Cogmind - Beta 12 X6 @@@ ROGUE MODE // 2023.02.25 @ 00:12:59 Player: Plexion Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (258) 1290 Value Destroyed (8584) 8584 Prototype IDs (82) 1640 Alien Tech Used (5) 1000 Bonus (8596) 8596 TOTAL SCORE: 32410 Bonus ------- High Alert Combat Kills 326 Follower Combat Kills 2170 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1500 Friendly Fire -2600 Cogmind --------- Core Integrity 0/1600 Matter 1800/1800 Energy 59/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- YI-UF0's Bottomless Matter Pit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Compact HERF Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Graviton Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Large Storage Unit Experimental Energy Well Long-range Sensor Array Advanced Signal Interpreter 0b10 Alert Chip Medium Regenerative Plating Improved Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Deep Network Scanner Experimental System Shield > --- WEAPON ----------- Compact HERF Cannon Force Lance > --- INVENTORY -------- Antigrav System Improved Antigrav System Experimental Power Amplifier Zionite Biocell YI-UF0's Bottomless Matter Pit Quantum Capacitor Zionite Weapon Casing Medium Regenerative Plating Hacking Drone Bay Transdimensional Reconstructor Core Reset Matrix Heavy Neutron Cannon Warp Cannon Micro-nuke Launcher [Rating: 170] Favorites ----------- Power Light Fission Core Engine Improved Ion Engine Power Core Light Fission Core Reactor Fusion Reactor Propulsion Combat Airjet Treads Light Treads Leg Centrium Leg Wheel Armored Wheel Hover Unit Combat Airjet Flight Unit Improved Flight Unit Utility 0b10 Alert Chip Device Advanced Sensor Array Storage High-capacity Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Propulsion 6 | . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 2 Utility 10 | . . . 1 . . . 1 . 2 . . . . 2 . . . . . . 1 . . . . 1 . . . . 1 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 412 | 6 3 8 37 2 1 2 26 29 13 . 1 . 6 11 2 3 1 . 9 5 22 2 3 8 6 63 3 9 16 21 26 16 11 41 Power 30 | 1 . 2 5 . . . 2 1 1 . . . 1 . . . . . . . . . . 1 . 7 . . . 7 . . . 2 Engine 15 | 1 . 2 5 . . . 2 1 1 . . . . . . . . . . . . . . . . 1 . . . 2 . . . . Core 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . 3 . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . . 2 . . . 2 Propulsion 89 | 2 1 1 14 . 1 . 10 6 4 . . . . 3 . . . . . . 6 . . 1 1 10 . 1 2 1 9 3 2 11 Treads 28 | 2 1 . 9 . 1 . 9 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Wheel 5 | . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 54 | . . . . . . . 1 . 4 . . . . 3 . . . . . . 6 . . 1 1 10 . 1 2 1 9 3 1 11 Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 186 | 1 2 2 8 2 . . 1 6 5 . . . 2 4 2 1 . . 7 1 16 2 3 6 4 32 2 4 13 9 11 10 9 21 Device 100 | . . 2 2 . . . . 1 1 . . . 1 2 . . . . 4 . 9 . 3 4 4 25 1 4 9 5 4 4 4 11 Storage 19 | 1 1 . . 1 . . . . 1 . . . . . . . . . . . 4 . . 1 . 1 . . 1 2 1 1 1 3 Processor 16 | . 1 . 1 . . . . . 1 . . . . 2 . . . . 1 . . 1 . . . 2 . . . . . . 3 4 Hackware 14 | . . . . . . . . . 1 . . . . . . . . . 2 1 1 . . . . 3 . . . 1 4 . . 1 Protection 37 | . . . 5 1 . . 1 5 1 . . . 1 . 2 1 . . . . 2 1 . 1 . 1 1 . 3 1 2 5 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 107 | 2 . 3 10 . . 2 13 16 3 . 1 . 3 4 . 2 1 . 2 4 . . . . 1 14 1 4 1 4 6 3 . 7 Energy Gun 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 34 | . . . . . . . . . . . . . . 1 . 1 1 . 1 2 . . . . . 7 1 3 1 3 3 3 . 7 Ballistic Gun 30 | 2 . 1 8 . . 1 9 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . . . . . . . . 1 . . 1 . 1 2 . 1 . . . . . . . . . . . . . . . . . . Launcher 16 | . . 1 2 . . 1 2 2 1 . . . 2 . . . . . . 2 . . . . . 1 . 1 . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . . . . Piercing Weapon 14 | . . . . . . . 2 5 1 . . . . 1 . . . . . . . . . . . 2 . . . 1 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . 4 1 . . 1 3 . . . . . 1 . . . . 1 . 3 . . 3 . 1 . 1 1 9 2 . . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . System Corruption 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Parts Lost 84 | . 1 6 3 . . . 4 12 . . . . 3 . . . . . . 2 . . . . . 13 . 1 1 . 2 17 7 12 Power 11 | . . 2 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . 3 . 1 Propulsion 25 | . 1 1 1 . . . . 6 . . . . . . . . . . . . . . . . . 4 . . . . . 6 2 4 Utility 37 | . . 1 . . . . . 5 . . . . 2 . . . . . . 2 . . . . . 6 . 1 . . 2 7 5 6 Weapon 11 | . . 2 1 . . . 3 . . . . . . . . . . . . . . . . . . 2 . . 1 . . 1 . 1 Highest Loss Streak 15 | . 1 3 2 . . . 2 6 . . . . 1 . . . . . . 1 . . . . . 5 . 1 1 . 1 15 5 7 To Critical Strikes 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Average Slot Usage (%) 93 | . 94 97 99 100 100 100 99 91 88 92 92 92 92 93 100 95 93 93 92 92 90 94 94 93 93 91 97 99 99 98 98 73 10 59 Engine 5 | . 14 13 10 11 11 11 8 8 6 7 7 7 . . . . . . . . . . . . . . 5 5 5 4 . . . . Core 2 | . . . . . . . . . . . . . 3 6 6 6 6 6 6 6 5 5 5 3 . 3 5 5 5 7 9 5 . . Treads 13 | . 27 21 28 33 33 33 36 35 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . . . . 30 30 30 30 30 25 26 26 26 26 26 26 28 29 29 29 29 24 26 26 26 25 26 21 1 22 Device 6 | . . 4 4 . . . . . 7 7 7 7 5 12 13 13 13 13 11 5 7 11 11 11 11 11 10 10 12 9 3 2 2 16 Storage 8 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 7 6 9 4 2 . Processor 10 | . 9 8 6 11 11 11 9 8 6 7 7 7 7 14 17 13 13 13 13 13 11 11 11 11 11 13 15 15 13 10 9 7 1 9 Hackware 5 | . . . . . . . . . 6 7 7 7 7 6 6 6 6 6 7 12 11 11 11 11 11 12 15 15 15 19 21 15 1 . Protection 6 | . . . 10 11 11 11 18 11 5 7 7 7 12 6 8 8 6 6 6 6 5 4 5 4 5 3 2 5 1 5 4 6 . 2 Energy Cannon 1 | . . . . . . . . . . . . . . . . . 2 6 5 5 5 5 5 5 5 2 3 4 4 5 3 2 . 2 Ballistic Gun 9 | . 28 22 20 22 22 21 17 16 5 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . 5 6 5 5 5 5 4 . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 1 5 7 7 7 7 6 6 6 6 6 . . . . . . . 4 5 5 5 4 4 2 . . Naked Turns 77 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 39 Heaviest Build 82 | 12 47 47 61 56 56 56 59 71 36 33 36 36 33 25 38 38 41 41 42 40 54 47 49 52 52 67 57 57 66 76 77 82 3 76 Greatest Support 90 | 40 40 40 63 63 63 60 82 82 48 48 48 48 48 48 48 48 48 48 48 48 72 72 72 72 67 76 65 66 67 67 90 90 3 90 Greatest Overweight (x) 4 | . 2 4 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 2 . 2 Average Overweight (x) . | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 15 15 15 15 15 15 15 20 5 Average Capacity 13 | 7 16 20 20 20 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 9 10 10 10 10 11 15 15 15 15 15 14 5 5 Most Carried 20 | 2 6 11 20 20 20 20 20 20 18 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 15 15 15 15 15 15 15 5 5 Average Carried 11 | . 3 7 16 19 19 20 19 18 8 8 8 8 7 7 7 7 7 8 7 7 8 9 10 9 10 9 14 14 14 14 14 12 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 15 15 15 15 15 15 5 5 5 Final Carried 20 | 2 6 10 20 20 20 20 19 16 8 8 8 8 8 8 8 8 8 8 8 7 10 10 10 10 10 15 15 15 15 15 14 5 5 1 Class Distribution -------------------- 33% | Scavenger-Mutant 19% | Hacker-Scout 19% | Scavenger-Scout 18% | Mutant 3% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Waste Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Scavenger-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Armory Hacker-Assassin | -4/Lab Wizard-Scout | -3/Research Wizard-Scout | -3/Quarantine Alien-Mutant | -2/Research Alien-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Acc Matter Collected 9495 | 248 388 237 935 577 11 437 821 1630 123 48 79 . 206 196 163 . 63 . 49 109 206 90 20 . 152 609 71 138 58 305 589 42 . 895 Remotely 82 | . . . . . . . . . . . . . . . . . . . . . . . . . . 82 . . . . . . . . Salvage Created 9855 | . 678 231 1662 120 11 289 1189 1797 175 . . . 300 108 130 . . . . 202 319 49 . . 115 1340 . 173 148 138 396 167 . 118 Parts 539 | . 40 9 120 6 . 14 72 95 16 . . . 15 16 5 . . . . 14 8 2 . . 11 50 . 8 6 4 18 6 . 4 Haulers Intercepted 12 | . 2 . 3 . . . 3 1 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Recyclers Shooed 11 | . 1 . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . 4 . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . . . 5 . 9 . . . . 2 . 12 . . . . 10 . . . . . . . . . Prevented 9 | . . . . . . . . . . . 3 . . . . . 6 . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Acc Combat Hostiles Destroyed 193 | . 15 12 35 . . 6 22 32 5 . . . 15 4 . . . . . 14 2 . . . 2 13 . 5 2 . 7 1 . 1 Melee 12 | . . . . . . . . . . . . . 1 . . . . . . 4 . . . . . 6 . . . . . . . 1 Guns 103 | . 15 9 28 . . 3 18 30 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 10 | . . . . . . . . . . . . . 1 1 . . . . . . 2 . . . 2 2 . . 1 . . 1 . . AOE 60 | . . 3 7 . . 3 4 2 5 . . . 13 3 . . . . . 10 . . . . . . . 5 . . 5 . . . Classes Destroyed 18 | . 6 2 4 . . . . 5 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Worker 18 | . 2 1 2 . . . . 4 2 . . . . 1 . . . . . . . . . . . 4 . . . . 1 . . 1 Builder 6 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Tunneler 6 | . . 1 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler 12 | . 2 . 3 . . . 3 1 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Recycler 8 | . . . 1 . . . 2 . . . . . . . . . . . . . 1 . . . . 2 . 1 . . 1 . . . Mechanic 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 14 | . 2 . 3 . . . 2 1 1 . . . . 1 . . . . . . . . . . . 1 . . . . 1 1 . 1 Swarmer 55 | . 6 . 7 . . . 5 . 4 . . . 5 3 . . . . . 14 . . . . . . . 5 . . 5 . . 1 Grunt 70 | . 9 2 17 . . 6 10 18 1 . . . 6 . . . . . . . . . . . . 1 . . . . . . . . Brawler 4 | . . . 1 . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Duelist 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . Protector 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 31 | . . . 10 . . . 6 9 . . . . 1 . . . . . . . 2 . . . . 1 . . 2 . . . . . Demolisher 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . 2 . . . Programmer 9 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 6 . . . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Assembled 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 9 | . 3 4 5 . . 3 7 9 8 . . . 6 3 . . . . . 5 1 . . . 2 4 . 5 1 . 7 1 . 1 Combat Bots Only 6 | . 3 4 4 . . 3 5 6 5 . . . 6 3 . . . . . 5 1 . . . 2 3 . 5 1 . 5 1 . 1 Max Kills in Single Turn 4 | . 1 2 4 1 . 1 3 2 4 . . . 3 3 1 . . . . 4 1 1 . . 1 1 . 2 1 1 4 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 3 . . 1 3 2 2 . . . 3 3 . . . . . 4 . . . . . . . 2 . . 2 . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . YI-UF0 (-9/Mines) A5 (-4/Lab) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Acc Damage Taken 20330 | . 515 516 1243 . . 197 1114 2176 173 . 62 . 829 112 . 28 . . . 794 332 . 89 . 115 2435 26 218 255 . 349 3404 1972 3376 Core 5135 | . 69 66 201 . . . 86 123 18 . 23 . 131 18 . . . . . 59 50 . 45 . 20 436 26 . 73 . 50 865 1162 1614 Absorbed by Shields 81 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 Redirected to Shielding 175 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 . . . 135 . . Regen/Repaired (Parts) 907 | . . . . . . . . . . . . . . 107 44 . . . . . . . . . . . 39 . . 180 214 118 . 205 Core Remaining (%) 60 | 100 . 46 . . . 49 . 62 . . . . 75 . . . . . . 90 . . . . 88 . . . . 50 . 25 19 . Volleys Fired 675 | . 58 47 109 9 2 19 72 104 4 . 4 . 23 5 20 1 . 1 5 15 15 . 7 . 18 46 . 8 14 7 21 31 . 10 Largest 2 | . 2 2 2 2 2 2 2 2 1 . 1 . 1 1 1 1 . 1 1 1 1 . 1 . 1 1 . 1 1 1 1 1 . 2 Hottest 214 | . 40 70 70 46 46 46 48 48 30 . 48 . 48 48 48 69 . 85 85 85 85 . 85 . 85 88 . 88 110 110 110 110 . 214 Shots Fired 1063 | . 117 81 213 18 4 34 137 203 4 . 4 . 23 5 20 1 . 1 5 15 15 . 7 . 18 46 . 8 14 7 21 31 . 11 Gun 787 | . 117 79 208 18 4 30 130 201 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 222 | . . . . . . . . . . . 4 . 8 3 20 1 . 1 5 9 15 . 7 . 18 45 . 5 14 7 18 31 . 11 Launcher 54 | . . 2 5 . . 4 7 2 4 . . . 15 2 . . . . . 6 . . . . . 1 . 3 . . 3 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 783 | . 117 59 189 18 4 30 130 201 . . 4 . 8 3 20 . . . . . . . . . . . . . . . . . . . Thermal 168 | . . 20 19 . . . . . . . . . . . . . . 1 5 9 15 . 7 . 18 17 . . 8 7 8 29 . 5 Explosive 54 | . . 2 5 . . 4 7 2 4 . . . 15 2 . . . . . 6 . . . . . 1 . 3 . . 3 . . . Electromagnetic 58 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 28 . 5 6 . 10 2 . 6 Robot Hit Streak 44 | . 18 12 22 6 7 5 13 44 . . . . 5 1 6 . . . . 2 5 . . . 3 8 . 2 6 . 6 5 . 2 Robot Miss Streak 15 | . 4 6 4 3 2 2 3 2 1 . . . 1 1 2 . . . . 3 2 . . . 1 5 . 1 2 . 4 15 . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 2 . 1 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 . 2 Shots Hit Robots 774 | . 78 47 158 12 2 23 99 168 3 . . 1 20 4 18 1 . . . 13 12 2 . . 4 64 . 5 11 8 8 11 . 2 Core Hits 439 | . 33 30 68 5 2 18 62 82 12 . . . 35 6 5 . . . . 21 7 1 . . 2 21 . 8 2 3 9 5 . 2 Critical Kills 4 | . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . 2 . 1 . 1 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . Critical Strikes 27 | . . 1 4 . 1 . 2 3 . . . . 2 1 . . . . . . . . . . . 6 . 1 . 1 2 . . 3 Burn 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 10 | . . . 4 . 1 . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 Smash 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Impale 9 | . . . . . . . . . . . . . 2 1 . . . . . . . . . . . 4 . 1 . 1 . . . . Melee Attacks 334 | . . . . . . . 4 14 6 . 4 27 20 16 6 5 7 10 33 35 9 6 7 . 6 67 1 9 8 11 20 3 . . Impact 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . Slashing 99 | . . . . . . . . . . . . . . . . . . . 33 35 9 6 7 . 6 3 . . . . . . . . Piercing 224 | . . . . . . . 4 14 6 . 4 27 20 16 6 5 7 10 . . . . . . . 53 1 9 8 11 20 3 . . Sneak Attacks 37 | . . . . . . . . 1 2 . . 1 . 1 6 . . . . . 1 2 . . . 12 . 1 . 8 1 1 . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Damage Inflicted 22940 | . 1026 606 2898 212 43 541 2089 3005 699 . . 66 1782 342 769 41 . . . 1126 437 157 . . 157 3023 . 852 407 502 1137 682 21 320 Guns 8534 | . 1026 480 2383 176 43 288 1465 2673 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 3872 | . . . . . . . . . . . . . 156 35 357 . . . . 30 339 . . . 157 1108 . 143 407 . 356 573 . 211 Explosions 5893 | . . 122 515 . . 253 624 242 535 . . . 1440 191 . . . . . 691 . . . . . 37 . 541 . . 656 . . 46 Melee 4496 | . . . . . . . . 70 164 . . 66 186 116 412 41 . . . 405 98 157 . . . 1878 . 168 . 502 125 108 . . Ramming 145 | . . 4 . 36 . . . 20 . . . . . . . . . . . . . . . . . . . . . . . 1 21 63 Kinetic 8780 | . 1026 327 2234 176 43 288 1465 2673 . . . . 156 35 357 . . . . . . . . . . . . . . . . . . . Thermal 2041 | . . 153 149 . . . . . . . . . . . . . . . . 30 339 . . . 157 367 . . 245 . . 505 . 96 Explosive 5847 | . . 122 515 . . 253 624 242 535 . . . 1440 191 . . . . . 691 . . . . . 37 . 541 . . 656 . . . Electromagnetic 1631 | . . . . . . . . . . . . . . . . . . . . . . . . . . 741 . 143 162 . 356 68 . 161 Impact 493 | . . . . . . . . . . . . . . . . . . . . . . . . . . 493 . . . . . . . . Slashing 695 | . . . . . . . . . . . . . . . . . . . . 405 98 157 . . . 35 . . . . . . . . Piercing 3308 | . . . . . . . . 70 164 . . 66 186 116 412 41 . . . . . . . . . 1350 . 168 . 502 125 108 . . Highest Corruption 26 | . 2 11 1 1 1 1 1 1 . . . . . 1 1 1 1 1 1 . . . . . . 12 26 26 26 26 2 2 1 . Average Corruption 5 | . 2 5 1 1 1 1 1 1 . . . . . 1 1 1 1 1 1 . . . . . . 7 18 26 26 26 1 1 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 177 | . 5 25 2 9 3 4 2 11 . . . . . . . 1 10 5 . . . . . . . 28 8 14 20 19 9 2 . . Message Errors 47 | . 1 5 . 2 . 1 . 2 . . . . . . . 1 1 3 . . . . . . . 11 1 4 4 6 4 1 . . Matter Fused 43 | . . 9 . 1 2 . . 4 . . . . . . . . 3 . . . . . . . . 6 1 2 7 4 3 1 . . Heat Flow Errors 26 | . 1 3 . 1 . 1 1 3 . . . . . . . . 3 1 . . . . . . . 5 1 3 1 2 . . . . Energy Discharges 13 | . 1 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 1 2 3 1 . . . . Data Loss (minor) 24 | . . 4 1 3 . 1 1 1 . . . . . . . . 2 1 . . . . . . . 3 1 1 2 3 . . . . Data Loss (major) 10 | . 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . 1 1 . 1 3 . . . . Misfires 5 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Alerts 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . Weapon Failures 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1335 | . . . 81 . . . 58 . 48 . . 6 14 60 28 6 . . . 60 . 60 . . . 527 . 76 . 97 100 112 . 2 Projectiles 87 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . 45 . 7 . . . 28 . 2 Explosions 247 | . . . 81 . . . 58 . 3 . . . 14 . . . . . . . . . . . . 7 . 69 . . 15 . . . Melee 1001 | . . . . . . . . . 45 . . 6 . 60 28 6 . . . 55 . 60 . . . 475 . . . 97 85 84 . . Knockbacks 3 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Impact 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 270 | . . 2 39 . . 29 39 . . . . . 44 . . . . . . 8 . . . . . 30 . . . . . . 9 70 Shots 7 | . . . 1 . . 1 1 . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . 1 Rammed 24 | . . 1 . 10 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 8 3 Targets Rammed 26 | . . 1 . 10 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 8 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 351 | . 199 245 24 155 . 202 99 245 . . . . 25 5 58 30 281 277 144 92 34 . 84 . . 185 266 157 46 247 64 351 . 1 Average Temperature 53 | . 93 101 9 82 . 62 10 23 . . . . 6 2 32 18 130 128 66 38 6 . 41 . . 58 147 56 46 91 19 161 . 1 Received Heat Transfer 3164 | . 213 109 495 . . 90 549 711 6 . 9 . 264 18 . 6 . . . 72 54 . 18 . . 33 . 9 63 . . 272 27 146 Effects 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 1 . 2 . . 1 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . 2 . . . Parts Fried 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 2 . 4 . . 2 Impact Corruptions 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Heat Transferred 2011 | . . 518 407 . . . . . . . . . . . . . . . . 37 407 . . . 148 407 . . . . . . . 87 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Acc Peak Influence 899 | . 209 50 555 143 . 137 511 698 495 . . . . 170 53 530 . . . . 465 . . . . 469 243 371 266 . 174 194 589 899 Initial 352 | . . 43 1 143 . . . 215 278 . . . . 31 9 30 . . . . 9 . . . . 25 131 143 182 . . 27 106 352 Average 197 | . 114 16 339 51 . 68 176 413 348 . . . . 63 27 261 . . . . 211 . . . . 181 178 266 211 . 23 107 250 573 Maximum Alert Level 3 | . 1 . 2 . . . 2 2 2 . . . . . . 2 . . . . 2 . . . . 2 1 1 1 . . . 2 3 Low Security (%) 61 | 100 89 100 11 100 . 100 58 20 . . . . . 100 100 34 . . . . 52 . . . . 71 69 33 41 . 100 100 50 . Level 1 22 | . 10 . 57 . . . 36 28 62 . . . . . . 39 . . . . 31 . . . . 13 30 66 58 . . . 23 19 Level 2 15 | . . . 30 . . . 5 50 37 . . . . . . 26 . . . . 15 . . . . 15 . . . . . . 25 72 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 4 . 4 . . . 4 4 1 . . . 1 2 . 4 . . . . 3 . . . . 8 . . 1 . 7 5 3 11 Investigation 19 | . 1 . . . . . 1 2 . . . . . 1 . 2 . . . . 2 . . . . . . . 1 . 4 2 2 1 Extermination 8 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 5 . . . . . . . 1 Reinforcement 26 | . 3 . 4 . . . 3 1 1 . . . . . . 1 . . . . . . . . . 3 . . . . 2 1 1 6 Assault 3 | . . . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 Haulers Reinforced 3 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Acc Distress Signals 36 | . 2 1 4 . . . 1 5 1 . . . . 1 . 3 . . . . 3 . . . . 5 . . . . 2 2 4 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 509 | . 25 13 51 . . 9 33 43 12 . 3 4 21 11 6 10 . 3 . 27 19 . 3 . 7 47 5 10 3 . 14 33 33 64 Peak Tracking Total 33 | . 4 3 6 . . 3 4 6 6 . 7 4 8 3 5 5 . 4 . 6 7 . 3 . 4 16 3 5 1 . 8 16 20 33 Tactical Retreats 63 | . 4 1 3 . . 3 2 2 3 . 1 . 2 1 . . . 2 . 8 1 . . . 2 9 . 1 . . . 4 6 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Acc Traps Triggered 13 | . 1 . . . . . 2 2 . . . . . 2 . 1 . . . . 1 . . . . 1 . . . . 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Triggered 7 | . . . . . . . . . . . 2 . . . . . 3 . . . . . . . . . . 2 . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Exploded 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Acc Machines Disabled 38 | . . . 3 . . . 1 3 . . . 1 . . . 4 . 1 3 . 13 . . . . 1 . 1 1 2 . 4 . . Max in Single Turn 2 | . . . 2 . . . 1 1 . . . 1 . . . 1 . 1 1 . 1 . . . . 1 . 1 1 1 . 1 . . Garrison Access 4 | . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Acc Machines Accessed 66 | . 5 1 7 . 2 . 2 12 4 1 . 3 . 4 . 3 1 1 . . 3 1 . 5 . 3 . . 2 . 5 1 . . Terminals 28 | . 3 . 6 . . . 2 11 2 . . . . 2 . 1 . . . . . . . . . . . . . . 1 . . . Fabricators 7 | . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . 2 . 2 . . . Repair Stations 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . Recycling Units 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Scanalyzers 4 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . Garrison Access 5 | . . . . . . . . 1 1 . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . Total Hacks 173 | . 16 1 15 . 2 . 2 26 11 1 . 25 . 7 . 9 1 1 . . 11 1 . 17 . 7 . . 4 . 14 2 . . Successful 111 | . 6 1 7 . 2 . 1 9 5 1 . 25 . 2 . 2 1 1 . . 7 1 . 17 . 5 . . 3 . 14 1 . . Failed 61 | . 9 . 8 . . . 1 17 6 . . . . 5 . 7 . . . . 4 . . . . 2 . . 1 . . 1 . . Catastrophic 12 | . . . 3 . . . . 5 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 140 | . 18 . 9 . 1 . 1 7 7 . . . . . . 3 . . . . 17 . . . . 17 . 16 5 1 11 9 5 13 Terminals 67 | . 12 . 13 . . . 2 23 8 . . . . 4 . 4 . . . . . . . . . . . . . . 1 . . . Fabricators 21 | . . . . . . . . . 1 . . . . . . . . . . . 8 . . . . . . . 4 . 8 . . . Repair Stations 8 | . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . 4 . . . Recycling Units 9 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Scanalyzers 8 | . . . 2 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 2 . . Garrison Access 11 | . . . . . . . . 3 2 . . . . 1 . 3 . . . . . . . . . 2 . . . . . . . . Terminal Hacks 71 | . 3 1 4 . 2 . 1 8 3 1 . 25 . . . 2 1 1 . . . 1 . 17 . . . . . . 1 . . . Record 14 | . . . . . 1 . . . . . . 6 . . . . . 1 . . . . . 6 . . . . . . . . . . Part Schematic 16 | . . . . . . . . . . . . 12 . . . . . . . . . . . 4 . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 3 . 1 . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . . . . . . Open Door 9 | . . 1 . . . . . 4 . 1 . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . Branch Access Points 3 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . 1 . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . . 1 . . . . . . . . . . . 3 . . . . . . . 3 . 6 . . . Network Status 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Load Schematic 6 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . 3 . . . Build 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 2 . . . Repair Station Hacks 6 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 4 . . . Scan Component 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . Repair 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 5 | . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . Insert Component 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Analyze 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Seal Access 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 12 | . 3 . 1 . . . . 1 . . . . . . . . . . . . 2 . . . . 2 . . . . 2 1 . . Terminals 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Recompile 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Reject 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 4 . 6 . . . 1 9 3 . . . . 4 . 3 . . . . 3 . . . . 2 . . 2 . 4 . . . Full Trace Events 6 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . 1 . 2 . . . Feedback Events 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . Corruption 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 55 | . . . 1 . . . . . . . . 12 . . . . . . . . 13 . . 4 . 13 . 12 . . . . . . Parts Built 6 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . 2 . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Time 302 | . . . . . . . . . . . . . . . . . . . . . 64 . . . . . . . 128 . 110 . . . Total Part Build Rating 48 | . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . . 16 . 16 . . . Parts Repaired 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . Time 115 | . . . . . . . . . . . . . . 50 . . . . . . . . . . . . . . . . 65 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . 3 . . . . . . . 2 . . . . . . . . . . . . . . . 4 . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Acc Total Allies 100 | . . . . . 3 . . . . . . . 2 . 18 . . . 4 . 8 . . . . 7 18 2 5 . 2 . 11 20 Largest Group 21 | . . . . . 3 3 . . . . . . 2 . 18 8 2 2 4 4 6 . . . . 7 21 2 5 4 2 . 5 8 Highest-Rated Group 760 | . . . . . 37 37 . . . . . . 64 . 656 352 92 92 154 154 290 . . . . 283 760 55 223 192 56 . 156 416 Highest-Rated Ally 269 | . . . . . 21 21 . . . . . . 32 . 50 46 46 46 40 40 85 . . . . 50 50 32 48 48 29 . 39 269 Zionite Dispatches 17 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 3 . 2 1 . 2 . 2 4 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Thermal Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Infowar Resupply 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Hacking Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 40 | . . . . . . . . . . 7 1 . . . . . . . . . 3 . . . . 6 . 8 3 1 3 4 1 3 STAY 9 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 3 1 1 1 . . 1 FOLLOW 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . DROP 10 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 1 . 2 . 1 2 EXPLORE 7 | . . . . . . . . . . 4 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . RETURN 11 | . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . 2 . 2 1 . . 2 . . Ally Attacks 478 | . . . . . . 8 . . . . . . 10 . 102 58 . 9 . 11 55 . . . . 23 79 . . 23 . . 30 70 Total Damage 21183 | . . . . . . 108 . . . . . . 475 . 5139 1735 . 229 . 161 1782 . . . . 830 5941 . . 920 . . 706 3157 Kills 92 | . . . . . . . . . . . . . 1 . 13 14 . 1 . 1 16 . . . . 5 15 . . 1 . . 11 14 Allies Corrupted 4 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 2 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Acc Robot Analysis Total 8 | . 3 . 1 . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 1 . . . . . 1 . . 1 . . . 2 1 2 2 . . 1 . 2 . . . . . . . . . Drone Launches 14 | . . . . . . . . . . 5 1 . . . . . . . . . 2 . . . . 2 . 1 1 . . 2 . . Drone Recoveries 11 | . . . . . . . . . . 3 . . . . . . . . . . 2 . . . . 2 . 1 1 . . 2 . . Decoded 0b10 Intel 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 38 Items 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 38 Zionite Intel Received 8 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 3 . . . 1 . 1 Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Acc Turns Passed 22270 | 76 1278 1106 2054 1102 661 806 1183 1387 294 232 280 138 458 750 332 241 546 586 1182 855 585 366 424 107 517 1642 129 382 451 410 563 390 171 586 Spaces Moved 18978 | 45 492 514 965 659 400 464 551 574 331 281 326 124 490 837 285 299 765 810 1401 928 664 539 520 144 481 1776 194 377 414 326 613 414 280 695 Core 406 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 280 114 Treads 4150 | 40 492 242 728 659 400 464 551 574 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 509 | . . 272 237 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 13913 | . . . . . . . . . 331 281 326 124 490 837 285 299 765 810 1401 928 664 539 520 144 481 1776 194 377 414 326 613 407 . 581 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 160 140 105 160 160 160 156 156 68 68 68 68 68 68 68 68 68 68 68 68 48 64 64 56 56 52 52 52 56 56 40 50 50 43 Average Speed 88 | 147 213 187 149 160 160 160 158 157 68 68 68 68 69 68 68 68 68 68 68 68 54 64 64 61 56 63 52 53 56 86 46 60 50 56 Slowest Speed 320 | 160 320 320 240 160 160 160 160 240 68 68 68 68 72 68 68 68 68 68 68 68 68 64 64 64 60 68 52 56 56 122 116 220 50 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Exploration Rate (%) 59 | 3 76 97 94 98 88 94 47 86 12 64 78 80 62 26 97 12 87 78 90 92 16 65 71 60 60 35 87 14 17 92 19 52 15 20 Regions Visited 34 Branch Regions 20 Pre-discovered Areas 13 | . 1 1 . 1 1 . . . . . . 1 1 . . . . . 2 1 . . . 3 1 . . . . . . . . . Known Exits Taken 16 | . . . . . . . 1 . 1 . . . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 . 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 27 | . . 1 . 2 . 3 . . . 2 4 . 4 . . . 2 1 3 1 . . 1 . 3 . . . . . . . . . Spaces Dug 244 | . . 6 7 . . . 4 18 3 . 5 . 9 13 1 2 7 9 4 18 8 4 11 . 12 34 1 6 7 . 50 1 . 4 Terrain Destroyed 603 | . . 15 49 . . 27 57 26 4 . 5 . 88 23 4 2 7 10 4 77 11 4 14 . 19 40 1 31 8 5 61 5 . 6 Melee 155 | . . . . . . . 4 7 3 . 4 . 9 12 . 2 7 9 4 18 8 4 7 . 6 18 1 6 7 . 18 1 . . Projectile 67 | . . . . . . . . . . . 1 . 1 1 4 . . 1 . 8 3 . 7 . 13 6 . . 1 5 8 4 . 4 AOE 381 | . . 15 49 . . 27 53 19 1 . . . 78 10 . . . . . 51 . . . . . 16 . 25 . . 35 . . 2 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Acc Total 22884 | 52 606 583 1383 683 418 493 721 858 389 321 375 150 560 981 392 325 777 823 1575 1082 855 552 592 160 696 2146 219 532 599 427 826 553 307 873 Wait 2080 | . 50 7 213 . . 7 54 122 25 41 41 . 14 95 74 13 . 3 118 100 123 . 54 . 182 154 19 111 129 25 135 62 5 104 Move 18947 | 44 491 513 964 658 399 463 550 573 330 280 325 123 489 837 284 298 764 809 1400 927 663 538 519 143 480 1776 193 376 413 325 612 414 279 695 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 107 | 2 3 6 19 2 2 1 3 3 5 . . . 1 4 2 1 2 . 1 . 7 2 . 1 . 10 1 7 4 9 3 5 . 1 Fast Attach 170 | 6 3 3 12 . . . 2 5 2 . . . 2 8 1 1 1 . 8 . 9 2 2 6 3 24 1 2 2 15 7 1 10 32 Attach 82 | . . 4 6 . . . 5 11 7 . . . 1 . . . . . 1 1 3 . . 1 . 12 1 . 4 3 5 10 1 6 Detach 73 | . 1 1 10 . . . 1 6 4 . . . . 1 1 . . . 2 . 6 1 . 1 . 11 1 . 2 6 2 9 1 6 Swap 168 | . . 1 19 2 1 2 19 13 4 . 1 . 3 3 1 2 . . . 4 10 . 1 2 3 28 1 7 11 5 14 7 . 4 Drop 200 | . . . 31 2 2 1 11 4 2 . . . . 10 3 4 3 . 7 . 10 3 2 6 4 26 1 10 4 21 7 11 3 12 Fire 675 | . 58 47 109 9 2 19 72 104 4 . 4 . 23 5 20 1 . 1 5 15 15 . 7 . 18 46 . 8 14 7 21 31 . 10 Melee 326 | . . . . . . . 4 14 6 . 4 27 20 16 6 5 7 10 33 35 9 6 7 . 6 59 1 9 8 11 20 3 . . Ram 12 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . . . . 10 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Rewire 27 | . . . . . 12 . . . . . . . 7 . . . . . . . . . . . . . . . 8 . . . . . Trap 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / *Pro) -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Ext) -4/Waste -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / *Arm) -4/Armory (discovered 3 exits: Res x2 / *Lab) -4/Lab -3/Research -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 27 | -11/Junkyard | Discovered new exit (range 15) 77 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 359 | -10/Materials | Central database locked down 463 | -10/Materials | Discovered new exit (range 12) 609 | -10/Materials | Discovered new exit (range 3) 790 | -10/Materials | Discovered new exit (range 16) 904 | -10/Materials | Discovered new exit (range 7) 1355 | -10/Materials | Entered Mines 1542 | -10/Mines | Assembled infested the area 1607 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1733 | -10/Mines | Learned location of Zion (-6) 1740 | -10/Mines | Discovered new exit (range 14) 2039 | -10/Mines | System corruption reached 10% 2066 | -10/Mines | Core integrity fell below 50% 2069 | -10/Mines | Lost 3 parts (1p1u1w) 2208 | -10/Mines | Discovered new exit (range 15) 2241 | -10/Mines | Found the Drone Emporium 2246 | -10/Mines | Found Prototype Device 2458 | -10/Mines | Build established: Scavenger-Mutant 2461 | -10/Mines | Entered Materials 2461 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2479 | -9/Materials | Identified Decoy Drone Bay 2966 | -9/Materials | Discovered new exit (range 16) 3220 | -9/Materials | Discovered new exit (range 16) 3534 | -9/Materials | Build established: Mutant 3859 | -9/Materials | Discovered new exit (range 4) 4369 | -9/Materials | Discovered new exit (range 4) 4406 | -9/Materials | Core integrity fell below 50% 4449 | -9/Materials | Build established: Scavenger-Mutant 4515 | -9/Materials | Entered Mines 4551 | -9/Mines | Learned Materials emergency access door positions 4618 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4618 | -9/Mines | Discovered new exit (range 5) 4658 | -9/Mines | Discovered new exit (range 5) 4732 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4780 | -9/Mines | Destroyed YI-UF0 4793 | -9/Mines | Found Prototype Storage 4842 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 4867 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5225 | -9/Mines | Met a Derelict testing a Signal Generator 5229 | -9/Mines | Found Signal Generator 5420 | -9/Mines | Discovered new exit (range 10) 5423 | -9/Mines | Learned location of Storage (-8) 5617 | -9/Mines | Entered Exiles 5617 | -9/Exiles | Found Exiles lab destroyed 6081 | -9/Exiles | Opened EX-Vault 6097 | -9/Exiles | Found 0b10 Alert Chip 6256 | -9/Exiles | Discovered new exit (range 14) 6278 | -9/Exiles | Entered Mines 6278 | -8/Mines | Accompanied by 3 allies 6286 | -8/Mines | Discovered new exit (range 10) 6711 | -8/Mines | Discovered new exit (range 5) 7084 | -8/Mines | Entered Materials 7084 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7576 | -8/Materials | Discovered new exit (range 5) 8093 | -8/Materials | Discovered new exit (range 10) 8214 | -8/Materials | Identified exit to Storage 8267 | -8/Materials | Entered Storage 9067 | -8/Storage | First assault squad dispatched 9149 | -8/Storage | Lost 3 parts (2n1u) 9271 | -8/Storage | Discovered new exit (range 15) 9342 | -8/Storage | Build established: Mutant 9594 | -8/Storage | Assembled infested ambush trap array 9647 | -8/Storage | Lost 6 parts (4n2u) 9654 | -8/Storage | Entered Factory 9654 | -7/Factory | Evolved 2 slots: Utility x2 9821 | -7/Factory | Discovered new exit (range 15) 9823 | -7/Factory | Identified exit to Lower Caves 9847 | -7/Factory | Noticed a derelict Sapper rigging charges 9948 | -7/Factory | Build established: Scavenger-Mutant 9948 | -7/Factory | Entered Lower Caves 9963 | -7/Lower Caves | Learned Factory emergency access door positions 10172 | -7/Lower Caves | Discovered new exit (range 8) 10180 | -7/Lower Caves | Entered another Lower Caves area 10444 | -7/Lower Caves | Discovered new exit (range 11) 10460 | -7/Lower Caves | Entered Data Miner 10460 | -7/Data Miner | Discovered new exit (range 6) 10473 | -7/Data Miner | Met Data Miner 10485 | -7/Data Miner | Learned location of Section 7 (-2) 10485 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10494 | -7/Data Miner | Received God Mode back door access code from Data Miner 10511 | -7/Data Miner | Data Conduit disabled 10598 | -7/Data Miner | Entered Proximity Caves 10645 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10865 | -6/Proximity Caves | Spotted B-75 Beast 11052 | -6/Proximity Caves | Discovered new exit (range 7) 11056 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11056 | -6/Proximity Caves | Entered Factory 11056 | -6/Factory | Evolved 2 slots: Utility x2 11453 | -6/Factory | Build established: Scavenger-Scout 11647 | -6/Factory | Repaired Cmb. Airjet 11806 | -6/Factory | Sucked down chute 11806 | -6/Factory | Entered Waste 11813 | -6/Waste | Spotted C-40 Crusher 11839 | -6/Waste | Spotted C-40 Crusher 11864 | -6/Waste | Spotted C-40 Crusher 11937 | -6/Waste | Spotted C-40 Crusher 11958 | -6/Waste | Spotted C-40 Crusher 11973 | -6/Waste | Warlord forces began an assault 11977 | -6/Waste | Allies destroyed C-40 Crusher 11980 | -6/Waste | Allies destroyed C-40 Crusher 11983 | -6/Waste | Allies destroyed C-40 Crusher 11992 | -6/Waste | Allies destroyed C-40 Crusher 11993 | -6/Waste | Allies destroyed C-40 Crusher 12029 | -6/Waste | Spotted C-40 Crusher 12041 | -6/Waste | Allies destroyed C-40 Crusher 12092 | -6/Waste | Discovered new exit (range 11) 12131 | -6/Waste | Identified exit to Factory 12138 | -6/Waste | Entered Factory 12138 | -6/Factory | Accompanied by 8 allies 12287 | -6/Factory | Identified exit to Lower Caves 12379 | -6/Factory | Entered Lower Caves 12379 | -6/Lower Caves | Accompanied by 2 allies 12578 | -6/Lower Caves | Learned location of 1 exit from Factory 12875 | -6/Lower Caves | Discovered new exit (range 15) 12888 | -6/Lower Caves | Identified exit to Lower Caves 12890 | -6/Lower Caves | Encountered a Warlord checkpoint 12925 | -6/Lower Caves | Entered another Lower Caves area 12925 | -6/Lower Caves | Accompanied by 2 allies 13030 | -6/Lower Caves | Learned Factory security intel 13458 | -6/Lower Caves | Discovered new exit (range 5) 13510 | -6/Lower Caves | Identified exit to Zion 13511 | -6/Lower Caves | Entered Zion 13521 | -6/Zion | Learned Factory stockpile data 13559 | -6/Zion | Given A8's code to call for help 13564 | -6/Zion | System corruption cleaned by Quarantine Array 13620 | -6/Zion | Discovered new exit (range 12) 13688 | -6/Zion | Learned 12 Factory zone layouts 13785 | -6/Zion | Given the Hacking Drone Bay 13789 | -6/Zion | Found Prototype Device 13789 | -6/Zion | Identified Hacking Drone Bay 14314 | -6/Zion | Discovered new exit (range 5) 14315 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 14440 | -6/Zion | Imprinted 14442 | -6/Zion | Declared Zion's savior 14579 | -6/Zion | Identified exit to Proximity Caves 14693 | -6/Zion | Entered Proximity Caves 14693 | -5/Proximity Caves | Accompanied by 4 allies 14708 | -5/Proximity Caves | Build established: Hacker-Scout 15027 | -5/Proximity Caves | Learned location of Armory (-4) 15175 | -5/Proximity Caves | Learned 4 Factory zone layouts 15533 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15544 | -5/Proximity Caves | Discovered new exit (range 7) 15548 | -5/Proximity Caves | Identified exit to Factory 15548 | -5/Proximity Caves | Entered Factory 15548 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15549 | -5/Factory | Identified exit to Factory 15550 | -5/Factory | Identified exit to Upper Caves 15644 | -5/Factory | Allied Derelicts emerged from ambush trap array 15725 | -5/Factory | Zion Heavy squad teleported in 15761 | -5/Factory | Zion Infowar Resupply teleported in 15851 | -5/Factory | Found Prototype Protection 15851 | -5/Factory | Identified Zio. Weapon Casing 15916 | -5/Factory | Spotted B-75 Beast 15994 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 16030 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 16031 | -5/Factory | Zion Heavy squad teleported in 16081 | -5/Factory | Fabricated Cmb. Antigrav System (x2) 16133 | -5/Factory | Entered Upper Caves 16168 | -5/Upper Caves | Encountered a Warlord checkpoint 16473 | -5/Upper Caves | Discovered new exit (range 4) 16498 | -5/Upper Caves | Identified exit to Upper Caves 16499 | -5/Upper Caves | Entered another Upper Caves area 16531 | -5/Upper Caves | Discovered exit to Factory (range 14) 16562 | -5/Upper Caves | Learned Factory garrison access intel 16913 | -5/Upper Caves | Discovered new exit (range 14) 16916 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16922 | -5/Upper Caves | Identified exit to Zhirov 16923 | -5/Upper Caves | Entered Zhirov 16925 | -5/Zhirov | Discovered new exit (range 3) 16937 | -5/Zhirov | Met Zhirov 16948 | -5/Zhirov | Learned location of Quarantine (-3) 16948 | -5/Zhirov | Learned location of Testing (-2) 16948 | -5/Zhirov | Learned location of Command (-1) 16954 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16966 | -5/Zhirov | Found Alien Artifact 16966 | -5/Zhirov | Identified Integrated Dissipator 16966 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17006 | -5/Zhirov | Found Alien Artifact 17029 | -5/Zhirov | Identified exit to Proximity Caves 17030 | -5/Zhirov | Entered Proximity Caves 17510 | -4/Proximity Caves | Discovered exit to Factory (range 8) 17547 | -4/Proximity Caves | Entered Factory 17547 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 17548 | -4/Factory | Identified exit to Extension 17549 | -4/Factory | Loaded intel: 4 garrison access locations 18039 | -4/Factory | Lost 5 parts (1n3u1w) 18613 | -4/Factory | System corruption reached 10% 18651 | -4/Factory | Lost 4 parts (1p2n1u) 18751 | -4/Factory | Retrieved Zion intel report: Component Schematics 18752 | -4/Factory | Zion Demo squad teleported in 18758 | -4/Factory | Zion Fire squad teleported in 18770 | -4/Factory | Zion Hacking Resupply teleported in 18843 | -4/Factory | Discovered new exit (range 12) 18855 | -4/Factory | Identified exit to Research 18889 | -4/Factory | P-70 Sage assimilated allied 3H-P2M(d) 18971 | -4/Factory | Discovered exit to Research (range 9) 19051 | -4/Factory | Spotted B-86 Titan 19098 | -4/Factory | Terminal network hard line cut 19189 | -4/Factory | Manually triggered Chute Trap 19189 | -4/Factory | Sucked down chute 19189 | -4/Factory | Entered Waste 19199 | -4/Waste | Spotted C-40 Crusher 19204 | -4/Waste | EMP discharged 19205 | -4/Waste | Allies destroyed C-40 Crusher 19220 | -4/Waste | Met Warlord forces unprepared to attack 19250 | -4/Waste | 3 allies followed down the chute 19253 | -4/Waste | Spotted C-40 Crusher 19255 | -4/Waste | Spotted C-40 Crusher 19268 | -4/Waste | Spotted C-40 Crusher 19268 | -4/Waste | Spotted C-40 Crusher 19285 | -4/Waste | Discovered new exit (range 13) 19285 | -4/Waste | Spotted C-40 Crusher 19288 | -4/Waste | Allies destroyed C-40 Crusher 19302 | -4/Waste | Allies destroyed C-40 Crusher 19304 | -4/Waste | EMP discharged 19317 | -4/Waste | Identified exit to Factory 19318 | -4/Waste | Entered Factory 19375 | -4/Factory | Identified exit to Upper Caves 19375 | -4/Factory | Identified exit to Armory 19396 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 19559 | -4/Factory | Retrieved Zion intel report: Emergency Access 19567 | -4/Factory | Retrieved Zion intel report: Component Schematics 19568 | -4/Factory | Zion Thermal Resupply teleported in 19575 | -4/Factory | Found Quantum Capacitor 19614 | -4/Factory | Zion Trap Resupply teleported in 19700 | -4/Factory | Entered Armory 19864 | -4/Armory | Identified Transdimensional Reconstructor 19864 | -4/Armory | Warped through subspace to slip node 19864 | -4/Armory | Discovered new exit (range 1) 19864 | -4/Armory | Identified exit to Lab 19977 | -4/Armory | Fabricated Cmb. Antigrav System? 20047 | -4/Armory | Zion Defense Resupply teleported in 20053 | -4/Armory | Found Hvy. Reactive Plating 20151 | -4/Armory | Entered Lab 20151 | -4/Lab | Accompanied by 4 allies 20159 | -4/Lab | Discovered exit to Research (range 9) 20167 | -4/Lab | Unable to decrypt terminal 20167 | -4/Lab | Opened the door to a hidden lab 20168 | -4/Lab | Gained access to the hidden lab's interior 20170 | -4/Lab | Detected by scanners 20191 | -4/Lab | Allies destroyed A5 20200 | -4/Lab | Found Prototype Protection 20200 | -4/Lab | Identified Med. Regenerative Plating 20203 | -4/Lab | Found Prototype Hackware 20203 | -4/Lab | Identified Exp. System Shield 20274 | -4/Lab | Found Transdimensional Reconstructor 20281 | -4/Lab | Found Integrated Dissipator 20281 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 20290 | -4/Lab | Found Alien Artifact 20290 | -4/Lab | Identified Core Expander 20290 | -4/Lab | Installed Core Expander, added new Power slot 20304 | -4/Lab | Found Med. Regenerative Plating 20308 | -4/Lab | Found Prototype Energy Cannon 20308 | -4/Lab | Identified Potential Cannon 20312 | -4/Lab | Found Prototype Energy Cannon 20312 | -4/Lab | Identified Warp Cannon 20369 | -4/Lab | Found Prototype Hackware 20480 | -4/Lab | Found Alien Artifact 20533 | -4/Lab | Build established: Hacker-Assassin 20561 | -4/Lab | Entered Research 20561 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 20562 | -3/Research | Identified Deep Network Scanner 20618 | -3/Research | Repaired Cmb. Antigrav System 20620 | -3/Research | Adv. Hacking Suite fried by hacking feedback 20651 | -3/Research | Repaired Lrn. Sensor Array 20677 | -3/Research | Zion Hacking Resupply teleported in 20681 | -3/Research | Found Exp. Hacking Suite 20722 | -3/Research | Identified Core Reset Matrix 20897 | -3/Research | Zion Melee Resupply teleported in 20951 | -3/Research | Build established: Wizard-Scout 21020 | -3/Research | Fabricated Cmb. Antigrav System (x2) 21041 | -3/Research | Discovered new exit (range 9) 21115 | -3/Research | Intercept squad dispatched 21123 | -3/Research | Identified exit to Quarantine 21124 | -3/Research | Entered Quarantine 21194 | -3/Quarantine | Used Core Reset Matrix 21198 | -3/Quarantine | Detected hypermatrix surge 21198 | -3/Quarantine | Sensed 13 artifacts in vicinity 21218 | -3/Quarantine | Spotted Alpha 7 21285 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 21309 | -3/Quarantine | Found Subatomic Replicator 21335 | -3/Quarantine | Intercept squad dispatched 21346 | -3/Quarantine | Spotted Tracker 21380 | -3/Quarantine | Destroyed Tracker 21382 | -3/Quarantine | Warped through subspace 21429 | -3/Quarantine | Core integrity fell below 50% 21464 | -3/Quarantine | Lost 15 parts (3p6n5u1w) 21501 | -3/Quarantine | Discovered new exit (range 5) 21505 | -3/Quarantine | Spotted Combat Programmer 21514 | -3/Quarantine | Entered Research 21514 | -2/Research | Evolved 2 slots: Power x1, Utility x1 21561 | -2/Research | Spotted B-90 Cyclops 21600 | -2/Research | Lost 5 parts (1n4u) 21608 | -2/Research | Core integrity fell below 50% 21631 | -2/Research | Emitted hypermatrix ping 21636 | -2/Research | Assembled emerged from beneath the floor 21650 | -2/Research | Zion Infowar Resupply teleported in 21669 | -2/Research | Zion Fire squad teleported in 21672 | -2/Research | Core integrity fell below 20% 21680 | -2/Research | Discovered new exit (range 7) 21685 | -2/Research | Entered Access 21685 | -1/Access | Accompanied by 3 allies 21685 | -1/Access | Evolved 2 slots: Propulsion x2 21759 | -1/Access | Build established: Alien-Mutant 21767 | -1/Access | Spotted B-99 Colossus 21771 | -1/Access | Zion Experimental squad teleported in 21888 | -1/Access | Zion Thermal Resupply teleported in 21892 | -1/Access | Found Quantum Capacitor 22164 | -1/Access | Retrieved Zion intel report: Emergency Access 22165 | -1/Access | Zion Hacker squad teleported in 22170 | -1/Access | Zion Hover Resupply teleported in 22208 | -1/Access | Intercept squad dispatched 22216 | -1/Access | Spotted Tracker 22216 | -1/Access | Spotted Tracker 22217 | -1/Access | Released all parts (14) 22232 | -1/Access | Core integrity fell below 50% 22238 | -1/Access | Emitted hypermatrix ping 22238 | -1/Access | Lost 7 parts (1p2n4u) 22242 | -1/Access | Core integrity fell below 20% 22243 | -1/Access | Assembled emerged from beneath the floor 22255 | -1/Access | Assembled emerged from beneath the floor 22255 | -1/Access | Used Subatomic Replicator to replicate YI-UF0's Bottomless Matter Pit 22265 | -1/Access | Spotted Combat Programmer 22271 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 22259_ Acquired YI-UF0's Bottomless Matter Pit. 22260_ Slug penetrates Wall. 22261_ as-14192 destroyed. 22261_ Slug penetrates Wall. 22262_ as-32688 destroyed. 22264_ as-22048 destroyed. 22266_ EMDS Slug penetrates Wall. 22266_ Combat Programmer system corrupted by crushing effect. 22266_ Slug penetrates as-37776. 22266_ as-97234 destroyed. 22267_ as-41959 destroyed. 22267_ Combat Programmer Prototype Hover Unit temporarily disabled. 22267_ EMDS Slug penetrates as-37776. 22267_ as-37776 destroyed. 22269_ Penetrated by Slug. 22269_ Slug penetrates Wall. 22269_ Penetrated by EMDS Slug. 22269_ YI-UF0's Bottomless Matter Pit destroyed. 22271_ Penetrated by Slug. 22271_ Warp Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????? # | | ???????????????????????????????????? ? ??? # | | ?????????????????????????????????????? + # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # | | ????????????????????????????????"??????# #? | | ????????????????????????????????? ?????# # ? | | ???????????????????????????????????????# # | | ????????????????????????????????####+### ### | | ????????????????????????????????# | | ???????????????????????????????## | | ????????????????????????????#??? * | | ???????????????????????????????? | | ???????????????????############## "" | | ???????????????????# # "" | | ???????????????????# % # """""" | | #??????????????????#% @ s # """""" | | T"?????????????????# %%p s # "" "" | | ????????????????# %!s # "" | | ????????????????# hh=+% | | ????????????????# s =# | | """? #???????????# # "" | | """"" #???????????# # | | """""#???????????# = # | | """" #???????????# # | | " #???????????# # #"" """### | | #???????????############## #""F"""#?? | | ??????????????????????????# # """""#?# | | ????????????????????????????# ########?# | | #/############################### #????#??#? | | #?#?#????# | | % ##?#?????# | | ###??????? | | #??#?????? | | #????????? | | !%! ##?#???#?? | | ! #????????? | | ########################+###########???#????# | | #??????????????????????????????????????##???? | | #??????????????????????????????????##?#?????? | | #?????????????????????????????????????#????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Coolant Potential 100 Energy Generation 66 Energy Capacity 1040 Matter Stores 2761 Matter Capacity 3300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 18 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 2 Power Amplification 40 Additional Mass Support 9 Armor Coverage 600 Propulsion Shielding 66 Weapon Shielding 100 Evasion (%) 65 Targeting Accuracy 12 Target Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 67 Defensive Hacking 16 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cmb. Antigrav System | x2 | -5/Factory | Authchip Cmb. Antigrav System | x2 | -4/Armory Cmb. Antigrav System | x2 | -3/Research | Authchip Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Expander Core Reset Matrix Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentFusionPurifier Manual? 0 Play Time 04:12:53 Cumulative 304.8 hours Start 2023.02.24 @ 19:25:52 End 2023.02.25 @ 00:12:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 410 Rogue 323 Adventurer 87 Explorer 0 Win Type - Total 11 Types 6/0/3/1/1/0/0/0/0 Lore% 80 Gallery% 84 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83a76355-761d-44ff-a1d0-93896aa3495e