Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.12 @ 22:27:04 Player: Minty Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (157) 785 Value Destroyed (5239) 5239 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1365) 1365 TOTAL SCORE: 16009 Bonus ------- High Alert Combat Kills 455 Follower Combat Kills 455 Entered DSFs 500 Friendly Fire -45 Cogmind --------- Core Integrity 0/1600 Matter 192/300 Energy 27/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Phase Gun Improved Matter Neutralizer Thunder Hammer Thunder Hammer Peak State ------------ > --- POWER ------------ Cooled Fission Core Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Experimental Cooling System Advanced Sensor Array Advanced Targeting Computer Advanced Target Analyzer Improved Armor Integrity Analyzer Advanced Transmission Jammer Advanced Remote Shield Improved Corruption Screen Improved Corruption Screen Improved Corruption Screen > --- WEAPON ----------- Phase Gun Heavy Quantum Rifle > --- INVENTORY -------- Biometal Leg Heavy Proton Missile Launcher [Rating: 167] Favorites ----------- Power Cooled Fission Core Engine Improved Ion Engine Power Core Cooled Fission Core Reactor Light Quantum Reactor Propulsion Combat Linear Gravjet Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Combat Linear Gravjet Flight Unit Improved Flight Unit Utility Improved Target Analyzer Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun Heavy Laser Energy Cannon Proton Burst Cannon Ballistic Gun Hypervelocity Gauss Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Was Fac Arm Res Res Tes Frg Acc Slots Evolved 18 | . . 2 . 2 2 . 2 2 2 . . . 2 2 . . 2 Power 3 | . . . . . . . . 1 . . . . . 2 . . . Propulsion 6 | . . 1 . 2 1 . 1 . 1 . . . . . . . . Utility 9 | . . 1 . . 1 . 1 1 1 . . . 2 . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 191 | . 5 20 5 10 3 17 36 42 4 2 6 12 6 5 5 . 13 Power 28 | . 1 2 1 2 1 2 4 10 . . . 2 . 2 1 . . Engine 14 | . 1 2 1 2 . 1 3 4 . . . . . . . . . Core 9 | . . . . . 1 1 1 6 . . . . . . . . . Reactor 5 | . . . . . . . . . . . . 2 . 2 1 . . Propulsion 68 | . 1 7 . 2 . 14 14 15 1 . 4 8 . 1 . . 1 Treads 4 | . . 3 . . . . 1 . . . . . . . . . . Leg 10 | . 1 . . . . . 5 3 . . . . . 1 . . . Wheel 5 | . . . . . . . 5 . . . . . . . . . . Hover 27 | . . . . . . . 1 12 1 . 4 8 . . . . 1 Flight 22 | . . 4 . 2 . 14 2 . . . . . . . . . . Utility 55 | . 1 7 1 2 2 . 13 7 3 1 1 1 6 2 1 . 7 Device 30 | . 1 4 1 . . . 9 4 1 1 1 . 3 2 1 . 2 Storage 2 | . . 2 . . . . . . . . . . . . . . . Processor 17 | . . 1 . 1 2 . 2 3 2 . . 1 2 . . . 3 Hackware 4 | . . . . . . . 2 . . . . . . . . . 2 Protection 2 | . . . . 1 . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 40 | . 2 4 3 4 . 1 5 10 . 1 1 1 . . 3 . 5 Energy Gun 17 | . 1 3 1 1 . . 5 4 . . . 1 . . 1 . . Energy Cannon 4 | . . . . . . . . . . . . . . . 2 . 2 Ballistic Gun 11 | . . 1 1 2 . . . 5 . . 1 . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 5 | . 1 . 1 . . 1 . 1 . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . 1 . . . . . . . . . . . . 2 Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 2 . 1 . . 2 4 . 2 1 . . 1 3 . 3 Corrupted Parts 1 | . . . . . . . . 1 . . . . . . . . . System Corruption 4 | . . . . . . . . 4 . . . . . . . . . Parts Lost 102 | . 2 10 4 . . 3 36 8 . 1 3 8 1 1 . 4 21 Power 14 | . 1 1 1 . . . 6 . . . . 1 . 1 . . 3 Propulsion 41 | . . 1 . . . 3 19 5 . 1 2 3 . . . . 7 Utility 27 | . 1 3 1 . . . 6 2 . . . 1 1 . . 3 9 Weapon 20 | . . 5 2 . . . 5 1 . . 1 3 . . . 1 2 Highest Loss Streak 18 | . 1 3 4 . . 2 13 4 . 1 2 2 1 1 . 4 18 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . Average Backups 5 | . 5 4 4 3 4 4 7 3 3 5 4 4 3 4 4 4 4 Power . | . . . . . 2 2 1 . . . . . 1 . . . . Propulsion . | . 4 3 2 . . . . . . . . . . . 1 1 . Utility 1 | . . . 1 1 1 1 3 . 1 2 2 2 1 2 2 2 . Weapon 1 | . . . . 1 1 1 2 2 2 2 2 1 1 1 1 1 3 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 28 | . 6 9 . 1 . . 1 8 1 2 . . . . . . . Power 1 | . 1 . . . . . . . . . . . . . . . . Propulsion 10 | . 1 6 . 1 . . . 2 . . . . . . . . . Utility 11 | . 1 1 . . . . 1 5 1 2 . . . . . . . Weapon 6 | . 3 2 . . . . . 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 89 80 70 97 87 89 78 76 97 91 97 92 80 81 84 84 60 Engine 4 | . 14 10 9 9 2 4 3 5 . . . . . . . . . Core 3 | . . . . . 4 2 1 4 10 10 10 6 4 4 4 4 2 Reactor 1 | . . . . . . . . . . . . 3 4 7 8 8 4 Treads 3 | . . 20 . . . . 2 . . . . . . . . . . Leg 5 | . 27 3 . . . . 12 . . . . . . . . . . Wheel 1 | . . . . . . . 7 . . . . . . . . . . Hover 12 | . . . . . . . . 18 41 33 39 35 28 26 26 25 17 Flight 6 | . . 8 33 44 35 41 6 . . . . . . . . . . Device 11 | . 5 16 5 5 . . 14 10 10 10 10 9 8 16 16 17 12 Storage 3 | . 14 9 . . . . 3 . . . . . . . . . . Processor 13 | . . . 11 11 22 23 10 18 24 26 26 26 24 17 17 17 11 Hackware 1 | . . . . . . . 1 3 . . . . . . . . 4 Energy Gun 5 | . 7 11 4 6 . . 10 2 . . . 1 4 4 3 4 4 Ballistic Gun 4 | . 11 . 5 7 7 4 . 7 10 10 9 6 . . . . . Launcher 1 | . 8 . 1 . . 2 . . . . . 1 . . . . 1 Peak Build Rating 167 | . 8 21 18 36 41 44 56 87 106 111 113 134 125 147 162 153 167 Average Rating 61 | . 7 15 14 29 37 36 43 65 101 100 106 119 118 138 149 151 112 On Entrance 70 | 7 7 7 18 16 35 39 34 37 87 106 99 107 112 125 140 153 135 Avg Prop Armor Cover (%) 10 | . . 6 . . 1 . 12 8 . . . . . . . . 6 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 79 | 12 16 36 14 25 25 25 45 43 43 43 43 50 41 65 79 79 74 Greatest Support 108 | 20 20 60 15 25 25 32 80 70 82 82 87 108 82 82 82 82 82 Greatest Overweight (x) 5 | . . 1 . . . . 5 1 . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 15 5 5 5 5 15 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | . 8 9 5 5 5 5 10 5 5 5 5 5 5 5 5 5 5 Most Carried 14 | . 8 12 5 5 5 5 14 5 5 5 5 5 4 5 5 5 5 Average Carried 5 | . 6 5 4 4 5 5 8 4 4 4 4 4 3 4 4 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 7 | 7 6 5 5 5 5 5 5 3 5 5 4 4 3 5 5 4 4 Class Distribution -------------------- 39% | Mutant 26% | Scavenger-Mutant 11% | Sprinter 10% | Generator-Mutant 7% | Scavenger-Sprinter 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Sprinter | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Sprinter | -4/Factory Mutant | -4/Armory Mutant | -3/Research Generator-Mutant | -2/Research Generator-Mutant | -2/Testing Generator-Mutant | -2/Protoforge Generator-Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Was Fac Arm Res Res Tes Frg Acc Matter Collected 4344 | 200 117 281 . 197 139 . 788 976 90 390 265 585 . . 13 . 303 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7471 | . 204 707 . 183 151 34 1711 1494 384 1018 512 333 . . . 100 640 Parts 348 | . 15 52 5 9 3 10 80 68 19 20 28 15 . . . 4 20 Haulers Intercepted 9 | . . 3 . 1 1 . . 2 1 . . . . . . . 1 Recyclers Shooed 8 | . . 2 . . . . 2 2 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Was Fac Arm Res Res Tes Frg Acc Combat Hostiles Destroyed 102 | . 9 19 3 4 . 6 23 9 3 4 4 7 . . . 1 10 Melee 6 | . . 4 . . . . 2 . . . . . . . . . . Guns 50 | . 1 8 . 1 . . 15 8 3 4 4 4 . . . . 2 AOE 41 | . 7 7 3 3 . 5 5 1 . . . 3 . . . . 7 Classes Destroyed 20 | . 5 5 . 1 . 1 4 . . 1 . 3 . . . . . Worker 13 | . 1 . . 1 . . 5 3 1 . 2 . . . . . . Builder 8 | . 1 1 . 1 . . 3 . . . . . . . . . 2 Tunneler 4 | . . 2 . . 1 . 1 . . . . . . . . . . Hauler 9 | . . 3 . 1 1 . . 2 1 . . . . . . . 1 Recycler 12 | . . 1 . . 1 . 4 4 . . 1 . . . . . 1 Mechanic 2 | . 1 . . . . . . 1 . . . . . . . . . Operator 3 | . . 1 . . . . . 1 1 . . . . . . . . Watcher 4 | . . . . . . . 1 2 . . . 1 . . . . . Swarmer 34 | . 3 12 3 . . . 8 . . . . . . . . . 8 Cutter 6 | . . . . . . 6 . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . 1 . . . . . Grunt 30 | . 6 3 . 3 . . 10 1 2 . 3 1 . . . 1 . Brawler 3 | . . . . 1 . . 1 . 1 . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . Sentry 7 | . . 4 . . . . . . . . 1 2 . . . . . Demolisher 1 | . . . . . . . . . . . . 1 . . . . . Specialist 2 | . . . . . . . . . . . . 2 . . . . . Hunter 4 | . . . . . . . 1 2 . . . . . . . . 1 Programmer 9 | . . . . . . . 2 6 . . . . . . . . 1 Compactor 4 | . . . . . . . . . . 4 . . . . . . . Best Kill Streak 11 | . 7 6 3 4 2 6 11 4 4 2 4 4 . . . 1 6 Combat Bots Only 6 | . 3 5 3 3 . 6 4 2 3 2 1 3 . . . 1 4 Max Kills in Single Turn 6 | . 2 3 3 2 1 2 6 2 2 1 1 2 . . . 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 3 3 2 . 2 4 1 . . . 1 . . . . 4 Melee 1 | . . 1 . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Was Fac Arm Res Res Tes Frg Acc Hostile Shots Fired 1142 | . 50 136 22 36 . 44 296 86 10 1 45 102 6 8 21 46 233 Missed 391 | . 11 34 8 24 . 15 79 19 6 . 15 52 2 5 15 12 94 Hits 751 | . 39 102 14 12 . 29 217 67 4 1 30 50 4 3 6 34 139 Melee 14 | . . . . 1 . 11 . . . 1 . 1 . . . . . Projectile 737 | . 39 102 14 11 . 18 217 67 4 . 30 49 4 3 6 34 139 AOE 19 | . . . 7 . . 1 . . . . . 11 . . . . . Critical Strikes 35 | . . 1 . . . 4 13 3 . 1 . . . . . 3 10 Part Disruptions 4 | . . . . . . . . . . . . 2 . . . . 2 Damage Taken 14134 | . 556 1312 296 190 . 574 3458 1382 77 54 646 1284 122 156 154 657 3216 Core 3941 | . 215 214 172 43 . 186 751 273 . . 123 152 28 . 12 157 1615 Absorbed by Shields 424 | . . . . . . 7 . . . . . . . 49 49 180 139 Redirected to Shielding 76 | . . . . . . . . . . . . . 5 . . 71 . Ignored by Resistances 112 | . . . . . . . . . . . . . . . . . 112 Regen/Repaired (Parts) 605 | . 74 64 . 26 34 . 110 18 7 4 128 . . 140 . . . Core Remaining (%) 62 | 100 14 . 3 92 . 73 11 72 . . . 76 97 . . 88 . Volleys Fired 371 | . 42 45 5 13 . 3 78 54 13 24 26 25 2 . 2 4 35 Largest 2 | . 2 2 2 2 . 1 2 2 2 2 2 2 1 . 2 2 2 Hottest 180 | . 80 90 70 88 . 36 149 162 66 66 66 158 88 . 180 180 168 Shots Fired 649 | . 70 78 8 21 . 3 139 104 26 48 51 47 2 . 3 8 41 Gun 595 | . 54 71 6 16 . . 139 104 26 48 51 41 2 . 1 4 32 Cannon 6 | . . . . . . . . . . . . . . . 1 4 1 Launcher 48 | . 16 7 2 5 . 3 . . . . . 6 . . 1 . 8 Special . | . . . . . . . . . . . . . . . . . . Kinetic 303 | . 24 5 3 8 . . . 85 26 48 51 38 . . . . 15 Thermal 238 | . 30 16 2 8 . . 139 15 . . . 3 2 . 1 4 18 Explosive 39 | . 16 7 2 5 . 3 . . . . . 6 . . . . . Electromagnetic 69 | . . 50 1 . . . . 4 . . . . . . 2 4 8 Robot Hit Streak 23 | . 9 9 3 4 . 1 21 11 6 23 13 14 . . 4 5 15 Robot Miss Streak 6 | . 4 4 1 2 . 2 5 4 2 1 4 1 . . . 1 6 Penetration Max 2 | . . . . . . . . 1 2 1 2 1 . . . . 1 Secondary Targets 5 | . . . . . . . 3 . . 1 . 1 . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . 1 . 1 . . . . . Shots Hit Robots 450 | . 47 47 5 14 3 2 96 70 19 41 35 36 . . 2 8 25 Core Hits 279 | . 25 35 4 12 1 9 74 36 8 12 20 14 . . . 6 23 Critical Kills 37 | . . . . . 1 . 1 13 6 4 7 4 . . . . 1 Critical Parts Destroyed 57 | . . . . . 1 . 4 14 8 4 14 9 . . . . 3 Critical Strikes 107 | . 2 2 . 1 2 . 7 27 14 14 21 13 . . . . 4 Burn 7 | . 2 2 . 1 . . 2 . . . . . . . . . . Destroy 94 | . . . . . . . 4 25 14 14 21 13 . . . . 3 Smash 6 | . . . . . 2 . 1 2 . . . . . . . . 1 Melee Attacks 25 | . . . . 5 3 2 8 6 . . . . . . . . 1 Impact 25 | . . . . 5 3 2 8 6 . . . . . . . . 1 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . 2 3 . . 4 . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 14954 | . 1041 1545 257 687 279 496 4390 1425 170 304 304 1232 31 . 89 576 2128 Guns 5978 | . 331 591 43 149 . . 2198 679 170 304 304 238 . . 40 157 774 Cannons 206 | . . . . . . . . . . . . . . . 49 157 . Explosions 7403 | . 710 892 214 277 . 449 2003 366 . . . 994 . . . 262 1236 Melee 1253 | . . . . 261 279 47 170 380 . . . . . . . . 116 Ramming 114 | . . 62 . . . . 19 . . . . . 31 . . . 2 Kinetic 1945 | . 120 41 31 107 . . . 394 170 304 304 187 . . . . 287 Thermal 6082 | . 211 655 12 42 . . 3124 651 . . . 51 . . 40 419 877 Explosive 3904 | . 710 348 214 277 . 449 599 . . . . 994 . . . . 313 Electromagnetic 1656 | . . 439 . . . . 478 . . . . . . . 49 157 533 Impact 1253 | . . . . 261 279 47 170 380 . . . . . . . . 116 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . 1 . . 2 12 . . . 1 . . . . 14 Average Corruption 5 | . . . . 1 . . 2 9 . . . 1 . . . . 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 42 | . . . . . . . 3 33 . . . . . . . . 6 Message Errors 11 | . . . . . . . . 8 . . . . . . . . 3 Matter Fused 8 | . . . . . . . 2 5 . . . . . . . . 1 Heat Flow Errors 3 | . . . . . . . . 3 . . . . . . . . . Energy Discharges 2 | . . . . . . . . 2 . . . . . . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 5 | . . . . . . . . 5 . . . . . . . . . Data Loss (major) 2 | . . . . . . . . 2 . . . . . . . . . Misfires 3 | . . . . . . . . 3 . . . . . . . . . Alerts 2 | . . . . . . . . 2 . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . 2 Weapon Failures 3 | . . . . . . . . 3 . . . . . . . . . Overload Shots 4 | . . . . . . . 4 . . . . . . . . . . Overflow Damage 1464 | . . 144 28 140 179 76 272 283 . . . 206 . . 3 . 133 Projectiles 3 | . . . . . . . . . . . . . . . 3 . . Explosions 731 | . . 144 28 . . 59 197 80 . . . 206 . . . . 17 Melee 730 | . . . . 140 179 17 75 203 . . . . . . . . 116 Knockbacks 4 | . . . . . . 1 . 3 . . . . . . . . . Impact 4 | . . . . . . 1 . 3 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 836 | . 42 304 . . . 121 48 50 . . . 107 15 . 16 . 133 Shots 20 | . 2 6 . . . 3 1 1 . . . 1 . . 1 . 5 Rammed 42 | . . 36 . . . . 2 . . . . . 2 . . . 2 Targets Rammed 46 | . . 40 . . . . 2 . . . . . 2 . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 4 | . . 4 . . . . . . . . . . . . . . . Highest Temperature 540 | . 199 142 81 197 7 16 300 540 8 15 11 37 . . . . 387 Average Temperature 83 | . 65 38 42 71 3 10 87 97 6 8 6 26 . . . . 201 Received Heat Transfer 1807 | . 243 132 42 81 . 30 727 63 9 . 138 60 18 . . 174 90 Effects 9 | . . . . . . . . 5 . . . . . . . . 4 Shutdowns 3 | . . . . . . . . 3 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 Interference 5 | . . . . . . . . 2 . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . 1 1 1 1 3 . . . . . . . 1 1 Combat Hostiles 3 | . . . . . . 1 1 . . . . . . . . 1 . Parts Fried 25 | . . 3 . 1 2 3 . 7 . . . . . . . . 9 Impact Corruptions 22 | . . . . 4 4 1 3 7 . . . . . . . . 3 Robots Melted 3 | . 1 . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . 1 . . . . . . . . . . . . . . . 1 Parts Melted 17 | . 2 1 . . . . 8 2 . . . . . . . . 4 Heat Transferred 8079 | . 777 981 37 185 . . 4252 620 . . . 74 . . 37 298 818 Parts Sabotaged 3 | . . . . . . . . . . . . 3 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . 4 . . . . 4 . . . . . . . . 1 1 Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Was Fac Arm Res Res Tes Frg Acc Maximum Alert Level 3 | . 1 2 . 1 . 1 3 2 1 . 2 1 . . . . 1 Low Security (%) 43 | . 92 63 100 75 100 68 1 10 . 100 26 6 100 100 100 100 72 Level 1 30 | . 7 31 . 24 . 31 11 53 100 . 72 93 . . . . 27 Level 2 7 | . . 4 . . . . 6 35 . . 1 . . . . . . Level 3 17 | . . . . . . . 80 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1015 | . 212 428 173 232 138 321 1015 447 362 117 414 393 195 111 91 44 352 Initial 424 | . . 82 163 59 95 61 168 424 215 117 1 197 195 101 62 28 4 Average 325 | . 57 193 150 139 107 139 811 331 304 39 227 246 186 84 67 32 115 Influence Increases 6198 | . 352 755 70 263 63 290 1542 673 192 22 703 416 15 60 69 61 652 Destroy 0b10 Robot/C 2220 | . 180 380 60 80 . 120 460 260 60 . 260 140 . . . 20 200 Destroy 0b10 Robot/NC 295 | . 15 40 . 15 15 . 70 65 15 . 35 5 . . . . 20 Destroy Leader 458 | . 50 76 10 12 2 20 72 78 12 . 52 32 . . . . 42 Allied During Kill 163 | . . . . . . . . 18 . . 145 . . . . . . Successful Hack 303 | . 13 17 . 28 31 . 83 41 . . 42 10 . . 24 14 . Disable Machine 795 | . 30 90 . . . 15 420 120 15 . . 45 15 . 15 . 30 Destroy Structure 674 | . 64 92 . 23 . 15 62 76 . 22 34 94 . . . 12 180 Partial Spotted 105 | . . . . 15 15 . 30 . 15 . 15 . . . . . 15 Lose Combat Pursuer 1185 | . . 60 . 90 . 120 345 15 75 . 120 90 . 60 30 15 165 Influence Decreases 5866 | . 156 532 336 204 187 57 995 1100 296 357 301 447 208 129 129 103 329 Entered New Map 2193 | . . 114 256 94 117 27 153 444 226 220 1 207 178 79 49 23 5 Time Decay 2263 | . 136 318 40 110 70 . 482 386 70 97 100 160 20 40 80 40 114 Lost Part 1020 | . 20 100 40 . . 30 360 80 . 10 30 80 10 10 . 40 210 Lost Ally 240 | . . . . . . . . 40 . 30 170 . . . . . . Purge Threat 150 | . . . . . . . . 150 . . . . . . . . . Squads Dispatched 53 | . 3 3 . 2 . 3 9 6 4 . 8 5 . 2 1 2 5 Investigation 21 | . 1 1 . 1 . . 6 1 3 . 4 1 . 2 . 1 . Extermination 9 | . . . . . . . 2 2 . . . 2 . . 1 . 2 Reinforcement 22 | . 2 2 . 1 . 3 . 3 1 . 4 2 . . . 1 3 Assault 1 | . . . . . . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . 1 . . 1 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Was Fac Arm Res Res Tes Frg Acc Distress Signals 18 | . 1 2 . 3 . . 1 . . . 2 5 . . 1 2 1 Communications Jammed 1 | . . . . . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . . . . . 1 Times Spotted 276 | . 15 36 8 20 . 14 46 16 10 6 24 24 2 5 6 15 29 Peak Tracking Total 12 | . 4 9 4 8 . 7 11 3 7 5 9 7 2 5 7 12 12 Tactical Retreats 39 | . . 2 2 3 . 3 10 1 2 2 4 2 . 1 1 1 5 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Was Fac Arm Res Res Tes Frg Acc Traps Triggered 8 | . 1 . . . . 2 . . 1 . . 1 . . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Objects Rigged 4 | . . . . . . . 4 . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Was Fac Arm Res Res Tes Frg Acc Machines Disabled 53 | . 2 6 . . . 1 28 8 1 . . 3 1 . 1 . 2 Max in Single Turn 9 | . 1 3 . . . 1 9 5 1 . . 1 1 . 1 . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Was Fac Arm Res Res Tes Frg Acc Machines Accessed 57 | . 5 3 . 9 4 . 13 4 6 . 6 1 . 2 3 1 . Terminals 28 | . 4 1 . 5 1 . 6 2 2 . 4 1 . . 1 1 . Fabricators 4 | . . . . . 1 . 1 . 2 . . . . . . . . Repair Stations 13 | . 1 2 . 1 2 . 3 1 1 . 1 . . 1 . . . Recycling Units 4 | . . . . 1 . . 1 1 1 . . . . . . . . Scanalyzers 7 | . . . . 2 . . 2 . . . 1 . . . 2 . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . Total Hacks 151 | . 16 11 . 29 14 . 32 7 10 . 16 6 . 4 4 2 . Successful 73 | . 7 9 . 16 7 . 13 6 4 . 5 3 . 1 1 1 . Failed 77 | . 9 2 . 12 7 . 19 1 6 . 11 3 . 3 3 1 . Catastrophic 14 | . 1 . . 2 1 . 2 . 1 . 4 1 . . 1 1 . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . Manual 47 | . 1 2 . 11 4 . 16 1 5 . 6 . . 1 . . . Terminals 83 | . 14 5 . 19 1 . 16 3 5 . 11 6 . . 1 2 . Fabricators 13 | . . . . . 6 . 4 . 3 . . . . . . . . Repair Stations 30 | . 2 6 . 2 7 . 6 3 1 . 2 . . 1 . . . Recycling Units 6 | . . . . 2 . . 2 1 1 . . . . . . . . Scanalyzers 16 | . . . . 6 . . 4 . . . 3 . . . 3 . . Garrison Access 3 | . . . . . . . . . . . . . . 3 . . . Terminal Hacks 32 | . 5 4 . 6 1 . 5 2 1 . 3 3 . . 1 1 . Record 3 | . . . . . . . . . 1 . 1 1 . . . . . Prototype ID Bank 7 | . 1 . . 1 . . 2 . . . . 1 . . 1 1 . Open DSF 1 | . . . . . 1 . . . . . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . Branch Access Points 3 | . . . . 1 . . 1 . . . 1 . . . . . . Emergency Access Points 2 | . . . . 1 . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . Locate Traps 3 | . . . . . . . 2 1 . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . . 2 . . . . . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . . Zone Layout 4 | . 2 1 . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 1 . . . 1 . . . . . . . . Network Status 2 | . . . . . 1 . . . 1 . . . . . . . . Repair Station Hacks 14 | . 2 4 . 2 3 . 1 2 . . . . . . . . . Scan Component 7 | . 1 2 . 1 2 . . 1 . . . . . . . . . Repair 6 | . 1 2 . 1 1 . . 1 . . . . . . . . . Refit 1 | . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 4 | . . . . 1 . . 1 1 1 . . . . . . . . Report Inventory 4 | . . . . 1 . . 1 1 1 . . . . . . . . Scanalyzer 7 | . . . . 4 . . 2 . . . 1 . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . . Retrieve Study 5 | . . . . 2 . . 2 . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . . 1 . 3 2 . 4 1 1 . 1 . . 1 . . . Terminals 8 | . . 1 . 3 . . 3 1 . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . Botnet 3 | . . 1 . . . . 2 . . . . . . . . . . Detonate 1 | . . . . . . . 1 . . . . . . . . . . Disrupt 3 | . . . . 3 . . . . . . . . . . . . . Fabricators 2 | . . . . . 2 . . . . . . . . . . . . Liberate 1 | . . . . . 1 . . . . . . . . . . . . Haulers 1 | . . . . . 1 . . . . . . . . . . . . Repair Stations 4 | . . . . . . . 1 . 1 . 1 . . 1 . . . Patch 4 | . . . . . . . 1 . 1 . 1 . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . . Hacking Detections 50 | . 4 2 . 9 4 . 11 3 5 . 6 1 . 1 3 1 . Full Trace Events 20 | . 2 1 . 3 . . 5 1 2 . 3 1 . 1 . 1 . Feedback Events 2 | . . . . 1 . . . 1 . . . . . . . . . Corruption 2 | . . . . 1 . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . 2 . . 2 . . . 1 . . . . . . Parts Repaired 5 | . 1 1 . 1 1 . . 1 . . . . . . . . . Time 230 | . 26 83 . 32 64 . . 25 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Was Fac Arm Res Res Tes Frg Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . . . . Allies Hacked 2 | . . . . . . . . 1 . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Was Fac Arm Res Res Tes Frg Acc Total Allies 23 | . . . . . . . . 3 . 20 . . . . . . . Largest Group 19 | . . . . . . . . 1 1 19 19 . . . . . . Highest-Rated Group 702 | . . . . . . . . 59 26 702 702 . . . . . . Highest-Rated Ally 59 | . . . . . . . . 59 26 50 50 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 118 | . . . . . . . . 22 . 26 70 . . . . . . Total Damage 3384 | . . . . . . . . 470 . 1120 1794 . . . . . . Kills 20 | . . . . . . . . 4 . 2 14 . . . . . . Allies Corrupted 8 | . . . . . . . . . . . 8 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Was Fac Arm Res Res Tes Frg Acc Active Infowar (turns) 4113 | . 176 484 94 224 150 136 502 879 153 260 218 306 38 96 172 82 143 Optics 691 | . . . . 51 150 136 354 . . . . . . . . . . Sensors 2418 | . . . . . . . 148 854 153 260 218 306 8 96 172 82 121 Terrain 919 | . 176 482 . . . . 36 225 . . . . . . . . . T.N.C. 363 | . . 2 94 224 43 . . . . . . . . . . . . Jamming 189 | . . . . . . . . . . . . . 27 22 . . 140 ECM 25 | . . . . . . . . . . . . . 25 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Was Fac Arm Res Res Tes Frg Acc Turns Passed 5575 | . 433 708 94 224 150 136 1252 916 153 260 218 321 54 96 172 84 304 Spaces Moved 6512 | 1 241 440 155 364 243 212 1190 1008 330 362 328 533 85 184 329 149 358 Core 289 | . . . . . . . 186 . . . . . . . . . 103 Treads 165 | . . 165 . . . . . . . . . . . . . . . Legs 542 | 1 241 44 . . . . 212 44 . . . . . . . . . Wheels 424 | . . . . . . . 424 . . . . . . . . . . Hover 3543 | . . . . . . . 24 964 330 362 328 533 85 184 329 149 255 Flight 1549 | . . 231 155 364 243 212 344 . . . . . . . . . . Fastest Speed 14 | 120 120 34 34 28 28 14 17 33 30 30 30 31 45 45 45 45 45 Average Speed 52 | 120 120 93 34 28 28 21 73 50 30 36 30 39 45 45 45 45 47 Slowest Speed 300 | 120 120 170 34 28 31 31 300 190 33 38 38 45 45 45 45 45 137 Overloaded Moves 18 | . . . . . . 18 . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . 3 . 9 1 1 2 . . . . . . . . . . Potential Cave-ins 1 | . . 1 . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 2 58 48 38 32 9 86 31 13 11 94 14 34 2 7 41 10 14 Regions Visited 17 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . 1 1 . 1 1 . . 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . . . . 1 . Scrap Searched 1 | . . . 1 . . . . . . . . . . . . . . Spaces Dug 2 | . . . . 1 . . 1 . . . . . . . . . . Terrain Destroyed 481 | . 69 122 . 27 . 20 71 44 . . 2 61 . . . 4 61 Melee 2 | . . . . 1 . . 1 . . . . . . . . . . Projectile 6 | . . . . . . . . . . . . . . . . . 6 AOE 468 | . 69 122 . 26 . 20 70 41 . . . 61 . . . 4 55 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Was Fac Arm Res Res Tes Frg Acc Total 7889 | . 319 623 187 448 314 284 1400 1300 356 441 391 591 96 195 347 155 442 Wait 507 | . 27 55 20 50 64 20 38 130 4 44 31 6 1 1 . . 16 Move 6465 | . 240 433 154 346 240 209 1185 1007 330 361 327 532 84 183 328 148 358 Hop 15 | . . 3 . 8 1 1 2 . . . . . . . . . . Pick Up 70 | . 2 10 1 5 . . 19 20 3 2 . 1 . 2 1 . 4 Fast Attach 104 | . 3 12 4 2 3 11 22 20 2 . 3 7 4 2 3 2 4 Attach 44 | . 2 4 1 2 . . 17 6 . . 1 2 1 2 1 1 4 Detach 14 | . . 2 1 . . . 4 2 . . . . 1 2 1 . 1 Swap 114 | . . 8 . 10 2 14 16 23 2 7 2 10 1 3 3 . 13 Drop 87 | . 3 11 1 7 1 6 9 31 2 3 1 6 . . 3 . 3 Fire 371 | . 42 45 5 13 . 3 78 54 13 24 26 25 2 . 2 4 35 Melee 25 | . . . . 5 3 2 8 6 . . . . . . . . 1 Ram 6 | . . . . . . . 2 . . . . . 2 . . . 2 Kick . | . . . . . . . . . . . . . . . . . . Crush 40 | . . 40 . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . 18 . . . . . 2 . . 5 . 1 Rewire 1 | . . . . . . . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / DSF) -7/DSF -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory -4/Waste -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / *Arm) -4/Armory -3/Research -2/Research -2/Testing (discovered 2 exits: [*Sec] / *Frg) -2/Protoforge -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 10) 258 | -10/Materials | Core integrity fell below 50% 316 | -10/Materials | Build established: Mutant 338 | -10/Materials | Repaired Aluminum Leg 346 | -10/Materials | Core integrity fell below 20% 423 | -10/Materials | Discovered new exit (range 4) 434 | -10/Materials | Entered another Materials area 434 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 879 | -9/Materials | Repaired Imp. Ion Engine 1001 | -9/Materials | Discovered new exit (range 5) 1113 | -9/Materials | Core integrity fell below 50% 1142 | -9/Materials | Entered Mines 1143 | -9/Mines | Lost 3 parts (1n1u1w) 1145 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1153 | -9/Mines | Learned location of Storage (-7) 1178 | -9/Mines | Core integrity fell below 20% 1208 | -9/Mines | Lost 4 parts (1p1u2w) 1222 | -9/Mines | Discovered new exit (range 6) 1236 | -9/Mines | Entered Materials 1236 | -8/Materials | Evolved 2 slots: Propulsion x2 1274 | -8/Materials | Repaired Disposable Heat Sink 1286 | -8/Materials | Central database locked down 1333 | -8/Materials | Identified exit to Factory 1460 | -8/Materials | Entered Factory 1460 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1502 | -7/Factory | Discovered new exit (range 8) 1533 | -7/Factory | Build established: Sprinter 1595 | -7/Factory | Repaired Broken Imp. Flight Unit 1610 | -7/Factory | Identified exit to DSF 1610 | -7/Factory | Entered DSF 1641 | -7/DSF | Additional patrols routed to DSF 1739 | -7/DSF | Discovered new exit (range 20) 1746 | -7/DSF | Identified exit to Factory 1746 | -7/DSF | Entered Factory 1746 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1853 | -6/Factory | Lost 6 parts (1p4n1w) 1914 | -6/Factory | Lost 3 parts (3n) 2087 | -6/Factory | Identified exit to Lower Caves 2096 | -6/Factory | First assault squad dispatched 2179 | -6/Factory | Build established: Mutant 2315 | -6/Factory | Lost 6 parts (1p4n1u) 2605 | -6/Factory | Build established: Scavenger-Mutant 2622 | -6/Factory | Lost 6 parts (2p2n2u) 2828 | -6/Factory | Core integrity fell below 50% 2885 | -6/Factory | Lost 13 parts (2p4n3u4w) 2906 | -6/Factory | Core integrity fell below 20% 2996 | -6/Factory | Discovered new exit (range 5) 2998 | -6/Factory | Identified exit to Factory 2998 | -6/Factory | Entered another Factory area 2998 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3087 | -5/Factory | Discovered new exit (range 7) 3091 | -5/Factory | Identified exit to Factory 3202 | -5/Factory | Repaired Adv. Sensor Array 3409 | -5/Factory | Botcube activated 3427 | -5/Factory | Botcube completed mutation into legged form, armed with 2 guns. 3533 | -5/Factory | System corruption reached 10% 3627 | -5/Factory | Lost 3 parts (1n2u) 3843 | -5/Factory | Lost 4 parts (3n1w) 3914 | -5/Factory | Entered another Factory area 3914 | -4/Factory | Accompanied by 1 ally 3914 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4057 | -4/Factory | Discovered new exit (range 10) 4064 | -4/Factory | Identified exit to Upper Caves 4067 | -4/Factory | Sucked down chute 4067 | -4/Factory | Entered Waste 4068 | -4/Waste | Met a frightened Derelict 4072 | -4/Waste | Found Prototype Launcher 4072 | -4/Waste | Identified Ragnarok Missile Launcher 4084 | -4/Waste | Spotted C-40 Crusher 4092 | -4/Waste | 1 allies followed down the chute 4094 | -4/Waste | Spotted C-40 Crusher 4108 | -4/Waste | Spotted C-40 Crusher 4114 | -4/Waste | Destroyed C-40 Crusher 4117 | -4/Waste | Spotted C-40 Crusher 4120 | -4/Waste | Spotted C-40 Crusher 4128 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4138 | -4/Waste | Destroyed C-40 Crusher 4150 | -4/Waste | Destroyed C-40 Crusher 4179 | -4/Waste | Destroyed C-40 Crusher 4205 | -4/Waste | Found Prototype Device 4205 | -4/Waste | Identified Femtoactuators 4213 | -4/Waste | Spotted C-40 Crusher 4226 | -4/Waste | Discovered new exit (range 15) 4230 | -4/Waste | Warlord forces began an assault 4280 | -4/Waste | Identified exit to Factory 4303 | -4/Waste | Allies destroyed C-40 Crusher 4303 | -4/Waste | Allies destroyed C-40 Crusher 4327 | -4/Waste | Entered Factory 4327 | -4/Factory | Accompanied by 19 allies 4409 | -4/Factory | Identified exit to Extension 4409 | -4/Factory | Identified exit to Armory 4416 | -4/Factory | Lost 3 allies 4472 | -4/Factory | Lost 9 allies 4545 | -4/Factory | Entered Armory 4546 | -4/Armory | Met VL-GR5, who suggested a friendly competition 4863 | -4/Armory | Discovered new exit (range 5) 4864 | -4/Armory | Identified exit to Research 4865 | -4/Armory | Spotted B-86 Titan 4866 | -4/Armory | Entered Research 4866 | -3/Research | Evolved 2 slots: Utility x2 4907 | -3/Research | Discovered new exit (range 6) 4917 | -3/Research | Identified exit to Research 4920 | -3/Research | Entered another Research area 4920 | -2/Research | Evolved 2 slots: Power x2 4988 | -2/Research | Discovered new exit (range 13) 5016 | -2/Research | Identified exit to Testing 5016 | -2/Research | Entered Testing 5100 | -2/Testing | Superbehemoth self-activated to run performance analysis 5151 | -2/Testing | Spotted Fortress 5178 | -2/Testing | Build established: Generator-Mutant 5185 | -2/Testing | Discovered new exit (range 6) 5185 | -2/Testing | Discovered new exit (range 6) 5187 | -2/Testing | Identified exit to Protoforge 5188 | -2/Testing | Entered Protoforge 5196 | -2/Protoforge | Superfortress began startup sequence 5221 | -2/Protoforge | Spotted B-90 Cyclops 5263 | -2/Protoforge | Spotted Hotshot 5266 | -2/Protoforge | Discovered new exit (range 15) 5266 | -2/Protoforge | Spotted Hotshot 5266 | -2/Protoforge | Spotted Hotshot 5268 | -2/Protoforge | Spotted Hotshot 5271 | -2/Protoforge | Spotted Hotshot 5272 | -2/Protoforge | Entered Access 5272 | -1/Access | Evolved 2 slots: Utility x2 5303 | -1/Access | Lost 4 parts (3u1w) 5386 | -1/Access | Energy Cycler disabled 5425 | -1/Access | Lost 3 parts (3u) 5501 | -1/Access | System corruption reached 10% 5528 | -1/Access | Core integrity fell below 50% 5549 | -1/Access | Core integrity fell below 20% 5576 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05542_ Slug penetrates Wall. 05548_ Penetrated by Slug. 05548_ Imp. Armor Integrity Analyzer destroyed. 05548_ Penetrated by Slug. 05555_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05560_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A017. 05561_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 4X. 05570_ Destroyed Xenon Bombardment Thruster. 05570_ S-43 Plague destroyed. 05570_ Imp. Gyrokinetic Inverter destroyed. 05570_ Destroyed Imp. Gyrokinetic Inverter. 05570_ Wave Collapse Detector explodes. 05570_ Door malfunctions. 05570_ S-43 Plague destroyed. 05570_ Xenon Bombardment Thruster fried. 05570_ S-43 Plague destroyed. 05571_ K-01 Serf collects debris. 05575_ Hvy. Proton Missile Launcher destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????#+#?????# | | ??????????????????????### ###???# | | ??????????????????????# ##### | | ??????????????????????# | | ??????????????????????# " | | ??????????????????????# ? | | ??????????????????????# ### ?? | | ??????????????????????## ##?# ######### ??? | | ???????????????????????# #??# #???????????? | | ???????????????????????# #??# #???????????? | | ???????????????????????# #??# #???????????? | | ???????????????????????# #??# h #???????????? | | ???????????????????????# #??# #???????????? | | ???????????????????????# #??# ######???????????? | | ???????????????????????# #?##p###??????????????? | | ???????????????????????# ## ###????????????? | | ???????????????????????# #????????????? | | ???????????????????????# ##???????????? | | ???????????# ##### = #???????????? | | ??????????????"" p #####???????? | | ??????????????T" %[ ????????? | | ???????????? * [ #???????????? | | ???????????# ! ##+#### %*= #???????????? | | ???????????? ?# @# [* #????????????? | | ????????????## ???# # #????????????? | | ?????????????#?????# ### ###????????????? | | ???????????????????# #??######??????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????########??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 65 Energy Generation 61 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Corruption Block 45 Armor Coverage 225 Resistance: KI 30 Propulsion Shielding 66 Evasion (%) 66 Targeting Accuracy 16 Target Analysis 11 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 17% | -10/Materials Imp. Ion Engine | 8% | -9/Materials Disposable Heat Sink | 48% | -8/Materials Imp. Flight Unit | 15% | -7/Factory | Broken Adv. Sensor Array | 25% | -5/Factory Studied --------- Lgt. Ion Engine | -8/Materials | Hacked Med. Laser | -8/Materials | Hacked VTOL Module | -6/Factory | Hacked Cesium-ion Thruster | -6/Factory | Hacked Hyp. Gauss Rifle | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaunchWarpTreads Manual? 0 Play Time 01:09:47 Cumulative 1244.3 hours Start 2026.01.12 @ 21:11:13 End 2026.01.12 @ 22:27:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1530 Rogue 1246 Adventurer 124 Explorer 160 Win Type - Total 59 Types 45/0/8/4/1/0/0/1/0/0 Lore% 93 Gallery% 86 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3c6bad8-76c3-4fd7-aa6c-492e473c9471