Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.04 @ 17:51:52 Player: StaticNoob Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (176) 880 Value Destroyed (4718) 4718 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (63) 63 TOTAL SCORE: 9381 Bonus ------- High Alert Combat Kills 63 Cogmind --------- Core Integrity 0/700 Matter 71/300 Energy 213/300 System Corruption 7% Temperature Cool (0) Movement Core (900) Ox17 Location -7/Storage Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Targeting Computer Transmission Jammer > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (20) --- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Medium Storage Unit Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor Hacking Suite System Shield Flak Gun Advanced EMP Blaster Heavy Rocket Launcher Datajack Plasma Cutter Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Transport Network Coupler Advanced Targeting Computer Powered Armor > --- WEAPON ----------- Heavy Ion Cannon Autogun > --- INVENTORY -------- Improved Ion Engine Light Treads Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Medium Storage Unit Improved Sensor Array Improved Terrain Scan Processor System Shield Heavy Assault Rifle Heavy Assault Rifle Flak Cannon Rocket Launcher Datajack Plasma Cutter Katana [Rating: 36] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Powered Armor Weapon Autogun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 3 | . . . 1 . . . . 2 . Utility 3 | . . . 1 . . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 95 | 7 8 2 22 . . 5 24 23 4 Power 14 | 1 1 . 3 . . . 3 4 2 Engine 9 | 1 1 . 3 . . . 1 2 1 Core 5 | . . . . . . . 2 2 1 Reactor . | . . . . . . . . . . Propulsion 33 | 2 2 1 10 . . 1 9 8 . Treads 25 | 2 2 . 9 . . 1 9 2 . Leg 3 | . . . . . . . . 3 . Wheel 5 | . . 1 1 . . . . 3 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 20 | 2 1 . 3 . . 3 5 5 1 Device 9 | 1 . . 3 . . 2 . 3 . Storage 2 | 1 1 . . . . . . . . Processor 5 | . . . . . . 1 3 1 . Hackware 1 | . . . . . . . . . 1 Protection 3 | . . . . . . . 2 1 . Artifact . | . . . . . . . . . . Weapon 28 | 2 4 1 6 . . 1 7 6 1 Energy Gun 2 | 1 1 . . . . . . . . Energy Cannon 3 | . 1 . . . . 1 . 1 . Ballistic Gun 15 | 1 1 1 4 . . . 4 3 1 Ballistic Cannon 3 | . . . 2 . . . . 1 . Launcher 4 | . 1 . . . . . 2 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 Parts Lost 60 | . 4 2 10 . . 4 12 22 6 Power 10 | . 1 . 2 . . . 3 4 . Propulsion 25 | . 2 1 2 . . 2 5 10 3 Utility 11 | . . . 2 . . 1 2 4 2 Weapon 14 | . 1 1 4 . . 1 2 4 1 Highest Loss Streak 6 | . 4 2 3 . . 2 6 4 5 To Critical Strikes . | . . . . . . . . . . Average Backups 16 | . 5 7 17 19 20 18 18 19 19 Power 1 | . 1 1 2 1 1 1 . . . Propulsion 7 | . 1 1 7 10 10 8 9 7 7 Utility 3 | . 1 2 4 4 4 4 2 4 6 Weapon 3 | . 1 2 2 3 4 3 5 4 4 Tool/Special . | . . . . . . . . . . Unused Backups 36 | . . . 2 . . . 15 2 17 Power . | . . . . . . . . . . Propulsion 16 | . . . 1 . . . 8 . 7 Utility 11 | . . . . . . . 4 . 7 Weapon 6 | . . . 1 . . . 2 2 1 Tool/Special 3 | . . . . . . . 1 . 2 Average Slot Usage (%) 94 | . 99 97 95 100 100 100 98 84 77 Engine 7 | . 13 14 10 11 11 11 2 5 1 Core 1 | . . . . . . . 5 . 3 Treads 25 | . 27 24 28 33 33 33 26 19 6 Leg 1 | . . . . . . . . 4 15 Wheel 1 | . . . 3 . . . . 2 . Device 12 | . 14 14 20 22 22 14 11 2 13 Storage 9 | . 14 14 11 11 11 11 9 7 7 Processor 10 | . . . . . . 7 20 19 7 Protection 2 | . . . . . . . 3 6 . Energy Gun 1 | . 10 . . . . . . . . Energy Cannon 3 | . 2 14 . . . 5 6 3 . Ballistic Gun 12 | . 13 14 11 18 22 16 11 9 13 Ballistic Cannon 1 | . . . 8 . . . . . . Peak Build Rating 36 | 7 8 9 19 18 18 22 34 36 34 Average Rating 22 | 5 7 8 16 17 18 19 28 31 30 On Entrance 15 | . 7 8 9 18 18 18 22 30 22 Avg Prop Armor Cover (%) 9 | . . 13 9 . . . . 8 9 Naked Turns . | . . . . . . . . . . Heaviest Build 72 | 14 51 51 60 56 56 56 63 72 57 Greatest Support 102 | 40 40 40 60 60 60 60 62 102 20 Greatest Overweight (x) 15 | 1 1 3 3 . . . 1 15 2 Average Overweight (x) . | . . 1 . . . . . 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 20 20 20 Most Carried 20 | 1 7 8 20 20 20 20 20 20 20 Average Carried 16 | . 5 7 17 19 20 18 18 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | 1 7 7 19 20 20 18 20 20 20 Class Distribution -------------------- 76% | Scavenger-Mutant 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Matter Collected 3452 | 193 307 19 975 33 . 221 694 775 235 Remotely . | . . . . . . . . . . Salvage Created 5613 | 65 415 216 1020 100 . 409 1725 1406 257 Parts 318 | 9 26 8 79 3 . 25 100 60 8 Haulers Intercepted 17 | . 2 . 6 . . . 6 3 . Recyclers Shooed 2 | . . . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 127 | . 11 3 30 4 . 14 32 28 5 Guns 48 | . 6 . 7 . . 12 7 11 5 Cannons 52 | . 1 3 20 . . 2 15 11 . AOE 26 | . 4 . 3 4 . . 10 5 . Classes Destroyed 16 | 1 5 1 3 1 . . 2 3 . Worker 10 | . 1 . 2 . . . 3 4 . Builder 5 | . . . 3 . . . 2 . . Tunneler 3 | 3 . . . . . . . . . Hauler 17 | . 2 . 6 . . . 6 3 . Recycler 5 | . . 1 . 1 . . 2 1 . Mechanic 1 | . . . . . . . . 1 . Operator 3 | . . . . . . . 1 2 . Watcher 9 | . 3 . 1 . . . 3 1 1 Swarmer 43 | . 5 . 11 . . 8 12 7 . Grunt 45 | . 6 3 8 . . 5 9 10 4 Brawler 1 | . . . . . . . . 1 . Duelist 6 | . . . 2 . . 1 1 2 . Sentry 21 | . . . 9 . . . 9 3 . Hunter 2 | . . . . . . . 1 . 1 Programmer 5 | . . . . . . . . 5 . Assembled 4 | . . . . 4 . . . . . Best Kill Streak 8 | 3 5 3 5 4 . 7 8 6 2 Combat Bots Only 8 | . 5 2 5 4 . 7 8 5 2 Max Kills in Single Turn 3 | 1 1 1 2 2 . 2 3 3 1 Gunslinging 1 | . . . . . . 1 . . . Exploded 3 | . 1 . 2 2 . . 3 3 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 892 | . 89 20 162 8 . 78 191 265 79 Missed 229 | . 14 5 47 3 . 20 50 71 19 Hits 663 | . 75 15 115 5 . 58 141 194 60 Melee 20 | . . . 2 . . 2 1 15 . Projectile 643 | . 75 15 113 5 . 56 140 179 60 Critical Strikes 18 | . . . 3 . . 4 3 6 2 Damage Taken 8555 | . 823 208 1399 96 . 741 1639 3018 631 Core 1464 | . 159 69 171 31 . 91 236 541 166 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 5 | . . . . . . . 5 . . Core Remaining (%) 47 | 100 . 8 . . . 26 57 . . Volleys Fired 517 | 11 84 12 110 3 . 30 114 120 33 Largest 2 | 2 2 2 2 2 . 2 2 2 2 Hottest 93 | 70 88 88 91 46 . 91 93 93 51 Shots Fired 935 | 22 132 23 202 4 . 58 219 214 61 Gun 601 | 22 121 11 98 2 . 44 108 134 61 Cannon 315 | . 6 12 100 . . 14 105 78 . Launcher 19 | . 5 . 4 2 . . 6 2 . Special . | . . . . . . . . . . Kinetic 659 | 11 79 11 193 2 . 44 108 150 61 Thermal 257 | 11 48 12 5 . . 14 105 62 . Explosive 19 | . 5 . 4 2 . . 6 2 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 21 | 5 15 12 17 3 . 12 11 21 8 Robot Miss Streak 9 | 2 6 2 9 1 . 3 4 8 4 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . . 1 . . 2 . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . Shots Hit Robots 635 | 14 84 16 144 3 . 43 142 142 47 Core Hits 375 | 6 31 7 91 13 . 24 67 107 29 Critical Kills 4 | . 1 . . . . . 2 1 . Critical Parts Destroyed 2 | . . . . . . . 1 . 1 Critical Strikes 9 | . 2 . 1 . . . 3 2 1 Burn 1 | . 1 . . . . . . . . Meltdown 2 | . . . . . . . 1 1 . Destroy 4 | . 1 . . . . . 2 . 1 Blast 2 | . . . 1 . . . . 1 . Melee Attacks 2 | . . . . . . . 1 . 1 Impact . | . . . . . . . . . . Slashing 2 | . . . . . . . 1 . 1 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13488 | 176 1116 256 2810 310 . 733 3527 3834 726 Guns 5746 | 176 738 47 894 32 . 512 1040 1581 726 Cannons 5305 | . 84 209 1682 . . 210 1587 1533 . Explosions 2240 | . 274 . 168 275 . . 858 665 . Melee . | . . . . . . . . . . Ramming 197 | . 20 . 66 3 . 11 42 55 . Kinetic 7279 | 66 465 47 2471 32 . 512 1040 1920 726 Thermal 4157 | 110 357 209 105 . . 210 1587 1579 . Explosive 1822 | . 274 . 168 275 . . 858 247 . Electromagnetic 33 | . . . . . . . . 33 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . . . . 6 7 Average Corruption 4 | . . . . . . . . 4 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 46 | . . . . . . . . 37 9 Message Errors 11 | . . . . . . . . 9 2 Matter Fused 10 | . . . . . . . . 8 2 Heat Flow Errors 5 | . . . . . . . . 4 1 Energy Discharges 2 | . . . . . . . . 1 1 Data Loss (minor) 5 | . . . . . . . . 3 2 Data Loss (major) 4 | . . . . . . . . 4 . Misfires 8 | . . . . . . . . 7 1 Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 379 | . . . 21 11 . 15 106 226 . Projectiles 91 | . . . 7 . . 15 22 47 . Explosions 288 | . . . 14 11 . . 84 179 . Melee . | . . . . . . . . . . Knockbacks 32 | . . . 26 . . . . 6 . Impact . | . . . . . . . . . . Kinetic 30 | . . . 24 . . . . 6 . Secondary 2 | . . . 2 . . . . . . Self-Inflicted Damage 266 | . 9 . 4 28 . . . 225 . Shots 7 | . 1 . . 2 . . . 4 . Rammed 23 | . 3 . 10 1 . 2 2 5 . Targets Rammed 29 | . 4 . 13 1 . 2 3 6 . Kicked . | . . . . . . . . . . Crushed 6 | . 1 . 3 . . . 1 1 . Highest Temperature 280 | 140 170 261 2 . . 63 185 280 175 Average Temperature 77 | 66 44 121 2 . . 24 77 96 40 Received Heat Transfer 2394 | . 393 117 354 . . 288 522 546 174 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 16 | 1 1 1 . . . 1 7 5 . Heat Transferred 6848 | 333 1024 370 185 . . 370 2849 1717 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Maximum Alert Level 2 | . . . 2 . . . 2 2 1 Low Security (%) 72 | 100 100 100 72 100 . 100 54 70 14 Level 1 22 | . . . 18 . . . 38 25 85 Level 2 4 | . . . 9 . . . 7 4 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 596 | 10 130 65 418 173 . 158 417 596 275 Initial 250 | . . . 17 159 . . 24 160 250 Average 141 | . 24 13 122 105 . 76 216 179 227 Influence Increases 4277 | 15 385 115 922 19 . 320 1110 1243 148 Destroy 0b10 Robot/C 2460 | . 220 60 600 . . 280 640 560 100 Destroy 0b10 Robot/NC 265 | 15 30 5 60 5 . . 85 60 5 Destroy Leader 612 | . 70 20 164 . . 40 178 128 12 Successful Hack 164 | . 44 . 32 . . . 72 16 . Disable Machine 195 | . . . . . . . 45 135 15 Anti-Garrison Action 200 | . . . . . . . . 200 . Destroy Structure 186 | . 21 . 36 14 . . 45 69 1 Partial Spotted 15 | . . . . . . . . 15 . Lose Combat Pursuer 180 | . . 30 30 . . . 45 60 15 Influence Decreases 4119 | 15 383 72 558 390 38 258 819 1044 542 Entered New Map 851 | . . 2 28 250 38 . 38 193 302 Time Decay 2702 | 15 363 50 434 140 . 218 671 631 180 Lost Part 566 | . 20 20 96 . . 40 110 220 60 Squads Dispatched 19 | . 3 . 1 . . . 3 10 2 Investigation 5 | . 2 . . . . . 2 1 . Extermination 6 | . . . . . . . . 5 1 Reinforcement 6 | . 1 . 1 . . . . 3 1 Assault . | . . . . . . . . . . Garrison 2 | . . . . . . . 1 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Distress Signals 10 | . . . 4 . . . 3 . 3 Communications Jammed 39 | . . . . . . . . . 39 Distress Signals 39 | . . . . . . . . . 39 Times Spotted 211 | . 29 5 45 12 . 14 52 41 13 Peak Tracking Total 18 | . 4 3 5 18 . 7 11 4 4 Tactical Retreats 9 | . . 2 1 . . . 3 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Traps Triggered 9 | . 2 . . . . . 1 6 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 4 | . 3 . 1 . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Machines Disabled 13 | . . . . . . . 3 9 1 Max in Single Turn 3 | . . . . . . . 1 3 1 Garrison Access 4 | . . . . . . . 1 3 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Machines Accessed 48 | . 8 . 10 . 1 . 16 11 2 Terminals 32 | . 7 . 8 . . . 11 4 2 Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . 1 . 1 . . . 2 2 . Scanalyzers 4 | . . . 1 . . . 2 1 . Garrison Access 4 | . . . . . . . 1 3 . Total Hacks 139 | . 28 . 37 . 1 . 54 16 3 Successful 70 | . 16 . 15 . 1 . 29 7 2 Failed 68 | . 12 . 22 . . . 24 9 1 Catastrophic 10 | . 1 . 1 . . . 6 2 . Database Lockouts 1 | . . . . . . . 1 . . Manual 74 | . 24 . 21 . . . 22 7 . Terminals 105 | . 27 . 30 . . . 39 6 3 Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 11 | . 1 . 2 . . . 5 3 . Scanalyzers 15 | . . . 5 . . . 9 1 . Garrison Access 6 | . . . . . . . 1 5 . Terminal Hacks 33 | . 7 . 8 . 1 . 15 . 2 Record 1 | . . . . . 1 . . . . Part Schematic 1 | . . . . . . . 1 . . Robot Analysis 4 | . 2 . . . . . 2 . . Prototype ID Bank 16 | . 4 . 3 . . . 9 . . Open Door 2 | . . . . . . . . . 2 Branch Access Points 2 | . . . 1 . . . 1 . . Locate Traps 1 | . . . 1 . . . . . . Disarm Traps 2 | . 1 . 1 . . . . . . Recall Investigation 1 | . . . 1 . . . . . . Hauler Manifests 2 | . . . . . . . 2 . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . 1 . . . 3 1 . Retrieve Components 6 | . 1 . 1 . . . 3 1 . Scanalyzer 13 | . . . 5 . . . 7 1 . Insert Component 5 | . . . 2 . . . 3 . . Analyze 3 | . . . 1 . . . 2 . . Retrieve Study 5 | . . . 2 . . . 2 1 . Garrison Access Hacks 3 | . . . . . . . 1 2 . Seal Access 3 | . . . . . . . 1 2 . Unauthorized Hacks 15 | . 8 . 1 . . . 3 3 . Terminals 12 | . 8 . 1 . . . 2 1 . Botnet 6 | . 2 . 1 . . . 2 1 . Operators 1 | . 1 . . . . . . . . Skim 5 | . 5 . . . . . . . . Fabricators 1 | . . . . . . . . 1 . Liberate 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . Reject 1 | . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Jam 1 | . . . . . . . . 1 . Data Cores Recovered 1 | . . . . . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 43 | . 8 . 10 . . . 15 9 1 Full Trace Events 1 | . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . 3 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 5 | . . . 2 . . . 2 1 . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 25 | . 10 . 3 . . . 10 2 . Parts Scanalyzed 3 | . . . 1 . . . 2 . . Part Schematics Acquired 3 | . . . 1 . . . 2 . . Parts Damaged 2 | . . . 1 . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Active Infowar (turns) 8178 | 6 1434 309 1612 299 317 237 2061 1737 166 Seismic 4214 | 6 1434 309 1612 299 317 237 . . . T.N.C. 2357 | . . . . . . . 1148 1209 . Machine Analysis 3781 | . . . . . . . 2061 1720 . Jamming 183 | . . . . . . . . 17 166 Robot Analysis Total 4 | . 2 . . . . . 2 . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Turns Passed 10498 | 115 1434 309 1910 299 317 705 2617 2423 369 Spaces Moved 4803 | 48 493 116 925 179 199 374 1232 1136 101 Core 14 | 3 . . . . . . . 11 . Treads 3973 | 45 493 97 762 179 199 374 1232 592 . Legs 278 | . . . . . . . . 177 101 Wheels 538 | . . 19 163 . . . . 356 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 145 115 160 160 160 158 125 260 Average Speed 176 | 154 229 230 158 160 160 160 173 172 260 Slowest Speed 800 | 160 240 320 240 160 160 160 225 800 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 2 | . . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 53 | 4 92 28 79 56 46 93 90 35 15 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . 1 . . . 1 . . . . Known Exits Taken 4 | . 1 1 1 . . 1 . . . Unknown Exits Taken 5 | 1 . . . 1 1 . 1 1 . Scrap Searched 2 | . . . . . . 2 . . . Spaces Dug 6 | . . . 1 . . . 1 4 . Terrain Destroyed 209 | . 24 . 44 19 . . 47 75 . Melee 1 | . . . . . . . 1 . . Projectile 13 | . . . 6 . . . . 7 . AOE 195 | . 24 . 38 19 . . 46 68 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Total 5905 | 66 672 136 1162 186 198 424 1512 1399 150 Wait 327 | . 74 6 54 1 . 13 80 94 5 Move 4794 | 47 492 115 924 178 198 373 1231 1135 101 Hop . | . . . . . . . . . . Pick Up 64 | 1 6 1 18 1 . . 27 8 2 Fast Attach 43 | 7 3 1 8 . . . 6 16 2 Attach 34 | . 2 1 8 . . 4 10 7 2 Detach . | . . . . . . . . . . Swap 50 | . 6 . 16 2 . 2 15 6 3 Drop 45 | . 1 . 11 . . . 25 7 1 Fire 517 | 11 84 12 110 3 . 30 114 120 33 Melee 2 | . . . . . . . 1 . 1 Ram 5 | . . . 1 . . . . 4 . Kick . | . . . . . . . . . . Crush 24 | . 4 . 12 1 . 2 3 2 . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / *Sto) -7/Storage History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 563 | -10/Materials | Discovered new exit (range 8) 843 | -10/Materials | Learned location of 1 exit from Recycling 885 | -10/Materials | Learned location of Mines (-9) 916 | -10/Materials | Learned location of 2 exits from Subcaves 938 | -10/Materials | Identified exit to Subcaves 938 | -10/Materials | Identified exit to Mines 952 | -10/Materials | Identified exit to Materials 975 | -10/Materials | Learned 2 Mines zone layouts 1128 | -10/Materials | Core integrity fell below 50% 1174 | -10/Materials | Lost 4 parts (1p2n1w) 1473 | -10/Materials | Build established: Scavenger-Mutant 1550 | -10/Materials | Entered Mines 1615 | -10/Mines | Learned 4 Materials zone layouts 1651 | -10/Mines | Learned Materials trap positions 1794 | -10/Mines | Core integrity fell below 20% 1850 | -10/Mines | Discovered exit to Materials (range 7) 1859 | -10/Mines | Entered Materials 1859 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1860 | -9/Materials | Identified exit to Materials 1861 | -9/Materials | Loaded intel: 25 trap records 2090 | -9/Materials | Discovered new exit (range 9) 2133 | -9/Materials | Identified exit to Mines 2193 | -9/Materials | Lost 3 parts (2n1w) 2835 | -9/Materials | Build established: Mutant 2926 | -9/Materials | Discovered exit to Materials (range 8) 3674 | -9/Materials | Build established: Scavenger-Mutant 3769 | -9/Materials | Entered Mines 3770 | -9/Mines | Assembled infested the area 3782 | -9/Mines | Core integrity fell below 50% 3808 | -9/Mines | Met 8R-AWN 3837 | -9/Mines | Learned 2 Materials zone layouts 3892 | -9/Mines | Discovered exit to Materials (range 8) 4008 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4061 | -9/Mines | Discovered new exit (range 5) 4068 | -9/Mines | Entered Exiles 4108 | -9/Exiles | Welcomed by 8R-AWN 4136 | -9/Exiles | Met EX-HEX 4180 | -9/Exiles | Met EX-BIN 4254 | -9/Exiles | Met EX-DEC 4257 | -9/Exiles | Learned location of Zion (-7) 4364 | -9/Exiles | Discovered new exit (range 14) 4385 | -9/Exiles | Entered Mines 4414 | -8/Mines | Discovered exit to Materials (range 8) 4647 | -8/Mines | Destroyed 7 combat bots 5081 | -8/Mines | Discovered exit to Materials (range 5) 5090 | -8/Mines | Entered Materials 5090 | -8/Materials | Evolved 2 slots: Utility x2 5181 | -8/Materials | Garrison activated, responded to threat 6561 | -8/Materials | Destroyed 8 combat bots 6568 | -8/Materials | Lost 6 parts (1p2n2u1w) 6822 | -8/Materials | Discovered new exit (range 8) 7272 | -8/Materials | Found Powered Armor 7505 | -8/Materials | Discovered new exit (range 10) 7624 | -8/Materials | Central database locked down 7707 | -8/Materials | Entered Factory 7707 | -7/Factory | Evolved 2 slots: Propulsion x2 8678 | -7/Factory | Discovered new exit (range 15) 8976 | -7/Factory | Identified exit to Factory 9229 | -7/Factory | Lost 3 parts (2n1u) 9346 | -7/Factory | Discovered exit to Factory (range 15) 9392 | -7/Factory | Garrison activated, responded to threat 9433 | -7/Factory | Lost 4 parts (1p1n1u1w) 9438 | -7/Factory | Core integrity fell below 50% 9467 | -7/Factory | Lost 3 parts (1p1n1w) 9486 | -7/Factory | Build established: Mutant 9990 | -7/Factory | Build established: Scavenger-Mutant 10101 | -7/Factory | Discovered new exit (range 12) 10130 | -7/Factory | Entered Storage 10156 | -7/Storage | Lost 4 parts (1p1n1u1w) 10422 | -7/Storage | Core integrity fell below 20% 10499 | -7/Storage | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 10485_ R-06 Scavenger collects Wheel. 10486_ W-25 Informer distress signal jammed. 10486_ Hacking Suite destroyed. 10487_ W-25 Informer distress signal jammed. 10488_ R-06 Scavenger distress signal jammed. 10488_ W-25 Informer distress signal jammed. 10490_ Aluminum Leg destroyed. 10490_ Autogun destroyed. 10490_ W-25 Informer distress signal jammed. 10493_ Aluminum Leg destroyed. 10494_ W-25 Informer distress signal jammed. 10497_ System corrupted: Energy discharge (-108). 10497_ W-25 Informer distress signal jammed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????????????????????????? ???? | | ?????????????? ????????????? ???? | | ?????????????# ????????????? ???? | | ?????????????# ?????????????%???? | | ?????????????# #???????????? ???? | | ?????????????# #???????????? ???? | | ?????????????# #???????????? ???? | | ?????????????# #???????????# #??? | | ?????????????+ +???????????# #??? | | ?????????????# #???????????# #??? | | ?????????????# #???????????# #??? | | ?????????????# #???????????# #??? | | ?????????????# #???????????# #??? | | ?????######??# ##########??# #??? | | ?????#*** #### # #??# #??? | | ?????#* * #T## r/ """ *#??# #??? | | ?????# * # # u """ #??# #??? | | ?????#** # # """ #??# #??? | | ?????#** + + w #??# #??? | | ?????#** # # # """Y@#### #??? | | ?????######### # """ p #??? | | +############# # """ ######??? | | / ## # #???????? | | #### ## ##########???????? | | ?????# # ###########?????? | | ?????# # #?????? | | ?????# + #?????? | | ?????# # #?????? | | ?????# # ####+######?????? | | ?????# #######? T#?????????? | | ?????# #??????# ##?????????? | | ?????# #??????#===#??????????? | | ?????# #??????#===#??????????? | | ?????# #??????####???????????? | | ?????# #?????????????????????? | | ?????########?????????????????????? | | ??????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 400 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Sml. Storage Unit | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Light Cannon | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Hvy. Ion Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Insider Info We Love MA Challenges ------------ None Game ------ Seed WarlordThrowingMatrix Manual? 0 Play Time 01:06:54 Cumulative 265.9 hours Start 2025.12.04 @ 16:33:37 End 2025.12.04 @ 17:51:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 204 Rogue 204 Adventurer 0 Explorer 0 Win Type - Total 11 Types 7/0/3/1/0/0/0/0/0/0 Lore% 84 Gallery% 73 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba6e42f7-ad22-4793-9918-e510549de242