Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.24 @ 23:18:09 Player: Kate+Gabe4evr Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (48) 240 Value Destroyed (1738) 1738 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (130) 130 TOTAL SCORE: 7588 Bonus ------- High Alert Combat Kills 49 Met Data Miner 300 Friendly Fire -219 Cogmind --------- Core Integrity 454/1150 Matter 127/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Improved Component Analysis Suite > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (5) ---- Medium Storage Unit Spread Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Nuclear Core > --- PROPULSION ------- Advanced Medium Treads Wheel Wheel Wheel > --- UTILITY ---------- Long-range Sensor Array Improved Targeting Computer Energy Filter Improved Medium Armor Plating Improved Focal Shield Improved Component Analysis Suite Stealth Drone Bay > --- WEAPON ----------- Heavy Machine Gun KE Penetrator > --- INVENTORY -------- Medium Storage Unit Small Matter Pod Spread Laser Mini Grenade Launcher Chainsword [Rating: 73] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Leg Treads Advanced Medium Treads Leg Armored Leg Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Coolant Injector Device Coolant Injector Storage High-capacity Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Wave Gun Ballistic Gun Heavy Machine Gun Launcher Mini Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Slots Evolved 12 | . . 2 2 2 2 . . . . 2 2 Power 1 | . . . . . . . . . . 1 . Propulsion 5 | . . 2 . . . . . . . 1 2 Utility 6 | . . . 2 2 2 . . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 92 | 6 1 6 15 2 8 6 . . 16 19 13 Power 8 | 1 . 1 1 . . 1 . . 2 2 . Engine 5 | 1 . 1 1 . . . . . 1 1 . Core 2 | . . . . . . . . . 1 1 . Reactor 1 | . . . . . . 1 . . . . . Propulsion 26 | 2 . 1 4 . 3 1 . . 8 5 2 Treads 1 | . . . . . . . . . . . 1 Leg 19 | 2 . 1 4 . 3 1 . . 8 . . Wheel 5 | . . . . . . . . . . 4 1 Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 . Utility 31 | 1 1 2 5 2 3 3 . . 1 7 6 Device 20 | . 1 1 3 1 2 3 . . 1 5 3 Storage 4 | 1 . 1 . . 1 . . . . . 1 Processor 3 | . . . 1 . . . . . . 1 1 Hackware 1 | . . . . 1 . . . . . . . Protection 3 | . . . 1 . . . . . . 1 1 Artifact . | . . . . . . . . . . . . Weapon 27 | 2 . 2 5 . 2 1 . . 5 5 5 Energy Gun 9 | 1 . 1 2 . 1 1 . . 2 1 . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 13 | 1 . 1 3 . 1 . . . 3 1 3 Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . 3 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . . . . . 1 Parts Lost 57 | . . 2 5 . 1 4 . . 23 5 17 Power 6 | . . 1 . . . . . . 3 . 2 Propulsion 19 | . . . 1 . . . . . 12 2 4 Utility 21 | . . 1 2 . 1 3 . . 4 2 8 Weapon 11 | . . . 2 . . 1 . . 4 1 3 Highest Loss Streak 16 | . . 2 2 . 1 2 . . 14 4 16 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 77 | . 90 78 93 89 84 82 80 66 66 50 65 Engine 5 | . 14 10 9 7 6 5 . . 4 3 4 Reactor 1 | . . . . . . . 6 6 1 . . Leg 22 | . 28 25 32 30 26 26 26 26 25 . . Wheel 1 | . . . . . . . . . . 8 11 Device 16 | . 4 9 17 15 17 20 20 20 13 17 21 Storage 6 | . 14 11 9 7 6 6 6 6 6 . . Processor 3 | . . . 1 7 6 6 6 6 1 4 6 Hackware 1 | . . . . 4 6 1 . . . . . Protection 1 | . . . 6 . . . . . . 1 2 Energy Gun 6 | . 14 11 9 7 6 5 6 . 5 1 . Ballistic Gun 6 | . 14 11 8 7 6 6 6 . 5 1 7 Peak Build Rating 73 | 6 7 11 22 26 51 56 56 51 56 47 73 Average Rating 35 | 4 6 9 18 24 42 50 56 46 40 30 52 On Entrance 26 | . 6 7 11 22 26 49 56 56 46 4 36 Naked Turns . | . . . . . . . . . . . . Heaviest Build 65 | 11 12 20 35 28 62 65 65 55 65 35 46 Greatest Support 68 | 20 20 30 47 47 65 68 68 68 68 30 30 Greatest Overweight (x) 9 | . . . 1 . . . . . 1 3 9 Average Overweight (x) . | . . . . . . . . . . . 1 Largest Inventory Capacity 20 | 8 8 10 10 10 20 20 20 20 20 5 5 Average Capacity 13 | 5 8 9 10 10 16 20 20 20 19 5 5 Most Carried 20 | 2 3 10 10 10 18 18 18 20 19 5 5 Average Carried 11 | 1 2 7 9 9 13 16 18 19 14 5 4 Final Capacity 20 | 8 8 10 10 10 20 20 20 20 5 5 5 Final Carried 20 | 2 3 10 10 10 18 18 18 20 5 5 2 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Matter Collected 1554 | 250 107 137 290 . 73 270 . . 186 157 84 Remotely . | . . . . . . . . . . . . Salvage Created 2285 | . 164 258 620 . 73 634 . . 207 237 92 Parts 112 | . 16 11 37 . 3 23 . . 8 12 2 Haulers Intercepted 3 | . 1 1 1 . . . . . . . . Recyclers Shooed 5 | . . . 1 . . . . . . 2 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . 21 . . 8 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 41 | . 7 4 11 . 1 11 . . 4 1 2 Melee 1 | . . . . . . . . . . 1 . Guns 39 | . 7 4 11 . 1 11 . . 4 . 1 AOE 1 | . . . . . . . . . . . 1 Classes Destroyed 12 | . 3 2 2 . . 1 . . 1 2 1 Worker 1 | . . . . . . . . . . 1 . Builder 2 | . . . 1 . . . . . . 1 . Hauler 3 | . 1 1 1 . . . . . . . . Recycler 1 | . . . . . . . . . . 1 . Drone 1 | . . . . . . . . . 1 . . Swarmer 8 | . 6 . . . . 2 . . . . . Grunt 17 | . 1 2 6 . . 6 . . 2 . . Brawler 4 | . . 1 1 . . 1 . . 1 . . Duelist 1 | . . . . . . 1 . . . . . Sentry 7 | . . 1 3 . 1 1 . . . . 1 Specialist 1 | . . . . . . . . . . . 1 Hunter 2 | . . . 1 . . . . . . 1 . Best Kill Streak 6 | . 4 4 3 . 1 6 . . 2 2 1 Combat Bots Only 6 | . 4 4 3 . 1 6 . . 2 1 1 Max Kills in Single Turn 2 | . 1 1 1 . 1 2 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Hostile Shots Fired 606 | . 46 21 60 3 15 78 . . 192 69 122 Missed 181 | . 16 6 19 2 9 16 . . 57 20 36 Damage Taken 7668 | . 252 190 649 18 79 992 . . 2462 909 2117 Core 1798 | . 43 21 84 . 23 128 . . 524 279 696 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 522 | . . . . . 9 207 . . 128 12 166 Core Remaining (%) 78 | 100 82 94 84 100 . . . . 20 72 . Volleys Fired 184 | . 24 16 40 . 4 36 . . 27 8 29 Largest 2 | . 2 2 2 . 2 2 . . 2 1 2 Hottest 115 | . 60 79 90 . 115 115 . . 111 55 63 Shots Fired 337 | . 41 30 78 . 9 72 1 . 54 8 44 Gun 331 | . 41 30 78 . 9 72 1 . 54 8 38 Cannon . | . . . . . . . . . . . . Launcher 6 | . . . . . . . . . . . 6 Special . | . . . . . . . . . . . . Kinetic 190 | . 24 16 40 . 5 36 . . 26 5 38 Thermal 138 | . 17 14 38 . 4 36 1 . 28 . . Explosive 6 | . . . . . . . . . . . 6 Electromagnetic 3 | . . . . . . . . . . 3 . Robot Hit Streak 23 | . 5 8 23 . 5 10 . . 5 9 19 Robot Miss Streak 7 | . 3 2 7 . 1 5 . . 6 . 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 7 | . . . 1 . . 4 . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . 1 . . Shots Hit Robots 240 | . 24 23 59 . 6 50 . . 30 15 33 Core Hits 115 | . 10 9 38 . 2 23 . . 15 5 13 Critical Kills 1 | . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 9 | . . . 4 . . 3 . . 1 . 1 Burn 8 | . . . 4 . . 3 . . 1 . . Destroy 1 | . . . . . . . . . . . 1 Melee Attacks 12 | . . . . . . . . . . 10 2 Impact . | . . . . . . . . . . . . Slashing 12 | . . . . . . . . . . 10 2 Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5127 | 4 287 334 873 . 143 1093 . . 718 466 1209 Guns 4160 | . 287 334 854 . 122 1093 . . 714 127 629 Cannons . | . . . . . . . . . . . . Explosions 458 | . . . . . . . . . . . 458 Melee 461 | . . . . . . . . . . 339 122 Ramming 48 | 4 . . 19 . 21 . . . 4 . . Kinetic 2377 | . 165 187 389 . 86 501 . . 323 97 629 Thermal 1753 | . 122 147 465 . 36 592 . . 391 . . Explosive 458 | . . . . . . . . . . . 458 Electromagnetic 30 | . . . . . . . . . . 30 . Impact . | . . . . . . . . . . . . Slashing 461 | . . . . . . . . . . 339 122 Piercing . | . . . . . . . . . . . . Highest Corruption 23 | . 3 . . . 1 6 6 6 23 . . Average Corruption 7 | . 2 . . . 1 4 6 6 19 . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 72 | . . . . . 5 18 15 3 31 . . Message Errors 16 | . . . . . . 8 4 . 4 . . Matter Fused 14 | . . . . . 1 5 2 1 5 . . Heat Flow Errors 7 | . . . . . 2 . 1 . 4 . . Energy Discharges 12 | . . . . . 1 3 . 1 7 . . Data Loss (minor) 9 | . . . . . . 1 5 1 2 . . Data Loss (major) 2 | . . . . . . . 1 . 1 . . Misfires 4 | . . . . . 1 1 1 . 1 . . Alerts 2 | . . . . . . . 1 . 1 . . Misdirections 5 | . . . . . . . . . 5 . . Weapon Failures 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 95 | . . . . . . . . . . 76 19 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 95 | . . . . . . . . . . 76 19 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 8 | 2 . . 4 . 1 . . . 1 . . Kicked 8 | 2 . . 4 . 1 . . . 1 . . Crushed . | . . . . . . . . . . . . Highest Temperature 199 | . 18 130 136 . 163 199 173 . 161 34 39 Average Temperature 57 | . 12 57 33 . 58 96 79 . 67 15 11 Received Heat Transfer 2061 | . 18 96 189 9 6 267 . . 789 345 342 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . 2 . . 1 . . . . . Heat Transferred 4496 | . 275 359 1336 . 100 1683 . . 743 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Peak Influence 945 | . 228 228 327 92 74 . . . . 945 404 Initial 900 | . . 96 96 92 44 . . . . 900 369 Average 292 | . 135 160 226 92 45 . . . . 848 374 Maximum Alert Level 3 | . 1 1 1 . . . . . . 3 2 Low Security (%) 53 | 100 60 63 52 100 100 . . . . . . Level 1 23 | . 39 36 47 . . . . . . . 57 Level 2 7 | . . . . . . . . . . 18 42 Level 3 15 | . . . . . . . . . . 81 . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 7 | . . . 1 1 . . . . . 1 4 Investigation 1 | . . . . 1 . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 5 | . . . 1 . . . . . . . 4 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Distress Signals 7 | . 2 . 1 . 1 . . . 2 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 113 | . 12 6 16 3 7 13 . . 29 20 7 Peak Tracking Total 13 | . 5 3 3 3 3 9 . . 13 12 6 Tactical Retreats 11 | . 1 . . . . 1 . . 4 5 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Traps Triggered 5 | . 2 . . 1 2 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Machines Disabled 1 | . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Machines Accessed 6 | . . . 1 . . 1 . 4 . . . Terminals 1 | . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 30 | . . . 1 . . 1 . 28 . . . Successful 30 | . . . 1 . . 1 . 28 . . . Failed . | . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 30 | . . . 1 . . 1 . 28 . . . Record 11 | . . . . . . . . 11 . . . Part Schematic 8 | . . . . . . . . 8 . . . Robot Schematic 6 | . . . . . . . . 6 . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . Open Door 1 | . . . . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . 8 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Total Allies 3 | . . . . . . 2 . . 1 . . Largest Group 2 | . . . . . . 2 2 2 2 . . Highest-Rated Group 96 | . . . . . . 40 40 40 96 . . Highest-Rated Ally 96 | . . . . . . 20 20 20 96 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . 3 . . Total Damage 90 | . . . . . . . . . 90 . . Kills . | . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 1 . 1 . . Drone Launches 2 | . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Turns Passed 4397 | 101 263 241 595 123 543 667 475 141 509 508 231 Spaces Moved 3119 | 77 127 143 321 97 404 442 386 111 344 531 136 Core 95 | 6 . . . . . . . . 3 80 6 Treads . | . . . . . . . . . . . . Legs 2443 | 71 127 143 321 97 404 442 386 111 341 . . Wheels 550 | . . . . . . . . . . 420 130 Hover . | . . . . . . . . . . . . Flight 31 | . . . . . . . . . . 31 . Fastest Speed 40 | 50 120 120 120 122 122 120 120 120 50 40 50 Average Speed 113 | 114 120 120 123 122 122 121 120 120 120 81 98 Slowest Speed 500 | 120 120 120 190 122 122 122 120 120 193 150 500 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 5 32 23 34 3 13 53 55 71 57 16 5 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . 1 1 . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . 3 . . 1 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 13 | . . . . . . . . . . . 13 Melee . | . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . 1 AOE 12 | . . . . . . . . . . . 12 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Total 3645 | 86 196 182 454 103 447 504 398 120 390 579 186 Wait 170 | . 44 13 52 . 20 11 13 8 2 6 1 Move 3110 | 77 126 142 321 96 403 441 385 110 343 530 136 Hop . | . . . . . . . . . . . . Pick Up 27 | 2 1 5 8 2 6 1 . . . 1 1 Fast Attach 50 | 6 1 2 8 2 2 1 . . 2 18 8 Attach 22 | . . 1 2 . . 3 . . 13 . 3 Detach 3 | . . . . . 1 . . 2 . . . Swap 21 | . . 3 6 . 6 2 . . 1 1 2 Drop 31 | . . . 14 3 4 . . . 1 5 4 Fire 184 | . 24 16 40 . 4 36 . . 27 8 29 Melee 12 | . . . . . . . . . . 10 2 Ram . | . . . . . . . . . . . . Kick 6 | 1 . . 3 . 1 . . . 1 . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 9 | . . . . . . 9 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 102 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 14) 365 | -10/Materials | Entered another Materials area 365 | -9/Materials | Evolved 2 slots: Propulsion x2 595 | -9/Materials | Discovered new exit (range 4) 606 | -9/Materials | Entered another Materials area 606 | -8/Materials | Evolved 2 slots: Utility x2 1035 | -8/Materials | Build established: Scavenger-Mutant 1190 | -8/Materials | Discovered new exit (range 9) 1201 | -8/Materials | Entered Factory 1201 | -7/Factory | Evolved 2 slots: Utility x2 1254 | -7/Factory | Discovered new exit (range 15) 1324 | -7/Factory | Entered another Factory area 1324 | -6/Factory | Evolved 2 slots: Utility x2 1777 | -6/Factory | Build established: Mutant 1848 | -6/Factory | Discovered new exit (range 15) 1867 | -6/Factory | Entered Lower Caves 2031 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2458 | -6/Lower Caves | Discovered new exit (range 8) 2481 | -6/Lower Caves | Learned 4 Factory zone layouts 2534 | -6/Lower Caves | Entered another Lower Caves area 2534 | -6/Lower Caves | Accompanied by 2 allies 2689 | -6/Lower Caves | Encountered a Warlord checkpoint 2723 | -6/Lower Caves | Learned Factory terminal intel 2728 | -6/Lower Caves | Build established: Scavenger-Mutant 2826 | -6/Lower Caves | Discovered new exit (range 13) 3009 | -6/Lower Caves | Entered Data Miner 3009 | -6/Data Miner | Accompanied by 2 allies 3010 | -6/Data Miner | Discovered new exit (range 6) 3033 | -6/Data Miner | Met Data Miner 3086 | -6/Data Miner | Received God Mode back door access code from Data Miner 3097 | -6/Data Miner | Learned location of Section 7 (-2) 3097 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3150 | -6/Data Miner | Entered Proximity Caves 3150 | -5/Proximity Caves | Accompanied by 2 allies 3166 | -5/Proximity Caves | Spotter reported a threat 3166 | -5/Proximity Caves | Spotter reported a threat 3254 | -5/Proximity Caves | Spotter reported a threat 3268 | -5/Proximity Caves | System corruption reached 10% 3300 | -5/Proximity Caves | Lost 8 parts (2p1n3u2w) 3364 | -5/Proximity Caves | Spotter reported a threat 3416 | -5/Proximity Caves | Learned location of Armory (-3) 3498 | -5/Proximity Caves | Spotter reported a threat 3509 | -5/Proximity Caves | Spotted B-75 Beast 3558 | -5/Proximity Caves | Spotter reported a threat 3625 | -5/Proximity Caves | Core integrity fell below 50% 3643 | -5/Proximity Caves | Discovered new exit (range 12) 3659 | -5/Proximity Caves | Entered Factory 3659 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3661 | -5/Factory | Loaded intel: 24 terminal locations 3688 | -5/Factory | Lost 14 parts (1p10n1u2w) 3959 | -5/Factory | Search patrols dispatched 4120 | -5/Factory | Garrison activated, responded to threat 4159 | -5/Factory | Discovered new exit (range 9) 4167 | -5/Factory | Entered another Factory area 4167 | -4/Factory | Evolved 2 slots: Propulsion x2 4168 | -4/Factory | Lost 4 parts (1n2u1w) 4396 | -4/Factory | Core integrity fell below 50% 4398 | -4/Factory | Self-destructed Last Messages --------------- 04370_ Imp. Focal Shield destroyed. 04371_ Lrn. Sensor Array destroyed. 04371_ Hvy. Machine Gun destroyed. 04375_ Sneak attack on Stealth Drone. 04375_ Destroyed Imp. Phase Shifter. 04376_ Knocked back. 04379_ Sneak attack on Stealth Drone. 04380_ Chain reaction triggered in Prototype Power Core. 04380_ Door malfunctions. 04380_ Chainsword destroyed. 04381_ Stealth Drone system terminally corrupted. 04386_ Stealth Drone destroyed. 04387_ Sml. Matter Pod destroyed. 04387_ Adv. Medium Treads destroyed. 04389_ Imp. Targeting Computer destroyed. 04390_ Mic. Nuclear Core destroyed. 04392_ Knocked back. 04392_ Terminal disabled. 04394_ X-72 Disruptor destroyed. 04397_ Knocked back. Map ----- +----------------------------------------------------+ | # # #?????????????????? | | # """" # ^ ##?????????????????? | | # """" + #??????????????????? | | # """" # #??????????????????? | | # """" # #??????????????????? | | # #####+### ##??????????????????? | | # """" # # #???????????????????? | | # """" # ! ! ! + #???????????????????? | | # """" # # #???????????????????? | | # """" #= + #???????????????????? | | # # " " ## ##???????????????????? | | ######### "T" ## #????????????????????? | | ????????# """ ## #????????????????????? | | ????????#= ## #??? ??????????????? | | ????????###### # ##?? !! ???????????? | | ???????????## ## !! ???????????? | | ???????????# # ???????????? | | ???????????# ! ????????????? | | ???????????# ! =# ?????????????? | | ???????????# % ??????????????? | | ???????????#! # ????????????????? | | ???????????# ?????????????????? | | ???????????# #??????????????????? | | ???????????# #??????????????????? | | ?????????########/;###;;;###????????????? | | ?????????# %%@ g [[%g* ???????? | | ?????????#####;% =%= H [[[ ???????? | | ??????????? %% ! g %[ ???????? | | ?????????# #########+## ????????? | | ?????????# #?????????????????????? | | ?????????# #?????????????????????? | | ???????? ; #?????????????????????? | | ???????" # #?????????????????????? | | ??????""?### ##?????????????????????? | | ?????? ????# #??????????????????????? | | ???????????# #??????????????????????? | | ???????????# #??????????????????????? | | ???????????# #??????????????????????? | | ??????????? ??????????????????????? | | ???????????#####+#??????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 22 Energy Capacity 315 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 25 Resistance: TH 20 Evasion (%) 62 Targeting Accuracy 11 Energy Filtering 30 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularMolecularAnalyzer Manual? 0 Play Time 00:37:36 Cumulative 74.8 hours Start 2025.03.02 @ 19:12:56 End 2025.04.24 @ 23:18:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 144 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 57 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a69ec22-718c-48a7-92d4-362b6550aebf