Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.14 @ 09:40:51 Player: Benkyo Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (85) 425 Value Destroyed (1756) 1756 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-33) -33 TOTAL SCORE: 3648 Bonus ------- High Alert Combat Kills 27 Follower Combat Kills 35 Friendly Fire -95 Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 265/265 System Corruption 1% Temperature Cool (0) Movement Rolling (150) Ox4 Location -9/Mines Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (4) ------ Huge Storage Unit Sensor Array Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (25) --- Improved Ion Engine Armored Wheel Improved Heat Sink Cooling System Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner Improved Utility Shielding Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved EM Shotgun Improved EM Shotgun Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Advanced Beam Cannon Assault Rifle Autogun Rocket Launcher Rocket Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Sensor Array Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Improved Treads Improved Heat Sink Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner Improved Utility Shielding Light Armor Plating Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Improved Medium Laser Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Advanced Beam Cannon Autogun Rocket Launcher Heavy Mace [Rating: 26] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Hardened Light Armor Plating Device Sensor Array Storage Huge Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 55 | 8 6 5 33 3 Power 6 | 1 . 2 3 . Engine 6 | 1 . 2 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 3 2 1 7 2 Treads . | . . . . . Leg 1 | 1 . . . . Wheel 14 | 2 2 1 7 2 Hover . | . . . . . Flight . | . . . . . Utility 16 | 2 2 1 11 . Device 4 | 1 . . 3 . Storage 3 | 1 1 . 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 8 | . . 1 7 . Artifact . | . . . . . Weapon 18 | 2 2 1 12 1 Energy Gun 3 | 1 1 . 1 . Energy Cannon 5 | . . 1 4 . Ballistic Gun 6 | 1 1 . 3 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 4 | . . . 4 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . 1 1 9 3 Power 2 | . . 1 1 . Propulsion 5 | . 1 . 2 2 Utility 4 | . . . 4 . Weapon 3 | . . . 2 1 Highest Loss Streak 3 | . 1 1 3 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 99 100 98 99 Engine 11 | . 14 14 10 11 Wheel 23 | . 28 28 21 21 Device 8 | . 3 . 11 11 Storage 11 | . 14 14 11 11 Processor 3 | . 10 12 . . Protection 15 | . . 1 21 22 Energy Gun 2 | . 14 2 . . Energy Cannon 7 | . . 11 8 7 Ballistic Gun 11 | . 13 14 10 13 Impact Weapon 1 | . . . 2 . Naked Turns . | . . . . . Heaviest Build 109 | 14 30 36 109 108 Greatest Support 32 | 32 32 26 26 24 Greatest Overweight (x) 8 | . 1 1 4 8 Average Overweight (x) 2 | . . 1 3 4 Largest Inventory Capacity 25 | 8 15 15 25 25 Average Capacity 19 | 7 11 15 21 25 Most Carried 25 | 8 15 15 25 25 Average Carried 18 | 6 9 14 20 24 Final Capacity 25 | 8 15 15 25 25 Final Carried 25 | 8 15 15 25 23 Class Distribution -------------------- 90% | Mutant 6% | Scavenger-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1268 | 301 74 209 559 125 Remotely 75 | 44 31 . . . Salvage Created 2892 | 154 275 250 1953 260 Parts 159 | 14 18 19 91 17 Haulers Intercepted 5 | . . . 5 . Recyclers Shooed 2 | 1 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 51 | . 8 8 29 6 Melee 6 | . . . 6 . Guns 20 | . 8 4 5 3 Cannons 16 | . . 4 10 2 Classes Destroyed 12 | 2 3 2 5 . Worker 6 | . . . 5 1 Builder 4 | . . 1 3 . Tunneler 5 | 4 . 1 . . Hauler 5 | . . . 5 . Recycler 6 | 1 1 . 3 1 Operator 1 | . . . 1 . Watcher 7 | . 2 . 5 . Swarmer 16 | . 6 5 2 3 Grunt 23 | . 2 2 16 3 Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 10 | . . 1 9 . Best Kill Streak 7 | 3 5 3 7 3 Combat Bots Only 4 | . 3 3 4 2 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 3154 | . 257 262 1759 876 Core 539 | . 38 93 226 182 Absorbed by Shields . | . . . . . Redirected to Shielding 48 | . . . 48 . Regen/Repaired (Parts) 88 | . 88 . . . Core Remaining (%) 73 | 100 . 47 . . Volleys Fired 171 | 7 32 29 81 22 Largest 2 | 2 2 2 2 2 Hottest 140 | 60 85 95 140 91 Shots Fired 328 | 14 62 55 154 43 Gun 223 | 14 62 34 81 32 Cannon 105 | . . 21 73 11 Launcher . | . . . . . Special . | . . . . . Kinetic 177 | 7 32 29 77 32 Thermal 151 | 7 30 26 77 11 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | 6 8 5 11 6 Robot Miss Streak 4 | 1 4 3 4 3 Penetration Max . | . . . . . Secondary Targets 3 | . 2 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 237 | 9 31 32 141 24 Core Hits 81 | 6 13 13 40 9 Critical Kills 4 | . . . 3 1 Critical Parts Destroyed 8 | . . . 8 . Critical Strikes 13 | . 1 . 11 1 Burn 1 | . 1 . . . Meltdown 1 | . . . . 1 Smash 11 | . . . 11 . Melee Attacks 77 | . . . 77 . Impact 77 | . . . 77 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 9 | . . . 9 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5986 | 100 484 582 4417 403 Guns 1720 | 100 484 249 592 295 Cannons 1633 | . . 333 1192 108 Explosions . | . . . . . Melee 2633 | . . . 2633 . Ramming . | . . . . . Kinetic 1316 | 38 172 235 576 295 Thermal 2037 | 62 312 347 1208 108 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 2633 | . . . 2633 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 18 | . . . 12 6 Message Errors 3 | . . . 2 1 Matter Fused 5 | . . . 3 2 Heat Flow Errors 2 | . . . 2 . Energy Discharges 3 | . . . 2 1 Data Loss (minor) 2 | . . . 2 . Data Loss (major) 1 | . . . 1 . Alerts 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 843 | . . 7 817 19 Projectiles 36 | . . 7 10 19 Explosions . | . . . . . Melee 807 | . . . 807 . Knockbacks 10 | . . . 10 . Impact 9 | . . . 9 . Kinetic . | . . . . . Secondary 1 | . . . 1 . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 465 | 20 216 234 425 465 Average Temperature 130 | 20 85 88 140 165 Received Heat Transfer 1209 | . 69 87 897 156 Effects 16 | . . . 11 5 Shutdowns 2 | . . . 1 1 Energy Bleed 4 | . . . 2 2 Interference 6 | . . . 4 2 Short Circuit 2 | . . . 2 . Damage (minor) 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 18 | . . . 18 . Impact Corruptions 32 | . . . 32 . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 6 | . 1 3 1 1 Heat Transferred 3480 | 150 777 518 1850 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 508 | 25 168 121 508 289 Initial 184 | . 16 6 46 184 Average 190 | 11 85 71 266 168 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 61 | 100 100 100 33 78 Level 1 29 | . . . 48 21 Level 2 9 | . . . 17 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . 1 5 . Investigation 3 | . . 1 2 . Extermination . | . . . . . Reinforcement 3 | . . . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 4 | . 2 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 97 | . 14 9 56 18 Peak Tracking Total 9 | . 4 3 4 9 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 2 | . 1 . . 1 Max in Single Turn 1 | . 1 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 24 | . 11 1 12 . Terminals 18 | . 8 . 10 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 3 | . 2 . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 92 | . 50 1 41 . Successful 62 | . 38 1 23 . Failed 28 | . 11 . 17 . Catastrophic 3 | . 2 . 1 . Database Lockouts 2 | . 1 . 1 . Manual 49 | . 29 . 20 . Terminals 77 | . 40 . 37 . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 10 | . 8 . 2 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 33 | . 19 1 13 . Robot Analysis 6 | . 4 . 2 . Prototype ID Bank 8 | . 4 . 4 . Open Door 1 | . . 1 . . Terminal Index 2 | . 1 . 1 . Alert Level 1 | . . . 1 . Locate Traps 6 | . 4 . 2 . Security Status 1 | . 1 . . . Surveillance Status 1 | . 1 . . . Patrol Status 1 | . 1 . . . Transport Status 1 | . 1 . . . Hauler Manifests 2 | . 1 . 1 . Registered Prototypes 2 | . 1 . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 3 | . 3 . . . Retrieve Matter 1 | . 1 . . . Retrieve Components 2 | . 2 . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 22 | . 14 . 8 . Terminals 15 | . 9 . 6 . Track 1 | . 1 . . . Assimilate 5 | . 3 . 2 . Botnet 6 | . 3 . 3 . Disrupt 1 | . 1 . . . Operators 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . 5 . 2 . Reject 3 | . 2 . 1 . Recyclers 1 | . 1 . . . Mask 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 19 | . 8 . 11 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 11 | . 11 . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 7 | . 2 . 1 4 Largest Group 5 | . 2 2 2 5 Highest-Rated Group 80 | . 20 20 20 80 Highest-Rated Ally 31 | . 10 10 10 31 Total Orders . | . . . . . Ally Attacks 21 | . . . . 21 Total Damage 223 | . . . . 223 Kills 5 | . . . . 5 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 6 | . 4 . 2 . Derelict Logs Recovered 3 | . . 2 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 5812 | 121 961 753 3065 912 Spaces Moved 3654 | 79 777 617 1652 529 Core 15 | 15 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 3639 | 64 777 617 1652 529 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 105 105 150 Average Speed 124 | 90 101 105 136 150 Slowest Speed 210 | 100 105 105 150 210 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 75 | 4 99 98 98 80 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 5 | . . 2 . 3 Spaces Dug 4 | . . . 4 . Terrain Destroyed 27 | . . 7 20 . Melee 4 | . . . 4 . Projectile 23 | . . 7 16 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 4455 | 114 889 669 2180 603 Wait 373 | . 47 6 273 47 Move 3650 | 78 776 616 1651 529 Hop . | . . . . . Pick Up 79 | 17 17 6 38 1 Fast Attach 6 | 2 1 1 2 . Attach 21 | 5 1 1 12 2 Detach . | . . . . . Swap 28 | 1 4 3 19 1 Drop 50 | 4 11 7 27 1 Fire 171 | 7 32 29 81 22 Melee 77 | . . . 77 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / [*Min x2] / [*Sto x2]) -9/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 122 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Central database locked down 315 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 7) 346 | -10/Materials | Identified exit to Materials 599 | -10/Materials | Discovered exit to Materials (range 4) 656 | -10/Materials | Discovered new exit (range 11) 826 | -10/Materials | Discovered exit to Materials (range 10) 914 | -10/Materials | Discovered new exit (range 6) 919 | -10/Materials | Identified exit to Mines 989 | -10/Materials | Repaired Assault Rifle 1083 | -10/Materials | Entered Mines 1083 | -10/Mines | Accompanied by 2 allies 1096 | -10/Mines | Learned Materials emergency access door positions 1186 | -10/Mines | Met a Derelict shopkeep closing up shop 1251 | -10/Mines | Discovered exit to Materials (range 13) 1299 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1341 | -10/Mines | Found a hidden stash of uninstalled traps 1602 | -10/Mines | Discovered exit to Materials (range 7) 1611 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1627 | -10/Mines | Core integrity fell below 50% 1836 | -10/Mines | Entered Materials 1836 | -9/Materials | Accompanied by 2 allies 1836 | -9/Materials | Evolved 2 slots: Utility x2 1837 | -9/Materials | Discovered new exit (range 15) 2148 | -9/Materials | Discovered new exit (range 15) 2443 | -9/Materials | Lost 3 parts (1n1u1w) 2676 | -9/Materials | Core integrity fell below 50% 3092 | -9/Materials | Central database locked down 3369 | -9/Materials | Build established: Scavenger-Mutant 3674 | -9/Materials | Discovered new exit (range 8) 3731 | -9/Materials | Build established: Mutant 3913 | -9/Materials | Discovered new exit (range 10) 3947 | -9/Materials | Discovered new exit (range 6) 4007 | -9/Materials | Discovered new exit (range 15) 4455 | -9/Materials | Discovered new exit (range 4) 4901 | -9/Materials | Entered Mines 4901 | -9/Mines | Accompanied by 1 ally 4904 | -9/Mines | Received a Mining Laser from a helpful Derelict 4912 | -9/Mines | Discovered new exit (range 13) 4987 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5054 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5153 | -9/Mines | Identified exit to Materials 5709 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5759 | -9/Mines | Assembled infested the area 5793 | -9/Mines | Core integrity fell below 20% 5813 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 05618_ Acquired 14 matter. 05626_ R-06 Scavenger destroyed. 05629_ Acquired 33 matter. 05632_ Acquired 6 matter. 05664_ System corrupted: Energy discharge (-95). 05701_ Technician 2a reports 0b10 security level has lowered to 0. 05709_ "No threat detected, you may enter." 05759_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 05783_ K-01 Serf collects debris. 05787_ C-30 ARC bursts open, deploying its payload. 05787_ D-53 Grenadier unfolds itself. 05787_ Hvy. Assault Rifle destroyed. 05789_ Arm. Wheel destroyed. 05789_ Technician 2a destroyed. 05789_ K-01 Serf destroyed. 05793_ Arm. Wheel destroyed. 05794_ The unstable cave ceiling collapses. 05800_ as-74693 destroyed. 05802_ as-41280 destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????# ## ###% #### | | ??????????????????????????# ?### ### [ #??# | | ??????????????????????????# ##### #?# ##??## | | ??????????????????????????# #?# #?## ##????? | | ???????????????????####???# #?#!#??### ##?????? | | ??????????????###### ###???# =###*###### #??????? | | ??????????????# ##??# **=%[=* #??????? | | ??????????????# ##?# #####=######??????? | | ?? ??????????# ### ### ##?# ############# | | ?? ??????#=[#?### #?#[= | | ? ####%%#?### #?######## ###### | | ? 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Beam Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronThrowingBroadsword Manual? 0 Play Time 01:16:04 Cumulative 85.3 hours Start 2022.04.14 @ 06:46:31 End 2022.04.14 @ 09:40:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 10 Adventurer 1 Explorer 6 Win Type - Total 3 Types 1/1/1/0/0/0/0/0/0 Lore% 61 Gallery% 53 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 724e09c4-750c-4524-89cd-cd21191deee3