Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.07 @ 23:35:44 Player: Exp. Geonium Core Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (52) 260 Value Destroyed (1659) 1659 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (641) 641 TOTAL SCORE: 6820 Bonus ------- Follower Combat Kills 41 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 106/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Nuclear Core Makeshift Power Source Armored Treads Improved VTOL Module Advanced Visual Processing Unit Makeshift Sensor Array Improved Utility Shielding Improved Utility Shielding Hacking Suite System Shield Heavy Particle Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun KE Penetrator Rocket Launcher Long-range Missile Launcher Field Lobotomy Kit (5) Plasma Cutter Heavy Flail Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Precision Beam Rifle Heavy Flail > --- INVENTORY -------- Nuclear Core Makeshift Power Source Light Treads Light Treads Armored Treads Improved VTOL Module Advanced Visual Processing Unit Makeshift Sensor Array Targeting Computer Improved Utility Shielding Improved Utility Shielding Hacking Suite System Shield Assault Rifle Assault Rifle Heavy Assault Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun Rocket Launcher Long-range Missile Launcher Field Lobotomy Kit Axe Greatsword [Rating: 51] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 4 | . . . . . 2 2 . . . . Utility 2 | . . . . . 2 . . . . . Weapon . | . . . . . . . . . . . Parts Attached 50 | . 6 . . . 18 13 1 11 . 1 Power 3 | . . . . . 2 1 . . . . Engine 1 | . . . . . 1 . . . . . Core 2 | . . . . . 1 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 20 | . 2 . . . 9 7 . 2 . . Treads 19 | . 2 . . . 8 7 . 2 . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . Flight . | . . . . . . . . . . . Utility 8 | . 2 . . . 5 . . 1 . . Device 1 | . . . . . 1 . . . . . Storage 2 | . 1 . . . 1 . . . . . Processor 3 | . 1 . . . 1 . . 1 . . Hackware . | . . . . . . . . . . . Protection 2 | . . . . . 2 . . . . . Artifact . | . . . . . . . . . . . Weapon 19 | . 2 . . . 2 5 1 8 . 1 Energy Gun 4 | . . . . . 1 3 . . . . Energy Cannon 1 | . . . . . . . 1 . . . Ballistic Gun 5 | . 2 . . . 1 1 . 1 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . . . . . . . . 4 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . 1 . . Slashing Weapon 3 | . . . . . . . . 2 . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 5 . . . . Parts Lost 18 | . 2 . . . . 2 1 6 . 7 Power 3 | . 1 . . . . 1 . . . 1 Propulsion 8 | . . . . . . . . 4 . 4 Utility 3 | . . . . . . . 1 2 . . Weapon 4 | . 1 . . . . 1 . . . 2 Highest Loss Streak 7 | . 1 . . . . 2 1 2 . 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 91 85 85 85 98 99 99 90 61 38 Engine 1 | . 10 . . . 1 . . . . . Core 5 | . . . . . 7 6 7 7 7 1 Treads 36 | . 21 28 28 28 35 46 46 43 30 15 Device 4 | . . . . . 5 7 7 4 . . Storage 9 | . 14 14 14 14 9 7 7 7 7 7 Processor 9 | . 8 14 14 14 9 7 6 7 7 7 Protection 5 | . . . . . 10 7 7 4 . . Energy Gun 2 | . 1 . . . 4 5 . . . . Energy Cannon 1 | . . . . . . . 6 4 . . Ballistic Gun 11 | . 26 28 28 28 13 6 . . . . Impact Weapon 1 | . . . . . . 1 7 3 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 106 | 12 27 24 24 24 104 103 106 106 93 93 Greatest Support 154 | 20 40 40 40 40 80 154 154 154 88 88 Greatest Overweight (x) 1 | . . . . . 1 . . 1 1 1 Average Overweight (x) . | . . . . . . . . . 1 1 Largest Inventory Capacity 25 | . 15 15 15 15 25 25 25 25 25 25 Average Capacity 21 | . 11 15 15 15 23 25 25 25 25 25 Most Carried 25 | . 9 9 13 14 25 25 25 25 22 22 Average Carried 20 | . 7 9 12 13 21 24 24 23 22 21 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 Final Carried 25 | 6 9 9 13 14 25 25 25 22 22 21 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 1225 | 175 194 . . 24 449 168 66 149 . . Remotely . | . . . . . . . . . . . Salvage Created 1597 | . 272 . . . 807 127 49 342 . . Parts 76 | . 12 . . . 42 6 2 14 . . Haulers Intercepted 7 | . 2 . . . 4 1 . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 2 8 . . Prevented 3 | . . . . . . . 2 1 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 41 | . 8 . . . 12 2 1 18 . . Melee 3 | . . . . . . . . 3 . . Guns 22 | . 8 . . . 12 2 . . . . Cannons 1 | . . . . . . . 1 . . . AOE 15 | . . . . . . . . 15 . . Classes Destroyed 10 | . 3 . . . 4 . 1 2 . . Worker 1 | . . . . . 1 . . . . . Builder 2 | . . . . . 2 . . . . . Hauler 7 | . 2 . . . 4 1 . . . . Operator 1 | . . . . . 1 . . . . . Swarmer 12 | . 6 . . . 1 . . 5 . . Grunt 20 | . 2 . . . 9 2 . 7 . . Brawler 4 | . . . . . . . . 4 . . Duelist 1 | . . . . . . . . 1 . . Sentry 3 | . . . . . 2 . . 1 . . Programmer 1 | . . . . . . . 1 . . . Best Kill Streak 6 | . 4 . . . 3 2 1 6 . . Combat Bots Only 6 | . 4 . . . 2 2 1 6 . . Max Kills in Single Turn 5 | . 1 . . . 1 1 1 5 . . Gunslinging . | . . . . . . . . . . . Exploded 5 | . . . . . . . . 5 . . Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Damage Taken 4505 | . 397 . . . 1099 171 305 1344 . 1189 Core 830 | . 72 . . . 48 18 31 142 . 519 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 87 | 100 . . . 71 91 . . . . . Volleys Fired 132 | . 34 . . . 58 8 6 26 . . Largest 2 | . 2 . . . 2 2 1 2 . . Hottest 95 | . 40 . . . 95 43 75 76 . . Shots Fired 234 | . 66 . . . 116 14 6 32 . . Gun 204 | . 66 . . . 116 14 . 8 . . Cannon 10 | . . . . . . . 6 4 . . Launcher 20 | . . . . . . . . 20 . . Special . | . . . . . . . . . . . Kinetic 187 | . 66 . . . 99 14 . 8 . . Thermal 27 | . . . . . 17 . 6 4 . . Explosive 20 | . . . . . . . . 20 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 10 | . 7 . . . 10 6 5 9 . . Robot Miss Streak 4 | . 4 . . . 3 1 1 2 . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 169 | . 43 . . . 79 11 5 26 . 5 Core Hits 93 | . 13 . . . 33 5 1 40 . 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 . . 1 . . Critical Strikes 4 | . . . . . 3 . . 1 . . Burn 2 | . . . . . 2 . . . . . Destroy 2 | . . . . . 1 . . 1 . . Melee Attacks 19 | . . . . . . 1 2 8 . 8 Impact 3 | . . . . . . 1 2 . . . Slashing 16 | . . . . . . . . 8 . 8 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4936 | . 540 . . . 1249 189 155 2609 . 194 Guns 2011 | . 535 . . . 1136 151 . 189 . . Cannons 205 | . . . . . . . 155 50 . . Explosions 2053 | . . . . . . . . 2053 . . Melee 503 | . . . . . . . . 317 . 186 Ramming 164 | . 5 . . . 113 38 . . . 8 Kinetic 1804 | . 535 . . . 929 151 . 189 . . Thermal 412 | . . . . . 207 . 155 50 . . Explosive 2053 | . . . . . . . . 2053 . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 503 | . . . . . . . . 317 . 186 Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 1 1 1 Average Corruption 1 | . . . . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 10 | . . . . . . . 1 6 2 1 Matter Fused 4 | . . . . . . . 1 2 . 1 Energy Discharges 2 | . . . . . . . . 1 1 . Data Loss (minor) 2 | . . . . . . . . 1 1 . Misfires 1 | . . . . . . . . 1 . . Alerts 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 93 | . . . . . . 9 7 77 . . Projectiles 13 | . . . . . . . 7 6 . . Explosions 71 | . . . . . . . . 71 . . Melee 9 | . . . . . . 9 . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 42 | . . . . . . . . 42 . . Shots 1 | . . . . . . . . 1 . . Rammed 16 | . 3 . . . 10 1 . . . 2 Targets Rammed 21 | . 3 . . . 14 2 . . . 2 Kicked . | . . . . . . . . . . . Crushed 5 | . . . . . 4 1 . . . . Highest Temperature 144 | . . . . . 144 . 24 35 . . Average Temperature 46 | . . . . . 59 . 13 17 . . Received Heat Transfer 1392 | . 96 . . . 630 99 135 432 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . Impact Corruptions 1 | . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . . . . 3 . . . Heat Transferred 777 | . . . . . 518 . 185 74 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 237 | . 237 51 . . 139 91 . . . . Initial 61 | . . 51 . . . 61 . . . . Average 41 | . 70 51 . . 40 39 . . . . Maximum Alert Level 1 | . 1 . . . . . . . . . Low Security (%) 99 | . 95 100 . 100 100 100 . . . . Level 1 . | . 4 . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 4 | . 1 . . . 1 1 . 1 . . Investigation . | . . . . . . . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 1 | . 1 . . . . . . . . . Assault 1 | . . . . . . . . 1 . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 3 | . 1 . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 68 | . 18 . . . 21 2 6 19 . 2 Peak Tracking Total 10 | . 5 . . . 6 2 5 10 . 2 Tactical Retreats 6 | . 3 . . . 1 . . 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered . | . . . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . Most Traps Carried 1 | . . . . . . . 1 1 1 1 Exploded 1 | . . . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 6 | . . . . . 4 . . 2 . . Max in Single Turn 2 | . . . . . 1 . . 2 . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 17 | . 4 . 2 . 3 3 1 . 4 . Terminals 8 | . 4 . . . 2 1 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 57 | . 10 . 2 . 10 5 2 . 28 . Successful 44 | . 5 . 2 . 4 3 2 . 28 . Failed 13 | . 5 . . . 6 2 . . . . Catastrophic 1 | . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 15 | . 8 . 1 . 6 . . . . . Terminals 20 | . 10 . . . 6 2 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . Scanalyzers 4 | . . . . . 4 . . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 37 | . 2 . 2 . 2 1 2 . 28 . Record 14 | . . . 1 . . . 2 . 11 . Part Schematic 10 | . . . . . . . . . 10 . Robot Schematic 5 | . 1 . . . . . . . 4 . Robot Analysis 1 | . . . . . 1 . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . Branch Access Points 2 | . 1 . . . 1 . . . . . Terminal Index 1 | . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . Report Inventory 1 | . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . 1 . . . . Scanalyzer 2 | . . . . . 2 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 1 | . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 3 | . 3 . . . . . . . . . Terminals 3 | . 3 . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . Operators 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . 4 . . . 3 3 . . . . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . 1 . . . . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . 1 . . . 10 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 5 | . . . . 3 . . . 2 . . Largest Group 3 | . . . . 3 3 . . 2 1 . Highest-Rated Group 85 | . . . . 85 85 . . 36 16 . Highest-Rated Ally 31 | . . . . 31 31 . . 20 16 . Total Orders . | . . . . . . . . . . . Ally Attacks 16 | . . . . . 11 . . 5 . . Total Damage 186 | . . . . . 126 . . 60 . . Kills 1 | . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total 1 | . . . . . 1 . . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 5507 | . 550 55 339 352 1826 821 689 640 192 43 Spaces Moved 2567 | 1 283 35 210 220 622 379 409 326 80 2 Core . | . . . . . . . . . . . Treads 2471 | . 188 35 210 220 622 379 409 326 80 2 Legs 96 | 1 95 . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 163 163 162 242 242 Average Speed 179 | 120 146 160 160 160 229 164 163 163 242 242 Slowest Speed 250 | 120 160 160 160 160 250 166 163 243 242 242 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 3 53 9 60 55 41 11 67 51 69 2 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 4 | . . 1 1 . . . 1 . 1 . Known Exits Taken 1 | . 1 . . . . . . . . . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . 1 . . 3 1 . . Spaces Dug 3 | . . . . . . 1 2 . . . Terrain Destroyed 161 | . . . . . . 1 2 158 . . Melee 3 | . . . . . . 1 2 . . . Projectile 1 | . . . . . . . . 1 . . AOE 157 | . . . . . . . . 157 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Total 3178 | . 353 34 213 220 894 564 424 384 79 13 Wait 310 | . 16 . . . 145 145 . 4 . . Move 2557 | . 282 34 209 219 621 378 408 325 79 2 Hop . | . . . . . . . . . . . Pick Up 42 | . 7 . 4 1 20 6 3 1 . . Fast Attach 13 | . 2 . . . 7 3 1 . . . Attach 16 | . 3 . . . 4 4 . 4 . 1 Detach 2 | . . . . . 1 . . 1 . . Swap 22 | . 1 . . . 7 7 . 7 . . Drop 37 | . 5 . . . 17 10 4 1 . . Fire 132 | . 34 . . . 58 8 6 26 . . Melee 19 | . . . . . . 1 2 8 . 8 Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush 20 | . 3 . . . 14 2 . . . 1 Escape Stasis . | . . . . . . . . . . . Rewire 7 | . . . . . . . . 7 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 318 | -10/Materials | Build established: Mutant 372 | -10/Materials | Identified exit to Mines 429 | -10/Materials | Discovered new exit (range 8) 551 | -10/Materials | Entered Mines 579 | -10/Mines | Learned location of Storage (-7) 599 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 599 | -10/Mines | Discovered new exit (range 5) 606 | -10/Mines | Entered Exiles 649 | -10/Exiles | Met 8R-AWN 675 | -10/Exiles | Met EX-HEX 718 | -10/Exiles | Met EX-BIN 737 | -10/Exiles | Aligned with FarCom system 739 | -10/Exiles | Given EX-Vault access code 776 | -10/Exiles | Opened EX-Vault 789 | -10/Exiles | Found Field Lobotomy Kit 826 | -10/Exiles | Warned to stay clear of 0b10 Research branches 873 | -10/Exiles | Met EX-DEC 882 | -10/Exiles | Learned location of Zion (-6) 930 | -10/Exiles | Discovered new exit (range 10) 945 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 945 | -10/Exiles | Entered Mines 1204 | -9/Mines | Received a Mining Laser from a helpful Derelict 1281 | -9/Mines | Discovered new exit (range 10) 1297 | -9/Mines | Entered Materials 1297 | -8/Materials | Accompanied by 3 allies 1297 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1302 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2852 | -8/Materials | Garrison activated, responded to threat 3083 | -8/Materials | Discovered new exit (range 16) 3123 | -8/Materials | Entered Factory 3123 | -7/Factory | Evolved 2 slots: Propulsion x2 3763 | -7/Factory | Discovered new exit (range 4) 3944 | -7/Factory | Entered Lower Caves 4255 | -7/Lower Caves | Learned location of Extension (-6) 4613 | -7/Lower Caves | Discovered new exit (range 12) 4633 | -7/Lower Caves | Entered another Lower Caves area 5082 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5265 | -7/Lower Caves | Discovered new exit (range 5) 5265 | -7/Lower Caves | Spotted B-75 Beast 5273 | -7/Lower Caves | Entered Data Miner 5273 | -7/Data Miner | Accompanied by 1 ally 5273 | -7/Data Miner | Discovered new exit (range 6) 5319 | -7/Data Miner | Met Data Miner 5363 | -7/Data Miner | Learned location of Section 7 (-2) 5363 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5404 | -7/Data Miner | Received God Mode back door access code from Data Miner 5465 | -7/Data Miner | Entered Proximity Caves 5465 | -6/Proximity Caves | Accompanied by 1 ally 5494 | -6/Proximity Caves | Core integrity fell below 50% 5503 | -6/Proximity Caves | Core integrity fell below 20% 5508 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05472_ Penetrated by Slug. 05473_ Greatsword destroyed. 05473_ Slammed into H-66 Slayer. 05475_ Penetrated by Slug. 05478_ Slug penetrates Wall. 05482_ Penetrated by Slug. 05483_ Med. Treads destroyed. 05486_ Lgt. Treads destroyed. 05486_ Penetrated by Slug. 05486_ Arm. Treads destroyed. 05488_ Lgt. Treads destroyed. 05488_ Slug penetrates Wall. 05491_ Penetrated by Slug. 05493_ System corrupted: Matter fused (-7). 05493_ Penetrated by Slug. 05495_ Axe destroyed. 05495_ Slammed into H-66 Slayer. 05496_ Penetrated by Slug. 05501_ Slug penetrates Wall. 05501_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????##??????????????????????????? | | ???????????????# ??????????????????????????? | | ???????????????# ??????????????????????????? | | ???????????????# ?????????????????????????? | | ???????????????# ?????????????????????????? | | ???????????????# ?????????????????????????? | | ???????????????# ?????????????????????????? | | ???????????????# ?????????????????????????? | | ???????????????# ##???????????????????????? | | ???????????????# #???????????????????????? | | ???????????????# ##??????????????????????? | | ????????????????# #??????????????????????? | | ???????????????## #??????????????????????? | | ??????????????## %h##?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????## @ #?????????????????????? | | ???????????????#### h#?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????# #?????????????????????? | | ?????????????????? #?????????????????????? | | ?????????????????? ?????????????????????? | | ?????????????????# ?????????????????????? | | ?????????????????## ????????????????????? | | ??????????????????# ????????????????????? | | ??????????????????# ????????????????????? | | ?????????????????? ???????????????????? | | ?????????????????? ???????????????????? | | ?????????????????? ???????????????????? | | ?????????????????? ## ??????????????????? | | ??????????????????#??# ???????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 6 Salvage Targeting 1 Item Schematics ----------------- Mak. Sensor Array | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Mic. Fission Core | -7/Data Miner | Free Quantum Capacitor | -7/Data Miner | Free Robot Schematics ------------------ S-10 Pest | -10/Materials | Hacked R-10 Processor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredLayeredTorch Manual? 0 Play Time 00:39:16 Cumulative 388.3 hours Start 2023.04.06 @ 22:17:25 End 2023.04.07 @ 23:35:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 427 Rogue 427 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0 Lore% 81 Gallery% 89 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34733c2a-2dd3-459b-91f5-9c831c03be7e