Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.30 @ 02:24:36 Player: Runagate Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (200) 1000 Value Destroyed (7890) 7890 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (361) 361 TOTAL SCORE: 16131 Bonus ------- High Alert Combat Kills 82 Aligned with FarCom 300 Friendly Fire -21 Cogmind --------- Core Integrity 0/1300 Matter 135/300 Energy 100/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Improved Target Analyzer Improved Target Analyzer > --- WEAPON (3) ------- Spear > --- INVENTORY (5) ---- Advanced Heat Sink Hardened Heavy Armor Plating Advanced Thermal Shield Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Large Matter Pod Improved Target Analyzer Improved Target Analyzer Core Analyzer Improved Armor Integrity Analyzer Improved Armor Integrity Analyzer Advanced Force Field > --- WEAPON ----------- Advanced Plasma Cannon Railgun Helical Railgun > --- INVENTORY -------- Neutrino Core Wheel Centrium Wheel Advanced Heat Sink Large Matter Pod Advanced Thermal Shield Quantum Rifle Quantum Rifle Coil Gun Coil Gun KE Penetrator Railgun Magnetic Acceleration Cannon Linear Accelerator Rocket Launcher Improved Plasma Cutter Spear [Rating: 132] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Target Analyzer Protection Hardened Medium Armor Plating Weapon Guided Plasma Cannon Energy Gun Small Laser Energy Cannon Guided Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . . 2 . . . 2 2 2 2 2 . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . 2 Utility 9 | . . . . . . . 1 2 2 2 2 . . . Weapon 1 | . . . 1 . . . . . . . . . . . Parts Attached 130 | 8 2 4 12 . 1 4 6 18 12 23 11 7 . 22 Power 12 | 1 . 1 1 . . 1 . 2 . 5 . . . 1 Engine 4 | 1 . 1 . . . . . 1 . 1 . . . . Core 7 | . . . 1 . . 1 . 1 . 4 . . . . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 28 | 2 . 1 4 . . . 2 3 4 6 2 2 . 2 Treads 25 | 2 . 1 4 . . . 2 3 4 4 2 2 . 1 Leg . | . . . . . . . . . . . . . . . Wheel 3 | . . . . . . . . . . 2 . . . 1 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 50 | 2 . 2 1 . . 2 4 8 6 8 5 4 . 8 Device 32 | 1 . 1 . . . 2 2 7 5 5 . 1 . 8 Storage 5 | 1 . 1 1 . . . . . . . 2 . . . Processor 6 | . . . . . . . . . 1 1 2 2 . . Hackware . | . . . . . . . . . . . . . . . Protection 7 | . . . . . . . 2 1 . 2 1 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 40 | 3 2 . 6 . 1 1 . 5 2 4 4 1 . 11 Energy Gun 4 | 2 . . . . . . . . . . . . . 2 Energy Cannon 5 | . . . . . 1 . . . 1 . 1 1 . 1 Ballistic Gun 18 | 1 . . 3 . . 1 . 4 1 2 1 . . 5 Ballistic Cannon 10 | . 2 . 3 . . . . 1 . 2 1 . . 1 Launcher 2 | . . . . . . . . . . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . 1 . . . 2 Parts Lost 56 | . . . 1 . . . . . 5 5 8 5 1 31 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 13 | . . . . . . . . . 3 3 . 2 . 5 Utility 23 | . . . . . . . . . 1 1 6 1 1 13 Weapon 19 | . . . 1 . . . . . 1 1 2 2 . 12 Highest Loss Streak 18 | . . . 1 . . . . . 2 3 3 5 1 18 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 16 | 1 6 8 18 20 20 19 19 19 19 19 18 11 13 13 Power 2 | . 1 1 4 3 3 2 2 2 2 1 2 1 1 . Propulsion 1 | . . . 2 3 3 3 2 2 1 1 3 2 2 1 Utility 4 | . 2 3 5 6 6 6 5 4 4 4 2 1 2 2 Weapon 8 | . 3 4 5 8 8 8 9 11 11 10 8 5 7 7 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 17 | . . . 3 . . . 1 5 . 4 2 . . 2 Power 3 | . . . 2 . . . . 1 . . . . . . Propulsion 2 | . . . . . . . 1 1 . . . . . . Utility 4 | . . . 1 . . . . 1 . 1 . . . 1 Weapon 7 | . . . . . . . . 2 . 3 2 . . . Tool/Special 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 100 100 99 100 100 99 97 96 91 94 84 71 80 74 Engine 2 | . 14 14 . . . . . 2 6 . . . . . Core 4 | . . . 10 11 11 11 9 4 . 4 5 5 5 2 Treads 24 | . 28 28 33 33 33 33 36 29 24 20 14 9 10 11 Device 17 | . 14 14 11 11 11 11 9 19 30 26 21 10 6 10 Storage 8 | . 14 14 11 11 11 11 9 7 6 5 6 8 10 8 Processor 5 | . . . . . . . . . 1 8 14 20 26 22 Protection 2 | . . . . . . . 6 6 1 4 6 . 5 1 Energy Gun 1 | . 10 . . . . . 9 1 . . . . . . Energy Cannon 5 | . . . . . 6 11 9 7 7 3 3 3 5 4 Ballistic Gun 6 | . 4 . 4 11 11 10 9 11 4 4 . 4 5 6 Ballistic Cannon 8 | . 13 28 28 22 15 10 . 1 4 7 9 5 5 . Peak Build Rating 132 | 7 7 8 17 17 24 26 31 46 58 73 102 101 101 132 Average Rating 49 | 5 7 7 14 17 21 25 30 41 51 64 84 81 98 107 On Entrance 39 | . 7 7 8 17 17 24 25 31 45 58 73 84 101 98 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 98 | 14 17 20 58 58 65 65 70 79 89 98 98 96 96 95 Greatest Support 210 | 40 40 40 63 63 63 63 83 83 85 88 140 140 140 210 Greatest Overweight (x) 7 | . . . . . 1 1 . 1 1 7 1 . . 5 Average Overweight (x) . | . . . . . . . . . . 1 . . . . Largest Inventory Capacity 20 | 8 8 10 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 9 19 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 2 8 10 20 20 20 20 20 20 20 20 20 17 14 18 Average Carried 17 | 1 6 8 18 20 20 19 19 19 19 19 19 12 14 13 Final Capacity 20 | 8 8 10 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 8 10 20 20 20 20 19 20 20 20 17 14 14 4 Class Distribution -------------------- 29% | Scavenger-Skirmisher 21% | Scavenger-Gunner 16% | Gunner 13% | Skirmisher 12% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Matter Collected 5099 | 255 384 172 599 18 . 200 140 412 385 388 1021 311 74 740 Remotely 1351 | . . . . . . . . . . . 1021 300 30 . Salvage Created 7580 | 131 347 80 763 14 . 294 519 1068 909 476 1091 407 141 1340 Parts 382 | 11 20 15 63 4 . 14 24 43 61 21 33 15 8 50 Haulers Intercepted 2 | . . . 2 . . . . . . . . . . . Recyclers Shooed 3 | . . . 2 . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . . . 16 7 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 161 | . 11 6 23 4 . 11 8 20 19 7 20 7 5 20 Melee 1 | . . . . . . . . . . . . . . 1 Guns 42 | . 6 . 4 . . 2 3 6 4 1 2 1 1 12 Cannons 97 | . 5 6 19 1 . 9 3 13 8 5 13 4 4 7 AOE 17 | . . . . 3 . . 2 . 5 . 5 2 . . Classes Destroyed 15 | 2 3 . 2 . . 1 . 3 2 . . . 1 1 Worker 6 | . . . . . . 1 . 1 2 . 2 . . . Builder 3 | . . . . . . . . . 2 . 1 . . . Tunneler 6 | 3 . 1 1 . . 1 . . . . . . . . Hauler 2 | . . . 2 . . . . . . . . . . . Recycler 7 | 1 1 . 1 . . . 1 1 . 1 1 . . . Operator 2 | . . . . . . . . 1 1 . . . . . Watcher 13 | . 3 . 2 . . . 2 1 3 . 1 . . 1 Swarmer 51 | . 6 6 12 4 . 8 2 . 6 . . 1 5 1 Grunt 57 | . 5 . 7 . . 3 2 10 2 5 9 5 . 9 Duelist 2 | . . . . . . . . 1 . . 1 . . . Sentry 22 | . . . 4 . . . 4 4 4 2 2 1 . 1 Hunter 8 | . . . . . . . . . 2 . 4 . . 2 Programmer 20 | . . . . . . . . 5 5 . 4 . . 6 Behemoth 1 | . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 11 | 2 3 3 6 4 . 4 3 3 5 5 11 6 5 4 Combat Bots Only 8 | . 3 3 6 4 . 4 3 2 4 5 8 6 5 4 Max Kills in Single Turn 4 | 1 1 1 2 3 . 1 1 1 3 1 4 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 . . 1 . 3 . 2 1 . . Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Hostile Shots Fired 1062 | . 49 17 83 4 . 17 16 73 144 40 185 42 17 375 Missed 283 | . 14 6 14 1 . 5 4 27 47 9 38 8 3 107 Hits 779 | . 35 11 69 3 . 12 12 46 97 31 147 34 14 268 Melee 2 | . . . . . . . . 1 . . 1 . . . Projectile 777 | . 35 11 69 3 . 12 12 45 97 31 146 34 14 268 Critical Strikes 37 | . . . . . . . . 2 1 1 15 3 . 15 Part Disruptions 3 | . . . . . . . . . . . . . . 3 Damage Taken 14476 | . 335 81 698 59 . 87 214 568 1252 901 2966 812 217 6286 Core 2058 | . 32 13 84 8 . 12 34 65 93 56 191 161 . 1309 Absorbed by Shields 68 | . . . . . . . . . . . . . . 68 Reduced by Siege Mode 681 | . . . . . . . . . . . 255 51 9 366 Core Remaining (%) 86 | 100 . 82 . . . 74 93 90 89 94 . . 69 . Volleys Fired 536 | 9 41 8 47 3 . 27 27 91 63 36 56 13 7 108 Largest 3 | 2 2 2 3 3 . 2 2 2 3 3 3 3 3 3 Hottest 226 | 70 80 60 90 86 . 120 120 120 147 147 169 142 142 226 Shots Fired 1059 | 18 80 16 135 9 . 32 40 107 82 77 145 33 22 263 Gun 388 | 18 42 . 24 3 . 5 26 28 16 28 22 10 8 158 Cannon 664 | . 38 16 111 6 . 27 14 79 66 49 121 21 14 102 Launcher 7 | . . . . . . . . . . . 2 2 . 3 Special . | . . . . . . . . . . . . . . . Kinetic 676 | 9 49 16 135 9 . 10 13 32 37 50 118 23 15 160 Thermal 356 | 9 31 . . . . 22 27 75 45 27 5 8 7 100 Explosive 7 | . . . . . . . . . . . 2 2 . 3 Electromagnetic 20 | . . . . . . . . . . . 20 . . . Robot Hit Streak 37 | 4 8 7 10 1 . 5 16 13 14 13 25 13 20 37 Robot Miss Streak 7 | 2 3 2 6 7 . 1 1 4 4 1 5 2 1 6 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 1 | . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 Shots Hit Robots 589 | 10 47 7 61 2 . 12 22 49 38 37 94 20 14 176 Core Hits 392 | 7 19 8 36 3 . 13 14 62 63 19 59 16 6 67 Critical Kills 4 | . . . . . . . . . . 1 1 . . 2 Critical Parts Destroyed 7 | . . . . . . . . . . . 1 . . 6 Critical Strikes 29 | . 3 . 2 . . 1 . . . 2 8 1 . 12 Burn 1 | . 1 . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . 1 . . . . Destroy 11 | . . . . . . . . . . . 2 . . 9 Blast 16 | . 2 . 2 . . 1 . . . 1 6 1 . 3 Melee Attacks 13 | . . . . . . . . . . . . . . 13 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 13 | . . . . . . . . . . . . . . 13 Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 21004 | 96 694 137 1253 199 . 721 1027 3243 2221 1181 3657 824 364 5387 Guns 5121 | 96 279 . 178 . . 56 285 514 290 193 417 95 110 2608 Cannons 13049 | . 408 131 1001 38 . 641 384 2668 1547 988 2333 403 254 2253 Explosions 2334 | . . . . 161 . . 345 . 325 . 902 292 . 309 Melee 217 | . . . . . . . . . . . . . . 217 Ramming 283 | . 7 6 74 . . 24 13 61 59 . 5 34 . . Kinetic 9591 | 46 451 131 1179 38 . 165 175 599 646 468 2254 307 226 2906 Thermal 9070 | 50 236 . . 161 . 532 839 2583 1191 713 481 191 138 1955 Explosive 1244 | . . . . . . . . . 150 . 493 292 . 309 Electromagnetic 599 | . . . . . . . . . 175 . 424 . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 217 | . . . . . . . . . . . . . . 217 Highest Corruption 24 | . . . . . . . . 1 2 2 5 5 5 24 Average Corruption 3 | . . . . . . . . 1 1 2 4 5 5 8 Corruption Purged 1 | . . . . . . . . 1 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 102 | . . . . . . . . 9 19 8 6 31 3 26 Message Errors 29 | . . . . . . . . 2 4 5 2 8 1 7 Matter Fused 33 | . . . . . . . . 4 7 2 1 8 . 11 Heat Flow Errors 10 | . . . . . . . . 1 1 1 1 5 . 1 Energy Discharges 8 | . . . . . . . . 1 2 . 1 3 1 . Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . . 2 . . 3 . . Data Loss (major) 5 | . . . . . . . . 1 1 . . 2 . 1 Misfires 4 | . . . . . . . . . 1 . 1 1 1 . Alerts 3 | . . . . . . . . . 1 . . 1 . 1 Misdirections 1 | . . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 713 | . 13 . . 37 . 44 168 210 59 . 108 21 15 38 Projectiles 346 | . 13 . . . . 44 . 210 27 . 8 5 15 24 Explosions 350 | . . . . 37 . . 168 . 31 . 100 . . 14 Melee 17 | . . . . . . . . . 1 . . 16 . . Knockbacks 45 | . 9 . 8 . . 4 . 1 1 1 15 5 . 1 Impact 1 | . . . . . . 1 . . . . . . . . Kinetic 43 | . 9 . 8 . . 2 . 1 1 1 15 5 . 1 Secondary 1 | . . . . . . 1 . . . . . . . . Self-Inflicted Damage 534 | . . . . 36 . . 42 . 188 . 94 78 . 96 Shots 13 | . . . . 1 . . 1 . 3 . 3 2 . 3 Rammed 24 | . 3 1 8 . . 2 1 3 3 . 2 1 . . Targets Rammed 29 | . 4 1 8 . . 3 1 5 4 . 2 1 . . Kicked . | . . . . . . . . . . . . . . . Crushed 5 | . 1 . . . . 1 . 2 1 . . . . . Highest Temperature 288 | 90 180 . 117 54 . 288 216 196 26 174 86 188 . 180 Average Temperature 59 | 33 51 . 38 30 . 109 77 50 26 92 22 77 . 60 Received Heat Transfer 2002 | . 114 . 129 . . . 45 189 141 262 512 177 . 433 Effects 2 | . . . . . . 2 . . . . . . . . Energy Bleed 2 | . . . . . . 2 . . . . . . . . Siege Activations 17 | . . . . . . . . . . . 5 2 1 9 Total Turns 378 | . . . . . . . . . . . 148 17 10 203 Longest Duration 93 | . . . . . . . . . . . 54 14 10 93 Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 1 . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 1 . 1 . . . Impact Corruptions 5 | . . . . . . 1 . . 1 . . 3 . . Robots Melted 4 | . . . . . . . . 1 2 1 . . . . Combat Hostiles 4 | . . . . . . . . 1 2 1 . . . . Parts Melted 26 | . 2 . . . . 2 . 5 6 4 . . . 7 Heat Transferred 16850 | 148 777 . . 200 . 1200 1330 5520 2600 1560 460 259 185 2611 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Maximum Alert Level 2 | . . . 1 1 . . 1 . 1 . 2 . . . Low Security (%) 87 | 100 100 100 73 18 . 100 56 100 64 100 78 . . 100 Level 1 11 | . . . 26 81 . . 43 . 35 . 18 . . . Level 2 . | . . . . . . . . . . . 3 . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 625 | 5 111 83 321 222 . 82 257 161 276 105 625 . . 121 Initial 105 | . . 13 5 103 . . 16 86 71 105 . . . 91 Average 69 | 1 48 22 114 211 . 23 121 58 126 16 97 . . 55 Influence Increases 5146 | 20 322 145 641 119 . 266 387 562 711 207 847 150 110 659 Destroy 0b10 Robot/C 3220 | . 220 120 460 80 . 220 160 400 380 140 400 140 100 400 Destroy 0b10 Robot/NC 195 | 20 20 5 30 . . 10 15 20 40 5 25 . . 5 Destroy Leader 740 | . 46 20 88 10 . 30 64 122 126 30 92 10 10 92 Successful Hack 27 | . 5 . 15 . . . . . . 7 . . . . Disable Machine 390 | . . . . 15 . . 90 . 120 15 120 . . 30 Destroy Structure 394 | . 1 . 3 14 . 6 43 5 30 10 210 . . 72 Lose Combat Pursuer 180 | . 30 . 45 . . . 15 15 15 . . . . 60 Influence Decreases 5130 | 20 287 166 388 174 212 224 238 606 642 423 240 662 69 779 Entered New Map 1015 | . . 22 9 164 212 . 26 105 76 111 . 226 19 45 Time Decay 3679 | 20 287 144 369 10 . 224 212 501 516 292 166 386 40 512 Lost Part 416 | . . . 10 . . . . . 40 20 64 50 10 222 Lost Ally 20 | . . . . . . . . . 10 . 10 . . . Squads Dispatched 32 | . 3 . 1 . . . 1 6 6 3 5 . . 7 Investigation 4 | . 1 . 1 . . . . 1 . 1 . . . . Extermination 13 | . . . . . . . . 3 3 2 2 . . 3 Reinforcement 9 | . 2 . . . . . 1 2 1 . 2 . . 1 Assault . | . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . . . 2 . 1 . . 3 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Distress Signals 14 | . 2 . 4 . . 1 . . 1 2 3 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 187 | . 22 6 34 1 . 7 7 19 17 7 26 7 6 28 Peak Tracking Total 9 | . 4 3 9 1 . 3 4 3 3 5 7 4 5 4 Tactical Retreats 11 | . 2 . 2 . . . 1 1 1 . . . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Traps Triggered 13 | . 1 . 2 . . . . 3 1 4 2 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Machines Disabled 26 | . . . . 1 . . 6 . 8 1 8 . . 2 Max in Single Turn 5 | . . . . 1 . . 3 . 4 1 5 . . 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Machines Accessed 15 | . 2 . 3 . 1 . . 2 2 2 . 1 . 2 Terminals 11 | . 1 . 3 . . . . 2 1 2 . . . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . Total Hacks 32 | . 4 . 14 . 1 . . 2 4 4 . 1 . 2 Successful 12 | . 2 . 5 . 1 . . . 2 1 . 1 . . Failed 20 | . 2 . 9 . . . . 2 2 3 . . . 2 Catastrophic 5 | . 1 . 1 . . . . 2 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 15 | . 1 . 6 . 1 . . 2 2 2 . . . 1 Terminals 27 | . 3 . 14 . . . . 2 2 4 . . . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . . Terminal Hacks 8 | . 1 . 3 . 1 . . . 1 1 . 1 . . Prototype ID Bank 2 | . . . 2 . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . 1 . . . . . 1 . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . Unauthorized Hacks 3 | . 1 . 2 . . . . . . . . . . . Terminals 3 | . 1 . 2 . . . . . . . . . . . Botnet 3 | . 1 . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 12 | . 1 . 3 . . . . 2 2 2 . . . 2 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . . . . . Programmers 4 | . . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders 9 | . . . . . . . . . 4 3 2 . . . EXPLORE 7 | . . . . . . . . . 3 2 2 . . . RETURN 2 | . . . . . . . . . 1 1 . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Active Infowar (turns) 3216 | 11 833 614 1024 37 457 134 . . . 106 . . . . Seismic 3110 | 11 833 614 1024 37 457 134 . . . . . . . . Jamming 106 | . . . . . . . . . . 106 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . . . . . 2 . . Drone Launches 8 | . . . . . . . . . 3 3 2 . . . Drone Recoveries 5 | . . . . . . . . . 2 2 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Turns Passed 13890 | 121 833 614 1024 37 457 870 857 2319 1919 1653 722 917 83 1464 Spaces Moved 6133 | 54 410 364 494 18 230 340 476 1179 688 664 210 529 34 443 Core 10 | 4 . . . . . . . . . . . . . 6 Treads 5974 | 50 410 364 494 18 230 340 476 1179 688 536 210 529 34 416 Legs . | . . . . . . . . . . . . . . . Wheels 149 | . . . . . . . . . . 128 . . . 21 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 162 156 125 155 160 160 50 Average Speed 175 | 151 160 160 160 160 198 224 161 162 206 195 200 160 160 159 Slowest Speed 400 | 160 160 160 160 160 240 240 162 240 243 400 236 160 160 300 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 9 | . . . . . . . . . . . . . . 9 Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 35 | 4 62 85 49 5 42 60 34 31 28 20 12 73 10 10 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . . . . . . . . 1 . . Known Exits Taken 1 | . . . 1 . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . 2 . . . 1 . . . . . 4 . . Spaces Dug 34 | . . . . . . . . 1 5 4 1 . . 23 Terrain Destroyed 386 | . . . . 15 . 7 58 1 45 5 133 48 6 68 Melee 2 | . . . . . . . . . . . . . . 2 Projectile 116 | . . . . 1 . 7 1 1 7 5 32 9 6 47 AOE 267 | . . . . 14 . . 57 . 38 . 101 39 . 18 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Total 8299 | 73 506 379 625 20 231 411 533 1489 1095 963 397 572 47 958 Wait 1262 | 1 42 1 42 . . 27 6 159 318 188 100 12 7 359 Move 6119 | 53 409 363 493 17 229 339 475 1178 687 663 209 528 33 443 Hop . | . . . . . . . . . . . . . . . Pick Up 68 | 2 7 . 12 . . 1 6 11 2 14 5 4 . 4 Fast Attach 44 | 7 . . 1 . 1 . . 5 7 10 4 4 . 5 Attach 45 | . . . 2 . . 4 2 1 4 6 6 5 . 15 Detach 11 | . . . . . . 4 . . 1 3 1 2 . . Swap 88 | 1 2 4 12 . . 4 6 17 6 20 4 1 . 11 Drop 84 | . 1 2 8 . 1 2 10 22 3 23 10 2 . . Fire 536 | 9 41 8 47 3 . 27 27 91 63 36 56 13 7 108 Melee 13 | . . . . . . . . . . . . . . 13 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 29 | . 4 1 8 . . 3 1 5 4 . 2 1 . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / *Min / *Sto) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 122 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 10) 303 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 12) 673 | -10/Materials | Discovered new exit (range 9) 955 | -10/Materials | Entered Mines 1266 | -10/Mines | Learned Materials security intel 1487 | -10/Mines | Learned location of Storage (-9) 1532 | -10/Mines | Discovered new exit (range 13) 1556 | -10/Mines | Learned Materials security intel 1569 | -10/Mines | Entered Materials 1569 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1574 | -9/Materials | Discovered new exit (range 7) 1846 | -9/Materials | Identified exit to Mines 1846 | -9/Materials | Identified exit to Storage 1866 | -9/Materials | Build established: Gunner 2088 | -9/Materials | Discovered new exit (range 5) 2593 | -9/Materials | Entered Mines 2623 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2623 | -9/Mines | Discovered new exit (range 5) 2630 | -9/Mines | Entered Exiles 2674 | -9/Exiles | Met 8R-AWN 2699 | -9/Exiles | Met EX-HEX 2744 | -9/Exiles | Met EX-BIN 2766 | -9/Exiles | Aligned with FarCom system 2768 | -9/Exiles | Given EX-Vault access code 2813 | -9/Exiles | Opened EX-Vault 2821 | -9/Exiles | Found Gui. Plasma Cannon 2876 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3046 | -9/Exiles | Discovered new exit (range 14) 3087 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 3087 | -9/Exiles | Entered Mines 3385 | -8/Mines | Build established: Skirmisher 3941 | -8/Mines | Discovered new exit (range 10) 3957 | -8/Mines | Entered Materials 3957 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4393 | -8/Materials | Discovered new exit (range 6) 4814 | -8/Materials | Entered Factory 4814 | -7/Factory | Evolved 2 slots: Utility x2 5266 | -7/Factory | Build established: Scavenger-Skirmisher 5750 | -7/Factory | Discovered new exit (range 15) 6618 | -7/Factory | Discovered new exit (range 9) 7133 | -7/Factory | Entered another Factory area 7133 | -6/Factory | Evolved 2 slots: Utility x2 7397 | -6/Factory | Garrison activated, responded to threat 7439 | -6/Factory | Gui. Plasma Cannon suddenly broke down 7743 | -6/Factory | Build established: Scavenger-Mutant 8114 | -6/Factory | Allied Derelicts emerged from ambush trap array 8336 | -6/Factory | Build established: Scavenger-Skirmisher 8383 | -6/Factory | Gui. Plasma Cannon suddenly broke down 8767 | -6/Factory | Discovered new exit (range 6) 8904 | -6/Factory | Identified exit to Lower Caves 9052 | -6/Factory | Entered another Factory area 9052 | -5/Factory | Evolved 2 slots: Utility x2 9615 | -5/Factory | Lost 3 parts (2n1u) 9775 | -5/Factory | Discovered new exit (range 12) 9818 | -5/Factory | Gui. Plasma Cannon suddenly broke down 10014 | -5/Factory | Build established: Scavenger-Gunner 10705 | -5/Factory | Entered another Factory area 10705 | -4/Factory | Evolved 2 slots: Utility x2 11221 | -4/Factory | Gui. Plasma Cannon suddenly broke down 11302 | -4/Factory | Lost 3 parts (2u1w) 11319 | -4/Factory | Discovered new exit (range 8) 11366 | -4/Factory | Garrison activated, responded to threat 11427 | -4/Factory | Entered Upper Caves 11441 | -4/Upper Caves | Destroyed 8 combat bots 11454 | -4/Upper Caves | Lost 3 parts (2u1w) 11651 | -4/Upper Caves | Learned location of Testing (-2) 11699 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11740 | -4/Upper Caves | Build established: Gunner 11741 | -4/Upper Caves | Lost 5 parts (2n1u2w) 12248 | -4/Upper Caves | Learned Research trap positions 12331 | -4/Upper Caves | Discovered new exit (range 6) 12344 | -4/Upper Caves | Entered another Upper Caves area 12406 | -4/Upper Caves | Discovered new exit (range 14) 12413 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12427 | -4/Upper Caves | Entered Research 12427 | -3/Research | Evolved 2 slots: Propulsion x2 12428 | -3/Research | Loaded intel: 73 trap records 12723 | -3/Research | Build established: Scavenger-Gunner 12901 | -3/Research | Garrison activated, responded to threat 13638 | -3/Research | Spotted B-86 Titan 13657 | -3/Research | System corruption reached 10% 13709 | -3/Research | Destroyed B-86 Titan 13739 | -3/Research | Lost 10 parts (4n3u3w) 13775 | -3/Research | Spotted B-86 Titan 13810 | -3/Research | Core integrity fell below 50% 13869 | -3/Research | Core integrity fell below 20% 13873 | -3/Research | Crushed by falling debris 13891 | -3/Research | Destroyed by B-86 Titan with Railgun Last Messages --------------- 13851_ Penetrated by Slug. 13851_ Slug penetrates Wall. 13852_ Wall collapses. 13852_ Linear Accelerator destroyed. 13854_ Slug penetrates P-80 Master. 13854_ Destroyed Sml. Battery. 13854_ Slug penetrates B-86 Titan. 13855_ Railgun destroyed. 13867_ System corrupted: Matter fused (-7). 13871_ The unstable cave ceiling collapses. 13873_ Crushed by falling debris. 13873_ Imp. Armor Integrity Analyzer destroyed. 13873_ System corrupted by crushing effect (+1). 13878_ P-80 Master suffers critical hit (Blast). 13878_ P-80 Master knocked back. 13886_ P-80 Master destroyed. 13889_ Acquired 3 matter. 13890_ System corrupted: Matter fused (-9). 13891_ Knocked back. 13891_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????????##????????????????????????? | | ????????## #????????????????????????? | | ???????########?????????????????????? | | ???????###*%*!###???????????????????? | | ???????##;!|@%! ##??????????????????? | | ????????##%= [; #??##??### #???????? | | ?????????# |BB%%!;##"###""# #???????? | | ????????#; BB;=* % % s #???????? | | ????????## =![;% ###?????? | | ?????????# # ;* #?????? | | ?????????# #### % !! #?????? | | ?????????# ## # !! ###?????? | | ?????????####### # !! #???????? | | ???????????????# #???????? | | ???????????????# #???????? | | ??????????#######= % ;#####???????? | | ??????????# ! "%% # #???????????? | | ?????????## !" #???????????? | | ?????????#" % # # ##???????????? | | ?????????## # % #????????????? | | ??????????# # ###????????????? | | ??????????###"###%# #??????????????? | | ?????????########## #??????????????? | | ?????????# #?##" ^ #??????????????? | | ?????????# ### " ^ #??????????????? | | ?????????# ## # ^ #??????????????? | | ?????????# ## # ??????????? | | ?????????#"##### ???????? | | ?????????# # ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 24 Energy Capacity 315 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 40 Armor Coverage 1200 Evasion (%) 40 Target Analysis 9 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapMiningExtrapolator Manual? 0 Play Time 01:29:58 Cumulative 116.1 hours Start 2025.09.30 @ 00:57:35 End 2025.09.30 @ 02:24:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 224 Rogue 222 Adventurer 0 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 50 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0bae1ee-e1c2-46ee-bacc-93aff63d3cb3