Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.10 @ 17:04:27 Player: ZLD1 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (233) 233 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 688 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 1/100 System Corruption 0% Temperature Cool (0) Movement Flying (120) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit > --- UTILITY (2) ------ Small Storage Unit Weight Redist. System > --- WEAPON (2) ------- Heavy Hammer Heavy Hammer > --- INVENTORY (8) ---- Visual Processing Unit Sensor Array Signal Interpreter Assault Rifle Assault Rifle Light Assault Rifle Heavy Hammer Heavy Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Weight Redist. System > --- WEAPON ----------- Heavy Hammer Heavy Hammer > --- INVENTORY -------- Ion Engine Visual Processing Unit Visual Processing Unit Assault Rifle Assault Rifle Light Assault Rifle Heavy Hammer Heavy Hammer [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Weapon Heavy Hammer Ballistic Gun Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 7 5 1 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads . | . . . Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight 1 | . . 1 Utility 2 | 1 1 . Device 1 | . 1 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 3 2 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 3 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 2 | . 2 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 1 3 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Slot Usage (%) 86 | . 98 71 Engine 9 | . 14 2 Leg 20 | . 28 10 Device 13 | . 12 14 Storage 14 | . 14 14 Impact Weapon 27 | . 26 28 Peak Build Rating 11 | 6 11 11 Average Rating 9 | 4 10 9 On Entrance 5 | . 6 11 Naked Turns . | . . . Heaviest Build 16 | 12 16 16 Greatest Support 26 | 20 26 26 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 5 8 8 Average Carried 6 | 1 7 8 Final Capacity 8 | 8 8 8 Final Carried 8 | 2 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 320 | 241 79 . Remotely . | . . . Salvage Created 273 | . 231 42 Parts 15 | . 11 4 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 8 | . 4 4 Melee 3 | . 1 2 Classes Destroyed 5 | . 4 1 Hauler 1 | . 1 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 4 | . . 4 Grunt 4 | . 4 . Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 1 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 93 | . 40 53 Missed 28 | . 12 16 Damage Taken 776 | . 474 302 Core 251 | . 100 151 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired . | . . . Largest . | . . . Hottest . | . . . Shots Fired . | . . . Gun . | . . . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak . | . . . Robot Miss Streak . | . . . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 30 | . 20 10 Core Hits 6 | . 4 2 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 1 | . . 1 Smash 1 | . . 1 Melee Attacks 42 | . 26 16 Impact 42 | . 26 16 Slashing . | . . . Piercing . | . . . Sneak Attacks 3 | . 2 1 Combat Hostiles . | . . . Follow-up Attacks 6 | . 3 3 Damage Inflicted 1258 | . 930 328 Guns . | . . . Cannons . | . . . Explosions . | . . . Melee 1258 | . 930 328 Ramming . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact 1258 | . 930 328 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 168 | . 84 84 Projectiles . | . . . Explosions . | . . . Melee 168 | . 84 84 Knockbacks 7 | . 7 . Impact 7 | . 7 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature . | . . . Average Temperature . | . . . Received Heat Transfer 192 | . 192 . Siege Activations . | . . . Robots Corrupted 5 | . 3 2 Combat Hostiles 5 | . 3 2 Parts Fried 5 | . 4 1 Impact Corruptions 9 | . 5 4 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 175 | . 154 175 Initial 60 | . . 60 Average 64 | . 53 110 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 7 8 Peak Tracking Total 6 | . 6 3 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 509 | 86 245 178 Spaces Moved 329 | 74 142 113 Core 54 | 26 . 28 Treads . | . . . Legs 275 | 48 142 85 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 112 | 95 120 115 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 5 30 30 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 407 | 89 180 138 Wait 16 | . 5 11 Move 327 | 73 141 113 Hop . | . . . Pick Up 16 | 8 8 . Fast Attach 3 | 1 1 1 Attach 7 | 6 1 . Detach . | . . . Swap 3 | . 3 . Drop 3 | 1 2 . Fire . | . . . Melee 32 | . 19 13 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 332 | -10/Materials | Entered Mines 352 | -10/Mines | Core integrity fell below 50% 494 | -10/Mines | Core integrity fell below 20% 510 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- crushing effect. 00406_ K-01 Serf collects debris. 00427_ R-06 Scavenger collects Corrupted Lgt. Ion Engine. 00428_ K-01 Serf collects debris. 00461_ Aluminum Leg destroyed. 00468_ Hvy. Hammer follow-up attack on S-10 Pest. 00468_ S-10 Pest suffers critical hit (Smash). 00468_ Destroyed Lgt. Assault Rifle. 00468_ S-10 Pest system corrupted by crushing effect. 00493_ Hvy. Hammer follow-up attack on S-10 Pest. 00496_ S-10 Pest destroyed. 00501_ Acquired Flight Unit. Flying robots can pass through spaces occupied by others, even hostile robots. 00505_ R-06 Scavenger collects Lgt. Ion Engine. 00509_ R-06 Scavenger collects Flight Unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????####????????????????????????????? | | ????????????????## ##???????????????????????????? | | ???????????###?## #???????????????????????????? | | ??????????## ## #????????#??????????????????? | | ??????????# #??????? ##?????????????????? | | ??????????# #???????? ##????????????????? | | ????####??# ## #???????? ##???????????????? | | ???## ##### ## #???????? ##??????????????? | | ??## ## # ## ##### ##?????????????? | | ?## ## ## # ####??????????? | | ?# ## ## ## ######## ???????????? | | ?# ## ##???????? ?????????????? | | ?# ## ##?????? #??????????????? | | ?# ####### #?????? #???????????????? | | ## ##?????# ######? #???????????????? | | # #??????# r## ## ??????????????????? | | #?????## """ @s#?????????????????????? | | #?????# """ r #?????????????????????? | | ##?????# """ ##????????????????????? | | ##??????## ##???????????????????? | | #####????????## #???????????????????? | | ##?????????????## ## #??????????????????? | | #??????????????## ##? #?????????????????? | | ##??????????????# ##?? #????????????????? | | ##?????????????# ##??? ???????????????? | | ###??????????# ##????### ?????????????? | | ###????????# ##????????# ????????????? | | #????????## ##??????????## ##????????????? | | #?????????#####????????????? #?????????????? | | ######???????????????????????????? #?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeleporterLinkedMallet Manual? 0 Play Time 00:05:15 Cumulative 60.0 hours Start 2025.02.10 @ 17:00:24 End 2025.02.10 @ 17:04:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 137 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 40 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc8ec561-5f24-4379-abc4-1a7ec83ca0dc