Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.12 @ 15:39:51 Player: aihara Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (68) 340 Value Destroyed (2379) 2379 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4459 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 170/300 Energy 31/240 System Corruption 0% Temperature Cool (-89) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (3) -------- Nuclear Core > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Cryofiber Web Advanced Targeting Computer Core Shielding > --- WEAPON (3) ------- Faulty Enhanced Autogun Advanced EMP Blaster > --- INVENTORY (5) ---- Particle Gun Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Advanced Targeting Computer Core Shielding > --- WEAPON ----------- Beam Rifle Particle Gun Heavy Particle Cannon > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Particle Gun [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Cooling System Device Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Special Weapon Welding Torch Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 2 | . . 2 . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 78 | 6 17 21 34 Power 22 | 1 3 9 9 Engine 14 | 1 1 8 4 Core 8 | . 2 1 5 Reactor . | . . . . Propulsion 24 | 2 5 6 11 Treads 2 | . . . 2 Leg 20 | . 5 6 9 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 10 | . 5 1 4 Device 2 | . 1 . 1 Storage 2 | . 2 . . Processor 4 | . 2 1 1 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 22 | 3 4 5 10 Energy Gun 13 | 2 3 4 4 Energy Cannon 3 | . . 1 2 Ballistic Gun 3 | 1 . . 2 Ballistic Cannon 1 | . . . 1 Launcher 1 | . . . 1 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 2 2 Parts Lost 33 | . 9 6 18 Power 11 | . 2 3 6 Propulsion 9 | . 3 1 5 Utility 2 | . . . 2 Weapon 11 | . 4 2 5 Highest Loss Streak 11 | . 3 3 11 To Critical Strikes . | . . . . Average Backups 4 | 1 4 4 3 Power 1 | . 1 . . Propulsion 1 | . 1 1 1 Utility . | . . 1 . Weapon 1 | . . 1 1 Tool/Special . | . . . . Unused Backups 11 | . . 5 6 Power 2 | . . . 2 Propulsion 2 | . . 2 . Utility 2 | . . 1 1 Weapon 5 | . . 2 3 Tool/Special . | . . . . Average Slot Usage (%) 85 | . 83 96 76 Engine 13 | . 5 22 9 Core 6 | . 7 7 5 Leg 18 | . 17 21 16 Wheel 1 | . 7 . . Device 6 | . . 9 8 Storage 4 | . 13 1 . Processor 8 | . 5 11 9 Protection 3 | . . . 8 Energy Gun 16 | . 16 18 13 Energy Cannon 1 | . . 2 2 Ballistic Gun 2 | . 6 . 1 Peak Build Rating 29 | 5 12 20 29 Average Rating 15 | 4 8 16 20 On Entrance 8 | . 5 11 19 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 87 | 7 87 41 30 Greatest Support 30 | 20 20 23 30 Greatest Overweight (x) 4 | . 4 2 4 Average Overweight (x) . | . 1 . . Largest Inventory Capacity 25 | 5 25 15 5 Average Capacity 8 | 5 15 6 5 Most Carried 8 | 3 8 7 5 Average Carried 4 | 1 4 4 3 Final Capacity 15 | 5 15 5 5 Final Carried 8 | 3 8 5 1 Class Distribution -------------------- 52% | Mutant 38% | Scavenger-Mutant 6% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1345 | 251 261 248 585 Remotely . | . . . . Salvage Created 2679 | 50 536 950 1143 Parts 145 | . 28 57 60 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 58 | 1 12 21 24 Guns 41 | 1 11 17 12 Cannons 10 | . . 3 7 AOE 5 | . . . 5 Classes Destroyed 10 | 1 1 3 5 Worker 1 | . . . 1 Builder 1 | . . . 1 Recycler 1 | . . 1 . Watcher 7 | . 1 4 2 Swarmer 7 | . . 4 3 Grunt 38 | 1 12 12 13 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 10 | . . 5 5 Hunter 1 | . . . 1 Best Kill Streak 5 | 1 2 5 5 Combat Bots Only 5 | 1 2 5 4 Max Kills in Single Turn 3 | 1 1 1 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 413 | 5 103 95 210 Missed 113 | 1 28 24 60 Hits 300 | 4 75 71 150 Melee 2 | . . . 2 Projectile 298 | 4 75 71 148 Critical Strikes 11 | . . 4 7 Damage Taken 4385 | 47 971 880 2487 Core 904 | . 192 155 557 Absorbed by Shields . | . . . . Redirected to Shielding 87 | . . . 87 Core Remaining (%) 61 | 100 23 61 . Volleys Fired 202 | 4 77 54 67 Largest 3 | 2 2 2 3 Hottest 196 | 80 130 130 196 Shots Fired 365 | 8 118 100 139 Gun 296 | 8 111 81 96 Cannon 56 | . . 19 37 Launcher 6 | . . . 6 Special 7 | . 7 . . Kinetic 66 | . 44 . 22 Thermal 251 | . 58 82 111 Explosive . | . . . . Electromagnetic 48 | 8 16 18 6 Robot Hit Streak 15 | 6 9 11 15 Robot Miss Streak 6 | 1 3 3 6 Penetration Max . | . . . . Secondary Targets 4 | . 2 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 239 | 6 75 65 93 Core Hits 132 | 3 34 34 61 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 11 | . 1 4 6 Burn 10 | . 1 3 6 Meltdown 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4086 | 120 919 1054 1993 Guns 2901 | 80 835 835 1151 Cannons 738 | . . 210 528 Explosions 384 | 35 40 . 309 Melee . | . . . . Ramming 50 | 5 31 9 5 Kinetic 537 | . 201 . 336 Thermal 2813 | 35 521 855 1402 Explosive . | . . . . Electromagnetic 686 | 80 166 190 250 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . 9 . . Message Errors 1 | . 1 . . Matter Fused 4 | . 4 . . Parts Rejected 1 | . 1 . . Data Loss (minor) 2 | . 2 . . Data Loss (major) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 28 | . 10 . 18 Projectiles . | . . . . Explosions 28 | . 10 . 18 Melee . | . . . . Knockbacks 7 | . . 1 6 Impact 1 | . . 1 . Kinetic 6 | . . . 6 Secondary . | . . . . Self-Inflicted Damage 156 | 2 11 . 143 Shots 5 | . . . 5 Rammed 10 | 2 8 . . Targets Rammed 18 | 2 11 2 3 Kicked 8 | . 3 2 3 Crushed . | . . . . Highest Temperature 1036 | 90 506 439 1036 Average Temperature 200 | 49 100 165 315 Received Heat Transfer 1950 | 24 540 396 990 Effects 36 | . 8 5 23 Shutdowns 6 | . 2 3 1 Energy Bleed 3 | . 1 . 2 Interference 3 | . 3 . . Matter Decay 7 | . 2 . 5 Short Circuit 4 | . . 1 3 Damage (minor) 3 | . . 1 2 Damage (major) 10 | . . . 10 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried 3 | 1 . . 2 Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 12 | . 1 5 6 Heat Transferred 6928 | 50 1374 2161 3343 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | 1 1 . 3 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 1 Low Security (%) 98 | 100 100 98 98 Level 1 1 | . . 1 1 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 288 | 20 70 205 288 Initial 52 | . . 5 52 Average 73 | 2 25 135 52 Influence Increases 1818 | 20 349 614 835 Destroy 0b10 Robot/C 1160 | 20 240 420 480 Destroy 0b10 Robot/NC 50 | . 5 25 20 Destroy Leader 304 | . 72 108 124 Successful Hack 11 | . . . 11 Disable Machine 75 | . 30 . 45 Destroy Structure 23 | . 2 1 20 Partial Spotted 45 | . . . 45 Lose Combat Pursuer 150 | . . 60 90 Influence Decreases 1530 | 20 335 502 673 Entered New Map 83 | . . 9 74 Time Decay 1188 | 20 298 443 427 Lost Part 259 | . 37 50 172 Squads Dispatched 12 | . 3 3 6 Investigation 3 | . . 1 2 Extermination . | . . . . Reinforcement 9 | . 3 2 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 2 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 93 | 1 18 33 41 Peak Tracking Total 8 | 1 4 5 8 Tactical Retreats 7 | . . 4 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . . . 3 Indirectly 1 | . . . 1 Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . . 6 Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . 2 . 3 Max in Single Turn 2 | . 1 . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 1 4 5 Terminals 8 | . 1 3 4 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 28 | . 1 10 17 Successful 18 | . 1 6 11 Failed 10 | . . 4 6 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 24 | . 1 9 14 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Terminal Hacks 15 | . 1 5 9 Record 1 | . . . 1 Robot Analysis 1 | . . 1 . Prototype ID Bank 2 | . . 2 . Emergency Access Points 1 | . . . 1 Alert Level 2 | . . 1 1 Locate Traps 4 | . 1 1 2 Disarm Traps 1 | . . . 1 Dispatch Records 1 | . . . 1 Maintenance Status 1 | . . . 1 Transport Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . 1 . Retrieve Study 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . . 2 2 Full Trace Events 3 | . . 1 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired . | . . . . Time 38 | . . . 38 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3421 | 124 865 1220 1212 Spaces Moved 1589 | 128 347 515 599 Core 30 | 16 . . 14 Treads . | . . . . Legs 1308 | . 208 515 585 Wheels 251 | 112 139 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 120 50 Average Speed 156 | 76 160 185 146 Slowest Speed 260 | 80 190 260 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 6 51 53 59 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 21 | . 2 . 19 Melee . | . . . . Projectile 11 | . . . 11 AOE 10 | . 2 . 8 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2184 | 143 538 685 818 Wait 151 | . 63 44 44 Move 1586 | 127 346 514 599 Hop . | . . . . Pick Up 56 | 4 14 18 20 Fast Attach 31 | 4 8 4 15 Attach 38 | 1 7 8 22 Detach 12 | . . 2 10 Swap 33 | 1 5 14 13 Drop 57 | . 7 25 25 Fire 202 | 4 77 54 67 Melee . | . . . . Ram 10 | 2 8 . . Kick 8 | . 3 2 3 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 58 | -11/Scrapyard | Discovered new exit (range 8) 125 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Lost 3 parts (1p1n1w) 342 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 16) 453 | -10/Materials | Lost 3 parts (1p1n1w) 600 | -10/Materials | Core integrity fell below 50% 874 | -10/Materials | Discovered new exit (range 16) 956 | -10/Materials | Build established: Scavenger-Mutant 990 | -10/Materials | Entered another Materials area 990 | -9/Materials | Evolved 2 slots: Power x2 1451 | -9/Materials | Discovered new exit (range 10) 1945 | -9/Materials | Lost 3 parts (1p1n1w) 2116 | -9/Materials | Build established: Mutant 2188 | -9/Materials | Discovered new exit (range 8) 2210 | -9/Materials | Entered another Materials area 2210 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2755 | -8/Materials | Core integrity fell below 50% 2809 | -8/Materials | Lost 11 parts (3p2n2u4w) 3181 | -8/Materials | Core integrity fell below 20% 3422 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Kicked U-05 Engineer. Acquired Prototype Ballistic Gun. Faulty parts cannot be repaired, or fixed via Recalibrator. Identified Enh. Autogun. Faulty integration triggers energy drain (-6). Acquired Nuclear Core. Carbon-fiber Leg destroyed. S-10 Pest destroyed. Terminal disabled. S-10 Pest destroyed. Chain reaction triggered in Corrupted Lgt. Ion Engine. Door malfunctions. S-10 Pest destroyed. Chain reaction triggered in Corrupted Lgt. Ion Engine. Heat Sink fried. Imp. Ion Engine fried. Y-45 Defender destroyed. 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EM Pulse Gun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Item+ Challenges ------------ None Game ------ Seed GlidesysZeronetLink Manual? 0 Play Time 01:12:23 Cumulative 4.0 hours Start 2026.09.12 @ 13:52:42 End 2026.09.12 @ 15:39:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 652782d2-7851-4698-8179-096cf0a35613