Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.02 @ 12:37:14 Player: TerrahLol Result: Destroyed by as-90087 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (283) 283 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 843 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 145/300 Energy 125/125 System Corruption 8% Temperature Cool (12) Movement Core (400) Ox7 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Heat Sink Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Signal Interpreter Core Shielding Power Shielding Light Armor Plating Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Particle Cannon Particle Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Terrain Scanner Core Shielding Particle Cannon Particle Cannon Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Particle Cannon Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 42 | 9 25 8 Power 6 | 1 3 2 Engine 6 | 1 3 2 Core . | . . . Reactor . | . . . Propulsion 12 | 2 9 1 Treads 7 | . 7 . Leg 5 | 2 2 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 11 | 4 5 2 Device 2 | . 1 1 Storage 5 | 4 1 . Processor 1 | . 1 . Hackware . | . . . Protection 3 | . 2 1 Artifact . | . . . Weapon 13 | 2 8 3 Energy Gun . | . . . Energy Cannon 8 | . 6 2 Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 1 9 Power 2 | . . 2 Propulsion 3 | . 1 2 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 9 | . 1 9 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 97 88 Engine 13 | . 13 14 Treads 16 | . 16 15 Leg 10 | . 10 6 Device 1 | . . 6 Storage 16 | . 16 14 Processor 8 | . 9 . Protection 1 | . . 7 Energy Cannon 14 | . 13 22 Ballistic Gun 7 | . 7 . Launcher 5 | . 5 . Peak Build Rating 10 | 7 10 10 Average Rating 8 | 5 8 8 On Entrance 5 | . 7 10 Naked Turns . | . . . Heaviest Build 36 | 15 36 36 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 10 | . 10 10 Average Overweight (x) . | . . 2 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 7 11 15 Most Carried 15 | 8 15 12 Average Carried 9 | 5 9 9 Final Capacity 15 | 8 15 15 Final Carried 12 | 7 12 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 649 | 412 237 . Remotely . | . . . Salvage Created 416 | 114 201 101 Parts 36 | 7 29 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 18 | . 11 7 Guns 4 | . 4 . Cannons 7 | . . 7 AOE 7 | . 7 . Classes Destroyed 7 | 2 4 1 Worker 2 | 2 . . Builder 2 | . 2 . Recycler 2 | 1 1 . Watcher 3 | . 3 . Swarmer 9 | . 9 . Grunt 2 | . 2 . Assembled 7 | . . 7 Best Kill Streak 7 | 1 7 4 Combat Bots Only 6 | . 6 4 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 3 | . 3 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 126 | . 28 98 Missed 34 | . 12 22 Damage Taken 1381 | . 351 1030 Core 251 | . 30 221 Absorbed by Shields . | . . . Redirected to Shielding 2 | . . 2 Core Remaining (%) 100 | 100 . . Volleys Fired 48 | 8 18 22 Largest 2 | 2 2 2 Hottest 136 | 40 136 136 Shots Fired 77 | 16 34 27 Gun 33 | 16 17 . Cannon 31 | . 4 27 Launcher 13 | . 13 . Special . | . . . Kinetic 33 | 16 17 . Thermal 31 | . 4 27 Explosive 13 | . 13 . Electromagnetic . | . . . Robot Hit Streak 8 | 8 5 5 Robot Miss Streak 3 | 1 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 40 | 12 17 11 Core Hits 32 | 4 21 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1326 | 135 903 288 Guns 247 | 135 112 . Cannons 329 | . 41 288 Explosions 750 | . 750 . Melee . | . . . Ramming . | . . . Kinetic 247 | 135 112 . Thermal 329 | . 41 288 Explosive 750 | . 750 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 8 | . 2 8 Average Corruption 2 | . 2 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 5 | . 4 1 Message Errors 2 | . 1 1 Matter Fused 1 | . 1 . Energy Discharges 2 | . 2 . Overload Shots . | . . . Overflow Damage 53 | . 52 1 Projectiles 1 | . . 1 Explosions 52 | . 52 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 159 | . 159 . Shots 4 | . 4 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 657 | . 150 657 Average Temperature 259 | . 43 322 Received Heat Transfer 116 | . 96 20 Effects 18 | . . 18 Shutdowns 5 | . . 5 Energy Bleed 2 | . . 2 Interference 2 | . . 2 Short Circuit 2 | . . 2 Damage (minor) 4 | . . 4 Damage (major) 3 | . . 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 592 | . 74 518 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 294 | 15 294 . Initial 9 | . 9 . Average 124 | 6 145 . Maximum Alert Level 1 | . 1 . Low Security (%) 67 | 100 61 100 Level 1 32 | . 38 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 15 16 Peak Tracking Total 14 | . 3 14 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 5 | . 5 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 4 | . 4 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 8 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 19 . Successful 11 | . 11 . Failed 8 | . 8 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Robot Analysis 1 | . 1 . Prototype ID Bank 2 | . 2 . Emergency Access Points 2 | . 2 . Dispatch Records 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks 3 | . 3 . Process 1 | . 1 . Report Inventory 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 75 | . 75 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2100 | 192 1799 109 Spaces Moved 1194 | 121 1052 21 Core 18 | 4 8 6 Treads 650 | . 635 15 Legs 526 | 117 409 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 160 Average Speed 157 | 117 159 252 Slowest Speed 550 | 120 550 550 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 6 98 8 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 95 | . 95 . Melee . | . . . Projectile . | . . . AOE 95 | . 95 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1347 | 157 1138 52 Wait 5 | . 5 . Move 1192 | 120 1051 21 Hop . | . . . Pick Up 41 | 16 25 . Fast Attach 4 | 1 3 . Attach 28 | 8 13 7 Detach 2 | 1 1 . Swap 10 | . 9 1 Drop 17 | 3 13 1 Fire 48 | 8 18 22 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 193 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 698 | -10/Materials | Discovered new exit (range 16) 720 | -10/Materials | Identified exit to Materials 885 | -10/Materials | Discovered new exit (range 16) 1028 | -10/Materials | Discovered new exit (range 6) 1033 | -10/Materials | Discovered exit to Materials (range 16) 1033 | -10/Materials | Identified exit to Mines 1337 | -10/Materials | Discovered exit to Materials (range 11) 1992 | -10/Materials | Entered Mines 1996 | -10/Mines | Discovered exit to Materials (range 5) 2006 | -10/Mines | Assembled infested the area 2047 | -10/Mines | Core integrity fell below 50% 2057 | -10/Mines | Core integrity fell below 20% 2101 | -10/Mines | Destroyed by as-90087 with Assembled Rifle Last Messages --------------- 02060_ Aluminum Leg broken. 02060_ Overheating: Short circuit. 02060_ Particle Cannon destroyed. 02061_ Overheating: Particle Cannon damaged (-46). 02062_ Grenade Launcher broken. 02062_ Overheating: Short circuit. 02062_ Ion Engine destroyed. To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. 02062_ Dropped Broken Grenade Launcher. 02063_ Overheating: System interference. 02063_ Heat Sink temporarily disabled. 02065_ Power failure, Lgt. Ion Engine shutdown. 02068_ as-05351 destroyed. 02074_ JH9JEJQU1Q=&5NOEFZ1=CMGL>YD5 02074_ R-06 Scavenger collects Broken Grenade Launcher. 02080_ Particle Cannon destroyed. 02086_ as-91314 destroyed. 02094_ Particle Cannon destroyed. 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