Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.26 @ 04:00:50 // Winter2019/RPGLIKE Player: SHOCK Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (475) 475 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 980 Bonus ------- None Cogmind --------- Core Integrity 0/750 Matter 363/500 Energy 675/675 System Corruption 3% Temperature Cool (11) Movement Rolling (80) Location -10/Mines Parts ------- > --- POWER (2) -------- Ion Engine Light Ion Engine > --- PROPULSION (4) --- Wheel > --- UTILITY (6) ------ Improved Signal Interpreter > --- WEAPON (5) ------- Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle > --- INVENTORY (10) --- Grenade Launcher Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Improved Signal Interpreter > --- WEAPON ----------- EM Pulse Gun Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Grenade Launcher Datajack [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Improved Signal Interpreter Processor Improved Signal Interpreter Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved 13 | 13 . . Power 1 | 1 . . Propulsion 3 | 3 . . Utility 5 | 5 . . Weapon 4 | 4 . . Parts Attached 15 | 7 5 3 Power 2 | 2 . . Engine 2 | 2 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 1 | . 1 . Device . | . . . Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 3 4 3 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 8 | 2 4 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 Average Slot Usage (%) 53 | . 47 56 Engine 11 | . 11 11 Wheel 10 | . 11 10 Processor 4 | . 4 5 Energy Gun 1 | . 4 . Ballistic Gun 23 | . 11 28 Naked Turns . | . . . Heaviest Build 15 | 13 15 15 Greatest Support 56 | 56 56 56 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 10 10 10 Average Capacity 10 | 10 10 10 Most Carried 5 | . 4 5 Average Carried 2 | . 1 3 Final Capacity 10 | 10 10 10 Final Carried 3 | . 2 3 Class Distribution -------------------- 100% | Wizard-Gunner Dominant Class ---------------- Wizard-Gunner | -10/Materials Wizard-Gunner | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 738 | 320 . 418 Remotely . | . . . Salvage Created 653 | . 187 466 Parts 34 | . 8 26 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 14 | . 6 8 Guns 13 | . 5 8 AOE 1 | . 1 . Classes Destroyed 7 | . 3 4 Worker 1 | . . 1 Builder 3 | . . 3 Tunneler 1 | . . 1 Recycler 1 | . . 1 Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 10 | . 3 7 Best Kill Streak 8 | . 5 8 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 2 | . 2 2 Gunslinging 1 | . 1 1 Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed 1 | . . 1 YI-UF0 (-10/Mines) Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 905 | . 98 807 Core 756 | . 84 672 Absorbed by Shields . | . . . Redirected to Core 530 | . 42 488 Core Remaining (%) 100 | 100 . . Volleys Fired 43 | . 9 34 Largest 5 | . 3 5 Hottest 100 | . 80 100 Shots Fired 190 | . 27 163 Gun 183 | . 27 156 Cannon . | . . . Launcher 7 | . . 7 Special . | . . . Kinetic 174 | . 18 156 Thermal . | . . . Explosive 7 | . . 7 Electromagnetic 9 | . 9 . Robot Hit Streak 17 | . 13 17 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 101 | . 19 82 Core Hits 37 | . 9 28 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1020 | . 274 746 Guns 993 | . 247 746 Cannons . | . . . Explosions 27 | . 27 . Melee . | . . . Ramming . | . . . Kinetic 896 | . 150 746 Thermal 27 | . 27 . Explosive . | . . . Electromagnetic 97 | . 97 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 3 | . . 3 Corruption Purged . | . . . Effects 4 | . . 4 Message Errors 2 | . . 2 Targeting Errors 2 | . . 2 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 60 | . . 60 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 19 | . . 19 Average Temperature 8 | . . 8 Received Heat Transfer 123 | . 36 87 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 194 | . 192 194 Initial 74 | . . 74 Average 48 | . 52 51 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 11 9 Peak Tracking Total 6 | . 6 2 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 8 | . 8 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 3 | . 3 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Branch Access Points 1 | . 1 . Disarm Traps 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1274 | 76 362 836 Spaces Moved 1114 | 81 246 787 Core 18 | 18 . . Treads . | . . . Legs . | . . . Wheels 1096 | 63 246 787 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 80 Average Speed 88 | 80 90 88 Slowest Speed 90 | 90 90 90 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 44 | 4 39 90 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug 35 | . . 35 Terrain Destroyed 57 | . 14 43 Melee . | . . . Projectile . | . . . AOE 57 | . 14 43 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1313 | 87 367 859 Wait 122 | . 97 25 Move 1111 | 80 245 786 Hop . | . . . Pick Up 3 | . 2 1 Fast Attach 13 | 7 4 2 Attach 1 | . . 1 Detach 4 | . 1 3 Swap 1 | . 1 . Drop 4 | . 2 2 Fire 43 | . 9 34 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis 1 | . . 1 Rewire . | . . . Trap . | . . . Miscellaneous 10 | . 6 4 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x3) 1 | -11/Scrapyard | Upgraded with Utility slot (x5) 1 | -11/Scrapyard | Upgraded with Weapon slot (x4) 10 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Wizard-Gunner 314 | -10/Materials | Identified exit to Mines 439 | -10/Materials | Entered Mines 472 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 685 | -10/Mines | Destroyed YI-UF0 734 | -10/Mines | Discovered new exit (range 7) 753 | -10/Mines | Reached level 2 804 | -10/Mines | Learned Materials stockpile data 1025 | -10/Mines | Discovered new exit (range 11) 1038 | -10/Mines | Identified exit to Materials 1124 | -10/Mines | Excavation squad dispatched 1124 | -10/Mines | A large section of the Mines collapsed 1133 | -10/Mines | Core integrity fell below 50% 1167 | -10/Mines | Crushed by falling debris 1168 | -10/Mines | Core integrity fell below 20% 1275 | -10/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Press '.', 'keypad 5' or scroll the mouse wheel to wait a turn. 01165_ The unstable cave ceiling collapses. 01167_ Crushed by falling debris. 01167_ Com. Wheel destroyed. 01167_ System corrupted by crushing effect (+3). 01169_ The unstable cave ceiling collapses. 01178_ Dropped Lgt. Assault Rifle. 01179_ Acquired Lgt. Assault Rifle. 01181_ OQ=X=SN8VOUI/Y7IWC |L 01182_ Acquired Lgt. Assault Rifle. 01194_ G-34 Mercenary destroyed. 01210_ System corrupted: Lgt. Assault Rifle targeting data glitched. 01210_ G-34 Mercenary destroyed. 01219_ Used Protomatter to restore core integrity (+84, depleted) 01230_ Acquired 70 matter. 01248_ 73TF%FP AADZIO V=X8SMZZ 01255_ Upgraded: Sight Range (+1) 01258_ U-05 Engineer builds a Wall. 01268_ G-34 Mercenary destroyed. 01271_ System corrupted: Lgt. Assault Rifle targeting data glitched. Map ----- +----------------------------------------------------+ | # ### ## ##???????###=###?# ####### ## ##### | | #?????## != ### # ### # | | #???## #### # ## ##### | | ## ### #??## #### ### #???# | | ##??###??# #### #?# # #?# #???# | | #?????????# ! #?## #?# #???# | | ##?????????# ### #?# #?# #???# | | ###??????????# #?## ## # #?# #?# #???# | | ???????????### #??### # ## ##?# # #?# #???# | | ???????????? #????### ## #??# # ##?# #???# | | ?????????????# #?######%! #?#### ##### ##### | | ?????????????# ### ##*!####?# """ """ # | | ????????????## = # #??# """ """ ####### | | ???????###### g ##??# """ """ #?????# | | ???????# ##??# #?????# | | ???????# ########## ####?# t #?????# | | ???????# #????????## ## #?# #?????? | | ???????# #????????##### # #?# #?????? | | ????#### #??????### #### # #?### #########?????? | | ????# #????### ####### # #???# #???????? | | ????# ####??### # * ####### ##### #???????? | | ????# #????## #%##### #### ##??# #???????? | | ??### #????# u ! # #??# #???????? | | ?## ##???# # # ### #??# #???????? | | ?# ##??# # # # # ##??# #???????? | | ?# ##?# # #@ #########???# #???????? | | ?## ##?# ###### # #?????# #???????? | | ??## ### ####### ## ### # #?????# ######### | | ???## ## ## ####### | | ????## ## ### ####### # *! ## ############ | | ?????## ####?# #?????# # # #?????????? | | ??????## ##????# #?????# # ##????????? | | ???????### #?????# #?????# ### ##???????? | | ?????????# ####### #?????# ## #???????? | | ?????????# #?????# #???????? | | ?????????###########?????##### ## ##???????? | | ?????????????????????????????# #######????????? | | ?????????????????????????????## ##??????????????? | | ??????????????????????????????####???????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 30 Energy Capacity 675 Matter Stores 500 Matter Capacity 500 Sight Range 17 Robot Scan Range 20 Terrain Scan Density 310 Resistance: KI 10 Evasion (%) 50 Offensive Hacking 30 Defensive Hacking 75 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 --------- Run | Scr Mat Min Levels Raised 1 | . . 1 XP Earned 5185 | 3000 885 1300 XP Spent 86300 | 85000 . 1300 Upgrades 98 | 96 . 2 Power Slot 1 | 1 . . Propulsion Slot 3 | 3 . . Utility Slot 5 | 5 . . Weapon Slot 4 | 4 . . Core Integrity 3 | 3 . . Heat Dissipation 5 | 5 . . Energy Generation 3 | 3 . . Energy Storage 8 | 8 . . Matter Storage 4 | 4 . . Mass Support 6 | 6 . . Inventory Capacity 10 | 10 . . Sight Range 1 | . . 1 Sensor Range 10 | 10 . . Terrain Scan Density 3 | 3 . . Ranged Accuracy 5 | 5 . . Hack Attack % 6 | 5 . 1 Hack Defense % 15 | 15 . . KI Resistance % 2 | 2 . . KI Damage % 4 | 4 . . Protomatter Created 157 | . 74 83 Integrity Restored 213 | . 129 84 Core 213 | . 129 84 Protomatter Decayed 66 | . 11 55 Game ------ Seed PortableMobileApparatus Manual? 0 Play Time 00:14:22 Cumulative 3.6 hours Start 2021.10.26 @ 03:43:46 End 2021.10.26 @ 04:00:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 8 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0887edf-5618-4b07-9861-f3dc771e9fcf