Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.15 @ 05:44:21 Player: lepire Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (79) 395 Value Destroyed (2895) 2895 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (2769) 2769 TOTAL SCORE: 11459 Bonus ------- High Alert Combat Kills 185 Follower Combat Kills 1235 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -151 Cogmind --------- Core Integrity 0/1000 Matter 181/300 Energy 120/160 System Corruption 9% Temperature Cool (9) Movement Core (100) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Armor Integrity Analyzer Nanoactuators Nanoactuators Improved Medium Armor Plating > --- WEAPON ----------- Dual-blade Saw Dual-blade Saw Dual-blade Saw > --- INVENTORY -------- Micro Nuclear Core Advanced Cooling System Matter Compressor Target Analyzer Improved Kinecellerator Quantum Capacitor Heavy Armor Plating Improved Medium Armor Plating Graphene Brace Improved Focal Shield System Shield Relay Coupler [Demolisher] Mini Grenade Launcher [Rating: 75] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Micro Nuclear Core Propulsion Aerolev Unit Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Advanced Targeting Computer Device Nanoactuators Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Special Weapon Plasma Flamer Slashing Weapon Dual-blade Saw Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Fac Gar Fac Upp Slots Evolved 10 | . . . . . 4 . . 4 . 2 . . . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . 2 . 1 . . . Utility 5 | . . . . . 2 . . 2 . 1 . . . Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 85 | 3 9 . 1 1 10 15 1 3 2 3 17 17 3 Power 8 | . 1 . . . 1 2 . . . . 1 2 1 Engine 4 | . 1 . . . . 2 . . . . . 1 . Core 4 | . . . . . 1 . . . . . 1 1 1 Reactor . | . . . . . . . . . . . . . . Propulsion 18 | 2 . . . . 1 3 . 1 . . 7 4 . Treads 6 | 1 . . . . . . . . . . 5 . . Leg 2 | . . . . . . . . . . . 2 . . Wheel 2 | 1 . . . . 1 . . . . . . . . Hover 8 | . . . . . . 3 . 1 . . . 4 . Flight . | . . . . . . . . . . . . . . Utility 34 | 1 4 . . 1 3 4 1 2 1 3 6 6 2 Device 12 | 1 . . . 1 1 1 . 1 . 1 2 3 1 Storage 4 | . 4 . . . . . . . . . . . . Processor 6 | . . . . . 2 2 . . . 1 1 . . Hackware . | . . . . . . . . . . . . . . Protection 12 | . . . . . . 1 1 1 1 1 3 3 1 Artifact . | . . . . . . . . . . . . . . Weapon 25 | . 4 . 1 . 5 6 . . 1 . 3 5 . Energy Gun 6 | . 2 . . . 2 1 . . . . . 1 . Energy Cannon 2 | . . . . . . . . . . . . 2 . Ballistic Gun 8 | . 1 . . . 1 5 . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . . Special Weapon 3 | . 1 . 1 . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . 3 1 . Piercing Weapon 1 | . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . 4 . . . . . . . Parts Lost 33 | . . . . . . . . . 1 1 15 10 6 Power 3 | . . . . . . . . . . . 1 1 1 Propulsion 11 | . . . . . . . . . . . 6 3 2 Utility 11 | . . . . . . . . . . . 5 4 2 Weapon 8 | . . . . . . . . . 1 1 3 2 1 Highest Loss Streak 9 | . . . . . . . . . 1 1 6 6 9 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 12 | 4 7 12 13 14 14 14 14 12 10 12 10 10 . Power . | 1 1 1 1 1 . . . . . . . . . Propulsion 1 | 2 2 3 3 3 2 2 1 . . . . . . Utility 7 | . 2 5 5 6 8 7 8 8 6 8 8 8 . Weapon 2 | 1 2 3 3 3 3 3 3 3 3 2 1 1 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 27 | . 2 . . 1 4 9 1 . 1 . 2 7 . Power 2 | . 1 . . . 1 . . . . . . . . Propulsion 2 | . . . . . . 1 1 . . . . . . Utility 20 | . 1 . . 1 2 6 . . 1 . 2 7 . Weapon 3 | . . . . . 1 2 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 100 100 100 98 99 100 83 92 87 68 68 9 Engine 6 | . 14 14 14 14 5 8 9 6 6 5 . . . Core 1 | . . . . . 3 . . . . . 4 4 . Treads 7 | . 14 14 14 14 9 . . . . . 8 13 . Wheel 4 | . 14 14 14 14 18 1 . . . . . . . Hover 8 | . . . . . . 24 27 26 26 23 . 2 3 Device 7 | . 14 14 14 14 9 1 1 3 6 5 6 6 1 Storage 8 | . 14 14 14 14 9 9 9 6 6 5 5 4 . Processor 12 | . . . . . 17 18 18 13 13 17 17 14 . Protection 5 | . . . . . . 7 7 6 12 10 6 6 . Energy Gun 8 | . 15 28 28 27 21 5 . . . . . 2 . Ballistic Gun 9 | . 11 . . . 2 19 27 20 19 16 4 . . Slashing Weapon 2 | . . . . . . . . . . . 8 3 . Peak Build Rating 75 | 7 9 9 18 18 32 44 43 53 54 60 70 75 41 Average Rating 37 | 6 8 9 9 11 22 40 42 51 53 59 55 56 12 On Entrance 30 | 6 7 9 9 10 12 30 43 43 53 54 60 66 19 Naked Turns 43 | . . . . . . . . . . . . 21 22 Heaviest Build 69 | 13 50 30 30 30 60 57 41 55 57 57 57 69 13 Greatest Support 83 | 20 20 16 20 20 32 32 24 32 32 32 83 83 9 Greatest Overweight (x) 11 | . 3 1 1 1 1 6 1 1 1 1 11 1 4 Average Overweight (x) . | . . 1 1 1 . 1 1 1 1 1 . . . Largest Inventory Capacity 20 | 8 20 15 15 15 20 20 15 15 15 15 15 15 5 Average Capacity 14 | 8 11 15 15 15 19 15 15 15 15 15 15 13 5 Most Carried 17 | 6 12 12 15 15 17 16 15 14 13 14 15 15 3 Average Carried 12 | 4 7 12 13 14 14 14 14 12 11 13 11 12 . Final Capacity 20 | 8 15 15 15 15 20 15 15 15 15 15 15 5 5 Final Carried 16 | 4 12 12 15 15 16 15 15 12 12 13 15 5 . Class Distribution -------------------- 24% | Gunner 18% | Mutant 12% | Scavenger-Mutant 10% | Commander-Mutant 8% | Commander-Gunner 6% | Commander-Gladiator 5% | Scavenger-Gunner 5% | Gladiator 4% | Scavenger-Gladiator 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Commander-Mutant | -9/Mines Commander-Gunner | -8/Materials Gunner | -8/Storage Gunner | -8/Recycling Gunner | -6/Factory Gunner | -6/DSF Gunner | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Fac Gar Fac Upp Matter Collected 3093 | 233 46 . 104 30 199 860 468 . 125 278 583 137 30 Remotely . | . . . . . . . . . . . . . . Salvage Created 3624 | 79 156 . . . 16 937 1202 . 75 541 503 115 . Parts 177 | 3 10 . . . 8 48 45 . 5 22 31 5 . Haulers Intercepted 6 | . 1 . . . . 4 1 . . . . . . Recyclers Shooed 3 | 1 . . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Fac Gar Fac Upp Combat Hostiles Destroyed 53 | . 2 . . . 3 13 8 . 1 9 14 3 . Melee 2 | . . . . . . . . . . . 2 . . Guns 32 | . 2 . . . . 9 8 . 1 6 6 . . AOE 19 | . . . . . 3 4 . . . 3 6 3 . Classes Destroyed 15 | 2 3 . . . 1 3 2 . 1 . 2 1 . Worker 3 | . . . . . . 3 . . . . . . . Builder 2 | . . . . . . . 1 . . . . 1 . Tunneler 2 | 1 . . . . . 1 . . . . . . . Hauler 6 | . 1 . . . . 4 1 . . . . . . Recycler 10 | 1 . . . . . . 9 . . . . . . Operator 1 | . . . . . . 1 . . . . . . . Watcher 2 | . 1 . . . . 1 . . . . . . . Swarmer 9 | . . . . . 3 . . . . . 5 1 . Cutter 3 | . . . . . . . . . . . 3 . . Grunt 15 | . 2 . . . . 4 3 . . 3 2 1 . Duelist 1 | . . . . . . . . . . . . 1 . Sentry 19 | . . . . . . 9 4 . . 4 2 . . Specialist 2 | . . . . . . . . . 1 . 1 . . Hunter 1 | . . . . . . . . . . . 1 . . Programmer 3 | . . . . . . . 1 . . 2 . . . Best Kill Streak 8 | 2 2 . . . 3 5 7 . 1 4 8 2 . Combat Bots Only 8 | . 2 . . . 3 4 3 . 1 4 8 2 . Max Kills in Single Turn 3 | 1 1 . . . 3 2 1 . 1 1 3 1 . Gunslinging 1 | . . . . . . 1 . . . . . . . Exploded 3 | . . . . . 3 2 . . . 1 3 1 . Melee 1 | . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Fac Gar Fac Upp Hostile Shots Fired 489 | . 10 . . 1 6 36 17 . 3 45 152 128 91 Missed 157 | . 5 . . . . 13 5 . 1 13 39 54 27 Hits 332 | . 5 . . 1 6 23 12 . 2 32 113 74 64 Melee 5 | . . . . . . . . . . . 3 2 . Projectile 327 | . 5 . . 1 6 23 12 . 2 32 110 72 64 AOE 6 | . . . . . . . . . . . 4 2 . Critical Strikes 13 | . 1 . . . 1 1 1 . 1 . 5 3 . Part Disruptions 1 | . . . . . . 1 . . . . . . . Damage Taken 6068 | . 58 . . 10 89 389 185 . 84 658 1928 1670 997 Core 1069 | . 10 . . . 28 15 14 . . 23 293 189 497 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 150 | . . . . . . . . . 21 41 83 5 . Core Remaining (%) 96 | 100 . . . 96 . . 89 . 100 . . . . Volleys Fired 214 | 3 22 . . 2 10 61 32 . 5 18 42 14 5 Largest 3 | 2 2 . . 1 3 3 3 . 3 3 3 2 1 Hottest 168 | 60 100 . . 40 168 163 75 . 80 80 80 144 65 Shots Fired 461 | 6 42 . . 2 17 143 96 . 15 46 72 17 5 Gun 412 | 6 40 . . 1 11 133 96 . 15 42 65 3 . Cannon 8 | . . . . . . . . . . . . 3 5 Launcher 32 | . . . . . 3 9 . . . 4 5 11 . Special 9 | . 2 . . 1 3 1 . . . . 2 . . Kinetic 343 | 3 20 . . . 3 99 96 . 15 42 65 . . Thermal 78 | 3 22 . . 1 10 34 . . . . . 3 5 Explosive 32 | . . . . . 3 9 . . . 4 5 11 . Electromagnetic 3 | . . . . . . . . . . . . 3 . Robot Hit Streak 20 | 4 11 . . 6 4 15 12 . 8 20 14 8 8 Robot Miss Streak 3 | 1 2 . . . 3 2 3 . 1 2 3 1 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . . 1 . . . 1 2 . . Max Gunslinging Chain 1 | . . . . . . 1 . . . 1 1 . . Capacitor 5 | . . . . . . . . . . . . . 5 Shots Hit Robots 326 | 4 27 . . 2 7 94 55 . 11 38 75 11 2 Core Hits 174 | 3 9 . . . 9 40 24 . 5 26 34 24 . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 2 . . . 1 . . Critical Strikes 16 | . 2 . . . . 1 2 . . . 11 . . Burn 3 | . 2 . . . . 1 . . . . . . . Destroy 3 | . . . . . . . 2 . . . 1 . . Sever 10 | . . . . . . . . . . . 10 . . Melee Attacks 37 | . . . . . . . . . . . 35 2 . Impact . | . . . . . . . . . . . . . . Slashing 35 | . . . . . . . . . . . 35 . . Piercing 2 | . . . . . . . . . . . . 2 . Sneak Attacks 1 | . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . . 8 . . Damage Inflicted 8459 | 40 295 . . 10 425 1884 994 . 291 1162 2065 1210 83 Guns 5067 | 40 295 . . 10 106 1553 994 . 291 784 945 49 . Cannons 143 | . . . . . . . . . . . . 64 79 Explosions 2686 | . . . . . 307 327 . . . 378 577 1097 . Melee 543 | . . . . . . . . . . . 543 . . Ramming 8 | . . . . . . 4 . . . . . . 4 Kinetic 4365 | 19 106 . . . 26 1200 994 . 291 784 945 . . Thermal 793 | 21 189 . . 10 92 353 . . . . . 49 79 Explosive 2686 | . . . . . 307 327 . . . 378 577 1097 . Electromagnetic 64 | . . . . . . . . . . . . 64 . Impact . | . . . . . . . . . . . . . . Slashing 543 | . . . . . . . . . . . 543 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . 5 5 . . 2 2 9 9 Average Corruption 3 | . . . . . . 4 5 . . 1 2 5 9 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 85 | . . . . . . 28 17 . . . 23 16 1 Message Errors 21 | . . . . . . 5 2 . . . 6 8 . Matter Fused 18 | . . . . . . 7 5 . . . 3 3 . Heat Flow Errors 8 | . . . . . . 2 1 . . . 4 1 . Energy Discharges 10 | . . . . . . 5 2 . . . 3 . . Parts Fused 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 15 | . . . . . . 7 3 . . . 3 1 1 Data Loss (major) 2 | . . . . . . . 1 . . . . 1 . Misfires 4 | . . . . . . 1 1 . . . 2 . . Alerts 4 | . . . . . . 1 1 . . . 1 1 . Weapon Failures 2 | . . . . . . . 1 . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 35 | . . . . . . . . . . . 11 24 . Projectiles . | . . . . . . . . . . . . . . Explosions 35 | . . . . . . . . . . . 11 24 . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 211 | . . . . . . 50 . . . . . 159 2 Shots 6 | . . . . . . 1 . . . . . 5 . Rammed 3 | . . . . . . 1 . . . . . . 2 Targets Rammed 3 | . . . . . . 1 . . . . . . 2 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 406 | 40 228 . . . 48 406 390 . 18 267 186 201 180 Average Temperature 106 | 23 60 . . . 25 131 117 . 9 107 49 38 104 Received Heat Transfer 1371 | . 54 . . 6 54 144 81 . . 153 465 387 27 Effects 9 | . 2 . . . . 4 2 . . 1 . . . Shutdowns 4 | . . . . . . 3 1 . . . . . . Energy Bleed 3 | . . . . . . 1 1 . . 1 . . . Interference 2 | . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . 1 . . . . . . . Heat Transferred 1859 | 50 593 . . 25 265 740 . . . . . 75 111 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Fac Gar Fac Upp Maximum Alert Level 4 | . . . . . 1 . . . . . 4 3 . Low Security (%) 62 | 100 100 100 . 100 71 100 100 100 100 100 2 . . Level 1 2 | . . . . . 28 . . . . . 2 . . Level 2 11 | . . . . . . . . . . . 26 53 . Level 3 18 | . . . . . . . . . . . 51 46 . Level 4 4 | . . . . . . . . . . . 16 . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1231 | 10 50 . . 37 271 186 77 110 148 152 1231 789 . Initial 646 | . . . . . . 110 57 110 77 56 93 646 . Average 314 | 2 5 . . 1 105 123 34 110 118 92 774 671 . Influence Increases 3801 | 10 79 . . 37 409 581 275 100 121 258 1348 583 . Destroy 0b10 Robot/C 1720 | . 40 . . 20 220 260 160 . 80 180 540 220 . Destroy 0b10 Robot/NC 145 | 10 10 . . . 5 50 60 . . . . 10 . Destroy Leader 326 | . 14 . . 10 52 120 . . 10 60 40 20 . Allied During Kill 267 | . . . . 7 93 6 13 . 11 . 59 78 . Successful Hack 68 | . . . . . 5 5 28 . . 14 16 . . Select Force Hacks 30 | . . . . . . . . . . . . 30 . Disable Machine 150 | . 15 . . . 15 60 . . 15 . . 45 . Anti-Garrison Action 400 | . . . . . . . . . . . 400 . . Destroy Structure 400 | . . . . . 19 65 14 . 5 4 233 60 . Advance Influence 100 | . . . . . . . . 100 . . . . . Lose Combat Pursuer 195 | . . . . . . 15 . . . . 60 120 . Influence Decreases 3391 | 10 79 . . 37 146 695 399 15 123 232 251 1035 369 Entered New Map 1260 | . . . . . . 153 92 15 33 52 41 585 289 Time Decay 1521 | 10 79 . . 37 126 502 307 . . 170 . 270 20 Lost Part 330 | . . . . . . . . . 10 10 150 100 60 Lost Ally 280 | . . . . . 20 40 . . 80 . 60 80 . Squads Dispatched 17 | . 1 . . . 2 3 . . 2 5 . 4 . Investigation 3 | . . . . . 1 . . . . 1 . 1 . Extermination 1 | . . . . . . . . . . . . 1 . Reinforcement 5 | . 1 . . . . 2 . . 2 . . . . Assault 2 | . . . . . . . . . . . . 2 . Garrison 6 | . . . . . 1 1 . . . 4 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Fac Gar Fac Upp Distress Signals 4 | . 1 . . . 2 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 126 | . 8 . . 2 14 26 7 . 3 9 26 26 5 Peak Tracking Total 15 | . 3 . . 2 4 5 3 . 3 3 6 15 5 Tactical Retreats 7 | . . . . . . 1 . . . . 2 4 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Fac Gar Fac Upp Traps Triggered 15 | . . . . . . 6 . . 2 1 3 3 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Fac Gar Fac Upp Machines Disabled 11 | . 1 . . . 1 4 . . 1 . 1 3 . Max in Single Turn 1 | . 1 . . . 1 1 . . . . 1 1 . Garrison Relay 1 | . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Fac Gar Fac Upp Machines Accessed 30 | . 4 . . 1 1 7 11 1 . 1 3 1 . Terminals 17 | . 4 . . . 1 4 4 1 . . 3 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 10 | . . . . . . 2 7 . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . 1 . . . Total Hacks 55 | . 8 . . 1 2 11 21 1 . 1 7 3 . Successful 30 | . 4 . . 1 1 5 13 1 . 1 2 2 . Failed 25 | . 4 . . . 1 6 8 . . . 5 1 . Catastrophic 5 | . . . . . . 3 . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 6 | . . . 1 . . . 3 . . . . 2 . Terminals 38 | . 8 . . . 2 6 14 1 . . 7 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 13 | . . . . . . 3 7 . . . . 3 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . . . 1 . . . Terminal Hacks 17 | . 4 . . 1 1 2 6 1 . . 2 . . Robot Analysis 2 | . 1 . . . . . 1 . . . . . . Prototype ID Bank 5 | . 2 . . . . . 3 . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . Zone Layout 4 | . 1 . . . . 1 2 . . . . . . Patrol Navigation 1 | . . . . . . . . . . . 1 . . Security Stations 1 | . . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 11 | . . . . . . 3 7 . . . . 1 . Report Inventory 10 | . . . . . . 2 7 . . . . 1 . Retrieve Components 1 | . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . . . . 1 . . . Unauthorized Hacks 1 | . . . . . . . . . . . . 1 . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . Tunnel 1 | . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 15 | . 2 . . . 1 4 5 1 . . 1 1 . Full Trace Events 3 | . . . . . . . 2 . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Fac Gar Fac Upp Used RIF Installer 1 | . . . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . 5 . . Machine Destruction 5 | . . . . . . . . . . . 5 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . 4 . . . 5 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Fac Gar Fac Upp Total Allies 20 | . . 3 . 3 1 1 4 . . . 8 . . Largest Group 7 | . . 3 3 6 7 2 4 4 4 . 5 5 . Highest-Rated Group 244 | . . 40 40 93 114 30 91 91 91 . 244 199 . Highest-Rated Ally 148 | . . 16 16 31 31 21 34 34 34 . 148 41 . Total Orders 5 | . . . . . 4 . . . 1 . . . . STAY 2 | . . . . . 2 . . . . . . . . ROAM 1 | . . . . . . . . . 1 . . . . FOLLOW 2 | . . . . . 2 . . . . . . . . Ally Attacks 165 | . . . . 7 36 8 1 . 19 . 69 25 . Total Damage 5129 | . . . . 88 554 56 17 . 551 . 2658 1205 . Kills 38 | . . . . 1 11 . . . 3 . 13 10 . Allies Corrupted 1 | . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . 1 1 1 . . . . 2 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Fac Gar Fac Upp Active Infowar (turns) 4688 | 15 636 135 557 32 . 141 164 . . 358 2152 498 . Optics 3008 | . . . . . . . . . . 358 2152 498 . Terrain 305 | . . . . . . 141 164 . . . . . . Seismic 1375 | 15 636 135 557 32 . . . . . . . . . Robot Analysis Total 2 | . 1 . . . . . 1 . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Fac Gar Fac Upp Turns Passed 8143 | 34 636 135 557 839 425 1355 776 5 225 358 2152 595 51 Spaces Moved 5365 | 13 379 111 455 380 295 997 619 3 202 289 1095 474 53 Core 117 | . . . . . . . . . . . 3 62 52 Treads 1688 | 13 151 . 21 312 . . . . . . 915 276 . Legs 120 | . . . . . . . . . . . 120 . . Wheels 1193 | . 228 111 434 68 295 57 . . . . . . . Hover 2247 | . . . . . . 940 619 3 202 289 57 136 1 Flight . | . . . . . . . . . . . . . . Fastest Speed 28 | 160 115 115 115 115 100 102 102 98 98 98 98 28 50 Average Speed 130 | 160 133 115 120 217 114 103 102 98 98 98 174 109 64 Slowest Speed 600 | 160 160 115 240 240 115 435 102 98 98 98 600 160 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 53 18 91 78 24 96 95 . 91 4 78 18 8 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . Known Exits Taken 2 | . . . . . . . . 1 . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . . . 1 . Scrap Searched 1 | . . . . 1 . . . . . . . . . Spaces Dug 48 | . . . . . . 46 . . . . . 2 . Terrain Destroyed 136 | . . . . . 21 63 . . . 2 9 40 1 Melee 2 | . . . . . . . . . . . . 2 . Projectile 3 | . . . . . . . . . . 2 . . 1 AOE 131 | . . . . . 21 63 . . . . 9 38 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Fac Gar Fac Upp Total 6181 | 20 464 118 461 391 360 1222 730 5 222 336 1262 523 67 Wait 244 | . 42 8 2 1 26 109 . . 5 20 28 . 3 Move 5350 | 12 378 110 454 379 294 994 618 2 201 288 1094 473 53 Hop 1 | . . . . . . 1 . . . . . . . Pick Up 47 | . 7 . 3 3 7 9 2 . 4 2 6 4 . Fast Attach 36 | 1 . . . . 3 3 . . . . 15 13 1 Attach 18 | . . . . . 1 . . 3 2 2 5 2 3 Detach 5 | . . . . . . . . . . . 2 3 . Swap 88 | 2 11 . 2 3 12 32 4 . 2 5 10 5 . Drop 46 | 2 4 . . 3 7 12 4 . 3 1 3 7 . Fire 214 | 3 22 . . 2 10 61 32 . 5 18 42 14 5 Melee 28 | . . . . . . . . . . . 26 2 . Ram 3 | . . . . . . 1 . . . . . . 2 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . 2 . . Rewire 99 | . . . . . . . 70 . . . 29 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 2 exits: *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory -6/DSF -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 35 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 16) 434 | -10/Materials | Discovered new exit (range 16) 634 | -10/Materials | Discovered new exit (range 6) 671 | -10/Materials | Entered Mines 693 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 694 | -10/Mines | Discovered new exit (range 5) 728 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 750 | -10/Mines | Discovered new exit (range 3) 806 | -10/Mines | Entered Exiles 806 | -10/Exiles | Accompanied by 3 allies 834 | -10/Exiles | Met 8R-AWN 859 | -10/Exiles | Met EX-HEX 914 | -10/Exiles | Met EX-BIN 930 | -10/Exiles | Aligned with FarCom system 932 | -10/Exiles | Given EX-Vault access code 958 | -10/Exiles | Opened EX-Vault 973 | -10/Exiles | Found Prototype Special Weapon 996 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1015 | -10/Exiles | Identified Field Lobotomy Kit 1096 | -10/Exiles | Met EX-DEC 1114 | -10/Exiles | Visited The Gauntlet 1348 | -10/Exiles | Discovered new exit (range 14) 1363 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1363 | -10/Exiles | Entered Mines 1363 | -9/Mines | Accompanied by 3 allies 1365 | -9/Mines | Assimilated G-34 Mercenary with FLK Orb 1483 | -9/Mines | Learned Materials garrison access intel 1563 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1654 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1692 | -9/Mines | Build established: Commander-Mutant 2166 | -9/Mines | Discovered new exit (range 4) 2202 | -9/Mines | Entered Materials 2202 | -8/Materials | Accompanied by 6 allies 2202 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2203 | -8/Materials | Identified exit to Factory 2204 | -8/Materials | Loaded intel: 1 garrison access location 2207 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2471 | -8/Materials | Discovered new exit (range 16) 2527 | -8/Materials | Assimilated H-55 Commando with FLK Orb 2535 | -8/Materials | Discovered new exit (range 15) 2552 | -8/Materials | Build established: Commander-Gunner 2600 | -8/Materials | Garrison activated, responded to threat 2627 | -8/Materials | Entered Storage 2627 | -8/Storage | Accompanied by 2 allies 2631 | -8/Storage | Lost 4 allies 2708 | -8/Storage | Met 01-MTF 2908 | -8/Storage | Assimilated H-55 Commando with FLK Orb 2972 | -8/Storage | Discovered new exit (range 5) 3296 | -8/Storage | Build established: Gunner 3395 | -8/Storage | Garrison activated, responded to threat 3468 | -8/Storage | Discovered exit to Factory (range 16) 3982 | -8/Storage | Entered Recycling 4714 | -8/Recycling | Discovered new exit (range 20) 4758 | -8/Recycling | Entered Factory 4758 | -6/Factory | Accompanied by 4 allies 4758 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 4763 | -6/Factory | Identified exit to DSF 4763 | -6/Factory | Entered DSF 4763 | -6/DSF | Accompanied by 4 allies 4814 | -6/DSF | Additional patrols routed to DSF 4945 | -6/DSF | Discovered new exit (range 16) 4988 | -6/DSF | Entered Factory 4988 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5157 | -5/Factory | Identified exit to Garrison 5308 | -5/Factory | Garrison activated, responded to threat 5346 | -5/Factory | Entered Garrison 5380 | -5/Garrison | Learned Factory security intel 5396 | -5/Garrison | Spotted B-75 Beast 5407 | -5/Garrison | Assimilated B-75 Beast with FLK Orb 5413 | -5/Garrison | Triggered checkpoint 5426 | -5/Garrison | Triggered checkpoint 5438 | -5/Garrison | Lost 3 parts (2n1u) 5449 | -5/Garrison | Triggered checkpoint 5491 | -5/Garrison | Destroyed 8 combat bots 5492 | -5/Garrison | Lost 6 parts (1p2n2u1w) 5601 | -5/Garrison | Discovered new exit (range 12) 5611 | -5/Garrison | Spotted B-90 Cyclops 5623 | -5/Garrison | Assimilated B-90 Cyclops with FLK Orb 5651 | -5/Garrison | Rewired B-75 Beast 5736 | -5/Garrison | Build established: Scavenger-Mutant 5871 | -5/Garrison | Discovered new exit (range 17) 5970 | -5/Garrison | Triggered checkpoint 6003 | -5/Garrison | Garrison Relay disabled 6321 | -5/Garrison | Found Quantum Capacitor 6552 | -5/Garrison | Build established: Gladiator 6630 | -5/Garrison | Discovered new exit (range 12) 6989 | -5/Garrison | Build established: Commander-Gladiator 7032 | -5/Garrison | Triggered checkpoint 7055 | -5/Garrison | Rescued a captive Derelict 7073 | -5/Garrison | Rescued a captive Derelict 7125 | -5/Garrison | Lost 3 parts (1n1u1w) 7202 | -5/Garrison | Installed Relay Interface Framework 7498 | -5/Garrison | Entered Factory 7498 | -5/Factory | Accompanied by 5 allies 7558 | -5/Factory | Build established: Scavenger-Gladiator 7798 | -5/Factory | First assault squad dispatched 7981 | -5/Factory | Lost 3 allies 7996 | -5/Factory | Released all parts (8) 8027 | -5/Factory | Lost 6 parts (1p2n2u1w) 8086 | -5/Factory | Core integrity fell below 50% 8088 | -5/Factory | Discovered new exit (range 14) 8093 | -5/Factory | Entered Upper Caves 8122 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8122 | -5/Upper Caves | Core integrity fell below 20% 8144 | -5/Upper Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- emitted. 08090_ Detecting nearby Garrison Access. LOCATION=UNKNOWN GOAL=ESCAPE 08097_ Lgt. Angular Momentum Engine destroyed. 08099_ Hvy. Armor Plating destroyed. 08104_ Linear Gravjet destroyed. 08106_ Slammed into S-27 Virus. 08106_ Linear Gravjet destroyed. 08107_ Slammed into S-27 Virus. 08109_ System corrupted: Component data lost. 08114_ Hvy. Ion Cannon destroyed. 08119_ Quantum Capacitor destroyed. 08121_ Penetrated by Slug. 08122_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 08135_ Slug penetrates Wall. 08140_ S-27 Virus destroyed. 08141_ Acquired Lgt. Nuclear Core. 08143_ Acquired 30 matter. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????####???????????????????????????? | | ??????????????## ##??????????????????????????? | | ??????????????# ######?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????## ### #?????????????????????? | | ???????????????## ### ##????????????????????? | | ????????????????# ####?????????????????? | | ????????????????## s ###???????????????? | | ?????????????????##### ##??????????????? | | ????????????????????# s@ #??????????????? | | ????????????????????# s #??????????????? | | ???????????????????## ## ##??????????????? | | ??????????????????## Y ### #???????????????? | | ??????????????????# ###?# #???????????????? | | ?????????????????## ##???# #???????????????? | | ?????????????????# #????#####???????????????? | | ???????????####?## ##????????????????????????? | | ??????????## ### ##????????????????????????? | | ?#???????## #####????????????????????? | | ?# #???## #???????????????????? | | ## ### #?????????????????? | | ### #?????????????????? | | ##?##### #?????????????????? | | ## #??????? #?????????????????? | | # ### #??????? #?????????????????? | | # #???# #???????$ #?????????????????? | | # ?????# #???????? #?????????????????? | | # ???????# #???????? ## #?????????????????? | | # ??????### #???????? #? ?????????????????? | | ????????#" ##???????? #?? ?????????????????? | | ????????# #??????????#??????????????????????? | | ???????# ##?????????????????????????????????? | | ???????# #??????????????????????????????????? | | ??????# ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 25 Resistance: TH 15 Resistance: EX 50 Melee Speed Boost 50 Evasion (%) 59 Targeting Accuracy 16 Armor Integrity Analysis 30 Recoil Reduction 3 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravjetMiniArticulator Manual? 0 Play Time 02:12:17 Cumulative 70.7 hours Start 2025.10.13 @ 02:33:18 End 2025.10.15 @ 05:44:21 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 54 Adventurer 30 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 38 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 52% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a245a851-401d-4d59-a0ef-8157fb13b407