Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.17 @ 03:50:14 Player: KeKe Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (1290) 1290 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1144) 1144 TOTAL SCORE: 6289 Bonus ------- High Alert Combat Kills 84 Follower Combat Kills 67 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -7 Cogmind --------- Core Integrity 0/1000 Matter 278/300 Energy 99/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Heat Sink Core Analyzer Shock Absorption System DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Surveybot 17 Chip > --- WEAPON ----------- Tesla Rifle Disruptor Cannon Autogun Autogun > --- INVENTORY -------- Light Ion Engine Armored Medium Treads Heat Sink Core Analyzer Shock Absorption System DRS Beacon [Rating: 79] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Heavy Laser Energy Cannon Disruptor Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Gar Slots Evolved 10 | . . . . 10 . Power . | . . . . . . Propulsion 4 | . . . . 4 . Utility 4 | . . . . 4 . Weapon 2 | . . . . 2 . Parts Attached 33 | 2 2 1 2 26 . Power 2 | . . . 1 1 . Engine 1 | . . . 1 . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 11 | 2 1 . . 8 . Treads 7 | . . . . 7 . Leg . | . . . . . . Wheel 4 | 2 1 . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | . 1 1 1 6 . Device 5 | . 1 1 1 2 . Storage . | . . . . . . Processor 4 | . . . . 4 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | . . . . 11 . Energy Gun 2 | . . . . 2 . Energy Cannon 1 | . . . . 1 . Ballistic Gun 5 | . . . . 5 . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 2 . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Corrupted Parts 1 | . . . . 1 . System Corruption 9 | . . . . 9 . Parts Lost 18 | . . . . 18 . Power . | . . . . . . Propulsion 6 | . . . . 6 . Utility 1 | . . . . 1 . Weapon 11 | . . . . 11 . Highest Loss Streak 9 | . . . . 9 . To Critical Strikes . | . . . . . . Average Backups 6 | 5 7 7 7 4 4 Power . | 1 1 1 . . 1 Propulsion . | 2 1 1 1 . . Utility 3 | . 2 3 4 2 3 Weapon 1 | 1 2 2 2 1 . Tool/Special . | . . . . . . Unused Backups 12 | 8 . 1 . . 3 Power 1 | 1 . . . . . Propulsion 4 | 4 . . . . . Utility 4 | 1 . . . . 3 Weapon 3 | 2 . 1 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 88 | . 98 100 89 84 . Engine 10 | . 14 14 14 2 . Treads 9 | . . . . 28 . Wheel 19 | . 28 28 28 2 . Device 7 | . 12 14 4 10 . Storage 10 | . 14 14 14 4 . Processor 5 | . . . . 15 . Ballistic Gun 21 | . 28 28 28 10 . Peak Build Rating 79 | 6 8 10 14 79 1 Average Rating 24 | 5 7 9 8 57 1 On Entrance 7 | 6 6 8 10 14 1 Naked Turns 45 | . . . . 12 33 Heaviest Build 30 | 12 13 13 13 30 . Greatest Support 135 | 26 26 26 26 135 3 Greatest Overweight (x) 4 | . . . . 4 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 7 | 8 8 8 8 7 5 Most Carried 8 | 7 8 8 8 8 5 Average Carried 7 | 5 7 7 7 5 5 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 8 | 7 8 8 8 5 5 Class Distribution -------------------- 69% | Mutant 16% | Scavenger-Skirmisher 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Scavenger-Skirmisher | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -10 -7 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Gar Matter Collected 1027 | 248 50 10 . 719 . Remotely . | . . . . . . Salvage Created 1257 | 139 110 . . 1008 . Parts 62 | 12 1 . . 49 . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . 4 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Gar Combat Hostiles Destroyed 26 | . 2 . . 24 . Guns 11 | . 2 . . 9 . Cannons 1 | . . . . 1 . AOE 13 | . . . . 13 . Classes Destroyed 10 | 2 1 . . 7 . Worker 1 | . . . . 1 . Builder 4 | . . . . 4 . Tunneler 5 | 4 . . . 1 . Recycler 2 | 1 . . . 1 . Watcher 1 | . . . . 1 . Swarmer 12 | . . . . 12 . Grunt 7 | . 2 . . 5 . Sentry 1 | . . . . 1 . Hunter 4 | . . . . 4 . Programmer 2 | . . . . 2 . Best Kill Streak 9 | 3 1 . . 9 . Combat Bots Only 5 | . 1 . . 5 . Max Kills in Single Turn 3 | 1 1 . . 3 . Gunslinging . | . . . . . . Exploded 3 | . . . . 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Gar Hostile Shots Fired 423 | . 7 3 . 408 5 Missed 120 | . 1 1 . 116 2 Hits 303 | . 6 2 . 292 3 Melee 1 | . . . . 1 . Projectile 302 | . 6 2 . 291 3 Critical Strikes 4 | . . . . 4 . Part Disruptions 1 | . . . . 1 . Damage Taken 5184 | . 92 51 . 4990 51 Core 1003 | . . . . 952 51 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 . . 100 . . Volleys Fired 100 | 14 15 . . 71 . Largest 3 | 2 2 . . 3 . Hottest 127 | 40 40 . . 127 . Shots Fired 184 | 28 30 . . 126 . Gun 156 | 28 30 . . 98 . Cannon 6 | . . . . 6 . Launcher 15 | . . . . 15 . Special 7 | . . . . 7 . Kinetic 141 | 28 30 . . 83 . Thermal 16 | . . . . 16 . Explosive 15 | . . . . 15 . Electromagnetic 12 | . . . . 12 . Robot Hit Streak 9 | 6 5 . . 9 . Robot Miss Streak 6 | 2 2 . . 6 . Penetration Max 1 | . . . . 1 . Secondary Targets 2 | . . . . 2 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 107 | 15 16 . . 76 . Core Hits 84 | 9 7 . . 68 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . 3 . Burn 1 | . . . . 1 . Corrupt 2 | . . . . 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3261 | 125 144 . . 2992 . Guns 1533 | 125 144 . . 1264 . Cannons 94 | . . . . 94 . Explosions 1634 | . . . . 1634 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1342 | 125 144 . . 1073 . Thermal 394 | . . . . 394 . Explosive 1237 | . . . . 1237 . Electromagnetic 288 | . . . . 288 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 20 | . . . . 20 20 Average Corruption 5 | . . . . 5 20 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 26 | . . . . 24 2 Message Errors 3 | . . . . 2 1 Matter Fused 6 | . . . . 5 1 Heat Flow Errors 2 | . . . . 2 . Energy Discharges 5 | . . . . 5 . Parts Rejected 1 | . . . . 1 . Data Loss (minor) 4 | . . . . 4 . Data Loss (major) 3 | . . . . 3 . Misdirections 1 | . . . . 1 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 129 | . . . . 129 . Projectiles . | . . . . . . Explosions 129 | . . . . 129 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 183 | . . . . 183 . Shots 6 | . . . . 6 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 186 | . 18 . . 186 . Average Temperature 64 | . 12 . . 66 . Received Heat Transfer 615 | . 54 9 . 552 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 3 | . . . . 3 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 5 . . . . Heat Transferred 422 | . . . . 422 . Parts Sabotaged 1 | . . . . 1 . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Gar Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 79 | 100 100 . . 74 . Level 1 10 | . . . . 10 100 Level 2 10 | . . . . 14 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 570 | 15 65 . . 570 353 Initial 353 | . . . . . 353 Average 121 | 1 30 . . 146 353 Influence Increases 1172 | 25 104 . . 1043 . Destroy 0b10 Robot/C 640 | . 40 . . 600 . Destroy 0b10 Robot/NC 65 | 25 . . . 40 . Destroy Leader 102 | . 10 . . 92 . Allied During Kill 2 | . . . . 2 . Successful Hack 36 | . 9 . . 27 . Select Force Hacks 30 | . 30 . . . . Disable Machine 105 | . . . . 105 . Destroy Structure 102 | . . . . 102 . Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 75 | . . . . 75 . Influence Decreases 819 | 25 60 44 . 538 152 Entered New Map 174 | . . 22 . . 152 Time Decay 405 | 25 60 22 . 298 . Lost Part 180 | . . . . 180 . Lost Ally 60 | . . . . 60 . Squads Dispatched 6 | . 2 . . 4 . Investigation 3 | . 2 . . 1 . Extermination 1 | . . . . 1 . Reinforcement 1 | . . . . 1 . Assault 1 | . . . . 1 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . Stealth | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Gar Distress Signals 2 | . . . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 11 3 . 53 6 Peak Tracking Total 17 | . 4 1 . 17 7 Tactical Retreats 4 | . . . . 4 . Traps | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Gar Traps Triggered 3 | . . . . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Gar Machines Disabled 7 | . . . . 7 . Max in Single Turn 3 | . . . . 3 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Gar Machines Accessed 15 | . 3 . 10 2 . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 91 | . 7 . 81 3 . Successful 88 | . 5 . 81 2 . Failed 3 | . 2 . . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 8 | . 7 . . 1 . Terminals 6 | . 6 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 83 | . 2 . 81 . . Record 80 | . . . 80 . . Robot Analysis 2 | . 2 . . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 4 | . 3 . . 1 . Terminals 2 | . 2 . . . . Botnet 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . 1 . Tunnel 1 | . 1 . . . . Fedlink 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Gar Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 3 . Highest-Rated Group 57 | . . 57 57 57 . Highest-Rated Ally 19 | . . 19 19 19 . Total Orders 2 | . . . . 2 . EXPLORE 2 | . . . . 2 . Ally Attacks 41 | . . 2 . 39 . Total Damage 728 | . . 55 . 673 . Kills 7 | . . 1 . 6 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Gar Active Infowar (turns) 1189 | . 182 61 . 946 . Optics 945 | . . . . 945 . Sensors 606 | . . . . 606 . Terrain 926 | . . . . 926 . Seismic 243 | . 182 61 . . . Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 3 | . . . 3 . . Drone Launches 5 | . . . . 5 . Drone Recoveries 4 | . . . . 4 . Exploration | -11 -10 -10 -7 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Gar Turns Passed 3048 | 114 196 260 1478 967 33 Spaces Moved 2610 | 65 150 265 1596 493 41 Core 67 | . . . . 26 41 Treads 336 | . . . . 336 . Legs 10 | 10 . . . . . Wheels 2197 | 55 150 265 1596 131 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 90 90 90 90 50 50 Average Speed 99 | 94 90 90 90 145 50 Slowest Speed 250 | 120 90 90 90 250 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 5 39 22 93 21 6 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 8 | . 1 1 6 . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 3 | . . . 3 . . Spaces Dug . | . . . . . . Terrain Destroyed 56 | . . . . 56 . Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 55 | . . . . 55 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Gar Total 2882 | 96 186 287 1637 623 53 Wait 109 | 7 16 18 36 20 12 Move 2605 | 64 149 264 1595 492 41 Hop . | . . . . . . Pick Up 17 | 5 3 2 2 5 . Fast Attach 19 | . . . 1 18 . Attach 13 | 2 1 1 . 9 . Detach . | . . . . . . Swap 3 | . 1 . 1 1 . Drop 16 | 4 1 2 2 7 . Fire 100 | 14 15 . . 71 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 7 exits: Fac x4 / Upp x2 / Gar) -5/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 115 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Met a group of wandering Federalists 303 | -10/Materials | Build established: Mutant 303 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Discovered new exit (range 3) 311 | -10/Materials | Entered Subcaves 311 | -10/Subcaves | Accompanied by 3 allies 312 | -10/Subcaves | Continued accompanying wandering Federalists (4) 366 | -10/Subcaves | Visited triangular shrine 371 | -10/Subcaves | Found Prototype Device 373 | -10/Subcaves | Identified V3-11A's Pendant 378 | -10/Subcaves | Befriended Subdweller 409 | -10/Subcaves | Learned location of Zion (-7) 409 | -10/Subcaves | Met a Zionite searching for "candidates" 409 | -10/Subcaves | Discovered new exit (range 13) 448 | -10/Subcaves | Befriended Subdweller 488 | -10/Subcaves | Befriended Subdweller 557 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 571 | -10/Subcaves | Entered Scraptown 571 | -7/Scraptown | Accompanied by 3 allies 670 | -7/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 819 | -7/Scraptown | Discovered new exit (range 5) 849 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 851 | -7/Scraptown | Learned Factory interactive machine intel 852 | -7/Scraptown | Learned 12 Research zone layouts 853 | -7/Scraptown | Learned location of 1 exit from Factory 954 | -7/Scraptown | Visited SPCMW 996 | -7/Scraptown | Visited Comm Corps 1041 | -7/Scraptown | Learned location of Extension (-4) 1189 | -7/Scraptown | Visited Cave Peace 1229 | -7/Scraptown | Visited Awakened 1246 | -7/Scraptown | Visited Cyclists 1278 | -7/Scraptown | Visited UFD Registry 1278 | -7/Scraptown | Registered with UFD as "Wireninja" 1302 | -7/Scraptown | Entered Cyclist Reading Room 1356 | -7/Scraptown | Visited Assassins FH 1413 | -7/Scraptown | Visited Scrap Suit Storage 1446 | -7/Scraptown | Visited Science Testing Area 1461 | -7/Scraptown | Visited Science Guys 1580 | -7/Scraptown | Visited Scrapoid Research Area 1602 | -7/Scraptown | Visited Derelict Rescue Squad 1611 | -7/Scraptown | Found DRS Beacon 1629 | -7/Scraptown | Visited Junk Repository 1648 | -7/Scraptown | Visited Cartography Club 1666 | -7/Scraptown | Found Surveybot 17 Chip 1732 | -7/Scraptown | Learned 16 Materials zone layouts 1732 | -7/Scraptown | Learned 16 Factory zone layouts 1732 | -7/Scraptown | Learned 8 Lower Caves zone layouts 1732 | -7/Scraptown | Learned 24 Upper Caves zone layouts 1732 | -7/Scraptown | Learned 8 Proximity Caves zone layouts 1732 | -7/Scraptown | Learned Storage emergency access door positions 1732 | -7/Scraptown | Learned location of 3 exits from Factory 1732 | -7/Scraptown | Learned location of 2 exits from Lower Caves 1732 | -7/Scraptown | Learned location of 1 exit from Proximity Caves 1732 | -7/Scraptown | Identified exit to Factory 1793 | -7/Scraptown | Visited Curators Association 1822 | -7/Scraptown | Visited LU-1G1's Boring Crew 1975 | -7/Scraptown | Met Optimus 1975 | -7/Scraptown | Accepted into 0bPrime 2049 | -7/Scraptown | Entered Factory 2049 | -5/Factory | Accompanied by 3 allies 2049 | -5/Factory | Evolved 10 slots: Propulsion x4, Utility x4, Weapon x2 2050 | -5/Factory | Identified exit to Factory 2051 | -5/Factory | Identified exit to Upper Caves 2053 | -5/Factory | Loaded intel: 53 interactive machine locations 2474 | -5/Factory | Build established: Skirmisher 2763 | -5/Factory | Loaded intel: 8 recycling unit locations 2822 | -5/Factory | Build established: Scavenger-Skirmisher 2862 | -5/Factory | System corruption reached 10% 2901 | -5/Factory | Lost 5 parts (5w) 2949 | -5/Factory | First assault squad dispatched 2957 | -5/Factory | Lost 3 parts (2n1w) 2988 | -5/Factory | Cargo convoy interrupted 2995 | -5/Factory | Released all parts (7) 2996 | -5/Factory | Core integrity fell below 50% 2998 | -5/Factory | Found Prototype Launcher 2998 | -5/Factory | Identified Ragnarok Missile Launcher 3001 | -5/Factory | Core integrity fell below 20% 3013 | -5/Factory | Identified exit to Garrison 3016 | -5/Factory | Entered Garrison 3038 | -5/Garrison | Lost 9 parts (4n1u4w) 3049 | -5/Garrison | Spotted B-75 Beast 3049 | -5/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03007_ Ragnarok Missile Launcher blown off. 03007_ Acquired Ragnarok Missile Launcher. 03007_ P-70 Sage resets P-70 Sage, system corruption cleaned. 03007_ M-28 Smith repairs P-70 Sage. 03007_ Slug penetrates Wall. 03007_ Ragnarok Missile Launcher destroyed. 03013_ K-01 Serf cleans the Megafabricator. 03013_ Connecting with Garrison Access... >>Unlock Access door unlocked. 03013_ EXIT=UNLOCKED: GARRISON 03013_ Connecting with Garrison Access... 03015_ Penetrated by Slug. LOCATION=GARRISON GOAL=ESCAPE 03032_ System corrupted: Matter fused (-7). 03045_ Triggered Alarm Trap. 03045_ An alarm sounds. 03048_ O/NQV5N H6PDCJH>O,