Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.04 @ 00:23:12 Player: derk Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (229) 1145 Value Destroyed (9816) 9816 Prototype IDs (107) 2140 Alien Tech Used (16) 3200 Bonus (11268) 11268 TOTAL SCORE: 39069 Bonus ------- High Alert Combat Kills 1359 Follower Combat Kills 226 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Hacked Protovariant 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Win 3000 Friendly Fire -17 Cogmind --------- Core Integrity 336/1600 Matter 187/425 Energy 1599/1600 System Corruption 12% Temperature Cool (1) Movement Flying (30) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Cooled Q-thruster > --- UTILITY (18) ----- Experimental Energy Well Experimental Signal Interpreter Advanced Target Analyzer Experimental Cloaking Device Advanced Hacking Suite Experimental Hacking Suite Ghost Barrier > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Quantum Reactor Integrity Redistributor Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Mini Fusion Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Experimental Energy Well Experimental Sensor Array Experimental Signal Interpreter Experimental Terrain Scanner Quantum Capacitor Experimental Transmission Jammer Experimental Cloaking Device Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Improved System Shield Ghost Barrier Matter Drive > --- WEAPON ----------- Core Stripper > --- INVENTORY -------- Experimental Q-thruster High-powered Transdimensional Reconstructor Integrity Redistributor Sigix Quantum Sheargun Compact HERF Cannon Mini Smartbomb Launcher Plasma Lance [Rating: 220] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Combat Linear Gravjet Flight Unit Improved VTOL Module Utility Improved Hacking Suite Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Artifact Matter Drive Weapon Makeshift Spear Energy Gun Sigix Quantum Sheargun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Core Stripper Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Utility 15 | . . . 2 . . . 1 2 . . . . 1 . . . . 1 . . . . . . 2 . . . . 2 . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 417 | 7 5 4 25 6 2 11 44 33 4 1 . 3 7 1 1 . 2 16 . 5 8 2 11 . 10 4 5 5 5 12 30 45 21 35 47 Power 46 | 1 2 . 2 . . 1 6 6 1 . . . 2 1 . . 1 1 . 1 1 1 1 . . . . . 1 1 4 5 1 3 3 Engine 13 | 1 2 . 1 . . 1 4 . . . . . . 1 . . . . . 1 1 1 . . . . . . . . . . . . . Core 18 | . . . 1 . . . 1 6 1 . . . 2 . . . 1 1 . . . . . . . . . . . . 1 3 . 1 . Reactor 15 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 1 3 2 1 2 3 Propulsion 75 | 2 . 1 5 . . 2 15 4 . . . . . . . . . 2 . 1 3 . 6 . . 1 . 2 1 2 8 7 1 4 8 Treads 16 | 2 . 1 1 . . . 11 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . . . 3 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . 1 . . . . . . . . . . . . . 2 . 2 . . . . 1 . . . . . . 5 Flight 40 | . . . . . . . 1 3 . . . . . . . . . 2 . 1 1 . 4 . . 1 . 1 1 2 8 7 1 4 3 Utility 186 | 1 1 . 8 2 2 4 7 16 3 . . . 3 . 1 . 1 10 . 2 2 . 2 . 8 3 5 3 2 7 17 23 18 19 16 Device 83 | . . . 3 1 . 2 2 3 2 . . . 1 . . . 1 8 . 1 1 . 1 . 3 1 2 1 1 2 6 13 9 10 9 Storage 23 | 1 1 . 2 1 2 1 . 1 . . . . . . . . . . . . . . . . 2 . . . . 1 4 1 2 2 2 Processor 19 | . . . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . 1 . . 4 4 3 . 1 2 Hackware 23 | . . . . . . . . 3 . . . . 2 . 1 . . 1 . 1 . . . . 2 . . 1 . . 3 4 1 3 1 Protection 28 | . . . 2 . . 1 4 7 1 . . . . . . . . 1 . . 1 . 1 . 1 2 2 1 1 . . 2 1 . . Artifact 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 2 Weapon 110 | 3 2 3 10 4 . 4 16 7 . 1 . 3 2 . . . . 3 . 1 2 1 2 . 2 . . . 1 2 1 10 1 9 20 Energy Gun 9 | 1 . . 1 . . . 2 . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 2 Energy Cannon 19 | . . . 1 1 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 Ballistic Gun 16 | 2 1 1 2 2 . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Ballistic Cannon 5 | . . 1 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 21 | . 1 1 2 1 . 1 1 2 . 1 . . . . . . . 2 . 1 1 . . . . . . . . . . 1 . 3 3 Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Impact Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 31 | . . . 1 . . . 3 4 . . . 3 2 . . . . 1 . . . . 2 . 2 . . . 1 2 1 5 . 2 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 46 | . . . 1 . . 1 5 1 . . . . . . . . 1 1 . . . . 3 . 2 . 1 2 . . 6 6 4 9 3 Parts Lost 100 | . . 3 9 . . 6 8 1 1 . . . . . . . 2 2 . 3 1 3 . . . 1 . . 4 6 3 8 . 8 31 Power 18 | . . . 1 . . 1 3 1 1 . . . . . . . 1 1 . 2 . 1 . . . . . . . . 1 1 . 1 3 Propulsion 23 | . . 1 4 . . 1 1 . . . . . . . . . . 1 . 1 1 . . . . . . . 2 . 1 3 . 1 6 Utility 34 | . . . . . . 2 2 . . . . . . . . . . . . . . . . . . 1 . . 2 6 1 3 . 6 11 Weapon 25 | . . 2 4 . . 2 2 . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . 11 Highest Loss Streak 16 | . . 3 5 . . 6 4 1 1 . . . . . . . 2 1 . 2 1 2 . . . 1 . . 3 3 3 3 . 3 16 Average Slot Usage (%) 93 | . 96 100 99 100 100 94 95 96 90 84 92 92 94 100 100 100 94 95 94 93 93 91 90 88 85 88 88 90 85 77 90 93 95 94 84 Engine 3 | . 13 14 4 11 11 11 5 . . . . . . 1 6 6 1 . . 1 4 6 4 . . . . . . . . . . . . Core 3 | . . . 6 . . . 2 7 7 7 7 7 10 10 6 6 11 11 11 3 . . . . . . . . . . 3 4 4 4 . Reactor 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . 5 5 5 5 5 3 3 4 3 4 3 5 Treads 6 | . 28 28 9 . . . 20 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . 6 22 22 15 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . 10 11 10 . . . . . . . . . . . 11 Flight 10 | . . . . . . . . 8 23 23 23 23 20 20 20 20 20 22 23 22 11 11 11 23 21 21 20 19 18 13 17 15 16 15 2 Device 9 | . . . 6 7 11 7 10 4 13 7 7 7 11 13 13 13 12 11 11 6 10 5 5 11 10 9 10 10 10 7 6 14 16 15 14 Storage 13 | . 24 28 25 22 22 25 27 17 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 8 9 5 5 8 7 Processor 5 | . . . 8 . . . . 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 6 7 5 12 14 12 8 5 6 Hackware 18 | . . . . . . . . 17 23 23 23 23 24 26 26 26 26 28 29 33 29 29 29 29 31 35 30 30 30 21 24 27 32 31 24 Protection 3 | . . . 3 14 11 11 7 6 1 7 7 7 1 . . . . . . . . 5 4 . . . 5 7 7 2 . 2 . . . Energy Cannon 2 | . . . 1 7 11 . 9 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 3 | . 26 16 7 11 11 18 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . 1 9 . 2 . 2 . 1 5 . 7 7 6 6 6 6 1 1 . 4 3 1 . . . . . . . . . . . 2 . Piercing Weapon 3 | . . . 1 . . . 5 5 . . . . 3 6 6 6 6 4 5 5 5 5 7 5 5 5 5 5 6 7 9 6 5 3 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 130 | 12 49 54 70 85 85 116 130 120 18 18 18 21 25 25 23 23 25 32 32 36 30 32 56 46 61 49 51 52 55 59 43 41 52 52 81 Greatest Support 128 | 40 40 40 40 32 32 32 60 60 18 18 18 18 27 27 27 27 27 33 33 36 50 50 90 46 58 52 52 52 52 61 50 55 47 47 128 Greatest Overweight (x) 6 | . 1 1 4 2 2 4 6 1 . . . 1 . . . . . . . 6 . . 2 . 1 . . 3 1 . 2 1 1 1 1 Average Overweight (x) . | . . 1 2 2 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 28 | 6 14 14 18 20 20 28 28 28 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 12 8 8 8 8 8 12 8 8 8 14 Average Capacity 12 | 5 12 14 17 19 20 22 28 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 28 | 6 14 14 18 20 20 20 28 28 8 8 8 8 8 8 8 8 8 8 8 8 7 7 8 8 8 8 8 8 8 8 8 8 8 8 9 Average Carried 11 | 3 9 13 13 18 20 15 25 17 7 7 7 7 7 7 8 8 7 6 7 7 5 6 7 8 7 8 7 7 7 7 7 7 7 7 6 Final Capacity 28 | 6 14 14 18 20 20 28 28 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 4 Final Carried 26 | 6 14 14 17 20 20 16 26 8 8 7 8 8 8 8 8 8 7 8 8 8 6 6 8 8 8 8 7 8 8 8 8 8 8 8 3 Class Distribution -------------------- 21% | Wizard-Sprinter 20% | Hacker-Sprinter 14% | Mutant 9% | Hauler-Mutant 9% | Hacker-Mutant 8% | Scavenger-Mutant 5% | Wizard-Ninja 4% | Trapper-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Trapper-Mutant | -9/Mines Trapper-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -2/Section 7 Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Matter Collected 7563 | 249 181 228 553 184 20 156 541 305 52 39 16 74 70 30 150 . 35 130 . 107 351 251 . 118 226 138 127 190 49 113 370 1242 210 385 673 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10650 | 57 384 340 964 192 . 124 2032 538 . . . 174 . . 164 . . 208 . 107 281 211 . . 88 20 . 324 80 183 123 699 404 578 2375 Parts 506 | 2 25 15 66 11 . 7 103 31 . . . 11 . . 8 . . 24 . 11 4 9 . . 5 . . 2 4 14 11 28 5 19 91 Haulers Intercepted 10 | . . . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 Recyclers Shooed 7 | . . . . . . . 1 . . . . . . . . . . 2 . 3 . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . . . . 1 . 7 7 . 9 . . . 2 10 1 . . . . 2 4 . . . . . . Prevented 11 | . . . . . . . . . . . . . . 1 . . . . . . . . 9 . . . . . 1 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 162 | . 9 11 15 5 . 4 26 5 . . . 4 . . 4 . . 9 . 1 7 6 . . 1 1 . . 1 2 2 10 2 4 33 Melee 33 | . . . 1 . . . 4 4 . . . . . . . . . . . 1 1 4 . . 1 1 . . 1 2 2 4 1 3 3 Guns 22 | . 4 5 4 2 . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Cannons 25 | . . . 10 1 . . 12 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 AOE 68 | . 5 6 . 2 . 3 1 . . . . 4 . . 4 . . 9 . . 6 2 . . . . . . . . . 6 . . 20 Classes Destroyed 19 | 1 4 2 4 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Worker 14 | . . 1 3 . . . 3 . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . 3 Builder 7 | . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 4 Tunneler 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . . . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 Recycler 11 | 1 . . 3 1 . . 1 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Operator 8 | . 1 . . . . . 4 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . Watcher 18 | . 2 . 2 . . . 5 2 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 3 Swarmer 37 | . 3 . . 3 . 3 . . . . . 4 . . . . . 9 . . . 4 . . . 1 . . . . . 4 1 . 5 Grunt 61 | . 6 5 11 1 . . 15 1 . . . . . . 3 . . . . . 6 2 . . . . . . . . . 2 . 1 8 Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 6 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 19 | . . . 3 . . . 6 1 . . . . . . 1 . . . . . 1 . . . 1 . . . 1 . . . . 3 2 Hunter 10 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Programmer 19 | . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . 2 2 2 . . 9 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . Assembled 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 15 | 1 6 5 7 2 . 3 6 2 . . . 4 . . 2 . . 15 . 1 6 4 . . 1 1 . . 1 2 2 3 1 2 14 Combat Bots Only 10 | . 6 5 3 2 . 3 4 1 . . . 4 . . 2 . . 9 . 1 6 4 . . 1 1 . . 1 2 2 3 1 1 10 Max Kills in Single Turn 6 | 1 3 2 2 1 . 3 2 1 . . . 3 . . 1 . . 6 . 1 3 1 . . 1 1 . . 1 1 1 3 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 1 . 1 . 3 1 . . . . 3 . . 1 . . 4 . . 3 1 . . . . . . . . . 3 . . 3 Melee 1 | . . . 1 . . . 1 1 . . . . . . . . . . . 1 1 1 . . 1 1 . . 1 1 1 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AD-0RF (-8/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Damage Taken 16120 | . 318 554 1030 247 . 1094 1706 461 96 83 . 67 91 15 84 . 58 360 . 245 219 291 . 23 . 264 . . 969 803 576 724 196 906 4640 Core 3621 | . 45 112 110 . . 191 249 113 38 . . 5 34 15 42 . . 117 . 60 102 86 . . . 93 . . 250 333 36 116 41 284 1149 Absorbed by Shields 240 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 240 Core Remaining (%) 63 | 100 . 37 . . . 24 54 . . . . 77 . . . . 89 . . . . . . 63 . . . . 70 . 66 . . 94 21 Volleys Fired 404 | 2 31 43 65 18 2 23 79 4 2 2 . 3 2 . 14 . 3 5 . . 9 2 . . . . . . . . . 6 . . 89 Largest 2 | 2 2 2 2 2 2 2 2 1 1 1 . 1 1 . 1 . 1 1 . . 1 1 . . . . . . . . . 1 . . 2 Hottest 160 | 40 40 77 132 79 79 46 138 69 30 30 . 30 30 . 30 . 30 80 . . 80 80 . . . . . . . . . 50 . . 160 Shots Fired 562 | 4 58 66 99 33 4 44 108 4 2 2 . 3 2 . 14 . 3 5 . . 9 2 . . . . . . . . . 6 . . 94 Gun 289 | 4 54 53 45 18 2 43 29 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 40 Cannon 178 | . . 2 51 14 2 . 79 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Launcher 92 | . 4 11 3 1 . 1 . . 2 2 . 3 2 . 14 . 3 5 . . 8 2 . . . . . . . . . 3 . . 28 Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Kinetic 282 | 4 54 55 80 18 2 43 21 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Thermal 21 | . . . 16 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 4 Explosive 68 | . . . . 1 . 1 . . 2 2 . 3 2 . 14 . 3 5 . . 8 2 . . . . . . . . . 3 . . 22 Electromagnetic 152 | . 4 11 3 14 2 . 87 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Slashing 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 Robot Hit Streak 24 | 1 4 24 8 24 . 9 12 9 . . . 1 . . 3 . . . . . . . . . . . . . . . . 3 . . 7 Robot Miss Streak 4 | 1 2 4 3 2 . 2 2 . . . . 1 . . . . . . . . 1 . . . . . . . . . . 3 . . 4 Penetration Max 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 Shots Hit Robots 528 | 2 36 48 71 23 . 34 99 22 . . . 6 . . 2 . . 3 . 16 10 8 . . 3 1 . 6 7 12 7 19 4 23 66 Core Hits 423 | 3 20 29 33 7 . 10 54 14 1 . . 8 . . 12 . 5 19 . 5 19 10 . . 3 1 . 5 3 5 4 17 2 11 123 Critical Hits 30 | . 1 . 17 . . . 2 1 . . . . . . . . . . . 1 1 . . . . . . 1 . . . 3 . 1 2 Critical Kills 12 | . 1 . 6 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Critical Parts Destroyed 15 | . . . 10 . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . 1 1 Melee Attacks 501 | . . . 5 . . . 23 34 . . . 7 9 7 27 . 4 21 . 28 12 17 4 9 18 17 9 6 21 36 15 44 34 72 22 Kinetic 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 13 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 478 | . . . 5 . . . 22 34 . . . 7 9 7 27 . 4 21 . 28 12 17 4 9 18 17 9 6 21 36 15 44 32 65 9 Sneak Attacks 32 | . . . 4 . . . 6 3 . . . . . . . . . 1 . 4 3 2 . . . 1 . . . . . 4 . 3 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Follow-up Attacks 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 3 3 3 . . Damage Inflicted 28186 | 29 543 757 1839 491 17 655 3484 878 8 . . 733 . . 358 . 262 1564 . 935 2038 625 . . 97 114 . 505 219 418 253 1920 145 1293 8006 Guns 3363 | 29 345 476 416 204 17 539 508 . . . . . . . . . . . . . . . . . . . . . . . . . . . 829 Cannons 3784 | . . . 789 170 . . 1937 158 . . . . . . . . . . . . . . . . . . . . . . . . . . 730 Explosions 11499 | . 198 281 315 117 . 116 289 . 8 . . 250 . . 358 . 262 1365 . . 1306 217 . . . . . . . . . 886 . . 5531 Melee 9518 | . . . 319 . . . 750 720 . . . 483 . . . . . 199 . 913 732 408 . . 97 114 . 505 219 418 253 1034 145 1293 916 Ramming 22 | . . . . . . . . . . . . . . . . . . . . 22 . . . . . . . . . . . . . . . Kinetic 3709 | 29 345 476 979 204 17 539 343 35 . . . . . . . . . . . . . . . . . . . . . . . . . 90 652 Thermal 833 | . 37 11 326 38 . . 289 . . . . . . . . . . . . . . . . . . . . . . . . . . . 132 Explosive 9164 | . . . 102 79 . 116 . . 8 . . 250 . . 358 . 262 1365 . . 1306 217 . . . . . . . . . 886 . . 4215 Electromagnetic 4853 | . 161 270 113 170 . . 2102 123 . . . . . . . . . . . . . . . . . . . . . . . . . . 1914 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 826 | . . . . . . . 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . 794 Piercing 8779 | . . . 319 . . . 718 720 . . . 483 . . . . . 199 . 913 732 408 . . 97 114 . 505 219 418 253 1034 145 1203 299 Highest Corruption 12 | . . 1 1 1 1 1 1 2 2 2 2 . . . . . . . 7 8 8 8 8 . . . . . . 6 9 1 1 8 12 Average Corruption 3 | . . 1 1 1 1 1 1 1 2 2 2 . . . . . . . 7 7 8 8 8 . . . . . . 4 6 1 1 8 4 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Effects 116 | . . 1 . 4 1 2 6 3 . 2 1 . . . . . . . . 11 15 14 3 . . . . . . 5 15 3 2 5 23 Message Errors 27 | . . 1 . 2 . . 1 . . 1 . . . . . . . . . 3 3 4 1 . . . . . . 1 . 2 2 1 5 Matter Fused 20 | . . . . . . . . . . . . . . . . . . . . 1 2 4 2 . . . . . . 3 4 . . . 4 Heat Flow Errors 17 | . . . . . . . . . . . 1 . . . . . . . . 3 4 2 . . . . . . . 1 2 . . 1 3 Energy Discharges 10 | . . . . . . . 2 . . . . . . . . . . . . 1 1 2 . . . . . . . . 3 1 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 14 | . . . . 1 1 . 2 . . 1 . . . . . . . . . . 2 1 . . . . . . . . 2 . . 1 3 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targeting Errors 20 | . . . . . . 1 1 3 . . . . . . . . . . . 2 2 1 . . . . . . . . 3 . . 2 5 Weapon Failures 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1498 | . . . 64 2 . . 150 . . . . 113 . . . . . 108 . 188 146 . . . . . . 53 . 25 . 159 . 105 385 Projectiles 111 | . . . 22 . . . 69 . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Explosions 417 | . . . 42 2 . . . . . . . . . . . . . 81 . . 56 . . . . . . . . . . 39 . . 197 Melee 970 | . . . . . . . 81 . . . . 113 . . . . . 27 . 188 90 . . . . . . 53 . 25 . 120 . 105 168 Knockbacks 13 | . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 597 | . . 43 120 36 . 18 69 . . . . 55 . . 24 . . 37 . 11 . . . . . . . . . . . . . . 184 Shots 19 | . . 2 5 1 . 1 2 . . . . 2 . . 1 . . 1 . . . . . . . . . . . . . . . . 4 Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 274 | . 22 36 162 246 . 217 199 20 . . 238 . 1 . 16 . 10 134 . 257 192 274 . . . 15 . . 6 161 274 42 18 126 164 Average Temperature 65 | . 8 9 45 104 . 129 65 15 . . 121 . 1 . 9 . 6 54 . 132 60 88 . . . 6 . . 6 83 90 19 9 55 71 Received Heat Transfer 4181 | . 147 285 411 66 . 1640 594 36 12 24 . . 21 . 30 . 30 27 . 54 99 . . . . 39 . . 147 12 42 126 9 108 222 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Combat Hostiles 10 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Fried 25 | . 2 . . . . . 14 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1231 | . 100 50 507 50 . . 350 . . . . . . . . . . . . . . . . . . . . . . . . . . . 174 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . 1 2 3 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Peak Influence 1621 | 5 267 154 302 178 . 90 263 214 . . . . 255 . . . . 1017 370 414 . . . . 514 . . . . 139 119 933 472 282 1621 Initial 469 | . 3 49 1 54 . . 11 84 . . . . 56 . . . . 107 355 259 . . . . 56 . . . . . 72 . 469 186 94 Average 215 | . 115 99 123 98 . 53 139 78 . . . . 153 . . . . 343 365 310 . . . . 179 . . . . 57 53 548 292 108 658 Maximum Alert Level 5 | . 1 . 1 . . . 1 1 . . . . 1 . . . . 3 1 2 . . . . 2 . . . . . . 3 2 1 5 Low Security (%) 67 | 100 89 100 76 100 . 100 76 97 . . . . 84 . . . . 53 . . . . . . 65 . . . . 100 100 11 2 88 9 Level 1 18 | . 10 . 23 . . . 23 2 . . . . 15 . . . . 2 100 99 . . . . 12 . . . . . . 21 87 11 18 Level 2 7 | . . . . . . . . . . . . . . . . . . 33 . . . . . . 21 . . . . . . 29 9 . 36 Level 3 5 | . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . 37 . . 24 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 2 . 2 . . . 3 3 . . . . 2 . . . . 3 . 1 . . . . . . . . . 1 4 2 7 2 14 Investigation 7 | . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . 3 Extermination 9 | . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 3 Reinforcement 22 | . 2 . 1 . . . 3 . . . . . 1 . . . . 1 . 1 . . . . . . . . . 1 3 1 4 1 3 Assault 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Distress Signals 28 | . . 2 3 . . . 2 1 . . . . . . . . . 1 . 1 . . . . 3 . . . . 2 2 4 2 1 4 Communications Jammed 68 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 61 Distress Signals 68 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 61 Times Spotted 475 | . 18 13 24 9 . 4 43 14 5 3 . 1 5 3 3 . 7 22 4 19 6 9 . 7 12 8 1 . 8 18 16 52 14 17 110 Peak Tracking Total 19 | . 7 6 4 4 9 4 6 5 5 3 . 1 3 3 2 . 4 7 4 8 6 5 . 5 6 7 1 . 7 10 9 15 6 5 19 Tactical Retreats 62 | . . 3 2 1 . . 1 . 6 2 . . 3 . 1 . . 4 . 4 . 2 . 2 2 2 1 . . 1 . 10 4 2 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Traps Triggered 8 | . . . 1 . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . 1 2 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Reprogrammed 19 | . 3 . . . . . 6 . . . . . . . . . . . . . . . . . 4 . . . . . 6 . . . . Reused 5 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . 2 1 1 . . . . . . . . . . . . 7 . . 1 . . 1 . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Disabled 45 | . . . 9 . 2 1 2 . . . . . . . 1 . 1 1 . . . . . . . . . . 1 . 1 5 6 11 4 Max in Single Turn 4 | . . . 3 . 1 1 1 . . . . . . . 1 . 1 1 . . . . . . . . . . 1 . 1 4 1 1 1 Garrison Access 10 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 1 2 1 1 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Accessed 168 | . 6 . 6 1 2 . 9 18 1 2 1 . 12 1 3 4 1 6 . 4 . . 10 . 11 . 1 5 . 5 12 7 11 18 11 Terminals 90 | . 5 . 5 . . . 8 9 . . . . 7 . . . . 4 . 3 . . . . 6 . 1 . . 2 8 2 9 15 6 Fabricators 16 | . . . . . . . . 5 . . . . 3 . . . . 1 . . . . . . 3 . . . . . . 2 . . 2 Repair Stations 11 | . 1 . 1 . . . . 2 . . . . 1 . . . . . . . . . . . 2 . . . . . 1 1 . 1 1 Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers 7 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 2 . 1 1 . Garrison Access 12 | . . . . . . . 1 1 . . . . 1 . . . . . . 1 . . . . . . . . . 1 1 2 1 1 2 Total Hacks 663 | . 18 . 20 1 2 . 25 59 1 7 4 . 33 4 9 25 1 15 . 8 . . 17 . 47 . 1 27 . 15 52 32 89 95 56 Successful 520 | . 11 . 8 1 2 . 16 43 1 7 4 . 28 4 9 25 1 11 . 6 . . 17 . 44 . 1 27 . 8 32 20 71 87 36 Failed 141 | . 7 . 12 . . . 9 16 . . . . 5 . . . . 4 . 2 . . . . 3 . . . . 7 20 12 16 8 20 Catastrophic 14 | . 1 . 1 . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . 1 . 3 1 2 Database Lockouts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Manual 238 | . 7 . 15 . 1 . 17 22 . . . . 10 . . . . 9 . 3 . . 1 . 22 . . . 1 2 7 16 39 43 23 Terminals 417 | . 16 . 18 . . . 24 31 . . . . 20 . . . . 9 . 7 . . . . 32 . 1 . . 7 31 16 86 84 35 Fabricators 61 | . . . . . . . . 16 . . . . 10 . . . . 4 . . . . . . 9 . . . . . . 8 . . 14 Repair Stations 27 | . 2 . 2 . . . . 5 . . . . 2 . . . . . . . . . . . 6 . . . . . 2 2 . 3 3 Recycling Units 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Scanalyzers 39 | . . . . . . . . 6 . . . . . . . . . 2 . . . . . . . . . . . 4 18 . 2 7 . Garrison Access 18 | . . . . . . . 1 1 . . . . 1 . . . . . . 1 . . . . . . . . . 1 1 6 1 1 4 Terminal Hacks 337 | . 6 . 3 1 2 . 10 17 1 7 4 . 16 4 9 25 1 3 . 3 . . 17 . 21 . 1 27 . 2 14 7 62 57 17 Record 90 | . . . . . 1 . . 1 . 6 . . . 4 7 11 1 . . . . . 10 . . . 1 15 . . . . 25 8 . Part Schematic 40 | . . . . . . . 3 3 . . 4 . 3 . . 7 . . . 1 . . . . 4 . . 4 . 1 . . 4 6 . Robot Schematic 7 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 1 2 . Robot Analysis 9 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 4 . . . . 1 1 . Prototype ID Bank 15 | . . . . . . . . . . . . . 1 . . 3 . . . . . . 5 . . . . 4 . . . . 1 1 . Open Door 15 | . . . . 1 . . . . 1 1 . . 1 . 2 . . . . . . . 2 . . . . . . . 1 . . 5 1 Level Access Points 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 1 Branch Access Points 7 | . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 1 1 . Emergency Access Points 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . 2 1 1 Machine Index 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . Terminal Index 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 Fabricator Index 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . 1 . Repair Station Index 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 Scanalyzer Index 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . Unreport Threat 23 | . . . 1 . . . 2 2 . . . . 1 . . . . . . 1 . . . . 2 . . . . . 3 . 2 4 5 Locate Traps 20 | . 1 . . . . . 2 4 . . . . 2 . . . . . . . . . . . 2 . . . . . 1 1 4 2 1 Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Reprogram Traps 4 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Maintenance Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Security Status 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Investigation Status 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Recall Reinforcements 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 1 Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 7 | . 1 . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . Registered Components 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 1 . 1 Registered Prototypes 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 1 1 Zone Layout 31 | . 1 . 2 . . . 1 3 . . . . 2 . . . . . . . . . . . 3 . . . . . 3 2 6 7 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 36 | . . . . . . . . 9 . . . . 7 . . . . 2 . . . . . . 6 . . . . . . 4 . . 8 Load Schematic 17 | . . . . . . . . 5 . . . . 3 . . . . 1 . . . . . . 3 . . . . . . 2 . . 3 Build 19 | . . . . . . . . 4 . . . . 4 . . . . 1 . . . . . . 3 . . . . . . 2 . . 5 Repair Station Hacks 24 | . 2 . 1 . . . . 4 . . . . 1 . . . . . . . . . . . 6 . . . . . 2 2 . 3 3 Scan Component 11 | . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . 3 . . . . . 1 1 . 1 1 Repair 10 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . . 3 . . . . . 1 1 . 1 1 Refit 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 28 | . . . . . . . . 3 . . . . . . . . . 2 . . . . . . . . . . . 2 12 . 2 7 . Insert Component 15 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . 2 4 . 2 4 . Analyze 13 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 8 . . 3 . Garrison Access Hacks 10 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 1 1 1 1 3 Seal Access 9 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 1 1 1 1 2 Coupler Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 83 | . 3 . 4 . . . 6 9 . . . . 3 . . . . 4 . 3 . . . . 11 . . . . 1 3 6 6 19 5 Terminals 65 | . 3 . 4 . . . 6 6 . . . . . . . . . 2 . 2 . . . . 8 . . . . 1 3 4 6 19 1 Track 22 | . 1 . 1 . . . 3 3 . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 3 7 . Assimilate 11 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . 2 4 . Botnet 18 | . . . 2 . . . 3 3 . . . . . . . . . 1 . . . . . . 4 . . . . . 1 . . 3 1 Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Disrupt 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Operators 10 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 1 1 4 . Fabricators 17 | . . . . . . . . 3 . . . . 3 . . . . 2 . . . . . . 3 . . . . . . 2 . . 4 Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prioritize 8 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . 1 . . . . . . 2 . . 1 Siphon 8 | . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . 2 . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 99 | . 5 . 6 . . . 8 16 . . . . 8 . . . . 6 . 3 . . . . 8 . . . . 4 7 6 7 7 8 Full Trace Events 6 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 1 2 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 47 | . . . . . . . 3 4 . . 4 . 3 . . 7 . 1 . 1 . . . . 4 . . 4 . 1 3 . 4 8 . Parts Built 21 | . . . . . . . . 4 . . . . 5 . . . . 1 . . . . . . 2 . . . . . . 2 . . 7 Matter 3651 | . . . . . . . . 572 . . . . 699 . . . . 238 . . . . . . 523 . . . . . . 464 . . 1155 Time 1062 | . . . . . . . . 229 . . . . 287 . . . . 84 . . . . . . 132 . . . . . . 120 . . 210 Total Part Build Rating 118 | . . . . . . . . 12 . . . . 25 . . . . 6 . . . . . . 11 . . . . . . 9 . . 55 Parts Repaired 10 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . . 3 . . . . . 1 1 . 1 1 Time 295 | . 32 . . . . . . 39 . . . . . . . . . . . . . . . . 69 . . . . . 68 22 . 29 36 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Scanalyzed 8 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . 1 2 . . 2 . Part Schematics Acquired 7 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 3 . . 2 . Parts Damaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . parse_system 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total Allies 19 | . 1 2 . 1 . . . . . . . . . 2 . . 1 . . 1 . . 3 . 2 . . . . . . . 2 4 . Largest Group 3 | . 1 2 2 1 . . . . . . . . . 2 . . 1 . . 1 . . 3 . 2 1 . . . . . . 2 3 . Highest-Rated Group 188 | . 10 45 45 31 . . . . . . . . . 50 . . 94 . . 26 . . 141 . 36 26 . . . . . . 70 188 . Highest-Rated Ally 94 | . 10 31 31 31 . . . . . . . . . 25 . . 94 . . 26 . . 49 . 26 26 . . . . . . 44 94 . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 56 | . . 7 1 3 . . . . . . . . . 1 . . 24 . . . . . . . . . . . . . . . . 20 . Total Damage 1619 | . . 84 . 41 . . . . . . . . . 30 . . 766 . . . . . . . . . . . . . . . . 698 . Kills 11 | . . 2 . 2 . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Robot Analysis Total 9 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 4 . . . . 1 1 . Derelict Logs Recovered 16 | . . 1 . 2 . . . . 2 . 1 2 . 1 1 . 1 . . . 1 . . 1 . 1 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Turns Passed 17798 | 95 1057 528 1098 863 429 202 1614 1338 309 292 315 337 311 218 411 23 267 336 21 281 532 472 561 148 462 344 230 72 185 289 300 1098 647 1022 1091 Spaces Moved 26750 | 49 508 226 491 648 350 70 701 1313 622 466 1020 814 774 616 1015 79 487 688 68 462 676 532 762 477 993 819 720 161 362 614 815 3198 1458 2147 1549 Core 18 | 4 . . . . . . . . . . . . . . . . . . . 13 . . . . . . . 1 . . . . . . . Treads 1929 | 45 508 226 243 . . . 510 397 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1503 | . . . 248 648 350 66 191 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2842 | . . . . . . . . . . . . . . . . . . . . . 568 532 620 . . . . . . . . . . . 1122 Flight 20454 | . . . . . . . . 916 622 466 1020 814 774 616 1015 79 487 688 68 449 108 . 142 477 993 819 720 160 362 614 815 3198 1458 2147 427 Fastest Speed 19 | 50 160 180 110 120 120 120 120 29 29 29 29 29 29 29 29 29 29 26 26 26 28 76 27 27 27 27 28 28 27 29 22 20 22 19 20 Average Speed 47 | 151 174 180 161 120 120 138 169 75 29 29 29 30 29 29 29 29 29 26 26 36 68 76 66 27 27 27 28 29 28 29 23 24 23 22 42 Slowest Speed 350 | 160 180 180 220 120 120 250 280 180 29 29 29 99 29 29 29 29 29 26 26 350 76 76 172 27 99 28 28 200 103 30 169 100 92 91 160 Overloaded Moves 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 97 | . . . . . . . . 20 . . . . 8 . . . . 9 . 5 . . 2 . 6 2 . . 2 6 7 1 6 11 12 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Exploration Rate (%) 60 | 4 74 47 41 99 70 16 66 34 68 49 85 78 22 66 96 70 63 18 66 15 87 73 91 68 32 88 90 62 58 19 90 61 89 88 40 Regions Visited 35 Branch Regions 23 Pre-discovered Areas 12 | . . 1 . 1 1 . . . . . 4 . . . . 1 . . . . . . . . . . 1 3 . . . . . . . Known Exits Taken 26 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 43 | . . 1 . 2 . . . . 3 1 3 4 . 2 10 . 1 . . . 2 1 . 3 . 4 5 . 1 . . . . . . Spaces Dug 269 | . . 1 . . . 5 1 3 . 9 . 12 21 7 49 . 3 10 . 4 . . . 8 13 14 8 . 4 16 5 14 11 22 29 Terrain Destroyed 1064 | . 1 7 63 14 . 5 15 3 24 19 . 29 31 7 140 . 17 62 . 4 117 37 . 8 13 14 8 . 4 16 5 144 11 22 224 Melee 179 | . . . . . . . 1 3 . . . 2 9 7 25 . 3 10 . 4 . . . 8 13 14 8 . 4 16 5 14 11 22 . Projectile 20 | . . 2 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 AOE 865 | . 1 5 48 14 . 5 14 . 24 19 . 27 22 . 115 . 14 52 . . 117 37 . . . . . . . . . 130 . . 221 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total 30515 | 63 624 287 693 707 357 130 1001 1624 750 620 1038 887 832 643 1063 78 601 787 71 515 708 562 810 486 1158 915 737 178 412 668 899 3441 1722 2552 1896 Wait 1995 | . 64 8 78 6 . 13 91 197 113 150 16 58 39 13 5 . 104 53 . 12 . 9 . 1 129 78 1 . 24 3 19 110 186 255 160 Move 26528 | 48 507 225 490 647 349 69 700 1275 621 465 1019 813 757 615 1014 78 486 672 67 451 675 531 758 476 980 814 719 160 357 601 800 3195 1445 2124 1525 Hop 89 | . . . . . . . . 17 . . . . 8 . . . . 7 . 5 . . 1 . 6 2 . . 2 6 7 1 6 10 11 Pick Up 216 | 6 12 5 18 16 1 4 33 17 3 1 2 . 4 3 1 . . 5 2 6 2 1 7 . 6 . . 1 1 5 5 13 12 9 15 Fast Attach 184 | 6 2 . 4 . . 1 10 9 . . . . 2 1 . . 1 3 . 2 1 1 7 . 5 . 3 6 . 7 22 26 8 34 23 Attach 151 | . . 3 13 . . 6 13 19 2 1 . 3 3 . . . 2 6 . 1 3 1 3 . 4 . 2 . 5 4 7 8 11 10 21 Detach 66 | . . . 2 . . 2 2 6 2 . . 3 1 . . . 1 5 . . . . 2 . 3 . 1 . 4 2 6 6 5 7 6 Swap 100 | 1 3 1 8 6 2 4 21 5 2 . . . 2 . 1 . . 7 . 2 4 . 1 . 1 4 1 . . 1 2 11 2 4 4 Drop 283 | . 5 2 10 14 3 4 29 41 5 1 1 . 5 4 1 . . 3 2 7 2 . 13 . 7 . 1 5 1 5 16 29 21 26 20 Fire 404 | 2 31 43 65 18 2 23 79 4 2 2 . 3 2 . 14 . 3 5 . . 9 2 . . . . . . . . . 6 . . 89 Melee 476 | . . . 5 . . . 23 34 . . . 7 9 7 27 . 4 21 . 28 12 17 4 9 17 17 9 6 18 34 12 36 26 72 22 Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . Rewire 14 | . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . Trap 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low / *Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res x2 / Arm / *Tes) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access To Epsilon Eridani History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 96 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 7) 314 | -10/Materials | Build established: Mutant 524 | -10/Materials | Discovered new exit (range 14) 850 | -10/Materials | Discovered new exit (range 7) 933 | -10/Materials | Discovered new exit (range 11) 1097 | -10/Materials | Repaired Imp. Ion Engine 1153 | -10/Materials | Entered Mines 1170 | -10/Mines | Met a Derelict bent on vengeance 1234 | -10/Mines | Core integrity fell below 50% 1285 | -10/Mines | Lost 3 parts (1n2w) 1330 | -10/Mines | Assembled infested the area 1335 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1421 | -10/Mines | Learned location of Mines (-9) 1646 | -10/Mines | Discovered new exit (range 8) 1681 | -10/Mines | Entered Materials 1681 | -9/Materials | Accompanied by 2 allies 1681 | -9/Materials | Evolved 2 slots: Utility x2 1686 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2366 | -9/Materials | Build established: Scavenger-Mutant 2538 | -9/Materials | Lost 5 parts (2n3w) 2744 | -9/Materials | Discovered new exit (range 16) 2779 | -9/Materials | Entered Mines 2785 | -9/Mines | Learned Materials terminal intel 2797 | -9/Mines | Received a Mining Laser from a helpful Derelict 2856 | -9/Mines | Build established: Mutant 2867 | -9/Mines | Discovered new exit (range 10) 2957 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3056 | -9/Mines | Discovered new exit (range 4) 3240 | -9/Mines | Found a hidden stash of uninstalled traps 3344 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3346 | -9/Mines | Discovered new exit (range 5) 3356 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3500 | -9/Mines | Build established: Trapper-Mutant 3642 | -9/Mines | Entered Exiles 3672 | -9/Exiles | Met 8R-AWN 3692 | -9/Exiles | Met EX-HEX 3748 | -9/Exiles | Met EX-DEC 3770 | -9/Exiles | Learned location of Zion (-7) 3800 | -9/Exiles | Met EX-BIN 3816 | -9/Exiles | Aligned with FarCom system 3818 | -9/Exiles | Given EX-Vault access code 3845 | -9/Exiles | Opened EX-Vault 3872 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3995 | -9/Exiles | Discovered new exit (range 14) 4040 | -9/Exiles | Attacked by the Exiles 4071 | -9/Exiles | Entered Mines 4127 | -8/Mines | AD-0RF came to Exiles' defense 4155 | -8/Mines | Core integrity fell below 50% 4191 | -8/Mines | Destroyed AD-0RF 4218 | -8/Mines | Lost 6 parts (1p1n2u2w) 4239 | -8/Mines | Discovered new exit (range 11) 4273 | -8/Mines | Entered Materials 4273 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4274 | -8/Materials | Loaded intel: 12 terminal locations 4367 | -8/Materials | Build established: Hauler-Mutant 4753 | -8/Materials | Lost 4 parts (1p1n1u1w) 5039 | -8/Materials | Discovered new exit (range 15) 5088 | -8/Materials | Identified exit to Factory 5742 | -8/Materials | Discovered exit to Factory (range 16) 5887 | -8/Materials | Entered Factory 5887 | -7/Factory | Evolved 2 slots: Utility x2 5932 | -7/Factory | Repaired Lgt. Armor Plating 6133 | -7/Factory | Build established: Scavenger-Mutant 6168 | -7/Factory | Fabricated Med. Storage Unit (x1) 6298 | -7/Factory | Identified exit to Storage 6298 | -7/Factory | Identified exit to Lower Caves 6597 | -7/Factory | Fabricated Adv. Sensor Array (x1) 6794 | -7/Factory | Discovered new exit (range 13) 6817 | -7/Factory | Repaired Lgt. Armor Plating 6905 | -7/Factory | Fabricated Imp. VTOL Module (x1) 7195 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 7225 | -7/Factory | Entered Lower Caves 7307 | -7/Lower Caves | Learned Factory terminal intel 7454 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7526 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 7529 | -7/Lower Caves | Discovered new exit (range 5) 7532 | -7/Lower Caves | Identified exit to Lower Caves 7534 | -7/Lower Caves | Entered another Lower Caves area 7552 | -7/Lower Caves | Learned Research security intel 7552 | -7/Lower Caves | Learned Factory terminal intel 7783 | -7/Lower Caves | Build established: Hacker-Sprinter 7822 | -7/Lower Caves | Discovered new exit (range 2) 7822 | -7/Lower Caves | Identified exit to Zion 7826 | -7/Lower Caves | Entered Zion 7843 | -7/Zion | Learned location of Warlord (-5) 7851 | -7/Zion | Discovered new exit (range 9) 7858 | -7/Zion | System corruption cleaned by Quarantine Array 7898 | -7/Zion | Learned location of Recycling (-7) 7903 | -7/Zion | Visited the Megawrench Repair Shop 7912 | -7/Zion | Learned Factory emergency access door positions 7923 | -7/Zion | Found CR-A16's Pointy Stick 7928 | -7/Zion | Learned Factory stockpile data 8002 | -7/Zion | Given A8's code to call for help 8010 | -7/Zion | Learned location of Data Miner (-6) 8072 | -7/Zion | Megawrench repaired 10 parts 8140 | -7/Zion | Identified exit to Proximity Caves 8141 | -7/Zion | Entered Proximity Caves 8142 | -6/Proximity Caves | Identified exit to Factory 8291 | -6/Proximity Caves | Learned location of 1 exit from Factory 8315 | -6/Proximity Caves | Spotted B-75 Beast 8478 | -6/Proximity Caves | Entered Factory 8478 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8479 | -6/Factory | Identified exit to Lower Caves 8480 | -6/Factory | Identified exit to Factory 8483 | -6/Factory | Loaded intel: 22 terminal locations 8527 | -6/Factory | Discovered new exit (range 6) 8528 | -6/Factory | Identified exit to Extension 8566 | -6/Factory | Fabricated Mic. Nuclear Core? 8611 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 8710 | -6/Factory | Fabricated Mic. Fission Core? 8789 | -6/Factory | Entered Lower Caves 8841 | -6/Lower Caves | Encountered a Warlord checkpoint 8851 | -6/Lower Caves | Learned Factory terminal intel 8917 | -6/Lower Caves | A Commander dispatched an escort 8926 | -6/Lower Caves | Learned 8 Research zone layouts 8926 | -6/Lower Caves | Learned Factory garrison access intel 8931 | -6/Lower Caves | Discovered new exit (range 6) 8932 | -6/Lower Caves | Identified exit to Lower Caves 9007 | -6/Lower Caves | Entered another Lower Caves area 9007 | -6/Lower Caves | Accompanied by 1 ally 9008 | -6/Lower Caves | Commander's escort returned to base 9022 | -6/Lower Caves | Discovered exit to Factory (range 10) 9047 | -6/Lower Caves | Learned Armory emergency access door positions 9047 | -6/Lower Caves | Learned Factory security intel 9047 | -6/Lower Caves | Learned Armory security intel 9047 | -6/Lower Caves | Learned Extension garrison access intel 9184 | -6/Lower Caves | Learned Factory stockpile data 9285 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9391 | -6/Lower Caves | Discovered new exit (range 14) 9395 | -6/Lower Caves | Identified exit to Data Miner 9418 | -6/Lower Caves | Entered Data Miner 9418 | -6/Data Miner | Discovered new exit (range 6) 9424 | -6/Data Miner | Met Data Miner 9430 | -6/Data Miner | Learned location of Section 7 (-2) 9430 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9435 | -6/Data Miner | Received God Mode back door access code from Data Miner 9441 | -6/Data Miner | Identified exit to Proximity Caves 9441 | -6/Data Miner | Entered Proximity Caves 9499 | -5/Proximity Caves | Learned location of 1 exit from Factory 9511 | -5/Proximity Caves | Escorted by Enhanced Grunt 9587 | -5/Proximity Caves | Found Alien Artifact 9587 | -5/Proximity Caves | Identified Dimensional Node Initializer 9587 | -5/Proximity Caves | Initialized slip node 9688 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9689 | -5/Proximity Caves | Discovered exit to Factory (range 8) 9708 | -5/Proximity Caves | Entered Factory 9708 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9709 | -5/Factory | Identified exit to Factory 9712 | -5/Factory | Loaded intel: 20 terminal locations 9713 | -5/Factory | Loaded intel: 4 garrison access locations 9770 | -5/Factory | Identified exit to Upper Caves 9842 | -5/Factory | Fabricated Mni. Smartbomb Launcher (x1) 9930 | -5/Factory | Destroyed 9 combat bots 10007 | -5/Factory | Local fabrication network quarantined 10018 | -5/Factory | Incoming investigation squad redirected 10044 | -5/Factory | Manually triggered Chute Trap 10044 | -5/Factory | Sucked down chute 10044 | -5/Factory | Entered Waste 10048 | -5/Waste | Spotted C-40 Crusher 10049 | -5/Waste | Spotted C-40 Crusher 10049 | -5/Waste | Spotted C-40 Crusher 10050 | -5/Waste | Spotted C-40 Crusher 10056 | -5/Waste | Discovered new exit (range 16) 10059 | -5/Waste | EMP discharged 10065 | -5/Waste | Identified exit to Factory 10065 | -5/Waste | Entered Factory 10066 | -5/Factory | Loaded intel: 20 terminal locations 10346 | -5/Factory | Entered Upper Caves 10362 | -5/Upper Caves | Identified exit to Upper Caves 10583 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10684 | -5/Upper Caves | Build established: Hacker-Mutant 10878 | -5/Upper Caves | Entered another Upper Caves area 10958 | -5/Upper Caves | Discovered exit to Factory (range 14) 11217 | -5/Upper Caves | Encountered a Warlord checkpoint 11323 | -5/Upper Caves | Discovered new exit (range 10) 11330 | -5/Upper Caves | Identified exit to Warlord 11350 | -5/Upper Caves | Entered Warlord 11392 | -5/Warlord | Discovered new exit (range 9) 11436 | -5/Warlord | System corruption cleaned by Quarantine Array 11695 | -5/Warlord | Visited the Vortex Lab 11713 | -5/Warlord | Warlord's base attacked by MAIN.C 11815 | -5/Warlord | Met Warlord 11829 | -5/Warlord | Opened Warlord's prototype stash 11845 | -5/Warlord | Found Prototype Reactor 11845 | -5/Warlord | Identified Vortex Chain Reactor 11853 | -5/Warlord | Found Prototype Hackware 11903 | -5/Warlord | Opened side exit 11910 | -5/Warlord | Identified exit to Proximity Caves 11911 | -5/Warlord | Entered Proximity Caves 11949 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12030 | -4/Proximity Caves | Learned Research garrison access intel 12046 | -4/Proximity Caves | Discovered exit to Factory (range 7) 12059 | -4/Proximity Caves | Entered Factory 12059 | -4/Factory | Evolved 2 slots: Utility x2 12059 | -4/Factory | Identified System Mapper 12065 | -4/Factory | Spotted B-86 Titan 12148 | -4/Factory | Repaired Adv. Sensor Array 12159 | -4/Factory | Fabricated Mni. Smartbomb Launcher? 12175 | -4/Factory | Repaired Fusion Compressor 12203 | -4/Factory | Identified exit to Upper Caves 12205 | -4/Factory | Found Imp. Powered Armor 12289 | -4/Factory | Discovered new exit (range 15) 12310 | -4/Factory | Repaired Energy Well 12350 | -4/Factory | Local fabrication network quarantined 12362 | -4/Factory | Build established: Wizard-Sprinter 12369 | -4/Factory | Fabricated Gravity Neutralizing Apparatus (x1) 12375 | -4/Factory | Identified exit to Research 12465 | -4/Factory | Discovered exit to Research (range 10) 12521 | -4/Factory | Entered Upper Caves 12521 | -4/Upper Caves | Accompanied by 1 ally 12532 | -4/Upper Caves | Identified exit to Upper Caves 12604 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12865 | -4/Upper Caves | Entered another Upper Caves area 12881 | -4/Upper Caves | Discovered exit to Research (range 8) 12919 | -4/Upper Caves | Spotted B-86 Titan 12982 | -4/Upper Caves | Found Alien Artifact 12982 | -4/Upper Caves | Identified Core Expander 12982 | -4/Upper Caves | Installed Core Expander, added new Utility slot 13050 | -4/Upper Caves | Discovered new exit (range 15) 13054 | -4/Upper Caves | Identified exit to Zhirov 13061 | -4/Upper Caves | Learned location of 2 exits from Research 13095 | -4/Upper Caves | Entered Zhirov 13095 | -4/Zhirov | Discovered new exit (range 3) 13101 | -4/Zhirov | Met Zhirov 13106 | -4/Zhirov | Learned location of Quarantine (-2) 13106 | -4/Zhirov | Learned location of Testing (-3) 13106 | -4/Zhirov | Learned location of Command (-1) 13111 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13116 | -4/Zhirov | Found Alien Artifact 13116 | -4/Zhirov | Identified Integrated Reactor 13116 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13124 | -4/Zhirov | Found Alien Artifact 13167 | -4/Zhirov | Identified exit to Proximity Caves 13167 | -4/Zhirov | Entered Proximity Caves 13177 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13229 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 13253 | -3/Proximity Caves | Spotted B-86 Titan 13348 | -3/Proximity Caves | Discovered exit to Research (range 14) 13352 | -3/Proximity Caves | Entered Research 13352 | -3/Research | Evolved 2 slots: Utility x2 13353 | -3/Research | Identified exit to Armory 13354 | -3/Research | Identified exit to Testing 13354 | -3/Research | Identified exit to Research 13357 | -3/Research | Loaded intel: 4 garrison access locations 13359 | -3/Research | Lost 3 parts (1n2u) 13483 | -3/Research | Found Enh. Force Lance 13486 | -3/Research | Lost 3 parts (3u) 13505 | -3/Research | Identified Transdimensional Reconstructor 13641 | -3/Research | Entered Testing 13690 | -3/Testing | Found Prototype Device 13690 | -3/Testing | Identified Exp. Thermal Defense Suite 13721 | -3/Testing | Protovariant out of control (PH-2BPHHXQBH8) 13721 | -3/Testing | Unleashed a protovariant (PH-2BPHHXQBH8) 13723 | -3/Testing | Spotted PH-2BPHHXQBH8 13724 | -3/Testing | Repaired Impulse Thruster Array? 13769 | -3/Testing | Spotted Investigator 13777 | -3/Testing | Build established: Hacker-Sprinter 13789 | -3/Testing | Discovered exit to Research (range 15) 13814 | -3/Testing | Found Prototype Processor 13814 | -3/Testing | Identified Spectral Analyzer 13873 | -3/Testing | Found Prototype Hackware 13880 | -3/Testing | Spotted Striker 13882 | -3/Testing | Spotted Striker 13897 | -3/Testing | Warped through subspace 13929 | -3/Testing | Lost 3 parts (1p1n1u) 13941 | -3/Testing | Entered Research 13941 | -2/Research | Warlord forces began assault on 0b10 13941 | -2/Research | Evolved 2 slots: Utility x2 13951 | -2/Research | Spotted B-90 Cyclops 13964 | -2/Research | Identified exit to Quarantine 13971 | -2/Research | Fabricated Adv. Sensor Array? 14036 | -2/Research | Repaired Stasis Canceller? 14051 | -2/Research | Research machine network offline 14066 | -2/Research | Fabricated Mni. Smartbomb Launcher? 14070 | -2/Research | Met up with Warlord 14094 | -2/Research | Build established: Wizard-Sprinter 14188 | -2/Research | Destroyed B-90 Cyclops 14219 | -2/Research | Lost 3 parts (2n1u) 14270 | -2/Research | Found Adv. Micro-nuke Launcher 14273 | -2/Research | Found Prototype Processor 14274 | -2/Research | Identified Ghost Barrier 14279 | -2/Research | Identified Exp. Target Analyzer 14290 | -2/Research | Spotted Striker 14454 | -2/Research | Borebot progress halted 14482 | -2/Research | Borebot progress halted 14493 | -2/Research | Found Exp. Signal Interpreter 14502 | -2/Research | Found Prototype Launcher 14515 | -2/Research | Identified Com. Tesla Bomb Launcher 14564 | -2/Research | Found Prototype Device 14583 | -2/Research | Identified Exp. Transmission Jammer 14618 | -2/Research | Borebot progress halted 14745 | -2/Research | Discovered new exit (range 20) 14770 | -2/Research | Spotted Striker 14777 | -2/Research | Identified exit to Access 14875 | -2/Research | Spotted Striker 14960 | -2/Research | Found Prototype Device 14960 | -2/Research | Identified Adv. Kinecellerator 14966 | -2/Research | Found Prototype Processor 14966 | -2/Research | Identified Exp. Core Analyzer 15025 | -2/Research | Warlord invited to help at Command 15039 | -2/Research | Entered Quarantine 15095 | -2/Quarantine | Found Alien Artifact 15097 | -2/Quarantine | Identified Matter Drive 15157 | -2/Quarantine | Build established: Wizard-Ninja 15174 | -2/Quarantine | Garrison activated, responded to threat 15394 | -2/Quarantine | Found Alien Artifact 15394 | -2/Quarantine | Identified Phase Redirector 15456 | -2/Quarantine | Central database locked down 15456 | -2/Quarantine | Central database locked down 15460 | -2/Quarantine | Found Alien Artifact 15477 | -2/Quarantine | Build established: Wizard-Sprinter 15486 | -2/Quarantine | Found Alien Impact Weapon 15486 | -2/Quarantine | Identified Core Stripper 15497 | -2/Quarantine | Found Alien Artifact 15529 | -2/Quarantine | Identified Subatomic Replicator 15529 | -2/Quarantine | Identified Terrabomb 15557 | -2/Quarantine | Spotted Fortress 15566 | -2/Quarantine | Destroyed Fortress 15574 | -2/Quarantine | Found Prototype Device 15578 | -2/Quarantine | Identified Thermal Barrier 15612 | -2/Quarantine | Found Prototype Device 15636 | -2/Quarantine | Identified EM Dispersion Field 15660 | -2/Quarantine | Discovered new exit (range 6) 15661 | -2/Quarantine | Identified exit to Section 7 15686 | -2/Quarantine | Entered Section 7 15686 | -2/Section 7 | Accompanied by 2 allies 15723 | -2/Section 7 | Found Integrated Reactor 15723 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 15738 | -2/Section 7 | Found Alien Artifact 15750 | -2/Section 7 | Identified Integrity Redistributor 15763 | -2/Section 7 | Discovered exit to Access (range 6) 15842 | -2/Section 7 | Found Alien Artifact 15847 | -2/Section 7 | Identified Core Reset Matrix 15884 | -2/Section 7 | Spotted S7 Guard 15891 | -2/Section 7 | Found Alien Artifact 15891 | -2/Section 7 | Identified Integrated Heat Negator 15891 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 15959 | -2/Section 7 | Found Alien Artifact 15959 | -2/Section 7 | Identified Integrated Dissipator 15959 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 16012 | -2/Section 7 | Spotted B-90 Cyclops 16400 | -2/Section 7 | Spotted Executioner 16416 | -2/Section 7 | Enhanced Grunt warped into view, answering call for help 16419 | -2/Section 7 | Found Alien Artifact 16423 | -2/Section 7 | Enhanced Grunt warped into view, answering call for help 16425 | -2/Section 7 | Repaired Mni. Smartbomb Launcher? 16479 | -2/Section 7 | Found Alien Energy Gun 16479 | -2/Section 7 | Identified Sigix Quantum Sheargun 16486 | -2/Section 7 | Spotted Striker 16487 | -2/Section 7 | Spotted Striker 16511 | -2/Section 7 | Spotted B-99 Colossus 16520 | -2/Section 7 | Used Terrabomb 16525 | -2/Section 7 | Found Integrated Dissipator 16525 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 16534 | -2/Section 7 | Found Alien Artifact 16534 | -2/Section 7 | Identified LRC Matter Compressor 16534 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 16535 | -2/Section 7 | Used Subatomic Replicator to replicate Alien Artifact 16536 | -2/Section 7 | Found Alien Artifact 16536 | -2/Section 7 | Identified LRC Energy Well 16536 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 16538 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 16550 | -2/Section 7 | Found Integrated Dissipator 16550 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 16552 | -2/Section 7 | Found Integrated Dissipator 16552 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 16554 | -2/Section 7 | Found Integrated Dissipator 16554 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 16573 | -2/Section 7 | Crushed by falling debris 16604 | -2/Section 7 | Lost 3 parts (1p1n1u) 16616 | -2/Section 7 | Found Prototype Device 16616 | -2/Section 7 | Identified Exp. Terrain Scanner 16654 | -2/Section 7 | Spotted S7 Guard 16669 | -2/Section 7 | Found Alien Artifact 16669 | -2/Section 7 | Identified Core Regenerator 16669 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 16702 | -2/Section 7 | Found Exp. Hacking Suite 16708 | -2/Section 7 | Entered Access 16708 | -1/Access | Evolved 2 slots: Utility x2 16788 | -1/Access | Found Quantum Capacitor 16803 | -1/Access | Fabricated Mni. Fusion Reactor (x1) 16839 | -1/Access | Repaired Exp. Energy Well? 16842 | -1/Access | Fabricated Mni. Fusion Reactor? 16866 | -1/Access | Fabricated Cmb. Linear Gravjet (x2) 16925 | -1/Access | Fabricated Cmb. Linear Gravjet? 16945 | -1/Access | Fabricated Exp. Sensor Array? 17011 | -1/Access | Local fabrication network quarantined 17176 | -1/Access | Found Prototype Device 17176 | -1/Access | Identified Exp. Cloaking Device 17208 | -1/Access | First assault squad dispatched 17224 | -1/Access | Incoming assault squad redirected 17227 | -1/Access | Incoming assault squad redirected 17423 | -1/Access | Found Gamma Bomb Array 17539 | -1/Access | Lost 3 parts (1p2u) 17620 | -1/Access | Incoming assault squad redirected 17623 | -1/Access | Identified Hpw. Transdimensional Reconstructor 17623 | -1/Access | Warped through subspace 17654 | -1/Access | Identified exit to Surface 17693 | -1/Access | Lost 10 parts (1p5u4w) 17728 | -1/Access | Destroyed 10 combat bots 17745 | -1/Access | Core integrity fell below 50% 17747 | -1/Access | Incoming assault squad redirected 17755 | -1/Access | Garrison activated, responded to threat 17769 | -1/Access | System corruption reached 10% 17799 | *** | Escaped! Last Messages --------------- 17767_ Exp. Transmission Jammer destroyed. 17768_ Cmb. Linear Gravjet destroyed. 17769_ Q-thruster destroyed. 17769_ Dropped Lrg. Storage Unit. 17771_ Cmb. Linear Gravjet destroyed. 17772_ P-80 Master resets S-43 Plague, system corruption cleaned. 17778_ Acquired Prototype Flight Unit. 17778_ Identified Cld. Q-thruster. 17781_ Acquired Quantum Reactor. 17783_ Imp. Hacking Suite destroyed. 17784_ K-01 Serf destroyed. 17787_ System corrupted: Matter fused (-10). 17791_ Exp. Q-thruster destroyed. 17793_ K-01 Serf cleans the Terminal. 17796_ Connecting with Terminal... >>Open Sealed Barrier opened. 17796_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 17797_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?# ????# #???#######????????????????????????? | | ?####??????# #?? #????????????????????????? | | ???????????# #?? #????????????????????????? | | ???????????# #? #????????????????????????? | | ???????????# #? #????????????????????????? | | ???????????# # #????????????????????????? | | ???????????# # #????????????????????????? | | ???????????# + #????????????????????????? | | ???????????# # #????????????????????????? | | ???????????# ###########????????????????????????? | | ???????????# ####################### ???????????? | | ??!????????+ ???????????? | | ???????????# ????????????? | | ???????????# ####### ""#?????????????????? | | ???????????# #?????# ""#?????????????????? | | ???????????# #?????# ""#?????????????????? | | ???????????# #?????# T#?????????????????? | | ???????????# #?????# ""#?????????????????? | | ???????????# #?????# ""#?????????????????? | | ???????????# ?????## ""##????????????????? | | ???????????# ?????# #????????????????? | | ???????????# ?????## ##????????????????? | | ???????????# ??????# #?????????????????? | | ???????????? ??????# #?????????????????? | | ???????????? ??????# #?????????????????? | | ???????????? ??????# @" #?????????????????? | | ????????????????????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 192 Coolant Potential 120 Energy Generation 69 Energy Capacity 1910 Matter Stores 700 Matter Capacity 825 Sight Range 23 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 10 Jamming Range 22 Cloak Strength 4 Power Amplification 30 Additional Mass Support 21 Armor Coverage 400 Resistance: EM 75 Core Shielding 30 Power Shielding 90 Evasion (%) 74 Melee Accuracy 6 Target Analysis 12 Core Analysis 10 Recoil Reduction 3 Stasis Canceling 1 Offensive Hacking 80 Defensive Hacking 44 Item Schematics ----------------- Adv. Sensor Array | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Med. Storage Unit | -8/Materials | Hacked Imp. VTOL Module | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Adv. Weight Redist. System | -7/Factory | Hacked Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Flamer | -7/Zion | Free Imp. System Shield | -6/Factory | Hacked Powered Armor | -6/Factory | Hacked Imp. Cesium-ion Thruster | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Energy Well | -5/Factory | Scanalyzed Field Propulsion Array | -5/Factory | Hacked Gravity Neutralizing Apparatus | -4/Factory | Hacked Adv. System Shield | -4/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Adv. Transmission Jammer | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Cmb. Linear Gravjet | -3/Research | Hacked Cld. Antigrav System | -3/Testing | Scanalyzed Imp. Diametric Drive | -3/Testing | Scanalyzed Cld. Impulse Thruster | -3/Testing | Scanalyzed Mni. Fusion Reactor | -2/Quarantine | Hacked Exp. Sensor Array | -2/Quarantine | Hacked Quantum Shading Machine | -2/Quarantine | Hacked Enh. Nova Cannon | -2/Quarantine | Hacked Biometal Heavy Treads | -2/Section 7 | Hacked Adv. Heavy Siege Treads | -2/Section 7 | Hacked Quantum Capacitor | -2/Section 7 | Hacked Plasma Lance | -2/Section 7 | Scanalyzed Adv. Matter Compressor | -2/Section 7 | Scanalyzed Centrium Leg | -2/Section 7 | Hacked Lgt. Quantum Reactor | -2/Section 7 | Hacked Enh. Quantum Rifle | -2/Section 7 | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free H-88 Terminator | -2/Quarantine | Hacked B-74 Champion | -2/Section 7 | Hacked K-01 Serf | -2/Section 7 | Hacked Fabricated ------------ Med. Storage Unit | x1 | -7/Factory Adv. Sensor Array | x1 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Mic. Nuclear Core | x2 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Mic. Fission Core | x2 | -6/Factory | Preloaded Mni. Smartbomb Launcher | x1 | -5/Factory Mni. Smartbomb Launcher | x1 | -4/Factory Gravity Neutralizing Apparatus | x1 | -4/Factory Adv. Sensor Array | x1 | -2/Research Mni. Smartbomb Launcher | x1 | -2/Research Mni. Fusion Reactor | x1 | -1/Access Mni. Fusion Reactor | x1 | -1/Access Cmb. Linear Gravjet | x2 | -1/Access Cmb. Linear Gravjet | x2 | -1/Access Exp. Sensor Array | x1 | -1/Access Alien Tech Used ----------------- Dimensional Node Initializer Core Expander Integrated Reactor Transdimensional Reconstructor Matter Drive Phase Redirector Core Stripper Integrated Heat Negator Integrated Dissipator Sigix Quantum Sheargun Terrabomb LRC Matter Compressor Subatomic Replicator LRC Energy Well Core Regenerator High-powered Transdimensional Reconstructor Achievements -------------- Artifact Hunter Great Explorer Challenges ------------ None Game ------ Seed BarrageLegSabre Manual? 0 Play Time 07:46:47 Cumulative 278.6 hours Start 2020.12.22 @ 23:39:05 End 2021.01.04 @ 00:23:12 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type 0 Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 61 Gallery% 86 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8af328ec-0775-4c20-9e03-3ed7ad635541