Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.12 @ 18:55:54 Player: cottonman132 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (40) 200 Value Destroyed (1324) 1324 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (-154) -154 TOTAL SCORE: 4790 Bonus ------- Friendly Fire -154 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Machine Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Angular Momentum Engine High-capacity Storage Unit Hardlight Generator Hacking Suite Peak State ------------ > --- POWER ------------ Meta Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Arachnoskeleton > --- UTILITY ---------- Large Storage Unit Machine Analyzer Advanced Visual Processing Unit Improved Signal Interpreter Melee Analysis Suite Utility Shielding Utility Shielding Improved Light Armor Plating > --- WEAPON ----------- Hammer Heavy Mace > --- INVENTORY -------- Light Angular Momentum Engine Advanced Treads Advanced Treads VSS Leg Improved Heat Sink Advanced Visual Processing Unit Light Armor Plating Improved Light Armor Plating Hardlight Generator Hacking Suite Maul [Rating: 65] Favorites ----------- Power Meta Core Engine Light Ion Engine Power Core Meta Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Utility Shielding Device Improved Heat Sink Storage Small Storage Unit Processor Machine Analyzer Protection Utility Shielding Weapon Hammer Impact Weapon Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Slots Evolved 8 | . . . . 4 2 2 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 6 | . . . . 4 2 . Weapon . | . . . . . . . Parts Attached 39 | 4 1 3 7 9 11 4 Power 4 | 1 . . 2 . . 1 Engine 3 | 1 . . 1 . . 1 Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 10 | 2 . 1 2 2 3 . Treads 2 | . . . . . 2 . Leg 8 | 2 . 1 2 2 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 . 1 2 7 6 3 Device 5 | . . . . 2 1 2 Storage 3 | 1 . . . 1 1 . Processor 4 | . . . . 2 2 . Hackware . | . . . . . . . Protection 8 | . . 1 2 2 2 1 Artifact . | . . . . . . . Weapon 5 | . 1 1 1 . 2 . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 4 | . 1 1 . . 2 . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 27 | . . . 5 2 10 10 Power 3 | . . . 1 . 1 1 Propulsion 7 | . . . 2 . 3 2 Utility 13 | . . . 2 1 4 6 Weapon 4 | . . . . 1 2 1 Highest Loss Streak 9 | . . . 3 1 5 9 To Critical Strikes 1 | . . . . . . 1 Average Backups 7 | 2 3 6 6 5 10 8 Power 1 | . 1 1 1 1 1 1 Propulsion 1 | 1 2 2 . 1 2 . Utility 3 | . . 1 4 3 7 7 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Unused Backups 9 | . . 3 . . . 6 Power 3 | . . 1 . . . 2 Propulsion 2 | . . 2 . . . . Utility 4 | . . . . . . 4 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 76 | . 61 86 72 77 88 51 Engine 5 | . 14 14 4 . . 3 Core 3 | . . . 5 6 6 . Leg 18 | . 28 28 16 17 13 . Device 2 | . . . . 5 3 10 Storage 9 | . 14 14 10 6 6 4 Processor 8 | . . . . 11 27 12 Protection 9 | . . 5 9 13 17 5 Impact Weapon 15 | . 4 24 20 13 11 3 Peak Build Rating 65 | 4 5 13 52 61 65 36 Average Rating 31 | 3 4 9 33 55 46 23 On Entrance 20 | . 4 5 13 45 58 16 Naked Turns . | . . . . . . . Heaviest Build 58 | 8 10 14 36 36 58 54 Greatest Support 82 | 20 20 25 65 82 82 53 Greatest Overweight (x) 17 | . . . 11 . 17 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 15 20 20 Average Capacity 11 | 6 8 8 8 14 19 13 Most Carried 14 | 5 4 8 8 14 13 12 Average Carried 7 | 2 3 6 7 5 10 8 Final Capacity 20 | 8 8 8 8 15 20 5 Final Carried 14 | 3 3 8 5 14 13 5 Class Distribution -------------------- 88% | Mutant 11% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Gladiator | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Matter Collected 574 | 221 . 40 65 85 163 . Remotely . | . . . . . . . Salvage Created 1694 | . . 211 375 729 379 . Parts 48 | . . 7 14 20 7 . Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 2 | . . . 2 . . . Prevented 1 | . . . 1 . . . Kills | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Combat Hostiles Destroyed 29 | . . 2 9 14 4 . Melee 14 | . . 1 4 7 2 . Classes Destroyed 11 | . . 5 3 1 2 . Worker 3 | . . 1 . 2 . . Builder 2 | . . 1 . 1 . . Tunneler 1 | . . . . . 1 . Hauler 1 | . . . . 1 . . Recycler 3 | . . 1 . . 2 . Watcher 1 | . . . . . 1 . Swarmer 1 | . . . 1 . . . Grunt 15 | . . 1 . 11 3 . Sentry 5 | . . . 1 3 1 . Subdweller 7 | . . . 7 . . . Assembled 1 | . . 1 . . . . Thug 1 | . . 1 . . . . Best Kill Streak 3 | . . 2 2 2 3 . Combat Bots Only 3 | . . 1 2 2 3 . Max Kills in Single Turn 1 | . . 1 1 1 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Fac Hostile Shots Fired 506 | . . 11 75 85 166 169 Missed 164 | . . 3 21 26 53 61 Hits 342 | . . 8 54 59 113 108 Melee 22 | . . . . . 22 . Projectile 320 | . . 8 54 59 91 108 Critical Strikes 12 | . . . 3 2 4 3 Actively Blocked 2 | . . . 1 . 1 . Damage Taken 5364 | . . 97 1056 996 1604 1611 Core 1889 | . . 15 234 142 637 861 Absorbed by Shields . | . . . . . . . Redirected to Shielding 120 | . . . 31 26 59 4 Core Remaining (%) 45 | 100 . . . 74 9 . Volleys Fired . | . . . . . . . Largest . | . . . . . . . Hottest . | . . . . . . . Shots Fired . | . . . . . . . Gun . | . . . . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak . | . . . . . . . Robot Miss Streak . | . . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 135 | . 1 8 35 64 27 . Core Hits 43 | . 4 4 4 8 3 20 Critical Kills 4 | . . 2 . 1 1 . Critical Parts Destroyed 19 | . . 1 3 11 4 . Critical Strikes 27 | . . 3 7 12 5 . Smash 27 | . . 3 7 12 5 . Melee Attacks 207 | . 1 19 57 94 34 2 Impact 184 | . 1 19 36 92 34 2 Slashing 23 | . . . 21 2 . . Piercing . | . . . . . . . Sneak Attacks 13 | . . 4 . 4 5 . Combat Hostiles . | . . . . . . . Follow-up Attacks 25 | . . . 12 11 2 . Damage Inflicted 5573 | . 54 507 1223 2569 1135 85 Guns . | . . . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 5456 | . 22 507 1223 2569 1135 . Ramming 117 | . 32 . . . . 85 Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 5108 | . 22 507 910 2534 1135 . Slashing 348 | . . . 313 35 . . Piercing . | . . . . . . . Highest Corruption 11 | . . . . . 11 5 Average Corruption 2 | . . . . . 2 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . . . . 9 . Message Errors 4 | . . . . . 4 . Matter Fused 1 | . . . . . 1 . Heat Flow Errors 1 | . . . . . 1 . Parts Fused 1 | . . . . . 1 . Misdirections 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 1468 | . . 158 222 708 380 . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 1468 | . . 158 222 708 380 . Knockbacks 21 | . 1 1 8 7 4 . Impact 20 | . 1 1 8 6 4 . Kinetic . | . . . . . . . Secondary 1 | . . . . 1 . . Self-Inflicted Damage 20 | . . . . . . 20 Shots . | . . . . . . . Rammed 33 | . . . . . . 33 Targets Rammed 40 | . 7 . . . . 33 Kicked 7 | . 7 . . . . . Crushed . | . . . . . . . Highest Temperature 213 | . . 2 . 5 213 . Average Temperature 77 | . . 2 . 5 118 . Received Heat Transfer 1175 | . . 86 198 441 324 126 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 18 | . . 1 5 8 4 . Combat Hostiles 15 | . . 1 5 7 2 . Parts Fried 23 | . . 1 5 13 4 . Impact Corruptions 54 | . . 7 11 22 14 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 166 | . 5 30 . 166 77 35 Initial 70 | . . . . . 70 . Average 23 | . . 2 . 69 16 2 Influence Increases 847 | . 13 105 40 493 151 45 Destroy 0b10 Robot/C 420 | . . 20 40 280 80 . Destroy 0b10 Robot/NC 55 | . . 15 . 20 20 . Destroy Leader 104 | . . 10 . 72 22 . Successful Hack 39 | . 13 . . 17 9 . Disable Machine 60 | . . 60 . . . . Destroy Structure 19 | . . . . 14 5 . Lose Combat Pursuer 150 | . . . . 90 15 45 Influence Decreases 842 | . 13 105 40 337 307 40 Entered New Map 86 | . . . . . 86 . Time Decay 722 | . 13 105 40 327 207 30 Lost Part 34 | . . . . 10 14 10 Squads Dispatched 8 | . . 1 . 3 3 1 Investigation 3 | . . 1 . . 2 . Extermination 1 | . . . . . 1 . Reinforcement 4 | . . . . 3 . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Distress Signals 6 | . . 1 . 5 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 63 | . 4 5 9 27 8 10 Peak Tracking Total 20 | . 3 20 2 5 3 7 Tactical Retreats 6 | . . . . 4 1 1 Traps | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Traps Triggered 2 | . . . . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Machines Disabled 5 | . . 4 1 . . . Max in Single Turn 1 | . . 1 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Machines Accessed 17 | . 5 1 1 7 3 . Terminals 13 | . 5 . . 5 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 49 | . 13 1 9 18 8 . Successful 36 | . 7 1 9 15 4 . Failed 12 | . 5 . . 3 4 . Catastrophic 1 | . 1 . . . . . Database Lockouts 1 | . 1 . . . . . Manual 21 | . 9 1 2 6 3 . Terminals 36 | . 13 . . 15 8 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . 3 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 28 | . 5 1 9 10 3 . Record 12 | . 1 . 8 2 1 . Robot Analysis 3 | . 1 . . 2 . . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . Alert Level 3 | . . . . 2 1 . Locate Traps 1 | . . . . . 1 . Hauler Manifests 2 | . 1 . . 1 . . Registered Components 1 | . . . . 1 . . Zone Layout 2 | . . . . 2 . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . . . . 3 . . Report Inventory 2 | . . . . 2 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . 2 . . 2 1 . Terminals 5 | . 2 . . 2 1 . Botnet 5 | . 2 . . 2 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 4 . . 4 3 . Full Trace Events 4 | . 2 . . . 2 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . . . 1 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Active Infowar (turns) 2094 | . . . . 966 842 286 Optics 1794 | . . . . 666 842 286 Sensors 107 | . . . . 107 . . Terrain 165 | . . . . . . 165 Machine Analysis 2056 | . . . . 966 842 248 Jamming 80 | . . . . . . 80 Robot Analysis Total 3 | . 1 . . 2 . . Derelict Logs Recovered 2 | . . 1 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Turns Passed 4616 | 85 362 965 1031 974 842 357 Spaces Moved 3044 | 68 291 746 662 609 385 283 Core 159 | 10 . . 4 . 3 142 Treads 141 | . . . . . . 141 Legs 2744 | 58 291 746 658 609 382 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 90 90 113 50 Average Speed 126 | 109 120 120 132 107 182 98 Slowest Speed 900 | 120 120 120 600 113 900 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 3 56 100 34 49 14 9 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 2 | . 1 1 . . . . Unknown Exits Taken 4 | 1 . . 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 19 | . . . . 14 5 . Terrain Destroyed 19 | . . . . 14 5 . Melee 19 | . . . . 14 5 . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Total 3490 | 78 300 789 748 781 465 329 Wait 118 | . . 13 16 68 21 . Move 3038 | 67 290 745 661 608 384 283 Hop . | . . . . . . . Pick Up 53 | 7 1 9 9 16 8 3 Fast Attach 2 | . . 1 1 . . . Attach 31 | 4 1 1 5 6 8 6 Detach . | . . . . . . . Swap 18 | . . 1 2 3 11 1 Drop 15 | . . 4 8 1 1 1 Fire . | . . . . . . . Melee 173 | . 1 15 44 79 32 2 Ram 26 | . . . . . . 26 Kick 7 | . 7 . . . . . Crush 7 | . . . . . . 7 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 2 | . . . 2 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Met a group of wandering Federalists 223 | -10/Materials | Discovered new exit (range 10) 315 | -10/Materials | Build established: Mutant 367 | -10/Materials | Identified exit to Mines 398 | -10/Materials | Central database locked down 428 | -10/Materials | Discovered new exit (range 7) 448 | -10/Materials | Entered Mines 464 | -10/Mines | Assembled infested the area 574 | -10/Mines | Discovered new exit (range 7) 673 | -10/Mines | Met a Derelict shopkeep closing up shop 762 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1083 | -10/Mines | Learned location of Storage (-8) 1136 | -10/Mines | Identified exit to Subcaves 1271 | -10/Mines | Discovered new exit (range 12) 1280 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1367 | -10/Mines | Discovered new exit (range 5) 1413 | -10/Mines | Entered Subcaves 1414 | -10/Subcaves | Approached by a straggling Scientist 1514 | -10/Subcaves | Visited 4L-MR0's lab 1632 | -10/Subcaves | Learned location of Zion (-6) 1632 | -10/Subcaves | Met a Zionite searching for "candidates" 1675 | -10/Subcaves | A Subdweller sparked back to life 1675 | -10/Subcaves | A Subdweller sparked back to life 1675 | -10/Subcaves | A Subdweller sparked back to life 1702 | -10/Subcaves | Core integrity fell below 50% 1733 | -10/Subcaves | Found Meta Core 1735 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 1742 | -10/Subcaves | Lost 3 parts (1p1n1u) 2000 | -10/Subcaves | Found Arachnoskeleton 2002 | -10/Subcaves | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 2322 | -10/Subcaves | Core integrity fell below 20% 2371 | -10/Subcaves | Discovered new exit (range 12) 2444 | -10/Subcaves | Entered Materials 2444 | -8/Materials | Evolved 4 slots: Utility x4 2445 | -8/Materials | Identified exit to Storage 3293 | -8/Materials | Discovered new exit (range 14) 3418 | -8/Materials | Entered Factory 3418 | -7/Factory | Evolved 2 slots: Utility x2 3659 | -7/Factory | Lost 4 parts (1n1u2w) 3811 | -7/Factory | Discovered new exit (range 8) 4142 | -7/Factory | Build established: Gladiator 4173 | -7/Factory | System corruption reached 10% 4201 | -7/Factory | Core integrity fell below 50% 4242 | -7/Factory | Lost 5 parts (1p1n3u) 4256 | -7/Factory | Core integrity fell below 20% 4260 | -7/Factory | Entered another Factory area 4260 | -6/Factory | Evolved 2 slots: Propulsion x2 4464 | -6/Factory | Build established: Mutant 4521 | -6/Factory | Core integrity fell below 50% 4545 | -6/Factory | Lost 9 parts (1p2n5u1w) 4564 | -6/Factory | Core integrity fell below 20% 4568 | -6/Factory | Spotted B-75 Beast 4617 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04522_ K-01 Serf cleans the Construction Platform. 04529_ Dropped Lrg. Storage Unit. 04532_ K-01 Serf cleans the Construction Platform. 04545_ Slammed into R-10 Processor. 04546_ Adv. Visual Processing Unit broken. 04546_ Destabilizing: Short circuit. 04547_ Slammed into R-10 Processor. 04560_ Slammed into K-01 Serf. 04560_ Broken Adv. Visual Processing Unit destroyed. 04560_ System corrupted by crushing effect (+3). 04562_ Slammed into R-10 Processor. 04563_ Slammed into K-01 Serf. 04565_ Slammed into R-10 Processor. 04565_ Destabilizing: System corrupted (+2). 04567_ Slammed into R-10 Processor. 04583_ Construction Platform disabled. 04583_ U-05 Engineer builds a Wall. 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""" " # | | ?????????????????????????# ? ??? # | | ?????????????????????????# ????? / + | | ?????????????????????????# ????#### #### ### | | ?????????????????????????# ???????# ???# #?? | | ?????????????????????????? ???????###???##+##?? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ???????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????"""??? | | ????????????????????????????????????????????"""??? | | ????????????????????????????????????????????"""??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 180 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 800 Power Shielding 33 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 57 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Close Call Hunted I Survived The Infestation Novice Programmer Part-time Excavator Challenges ------------ None Game ------ Seed SalvageHardcellVibroblade Manual? 0 Play Time 01:00:08 Cumulative 5.7 hours Start 2025.09.11 @ 23:52:27 End 2025.09.12 @ 18:55:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 8 Achievement% 13 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b345fd6-dc76-4a7f-b986-8b1f806d21a7