Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.30 @ 02:41:58 Player: Berg Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (135) 675 Value Destroyed (3163) 3163 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (431) 431 TOTAL SCORE: 6569 Bonus ------- High Alert Combat Kills 131 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 299/300 Energy 325/325 System Corruption 8% Temperature Cool (33) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Precision Beam Rifle Ion Cannon > --- INVENTORY (15) --- Nuclear Core Compact Wheel Thermal Generator Improved Heat Sink Shield Generator Hacking Suite Hacking Suite Beam Rifle Beam Rifle Advanced Beam Cannon Heavy Rocket Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Disposable Heat Sink Large Storage Unit Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Field Laser Precision Beam Rifle > --- INVENTORY -------- Nuclear Core Light Nuclear Core Wheel Compact Wheel Thermal Generator Improved Heat Sink Shield Generator Hacking Suite Hacking Suite Precision Beam Rifle Precision Beam Rifle Advanced Beam Cannon Ion Cannon Heavy Rocket Launcher Improved Datajack [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 3 | . . 2 . . . 1 Weapon . | . . . . . . . Parts Attached 90 | 7 2 33 1 4 1 42 Power 16 | 1 . 1 . . . 14 Engine 9 | 1 . 1 . . . 7 Core 7 | . . . . . . 7 Reactor . | . . . . . . . Propulsion 17 | 2 1 6 . . 1 7 Treads 6 | . . 5 . . 1 . Leg 4 | 2 1 1 . . . . Wheel 7 | . . . . . . 7 Hover . | . . . . . . . Flight . | . . . . . . . Utility 27 | 2 1 10 . 2 . 12 Device 11 | 1 . 2 . . . 8 Storage 3 | 1 1 . . 1 . . Processor 3 | . . 2 . . . 1 Hackware . | . . . . . . . Protection 10 | . . 6 . 1 . 3 Artifact . | . . . . . . . Weapon 30 | 2 . 16 1 2 . 9 Energy Gun 20 | 2 . 10 1 1 . 6 Energy Cannon 4 | . . 1 . . . 3 Ballistic Gun 1 | . . 1 . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 4 | . . 4 . . . . Unidentified Prototypes 3 | . . 2 . . . 1 Parts Lost 28 | . . 3 1 . 1 23 Power 5 | . . . . . . 5 Propulsion 6 | . . . . . 1 5 Utility 8 | . . 1 . . . 7 Weapon 9 | . . 2 1 . . 6 Highest Loss Streak 8 | . . 1 1 . 1 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 99 | . 100 99 100 99 99 97 Engine 10 | . 14 11 11 11 11 8 Core 3 | . . . . . . 8 Treads 11 | . . 18 22 22 21 . Leg 4 | . 28 3 . . . . Wheel 5 | . . . . . . 16 Device 13 | . 14 11 11 11 11 17 Storage 10 | . 14 11 11 11 11 9 Processor 8 | . . 11 11 11 11 8 Protection 8 | . . 9 11 10 11 8 Energy Gun 18 | . 28 20 22 21 22 12 Energy Cannon 1 | . . . . . . 5 Naked Turns . | . . . . . . . Heaviest Build 49 | 15 30 44 37 37 37 49 Greatest Support 40 | 20 20 40 40 40 40 40 Greatest Overweight (x) 4 | . 1 1 . . . 4 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 Most Carried 15 | 4 14 15 15 15 15 15 Average Carried 13 | 3 9 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 4 13 15 15 14 14 12 Class Distribution -------------------- 54% | Mutant 19% | Scavenger-Skirmisher 12% | Skirmisher 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 1367 | 270 20 359 10 . 116 592 Remotely . | . . . . . . . Salvage Created 5271 | 174 437 1932 153 . 38 2537 Parts 311 | 11 35 120 8 . 5 132 Haulers Intercepted 11 | . 1 5 . . . 5 Recyclers Shooed 5 | 1 1 1 . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 81 | . 5 28 6 . 3 39 Guns 63 | . 4 24 6 . 3 26 Cannons 9 | . . . . . . 9 AOE 6 | . 1 4 . . . 1 Classes Destroyed 15 | 2 5 4 1 . . 3 Worker 7 | . 3 1 . . . 3 Builder 6 | . . 3 . . . 3 Tunneler 6 | 5 . . . . . 1 Hauler 11 | . 1 5 . . . 5 Recycler 10 | 1 1 3 . . . 5 Operator 3 | . . 2 . . . 1 Watcher 11 | . 3 4 . . . 4 Swarmer 24 | . 3 6 3 . 3 9 Cutter 2 | . . . . . . 2 Grunt 32 | . 2 14 1 . . 15 Duelist 3 | . . 1 1 . . 1 Sentry 15 | . . 7 . . . 8 Demolisher 1 | . . . 1 . . . Specialist 2 | . . . . . . 2 Hunter 2 | . . . . . . 2 Best Kill Streak 8 | 6 6 8 3 . 3 5 Combat Bots Only 4 | . 3 4 3 . 3 4 Max Kills in Single Turn 3 | 1 2 3 2 . 1 2 Gunslinging 1 | . . . . . . 1 Exploded 2 | . 1 2 . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 312 | . 17 62 12 . 7 214 Missed 84 | . 5 17 . . 1 61 Damage Taken 3854 | 9 198 729 251 . 48 2619 Core 810 | 9 106 106 38 . . 551 Absorbed by Shields . | . . . . . . . Core Remaining (%) 71 | 96 54 . . . 64 . Volleys Fired 289 | 13 22 77 10 10 5 152 Largest 2 | 2 2 2 2 2 2 2 Hottest 129 | 80 80 90 101 101 101 129 Shots Fired 560 | 26 44 152 18 11 12 297 Gun 477 | 26 44 152 18 2 12 223 Cannon 74 | . . . . . . 74 Launcher 9 | . . . . 9 . . Special . | . . . . . . . Kinetic 8 | . . 8 . . . . Thermal 236 | . . . 4 1 6 225 Explosive 9 | . . . . 9 . . Electromagnetic 307 | 26 44 144 14 1 6 72 Robot Hit Streak 16 | 6 8 16 5 . 3 13 Robot Miss Streak 7 | 3 7 5 3 . 3 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 1 . . . 1 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 406 | 15 24 136 12 . 4 215 Core Hits 220 | 5 15 80 12 . 3 105 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 14 | . 1 1 . . . 12 Burn 11 | . . . . . . 11 Meltdown 1 | . . . . . . 1 Corrupt 2 | . 1 1 . . . . Melee Attacks 24 | . . 24 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 18 | . . 18 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7534 | 359 449 2379 178 . 66 4103 Guns 5348 | 209 373 1864 178 . 66 2658 Cannons 1231 | . . . . . . 1231 Explosions 940 | 150 76 506 . . . 208 Melee . | . . . . . . . Ramming 15 | . . 9 . . . 6 Kinetic 54 | . . 54 . . . . Thermal 3957 | 150 76 506 45 . 46 3134 Explosive . | . . . . . . . Electromagnetic 3508 | 209 373 1810 133 . 20 963 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . 1 1 1 1 8 Average Corruption 4 | . . 1 1 1 1 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 149 | . . 13 5 11 9 111 Message Errors 37 | . . 2 2 4 1 28 Matter Fused 30 | . . 2 . 3 3 22 Heat Flow Errors 22 | . . 1 . 1 2 18 Energy Discharges 14 | . . 3 2 1 . 8 Parts Rejected 3 | . . 1 . . . 2 Parts Fused 2 | . . . . . 1 1 Data Loss (minor) 14 | . . 3 1 1 . 9 Data Loss (major) 9 | . . . . 1 . 8 Misfires 9 | . . . . . 2 7 Alerts 3 | . . . . . . 3 Weapon Failures 6 | . . 1 . . . 5 Overload Shots . | . . . . . . . Overflow Damage 84 | 23 . 23 . . . 38 Projectiles 14 | . . . . . . 14 Explosions 70 | 23 . 23 . . . 24 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 257 | 9 69 114 . . . 65 Shots 10 | 1 2 4 . . . 3 Rammed 3 | . . 2 . . . 1 Targets Rammed 4 | . . 3 . . . 1 Kicked . | . . . . . . . Crushed 1 | . . 1 . . . . Highest Temperature 331 | 90 126 240 90 145 240 331 Average Temperature 70 | 45 39 49 39 51 100 90 Received Heat Transfer 972 | . 18 189 . . . 765 Effects 1 | . . . . . . 1 Matter Decay 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 3 | . . 2 . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 19 | 1 2 8 . . . 8 Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Melted 14 | . . . . . . 14 Heat Transferred 8465 | 250 100 650 111 . 111 7243 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 19 | 4 2 9 . . . 4 Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Peak Influence 690 | 30 189 402 306 . 75 690 Initial 156 | . 19 . 156 . . . Average 214 | 16 48 297 231 . 12 262 Maximum Alert Level 2 | . . 2 1 . . 2 Low Security (%) 42 | 100 100 13 34 . 100 30 Level 1 50 | . . 81 65 . . 55 Level 2 7 | . . 5 . . . 13 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . . 4 . . . 14 Investigation 3 | . . 2 . . . 1 Extermination . | . . . . . . . Reinforcement 10 | . . 2 . . . 8 Assault 1 | . . . . . . 1 Garrison 4 | . . . . . . 4 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 12 | . 1 8 . . . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 135 | . 9 41 19 . 4 62 Peak Tracking Total 10 | . 3 4 10 . 4 5 Tactical Retreats 7 | . . 2 1 . 1 3 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 8 | . 1 2 . . . 5 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . 2 . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 7 | . 2 . 1 1 . 3 Max in Single Turn 1 | . 1 . 1 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 23 | . 5 11 . 4 . 3 Terminals 17 | . 4 10 . . . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 95 | . 10 30 . 49 . 6 Successful 69 | . 5 14 . 49 . 1 Failed 26 | . 5 16 . . . 5 Catastrophic 3 | . . 2 . . . 1 Database Lockouts . | . . . . . . . Manual 34 | . 10 17 . 1 . 6 Terminals 37 | . 9 22 . . . 6 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 8 | . . 8 . . . . Garrison Access . | . . . . . . . Terminal Hacks 57 | . 4 4 . 49 . . Record 49 | . . . . 49 . . Part Schematic 1 | . . 1 . . . . Robot Analysis 3 | . 3 . . . . . Prototype ID Bank 1 | . . 1 . . . . Branch Access Points 1 | . 1 . . . . . Alert Level 1 | . . 1 . . . . Recall Reinforcements 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 8 | . . 8 . . . . Insert Component 4 | . . 4 . . . . Analyze 4 | . . 4 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 1 2 . . . 1 Terminals 3 | . . 2 . . . 1 Botnet 3 | . . 2 . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Reject 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 3 11 . . . 3 Full Trace Events 2 | . . 2 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . 5 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . 4 . . . . Part Schematics Acquired 4 | . . 4 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked 10 | . . 10 . . . . Non-combat 10 | . . 10 . . . . Combat . | . . . . . . . Robot Hacks Applied 14 | . . 14 . . . . parse_system 8 | . . 8 . . . . no_distress 5 | . . 5 . . . . find_recycling 1 | . . 1 . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Robot Analysis Total 3 | . 3 . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 10197 | 151 1239 2731 441 1290 831 3514 Spaces Moved 5081 | 85 585 1167 206 786 481 1771 Core 9 | 9 . . . . . . Treads 2591 | . . 1044 206 786 481 74 Legs 784 | 76 585 123 . . . . Wheels 1697 | . . . . . . 1697 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 95 Average Speed 149 | 112 189 175 160 160 160 110 Slowest Speed 240 | 120 190 240 160 160 160 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 66 | 5 79 84 54 94 77 74 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 4 | . . . 2 . 2 . Spaces Dug 17 | . . . . 17 . . Terrain Destroyed 86 | 2 5 20 . 44 . 15 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 86 | 2 5 20 . 44 . 15 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 7141 | 110 673 1688 300 807 533 3030 Wait 1540 | 2 52 336 83 4 46 1017 Move 5075 | 84 584 1166 205 785 480 1771 Hop . | . . . . . . . Pick Up 52 | 4 10 17 1 1 1 18 Fast Attach 32 | 7 . 7 . . . 18 Attach 25 | . . 9 1 1 1 13 Detach 12 | . . 6 . . . 6 Swap 33 | . 2 17 . 3 . 11 Drop 51 | . 3 23 . 2 . 23 Fire 289 | 13 22 77 10 10 5 152 Melee 24 | . . 24 . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush 3 | . . 3 . . . . Escape Stasis . | . . . . . . . Rewire 4 | . . 3 . 1 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 152 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 7) 413 | -10/Materials | Discovered new exit (range 16) 549 | -10/Materials | Identified exit to Mines 1099 | -10/Materials | Discovered new exit (range 8) 1391 | -10/Materials | Entered another Materials area 1391 | -9/Materials | Evolved 2 slots: Utility x2 1952 | -9/Materials | Discovered new exit (range 4) 1955 | -9/Materials | Identified exit to Materials 2755 | -9/Materials | Discovered exit to Materials (range 4) 3300 | -9/Materials | Build established: Scavenger-Mutant 3882 | -9/Materials | Build established: Mutant 3945 | -9/Materials | Discovered new exit (range 13) 3995 | -9/Materials | Identified exit to Mines 4122 | -9/Materials | Entered Mines 4286 | -9/Mines | Assembled infested the area 4291 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4475 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4553 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4555 | -9/Mines | Discovered new exit (range 5) 4560 | -9/Mines | Identified exit to Exiles 4563 | -9/Mines | Entered Exiles 4600 | -9/Exiles | Discovered new exit (range 14) 4619 | -9/Exiles | Identified exit to Mines 4712 | -9/Exiles | Met 8R-AWN 4738 | -9/Exiles | Met EX-HEX 4795 | -9/Exiles | Met EX-BIN 4819 | -9/Exiles | Aligned with FarCom system 4820 | -9/Exiles | Given EX-Vault access code 4886 | -9/Exiles | Opened EX-Vault 4961 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5017 | -9/Exiles | Met EX-DEC 5059 | -9/Exiles | Learned location of Zion (-6) 5137 | -9/Exiles | Discovered exit to Mines (range 11) 5296 | -9/Exiles | Visited The Gauntlet 5853 | -9/Exiles | Entered Mines 6143 | -8/Mines | Build established: Skirmisher 6163 | -8/Mines | Discovered exit to Materials (range 9) 6684 | -8/Mines | Entered Materials 6684 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 7455 | -8/Materials | Build established: Scavenger-Skirmisher 7592 | -8/Materials | Garrison activated, responded to threat 9202 | -8/Materials | Lost 5 parts (2p1n2u) 9744 | -8/Materials | Garrison activated, responded to threat 9749 | -8/Materials | Core integrity fell below 50% 9813 | -8/Materials | Build established: Mutant 9884 | -8/Materials | First assault squad dispatched 9975 | -8/Materials | Lost 3 parts (1p1u1w) 10002 | -8/Materials | Discovered new exit (range 14) 10096 | -8/Materials | Lost 3 parts (1p1u1w) 10179 | -8/Materials | Core integrity fell below 20% 10198 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 10175_ Wheel destroyed. 10175_ Signal Interpreter destroyed. 10175_ Critical hit (Blast). 10175_ Knocked back. 10178_ Penetrated by Slug. 10181_ Imp. Heat Sink destroyed. 10181_ Knocked back. 10183_ Penetrated by Slug. 10183_ Prc. Beam Rifle destroyed. 10184_ Penetrated by Slug. 10185_ H-61 Shepherd calls for reinforcements. 10185_ ALERT: Hostile activity reported, dispatching reinforcements to area. 10185_ Penetrated by Slug. 10185_ Knocked back. 10187_ Penetrated by Slug. 10188_ Hrd. Medium Armor Plating destroyed. 10195_ Slug penetrates Wall. 10195_ Com. Wheel destroyed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | """"??#!!! " " ???????? | | """ #!! #????????? | | =#!! 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""" # # u% #???#? | | """# """ """ # # """" #????? | | %% """# """ """ # # """" #??#?? | | % # # # """" #????? | | ""# # # ####?? | | ""# + + + #?? | | ""# # # ## #?# | | %% | # # ####+###+### ##? | | ###+############### ## #?? | | ## #?? | | #######+#+##+##? | | #????# ## | | ###+####### ####?# """ !#? | | !# + ### """ #? | | # ! #### #?# """ #? | | # * = #??# #####+##### #? | | # ! #??# # # """ "" #? | | # #??# # """ # """ """#? | | # ####^ + """ # """ S"#? | | # + # """ # #? | | # ####### =! ##########? | | ## ##????# !! ! #?????????? | | ?##########?????# ! #????#????? | | ????????????#???# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 50 Energy Generation 27 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed EM Pulse Gun | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed SurveybotMetafiberAutohacker Manual? 0 Play Time 01:41:46 Cumulative 56.9 hours Start 2024.06.29 @ 15:36:07 End 2024.06.30 @ 02:41:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 40 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6636b120-09de-4cf1-b89d-c5c45be7ab36