Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.22 @ 07:54:30 Player: MxCoffee Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (263) 263 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 928 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 250/300 Energy 80/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Core Shielding Core Shielding > --- WEAPON (2) ------- Mining Laser > --- INVENTORY (5) ---- Wheel Medium Storage Unit Huge Storage Unit Seismic Detector Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Wheel Heat Sink Small Storage Unit Medium Storage Unit EM Pulse Gun Mining Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Core Shielding Device Seismic Detector Storage Huge Storage Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 18 | 7 10 1 . Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . 1 . Treads 2 | 2 . . . Leg 1 | . . 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 2 7 . . Device 2 | 1 1 . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 4 | . 4 . . Artifact . | . . . . Weapon 4 | 2 2 . . Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 7 . . Power 2 | . 2 . . Propulsion 2 | . 2 . . Utility . | . . . . Weapon 3 | . 3 . . Highest Loss Streak 5 | . 5 . . To Critical Strikes . | . . . . Average Backups 5 | 3 7 4 4 Power . | . 1 . . Propulsion 2 | 1 2 1 1 Utility 1 | . 2 3 3 Weapon 1 | . 1 . . Tool/Special . | . . . . Unused Backups 3 | . 2 . 1 Power 1 | . 1 . . Propulsion 2 | . 1 . 1 Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 73 | . 82 57 57 Engine 7 | . 11 . . Treads 13 | . 20 . . Leg 5 | . . 14 14 Device 8 | . 12 . . Storage 8 | . 12 . . Protection 11 | . 1 28 28 Energy Gun 7 | . 11 . . Ballistic Gun 6 | . 10 . . Special Weapon 6 | . 1 14 14 Peak Build Rating 8 | 7 8 4 4 Average Rating 5 | 5 5 4 4 On Entrance 3 | . 7 3 4 Avg Prop Armor Cover (%) . | . . . . Naked Turns 1 | . 1 . . Heaviest Build 89 | 14 89 3 3 Greatest Support 40 | 40 40 10 10 Greatest Overweight (x) 29 | 4 29 . . Average Overweight (x) . | . 1 . . Largest Inventory Capacity 25 | 8 25 5 5 Average Capacity 13 | 7 21 5 5 Most Carried 10 | 6 10 4 4 Average Carried 5 | 3 7 4 4 Final Capacity 8 | 8 5 5 5 Final Carried 6 | 6 5 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 352 | 221 131 . . Remotely . | . . . . Salvage Created 374 | 48 326 . . Parts 26 | 4 22 . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 9 | . 9 . . Guns 7 | . 7 . . AOE 2 | . 2 . . Classes Destroyed 4 | 1 3 . . Worker 2 | . 2 . . Tunneler 2 | 2 . . . Swarmer 3 | . 3 . . Grunt 6 | . 6 . . Best Kill Streak 4 | 1 4 . . Combat Bots Only 3 | . 3 . . Max Kills in Single Turn 2 | 1 2 . . Gunslinging . | . . . . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 119 | . 111 . 8 Missed 36 | . 33 . 3 Hits 83 | . 78 . 5 Projectile 83 | . 78 . 5 Damage Taken 972 | . 931 . 41 Core 254 | . 235 . 19 Absorbed by Shields . | . . . . Redirected to Shielding 8 | . 5 . 3 Core Remaining (%) 100 | 100 . . . Volleys Fired 50 | 5 43 . 2 Largest 2 | 2 2 . 1 Hottest 100 | 70 100 . 100 Shots Fired 92 | 10 80 . 2 Gun 89 | 10 79 . . Cannon . | . . . . Launcher . | . . . . Special 3 | . 1 . 2 Kinetic 42 | 5 37 . . Thermal 41 | 5 34 . 2 Explosive . | . . . . Electromagnetic 9 | . 9 . . Robot Hit Streak 12 | 3 12 . . Robot Miss Streak 6 | 2 6 . 1 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 52 | 5 47 . . Core Hits 24 | 2 22 . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 3 . . Burn 3 | . 3 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 643 | 62 581 . . Guns 557 | 62 495 . . Cannons . | . . . . Explosions 82 | . 82 . . Melee . | . . . . Ramming 4 | . 4 . . Kinetic 161 | 13 148 . . Thermal 409 | 49 360 . . Explosive . | . . . . Electromagnetic 69 | . 69 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 246 | 70 246 . . Average Temperature 100 | 28 109 . . Received Heat Transfer 435 | . 435 . . Effects 2 | . 2 . . Interference 2 | . 2 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | 1 . . . Heat Transferred 1234 | 148 1086 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 115 | 5 115 13 . Initial 13 | . . 13 . Average 26 | . 43 6 . Influence Increases 261 | 10 236 . 15 Destroy 0b10 Robot/C 180 | . 180 . . Destroy 0b10 Robot/NC 20 | 10 10 . . Destroy Leader 30 | . 30 . . Destroy Structure 1 | . 1 . . Lose Combat Pursuer 30 | . 15 . 15 Influence Decreases 246 | 10 200 36 . Entered New Map 23 | . . 23 . Time Decay 153 | 10 130 13 . Lost Part 70 | . 70 . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . 19 . 3 Peak Tracking Total 7 | . 7 . 3 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 356 | 102 254 . . Seismic 356 | 102 254 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 729 | 198 352 51 128 Spaces Moved 348 | 102 111 35 100 Core 77 | 19 58 . . Treads 136 | 83 53 . . Legs 135 | . . 35 100 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 120 120 Average Speed 154 | 165 187 120 120 Slowest Speed 1500 | 250 1500 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 4 32 16 10 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . 1 . . Terrain Destroyed 1 | . 1 . . Melee . | . . . . Projectile 1 | . 1 . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 441 | 119 176 44 102 Wait 14 | . 5 9 . Move 345 | 101 110 34 100 Hop . | . . . . Pick Up 8 | 6 2 . . Fast Attach 10 | 7 3 . . Attach 3 | . 2 1 . Detach . | . . . . Swap 6 | . 6 . . Drop 4 | . 4 . . Fire 50 | 5 43 . 2 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 199 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 489 | -10/Materials | Lost 5 parts (1p2n2w) 508 | -10/Materials | Core integrity fell below 50% 518 | -10/Materials | Core integrity fell below 20% 547 | -10/Materials | Discovered new exit (range 9) 551 | -10/Materials | Entered Mines 594 | -10/Mines | Discovered new exit (range 8) 602 | -10/Mines | Entered Subcaves 603 | -10/Subcaves | Approached by a straggling Scientist 730 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 00603_ I8-BDA(c): "Thank the algorithms! I was beginning to lose hope I'd never make it past all the Subs lurking out here." 00606_ I8-BDA(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." 00606_ 8X-9LN(u) builds Twisted Machinery. 00646_ 1U-7X1(z): "She is not going to be happy we haven't found any suitable candidates yet." 00646_ 8X-9LN(u) builds Twisted Machinery. I8-BDA(c): "I think it's somewhere northeast of here" 00653_ 8X-9LN(u) builds Twisted Machinery. I8-BDA(c): "I think it's somewhere northeast of here" Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#######???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????# ????????? | | ??????????????????????## ## # ???????? | | ??????????????????????# ???????? | | ?????????????????????## ???????? | | ?????????????????????# ## # ###??????????????? | | ??????????????????##?# ##???#??????????????????? | | ???????????????#### ###ss##??????????????????????? | | ??????????????## # @#??????????????????????? | | ?????????????## ## #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# ## c ##?????????????????????? | | ??????????????????# ##????????????????????? | | ??????????????????## #????????????????????? | | ??????????????????## ## #???????????????????? | | ????????????##?#### ### #???????????????????? | | ????????????# ## ### #???????????????????? | | ????????????# #?# #???????????????????? | | ????????????# #??####???????????????????? | | ??????????### #####?????????????????????????? | | ??????????# ##?????????????????????????????? | | ??????????# #######????????????????????????? | | ?????? ??## ## ##???????????????????????? | | ????? ??#### #???????????????????????? | | ?????? ????## ##??????????????????????? | | ???????# ##???## ##?????????????????????? | | ??????## ???# ##????????????????????? | | ??????# ???# #????????????????????? | | ????### ?## #????????????????????? | | ????# ## ##????????????????????? | | ?###??# ###?????????????????????? | | ?# ##???# #???????????????????????? | | ?# ##??## ### #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartGammaRifle Manual? 0 Play Time 00:13:42 Cumulative 24.1 hours Start 2026.08.22 @ 07:18:36 End 2026.08.22 @ 07:54:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd0a29be-1174-429c-90b3-2487e0564d96