Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.28 @ 12:03:10 // AFD2020/Player2 Player: RBrandon Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (884) 884 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (541) 541 TOTAL SCORE: 3970 Bonus ------- High Alert Combat Kills 68 Follower Combat Kills 659 Friendly Fire -186 Cogmind --------- Core Integrity 389/700 Matter 165/300 Energy 37/125 System Corruption 0% Temperature Cool (39) Movement Walking (127) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Carbon-fiber Leg Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (5) ------ Medium Storage Unit Medium Storage Unit Large Storage Unit Advanced Visual Processing Unit > --- WEAPON (3) ------- Arc Projector Arc Projector Missile Launcher > --- INVENTORY (18) --- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Improved Heat Sink Large Storage Unit Visual Processing Unit Improved Light Armor Plating Hacking Suite Heavy Ion Cannon Assault Rifle Light Assault Rifle Heavy Assault Rifle Minigun Missile Launcher Scythe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Large Storage Unit Advanced Visual Processing Unit Improved Propulsion Shielding > --- WEAPON ----------- Arc Projector Arc Projector Minigun > --- INVENTORY -------- Light Ion Engine Aluminum Leg Improved Heat Sink Large Storage Unit Visual Processing Unit Improved Light Armor Plating Hacking Suite Arc Projector Heavy Ion Cannon Assault Rifle Light Assault Rifle Heavy Assault Rifle Missile Launcher Missile Launcher Scythe [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Tractor Beam Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Improved Propulsion Shielding Weapon EM Pulse Cannon Energy Gun Arc Projector Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 3 | . . 1 2 . Weapon 1 | . . . . 1 Parts Attached 37 | 7 1 3 12 14 Power 4 | 2 . . 1 1 Engine 4 | 2 . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 . . 4 5 Treads . | . . . . . Leg 11 | 2 . . 4 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 1 1 5 1 Device 1 | . 1 . . . Storage 4 | 1 . . 2 1 Processor 2 | . . 1 1 . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 13 | 2 . 2 2 7 Energy Gun 4 | 1 . . . 3 Energy Cannon 3 | . . 2 . 1 Ballistic Gun 4 | 1 . . 1 2 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . . 1 5 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 3 | . . . . 3 Highest Loss Streak 2 | . . . 1 2 Average Slot Usage (%) 91 | . 98 84 87 95 Engine 8 | . 14 11 9 6 Leg 26 | . 28 22 23 30 Device 3 | . 12 11 . . Storage 19 | . 14 11 20 23 Processor 7 | . . 7 9 7 Protection 3 | . . . 5 4 Energy Gun 5 | . 14 6 . 7 Energy Cannon 6 | . . 7 13 . Ballistic Gun 8 | . 14 7 3 10 Naked Turns . | . . . . . Heaviest Build 52 | 13 14 22 49 52 Greatest Support 72 | 20 20 20 45 72 Greatest Overweight (x) 1 | . . 1 1 . Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 18 | 6 6 6 16 18 Average Capacity 12 | 5 6 6 12 17 Most Carried 17 | 4 4 6 15 17 Average Carried 9 | 1 4 4 8 13 Final Capacity 18 | 6 6 6 16 18 Final Carried 17 | 4 4 6 15 17 Class Distribution -------------------- 64% | Mutant 17% | Scavenger-Tank 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 698 | 194 98 57 144 205 Remotely 155 | . 98 57 . . Salvage Created 990 | . 15 153 416 406 Parts 57 | . . 14 24 19 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 22 | . 1 6 5 10 Melee 1 | . . . 1 . Guns 10 | . 1 4 1 4 Cannons 5 | . . 1 3 1 AOE 6 | . . 1 . 5 Classes Destroyed 11 | . 1 2 4 4 Builder 2 | . . . . 2 Hauler 2 | . . . 2 . Recycler 1 | . . . 1 . Operator 1 | . . . . 1 Watcher 1 | . . . 1 . Swarmer 10 | . 1 4 2 3 Grunt 6 | . . 1 1 4 Duelist 2 | . . . 1 1 Sentry 2 | . . 1 1 . Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Best Kill Streak 6 | . 1 2 2 6 Combat Bots Only 5 | . 1 2 2 5 Max Kills in Single Turn 4 | . 1 2 1 4 Gunslinging 1 | . . 1 . . Exploded 4 | . . 1 . 4 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 1629 | . 43 198 444 944 Core 239 | . 7 20 42 170 Absorbed by Shields . | . . . . . Core Remaining (%) 93 | 100 97 90 85 . Volleys Fired 87 | 7 5 13 21 41 Largest 3 | 1 2 2 2 3 Hottest 135 | 50 70 126 126 135 Shots Fired 175 | 7 10 26 38 94 Gun 126 | 7 10 16 8 85 Cannon 44 | . . 10 30 4 Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 67 | . 5 8 8 46 Thermal 20 | 7 5 8 . . Explosive 5 | . . . . 5 Electromagnetic 83 | . . 10 30 43 Robot Hit Streak 9 | 2 3 6 7 9 Robot Miss Streak 4 | 3 4 1 3 4 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 102 | 4 4 18 25 51 Core Hits 46 | . 2 8 11 25 Critical Hits 1 | . . 1 . . Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Melee Attacks 8 | . . . 8 . Impact . | . . . . . Slashing 8 | . . . 8 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2621 | 51 50 315 704 1501 Guns 968 | 51 50 146 45 676 Cannons 748 | . . 139 566 43 Explosions 812 | . . 30 . 782 Melee 93 | . . . 93 . Ramming . | . . . . . Kinetic 489 | . 24 61 45 359 Thermal 347 | 51 26 115 . 155 Explosive 627 | . . . . 627 Electromagnetic 1065 | . . 139 566 360 Impact . | . . . . . Slashing 93 | . . . 93 . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 133 | . . . 48 85 Projectiles 48 | . . . 48 . Explosions 85 | . . . . 85 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 45 | . . . . 45 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 189 | 70 36 189 120 153 Average Temperature 44 | 36 16 73 39 43 Received Heat Transfer 330 | . . 48 36 246 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 7 | . . 2 2 3 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 643 | 148 74 309 . 112 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 1 . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 632 | . 147 378 632 609 Initial 159 | . . 61 159 29 Average 255 | . 35 212 270 350 Maximum Alert Level 2 | . . 1 2 2 Low Security (%) 42 | 100 100 47 25 32 Level 1 31 | . . 52 49 19 Level 2 25 | . . . 25 47 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 2 5 1 4 Investigation 3 | . 1 1 . 1 Extermination 1 | . . . . 1 Reinforcement 8 | . 1 4 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 5 | . 1 1 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 72 | . 7 17 19 29 Peak Tracking Total 10 | . 4 4 6 10 Tactical Retreats 4 | . . . 1 3 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 3 | . . 1 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 9 | . . . 1 8 Max in Single Turn 2 | . . . 1 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 12 | . 1 4 4 3 Terminals 11 | . 1 4 4 2 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 32 | . 3 8 13 8 Successful 19 | . . 4 9 6 Failed 13 | . 3 4 4 2 Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 3 | . . 1 1 1 Terminals 29 | . 3 8 13 5 Fabricators 3 | . . . . 3 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 17 | . . 4 9 4 Robot Schematic 1 | . . . . 1 Prototype ID Bank 3 | . . 1 2 . Terminal Index 1 | . . . . 1 Alert Level 2 | . . 1 1 . Unreport Threat 4 | . . 1 3 . Locate Traps 1 | . . . 1 . Dispatch Records 1 | . . . . 1 Transport Status 1 | . . . 1 . Recall Investigation 1 | . . 1 . . Zone Layout 2 | . . . 1 1 Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used 1 | . . . . 1 Hacking Detections 9 | . 1 2 3 3 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . . 1 Robots Built . | . . . . . Matter 252 | . . . . 252 Time 67 | . . . . 67 Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 1 | . 1 . . . Largest Group 1 | . 1 1 1 1 Highest-Rated Group 91 | . 62 68 80 91 Highest-Rated Ally 91 | . 62 68 80 91 Total Orders . | . . . . . Ally Attacks 110 | . 5 20 33 52 Total Damage 3486 | . 65 469 860 2092 Kills 49 | . 4 8 16 21 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1714 | 79 174 272 548 641 Spaces Moved 866 | 47 92 164 255 308 Core 6 | 6 . . . . Treads . | . . . . . Legs 860 | 41 92 164 255 308 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 150 122 Average Speed 132 | 111 120 129 151 125 Slowest Speed 155 | 120 120 150 155 127 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 4 22 28 30 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 27 | . . 9 . 18 Melee . | . . . . . Projectile . | . . . . . AOE 27 | . . 9 . 18 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1256 | 64 145 198 363 486 Wait 228 | . 48 15 55 110 Move 862 | 46 91 163 254 308 Hop . | . . . . . Pick Up 20 | 3 . 1 8 8 Fast Attach 19 | 7 1 3 7 1 Attach 7 | . . . . 7 Detach 6 | 1 . 2 2 1 Swap 11 | . . . 5 6 Drop 8 | . . 1 3 4 Fire 87 | 7 5 13 21 41 Melee 8 | . . . 8 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 5) 254 | -10/Materials | Entered another Materials area 254 | -9/Materials | Accompanied by 1 ally 254 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 313 | -9/Materials | Build established: Mutant 488 | -9/Materials | Discovered new exit (range 11) 526 | -9/Materials | Entered another Materials area 526 | -8/Materials | Accompanied by 1 ally 526 | -8/Materials | Evolved 2 slots: Utility x2 1063 | -8/Materials | Discovered new exit (range 4) 1074 | -8/Materials | Entered Factory 1074 | -7/Factory | Accompanied by 1 ally 1074 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1715 | -7/Factory | Self-destructed Last Messages --------------- Player 2: "I wonder if I'll ever have a chance to use my Adv. Weight Redist. System and Flak Cannon." 01614_ R-06 Scavenger collects Arm. Treads. 01631_ U-05 Engineer builds a Wall. 01632_ U-05 Engineer lays Concrete. 01639_ U-05 Engineer builds a Wall. 01650_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01652_ O-24 Administrator uses terminal to summon reinforcements. 01652_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F012. 01652_ O-24 Administrator locks terminal. 01660_ System Shield fried. 01660_ O-24 Administrator destroyed. 01661_ Player 2 drops Carbon-fiber Leg. 01661_ Player 2 attaches Imp. Titanium Leg. 01665_ Player 2 drops Prototype Flight Unit. 01665_ Player 2 attaches Imp. Hover Unit. 01668_ Player 2 drops Carbon-fiber Leg. 01668_ Player 2 acquires Imp. Titanium Leg. 01684_ Acquired Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | #+! ???????????????????????????????????????????? | | %%= ????????????????????????????????????????????? | | !%=%####?????????????????????????????????????????? | | |*!% ??????????????????????????????????????????? | | #????????????????????????????????????????????? | | !!!#????????????????????????????????????????????? | | !!!!##???????????????????????????????????????????? | | %!! ##???????????????????????????????????????????? | | #????????????????????????????????????????????? | | ] #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ##???????????????????????????????????????????? | | ##???????????????????????????????????????????? | | ##???????????????????????????????????????????? | | ##???????????????????????????????????????????? | | ###??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | ###??????????????????????????????????????????? | | ##???????????????????????????????????????????? | | #????????????##########??????????????????????? | | #????????????# #??????????????????????? | | #????????????#"" #??????????????????????? | | #???????######"" ! / #??????????????????????? | | ######### #""! ! / ######?????????????????? | | # + #T % / g +?????????????????? | | # # #"" = @# #?????????????????? | | # # #"" # #?????????????????? | | + #"" # #?????????????????? | | # # # ##+#?????????????????? | | # ###+###### #????????????????????? | | # #?# #????# #????????????????????? | | # #?# #????# #????????????????????? | | ######## ###### #????????????????????? | | +????????????????????? | | "#"##################### #????????????????????? | | ####???????????????????? ?????????????????????? | | #??????????????????????? ?????????????????????? | | #??????????????????????? ?????????????????????? | | #??????????????????????? ?????????????????????? | | ???????????????????? ?????????????????????? | | ???????????????? ?????????????????????? | | ??????????????? ?????????????????????? | | ??????????????? ?????????????????????? | | ############??????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ S-27 Virus | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Player 2 | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . 2 2 2 . Power 1 | . . . 1 . Propulsion 2 | . 2 . . . Utility 3 | . . 2 1 . Weapon . | . . . . . Parts Attached 55 | . 8 6 18 23 Parts Lost 16 | . . . 4 12 Damage Taken 1645 | . . 73 640 932 Core 195 | . . 18 36 141 Player 2/Cogmind (%) 44 | . . 47 46 45 Absorbed by Shields . | . . . . . Damage Inflicted 3486 | . 65 469 860 2092 Player 2/Cogmind (%) 57 | . 56 59 54 58 Combat Hostiles Destroyed 30 | . 3 7 9 11 Player 2/Cogmind (%) 57 | . 75 53 64 52 Game ------ Seed FortressScatterImmobilizer Manual? 0 Play Time 00:31:00 Cumulative 86.5 hours Start 2020.09.28 @ 08:34:05 End 2020.09.28 @ 12:03:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 65 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56fbb319-ca4c-4a70-ac14-9751f7a08538