . . 5 9 9 9 6 6 6 5 5 5 5 5 5 3 . Protection 4 | . 6 . . . 10 . . . 5 2 2 4 5 5 5 17 15 10 . Energy Gun 3 | . 8 . . . 6 9 9 9 . . . . . . 6 . 1 . . Ballistic Gun 8 | . 14 14 14 14 7 . . . 5 12 20 16 11 11 6 5 4 . . Ballistic Cannon 6 | . 3 14 14 14 2 8 9 9 . 5 6 5 11 9 6 8 2 5 . Peak Build Rating 102 | 7 8 9 12 12 30 31 30 30 79 82 70 101 100 101 99 93 102 85 37 Average Rating 58 | 5 7 8 10 12 25 29 30 30 72 63 69 92 100 99 89 90 92 63 28 On Entrance 47 | . 7 8 8 12 12 30 30 30 30 79 70 68 100 100 96 92 88 70 26 Naked Turns 43 | . . . . . . . . . . . . . . . . . . 43 . Heaviest Build 121 | 14 52 50 50 50 69 57 57 57 121 117 62 112 112 115 112 112 116 114 6 Greatest Support 140 | 32 40 20 20 20 80 80 80 80 90 28 110 140 140 140 124 124 124 69 3 Greatest Overweight (x) 5 | . 2 2 2 2 5 . . . 1 4 2 1 . . 3 . 4 4 1 Average Overweight (x) . | . 1 2 2 2 2 . . . . 1 1 . . . 2 . 2 2 . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 25 25 10 20 20 20 20 20 20 20 5 Average Capacity 17 | 7 19 20 20 20 20 20 20 20 22 8 8 14 20 20 20 20 20 17 5 Most Carried 25 | 5 19 20 20 20 20 20 20 20 25 25 10 20 20 20 20 19 18 17 2 Average Carried 16 | 2 12 19 19 20 19 19 20 20 21 7 8 13 20 19 17 16 15 11 1 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 25 5 10 20 20 20 20 20 20 5 5 Final Carried 25 | 5 19 19 20 20 20 20 20 20 25 5 10 20 20 17 14 19 17 2 . Class Distribution -------------------- 23% | Scavenger-Mutant 22% | Tank 15% | Commander-Mutant 14% | Scavenger-Tank 8% | Skirmisher 6% | Mutant 3% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Skirmisher | -6/Factory Tank | -6/Waste Scavenger-Tank | -6/Factory Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Derelict-Tank | -4/Proximity Caves Derelict-Tank | -4/Factory Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Matter Collected 7818 | 311 260 95 . . 799 136 68 . 1074 797 544 1566 884 362 301 285 153 169 14 Remotely 2421 | . . . . . . . . . . 67 320 510 884 362 278 . . . . Salvage Created 11002 | 137 409 89 . . 1284 248 211 . 1841 828 810 2200 839 260 77 647 637 485 . Parts 491 | 10 26 3 . . 75 18 11 . 92 11 29 108 37 11 2 19 18 21 . Haulers Intercepted 6 | . 1 . . . 4 1 . . . . . . . . . . . . . Recyclers Shooed 10 | . 1 . . . . 1 . . 1 . 1 5 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 88 | . . . . . . . . . . . . . 38 10 . 16 . 23 1 Prevented 3 | . . . . . . . . . . . . . . 1 . 2 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Combat Hostiles Destroyed 209 | . 11 2 . . 29 5 5 . 27 4 14 45 25 8 2 12 11 9 . Melee 19 | . . . . . . . . . . . . . . . . 4 6 9 . Guns 123 | . 11 1 . . 19 1 4 . 27 3 9 28 13 3 . 2 2 . . Cannons 61 | . . 1 . . 6 4 1 . . 1 4 17 12 4 2 6 3 . . AOE 6 | . . . . . 4 . . . . . 1 . . 1 . . . . . Classes Destroyed 21 | 2 4 . . . 2 2 1 . 3 1 2 1 1 . . 1 1 . . Worker 5 | . . . . . . 1 . . 3 . . 1 . . . . . . . Builder 5 | . . . . . 1 1 . . 1 . . 2 . . . . . . . Tunneler 4 | 3 . . . . . . . . . . 1 . . . . . . . . Hauler 6 | . 1 . . . 4 1 . . . . . . . . . . . . . Recycler 6 | 1 . . . . . . . . 3 . 1 . . . . . 1 . . Drone 2 | . . . . . . . . . . . . . . . . 2 . . . Watcher 10 | . 3 . . . 3 1 . . 1 . . 2 . . . . . . . Swarmer 47 | . 5 . . . 7 . . . 7 . . 6 12 4 . . 3 3 . Saboteur 2 | . . . . . . . . . . . . . . . . . 2 . . Grunt 80 | . 6 2 . . 16 . . . 5 . 10 15 9 4 1 7 1 4 . Brawler 6 | . . . . . . . . . . . . 1 . . . 1 3 1 . Duelist 5 | . . . . . . . . . . . 1 . 2 . . 1 . 1 . Protector 1 | . . . . . . . . . 1 . . . . . . . . . . Sentry 24 | . . . . . 6 4 4 . 2 . . 4 1 . . 1 2 . . Specialist 6 | . . . . . . . . . 2 . 2 2 . . . . . . . Hunter 9 | . . . . . . 1 . . 4 . . 3 . . 1 . . . . Programmer 19 | . . . . . . . 1 . 5 . . 13 . . . . . . . Heavy 2 | . . . . . . . . . . . 1 1 . . . . . . . Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . Compactor 4 | . . . . . . . . . . 4 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 8 | 3 3 2 . . 7 3 1 . 4 2 6 8 7 4 2 3 4 5 . Combat Bots Only 8 | . 3 2 . . 6 1 1 . 4 2 5 8 7 4 2 3 4 5 . Max Kills in Single Turn 2 | 1 2 1 . . 2 2 1 . 2 1 2 2 2 1 1 1 1 1 . Gunslinging 1 | . 1 . . . 1 . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . 1 . . 1 . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Hostile Shots Fired 1167 | . 86 13 . . 114 13 8 . 139 4 41 165 117 41 43 48 112 175 48 Missed 290 | . 19 4 . . 24 5 4 . 42 . 12 36 19 5 6 13 35 44 22 Hits 877 | . 67 9 . . 90 8 4 . 97 4 29 129 98 36 37 35 77 131 26 Melee 26 | . . . . . . . . . . 4 . 2 . . 2 1 8 9 . Projectile 851 | . 67 9 . . 90 8 4 . 97 . 29 127 98 36 35 34 69 122 26 AOE 5 | . . . . . . . . . 2 . . 2 . . . . 1 . . Critical Strikes 36 | . 2 . . . 5 1 . . 2 2 . 6 3 2 2 1 3 7 . Part Disruptions 2 | . . . . . . . . . . . . 1 . . . . . . 1 Damage Taken 16795 | . 749 122 . . 1351 109 61 . 1134 520 631 2704 1663 612 1261 814 1788 2742 534 Core 2109 | . 131 26 . . 181 . . . 118 60 77 152 65 22 79 36 108 669 385 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 381 | . . . . . . . . . . . . 142 99 39 71 30 . . . Ignored by Resistances 119 | . . . . . . . . . . . . . . 81 38 . . . . Regen/Repaired (Parts) 384 | . 69 . . . 104 . . . . 21 93 . . . 97 . . . . Core Remaining (%) 67 | 100 . . . 37 . . . 67 . . 70 . . . . 64 . . . Volleys Fired 559 | 11 73 6 . . 88 16 8 . 61 40 42 105 46 14 9 15 23 2 . Largest 4 | 2 2 2 . . 2 2 2 . 1 1 4 4 4 4 4 4 3 1 . Hottest 208 | 70 100 50 . . 117 117 117 . 60 60 104 131 131 174 208 208 177 36 . Shots Fired 1416 | 22 126 12 . . 158 32 16 . 61 40 162 412 180 57 36 57 43 2 . Gun 989 | 22 112 6 . . 119 16 8 . 61 32 127 310 92 30 13 15 26 . . Cannon 408 | . 8 6 . . 28 16 8 . . 8 35 102 88 27 23 42 17 . . Launcher 13 | . . . . . 11 . . . . . . . . . . . . 2 . Special 6 | . 6 . . . . . . . . . . . . . . . . . . Kinetic 1222 | 11 71 12 . . 108 16 8 . 61 40 162 412 180 50 27 45 19 . . Thermal 143 | 11 55 . . . 39 16 8 . . . . . . . . . 14 . . Explosive 13 | . . . . . 11 . . . . . . . . . . . . 2 . Electromagnetic 38 | . . . . . . . . . . . . . . 7 9 12 10 . . Robot Hit Streak 36 | 5 14 9 . . 18 23 16 . 18 14 12 27 36 8 7 15 7 3 . Robot Miss Streak 11 | 1 5 1 . . 9 7 2 . 6 5 11 9 7 4 2 5 3 . . Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . . Secondary Targets 6 | . 2 . . . 3 . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . 1 . . . . . . . Shots Hit Robots 1032 | 14 80 10 . . 107 29 12 . 61 39 100 309 104 33 26 44 41 23 . Core Hits 607 | 6 29 4 . . 80 23 11 . 59 17 61 180 63 15 9 21 15 14 . Critical Kills 2 | . 1 . . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . Critical Strikes 33 | 1 4 . . . 3 . . . . . . 1 4 2 3 7 6 2 . Burn 4 | 1 3 . . . . . . . . . . . . . . . . . . Destroy 3 | . 1 . . . 1 . . . . . . . . . 1 . . . . Blast 13 | . . . . . 2 . . . . . . 1 4 1 2 3 . . . Corrupt 1 | . . . . . . . . . . . . . . 1 . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . 2 . Sunder 10 | . . . . . . . . . . . . . . . . 4 6 . . Melee Attacks 80 | . . . . . . 15 . . 1 . . . . . . 9 21 34 . Impact 16 | . . . . . . 15 . . 1 . . . . . . . . . . Slashing 25 | . . . . . . . . . . . . . . . . . . 25 . Piercing . | . . . . . . . . . . . . . . . . . . . . Entropic 39 | . . . . . . . . . . . . . . . . 9 21 9 . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . . . . . 2 . 5 . Damage Inflicted 30440 | 141 921 111 . . 2341 783 330 . 3532 3146 2635 7237 2616 976 704 1722 1972 1273 . Guns 18716 | 141 859 40 . . 1467 418 217 . 3495 2890 1675 5014 1246 425 238 283 308 . . Cannons 7203 | . 57 71 . . 307 335 113 . . 256 655 2213 1370 367 466 724 269 . . Explosions 1317 | . . . . . 562 . . . . . 305 . . 184 . 78 . 188 . Melee 3117 | . . . . . . . . . . . . . . . . 637 1395 1085 . Ramming 87 | . 5 . . . 5 30 . . 37 . . 10 . . . . . . . Kinetic 23332 | 65 457 111 . . 1043 335 113 . 3495 3146 2330 7227 2616 610 586 868 330 . . Thermal 2641 | 76 459 . . . 731 418 217 . . . 305 . . 184 . 78 173 . . Explosive 750 | . . . . . 562 . . . . . . . . . . . . 188 . Electromagnetic 513 | . . . . . . . . . . . . . . 182 118 139 74 . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 664 | . . . . . . . . . . . . . . . . . . 664 . Piercing . | . . . . . . . . . . . . . . . . . . . . Entropic 2453 | . . . . . . . . . . . . . . . . 637 1395 421 . Highest Corruption 13 | . . . . . . . . . 1 1 1 8 1 1 1 . 5 13 13 Average Corruption 2 | . . . . . . . . . 1 1 1 4 1 1 1 . 5 6 13 Corruption Purged 8 | . . . . . . . . . . . . 8 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 135 | . . . . . . . . . 8 2 10 69 7 6 . . 4 19 10 Message Errors 31 | . . . . . . . . . 2 . 2 20 . 1 . . . 3 3 Matter Fused 33 | . . . . . . . . . 2 2 . 13 2 2 . . 2 7 3 Heat Flow Errors 19 | . . . . . . . . . 2 . 1 9 . 1 . . . 4 2 Energy Discharges 19 | . . . . . . . . . 1 . 3 9 2 . . . 1 2 1 Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 9 | . . . . . . . . . . . 3 5 . . . . . 1 . Data Loss (major) 2 | . . . . . . . . . . . . . 1 . . . . 1 . Misfires 12 | . . . . . . . . . . . 1 8 1 2 . . . . . Alerts 2 | . . . . . . . . . . . . 1 . . . . 1 . . Misdirections 2 | . . . . . . . . . . . . . . . . . . 1 1 Weapon Failures 5 | . . . . . . . . . . . . 4 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 362 | . . . . . . . . . . . 39 5 27 . . 71 93 127 . Projectiles 58 | . . . . . . . . . . . . 5 27 . . . 26 . . Explosions 81 | . . . . . . . . . . . 39 . . . . 28 . 14 . Melee 223 | . . . . . . . . . . . . . . . . 43 67 113 . Knockbacks 99 | . . 1 . . 1 3 . . . . 15 41 23 6 5 3 1 . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 91 | . . 1 . . 1 3 . . . . 12 39 21 6 5 2 1 . . Secondary 8 | . . . . . . . . . . . 3 2 2 . . 1 . . . Self-Inflicted Damage 336 | . 2 . . . 31 . . . . . 138 . . 41 . 36 . 88 . Shots 9 | . . . . . 3 . . . . . 2 . . 1 . 1 . 2 . Rammed 7 | . 1 . . . 2 2 . . 2 . . . . . . . . . . Targets Rammed 9 | . 1 . . . 2 3 . . 2 . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . 1 . . . . . 1 . . . . . . . Highest Temperature 492 | 60 210 46 . . 285 202 90 . 378 492 371 330 128 218 222 400 290 233 317 Average Temperature 86 | 27 50 23 . . 80 60 36 . 99 235 102 70 42 51 107 152 120 91 168 Received Heat Transfer 3419 | . 333 72 . . 756 27 9 . 57 . 183 379 279 213 196 159 294 444 18 Effects 16 | . 1 . . . 1 . . . 3 3 1 5 . . . . 2 . . Shutdowns 3 | . . . . . . . . . . 3 . . . . . . . . . Energy Bleed 6 | . . . . . 1 . . . 3 . 1 . . . . . 1 . . Interference 7 | . 1 . . . . . . . . . . 5 . . . . 1 . . Siege Activations 26 | . . . . . . . . . . . 1 16 5 1 1 2 . . . Total Turns 1181 | . . . . . . . . . . . 270 766 71 20 15 39 . . . Longest Duration 270 | . . . . . . . . . . . 270 249 21 20 15 24 . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | 1 4 . . . 3 . . . . . . . 1 . . . 1 . . Heat Transferred 5581 | 296 1517 . . . 1598 925 475 . . . 200 . . 150 . 50 370 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . 1 . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Maximum Alert Level 2 | . . . . . 1 1 . . 1 . 2 2 . . . . 2 . . Low Security (%) 70 | 100 100 100 . 100 78 88 100 . 61 100 1 68 . . . . . . . Level 1 18 | . . . . . 21 11 . . 38 . 21 22 . . . . 50 . . Level 2 10 | . . . . . . . . . . . 77 9 . . . . 49 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 609 | 10 155 66 . . 252 237 82 . 386 134 599 609 . . . . 445 . . Initial 316 | . 3 16 . . . 105 82 . . 134 . 196 . . . . 316 . . Average 143 | 1 60 31 . . 131 69 11 . 125 28 445 173 . . . . 375 . . Influence Increases 7695 | 20 365 50 . . 942 605 222 . 850 28 1183 1240 585 195 85 230 605 325 165 Destroy 0b10 Robot/C 4500 | . 220 40 . . 580 300 120 . 540 . 520 900 480 160 40 200 220 180 . Destroy 0b10 Robot/NC 230 | 20 20 . . . 40 25 . . 45 . 40 25 . . . 10 5 . . Destroy Leader 898 | . 38 10 . . 134 116 . . 132 . 114 224 40 20 . 20 40 10 . Allied During Kill 541 | . . . . . . 117 25 . 22 . 371 1 5 . . . . . . Successful Hack 180 | . 39 . . . 21 16 17 . 34 . . 53 . . . . . . . Disable Machine 165 | . 15 . . . 15 . . . 60 . 60 15 . . . . . . . Destroy Structure 251 | . 3 . . . 47 1 60 . 17 28 63 22 . . . . 10 . . Advance Influence 300 | . . . . . . . . . . . . . . . . . 300 . . Partial Spotted 15 | . . . . . 15 . . . . . . . . . . . . . . Lose Combat Pursuer 615 | . 30 . . . 90 30 . . . . 15 . 60 15 45 . 30 135 165 Influence Decreases 7570 | 15 326 88 6 . 692 642 435 . 465 413 781 1033 770 474 229 205 230 713 53 Entered New Map 1386 | . 2 28 6 . . 145 131 . . 251 . 206 226 82 145 1 10 149 4 Time Decay 5094 | 15 314 60 . . 632 357 304 . 465 122 571 734 464 362 24 194 120 317 39 Lost Part 577 | . 10 . . . 60 . . . . 40 . 10 . 30 60 10 100 247 10 Lost Ally 513 | . . . . . . 140 . . . . 210 83 80 . . . . . . Squads Dispatched 46 | . 2 . . . 2 2 . . 11 . 7 18 . . . . 3 . 1 Investigation 3 | . . . . . . . . . 1 . . 2 . . . . . . . Extermination 12 | . . . . . . . . . 5 . 1 6 . . . . . . . Reinforcement 15 | . 2 . . . 1 1 . . 4 . 4 3 . . . . . . . Assault 5 | . . . . . . . . . . . 1 1 . . . . 2 . 1 Garrison 11 | . . . . . 1 1 . . 1 . 1 6 . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . 1 . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Distress Signals 13 | . 1 . . . 7 3 . . 1 . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 328 | . 25 2 . . 47 17 4 . 32 6 21 50 29 9 17 13 18 22 16 Peak Tracking Total 12 | . 7 2 . . 5 7 1 . 5 3 5 5 6 4 9 4 6 12 12 Tactical Retreats 25 | . 2 . . . 4 2 . . . . 1 . 3 1 1 . 2 6 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Traps Triggered 7 | . . . . . . . . . 1 . 1 4 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 10 | . . . . . 4 . . . . . . 6 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Machines Disabled 12 | . 1 . . . 1 . . . 4 . 4 1 1 . . . . . . Max in Single Turn 2 | . 1 . . . 1 . . . 1 . 2 1 1 . . . . . . Garrison Access 3 | . . . . . . 1 . . . . 1 . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Machines Accessed 58 | . 6 . 2 . 11 6 7 1 6 . 4 11 . . 2 . 1 1 . Terminals 37 | . 5 . . . 8 5 6 . 4 . 3 6 . . . . . . . Fabricators 4 | . . . . . . . . . 1 . . 3 . . . . . . . Repair Stations 3 | . 1 . . . 2 . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . 1 . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . 1 . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . 1 1 . . . . 1 . . Total Hacks 136 | . 22 . 2 . 27 15 19 1 15 . 4 23 . . 3 . 4 1 . Successful 80 | . 12 . 2 . 20 5 11 1 7 . 2 16 . . 3 . . 1 . Failed 56 | . 10 . . . 7 10 8 . 8 . 2 7 . . . . 4 . . Catastrophic 5 | . 1 . . . . 1 . . 1 . 1 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 71 | . 18 . 1 . 19 5 11 . 9 . 1 6 . . 1 . . . . Terminals 95 | . 20 . . . 21 11 18 . 10 . 3 12 . . . . . . . Fabricators 11 | . . . . . . . . . 4 . . 7 . . . . . . . Repair Stations 6 | . 2 . . . 4 . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . 1 . . . . . . . . . . Scanalyzers 4 | . . . . . 2 . . . . . . 2 . . . . . . . Garrison Access 11 | . . . . . . 4 . . . . 1 2 . . . . 4 . . Terminal Hacks 40 | . 6 . 2 . 6 3 6 1 3 . 1 8 . . 3 . . 1 . Record 9 | . . . 1 . . . . 1 . . . 5 . . 2 . . . . Robot Analysis 10 | . 4 . . . 2 . 2 . 2 . . . . . . . . . . Prototype ID Bank 4 | . 2 . . . 1 . 1 . . . . . . . . . . . . Open Door 4 | . . . . . . 2 . . . . . . . . 1 . . 1 . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 2 | . . . . . . 1 . . . . . 1 . . . . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . . . Alert Level 2 | . . . . . 1 . . . . . . 1 . . . . . . . Disarm Traps 2 | . . . . . 1 . . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 2 . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . 3 . . 5 . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . Load Schematic 4 | . . . . . . . . . 1 . . 3 . . . . . . . Build 3 | . . . . . . . . . 1 . . 2 . . . . . . . Repair Station Hacks 6 | . 2 . . . 4 . . . . . . . . . . . . . . Scan Component 3 | . 1 . . . 2 . . . . . . . . . . . . . . Repair 3 | . 1 . . . 2 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 2 . . . . . . 2 . . . . . . . Insert Component 2 | . . . . . 1 . . . . . . 1 . . . . . . . Analyze 2 | . . . . . 1 . . . . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . 1 . . . . . . . . Seal Access 2 | . . . . . . 1 . . . . 1 . . . . . . . . Unauthorized Hacks 19 | . 4 . . . 8 1 4 . 1 . . 1 . . . . . . . Terminals 18 | . 4 . . . 8 1 4 . 1 . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . Botnet 17 | . 4 . . . 7 1 4 . 1 . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . Liberate 1 | . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 6 . . . 11 4 5 . 5 . 2 8 . . . . 1 . . Full Trace Events 4 | . . . . . . . 1 . 1 . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . 1 . . . . . . . Parts Built 4 | . . . . . . . . . 2 . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 232 | . . . . . . . . . 73 . . 159 . . . . . . . Total Part Build Rating 18 | . . . . . . . . . 6 . . 12 . . . . . . . Parts Repaired 3 | . 1 . . . 2 . . . . . . . . . . . . . . Time 78 | . 26 . . . 52 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . 1 . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . 8 . . . . . 4 . . . . . . Allies Hacked 2 | . . . . . . . . . 2 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Total Allies 45 | . . . . . . 10 8 . . 18 . 5 4 . . . . . . Largest Group 18 | . . . . . . 10 10 10 10 18 13 3 3 . . . . . . Highest-Rated Group 638 | . . . . . . 173 143 143 143 638 511 98 86 . . . . . . Highest-Rated Ally 50 | . . . . . . 29 21 21 21 50 50 49 30 . . . . . . Total Orders 6 | . . . . . . . 5 . 1 . . . . . . . . . . FOLLOW 2 | . . . . . . . 2 . . . . . . . . . . . . AID 1 | . . . . . . . . . 1 . . . . . . . . . . TUNNEL 3 | . . . . . . . 3 . . . . . . . . . . . . Ally Attacks 273 | . . . . . . 65 6 . 24 78 81 13 6 . . . . . . Total Damage 7500 | . . . . . . 915 77 . 341 3027 2725 318 97 . . . . . . Kills 39 | . . . . . . 11 1 . 1 7 19 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . Allies Melted 2 | . . . . . . . . . . . 1 1 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Active Infowar (turns) 2721 | 30 660 134 1219 243 36 . . . . . . . . . . . . 399 . Seismic 2322 | 30 660 134 1219 243 36 . . . . . . . . . . . . . . Cloaking 399 | . . . . . . . . . . . . . . . . . . 399 . Robot Analysis Total 9 | . 4 . . . 2 . 1 . 2 . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . . . . . . 1 . 2 . 2 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Turns Passed 26286 | 116 1176 134 1219 243 2314 1097 2455 2157 2999 596 1722 4515 1167 833 1432 706 250 794 361 Spaces Moved 13434 | 65 706 44 468 93 1193 524 1435 1346 1254 409 936 1595 606 472 922 360 68 519 419 Core 590 | 2 . . . . . . . . . . . . . . . . . 169 419 Treads 8065 | . 11 . . . 278 524 1435 1346 1254 . 86 1595 606 472 63 360 23 12 . Legs 624 | . 19 44 468 92 . . . . . . . . . . . . . 1 . Wheels 4155 | 63 676 . . 1 915 . . . . 409 850 . . . 859 . 45 337 . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 260 260 110 110 160 160 160 160 100 115 160 160 160 130 166 145 50 50 Average Speed 155 | 92 115 260 260 258 138 160 160 160 190 116 122 163 160 160 146 166 158 130 83 Slowest Speed 480 | 100 260 260 260 260 240 160 160 160 245 160 166 240 160 166 250 166 166 480 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 5 86 11 90 18 64 45 99 60 25 97 17 32 70 56 90 53 2 67 59 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 1 | . . . . . . . . . . . . . . . . . . . 1 Known Exits Taken 7 | . . . . . 1 1 1 1 . . . 1 . . . . 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 . . . . . . 1 . 1 1 1 1 . . . Scrap Searched 18 | . . . . . . . . 7 . . . . 1 5 . 3 . 2 . Spaces Dug 4 | . 4 . . . . . . . . . . . . . . . . . . Terrain Destroyed 271 | . 4 . . . 59 . . . 13 4 54 2 35 22 8 32 9 29 . Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 117 | . 4 . . . . . . . 13 4 . 2 35 17 8 25 9 . . AOE 154 | . . . . . 59 . . . . . 54 . . 5 . 7 . 29 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Total 18094 | 97 931 53 473 94 1695 716 1579 1350 1871 518 1470 3406 736 521 988 423 151 591 431 Wait 3465 | 3 101 . . . 324 151 76 4 500 51 465 1616 53 23 24 34 22 8 10 Move 13416 | 64 705 43 467 92 1192 523 1434 1345 1254 408 935 1594 605 471 921 359 67 518 419 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 135 | 7 18 . 1 . 29 2 . . 14 4 11 28 . 3 5 5 7 1 . Fast Attach 42 | 5 1 . . . 3 . . . 4 8 1 11 . . 1 . 1 7 . Attach 77 | 2 1 . . . 9 . . . 4 4 2 11 . 5 13 . 9 15 2 Detach 19 | . 1 . . . . . . . 3 . . 6 . . 7 . . 2 . Swap 94 | 3 24 3 . 2 21 4 2 . 9 1 6 8 . 3 2 3 1 2 . Drop 108 | 2 6 1 3 . 27 2 2 . 17 2 8 26 . 2 6 . . 4 . Fire 559 | 11 73 6 . . 88 16 8 . 61 40 42 105 46 14 9 15 23 2 . Melee 73 | . . . . . . 15 . . 1 . . . . . . 7 21 29 . Ram 1 | . 1 . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 8 | . . . . . 2 3 . . 2 . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 97 | . . . 2 . . . 57 1 2 . . . 32 . . . . 3 . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -6/Waste -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 1 exit: *Res) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 696 | -10/Materials | Core integrity fell below 50% 853 | -10/Materials | Discovered new exit (range 6) 960 | -10/Materials | Discovered new exit (range 8) 1016 | -10/Materials | Discovered new exit (range 8) 1052 | -10/Materials | Build established: Scavenger-Mutant 1062 | -10/Materials | Repaired Lgt. Armor Plating 1293 | -10/Materials | Entered Mines 1414 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1417 | -10/Mines | Discovered new exit (range 5) 1427 | -10/Mines | Entered Exiles 1495 | -10/Exiles | Met 8R-AWN 1539 | -10/Exiles | Met EX-HEX 1628 | -10/Exiles | Met EX-BIN 1659 | -10/Exiles | Aligned with FarCom system 1661 | -10/Exiles | Given EX-Vault access code 1724 | -10/Exiles | Opened EX-Vault 1738 | -10/Exiles | Found XL Autogun Array 1841 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1911 | -10/Exiles | Met EX-DEC 2080 | -10/Exiles | Visited The Gauntlet 2618 | -10/Exiles | Discovered new exit (range 14) 2646 | -10/Exiles | Left Exiles lab with XL Autogun Array 2646 | -10/Exiles | Entered Mines 2683 | -9/Mines | Discovered new exit (range 15) 2889 | -9/Mines | Entered Materials 2889 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3354 | -8/Materials | Lost 6 parts (1p1n2u2w) 4055 | -8/Materials | Discovered new exit (range 11) 4152 | -8/Materials | Repaired Lgt. Treads 4246 | -8/Materials | Identified exit to Factory 4414 | -8/Materials | Garrison activated, responded to threat 5104 | -8/Materials | Repaired Lgt. Treads 5155 | -8/Materials | Discovered new exit (range 11) 5202 | -8/Materials | Identified exit to Storage 5203 | -8/Materials | Entered Storage 5789 | -8/Storage | Identified exit to Recycling 5793 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6029 | -8/Storage | Garrison activated, responded to threat 6119 | -8/Storage | Lost 6 allies 6290 | -8/Storage | Used back door to open Recycling access 6300 | -8/Storage | Entered Recycling 6300 | -8/Recycling | Accompanied by 3 allies 6829 | -8/Recycling | Discovered new exit (range 16) 7147 | -8/Recycling | P-60 Hacker assimilated allied Trooper 3g 7514 | -8/Recycling | Build established: Commander-Mutant 8255 | -8/Recycling | Identified exit to Factory 8693 | -8/Recycling | Scanned before Scraplab entrance 8717 | -8/Recycling | Entered Scraplab 8729 | -8/Recycling | Discovered new exit (range 3) 8750 | -8/Recycling | Identified exit to Scraptown 8755 | -8/Recycling | Entered Scraptown 8755 | -8/Scraptown | Accompanied by 10 allies 9077 | -8/Scraptown | Discovered exit to Factory (range 5) 9224 | -8/Scraptown | Visited Comm Corps 9303 | -8/Scraptown | Visited Bundlers 9391 | -8/Scraptown | Visited SPCMW 9426 | -8/Scraptown | Visited Red Mages 9509 | -8/Scraptown | Visited Shadow of the Wyrm 9573 | -8/Scraptown | Visited Cyclists 9607 | -8/Scraptown | Visited IN-MT5's Study 9653 | -8/Scraptown | Turned away by UFD registrar 9690 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10912 | -8/Scraptown | Entered Factory 10912 | -6/Factory | Accompanied by 10 allies 10912 | -6/Factory | Evolved 4 slots: Power x1, Utility x1, Weapon x2 11227 | -6/Factory | Build established: Commander-Skirmisher 11366 | -6/Factory | P-60 Hacker assimilated allied Trooper 3e 11615 | -6/Factory | Fabricated Arm. Treads (x2) 11701 | -6/Factory | Lost 7 allies 11899 | -6/Factory | Cargo convoy interrupted 11957 | -6/Factory | Build established: Skirmisher 13188 | -6/Factory | Spotted B-75 Beast 13317 | -6/Factory | Destroyed B-75 Beast 13334 | -6/Factory | Garrison activated, responded to threat 13911 | -6/Factory | Sucked down chute 13911 | -6/Factory | Entered Waste 13920 | -6/Waste | Spotted C-40 Crusher 13928 | -6/Waste | Destroyed C-40 Crusher 13930 | -6/Waste | Spotted C-40 Crusher 13934 | -6/Waste | Destroyed C-40 Crusher 13958 | -6/Waste | Spotted C-40 Crusher 13965 | -6/Waste | Spotted C-40 Crusher 13979 | -6/Waste | Destroyed C-40 Crusher 13998 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 14001 | -6/Waste | Crushed by Compactor (1 part destroyed) 14029 | -6/Waste | Spotted C-40 Crusher 14075 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14095 | -6/Waste | Spotted C-40 Crusher 14109 | -6/Waste | Warlord forces began an assault 14111 | -6/Waste | Allies destroyed C-40 Crusher 14116 | -6/Waste | Allies destroyed C-40 Crusher 14128 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 14130 | -6/Waste | Destroyed C-40 Crusher 14159 | -6/Waste | Lost 5 allies 14314 | -6/Waste | Discovered new exit (range 13) 14454 | -6/Waste | Build established: Tank 14507 | -6/Waste | Entered Factory 14507 | -6/Factory | Accompanied by 13 allies 14508 | -6/Factory | Garrison activated, responded to threat 14586 | -6/Factory | Lost 3 allies 14857 | -6/Factory | First assault squad dispatched 14872 | -6/Factory | Lost 3 allies 15215 | -6/Factory | Lost 4 allies 15541 | -6/Factory | Build established: Scavenger-Tank 16055 | -6/Factory | Allied Derelicts emerged from ambush trap array 16090 | -6/Factory | Discovered new exit (range 5) 16229 | -6/Factory | Entered another Factory area 16229 | -5/Factory | Evolved 2 slots: Utility x2 17341 | -5/Factory | Fabricated Hvy. Treads? 17553 | -5/Factory | Fabricated Hvy. Treads (x1) 18273 | -5/Factory | Identified exit to Upper Caves 18310 | -5/Factory | Lost 3 allies 18854 | -5/Factory | Build established: Tank 19665 | -5/Factory | Garrison activated, responded to threat 20309 | -5/Factory | Garrison activated, responded to threat 20347 | -5/Factory | Destroyed 8 combat bots 20729 | -5/Factory | First assault squad dispatched 20744 | -5/Factory | Entered Upper Caves 21229 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 21309 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 21396 | -5/Upper Caves | Encountered a Warlord checkpoint 21754 | -5/Upper Caves | Destroyed 7 combat bots 21879 | -5/Upper Caves | Discovered new exit (range 13) 21911 | -5/Upper Caves | Entered another Upper Caves area 22049 | -5/Upper Caves | Discovered new exit (range 6) 22393 | -5/Upper Caves | Learned location of 1 exit from Factory 22722 | -5/Upper Caves | Discovered new exit (range 11) 22744 | -5/Upper Caves | Entered Warlord 22820 | -5/Warlord | System corruption cleaned by Quarantine Array 23121 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 23122 | -5/Warlord | Ran a Watcher feed algorithm 23375 | -5/Warlord | Visited the Vortex Lab 23389 | -5/Warlord | Warlord's base attacked by MAIN.C 23406 | -5/Warlord | Found Prototype Piercing Weapon 23406 | -5/Warlord | Identified Vortex Lance 23410 | -5/Warlord | Found Vortex Lance 23699 | -5/Warlord | Met Warlord 23722 | -5/Warlord | Build established: Scavenger-Tank 23739 | -5/Warlord | Warlord forces counterattacked 24064 | -5/Warlord | Warlord base infiltrated, sounded retreat 24091 | -5/Warlord | Discovered new exit (range 14) 24091 | -5/Warlord | Spotted Striker 24120 | -5/Warlord | Spotted Striker 24174 | -5/Warlord | Lost 6 parts (3u3w) 24176 | -5/Warlord | Entered Proximity Caves 24178 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24216 | -4/Proximity Caves | Learned Research terminal intel 24390 | -4/Proximity Caves | Learned Research terminal intel 24414 | -4/Proximity Caves | Build established: Derelict-Tank 24479 | -4/Proximity Caves | Spotter reported a threat 24595 | -4/Proximity Caves | Spotter reported a threat 24860 | -4/Proximity Caves | Discovered new exit (range 14) 24882 | -4/Proximity Caves | Entered Factory 24882 | -4/Factory | Evolved 2 slots: Utility x2 24883 | -4/Factory | Identified exit to Upper Caves 24952 | -4/Factory | Garrison activated, responded to threat 25056 | -4/Factory | Lost 5 parts (3n1u1w) 25132 | -4/Factory | Entered Upper Caves 25162 | -4/Upper Caves | Lost 5 parts (1p1n1u2w) 25392 | -4/Upper Caves | Learned Research stockpile data 25411 | -4/Upper Caves | Learned 8 Research zone layouts 25587 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 25640 | -4/Upper Caves | Lost 4 parts (1p1u2w) 25647 | -4/Upper Caves | Build established: Mutant 25705 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25749 | -4/Upper Caves | System corruption reached 10% 25778 | -4/Upper Caves | Core integrity fell below 50% 25821 | -4/Upper Caves | Lost 23 parts (2p6n11u4w) 25873 | -4/Upper Caves | Spotted B-86 Titan 25898 | -4/Upper Caves | Discovered new exit (range 9) 25925 | -4/Upper Caves | Identified exit to Upper Caves 25926 | -4/Upper Caves | Entered another Upper Caves area 25942 | -4/Upper Caves | Learned location of Testing (-2) 26106 | -4/Upper Caves | Discovered new exit (range 13) 26118 | -4/Upper Caves | Identified exit to Research 26139 | -4/Upper Caves | Build established: Derelict-Mutant 26215 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 26219 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 26248 | -4/Upper Caves | Spotted B-86 Titan 26252 | -4/Upper Caves | Core integrity fell below 20% 26287 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 26195_ L-61 Swordsman springs to life. 26203_ System corrupted: Matter fused (-6). 26215_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 26216_ Mak. Power Source destroyed. 26219_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 26223_ Y-72 Warden: "REQUESTING BACKUP." 26239_ System corrupted: Heat flow error (+114). 26248_ Penetrated by Slug. 26248_ Slug penetrates Wall. 26251_ Adv. Heat Sink destroyed. 26251_ Knocked back. 26254_ Slug penetrates Wall. 26259_ DF2U7C04X#2IEH3HEFNX/%SH/BTGCNHH2C=Q>MQ 26261_ Acquired 3 matter. 26262_ Acquired 5 matter. 26265_ S-27 Virus destroyed. 26267_ Acquired 1 matter. 26271_ Acquired 5 matter. 26275_ System corrupted: Matter fused (-5). [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????# ?????????????? | | ???????????????????? ???????????? #??????????? | | ???????????????????? ??????????# #??????????? | | ???????????????????## ?????????? #??????????? | | ???????????????????# ##???????? #??????????? | | ???????????????????# #??????? #??????????? | | ???????????????????# ##????? #??????##??? | | ???????????????????? #????? #???????#"##? | | ????????????????????? ###### ####?#### | | ??????????????????????? ## $ ?? # | | ????????????????????????# ?????$ % | | ????????????# ??????????# #???????# %% | | ????????????# ######## #???????# %? | | ????????????# #?##????# %#? | | ????????????# s ## ##???# #? | | ????????????# @ ### #???# ## | | ????????????# #?# #???# # | | ?????????? ## #?# ##??## # | | ??????????? ??### #?## ###???# # | | ???????????## ??????# #??# ##?????# | | ????????????## ???????# ### ##??????# ## | | ?????????????# ?????????## ##???????## ##? | | ??????????????????????????## ##????????## #?? | | ???????????????????????????# #####????## ##?? | | ???????????????????????????### ##???# #??? | | ?????????????????????????????# ##### ##?? | | ?????????????????????????????## #?? | | ??????????????????????????????## #?? | | ???????????????????????????????#### #### ##?? | | ??????????????????????????????????## #??# #??# | | ???????????????????????????????????## ##??####?# | | ????????????????????????????????????####????????# | | ????????????????????????????????????????????????#% | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 100 Energy Generation 37 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 1200 Resistance: TH 25 Resistance: EM 15 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Salvage Targeting 16 Offensive Hacking 10 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Hvy. Treads | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -6/Factory Hvy. Treads | x1 | -5/Factory Hvy. Treads | x1 | -5/Factory Repaired ---------- Lgt. Armor Plating | 23% | -10/Materials Lgt. Treads | 57% | -8/Materials Lgt. Treads | 67% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- 20k Club Explorer Oh No You Don't! Challenges ------------ None Game ------ Seed ParticleVampiricMegatreads Manual? 0 Play Time 03:15:47 Cumulative 53.9 hours Start 2025.06.01 @ 13:59:47 End 2025.06.01 @ 22:15:43 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 32 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2fbbd236-aa41-49a7-9187-030ceebf983b