Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 20:21:15 Player: Jammed Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (279) 1395 Value Destroyed (11223) 11223 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (4994) 4994 TOTAL SCORE: 25172 Bonus ------- High Alert Combat Kills 1364 Follower Combat Kills 918 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 982 Friendly Fire -370 Cogmind --------- Core Integrity 829/1150 Matter 247/300 Energy 310/310 System Corruption 16% Temperature Cool (0) Movement Treading (155) Location -4/Factory Parts ------- > --- POWER (2) -------- Reinforced Fission Core > --- PROPULSION (5) --- Improved Treads Medium Treads Advanced Medium Treads Compact Wheel Compact Wheel > --- UTILITY (8) ------ Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Improved Phase Shifter Graphene Brace Advanced Hardlight Generator > --- WEAPON (4) ------- Autogun > --- INVENTORY (15) --- Myomer Leg Advanced Gravity Neutralizer Terrain Scan Processor Seismic Detector Improved Armor Integrity Analyzer Improved Point Defense System Mini Drone Bay (3/3) Heavy Rocket Launcher DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Thunder Leg Medium Armored Exoskeleton Enhanced Biometal Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Improved Cooling System Large Storage Unit Improved Medium Armor Plating Graphene Brace Improved Thermal Shield Advanced Hardlight Generator > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster Heavy Beamcaster Quantum Rifle > --- INVENTORY -------- Graviton Reactor Advanced Gravity Neutralizer Seismic Detector Improved Medium Armor Plating Improved Medium Armor Plating Layered Heavy Armor Plating Improved Point Defense System Mini Drone Bay Variable Charge Gun Dispersion Rifle Dispersion Rifle Vortex Driver Heavy Rocket Launcher DRS Beacon [Rating: 125] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Improved Aluminum Leg Treads Improved Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Vortex Driver Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 . . . 6 . . . . 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . 1 . . . 2 . . . . . . . . . . . . Utility 6 | . . . 1 . . . 3 . . . . 1 . . . . . . 1 Weapon 2 | . . . . . . . 1 . . . . . . . . . . . 1 Parts Attached 180 | . 12 4 29 18 1 5 15 4 6 . 10 23 9 6 . 3 9 2 24 Power 21 | . . 2 4 1 . . 2 . 1 . 2 3 3 1 . . 1 . 1 Engine 7 | . . . 3 1 . . 1 . 1 . . . 1 . . . . . . Core 10 | . . 2 1 . . . 1 . . . 1 3 . 1 . . . . 1 Reactor 4 | . . . . . . . . . . . 1 . 2 . . . 1 . . Propulsion 41 | . 2 1 11 5 . . 2 2 1 . 3 5 1 1 . . 1 . 6 Treads 4 | . . . . . . . . . . . . . . . . . . . 4 Leg 35 | . 2 1 11 5 . . 2 2 1 . 3 5 1 1 . . 1 . . Wheel 2 | . . . . . . . . . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 57 | . 5 . 4 5 . 1 7 . 3 . 2 9 1 2 . 2 2 1 13 Device 39 | . 4 . . 2 . . 5 . 2 . . 8 1 2 . 2 2 . 11 Storage 3 | . 1 . 1 1 . . . . . . . . . . . . . . . Processor 1 | . . . . . . . . . . . 1 . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 14 | . . . 3 2 . 1 2 . 1 . 1 1 . . . . . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 61 | . 5 1 10 7 1 4 4 2 1 . 3 6 4 2 . 1 5 1 4 Energy Gun 41 | . 1 1 7 4 . 2 3 1 1 . 3 6 4 1 . 1 3 1 2 Energy Cannon 3 | . . . . . 1 . . . . . . . . . . . 2 . . Ballistic Gun 11 | . 3 . 3 2 . 1 . . . . . . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . 1 . . . . . 1 . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . 1 . 1 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 4 . . . 1 . . . . . 1 1 . . 7 . 2 Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . . . . System Corruption 4 | . . . . . . . . . . . 4 . . . . . . . . Parts Lost 56 | . 1 1 3 3 . . . . 2 . 10 12 . . . . . . 24 Power 9 | . . 1 . 1 . . . . 1 . 1 3 . . . . . . 2 Propulsion 13 | . . . . 2 . . . . . . 4 3 . . . . . . 4 Utility 18 | . . . 1 . . . . . 1 . 2 3 . . . . . . 11 Weapon 16 | . 1 . 2 . . . . . . . 3 3 . . . . . . 7 Highest Loss Streak 9 | . 1 1 2 2 . . . . 1 . 9 4 . . . . . . 8 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . . . Average Backups 12 | . 8 8 9 13 14 14 13 13 13 14 12 12 13 14 14 14 13 13 9 Power . | . 1 . . . . . 1 1 . . . . . 1 1 1 1 1 . Propulsion 2 | . 3 3 3 3 3 3 1 3 3 3 2 . 2 2 2 2 2 . . Utility 5 | . 1 2 3 5 4 4 6 7 6 6 5 7 6 6 6 6 5 5 5 Weapon 4 | . 2 2 2 4 5 7 4 2 2 5 4 3 4 5 5 5 5 7 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 42 | . 2 3 9 2 2 1 8 . . . 2 1 . 2 . 1 1 3 5 Power 5 | . . 3 1 . . . . . . . . 1 . . . . . . . Propulsion 6 | . . . . 1 1 . . . . . . . . 1 . . . 2 1 Utility 15 | . 2 . 1 . 1 . 3 . . . 2 . . 1 . 1 . . 4 Weapon 15 | . . . 7 1 . . 5 . . . . . . . . . 1 1 . Tool/Special 1 | . . . . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 98 99 99 99 88 98 98 100 84 96 87 87 88 88 88 84 66 77 Engine 5 | . 14 7 7 10 11 11 5 6 6 6 4 . . . . . . . . Core 1 | . . 5 3 . . . . . . . . 6 5 5 5 5 2 . 1 Reactor 1 | . . . . . . . . . . . . 2 4 5 5 5 5 5 4 Leg 26 | . 28 28 33 32 33 33 32 33 33 33 30 21 17 17 17 17 17 17 11 Device 19 | . 13 14 11 11 11 11 19 20 19 20 20 24 29 29 29 29 29 28 27 Storage 7 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 5 5 5 5 5 5 Protection 7 | . . . 9 10 11 11 11 13 13 13 8 5 5 5 5 5 5 5 5 Energy Gun 15 | . 5 16 20 20 21 10 19 18 19 4 19 15 17 17 16 17 16 2 16 Ballistic Gun 2 | . 22 11 1 . . . . . . . . . . . . . . . 1 Peak Build Rating 125 | . 11 13 17 22 22 23 50 56 61 61 62 94 93 94 94 96 111 108 125 Average Rating 53 | . 8 9 15 20 21 19 41 53 57 49 58 79 89 91 93 94 100 92 106 On Entrance 53 | 6 6 9 11 17 22 18 22 50 56 61 61 62 84 91 94 94 95 108 106 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 102 | 13 20 20 30 40 40 40 60 62 77 61 66 95 88 88 90 89 94 94 102 Greatest Support 103 | 20 20 20 30 39 39 39 65 72 79 79 79 93 93 93 93 93 103 103 103 Greatest Overweight (x) 3 | . . . . 1 1 1 . . 1 . 1 1 . . . . 1 . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 8 10 10 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | . 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 8 9 9 13 14 14 14 14 14 15 13 13 14 14 15 14 14 14 11 Final Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 8 10 10 14 15 15 15 15 15 15 8 15 15 15 15 14 15 12 9 Class Distribution -------------------- 33% | Mutant 30% | Scavenger-Tank 22% | Tank 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Mutant | -6/Data Miner Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Mutant | -4/Proximity Caves Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Matter Collected 4651 | 183 284 70 486 327 48 129 259 177 197 . 259 729 126 160 96 113 194 44 770 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 10917 | . 580 148 1215 859 224 . 786 111 578 . 820 2065 76 186 69 . 598 15 2587 Parts 473 | . 36 6 78 48 11 . 35 4 18 . 28 72 2 8 9 . 19 2 97 Haulers Intercepted 11 | . 1 . 4 1 . . 2 . . . . . . . . . . . 3 Recyclers Shooed 15 | . 2 . 1 2 1 . 2 . . . . 3 . 1 . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . . 3 15 . 28 . . . 9 . . 2 . Prevented 1 | . . . . . . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 225 | . 12 3 24 19 3 . 15 5 14 . 18 42 . 5 5 . 9 1 50 Guns 143 | . 12 3 23 17 3 . 11 1 9 . 12 19 . 4 . . 9 1 19 Cannons 7 | . . . . . . . . . . . . . . . . . . . 7 AOE 51 | . . . . . . . . 3 4 . 4 14 . . 5 . . . 21 Classes Destroyed 21 | . 6 1 3 . . . 4 . . . . 1 . 1 . . 3 1 1 Worker 5 | . . 1 1 . . . 1 . . . . 1 . . . . . . 1 Builder 7 | . . . . . . . 1 . . . . . . . . . . . 6 Tunneler 3 | . 2 . . . . . . . . . . 1 . . . . . . . Hauler 11 | . 1 . 4 1 . . 2 . . . . . . . . . . . 3 Recycler 8 | . 1 . . 1 1 . . . . . . 2 . . . . . . 3 Mechanic 1 | . . . . . . . . . . . . 1 . . . . . . . Operator 4 | . . . . . . . 1 . . . . 1 . 1 . . . . 1 Drone 1 | . . . . . . . . . . . . . . . . . . 1 . Watcher 13 | . 3 . 3 2 . . 3 . . . . 2 . . . . . . . Swarmer 61 | . 6 . . . . . 6 . 3 . 7 18 . 1 5 . . . 15 Saboteur 2 | . . . . . . . . . . . . . . . . . 2 . . Grunt 80 | . 6 3 15 14 . . . 3 6 . 4 11 . 2 . . 4 . 12 Brawler 11 | . . . 1 . . . 1 . 2 . 2 . . . . . 1 . 4 Duelist 9 | . . . 1 . . . . 1 2 . 1 1 . . . . . . 3 Protector 1 | . . . . . . . . . . . . . . . . . . . 1 Sentry 25 | . . . 7 5 3 . 2 . 1 . 2 2 . 1 . . . . 2 Demolisher 1 | . . . . . . . . . . . . . . 1 . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . 1 . . Hunter 17 | . . . . . . . 3 1 . . 2 3 . . . . . . 8 Programmer 15 | . . . . . . . 3 . . . . 7 . . . . . . 5 Striker 1 | . . . . . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . Savage 1 | . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 12 | . 3 2 5 4 1 . 4 4 5 . 6 10 . 2 5 . 3 1 12 Combat Bots Only 10 | . 3 2 5 4 1 . 3 4 5 . 6 10 . 2 5 . 3 1 8 Max Kills in Single Turn 6 | . 1 1 1 2 1 . 2 2 3 . 2 6 . 1 4 . 2 1 4 Gunslinging 1 | . . . . . . . 1 . . . 1 . . . . . 1 . . Exploded 6 | . . . . . . . . 2 3 . 2 6 . . 4 . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Hostile Shots Fired 1502 | . 57 19 91 84 6 2 114 21 47 . 104 303 . 15 23 . 16 . 600 Missed 449 | . 15 2 26 9 2 1 42 4 11 . 24 76 . 6 12 . 5 . 214 Hits 1053 | . 42 17 65 75 4 1 72 17 36 . 80 227 . 9 11 . 11 . 386 Melee 22 | . . . 1 . . . 1 1 1 . 5 4 . . . . . . 9 Projectile 1031 | . 42 17 64 75 4 1 71 16 35 . 75 223 . 9 11 . 11 . 377 AOE 11 | . . . . . . . . . . . . 3 . 7 . . 1 . . Critical Strikes 43 | . . 1 2 . . . 1 1 1 . 6 10 . . . . . . 21 Actively Blocked 18 | . . . . . . . . . . . . . . . . . . . 18 Part Disruptions 3 | . . . . . . . . . . . . 1 . . . . . . 2 Damage Taken 13592 | . 474 265 848 1041 58 12 713 225 636 . 1486 2685 . 273 130 . 306 . 4440 Core 1360 | . 173 67 96 124 15 . 28 31 15 . 147 282 . 38 . . 23 . 321 Absorbed by Shields 4003 | . . . . . . . 202 74 66 . 113 1084 . 96 72 . 48 . 2248 Ignored by Resistances 1187 | . . . . . . . . . 25 . 113 699 . 44 . . 26 . 280 Regen/Repaired (Parts) 1692 | . 174 . 168 261 . . 419 . . . . 465 127 6 . . 72 . . Core Remaining (%) 56 | 100 . 4 . . . 41 . . . . 74 . . . . . . 65 . Volleys Fired 676 | . 58 15 68 60 6 . 41 10 27 . 34 141 1 17 6 . 30 1 161 Largest 4 | . 2 2 2 2 2 . 3 3 3 . 3 3 3 3 3 . 3 3 4 Hottest 344 | . 100 85 130 130 130 . 225 245 245 . 235 225 207 225 231 . 250 250 344 Shots Fired 1523 | . 115 30 135 119 12 . 114 21 72 . 87 356 5 51 8 1 80 3 314 Gun 1460 | . 114 30 135 119 12 . 114 17 70 . 85 351 5 51 6 1 80 3 267 Cannon 24 | . . . . . . . . . . . . . . . . . . . 24 Launcher 38 | . . . . . . . . 4 2 . 2 5 . . 2 . . . 23 Special 1 | . 1 . . . . . . . . . . . . . . . . . . Kinetic 115 | . 83 15 6 . . . . . . . . . . . . . . . 11 Thermal 1346 | . 32 15 129 119 12 . 114 17 70 . 85 351 5 51 6 1 80 3 256 Explosive 38 | . . . . . . . . 4 2 . 2 5 . . 2 . . . 23 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Entropic 24 | . . . . . . . . . . . . . . . . . . . 24 Robot Hit Streak 25 | . 19 8 16 17 24 . 23 25 16 . 16 16 6 11 3 . 6 1 17 Robot Miss Streak 7 | . 5 2 4 4 1 . 7 3 4 . 3 4 1 2 1 . 4 . 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 23 | . 2 . 1 1 . . 1 . 1 . 8 5 . . . . 2 . 2 Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . 1 . 1 1 . . . . 1 . 1 Shots Hit Robots 1030 | . 82 23 100 90 9 . 98 18 58 . 69 216 3 34 2 . 43 1 184 Core Hits 699 | . 31 9 98 52 14 . 100 19 57 . 49 91 1 11 5 . 21 1 140 Critical Kills 5 | . 1 . . . . . . . . . . . . . . . 3 . 1 Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . . 1 . 2 Critical Strikes 59 | . 2 1 5 4 1 . . . 1 . 2 13 . 2 . . 6 . 22 Burn 43 | . 1 1 5 4 1 . . . 1 . 2 13 . 2 . . 2 . 11 Destroy 8 | . 1 . . . . . . . . . . . . . . . 4 . 3 Sunder 8 | . . . . . . . . . . . . . . . . . . . 8 Melee Attacks 15 | . . . . 2 . . 4 . . . 3 6 . . . . . . . Impact 15 | . . . . 2 . . 4 . . . 3 6 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28772 | . 930 275 1551 1389 147 . 2122 1042 1732 . 1854 6081 58 659 281 . 1188 23 9440 Guns 20335 | . 920 275 1551 1389 147 . 2122 345 1240 . 1584 4682 58 659 48 . 1188 23 4104 Cannons 1700 | . . . . . . . . . . . . . . . . . . . 1700 Explosions 6638 | . . . . . . . . 697 492 . 238 1342 . . 233 . . . 3636 Melee 46 | . . . . . . . . . . . . 46 . . . . . . . Ramming 53 | . 10 . . . . . . . . . 32 11 . . . . . . . Kinetic 790 | . 569 89 52 . . . . . . . . . . . . . . . 80 Thermal 19617 | . 351 186 1499 1389 147 . 2122 345 1240 . 1584 4682 58 659 48 . 1188 23 4096 Explosive 6440 | . . . . . . . . 697 492 . 238 1255 . . 233 . . . 3525 Electromagnetic 126 | . . . . . . . . . . . . 87 . . . . . . 39 Impact 46 | . . . . . . . . . . . . 46 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Entropic 1700 | . . . . . . . . . . . . . . . . . . . 1700 Highest Corruption 16 | . . . 3 4 5 5 3 3 3 3 16 8 8 9 9 9 4 4 16 Average Corruption 5 | . . . 2 3 4 5 2 3 3 3 5 7 8 8 9 8 3 4 7 Corruption Purged 6 | . . . . . . . . . . . . . . . . 6 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 409 | . . . 21 34 40 . 7 15 21 . 33 45 15 31 30 37 5 23 52 Message Errors 90 | . . . 2 5 9 . 2 1 5 . 7 11 3 8 9 12 1 8 7 Matter Fused 91 | . . . 6 11 8 . 2 4 6 . 6 11 3 5 8 8 1 4 8 Heat Flow Errors 44 | . . . 1 2 5 . 2 2 3 . 3 3 . 1 1 2 1 4 14 Energy Discharges 62 | . . . 7 6 4 . . 2 3 . 10 6 1 6 5 6 . 2 4 Parts Rejected 5 | . . . . 1 . . . . . . . 1 . 1 . . . . 2 Parts Fused 4 | . . . 1 1 1 . . . . . 1 . . . . . . . . Data Loss (minor) 42 | . . . 2 1 7 . . 3 1 . 1 3 2 2 6 5 1 4 4 Data Loss (major) 26 | . . . 1 4 5 . . 1 . . 2 4 3 1 1 2 1 1 . Misfires 20 | . . . 1 1 1 . 1 1 1 . . 1 2 5 . 1 . . 5 Alerts 9 | . . . . 1 . . . 1 2 . 1 1 1 . . 1 . . 1 Misdirections 1 | . . . . . . . . . . . 1 . . . . . . . . Weapon Failures 15 | . . . . 1 . . . . . . 1 4 . 2 . . . . 7 Overload Shots 10 | . . . . . . . . . . . . 8 . . . . . . 2 Overflow Damage 225 | . . . . . . . . . . . 9 46 . . . . . . 170 Projectiles 124 | . . . . . . . . . . . . . . . . . . . 124 Explosions 92 | . . . . . . . . . . . . 46 . . . . . . 46 Melee 9 | . . . . . . . . . . . 9 . . . . . . . . Knockbacks 2 | . . . . . . . . . . . 2 . . . . . . . . Impact 1 | . . . . . . . . . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 242 | . . . . . . . . . . . . 83 . . 26 . . . 133 Shots 9 | . . . . . . . . . . . . 2 . . 1 . . . 6 Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed 9 | . 3 . . . . . . . . . 2 4 . . . . . . . Kicked 9 | . 3 . . . . . . . . . 2 4 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 572 | . 136 105 239 312 256 . 382 258 339 . 177 572 40 355 194 212 342 242 502 Average Temperature 97 | . 31 35 63 91 90 . 108 101 92 . 63 125 38 114 72 103 82 103 119 Received Heat Transfer 2518 | . 186 171 411 444 27 . 44 59 168 . 364 420 . 25 . . 12 . 187 Effects 18 | . . . . . 1 . . 1 . . . 14 . 2 . . . . . Shutdowns 4 | . . . . . . . . . . . . 4 . . . . . . . Energy Bleed 4 | . . . . . . . . 1 . . . 3 . . . . . . . Interference 6 | . . . . . 1 . . . . . . 3 . 2 . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . . . Short Circuit 2 | . . . . . . . . . . . . 2 . . . . . . . Damage (major) 1 | . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . . . . . Robots Melted 25 | . . . 1 2 . . 5 1 1 . 2 9 . 1 . . . . 3 Combat Hostiles 24 | . . . 1 2 . . 4 1 1 . 2 9 . 1 . . . . 3 Parts Melted 119 | . 2 1 8 8 1 . 18 3 4 . 13 30 . 3 . . 1 . 27 Heat Transferred 38356 | . 888 555 3240 3330 349 . 4190 800 2671 . 3173 9028 111 1295 74 . 1979 37 6636 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Maximum Alert Level 4 | . . . 1 . . . . . . . . 3 1 4 . . . . 4 Low Security (%) 71 | . 100 100 49 100 100 . 100 . . . . 61 44 32 . . . . 11 Level 1 15 | . . . 50 . . . . . . . . 10 56 26 . . . . 30 Level 2 4 | . . . . . . . . . . . . 8 . 3 . . . . 24 Level 3 6 | . . . . . . . . . . . . 19 . 15 . . . . 18 Level 4 2 | . . . . . . . . . . . . . . 22 . . . . 14 Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1271 | . 100 80 262 153 50 . 197 . . . . 965 337 1198 . . . . 1271 Initial 337 | . . 39 19 91 42 . . . . . . 79 337 69 . . . . 150 Average 195 | . 24 27 165 61 8 . 95 . . . . 258 217 542 . . . . 600 Influence Increases 9343 | . 396 120 784 596 225 . 540 120 425 . 404 1453 . 1879 155 . 195 5 2046 Destroy 0b10 Robot/C 5020 | . 240 60 480 380 60 . 300 100 280 . 360 840 . 660 100 . 180 . 980 Destroy 0b10 Robot/NC 285 | . 35 5 40 20 5 . 40 . . . 5 40 . 15 . . . 5 75 Destroy Leader 960 | . 48 20 144 106 . . 90 20 10 . 30 154 . 132 10 . . . 196 Allied During Kill 606 | . . . . . . . . . . . 9 . . 597 . . . . . Trap Triggered on 0b10 20 | . . 20 . . . . . . . . . . . . . . . . . Successful Hack 208 | . 13 . 58 29 10 . 32 . . . . 52 . 14 . . . . . Select Force Hacks 150 | . . . . . 150 . . . . . . . . . . . . . . Disable Machine 420 | . 15 . . 45 . . 45 . . . . 60 . 105 . . . . 150 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 804 | . . . 2 1 . . 3 . . . . 112 . 356 . . . . 330 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . 150 Partial Spotted 30 | . . . 15 . . . . . . . . 15 . . . . . . . Lose Combat Pursuer 540 | . 45 15 45 15 . . 30 . 135 . . 180 . . 45 . 15 . 15 Influence Decreases 8111 | . 296 170 617 703 335 . 417 243 364 61 278 616 864 798 859 476 78 122 814 Entered New Map 1741 | . . 61 31 126 68 . . 46 . 61 . 47 626 30 437 91 . 117 . Time Decay 5371 | . 296 99 566 427 267 . 417 197 344 . 198 460 238 398 422 385 78 5 574 Lost Part 489 | . . 10 20 30 . . . . 20 . 80 89 . . . . . . 240 Lost Ally 510 | . . . . 120 . . . . . . . 20 . 370 . . . . . Squads Dispatched 58 | . 1 . 3 3 . . 8 . 1 . 1 13 . 7 . . . . 21 Investigation 22 | . 1 . 3 2 . . 4 . . . . 6 . 1 . . . . 5 Extermination 12 | . . . . . . . 3 . . . . 4 . 2 . . . . 3 Reinforcement 9 | . . . . 1 . . 1 . . . . 3 . 2 . . . . 2 Assault 8 | . . . . . . . . . 1 . 1 . . 2 . . . . 4 Garrison 7 | . . . . . . . . . . . . . . . . . . . 7 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . 1 . . . . . . 5 Construction Impeded 4 | . . . . . . . . . . . . 1 . 1 . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Distress Signals 14 | . . . 3 4 . . . . 1 . . 3 . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 380 | . 21 4 36 23 3 6 24 6 23 . 18 58 . 22 5 . 59 6 66 Peak Tracking Total 9 | . 3 4 5 4 1 4 5 4 9 . 8 9 . 5 5 . 8 1 9 Tactical Retreats 23 | . 3 1 2 1 . . 1 . 4 . . 6 . . 3 . 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Traps Triggered 13 | . 3 . 3 3 . . 1 . . . . 3 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 2 | . . 2 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 5 | . . 5 . . . . . . . . . . . . . . . . . Triggered 2 | . . 2 . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . 2 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Machines Disabled 33 | . 1 . . 3 . . 3 . 2 . 1 4 . 7 1 . . . 11 Max in Single Turn 3 | . 1 . . 1 . . 3 . 2 . 1 1 . 1 1 . . . 2 Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Machines Accessed 94 | . 5 . 15 13 14 5 9 . 1 4 . 16 . 4 . 1 1 . 6 Terminals 43 | . 4 . 10 10 6 . 3 . . . . 6 . 3 . . . . 1 Fabricators 3 | . . . . . . . . . . . . 3 . . . . . . . Repair Stations 9 | . 1 . 2 2 . . 3 . . . . 1 . . . . . . . Recycling Units 22 | . . . 2 1 6 . 3 . . . . 5 . . . . . . 5 Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . 1 . . . . . Total Hacks 324 | . 29 . 50 27 62 35 22 . 1 28 . 42 . 8 . 1 1 . 18 Successful 227 | . 19 . 29 19 42 35 16 . 1 28 . 24 . 1 . 1 1 . 11 Failed 97 | . 10 . 21 8 20 . 6 . . . . 18 . 7 . . . . 7 Catastrophic 16 | . . . 3 2 4 . 2 . . . . 2 . 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 123 | . 20 . 25 10 25 . 9 . . . . 20 . 4 . . 1 . 9 Terminals 121 | . 17 . 33 19 20 . 7 . . . . 15 . 6 . . . . 4 Fabricators 8 | . . . . . . . . . . . . 8 . . . . . . . Repair Stations 42 | . 12 . 10 6 . . 9 . . . . 5 . . . . . . . Recycling Units 58 | . . . 5 2 18 . 6 . . . . 13 . . . . . . 14 Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . 1 . 2 . . . . . Terminal Hacks 118 | . 4 . 6 7 29 35 1 . 1 28 . 4 . . . 1 1 . 1 Record 70 | . 1 . . . 24 34 . . . 11 . . . . . . . . . Part Schematic 8 | . . . . . . . . . . 8 . . . . . . . . . Robot Schematic 7 | . . . . . 1 . . . . 6 . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . . . Open Door 7 | . . . . 4 . . . . 1 . . . . . . 1 1 . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . Terminal Index 2 | . . . 1 . 1 . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . 1 . . . . . . . Alert Level 4 | . . . 2 1 . . . . . . . 1 . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . . . . . . . . . Hauler Manifests 6 | . 1 . 1 1 1 . . . . . . 1 . . . . . . 1 Registered Components 1 | . . . . . . . . . . . . 1 . . . . . . . Zone Layout 4 | . 1 . 2 . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . 4 . . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . Load Schematic 2 | . . . . . . . . . . . . 2 . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 35 | . 9 . 8 6 . . 8 . . . . 4 . . . . . . . Scan Component 18 | . 5 . 4 3 . . 4 . . . . 2 . . . . . . . Repair 17 | . 4 . 4 3 . . 4 . . . . 2 . . . . . . . Recycling Unit Hacks 21 | . . . 4 2 5 . 2 . . . . 3 . . . . . . 5 Report Inventory 16 | . . . 2 1 5 . 2 . . . . 2 . . . . . . 4 Retrieve Components 5 | . . . 2 1 . . . . . . . 1 . . . . . . 1 Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 46 | . 6 . 9 4 8 . 5 . . . . 8 . 1 . . . . 5 Terminals 28 | . 6 . 9 4 1 . 2 . . . . 4 . 1 . . . . 1 Assimilate 2 | . . . 1 1 . . . . . . . . . . . . . . . Botnet 9 | . 2 . 1 1 . . 1 . . . . 2 . 1 . . . . 1 Operators 2 | . . . 1 1 . . . . . . . . . . . . . . . Skim 15 | . 4 . 6 1 1 . 1 . . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 11 | . . . . . . . 3 . . . . 4 . . . . . . 4 Recycling Units 7 | . . . . . 7 . . . . . . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . . Tunnel 5 | . . . . . 5 . . . . . . . . . . . . . . Fedlink 11 | . . . . . . . 3 . . . . 4 . . . . . . 4 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . . . . 1 . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 5 . 13 9 8 . 8 . . . . 11 . 4 . . . . 5 Full Trace Events 12 | . 1 . 2 1 3 . 1 . . . . 2 . 1 . . . . 1 Feedback Events 2 | . . . . . 1 . 1 . . . . . . . . . . . . Corruption 2 | . . . . . 1 . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . 1 . . . . 6 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 1 . . . . . . 8 . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . 117 . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . 14 . . . . . . . Parts Repaired 17 | . 4 . 4 3 . . 4 . . . . 2 . . . . . . . Time 552 | . 116 . 128 96 . . 124 . . . . 88 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 35 | . . . 9 7 . . . . . . . 9 . . . . . . 10 Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 1 . 1 . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Total Allies 23 | . . . . 1 . . . . 1 . 1 . 20 . . . . . . Largest Group 20 | . . . . 1 . . . . 1 1 1 1 20 20 . . . . . Highest-Rated Group 812 | . . . . 10 . . . . 29 29 49 49 812 812 . . . . . Highest-Rated Ally 50 | . . . . 10 . . . . 29 29 49 49 50 50 . . . . . Total Orders 10 | . . . . 8 . . . . 2 . . . . . . . . . . ROAM 1 | . . . . . . . . . 1 . . . . . . . . . . FOLLOW 2 | . . . . 1 . . . . 1 . . . . . . . . . . EXPLORE 5 | . . . . 5 . . . . . . . . . . . . . . . RETURN 2 | . . . . 2 . . . . . . . . . . . . . . . Ally Attacks 134 | . . . . . . . . . . . 13 3 . 118 . . . . . Total Damage 4237 | . . . . . . . . . . . 181 53 . 4003 . . . . . Kills 31 | . . . . . . . . . . . 1 . . 30 . . . . . Allies Corrupted 5 | . . . . . . . . . . . . . . 5 . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Active Infowar (turns) 17688 | . 1622 224 915 485 . . 2080 1006 1258 125 1125 2175 500 943 1021 1062 1251 1054 842 Sensors 9852 | . . . . . . . 286 1006 1258 125 1125 1340 . 549 790 1062 1075 1047 189 IFF 62 | . . . . . . . . . . . . 62 . . . . . . . Seismic 13636 | . 1622 224 915 485 . . 1794 . . . . 1968 500 900 1021 1062 1251 1054 840 Jamming 2 | . . . . . . . . . . . . . . . . . . . 2 Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . . . . . 2 3 . 2 . . . 1 2 . 2 . Drone Launches 27 | . . . . 27 . . . . . . . . . . . . . . . Drone Recoveries 14 | . . . . 14 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Turns Passed 27030 | . 1975 291 2134 1895 1565 2885 2084 1069 1502 125 1316 2597 500 943 1030 1062 1251 1054 1752 Spaces Moved 15704 | 1 1040 188 1054 753 787 1915 1251 842 875 95 780 1226 245 631 755 761 838 841 826 Core . | . . . . . . . . . . . . . . . . . . . . Treads 7 | . . . . . . . . . . . . . . . . . . . 7 Legs 15534 | 1 1040 188 1054 753 787 1915 1251 842 875 95 780 1226 245 631 755 761 838 841 656 Wheels 163 | . . . . . . . . . . . . . . . . . . . 163 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 112 | 120 120 120 120 120 120 120 120 120 120 124 112 112 126 126 126 126 120 120 120 Average Speed 133 | 120 120 120 120 185 186 144 120 120 128 124 130 129 126 126 126 126 123 120 132 Slowest Speed 400 | 120 120 120 120 190 190 190 120 120 190 124 190 206 130 126 126 126 202 120 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . 3 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 68 | 2 98 36 73 96 99 95 29 86 88 75 81 30 95 18 69 91 95 89 21 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 15 | . . . 4 . 5 1 1 . 1 1 1 . . . . . . 1 . Known Exits Taken 5 | . . . 1 1 . . 1 . . . . . . 1 . . . 1 . Unknown Exits Taken 12 | 1 1 1 . . 1 1 . 1 1 1 1 . . . 1 1 1 . . Scrap Searched 24 | . . 1 . . . 7 . 2 3 . 3 . . . 2 4 . 2 . Spaces Dug 85 | . . . . . . . 3 . . . 20 24 . . 9 . . . 29 Terrain Destroyed 382 | . . . . . . . 3 63 21 . 39 59 . 1 19 1 1 . 175 Melee 10 | . . . . . . . 3 . . . 2 5 . . . . . . . Projectile 66 | . . . . . . . . . . . 1 15 . 1 . 1 1 . 47 AOE 306 | . . . . . . . . 63 21 . 36 39 . . 19 . . . 128 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Total 20513 | . 1661 226 1800 1128 875 2029 1730 879 1187 102 985 1931 439 746 824 864 990 886 1231 Wait 3402 | . 524 3 574 248 72 89 361 22 239 2 124 449 168 78 60 94 87 31 177 Move 15686 | . 1039 187 1053 752 786 1914 1250 841 874 94 779 1226 244 630 754 760 837 840 826 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 141 | . 13 5 21 19 2 5 24 1 6 . 3 24 3 3 . 1 3 . 8 Fast Attach 105 | . 5 2 12 4 2 7 6 . 3 3 2 12 3 3 . 3 13 2 23 Attach 74 | . 4 . 6 5 . 3 8 1 2 . 8 16 1 . . 1 . 3 16 Detach 21 | . . . 1 . 2 1 . . . . . 7 1 . . . 1 3 5 Swap 153 | . 6 4 26 16 . . 14 4 8 . 16 30 7 6 4 1 3 1 7 Drop 184 | . 9 5 39 15 5 10 22 . 6 3 2 16 10 9 . 4 16 5 8 Fire 676 | . 58 15 68 60 6 . 41 10 27 . 34 141 1 17 6 . 30 1 161 Melee 15 | . . . . 2 . . 4 . . . 3 6 . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 9 | . 3 . . . . . . . . . 2 4 . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 35 | . . . . . . . . . 22 . 12 . 1 . . . . . . Trap 5 | . . 5 . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . 7 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 16) 482 | -10/Materials | Discovered new exit (range 15) 562 | -10/Materials | Discovered new exit (range 7) 931 | -10/Materials | Discovered new exit (range 15) 1316 | -10/Materials | Core integrity fell below 50% 1514 | -10/Materials | Discovered new exit (range 13) 1673 | -10/Materials | Repaired Lgt. Assault Rifle 1700 | -10/Materials | Repaired Aluminum Leg 1727 | -10/Materials | Repaired Aluminum Leg 1766 | -10/Materials | Repaired Imp. Heat Sink 1976 | -10/Materials | Entered Mines 1996 | -10/Mines | Build established: Scavenger-Mutant 2017 | -10/Mines | Found a hidden stash of uninstalled traps 2104 | -10/Mines | Discovered new exit (range 4) 2184 | -10/Mines | Core integrity fell below 20% 2267 | -10/Mines | Entered Materials 2267 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2403 | -9/Materials | Discovered new exit (range 16) 2700 | -9/Materials | Repaired Lgt. Armor Plating 2733 | -9/Materials | Repaired Hrd. Light Armor Plating 2740 | -9/Materials | Discovered new exit (range 3) 2984 | -9/Materials | Discovered new exit (range 10) 3726 | -9/Materials | Learned location of Zion (-7) 3811 | -9/Materials | Identified exit to Storage 3811 | -9/Materials | Identified exit to Materials 3852 | -9/Materials | Learned 2 Storage zone layouts 3885 | -9/Materials | Learned location of Mines (-8) 4198 | -9/Materials | Repaired Shield Generator 4237 | -9/Materials | Repaired Imp. Heat Sink 4401 | -9/Materials | Entered Storage 4402 | -9/Storage | Identified exit to Recycling 4604 | -9/Storage | Lost 4 allies 5263 | -9/Storage | Build established: Mutant 5484 | -9/Storage | Repaired Hrd. Light Armor Plating 5534 | -9/Storage | Core integrity fell below 50% 5634 | -9/Storage | Repaired Imp. Aluminum Leg 5667 | -9/Storage | Repaired Particle Gun 6291 | -9/Storage | Used back door to open Recycling access 6296 | -9/Storage | Entered Recycling 6884 | -9/Recycling | Discovered new exit (range 5) 7803 | -9/Recycling | Scanned before Scraplab entrance 7849 | -9/Recycling | Entered Scraplab 7860 | -9/Recycling | Discovered new exit (range 2) 7861 | -9/Recycling | Entered Scraptown 7867 | -9/Scraptown | System corruption cleaned by C-Scrubber 8536 | -9/Scraptown | Discovered new exit (range 7) 8815 | -9/Scraptown | Visited Cave Peace 8869 | -9/Scraptown | Visited Symbiants 8928 | -9/Scraptown | Visited CPS Storage 8957 | -9/Scraptown | Visited Shadow of the Wyrm 8995 | -9/Scraptown | Visited Assassins FH 9028 | -9/Scraptown | Visited Awakened 9058 | -9/Scraptown | Visited Spacefarers 9163 | -9/Scraptown | Visited UFD Registry 9163 | -9/Scraptown | Registered with UFD as "Laserframe" 9227 | -9/Scraptown | Visited Cartography Club 9288 | -9/Scraptown | Visited Derelict Rescue Squad 9298 | -9/Scraptown | Found DRS Beacon 9331 | -9/Scraptown | Visited Science Testing Area 9353 | -9/Scraptown | Visited DA-N13 Charitable Foundation 9365 | -9/Scraptown | Found DCF Scrap (28 items) 9650 | -9/Scraptown | Visited Scrap Suit Storage 9717 | -9/Scraptown | Visited Scrapoid Pod Storage 9762 | -9/Scraptown | Found Scrapoid Pod 9801 | -9/Scraptown | Visited Observation Area 9864 | -9/Scraptown | Visited Research Penetration Think Tank 9906 | -9/Scraptown | Visited Infowarlord's Domain 9951 | -9/Scraptown | Visited Science Guys 10449 | -9/Scraptown | Met Optimus 10449 | -9/Scraptown | Accepted into 0bPrime 10707 | -9/Scraptown | Civil war broke out across Scraptown 10738 | -9/Scraptown | Discovered new exit (range 5) 10746 | -9/Scraptown | Entered Factory 10746 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 10751 | -6/Factory | Lost 3 allies 11037 | -6/Factory | Build established: Tank 11327 | -6/Factory | Loaded intel: 8 recycling unit locations 11630 | -6/Factory | Discovered new exit (range 5) 11979 | -6/Factory | Learned location of Protoforge (-2) 12083 | -6/Factory | Identified exit to Lower Caves 12296 | -6/Factory | Repaired Imp. Medium Armor Plating 12329 | -6/Factory | Repaired Imp. Aluminum Leg 12363 | -6/Factory | Repaired Imp. Aluminum Leg 12715 | -6/Factory | Repaired Spread Laser 12830 | -6/Factory | Entered Lower Caves 12867 | -6/Lower Caves | Spotted B-75 Beast 13042 | -6/Lower Caves | Encountered a Warlord checkpoint 13427 | -6/Lower Caves | Learned location of 1 exit from Factory 13822 | -6/Lower Caves | Discovered new exit (range 5) 13899 | -6/Lower Caves | Entered another Lower Caves area 13967 | -6/Lower Caves | Discovered new exit (range 4) 14001 | -6/Lower Caves | Learned Factory terminal intel 14284 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 15396 | -6/Lower Caves | Discovered new exit (range 3) 15401 | -6/Lower Caves | Entered Data Miner 15401 | -6/Data Miner | Accompanied by 1 ally 15401 | -6/Data Miner | Discovered new exit (range 6) 15428 | -6/Data Miner | Met Data Miner 15472 | -6/Data Miner | Learned location of Section 7 (-2) 15472 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15489 | -6/Data Miner | Received God Mode back door access code from Data Miner 15526 | -6/Data Miner | Entered Proximity Caves 15526 | -5/Proximity Caves | Accompanied by 1 ally 15901 | -5/Proximity Caves | Learned location of Armory (-3) 15903 | -5/Proximity Caves | Learned location of 1 exit from Factory 16047 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16451 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16479 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 16496 | -5/Proximity Caves | System corruption reached 10% 16596 | -5/Proximity Caves | Lost 9 parts (4n2u3w) 16777 | -5/Proximity Caves | Discovered new exit (range 8) 16842 | -5/Proximity Caves | Entered Factory 16842 | -5/Factory | Accompanied by 1 ally 16842 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16843 | -5/Factory | Identified exit to Upper Caves 16844 | -5/Factory | Identified exit to Factory 16845 | -5/Factory | Loaded intel: 26 terminal locations 16993 | -5/Factory | Lost 4 parts (1n2u1w) 17107 | -5/Factory | Incoming investigation squad redirected 17200 | -5/Factory | Fabricated Adv. Hardlight Generator (x2) 17599 | -5/Factory | Build established: Scavenger-Mutant 17971 | -5/Factory | Discovered exit to Factory (range 5) 18218 | -5/Factory | Loaded intel: 8 recycling unit locations 18227 | -5/Factory | Build established: Scavenger-Tank 18302 | -5/Factory | Discovered exit to Factory (range 12) 18866 | -5/Factory | Repaired Imp. Medium Armor Plating 18912 | -5/Factory | Repaired Imp. Medium Armor Plating 18963 | -5/Factory | Destroyed 10 combat bots 19341 | -5/Factory | Lost 3 parts (1p1n1u) 19439 | -5/Factory | Sucked down chute 19439 | -5/Factory | Entered Waste 19440 | -5/Waste | Joined by Warlord forces that had cleared the area 19769 | -5/Waste | Discovered new exit (range 13) 19939 | -5/Waste | Entered Factory 19939 | -5/Factory | Accompanied by 20 allies 20527 | -5/Factory | Lost 5 allies 20539 | -5/Factory | First assault squad dispatched 20565 | -5/Factory | Discovered exit to Factory (range 14) 20716 | -5/Factory | Lost 3 allies 20753 | -5/Factory | Discovered exit to Upper Caves (range 7) 20815 | -5/Factory | Lost 3 allies 20860 | -5/Factory | Lost 3 allies 20882 | -5/Factory | Entered Upper Caves 20990 | -5/Upper Caves | Encountered a Warlord checkpoint 20997 | -5/Upper Caves | Learned 4 Factory zone layouts 21108 | -5/Upper Caves | Spotted B-75 Beast 21760 | -5/Upper Caves | Discovered new exit (range 8) 21829 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 21912 | -5/Upper Caves | Entered another Upper Caves area 21945 | -5/Upper Caves | Discovered exit to Factory (range 6) 22688 | -5/Upper Caves | Learned Factory non-interactive machine intel 22689 | -5/Upper Caves | Learned Factory trap positions 22795 | -5/Upper Caves | Discovered new exit (range 11) 22974 | -5/Upper Caves | Entered Warlord 23049 | -5/Warlord | Discovered new exit (range 8) 23109 | -5/Warlord | System corruption cleaned by Quarantine Array 23590 | -5/Warlord | Opened Warlord's prototype stash 23596 | -5/Warlord | Found Prototype Reactor 23596 | -5/Warlord | Identified Vortex Chain Reactor 23602 | -5/Warlord | Found Prototype Device 23602 | -5/Warlord | Identified Exp. Phase Shifter 23618 | -5/Warlord | Found Prototype Device 23618 | -5/Warlord | Identified System Purifier 23660 | -5/Warlord | Warlord's base attacked by MAIN.C 23669 | -5/Warlord | Rebuked by Warlord 23799 | -5/Warlord | Found Prototype Energy Gun 23799 | -5/Warlord | Identified Vortex Rifle 23804 | -5/Warlord | Found Prototype Energy Cannon 23804 | -5/Warlord | Identified Vortex Cannon 23810 | -5/Warlord | Found Prototype Energy Cannon 23810 | -5/Warlord | Identified Vortex Driver 24010 | -5/Warlord | Warlord forces counterattacked 24032 | -5/Warlord | Spotted Striker 24081 | -5/Warlord | Lost 4 allies 24093 | -5/Warlord | Spotted Striker 24094 | -5/Warlord | Spotted Striker 24139 | -5/Warlord | Lost 6 allies 24139 | -5/Warlord | Spotted Striker 24149 | -5/Warlord | Destroyed Striker 24184 | -5/Warlord | P-70 Sage assimilated allied 1H-8FO(g) 24187 | -5/Warlord | Spotted Striker 24190 | -5/Warlord | P-70 Sage assimilated allied EK-QWG(g) 24225 | -5/Warlord | Entered Proximity Caves 24238 | -4/Proximity Caves | Lost 9 allies 24324 | -4/Proximity Caves | Spotter reported a threat 24495 | -4/Proximity Caves | Learned Research security intel 24631 | -4/Proximity Caves | Build established: Mutant 24837 | -4/Proximity Caves | Discovered exit to Factory (range 5) 25279 | -4/Proximity Caves | Entered Factory 25279 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 25281 | -4/Factory | Loaded intel: 105 trap records 25282 | -4/Factory | Loaded intel: 218 non-interactive machine locations 25315 | -4/Factory | Discovered new exit (range 13) 25356 | -4/Factory | Loaded intel: 8 recycling unit locations 25380 | -4/Factory | Incoming investigation squad redirected 25469 | -4/Factory | Garrison activated, responded to threat 25504 | -4/Factory | Incoming assault squad redirected 25512 | -4/Factory | Incoming assault squad redirected 25529 | -4/Factory | First assault squad dispatched 25550 | -4/Factory | Incoming assault squad redirected 25570 | -4/Factory | Build established: Scavenger-Tank 26164 | -4/Factory | Destroyed 8 combat bots 26413 | -4/Factory | Garrison activated, responded to threat 26469 | -4/Factory | Lost 4 parts (3u1w) 26563 | -4/Factory | Incoming investigation squad redirected 26607 | -4/Factory | System corruption reached 10% 26672 | -4/Factory | Lost 8 parts (1p1n4u2w) 26759 | -4/Factory | Garrison activated, responded to threat 26796 | -4/Factory | Destroyed 8 combat bots 26801 | -4/Factory | Lost 3 parts (1p1n1u) 27031 | -4/Factory | Self-destructed Last Messages --------------- 26978_ U-05 Engineer lays Concrete. 26981_ K-01 Serf collects debris. 26982_ U-05 Engineer lays Concrete. 26993_ Autogun destroyed. 26995_ Penetrated by Slug. 26997_ U-05 Engineer destroyed. 26997_ K-01 Serf collects debris. 26998_ EDYUL QVKFK EEE2H&EJX6E 26999_ W-44 Eye sends out distress signal. 27000_ P-70 Sage resets K-01 Serf, system corruption cleaned. 27000_ K-01 Serf collects debris. 27001_ Penetrated by Slug. 27014_ System corrupted: FCS attempts to trigger Autogun. 27014_ System corrupted: Autogun misfires. 27016_ Construction Platform disabled. 27020_ Connecting with Recycling Unit... 27020_ ALERT: Suspicious activity at Recycling Unit F007. Dispatching Investigation squad. 27021_ Construction Platform disabled. 27030_ Lyr. Heavy Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?## # " " " # # """""""" | | ################ " " " #####"""### # | | ?#"#" #? ??????# " " " #???####### # | | ????##?? ??????# " " " #?????????# # "" | | ?^?????? ??????# #?????????# # ""S"" | | ??^????????????# #?????????# # """" | | ???????????????# ! ! !#?????????# ########## | | ???????????????# !! #?????????# #????????? | | ???????????????# !! #?????????# #????????? | | ???????????????##########?????????# #????""""? | | ??????????????????????????????????# | #????""""? | | ??^???????????????????????????????# =%*#????""""? | | ??????????????????????????????????# = #????""""? | | ??????????????????????????????????# #????""""? | | ??????????????????????????????????# #????""""? | | ????????????????????############### #????????? | | ????????????????????# # #????????? | | ????????????????????# """"""" # ###+#####? | | ????????????????????# """"""" # ^ | | ????????????????????# ! """"""" # ^ | | ????????????????????# """ " " + ^ | | ????????????????????# g b # ^ | | ????????????????????# """"""" # ^ | | ????????????????????# """p""""""" ## ##### T#### | | ????????????????????# "Y """""" ## #????###??? | | ????????????????????# """@ """"" ## #?????????" | | ????????????????????# p #? ?????????" | | ????????????????????###############? ????????" | | ????????????????????????????????????#+###+???????? | | ?????????????????????????????????????????????????" | | ?????????????????????????????????"""?????????????" | | ?????????????????????????????????"""?????????????" | | ?????????????????????????????????"""?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 100 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 16 Base Temperature (-) 150 Armor Coverage 600 Resistance: KI 30 Resistance: TH 25 Propulsion Shielding 33 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Shield Generator | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Robot Schematics ------------------ M-13 Machinist | -9/Recycling | Hacked S-27 Virus | -6/Data Miner | Free P-60 Hacker | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Adv. Hardlight Generator | x2 | -5/Factory Repaired ---------- Lgt. Assault Rifle | 8% | -10/Materials Aluminum Leg | 67% | -10/Materials Aluminum Leg | 40% | -10/Materials Imp. Heat Sink | 55% | -10/Materials Lgt. Armor Plating | 36% | -9/Materials Hrd. Light Armor Plating | 50% | -9/Materials Shield Generator | 63% | -9/Materials Imp. Heat Sink | 72% | -9/Materials Hrd. Light Armor Plating | 7% | -9/Storage Imp. Aluminum Leg | 62% | -9/Storage Particle Gun | 25% | -9/Storage Imp. Medium Armor Plating | 17% | -6/Factory Imp. Aluminum Leg | 15% | -6/Factory Imp. Aluminum Leg | 24% | -6/Factory Spread Laser | 26% | -6/Factory Imp. Medium Armor Plating | 1% | -5/Factory Imp. Medium Armor Plating | 5% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerGodTelecube Manual? 0 Play Time 04:25:54 Cumulative 242.4 hours Start 2025.05.06 @ 07:49:58 End 2025.05.08 @ 20:21:15 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 163 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 72 Gallery% 61 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fface397-f3bd-4e46-a889-c252922cc9c7