Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.16 @ 11:21:03 Player: Sandwich Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (46) 230 Value Destroyed (1243) 1243 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (5827) 5827 TOTAL SCORE: 16040 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Win 3000 Win Speed 2520 Cogmind --------- Core Integrity 1535/1600 Matter 430/450 Energy 768/780 System Corruption 0% Temperature Cool (16) Movement Hovering (28) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (8) --- Improved Airjet Improved Airjet Improved Airjet Antigrav System Antigrav System Cooled Gravmag System Improved Antigrav System Improved Gyrokinetic Inverter > --- UTILITY (10) ----- Advanced Heat Sink Medium Storage Unit Advanced Energy Well Compact Matter Pod Advanced Weight Redist. System Enhanced Optical Array Experimental Core Analyzer Improved Propulsion Shielding Advanced Hacking Suite Experimental System Shield > --- WEAPON (4) ------- Flak Gun Longsword +1 > --- INVENTORY (10) --- Antigrav System Antigrav System Antigrav System Antigrav System Antigrav System Linear Gravjet Improved Linear Gravjet Advanced Coolant Injector Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core Light Quantum Reactor > --- PROPULSION ------- Improved Airjet Improved Airjet Improved Airjet Antigrav System Antigrav System Cooled Gravmag System Improved Antigrav System Improved Gyrokinetic Inverter > --- UTILITY ---------- Medium Storage Unit Advanced Energy Well Compact Matter Pod Advanced Weight Redist. System Enhanced Optical Array Experimental Core Analyzer Improved Propulsion Shielding Advanced Hacking Suite Experimental System Shield Long-range Tractor Beam > --- WEAPON ----------- Enhanced Autogun Flak Gun Longsword +1 > --- INVENTORY -------- Antigrav System Antigrav System Antigrav System Antigrav System Antigrav System Linear Gravjet Improved Linear Gravjet Advanced Coolant Injector Improved Propulsion Shielding [Rating: 136] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Flight Unit Treads Light Treads Wheel Compact Wheel Hover Unit Improved Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Enhanced Optical Array Hackware Experimental System Shield Protection Improved Propulsion Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 . . 2 . . 2 2 2 Power 2 | . . . . . . . . 1 . . . . . . . 1 . . Propulsion 6 | . . . 1 . . . . 1 . 1 . . 1 . . . . 2 Utility 8 | . . . . . . . 2 . 1 1 . . 1 . . 1 2 . Weapon 2 | . . . 1 . . . . . 1 . . . . . . . . . Parts Attached 91 | 6 2 3 5 3 . 4 1 10 11 8 5 . 5 2 11 4 4 7 Power 11 | 1 . . . 1 . . . 1 2 1 . . 1 . 2 . 1 1 Engine 4 | 1 . . . 1 . . . . . 1 . . 1 . . . . . Core 5 | . . . . . . . . 1 2 . . . . . 2 . . . Reactor 2 | . . . . . . . . . . . . . . . . . 1 1 Propulsion 39 | 2 1 3 4 2 . 2 1 4 . 4 3 . 2 . 8 1 . 2 Treads 1 | 1 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . Hover 17 | . 1 . . . . . . 1 . 4 . . . . 8 1 . 2 Flight 20 | . . 3 4 2 . 2 1 3 . . 3 . 2 . . . . . Utility 28 | 1 1 . . . . . . 4 4 3 1 . 2 2 1 3 3 3 Device 11 | . 1 . . . . . . 3 2 . 1 . 2 . . 1 . 1 Storage 5 | 1 . . . . . . . . . 1 . . . . . 2 1 . Processor 6 | . . . . . . . . 1 2 1 . . . 1 . . 1 . Hackware 3 | . . . . . . . . . . 1 . . . 1 . . 1 . Protection 3 | . . . . . . . . . . . . . . . 1 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 13 | 2 . . 1 . . 2 . 1 5 . 1 . . . . . . 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 11 | 2 . . 1 . . 2 . 1 4 . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . . 1 1 . . . . 2 1 1 . . Parts Lost 23 | . . . 1 3 . . 2 1 . 3 . . 3 . 3 2 . 5 Power 6 | . . . . 1 . . . . . 1 . . 1 . 1 . . 2 Propulsion 8 | . . . 1 2 . . 1 1 . . . . 1 . 2 . . . Utility 6 | . . . . . . . 1 . . 2 . . 1 . . . . 2 Weapon 3 | . . . . . . . . . . . . . . . . 2 . 1 Highest Loss Streak 5 | . . . 1 2 . . 1 1 . 3 . . 3 . 2 2 . 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 88 100 90 96 100 100 77 89 98 91 100 100 88 94 98 94 89 93 Engine 6 | . 14 14 11 11 11 11 9 7 6 4 5 5 6 10 6 . . . Core 3 | . . . . . . . . 2 6 5 5 5 3 . 3 9 8 6 Treads 1 | . 14 6 . . . . . . . . . . . . . . . . Hover 11 | . 2 6 . . . . . . . 10 10 . . . 17 28 26 32 Flight 15 | . . 15 27 29 33 33 27 29 26 15 17 29 27 31 12 . . . Device 11 | . 2 14 11 11 11 11 5 12 13 6 9 11 9 15 15 18 16 7 Storage 9 | . 14 14 11 11 11 11 9 7 6 8 11 11 9 5 5 8 13 12 Processor 4 | . . . . . . . . 5 11 10 6 5 5 5 5 4 4 8 Hackware 2 | . . . . . . . . . . 2 5 5 5 5 7 4 8 8 Ballistic Gun 21 | . 28 28 29 33 33 33 27 23 25 23 23 23 21 21 21 19 8 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 54 | 10 10 10 11 11 11 11 11 19 28 28 32 32 37 36 43 49 54 54 Greatest Support 93 | 20 16 14 19 19 19 19 19 26 26 36 36 32 36 36 70 58 71 93 Greatest Overweight (x) 1 | . . 1 . . . . . . 1 . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 Average Capacity 8 | 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 9 10 10 Most Carried 10 | 3 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 Average Carried 7 | 1 5 7 7 7 7 8 7 7 7 7 7 8 7 8 7 9 9 8 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 Final Carried 10 | 3 8 8 8 8 8 8 7 8 8 7 8 8 8 8 8 10 10 8 Class Distribution -------------------- 26% | Scavenger-Sprinter 20% | Mutant 16% | Skirmisher 16% | Hacker-Mutant 9% | Scavenger-Skirmisher 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/Waste Skirmisher | -4/Factory Skirmisher | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Res Acc Matter Collected 1709 | 260 6 74 83 69 . 49 34 63 151 17 141 . 99 . 164 365 . 134 Remotely 856 | . . . . . . . . 63 120 . . . 10 . 164 365 . 134 Salvage Created 1670 | . 50 75 116 202 . 58 98 . 41 17 . . 208 . 144 246 . 415 Parts 84 | . 2 11 6 11 . 7 5 . 4 1 . . 6 . 10 3 . 18 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . 2 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . 1 . . . . . . . Prevented 4 | . . . . . . . . . . . 4 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Res Acc Combat Hostiles Destroyed 41 | . 1 5 4 7 . 4 2 . 1 . . . 5 . 5 . . 7 Melee 7 | . . . . . . . . . . . . . . . . . . 7 Guns 31 | . 1 5 4 7 . 4 2 . 1 . . . 2 . 5 . . . AOE 3 | . . . . . . . . . . . . . 3 . . . . . Classes Destroyed 6 | . 1 1 . 1 . . 1 . 1 1 . . . . . . . . Recycler 4 | . . . . 1 . . . . . . . . 1 . . 2 . . Watcher 1 | . . . . . . . . . . 1 . . . . . . . . Swarmer 31 | . . 5 2 7 . 4 . . . . . . 5 . 4 . . 4 Grunt 7 | . 1 . 2 . . . 1 . . . . . . . . . . 3 Sentry 2 | . . . . . . . 1 . . . . . . . 1 . . . Programmer 1 | . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 6 | . 1 2 4 5 . 4 1 . 1 1 . . 6 . 4 2 . 4 Combat Bots Only 5 | . 1 2 4 4 . 4 1 . 1 . . . 5 . 4 . . 4 Max Kills in Single Turn 3 | . 1 1 1 2 . 2 1 . 1 1 . . 3 . 1 1 . 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . 3 . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Res Acc Damage Taken 2367 | . 11 53 179 152 . 32 178 16 15 165 . . 416 . 200 297 . 653 Core 294 | . . . 44 18 . 6 30 . 15 . . . 93 . . 23 . 65 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 170 | . . . . . . . . . . . . . . . . . . 170 Core Remaining (%) 96 | 100 . 100 . . . 83 94 100 98 . . 100 . . 91 98 100 95 Volleys Fired 85 | . 3 12 14 18 . 3 9 1 1 2 . . 4 . 8 10 . . Largest 4 | . 2 2 3 3 . 3 3 3 4 4 . . 4 . 4 4 . . Hottest 111 | . 40 40 60 60 . 60 60 60 93 98 . . 111 . 111 111 . . Shots Fired 261 | . 6 24 38 54 . 9 27 3 4 8 . . 16 . 32 40 . . Gun 261 | . 6 24 38 54 . 9 27 3 4 8 . . 16 . 32 40 . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 261 | . 6 24 38 54 . 9 27 3 4 8 . . 16 . 32 40 . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | . 3 3 6 8 . 2 10 13 2 2 . . 3 . 7 5 . . Robot Miss Streak 8 | . 1 4 4 3 . 3 4 . 3 5 . . 8 . 7 6 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . 2 1 . 1 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 1 . . . . . . . . . . . Shots Hit Robots 178 | . 4 11 20 33 . 3 21 3 3 3 . . 10 . 21 30 . 16 Core Hits 96 | . 2 8 9 12 . 4 8 . 3 2 . . 10 . 14 14 . 10 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . Critical Strikes 6 | . . . . 1 . . . . . . . . . . . . . 5 Destroy 1 | . . . . 1 . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . . . . . . 5 Melee Attacks 32 | . . . . . . . . . 1 . . . . . . . . 31 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 32 | . . . . . . . . . 1 . . . . . . . . 31 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 3117 | . 33 91 186 294 . 36 160 26 32 53 . . 512 . 397 598 . 699 Guns 2066 | . 33 91 186 294 . 36 160 26 32 53 . . 160 . 397 598 . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 352 | . . . . . . . . . . . . . 352 . . . . . Melee 699 | . . . . . . . . . . . . . . . . . . 699 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 2066 | . 33 91 186 294 . 36 160 26 32 53 . . 160 . 397 598 . . Thermal 352 | . . . . . . . . . . . . . 352 . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 699 | . . . . . . . . . . . . . . . . . . 699 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 187 | . . . . . . . . . . . . . 187 . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 187 | . . . . . . . . . . . . . 187 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 376 | . . . . . . . . . . . . . 376 . . . . . Shots 4 | . . . . . . . . . . . . . 4 . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 336 | . 6 9 71 57 . 20 96 24 50 80 . . 110 72 221 336 . 20 Average Temperature 56 | . 6 5 37 25 . 13 48 11 23 40 . . 35 39 57 163 . 12 Received Heat Transfer 354 | . 6 9 42 . . . 90 9 . . . . . . 18 54 . 126 Effects 1 | . . . . . . . . . . . . . . . . 1 . . Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . . . Heat Transferred 200 | . . . . . . . . . . . . . 200 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Res Acc Peak Influence 349 | . 52 181 144 190 . 90 81 154 52 58 . . 216 90 247 169 112 349 Initial 129 | . . 19 . 55 . . 35 36 21 21 . . 17 75 63 129 83 67 Average 87 | . 25 44 72 148 . 88 44 71 22 32 . . 96 78 145 142 96 176 Maximum Alert Level 1 | . . . . . . . . . . . . . 1 . 1 . . 1 Low Security (%) 92 | 100 100 100 100 100 . 100 100 100 100 100 . . 63 100 75 100 100 68 Level 1 7 | . . . . . . . . . . . . . 36 . 24 . . 31 Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 7 | . . . . . . . 1 1 2 . . . . . . 1 . 2 Investigation 1 | . . . . . . . . . 1 . . . . . . . . . Extermination 2 | . . . . . . . . . 1 . . . . . . . . 1 Reinforcement 3 | . . . . . . . 1 1 . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Res Acc Distress Signals 4 | . . . 2 . . . 1 . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 86 | . 2 6 9 7 . 2 5 10 4 2 1 . 5 5 6 3 . 19 Peak Tracking Total 9 | . 1 3 6 4 . 2 3 4 6 1 1 . 5 5 5 3 . 9 Tactical Retreats 6 | . . 1 . . . . . 2 . . . . . . . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Res Acc Traps Triggered 2 | . . . . . . . . . . 1 . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Res Acc Machines Disabled 5 | . . 1 . . . . . . . . . . 4 . . . . . Max in Single Turn 4 | . . . . . . . . . . . . . 4 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Res Acc Machines Accessed 15 | . 1 1 2 . 1 . 1 2 2 1 . . 1 . . 1 1 1 Terminals 13 | . 1 1 2 . . . 1 1 2 1 . . 1 . . 1 1 1 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 42 | . 5 4 3 . 1 . 9 3 4 1 . . 4 . . 2 5 1 Successful 23 | . 3 3 1 . 1 . 7 2 . 1 . . 2 . . 1 1 1 Failed 19 | . 2 1 2 . . . 2 1 4 . . . 2 . . 1 4 . Catastrophic 6 | . . . 1 . . . . 1 1 . . . 1 . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 17 | . . 2 2 . 1 . 5 2 . . . . 4 . . 1 . . Terminals 40 | . 5 4 3 . . . 9 2 4 1 . . 4 . . 2 5 1 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 16 | . 3 2 1 . 1 . 5 . . 1 . . . . . 1 1 1 Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 . . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . . 1 . . . . 2 1 . . . . 2 . . . . . Terminals 6 | . . 1 . . . . 2 1 . . . . 2 . . . . . Track 3 | . . 1 . . . . 1 . . . . . 1 . . . . . Botnet 3 | . . . . . . . 1 1 . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 1 1 2 . . . 1 1 2 . . . 1 . . 1 1 1 Full Trace Events 1 | . . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . 58 . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . 14 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Res Acc Total Allies 3 | . . 2 . . . . . . . . . . . 1 . . . . Largest Group 2 | . . 2 2 . . . . . . . . . . 1 . . . . Highest-Rated Group 46 | . . 39 39 . . . . . . . . . . 46 . . . . Highest-Rated Ally 46 | . . 31 31 . . . . . . . . . . 46 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 26 | . . 12 14 . . . . . . . . . . . . . . . Total Damage 313 | . . 107 206 . . . . . . . . . . . . . . . Kills 2 | . . . 2 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Res Acc Turns Passed 3988 | 51 243 519 99 103 76 96 107 454 422 139 229 10 92 25 253 389 154 527 Spaces Moved 6180 | 40 230 734 133 98 218 125 146 690 677 280 606 25 109 93 345 615 375 641 Core 3 | 2 . 1 . . . . . . . . . . . . . . . . Treads 1 | 1 . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 211 | 37 174 . . . . . . . . . . . . . . . . . Hover 2574 | . 56 264 . . . . . . . 137 324 . . . 162 615 375 641 Flight 3391 | . . 469 133 98 218 125 146 690 677 143 282 25 109 93 183 . . . Fastest Speed 23 | 50 80 37 34 34 34 34 34 31 31 31 28 28 23 23 23 36 35 28 Average Speed 38 | 99 95 52 34 34 34 34 34 31 31 36 35 28 26 23 29 39 37 34 Slowest Speed 160 | 160 100 100 37 37 34 34 37 34 108 42 42 28 101 23 45 43 43 35 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . 9 . 1 . . . 9 2 1 . . . . 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 37 97 21 21 61 38 14 25 19 5 80 5 3 76 9 13 10 15 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 . 1 1 1 . 1 1 1 1 1 . . 1 1 1 . Scrap Searched 6 | . . 1 . . . 1 . . . . 4 . . . . . . . Spaces Dug 14 | . . . . . . . . . 1 . . . . . . . . 13 Terrain Destroyed 43 | . . . . . . . . . 1 . . . 29 . . . . 13 Melee 14 | . . . . . . . . . 1 . . . . . . . . 13 Projectile . | . . . . . . . . . . . . . . . . . . . AOE 29 | . . . . . . . . . . . . . 29 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Res Acc Total 7551 | 48 248 845 162 135 219 174 187 913 881 308 617 27 163 95 476 749 388 916 Wait 1102 | . 8 87 5 17 . 39 32 214 185 19 3 3 40 . 95 114 7 234 Move 6112 | 39 229 715 132 95 217 124 145 671 672 277 605 24 109 92 338 614 374 640 Hop 25 | . . 9 . 1 . . . 9 2 1 . . . . 3 . . . Pick Up 50 | 3 6 7 4 1 1 . . 4 2 1 2 . 3 . 9 3 2 2 Fast Attach 44 | 6 . 2 1 2 . . . 6 6 3 1 . 3 2 5 2 2 3 Attach 21 | . 1 . 3 1 . . 1 2 1 2 . . 2 . 2 . 2 4 Detach 6 | . . 2 . . . . . 1 1 . . . . . 1 . . 1 Swap 26 | . 1 1 1 . . 4 . 2 4 3 4 . . . 4 2 . . Drop 48 | . . 10 2 . 1 4 . 3 6 . 2 . 2 1 11 4 1 1 Fire 85 | . 3 12 14 18 . 3 9 1 1 2 . . 4 . 8 10 . . Melee 32 | . . . . . . . . . 1 . . . . . . . . 31 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory -3/Research (discovered 2 exits: *Res / Arm) -2/Research (discovered 3 exits: *Acc / Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 6) 295 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 380 | -10/Mines | Learned Materials terminal intel 565 | -10/Mines | Discovered new exit (range 9) 606 | -10/Mines | Discovered new exit (range 16) 698 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 814 | -10/Mines | Entered Materials 814 | -9/Materials | Accompanied by 2 allies 814 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 815 | -9/Materials | Loaded intel: 12 terminal locations 819 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 826 | -9/Materials | Identified exit to Mines 913 | -9/Materials | Entered Mines 944 | -9/Mines | Discovered new exit (range 4) 1015 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1015 | -9/Mines | Discovered new exit (range 5) 1016 | -9/Mines | Entered Exiles 1025 | -9/Exiles | Met 8R-AWN 1031 | -9/Exiles | Met EX-HEX 1040 | -9/Exiles | Met EX-BIN 1044 | -9/Exiles | Aligned with FarCom system 1045 | -9/Exiles | Given EX-Vault access code 1053 | -9/Exiles | Opened EX-Vault 1056 | -9/Exiles | Found Longsword +1 1065 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1076 | -9/Exiles | Met EX-DEC 1088 | -9/Exiles | Discovered new exit (range 14) 1092 | -9/Exiles | Left Exiles lab with Longsword +1 1092 | -9/Exiles | Entered Mines 1185 | -8/Mines | Discovered new exit (range 7) 1188 | -8/Mines | Entered Materials 1188 | -8/Materials | Evolved 2 slots: Utility x2 1192 | -8/Materials | Identified exit to Factory 1295 | -8/Materials | Entered Factory 1295 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1433 | -7/Factory | Fabricated Adv. Thermal Shield (x2) 1641 | -7/Factory | Build established: Scavenger-Sprinter 1743 | -7/Factory | Discovered new exit (range 20) 1749 | -7/Factory | Entered another Factory area 1749 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2168 | -6/Factory | Discovered new exit (range 9) 2171 | -6/Factory | Entered another Factory area 2171 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2193 | -5/Factory | Identified exit to DSF 2240 | -5/Factory | Lost 3 parts (1p2u) 2278 | -5/Factory | Discovered new exit (range 22) 2310 | -5/Factory | Entered Upper Caves 2531 | -5/Upper Caves | Learned location of 1 exit from Factory 2536 | -5/Upper Caves | Discovered new exit (range 10) 2539 | -5/Upper Caves | Entered another Upper Caves area 2543 | -5/Upper Caves | Discovered new exit (range 5) 2549 | -5/Upper Caves | Entered Factory 2549 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2550 | -4/Factory | Identified exit to Upper Caves 2635 | -4/Factory | Lost 3 parts (1p1n1u) 2641 | -4/Factory | Sucked down chute 2641 | -4/Factory | Entered Waste 2642 | -4/Waste | Met a frightened Derelict 2642 | -4/Waste | Found Prototype Processor 2642 | -4/Waste | Identified Exp. Core Analyzer 2654 | -4/Waste | Spotted C-40 Crusher 2655 | -4/Waste | Spotted C-40 Crusher 2656 | -4/Waste | Spotted C-40 Crusher 2656 | -4/Waste | Spotted C-40 Crusher 2659 | -4/Waste | Discovered new exit (range 22) 2659 | -4/Waste | Spotted C-40 Crusher 2661 | -4/Waste | Spotted C-40 Crusher 2663 | -4/Waste | Found Prototype Hackware 2663 | -4/Waste | Identified Exp. System Shield 2666 | -4/Waste | Entered Factory 2915 | -4/Factory | Discovered new exit (range 6) 2919 | -4/Factory | Entered Research 2919 | -3/Research | Evolved 2 slots: Power x1, Utility x1 2920 | -3/Research | Identified exit to Armory 2947 | -3/Research | Garrison activated, responded to threat 3068 | -3/Research | Build established: Skirmisher 3075 | -3/Research | Discovered new exit (range 22) 3308 | -3/Research | Entered another Research area 3308 | -2/Research | Evolved 2 slots: Utility x2 3396 | -2/Research | Spotted B-90 Cyclops 3412 | -2/Research | Discovered new exit (range 12) 3439 | -2/Research | Found Exp. Core Analyzer 3442 | -2/Research | Identified exit to Quarantine 3462 | -2/Research | Entered Access 3462 | -1/Access | Evolved 2 slots: Propulsion x2 3605 | -1/Access | Build established: Hacker-Mutant 3949 | -1/Access | Lost 5 parts (2p2u1w) 3987 | -1/Access | Discovered new exit (range 6) 3989 | *** | Escaped! Last Messages --------------- 03906_ G-73 Enforcer Myomer Leg severed. 03908_ G-73 Enforcer destroyed. 03915_ Lgt. Fission Core destroyed. 03916_ K-01 Serf cleans the Terminal. 03918_ Lrn. Tractor Beam destroyed. 03919_ G-73 Enforcer Myomer Leg severed. 03920_ K-01 Serf cleans the Terminal. 03921_ G-73 Enforcer destroyed. 03925_ G-73 Enforcer Adv. Heat Sink severed. 03931_ G-73 Enforcer destroyed. 03936_ Acquired Lgt. Quantum Reactor. 03938_ Acquired Adv. Heat Sink. 03962_ ALERT: Rogue bot located, Programmers report to Access Zone 9J. 03987_ Connecting with Terminal... 03987_ Current location identified: Access >>Open(Door) Sealed Barrier opened. 03987_ The Access Shell folds into the floor. 03987_ EXIT=FOUND 03988_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# +????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????/ #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #?######## | | ?????????????????????????????????????# #?# | | ?????????????????????????????###?????# #?# | | ????????????????????########## ####### u#?# | | ????????????????????" ### | | ??????????????BB????" ##" | | ??????????????BB????" u### | | ????????????????????" u#""######/ | | ????????????????????" "@ ## + | | ????????????????????" "" ## ! # | | ????????????????????" ## # | | ??????????????BB????" ## != # | | ??????????????BB????" """ """ ## != # | | ????????????????????" """T""" ## ! # ## | | ????????????????????########## ####### ## # #? | | ????????????????????????????######???# ####### #? | | ???????????????????????????########### #######+## | | ???????????????????????????# = # # | | ???????????????????????????# # # | | ???????????????????????????# " + + | | ???????????????????????????# """ # # | | ???????????????????????????# """ # # !! | | ???????????????????????????# " # # !! | | ???????????????????????????# # # !! | | ???????????????????????????# # # | | ???????????????????????????########### ########+# | | ???????????????????????????# + #??????# # | | ???????????????????????????# !!= # #??????# # | | ???????????????????????????# !!= # ########+# | | ???????????????????????????# !! # # # | | ???????????????????????????# # # # | | ???????????????????????????# # # # | | ???????????????????????????# # # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 47 Energy Capacity 810 Matter Stores 450 Matter Capacity 450 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 85 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 225 Propulsion Shielding 66 Weapon Cycling 25 Evasion (%) 65 Targeting Accuracy 5 Core Analysis 8 Recoil Reduction 1 Kinecelleration 30 Offensive Hacking 14 Defensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Thermal Shield | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileVisualSuperbattery Manual? 0 Play Time 01:03:49 Cumulative 191.7 hours Start 2022.03.16 @ 10:12:22 End 2022.03.16 @ 11:21:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 247 Rogue 203 Adventurer 4 Explorer 40 Win Type 0 Total 5 Types 4/1/0/0/0/0/0/0/0 Lore% 52 Gallery% 73 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c66e6d07-2ade-43e8-ad42-521719508528