Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.10 @ 13:53:46 // Halloween2019/Abominations Player: Minty Result: Destroyed by Minor Abomination with Shock Bomb Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (1516) 1516 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3331 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (3) ------ Small Storage Unit Advanced Targeting Computer Target Analyzer > --- WEAPON (5) ------- Improved Medium Laser Heavy Assault Rifle Autogun > --- INVENTORY (8) ---- Light Ion Engine Light Treads Large Matter Pod (143) Target Analyzer Peak State ------------ > --- POWER ------------ Backup Power I > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun > --- INVENTORY -------- Light Ion Engine Armored Treads Armored Treads Large Matter Pod Improved Medium Laser Grenade Launcher [Rating: 24] Favorites ----------- Power Backup Power I Engine Backup Power I Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Advanced Targeting Computer Protection Backup Plating I Weapon Autogun Energy Gun Improved Medium Laser Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 3 | . . 1 2 Parts Attached 20 | . 3 11 6 Power 1 | . . . 1 Engine 1 | . . . 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | . 3 2 2 Treads 6 | . 2 2 2 Leg . | . . . . Wheel 1 | . 1 . . Hover . | . . . . Flight . | . . . . Utility 4 | . . 3 1 Device . | . . . . Storage 1 | . . 1 . Processor 3 | . . 2 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | . . 6 2 Energy Gun 2 | . . 2 . Energy Cannon . | . . . . Ballistic Gun 5 | . . 4 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 14 | . 5 1 8 Power 3 | . 1 . 2 Propulsion 3 | . 2 . 1 Utility 2 | . . 1 1 Weapon 6 | . 2 . 4 Highest Loss Streak 5 | . 5 1 5 To Critical Strikes . | . . . . Average Backups 5 | . 6 7 3 Power . | . 1 1 . Propulsion 1 | . 3 1 1 Utility 1 | . 1 1 1 Weapon 1 | . . 2 . Tool/Special . | . . . . Unused Backups 7 | . 1 5 1 Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 2 | . 1 1 . Tool/Special 3 | . . 3 . Average Slot Usage (%) 86 | . 76 96 78 Engine 8 | . 11 11 4 Treads 17 | . 5 22 17 Leg 3 | . 21 . . Storage 10 | . 11 10 9 Processor 14 | . . 15 17 Protection 2 | . 2 4 . Energy Gun 5 | . 11 1 7 Ballistic Gun 24 | . 10 30 22 Peak Build Rating 24 | . 7 22 24 Average Rating 16 | . 5 15 20 On Entrance 9 | 6 6 5 20 Naked Turns . | . . . . Heaviest Build 21 | 12 12 17 21 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 3 | . 1 3 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | . 8 8 8 Average Capacity 7 | . 7 7 8 Most Carried 8 | . 7 8 7 Average Carried 5 | . 6 7 3 Final Capacity 8 | 8 5 8 8 Final Carried 8 | 6 5 8 4 Class Distribution -------------------- 79% | Gunner 14% | Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1752 | 200 51 585 916 Remotely . | . . . . Salvage Created 1353 | . 221 536 596 Parts 64 | . 15 27 22 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 24 | . 5 9 10 Guns 23 | . 5 9 9 AOE 1 | . . . 1 Classes Destroyed 5 | . 2 2 1 Worker 1 | . . 1 . Hauler 1 | . . 1 . Grunt 5 | . 2 3 . Abomination 19 | . 3 6 10 Anomaly 1 | . . . 1 Best Kill Streak 3 | . 3 3 2 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 414 | . 93 23 298 Missed 100 | . 30 6 64 Hits 314 | . 63 17 234 Melee 32 | . . 2 30 Projectile 282 | . 63 15 204 AOE 14 | . 11 . 3 Critical Strikes 12 | . 2 1 9 Damage Taken 5468 | . 931 242 4295 Core 872 | . 239 70 563 Absorbed by Shields . | . . . . Core Remaining (%) 62 | 100 4 82 . Volleys Fired 110 | . 12 27 71 Largest 5 | . 2 3 5 Hottest 115 | . 70 69 115 Shots Fired 332 | . 24 82 226 Gun 327 | . 24 82 221 Cannon . | . . . . Launcher 5 | . . . 5 Special . | . . . . Kinetic 262 | . 11 82 169 Thermal 65 | . 13 . 52 Explosive 5 | . . . 5 Electromagnetic . | . . . . Robot Hit Streak 36 | . 7 16 36 Robot Miss Streak 5 | . 3 5 3 Penetration Max . | . . . . Secondary Targets 7 | . 3 2 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 266 | . 15 58 193 Core Hits 83 | . 7 23 53 Critical Kills . | . . . . Critical Parts Destroyed 4 | . . 1 3 Critical Strikes 13 | . 2 1 10 Burn 7 | . 2 . 5 Destroy 6 | . . 1 5 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4594 | . 204 890 3500 Guns 4208 | . 204 890 3114 Cannons . | . . . . Explosions 377 | . . . 377 Melee . | . . . . Ramming 9 | . . . 9 Kinetic 3094 | . 103 890 2101 Thermal 1114 | . 101 . 1013 Explosive 377 | . . . 377 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 16 | . . 8 16 Average Corruption 7 | . . 6 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 21 | . . 7 14 Message Errors 9 | . . 3 6 Matter Fused 5 | . . 2 3 Heat Flow Errors 2 | . . 1 1 Energy Discharges 1 | . . . 1 Parts Rejected 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Misfires 1 | . . 1 . Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 10 | . . . 10 Projectiles . | . . . . Explosions 10 | . . . 10 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 144 | . . . 144 Shots 5 | . . . 5 Rammed 10 | . . . 10 Targets Rammed 10 | . . . 10 Kicked . | . . . . Crushed . | . . . . Highest Temperature 489 | . 45 183 489 Average Temperature 111 | . 19 31 146 Received Heat Transfer 1654 | . 132 84 1438 Effects 8 | . . . 8 Shutdowns 2 | . . . 2 Interference 4 | . . . 4 Matter Decay 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 667 | . 211 . 456 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 45 | . 30 45 20 Initial . | . . . . Average 5 | . 6 7 1 Influence Increases 280 | . 73 159 48 Destroy 0b10 Robot/C 100 | . 40 60 . Destroy 0b10 Robot/NC 10 | . . 10 . Destroy Leader 42 | . 20 22 . Successful Hack 20 | . 13 7 . Select Force Hacks 30 | . . 30 . Disable Machine 30 | . . 30 . Destroy Structure 18 | . . . 18 Lose Combat Pursuer 30 | . . . 30 Influence Decreases 280 | . 73 159 48 Time Decay 239 | . 43 149 47 Lost Part 41 | . 30 10 1 Squads Dispatched 19 | . 3 6 10 Investigation 6 | . 1 3 2 Extermination . | . . . . Reinforcement 7 | . 2 3 2 Assault 5 | . . . 5 Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 15 | . 1 8 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 15 10 19 Peak Tracking Total 8 | . 8 2 5 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 3 4 . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 26 | . 14 12 . Successful 12 | . 8 4 . Failed 14 | . 6 8 . Catastrophic 4 | . 2 2 . Database Lockouts . | . . . . Manual 7 | . 6 1 . Terminals 22 | . 11 11 . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Terminal Hacks 9 | . 6 3 . Prototype ID Bank 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 1 | . . 1 . Maintenance Status 1 | . 1 . . Patrol Status 1 | . . 1 . Investigation Status 1 | . 1 . . Assault Status 1 | . . 1 . Registered Components 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 1 . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Extract 1 | . . 1 . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 3 . Full Trace Events 4 | . 2 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1248 | . 182 572 494 Spaces Moved 522 | 1 151 282 88 Core 79 | . 64 15 . Treads 355 | . . 267 88 Legs 87 | 1 86 . . Wheels 1 | . 1 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 120 50 50 170 Average Speed 140 | 120 92 157 170 Slowest Speed 200 | 120 120 200 170 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 3 | . . 3 . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 2 39 50 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 16 | . . . 16 Melee . | . . . . Projectile . | . . . . AOE 16 | . . . 16 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 718 | . 170 343 205 Wait 15 | . . . 15 Move 519 | . 150 281 88 Hop . | . . . . Pick Up 17 | . 1 11 5 Fast Attach 11 | . . 6 5 Attach 13 | . 2 2 9 Detach 3 | . 1 1 1 Swap 6 | . 1 5 . Drop 14 | . 3 10 1 Fire 110 | . 12 27 71 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 10 | . . . 10 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Core integrity fell below 50% 171 | -10/Materials | Lost 5 parts (1p2n2w) 172 | -10/Materials | Discovered new exit (range 16) 176 | -10/Materials | Core integrity fell below 20% 183 | -10/Materials | Entered another Materials area 183 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 427 | -9/Materials | Discovered new exit (range 14) 464 | -9/Materials | Discovered new exit (range 14) 550 | -9/Materials | Build established: Gunner 707 | -9/Materials | Discovered new exit (range 15) 755 | -9/Materials | Entered another Materials area 755 | -8/Materials | Evolved 2 slots: Weapon x2 776 | -8/Materials | Garrison activated, responded to threat 864 | -8/Materials | Lost 5 parts (1p1n3w) 988 | -8/Materials | Core integrity fell below 50% 1037 | -8/Materials | System corruption reached 10% 1099 | -8/Materials | Core integrity fell below 20% 1179 | -8/Materials | Discovered new exit (range 16) 1249 | -8/Materials | Destroyed by Minor Abomination with Shock Bomb Launcher Last Messages --------------- 01230_ Minor Abomination spits out Lgt. Ion Engine. 01230_ Minor Abomination spits out Lgt. Assault Rifle. 01230_ Minor Abomination absorbs Corrupted Lgt. Ion Engine, Corrupted Lgt. Assault Rifle. 01234_ Minor Abomination destroyed. 01236_ Lgt. Ion Engine springs to life within a quantum being. 01237_ Lesser Abomination absorbs Sml. Matter Pod, Lgt. Armor Plating. 01238_ Lesser Abomination absorbs Lgt. Ion Engine. 01238_ K-01 Serf destroyed. 01239_ Lesser Abomination absorbs Wheel. 01239_ Acquired 16 matter. 01241_ Slammed into Lesser Abomination. 01242_ Acquired 39 matter. 01242_ Lesser Abomination absorbs Com. Wheel, Med. Matter Pod. 01243_ Unstable Anomaly suddenly flashes brightly. 01245_ Parts repaired by Paradox Anomaly. 01246_ Door malfunctions. 01247_ Parts repaired by Paradox Anomaly. 01248_ Lesser Abomination absorbs Corrupted Lgt. Assault Rifle. 01249_ Parts repaired by Paradox Anomaly. 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Hover Unit | -9/Materials | Extracted Lrg. Matter Pod | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseImprinterNanosword Manual? 0 Play Time 00:12:15 Cumulative 1146.7 hours Start 2025.07.10 @ 13:42:50 End 2025.07.10 @ 13:53:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 1411 Rogue 1127 Adventurer 124 Explorer 160 Win Type - Total 52 Types 38/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 88 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3a4043a-8d16-43c3-8fa5-c663bab5774d