Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.10 @ 18:17:35 Player: Rushional Result: Destroyed by as-05349 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (64) 320 Value Destroyed (1546) 1546 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3226 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 212/300 Energy 86/100 System Corruption 0% Temperature Cool (0) Movement Walking (180) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Large Storage Unit Sensor Array Transport Network Coupler > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (14) --- Ion Engine Cooling System Large Storage Unit High-capacity Matter Pod (200) Sensor Array Heavy Assault Rifle Katana Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Sensor Array Transport Network Coupler > --- WEAPON ----------- Improved Assault Rifle Katana > --- INVENTORY -------- Ion Engine Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Heat Sink Cooling System Large Storage Unit High-capacity Matter Pod Heavy EM Pulse Gun Particle Gun Heavy Assault Rifle Rocket Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Transport Network Coupler Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 64 | 7 8 8 34 7 Power 7 | 1 1 2 3 . Engine 7 | 1 1 2 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 18 | 2 3 3 7 3 Treads . | . . . . . Leg 18 | 2 3 3 7 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 1 1 5 . Device 5 | 1 . 1 3 . Storage 3 | 1 1 . 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 30 | 2 3 2 19 4 Energy Gun 11 | . 2 2 5 2 Energy Cannon . | . . . . . Ballistic Gun 12 | 2 1 . 8 1 Ballistic Cannon . | . . . . . Launcher 4 | . . . 3 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . . 3 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 22 | . 1 2 10 9 Power 4 | . . . 3 1 Propulsion 6 | . . . 2 4 Utility . | . . . . . Weapon 12 | . 1 2 5 4 Highest Loss Streak 9 | . 1 1 3 9 Average Slot Usage (%) 98 | . 99 99 97 91 Engine 12 | . 14 14 10 8 Leg 24 | . 28 28 21 19 Device 12 | . 14 14 11 11 Storage 17 | . 14 14 22 22 Processor 4 | . . . 9 11 Energy Gun 11 | . 9 19 6 8 Ballistic Gun 12 | . 18 8 12 8 Naked Turns . | . . . . . Heaviest Build 40 | 12 26 31 40 37 Greatest Support 26 | 20 20 20 26 26 Greatest Overweight (x) 2 | 2 1 1 2 2 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 14 | 6 10 10 14 14 Average Capacity 11 | 5 6 10 14 14 Most Carried 14 | 6 10 10 14 13 Average Carried 10 | 2 6 9 13 10 Final Capacity 14 | 6 10 10 14 14 Final Carried 13 | 6 10 10 13 7 Class Distribution -------------------- 77% | Scavenger-Mutant 22% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1575 | 300 222 226 827 . Remotely . | . . . . . Salvage Created 2274 | 119 266 390 1499 . Parts 139 | 8 14 28 89 . Haulers Intercepted 5 | . . . 5 . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 45 | . 6 12 27 . Melee 3 | . . . 3 . Guns 36 | . 6 11 19 . AOE 6 | . . 1 5 . Classes Destroyed 10 | 2 2 1 5 . Worker 3 | . 1 . 2 . Builder 2 | . . . 2 . Tunneler 4 | 2 . 1 1 . Hauler 5 | . . . 5 . Recycler 3 | 1 . . 2 . Watcher 2 | . . . 2 . Swarmer 11 | . . 6 5 . Grunt 28 | . 6 6 16 . Duelist 1 | . . . 1 . Sentry 5 | . . . 5 . Best Kill Streak 9 | 2 2 3 9 . Combat Bots Only 5 | . 2 3 5 . Max Kills in Single Turn 3 | 1 1 1 3 . Gunslinging . | . . . . . Exploded 3 | . . 1 3 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 3115 | . 403 385 1553 774 Core 556 | . 63 88 296 109 Absorbed by Shields . | . . . . . Core Remaining (%) 69 | 100 . 39 . . Volleys Fired 176 | 5 31 26 111 3 Largest 2 | 2 2 2 2 2 Hottest 121 | 40 85 105 121 98 Shots Fired 309 | 10 58 52 183 6 Gun 300 | 10 58 52 175 5 Cannon . | . . . . . Launcher 9 | . . . 8 1 Special . | . . . . . Kinetic 186 | 10 49 18 107 2 Thermal 42 | . 2 15 22 3 Explosive 9 | . . . 8 1 Electromagnetic 72 | . 7 19 46 . Robot Hit Streak 26 | 6 8 10 26 3 Robot Miss Streak 3 | 1 2 2 3 1 Penetration Max . | . . . . . Secondary Targets 4 | . 1 1 2 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 223 | 6 43 40 131 3 Core Hits 104 | 4 14 21 62 3 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 25 | . . . 25 . Impact . | . . . . . Slashing 25 | . . . 25 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3863 | 88 546 589 2566 74 Guns 2918 | 88 546 525 1707 52 Cannons . | . . . . . Explosions 640 | . . 64 554 22 Melee 305 | . . . 305 . Ramming . | . . . . . Kinetic 1732 | 88 466 126 1028 24 Thermal 637 | . 14 272 323 28 Explosive 518 | . . . 496 22 Electromagnetic 671 | . 66 191 414 . Impact . | . . . . . Slashing 305 | . . . 305 . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 47 | . . 19 26 2 Projectiles . | . . . . . Explosions 46 | . . 19 25 2 Melee 1 | . . . 1 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 212 | . . 33 159 20 Shots 8 | . . 1 6 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 279 | . 24 279 137 27 Average Temperature 46 | . 11 69 31 9 Received Heat Transfer 903 | . 222 129 552 . Effects 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Fried 3 | . 1 . 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . 4 . Heat Transferred 1408 | . 37 531 766 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . 1 2 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 348 | 15 104 175 348 67 Initial 67 | . 9 19 9 67 Average 88 | 5 57 56 130 40 Maximum Alert Level 1 | . . . 1 . Low Security (%) 89 | 100 100 100 77 100 Level 1 10 | . . . 22 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 3 1 5 . Investigation 8 | . 3 1 4 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 6 12 35 7 Peak Tracking Total 7 | . 2 3 4 7 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 1 | . 1 . . . Reused 1 | . 1 . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 2 | . . 1 1 . Max in Single Turn 1 | . . 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 16 | . 3 1 12 . Terminals 12 | . 1 . 11 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 46 | . 8 1 37 . Successful 22 | . 7 1 14 . Failed 24 | . 1 . 23 . Catastrophic 4 | . . . 4 . Database Lockouts . | . . . . . Manual 32 | . 2 . 30 . Terminals 38 | . 4 . 34 . Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 4 | . 1 . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 2 1 9 . Prototype ID Bank 1 | . . . 1 . Open Door 1 | . . 1 . . Branch Access Points 1 | . . . 1 . Terminal Index 1 | . . . 1 . Alert Level 5 | . 1 . 4 . Unreport Threat 2 | . . . 2 . Reprogram Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 3 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Refit 1 | . 1 . . . Recycling Unit Hacks 3 | . 1 . 2 . Report Inventory 2 | . 1 . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 1 . 3 . Terminals 4 | . 1 . 3 . Botnet 4 | . 1 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 3 . 11 . Full Trace Events 5 | . 2 . 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . . 10 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 3238 | 96 628 1000 1471 43 Spaces Moved 1614 | 57 370 565 605 17 Core 6 | 6 . . . . Treads . | . . . . . Legs 1608 | 51 370 565 605 17 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 150 150 150 Average Speed 143 | 115 124 150 152 157 Slowest Speed 180 | 150 150 150 180 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 4 41 92 59 11 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 33 | . . . 33 . Terrain Destroyed 108 | . . 6 91 11 Melee 13 | . . . 13 . Projectile . | . . . . . AOE 95 | . . 6 78 11 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 2186 | 74 482 670 933 27 Wait 236 | . 54 51 131 . Move 1610 | 56 369 564 604 17 Hop . | . . . . . Pick Up 35 | 6 8 9 12 . Fast Attach 23 | 7 6 1 9 . Attach 19 | . 1 2 10 6 Detach 7 | . 2 . 5 . Swap 22 | . 1 5 15 1 Drop 33 | . 10 12 11 . Fire 176 | 5 31 26 111 3 Melee 25 | . . . 25 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / *Min / *Sto) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 528 | -10/Materials | Repaired Assault Rifle 541 | -10/Materials | Discovered new exit (range 14) 725 | -10/Materials | Entered Mines 871 | -10/Mines | Met a Derelict shopkeep closing up shop 1224 | -10/Mines | Discovered new exit (range 11) 1362 | -10/Mines | Core integrity fell below 50% 1379 | -10/Mines | Discovered new exit (range 6) 1390 | -10/Mines | Build established: Scavenger-Mutant 1575 | -10/Mines | Learned location of Zion (-6) 1725 | -10/Mines | Entered Materials 1725 | -9/Materials | Evolved 2 slots: Utility x2 1726 | -9/Materials | Discovered new exit (range 7) 2152 | -9/Materials | Discovered new exit (range 12) 2485 | -9/Materials | Lost 3 parts (1p1n1w) 2531 | -9/Materials | Identified exit to Mines 2531 | -9/Materials | Identified exit to Storage 2617 | -9/Materials | Core integrity fell below 50% 3196 | -9/Materials | Entered Mines 3197 | -9/Mines | Assembled infested the area 3216 | -9/Mines | Discovered new exit (range 9) 3226 | -9/Mines | Core integrity fell below 20% 3239 | -9/Mines | Destroyed by as-05349 with Assembled Heavy Rifle Last Messages --------------- 03228_ Ion Engine destroyed. 03228_ D-53 Grenadier destroyed. 03228_ U-05 Engineer lays Concrete. 03229_ The unstable cave ceiling collapses. 03229_ U-05 Engineer lays Concrete. 03230_ The unstable cave ceiling collapses. 03230_ Sml. Storage Unit crushed. 03230_ U-05 Engineer lays Concrete. 03230_ Aluminum Leg destroyed. 03231_ U-05 Engineer lays Concrete. 03232_ The unstable cave ceiling collapses. 03232_ U-05 Engineer lays Concrete. 03234_ as-80618 destroyed. 03234_ as-85627 destroyed. 03234_ U-05 Engineer lays Concrete. 03235_ The unstable cave ceiling collapses. 03236_ U-05 Engineer builds a Wall. 03236_ Beam Rifle destroyed. 03236_ Carbon-fiber Leg destroyed. 03238_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????###???????????????????????? | | ?????????????????????? #??????????????????????? | | ?????????????????????? ??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #???######?????????????? | | ??????????????????????# #?? ### #?????????? | | ????????????????????### #?T < ??????????? | | ????????????????????# ## #?????????????? | | ???????????????????## #???????#?????? | | ???????????????????# @ #????? ??????? | | ???????????????????# u = #???? #???????? | | ???????????????????# # ####??? #???????? | | ???????????????????## #????? #???????? | | ????????????????????# #??## #???????? | | ????????????????????## # ##??????? | | ?????????????????????# # #??????? | | ?????????????????????### %% #?????? | | ??????????????????????## d a #????? | | ???????????????????????## # a ! #????? | | ????????????????????????# ## / #????? | | ????????????????????????########? * #????? | | ????????????????????????????????? ## #????? | | ?????????????????????????????????? ##?? #????? | | ?????????????????????????????????? #???? #???? | | ?????????????????????????????????? #????? #???? | | ?????????????????????????????????? #??????! #???? | | ???????????????????????????????????#???????#????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumBottomlessInsulator Manual? 0 Play Time 01:07:26 Cumulative 30.7 hours Start 2021.01.10 @ 13:39:18 End 2021.01.10 @ 18:17:35 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f93a1c2-20cd-41e6-87f1-1b44befa7199