Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.07 @ 04:11:48 Player: MORONI274 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (888) 888 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2828 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 264/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Signal Interpreter Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Huge Storage Unit High-capacity Battery (250) Medium Matter Pod (64) Visual Processing Unit Sensor Array High-powered Tractor Beam Field Recycling Unit (0) Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Medium Matter Pod Improved Targeting Computer Hacking Suite High-powered Tractor Beam > --- WEAPON ----------- Light Assault Rifle Light Cannon Light Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Light Treads Large Storage Unit Huge Storage Unit High-capacity Battery Medium Matter Pod Sensor Array Signal Interpreter High-powered Tractor Beam Field Recycling Unit Mining Claw Mining Claw [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device High-powered Tractor Beam Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . 2 1 Weapon 1 | . . . . 1 Parts Attached 29 | 6 4 . 6 13 Power 4 | 1 . . 1 2 Engine 3 | 1 . . 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 5 | 2 . . 2 1 Treads 5 | 2 . . 2 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 2 . 3 6 Device 4 | . 1 . 1 2 Storage 5 | 1 1 . 1 2 Processor 2 | . . . . 2 Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 2 . . 4 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . . . 2 Ballistic Cannon 2 | . 2 . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . . . . 16 Power 3 | . . . . 3 Propulsion 4 | . . . . 4 Utility 3 | . . . . 3 Weapon 6 | . . . . 6 Highest Loss Streak 7 | . . . . 7 To Critical Strikes 1 | . . . . 1 Average Backups 12 | 3 11 15 14 11 Power 1 | . 1 3 2 1 Propulsion 2 | 2 3 2 2 1 Utility 5 | . 2 5 6 7 Weapon 2 | . 3 5 4 1 Tool/Special . | . . . . . Unused Backups 14 | . 3 . 6 5 Power 2 | . . . 1 1 Propulsion 4 | . 2 . 2 . Utility 4 | . 1 . . 3 Weapon 4 | . . . 3 1 Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 89 100 99 80 Engine 9 | . 14 14 11 5 Treads 21 | . 28 28 22 14 Device 8 | . 4 14 14 5 Storage 17 | . 14 14 22 17 Processor 5 | . . . . 13 Hackware 3 | . . . 6 4 Energy Gun 2 | . 8 . . . Ballistic Gun 4 | . 8 . . 5 Ballistic Cannon 13 | . 10 28 22 8 Slashing Weapon 1 | . . . . 4 Peak Build Rating 20 | 6 8 8 17 20 Average Rating 11 | 4 7 8 14 14 On Entrance 7 | . 6 8 8 17 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 95 | 13 33 32 35 95 Greatest Support 46 | 40 40 40 46 46 Greatest Overweight (x) 15 | . . . . 15 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 6 15 15 15 15 Average Carried 12 | 3 11 15 14 11 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 15 15 15 8 Class Distribution -------------------- 85% | Mutant 14% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 923 | 208 167 . 331 217 Remotely 502 | . . . 331 171 Salvage Created 789 | . 244 . 299 246 Parts 56 | . 10 . 26 20 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 20 | . 6 . 5 9 Melee 3 | . . . . 3 Guns 4 | . 3 . . 1 Cannons 11 | . 3 . 5 3 AOE 2 | . . . . 2 Classes Destroyed 9 | . 3 . 4 2 Worker 1 | . 1 . . . Builder 1 | . . . . 1 Recycler 1 | . . . 1 . Mechanic 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 3 | . 1 . 2 . Swarmer 2 | . . . . 2 Grunt 15 | . 6 . 3 6 Sentry 3 | . . . 2 1 Best Kill Streak 4 | . 2 . 4 3 Combat Bots Only 4 | . 2 . 4 2 Max Kills in Single Turn 2 | . 1 . 1 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 216 | . 25 . 14 177 Missed 50 | . 7 . 6 37 Hits 166 | . 18 . 8 140 Projectile 166 | . 18 . 8 140 Critical Strikes 6 | . 1 . . 5 Damage Taken 2337 | . 226 . 101 2010 Core 598 | . 35 . . 563 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 93 | . . . . 93 Core Remaining (%) 95 | 100 . 86 100 . Volleys Fired 73 | . 29 . 17 27 Largest 3 | . 2 . 2 3 Hottest 80 | . 70 . 60 80 Shots Fired 154 | . 58 . 34 62 Gun 59 | . 34 . . 25 Cannon 93 | . 24 . 34 35 Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 135 | . 41 . 34 60 Thermal 17 | . 17 . . . Explosive 2 | . . . . 2 Electromagnetic . | . . . . . Robot Hit Streak 11 | . 11 . 5 11 Robot Miss Streak 2 | . 2 . 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 119 | . 42 . 19 58 Core Hits 44 | . 14 . 10 20 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . 4 . 2 1 Burn 3 | . 3 . . . Blast 4 | . 1 . 2 1 Melee Attacks 16 | . . . . 16 Impact . | . . . . . Slashing 16 | . . . . 16 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2017 | . 530 . 379 1108 Guns 443 | . 283 . . 160 Cannons 1048 | . 247 . 379 422 Explosions 295 | . . . . 295 Melee 231 | . . . . 231 Ramming . | . . . . . Kinetic 1303 | . 342 . 379 582 Thermal 331 | . 188 . . 143 Explosive 152 | . . . . 152 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 231 | . . . . 231 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 53 | . . . 3 50 Projectiles 3 | . . . 3 . Explosions 43 | . . . . 43 Melee 7 | . . . . 7 Knockbacks 8 | . . . 1 7 Impact . | . . . . . Kinetic 7 | . . . 1 6 Secondary 1 | . . . . 1 Self-Inflicted Damage 168 | . . . . 168 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 189 | . 135 . 6 189 Average Temperature 49 | . 43 . 4 63 Received Heat Transfer 1116 | . 144 . 45 927 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 877 | . 777 . . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 83 | . 55 13 80 83 Initial 29 | . . 13 . 29 Average 15 | . 23 1 14 15 Influence Increases 661 | . 182 . 160 319 Destroy 0b10 Robot/C 400 | . 120 . 100 180 Destroy 0b10 Robot/NC 40 | . 10 . 25 5 Destroy Leader 96 | . 22 . 34 40 Disable Machine 45 | . 15 . . 30 Destroy Structure 35 | . . . 1 34 Lose Combat Pursuer 45 | . 15 . . 30 Influence Decreases 594 | . 146 36 90 322 Entered New Map 64 | . . 23 . 41 Time Decay 423 | . 146 13 87 177 Lost Part 86 | . . . . 86 Purge Threat 21 | . . . 3 18 Squads Dispatched 5 | . 1 . 2 2 Investigation 3 | . 1 . 1 1 Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . 1 . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 12 . 8 17 Peak Tracking Total 5 | . 3 . 2 5 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . 1 . . 2 Max in Single Turn 1 | . 1 . . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 5 | . . . 2 3 Terminals 3 | . . . 2 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 15 | . . . 8 7 Successful 14 | . . . 8 6 Failed 1 | . . . . 1 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 2 | . . . 1 1 Terminals 9 | . . . 8 1 Fabricators . | . . . . . Repair Stations 4 | . . . . 4 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 9 | . . . 8 1 Record 4 | . . . 4 . Alert Level 3 | . . . 3 . Unreport Threat 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . . 4 Scan Component 2 | . . . . 2 Repair 2 | . . . . 2 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 1 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 2 | . . . . 2 Time 64 | . . . . 64 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 539 | . 155 159 134 91 Sensors 539 | . 155 159 134 91 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1776 | 89 459 159 399 670 Spaces Moved 801 | 51 221 100 205 224 Core 14 | 6 . . . 8 Treads 787 | 45 221 100 205 216 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 173 | 147 160 160 160 211 Slowest Speed 800 | 160 160 160 160 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 3 41 34 18 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 42 | . . . . 42 Melee . | . . . . . Projectile . | . . . . . AOE 42 | . . . . 42 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1029 | 62 272 99 248 348 Wait 59 | . 1 . . 58 Move 797 | 50 220 99 204 224 Hop . | . . . . . Pick Up 33 | 6 13 . 10 4 Fast Attach 11 | 6 2 . 1 2 Attach 13 | . . . 1 12 Detach 1 | . . . . 1 Swap 9 | . 2 . 4 3 Drop 17 | . 5 . 11 1 Fire 73 | . 29 . 17 27 Melee 16 | . . . . 16 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 549 | -10/Materials | Entered Mines 690 | -10/Mines | Discovered new exit (range 10) 708 | -10/Mines | Entered Materials 708 | -9/Materials | Evolved 2 slots: Utility x2 877 | -9/Materials | Discovered new exit (range 11) 1107 | -9/Materials | Entered another Materials area 1107 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1225 | -8/Materials | Repaired Lgt. Cannon 1271 | -8/Materials | Repaired Hpw. Tractor Beam 1472 | -8/Materials | Lost 7 parts (1p1n2u3w) 1548 | -8/Materials | Lost 3 parts (1p1n1u) 1572 | -8/Materials | Core integrity fell below 50% 1741 | -8/Materials | Core integrity fell below 20% 1770 | -8/Materials | Lost 5 parts (1p1n3w) 1777 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01740_ Destroyed Particle Gun. 01740_ G-47 Trooper destroyed. 01740_ U-05 Engineer destroyed. 01742_ U-05 Engineer lays Concrete. 01743_ U-05 Engineer builds a Wall. 01745_ U-05 Engineer lays Concrete. 01747_ U-05 Engineer builds a Wall. 01749_ Acquired 12 matter. 01749_ U-05 Engineer lays Concrete. 01751_ U-05 Engineer builds a Door. 01752_ U-05 Engineer builds a Wall. 01753_ U-05 Engineer lays Concrete. 01754_ U-05 Engineer builds a Wall. 01757_ U-05 Engineer lays Concrete. 01758_ U-05 Engineer builds a Wall. 01758_ U-05 Engineer lays Concrete. 01762_ U-05 Engineer builds a Wall. 01762_ U-05 Engineer lays Concrete. 01766_ U-05 Engineer builds a Wall. 01767_ U-05 Engineer lays Concrete. 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Cannon | 33% | -8/Materials Hpw. Tractor Beam | 56% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Ghost 'Em Challenges ------------ None Game ------ Seed SeismicVoltaicPulseblaster Manual? 0 Play Time 00:16:41 Cumulative 14.8 hours Start 2026.09.07 @ 03:54:36 End 2026.09.07 @ 04:11:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7097b2f-45ac-4555-8f9c-bdb820bfe82e