Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.29 @ 15:16:52 Player: Iris Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (77) 385 Value Destroyed (2975) 2975 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6560 Bonus ------- None Cogmind --------- Core Integrity 662/850 Matter 117/300 Energy 150/150 System Corruption 3% Temperature Cool (0) Movement Core (550) Ox10 Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Improved Trap Scanner Triangulator Armor Integrity Analyzer Weapon Cycler > --- WEAPON (3) ------- Advanced Assault Cannon Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY (5) ---- Reinforced Deuterium Engine Gravity Neutralizer Triangulator Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Gravity Neutralizer Triangulator Improved Signal Interpreter Matter Filter Weapon Cycler Improved Shield Generator > --- WEAPON ----------- Gauss Rifle Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Reinforced Deuterium Engine Micro Nuclear Core Improved Trap Scanner Triangulator Armor Integrity Analyzer Matter Filter Hardened Light Armor Plating Flak Gun [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Shield Generator Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Makeshift Light Armor Plating Weapon Makeshift Hammer Ballistic Gun Precision Assault Rifle Ballistic Cannon Heavy Flak Cannon Impact Weapon Makeshift Hammer Slashing Weapon Katana Build | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Slots Evolved 8 | . . . 4 2 2 Power 1 | . . . 1 . . Propulsion 1 | . . . 1 . . Utility 5 | . . . 1 2 2 Weapon 1 | . . . 1 . . Parts Attached 69 | 6 4 6 17 21 15 Power 12 | 1 . 2 3 4 2 Engine 7 | 1 . 2 1 3 . Core 5 | . . . 2 1 2 Reactor . | . . . . . . Propulsion 17 | 2 2 1 4 7 1 Treads 10 | . . . 4 5 1 Leg 4 | 2 . . . 2 . Wheel 3 | . 2 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 1 1 1 6 5 8 Device 12 | . 1 . 2 3 6 Storage 1 | 1 . . . . . Processor 5 | . . . 2 2 1 Hackware 1 | . . . 1 . . Protection 3 | . . 1 1 . 1 Artifact . | . . . . . . Weapon 18 | 2 1 2 4 5 4 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 12 | 2 1 1 3 4 1 Ballistic Cannon 3 | . . . . . 3 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . 1 1 . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 Parts Lost 31 | . . 3 2 11 15 Power 6 | . . . 2 2 2 Propulsion 11 | . . 2 . 5 4 Utility 10 | . . 1 . 3 6 Weapon 4 | . . . . 1 3 Highest Loss Streak 4 | . . 1 1 4 3 To Critical Strikes . | . . . . . . Average Backups 6 | 1 5 7 7 6 6 Power 1 | . 1 1 . 1 1 Propulsion 1 | . 2 2 . . . Utility 2 | . . . 3 3 3 Weapon 2 | . 1 3 2 1 . Tool/Special . | . . . . . . Unused Backups 12 | . . 1 6 . 5 Power 2 | . . . 1 . 1 Propulsion 2 | . . . 2 . . Utility 6 | . . 1 2 . 3 Weapon 2 | . . . 1 . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 98 99 96 94 86 Engine 9 | . 14 14 7 10 2 Core 4 | . . . 10 2 6 Treads 11 | . . . 21 17 16 Leg 1 | . 24 . . 4 . Wheel 10 | . 2 27 3 . . Device 8 | . 12 1 1 7 25 Storage 9 | . 14 14 9 7 3 Processor 5 | . . . 6 7 10 Hackware 2 | . . . 3 7 1 Protection 6 | . . 12 5 3 2 Ballistic Gun 15 | . 28 15 15 14 12 Impact Weapon 7 | . . 12 11 5 . Peak Build Rating 56 | 6 7 16 31 46 56 Average Rating 29 | 4 6 15 28 39 48 On Entrance 16 | . 6 7 14 27 42 Avg Prop Armor Cover (%) 3 | . . 4 1 5 . Naked Turns . | . . . . . . Heaviest Build 53 | 11 13 21 32 49 53 Greatest Support 72 | 20 26 36 66 66 72 Greatest Overweight (x) 14 | . 1 1 1 2 14 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 6 Most Carried 8 | 4 8 8 8 8 8 Average Carried 6 | 1 5 7 7 6 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 4 7 8 8 8 4 Class Distribution -------------------- 56% | Mutant 12% | Tank 10% | Scavenger-Tank 8% | Derelict-Mutant 6% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Tank | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -8 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Fac Matter Collected 1923 | 257 57 178 318 573 540 Remotely . | . . . . . . Salvage Created 3085 | . 77 113 1051 977 867 Parts 150 | . 12 8 35 64 31 Haulers Intercepted 4 | . . . 1 2 1 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . 12 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Combat Hostiles Destroyed 61 | . 4 6 20 16 15 Melee 19 | . . 3 10 6 . Guns 32 | . 4 2 4 10 12 Cannons 2 | . . . . . 2 AOE 1 | . . . . . 1 Classes Destroyed 15 | . 2 1 9 3 . Worker 4 | . . . 2 2 . Builder 1 | . 1 . . . . Hauler 4 | . . . 1 2 1 Recycler 1 | . . . 1 . . Mechanic 2 | . . . 1 1 . Operator 3 | . . . 1 1 1 Watcher 1 | . . . 1 . . Swarmer 10 | . 4 3 3 . . Grunt 25 | . . . 10 6 9 Brawler 1 | . . . . 1 . Duelist 2 | . . . 2 . . Sentry 9 | . . . 5 2 2 Hunter 4 | . . . . 3 1 Programmer 7 | . . . . 4 3 Subdweller 3 | . . 3 . . . Best Kill Streak 5 | . 5 3 4 5 4 Combat Bots Only 5 | . 4 3 3 5 4 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Hostile Shots Fired 589 | . 34 71 78 168 238 Missed 159 | . 12 28 16 39 64 Hits 430 | . 22 43 62 129 174 Melee 6 | . . . 3 3 . Projectile 424 | . 22 43 59 126 174 AOE 1 | . . . . . 1 Critical Strikes 15 | . 1 . 4 4 6 Damage Taken 5111 | . 172 535 962 1542 1900 Core 552 | . 31 107 118 108 188 Absorbed by Shields 805 | . . . . 320 485 Regen/Repaired (Parts) 33 | . 33 . . . . Core Remaining (%) 76 | 100 . 44 78 84 . Volleys Fired 137 | . 13 7 18 29 70 Largest 3 | . 2 1 2 3 3 Hottest 116 | . 40 30 50 84 116 Shots Fired 304 | . 26 7 36 91 144 Gun 288 | . 26 7 36 91 128 Cannon 16 | . . . . . 16 Launcher . | . . . . . . Special . | . . . . . . Kinetic 304 | . 26 7 36 91 144 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 29 | . 4 1 8 13 29 Robot Miss Streak 11 | . 6 4 3 6 11 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 . 2 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 Shots Hit Robots 290 | . 11 13 64 82 120 Core Hits 142 | . 5 4 20 47 66 Critical Kills 3 | . . . 2 1 . Critical Parts Destroyed 13 | . . 2 9 . 2 Critical Strikes 20 | . . 2 12 4 2 Destroy 3 | . . . 1 . 2 Smash 14 | . . 2 11 1 . Sever 3 | . . . . 3 . Melee Attacks 132 | . . 58 52 22 . Impact 116 | . . 58 52 6 . Slashing 16 | . . . . 16 . Piercing . | . . . . . . Sneak Attacks 10 | . . 1 7 2 . Combat Hostiles 1 | . . 1 . . . Follow-up Attacks 9 | . . . 5 4 . Damage Inflicted 7685 | . 185 658 2485 2004 2353 Guns 3834 | . 185 70 384 1189 2006 Cannons 202 | . . . . . 202 Explosions 231 | . . . . 94 137 Melee 3396 | . . 588 2101 707 . Ramming 22 | . . . . 14 8 Kinetic 4036 | . 185 70 384 1189 2208 Thermal 190 | . . . . 94 96 Explosive . | . . . . . . Electromagnetic 41 | . . . . . 41 Impact 2919 | . . 588 2101 230 . Slashing 477 | . . . . 477 . Piercing . | . . . . . . Highest Corruption 6 | . . . . 6 3 Average Corruption 3 | . . . . 4 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 67 | . . . . 38 29 Message Errors 14 | . . . . 11 3 Matter Fused 15 | . . . . 7 8 Heat Flow Errors 9 | . . . . 4 5 Energy Discharges 10 | . . . . 3 7 Parts Rejected 1 | . . . . 1 . Data Loss (minor) 5 | . . . . 2 3 Data Loss (major) 5 | . . . . 3 2 Misfires 5 | . . . . 5 . Alerts 1 | . . . . 1 . Weapon Failures 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 1038 | . . 121 795 122 . Projectiles 9 | . . . 9 . . Explosions 63 | . . . . 63 . Melee 966 | . . 121 786 59 . Knockbacks 19 | . . 2 8 1 8 Impact 10 | . . 2 7 1 . Kinetic 8 | . . . . . 8 Secondary 1 | . . . 1 . . Self-Inflicted Damage 313 | . . . . 242 71 Shots 5 | . . . . 3 2 Rammed 5 | . . . . 2 3 Targets Rammed 5 | . . . . 2 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 361 | . . . 106 223 361 Average Temperature 74 | . . . 39 65 96 Received Heat Transfer 1206 | . . 60 432 261 453 Effects 3 | . . . . . 3 Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 8 | . . 1 7 . . Combat Hostiles 7 | . . 1 6 . . Parts Fried 17 | . . 1 16 . . Impact Corruptions 27 | . . 4 22 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 150 | . . . . 100 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 89 | 100 100 . 79 83 100 Level 1 10 | . . . 20 16 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 347 | . 110 . 347 232 114 Initial 153 | . . . 37 153 22 Average 65 | . 29 . 81 94 36 Influence Increases 2301 | . 155 90 778 719 559 Destroy 0b10 Robot/C 1160 | . 80 60 400 320 300 Destroy 0b10 Robot/NC 80 | . 5 . 35 30 10 Destroy Leader 330 | . 20 . 104 124 82 Successful Hack 107 | . 35 . 29 18 25 Disable Machine 240 | . . . 30 150 60 Destroy Structure 69 | . . . . 32 37 Lose Combat Pursuer 315 | . 15 30 180 45 45 Influence Decreases 2301 | . 81 92 513 1010 605 Entered New Map 279 | . . 36 35 184 24 Time Decay 1620 | . 81 46 468 566 459 Lost Part 252 | . . 10 10 110 122 Purge Threat 150 | . . . . 150 . Squads Dispatched 19 | . 1 . 3 7 8 Investigation 4 | . . . 2 1 1 Extermination 7 | . . . . 4 3 Reinforcement 8 | . 1 . 1 2 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Distress Signals 5 | . . . 3 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 118 | . 14 10 40 33 21 Peak Tracking Total 7 | . 7 6 4 5 5 Tactical Retreats 16 | . 1 2 9 3 1 Traps | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Traps Triggered 8 | . 2 1 1 3 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . 4 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Fac Machines Disabled 18 | . . 2 2 10 4 Max in Single Turn 5 | . . 1 1 5 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Machines Accessed 24 | . 5 1 8 6 4 Terminals 14 | . 4 . 5 3 2 Fabricators 3 | . . . . 2 1 Repair Stations 2 | . 1 . 1 . . Recycling Units 3 | . . . 1 1 1 Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 89 | . 21 3 33 21 11 Successful 48 | . 11 3 21 9 4 Failed 40 | . 10 . 11 12 7 Catastrophic 6 | . 2 . . 3 1 Database Lockouts 1 | . . . 1 . . Manual 32 | . 8 1 8 8 7 Terminals 58 | . 17 . 21 15 5 Fabricators 7 | . . . . 4 3 Repair Stations 7 | . 4 . 3 . . Recycling Units 6 | . . . 1 2 3 Scanalyzers 8 | . . . 8 . . Garrison Access . | . . . . . . Terminal Hacks 25 | . 7 3 9 5 1 Record 5 | . . 3 2 . . Prototype ID Bank 4 | . 2 . 1 1 . Branch Access Points 2 | . 1 . 1 . . Alert Level 3 | . . . 1 2 . Unreport Threat 1 | . . . . 1 . Locate Traps 3 | . 1 . 2 . . Disarm Traps 1 | . 1 . . . . Patrol Status 1 | . . . . . 1 Transport Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . . . 1 . . Zone Layout 2 | . . . 1 1 . Fabricator Hacks 2 | . . . . 2 . Load Schematic 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 5 | . 3 . 2 . . Scan Component 3 | . 2 . 1 . . Repair 2 | . 1 . 1 . . Recycling Unit Hacks 2 | . . . . 1 1 Retrieve Components 2 | . . . . 1 1 Scanalyzer 6 | . . . 6 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Retrieve Study 4 | . . . 4 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 1 . 4 1 2 Terminals 6 | . 1 . 3 1 1 Botnet 6 | . 1 . 3 1 1 Fabricators 1 | . . . . . 1 Fabnet 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Mask 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 21 | . 4 . 8 6 3 Full Trace Events 2 | . . . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 25 | . . . . 25 . Total Part Build Rating 2 | . . . . 2 . Part Studies Acquired 4 | . . . 4 . . Parts Repaired 2 | . 1 . 1 . . Time 49 | . 13 . 36 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . . 10 . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -10 -8 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Active Infowar (turns) 4570 | . 444 294 2005 5 1822 Optics 1895 | . . . 1892 3 . Terrain 738 | . 444 294 . . . Traps 1778 | . . . . . 1778 Machine Analysis 113 | . . . 113 . . Triangulation 1822 | . . . . . 1822 ECM 5 | . . . 3 2 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Fac Turns Passed 10040 | 70 473 3369 2055 1793 2280 Spaces Moved 5885 | 51 279 3063 868 847 777 Core 8 | 5 . . . . 3 Treads 2263 | . . . 814 675 774 Legs 450 | 46 232 . . 172 . Wheels 3164 | . 47 3063 54 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 115 160 160 Average Speed 136 | 113 115 105 157 183 193 Slowest Speed 750 | 120 190 115 160 320 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 4 52 60 48 22 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 6 | . . 6 . . . Spaces Dug 10 | . . 10 . . . Terrain Destroyed 69 | . . 10 . 25 34 Melee 10 | . . 10 . . . Projectile . | . . . . . . AOE 59 | . . . . 25 34 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Total 7523 | 60 402 3143 1482 993 1443 Wait 1207 | . 98 . 497 46 566 Move 5880 | 50 278 3062 867 846 777 Hop . | . . . . . . Pick Up 46 | 4 2 5 17 13 5 Fast Attach 34 | 6 6 1 6 9 6 Attach 23 | . 2 2 5 8 6 Detach 10 | . 3 1 4 1 1 Swap 27 | . . 3 8 10 6 Drop 31 | . . 4 16 8 3 Fire 137 | . 13 7 18 29 70 Melee 118 | . . 58 44 16 . Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . . . . 2 3 Escape Stasis 5 | . . . . 5 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / Min / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 341 | -10/Materials | Identified exit to Mines 453 | -10/Materials | Discovered new exit (range 11) 490 | -10/Materials | Repaired Aluminum Leg 508 | -10/Materials | Discovered new exit (range 11) 544 | -10/Materials | Entered Subcaves 561 | -10/Subcaves | Learned location of Storage (-7) 567 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 794 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 838 | -10/Subcaves | Disturbed a concealed Subdweller 934 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 986 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1186 | -10/Subcaves | Learned location of Zion (-6) 1186 | -10/Subcaves | Met a Zionite searching for "candidates" 1524 | -10/Subcaves | Visited Clippyterm 1527 | -10/Subcaves | Learned Factory emergency access door positions 3708 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3722 | -10/Subcaves | Discovered new exit (range 7) 3752 | -10/Subcaves | Discovered new exit (range 16) 3776 | -10/Subcaves | Core integrity fell below 50% 3913 | -10/Subcaves | Entered Materials 3913 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 4282 | -8/Materials | Build established: Derelict-Mutant 4731 | -8/Materials | Central database locked down 4850 | -8/Materials | Build established: Mutant 4939 | -8/Materials | Repaired Broken ECM Suite 5619 | -8/Materials | Build established: Scientist-Mutant 5929 | -8/Materials | Discovered new exit (range 6) 5968 | -8/Materials | Entered Factory 5968 | -7/Factory | Evolved 2 slots: Utility x2 6171 | -7/Factory | Lost 3 parts (1p1n1u) 6333 | -7/Factory | Fabricated ECM Suite? 6427 | -7/Factory | Build established: Mutant 6897 | -7/Factory | Build established: Tank 6959 | -7/Factory | Lost 4 parts (1p2n1u) 7636 | -7/Factory | Discovered new exit (range 5) 7650 | -7/Factory | Identified exit to Factory 7662 | -7/Factory | Build established: Scavenger-Tank 7761 | -7/Factory | Entered another Factory area 7761 | -6/Factory | Evolved 2 slots: Utility x2 8893 | -6/Factory | Build established: Mutant 9781 | -6/Factory | Build established: Tank 9891 | -6/Factory | Spotted B-75 Beast 10041 | -6/Factory | Self-destructed Last Messages --------------- 09932_ Imp. Signal Interpreter destroyed. 09940_ U-05 Engineer builds a Wall. 09956_ System corrupted: Energy discharge (-90). 09956_ U-05 Engineer builds a Wall. 09997_ Slammed into U-05 Engineer. 09997_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 10000_ Slammed into U-05 Engineer. 10003_ Hrd. Light Armor Plating blasted off. 10003_ Remote Shield destroyed. 10009_ Acquired 6 matter. 10011_ System corrupted: Component data lost. 10013_ K-01 Serf cleans the Fusion Modulator. 10014_ R-10 Processor collects Hrd. Light Armor Plating. 10019_ U-05 Engineer builds a Wall. 10021_ Lgt. Treads destroyed. 10023_ U-05 Engineer builds a Wall. 10026_ Fission Core destroyed. 10030_ U-05 Engineer builds a Wall. 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"" # """ """ # ??????????? | | ????????? #u% ####+#???????????? | | ???????? # @ % /u #???????????? | | ????????# " "#+####### ###" #???????????? | | ????????? ???????????# u# # #???????????? | | ?????????????????????##;+######## "BB#??????????? | | ?????????????????????# #???"BB#??????????? | | ?????????????????????# #???" ########????? | | ?????????????????????# #???" #? ! #????? | | ?????????????????????# #??#" # #????? | | ?????????????????????######+#""###"" # " " #????? | | ???????????????????######## / "Y" #????? | | ???????????????????# # """ #????? | | ???????????????? # #????? | | ??????????????? #?######????? | | ?????????????? ########+##+####????????? | | ???????????????# ??????# #????????? | | ???????????????# ??????# "" #????????? | | ???????????????# ####???# "" #????????? | | ??????????????# ??## """ #????????? | | ??????????????/ + """ #????????? | | ???????#??????# ??## """ #????????? | | ###### #??????# #??#! #????????? | | ######## #??# !! #????????? | | ###+#### ?? #??# !! #????????? | | # ^ #????????# #??# #????????? | | !! # #??????### #### #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 12 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 55 Melee Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 3 Matter Filtering 30 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- ECM Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ ECM Suite | x2 | -7/Factory Repaired ---------- Aluminum Leg | 63% | -10/Materials ECM Suite | 99% | -8/Materials | Broken Studied --------- Lgt. Deuterium Engine | -8/Materials | Hacked Hvy. Flail | -8/Materials | Hacked Minigun | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- For Emergencies Only I Have A Map? Item+ Myspace Organ Harvest Overwhelming Spot Them First Challenges ------------ None Game ------ Seed FieldthrustRefineryFlail Manual? 0 Play Time 01:16:29 Cumulative 28.7 hours Start 2026.06.29 @ 14:01:04 End 2026.06.29 @ 15:16:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 40 Adventurer 24 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 28 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 25x20 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(60) Steam 1 RUN: eddfa3fd-ca74-4cd5-92d2-703fd315f4ba