Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.09 @ 14:46:05 Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (221) 1105 Value Destroyed (7231) 7231 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1882) 1882 TOTAL SCORE: 15898 Bonus ------- High Alert Combat Kills 106 Follower Combat Kills 299 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -223 Cogmind --------- Core Integrity 826/850 Matter 321/500 Energy 130/140 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -6/Waste Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (8) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod Long-range Sensor Array Advanced Signal Interpreter Improved Medium Armor Plating > --- WEAPON (2) ------- Precision Assault Rifle Precision Assault Rifle > --- INVENTORY (36) --- Micro Nuclear Core Light Angular Momentum Engine Light Treads Light Treads Light Treads Light Treads Gravmag System Improved Airjet Large Storage Unit Advanced Sensor Array Advanced Sensor Array Hardened Medium Armor Plating Insulated Plating Medium Insulated Plating Hacking Suite Skeleton Box System Backup Module Lightning Gun Gatling Laser Plasma Cannon Enhanced Autogun Flak Gun Precision Assault Rifle Precision Assault Rifle Heavy Machine Gun Magnetic Acceleration Cannon Grenade Launcher Rocket Launcher Mini Grenade Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Missile Launcher Katana Greatsword Spear Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Long-range Sensor Array Advanced Signal Interpreter > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Advanced Treads Medium Treads High-capacity Storage Unit High-capacity Matter Pod Advanced Sensor Array Advanced Sensor Array Hacking Suite Hacking Suite Skeleton Box Plasma Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Grenade Launcher Rocket Launcher Mini Grenade Launcher Katana Spear [Rating: 54] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Airjet Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Was Slots Evolved 8 | . . . 2 . . . 2 . . . 2 . . 2 . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 . . . . Utility 6 | . . . 1 . . . 2 . . . 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 208 | 2 9 5 27 2 3 2 20 6 11 . 75 27 . 18 1 Power 15 | . . 2 4 . . . 1 1 1 . 4 1 . 1 . Engine 13 | . . 2 4 . . . 1 . 1 . 3 1 . 1 . Core 2 | . . . . . . . . 1 . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 39 | 2 1 1 10 . . 1 5 . 3 . 9 2 . 5 . Treads 37 | 2 1 1 10 . . 1 5 . 3 . 9 2 . 3 . Leg . | . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . 1 . Hover 1 | . . . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . . Utility 84 | . 2 . 4 . 3 . 4 1 1 . 49 12 . 7 1 Device 33 | . . . 1 . . . 1 . . . 23 6 . 2 . Storage 20 | . 2 . 2 . 3 . . . . . 12 . . . 1 Processor 1 | . . . . . . . . . . . 1 . . . . Hackware 1 | . . . . . . . . . . . . . . 1 . Protection 29 | . . . 1 . . . 3 1 1 . 13 6 . 4 . Artifact . | . . . . . . . . . . . . . . . . Weapon 70 | . 6 2 9 2 . 1 10 4 6 . 13 12 . 5 . Energy Gun 1 | . 1 . . . . . . . . . . . . . . Energy Cannon 4 | . 2 1 . . . . 1 . . . . . . . . Ballistic Gun 49 | . 3 1 9 1 . 1 8 1 5 . 10 6 . 4 . Ballistic Cannon 2 | . . . . 1 . . . 1 . . . . . . . Launcher 9 | . . . . . . . 1 2 1 . . 5 . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . 3 . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . 1 . . . 3 . . 2 . Parts Lost 31 | . 2 2 3 . . 2 3 4 1 . 11 2 . 1 . Power 6 | . . 1 1 . . 1 . 1 . . 1 1 . . . Propulsion 12 | . 1 . . . . 1 2 . 1 . 6 1 . . . Utility 6 | . . . 1 . . . 1 2 . . 1 . . 1 . Weapon 7 | . 1 1 1 . . . . 1 . . 3 . . . . Highest Loss Streak 4 | . 1 1 1 . . 1 2 4 1 . 3 2 . 1 . Average Slot Usage (%) 96 | . 93 99 94 100 100 84 93 83 98 100 99 99 100 96 . Engine 7 | . 14 13 10 11 11 6 9 . 7 9 3 7 7 6 . Core 1 | . . . . . . . . 8 1 . 3 . . . . Treads 29 | . 28 28 32 33 33 33 26 27 26 27 29 30 30 22 . Device 3 | . . . . . . . 6 . . . 6 6 7 5 . Storage 28 | . 22 28 22 33 33 33 27 27 27 27 29 30 30 26 . Processor 3 | . . . . . . . . . . . 6 7 7 6 . Protection 3 | . . . 6 . . . 6 2 16 18 1 . . 7 . Energy Cannon 1 | . 10 14 1 . . . . . . . . . . . . Ballistic Gun 14 | . 16 13 20 11 11 11 17 9 17 18 14 11 15 12 . Ballistic Cannon 1 | . . . . 10 11 . . 8 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 162 | 12 43 44 77 82 114 114 115 115 120 120 154 160 149 162 157 Greatest Support 104 | 40 40 40 60 60 60 60 76 76 76 76 104 82 82 82 80 Greatest Overweight (x) 5 | . 1 1 1 1 1 2 2 1 1 1 2 1 1 5 1 Average Overweight (x) . | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 36 | 6 16 16 24 24 28 28 28 28 28 28 36 36 36 36 36 Average Capacity 28 | 6 11 16 16 24 26 28 28 28 28 28 35 36 36 36 36 Most Carried 36 | 6 15 15 17 21 26 28 28 28 28 28 36 36 36 36 36 Average Carried 26 | 6 8 14 15 20 23 25 26 27 27 27 32 32 36 35 36 Final Capacity 36 | 6 16 16 24 24 28 28 28 28 28 28 36 36 36 36 36 Final Carried 36 | 6 15 15 17 21 26 26 28 28 28 28 30 36 36 36 36 Class Distribution -------------------- 81% | Hauler-Mutant 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Was Matter Collected 5843 | 173 266 333 770 187 . 90 541 389 611 90 1602 680 . 111 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7942 | 111 329 106 1134 280 . 384 959 305 1187 140 2241 633 . 133 . Parts 478 | 5 24 7 74 16 . 28 58 23 79 9 121 21 . 13 . Haulers Intercepted 1 | . . . . . . . . . 1 . . . . . . Recyclers Shooed 2 | . . . . . . . 1 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . . . 23 . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Was Combat Hostiles Destroyed 189 | . 11 4 25 11 . 14 22 16 20 5 41 18 . 2 . Guns 160 | . 10 . 24 5 . 14 22 9 20 5 41 8 . 2 . Cannons 15 | . 1 4 1 6 . . . 3 . . . . . . . AOE 14 | . . . . . . . . 4 . . . 10 . . . Classes Destroyed 18 | 2 4 2 2 1 . 1 1 1 2 . 1 1 . . . Worker 5 | . . . 1 . . . . . 1 . 3 . . . . Builder 1 | . . . . . . 1 . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . 1 . . . . . . Recycler 6 | 1 . . . 1 . 1 2 . 1 . . . . . . Operator 4 | . 1 . 1 . . . . . 1 . 1 . . . . Watcher 14 | . 1 . 1 . . . 2 . 4 . 5 . . 1 . Swarmer 66 | . 6 . 3 7 . 11 10 8 5 3 7 6 . . . Grunt 64 | . 5 2 14 3 . 3 7 3 9 . 14 4 . . . Brawler 6 | . . . . . . . . . 1 . 1 4 . . . Duelist 3 | . . . . 1 . . . . . 2 . . . . . Sentry 31 | . . . 8 . . . 4 4 4 . 8 2 . 1 . Demolisher 1 | . . 1 . . . . . . . . . . . . . Hunter 4 | . . . . . . . 1 . 2 . 1 . . . . Programmer 11 | . . . . . . . . . . . 10 . . 1 . Behemoth 2 | . . . . . . . . 1 . . . 1 . . . Assembled 1 | . . 1 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . Best Kill Streak 7 | 2 3 2 5 4 . 4 7 5 5 2 4 5 . 1 . Combat Bots Only 6 | . 3 2 4 4 . 4 6 5 4 2 4 5 . 1 . Max Kills in Single Turn 4 | 1 1 1 1 2 . 1 2 2 2 1 1 4 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 2 . . . 4 . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Was Damage Taken 10714 | . 526 414 1231 340 . 425 659 1019 708 110 3574 1302 . 406 . Core 1268 | . 52 69 152 22 . 79 64 156 88 45 319 198 . 24 . Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 49 | 100 . 51 . . . 36 . . . 35 . . 26 . . Volleys Fired 537 | 4 54 20 79 15 . . 44 30 72 15 161 29 . 14 . Largest 2 | 2 2 2 2 2 . . 2 2 2 2 2 2 . 2 . Hottest 116 | 60 80 116 83 71 . . 53 78 73 50 50 78 . 56 . Shots Fired 1171 | 8 108 40 157 30 . 48 106 58 143 30 345 70 . 28 . Gun 1050 | 8 88 18 154 15 . 48 104 22 140 30 345 50 . 28 . Cannon 85 | . 20 22 3 15 . . . 23 2 . . . . . . Launcher 36 | . . . . . . . 2 13 1 . . 20 . . . Special . | . . . . . . . . . . . . . . . . Kinetic 1085 | 4 87 18 154 30 . 48 104 45 142 30 345 50 . 28 . Thermal 32 | 4 5 20 3 . . . . . . . . . . . . Explosive 36 | . . . . . . . 2 13 1 . . 20 . . . Electromagnetic 18 | . 16 2 . . . . . . . . . . . . . Robot Hit Streak 32 | 3 19 8 12 8 . 13 16 14 24 10 28 32 . 15 . Robot Miss Streak 7 | 1 5 4 3 1 . 2 7 2 3 5 3 2 . 4 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 17 | . . . 4 . . . 3 . 3 . 6 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . 1 . 1 1 . . . Autonomous 117 | . . . . . . 48 20 . . . 26 23 . . . Shots Hit Robots 856 | 6 66 21 111 21 . 39 82 32 102 19 276 59 . 22 . Core Hits 390 | 3 22 7 39 13 . 18 58 31 49 8 102 31 . 9 . Critical Hits 9 | . . . 2 1 . 1 1 . 1 . 2 1 . . . Critical Kills 5 | . . . 1 1 . . . . 1 . 1 1 . . . Critical Parts Destroyed 3 | . . . . . . 1 1 . . . 1 . . . . Melee Attacks 10 | . . . . . . . . . . . 7 2 . 1 . Impact . | . . . . . . . . . . . . . . . . Slashing 8 | . . . . . . . . . . . 7 . . 1 . Piercing 2 | . . . . . . . . . . . . 2 . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 17911 | 84 899 357 1679 520 . 1347 1636 1241 1985 291 5171 2226 . 475 . Guns 14180 | 84 552 97 1584 172 . 1323 1595 244 1806 291 5077 880 . 475 . Cannons 1064 | . 270 243 53 289 . . . 209 . . . . . . . Explosions 2395 | . 47 . . . . . 35 788 179 . . 1346 . . . Melee 33 | . . . . . . . . . . . 33 . . . . Ramming 239 | . 30 17 42 59 . 24 6 . . . 61 . . . . Kinetic 14645 | 51 552 97 1584 461 . 1323 1595 453 1806 291 5077 880 . 475 . Thermal 429 | 33 100 243 53 . . . . . . . . . . . . Explosive 2169 | . . . . . . . 35 788 . . . 1346 . . . Electromagnetic 396 | . 217 . . . . . . . 179 . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 33 | . . . . . . . . . . . 33 . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 5 . . . . 2 2 2 . . Average Corruption 1 | . . . . . . 5 . . . . 1 2 2 . . Corruption Purged . | . . . . . . . . . . . . . . . . Effects 78 | . . . . . . 16 . . . . 26 30 6 . . Message Errors 30 | . . . . . . 5 . . . . 9 14 2 . . Matter Fused 3 | . . . . . . 3 . . . . . . . . . Heat Flow Errors 14 | . . . . . . 1 . . . . 4 5 4 . . Energy Discharges 10 | . . . . . . 2 . . . . 4 4 . . . Data Loss (minor) 15 | . . . . . . 4 . . . . 6 5 . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . . . . Targeting Errors 5 | . . . . . . . . . . . 3 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 127 | . 35 23 . . . . . 6 . . 15 48 . . . Projectiles 62 | . 33 23 . . . . . 6 . . . . . . . Explosions 50 | . 2 . . . . . . . . . . 48 . . . Melee 15 | . . . . . . . . . . . 15 . . . . Knockbacks 6 | . . . . 2 . . . 3 . . 1 . . . . Impact 1 | . . . . . . . . . . . 1 . . . . Kinetic 5 | . . . . 2 . . . 3 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 278 | . . . . . . . . 149 37 . . 92 . . . Shots 13 | . . . . . . . . 9 2 . . 2 . . . Rammed 13 | . 2 1 3 3 . 1 . . . . 3 . . . . Targets Rammed 15 | . 2 1 4 3 . 1 1 . . . 3 . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 2 | . . . 1 . . . 1 . . . . . . . . Highest Temperature 270 | . 120 200 57 33 . 136 41 108 107 80 263 270 244 25 . Average Temperature 41 | . 26 89 10 11 . 75 17 34 32 33 50 64 108 9 . Received Heat Transfer 2733 | . 201 54 420 36 . 45 180 174 279 . 969 261 . 114 . Effects 1 | . . 1 . . . . . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . 1 . . . . . . . 1 . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . 1 . . . . . . . . . . . . Heat Transferred 865 | 75 161 518 111 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Was Peak Influence 600 | 10 279 65 474 311 . 321 330 600 433 216 440 . . 54 . Initial 292 | . 6 25 . 181 . . 66 2 292 101 113 . . . . Average 192 | 7 121 19 266 160 . 135 175 387 167 160 244 . . 25 . Maximum Alert Level 2 | . 1 . 2 1 . 1 1 2 2 1 2 . . . . Low Security (%) 58 | 100 87 100 36 66 . 86 60 24 62 74 40 . . 100 100 Level 1 35 | . 12 . 43 33 . 13 39 11 34 25 56 . . . . Level 2 6 | . . . 20 . . . . 64 2 . 2 . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 1 1 4 1 . . 2 . 3 . 16 . . 1 . Investigation 1 | . . . . 1 . . . . . . . . . . . Extermination 9 | . . . . . . . . . . . 8 . . 1 . Reinforcement 10 | . 1 . 4 . . . 2 . 2 . 1 . . . . Assault 1 | . . 1 . . . . . . . . . . . . . Garrison 8 | . . . . . . . . . 1 . 7 . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Was Distress Signals 15 | . 2 . 2 . . . 6 . 4 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 279 | . 25 5 53 12 . 12 30 23 38 4 59 13 . 5 . Peak Tracking Total 9 | . 5 2 9 4 . 4 4 5 5 2 4 4 . 1 . Tactical Retreats 16 | . 3 . 1 1 . 1 1 . 5 . 2 1 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Was Traps Triggered 12 | . . . . 2 . . . 5 . 1 3 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Was Machines Disabled 16 | . 1 . 4 . . 2 . . 5 . 2 2 . . . Max in Single Turn 2 | . 1 . 1 . . 1 . . 2 . 1 1 . . . Garrison Access 3 | . . . . . . . . . . . 3 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Was Machines Accessed 64 | . 7 . 13 2 2 . 7 . 10 . 19 . . 4 . Terminals 39 | . 6 . 8 . . . 5 . 5 . 12 . . 3 . Fabricators 1 | . . . . . . . . . . . 1 . . . . Repair Stations 6 | . . . 2 . . . 1 . 1 . 2 . . . . Recycling Units 6 | . 1 . 1 . . . . . 2 . 1 . . 1 . Scanalyzers 3 | . . . 2 . . . . . 1 . . . . . . Garrison Access 5 | . . . . . . . 1 . 1 . 3 . . . . Total Hacks 185 | . 26 . 49 2 2 . 18 . 32 . 46 . . 10 . Successful 122 | . 17 . 33 2 2 . 14 . 21 . 25 . . 8 . Failed 61 | . 9 . 15 . . . 3 . 11 . 21 . . 2 . Catastrophic 9 | . . . 2 . . . . . . . 6 . . 1 . Database Lockouts 2 | . . . 1 . . . 1 . . . . . . . . Manual 95 | . 15 . 19 . 1 . 10 . 16 . 28 . . 6 . Terminals 127 | . 25 . 25 . . . 15 . 19 . 35 . . 8 . Fabricators 1 | . . . . . . . . . . . 1 . . . . Repair Stations 19 | . . . 6 . . . 2 . 5 . 6 . . . . Recycling Units 9 | . 1 . 1 . . . . . 4 . 1 . . 2 . Scanalyzers 20 | . . . 17 . . . . . 3 . . . . . . Garrison Access 5 | . . . . . . . 1 . 1 . 3 . . . . Terminal Hacks 33 | . 5 . 4 2 2 . 6 . 6 . 6 . . 2 . Record 2 | . . . 1 . 1 . . . . . . . . . . Part Schematic 1 | . . . . . . . 1 . . . . . . . . Robot Analysis 4 | . 2 . 1 . . . 1 . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . . . 1 . . . . . . Open Door 2 | . . . . 2 . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . Emergency Access Points 2 | . . . 1 . . . . . . . 1 . . . . Terminal Index 2 | . . . . . . . . . . . 1 . . 1 . Alert Level 2 | . . . . . . . 2 . . . . . . . . Unreport Threat 6 | . . . 1 . . . 1 . 2 . 2 . . . . Locate Traps 4 | . 1 . . . . . 1 . . . 2 . . . . Hauler Manifests 2 | . 1 . . . . . . . 1 . . . . . . Zone Layout 2 | . . . . . . . . . 2 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 16 | . . . 6 . . . 2 . 4 . 4 . . . . Scan Component 8 | . . . 3 . . . 1 . 2 . 2 . . . . Repair 8 | . . . 3 . . . 1 . 2 . 2 . . . . Recycling Unit Hacks 6 | . 1 . 1 . . . . . 3 . . . . 1 . Report Inventory 6 | . 1 . 1 . . . . . 3 . . . . 1 . Scanalyzer 19 | . . . 17 . . . . . 2 . . . . . . Insert Component 9 | . . . 8 . . . . . 1 . . . . . . Analyze 10 | . . . 9 . . . . . 1 . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . 1 . 3 . . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . Seal Access 3 | . . . . . . . . . . . 3 . . . . Unauthorized Hacks 43 | . 11 . 5 . . . 5 . 5 . 12 . . 5 . Terminals 40 | . 11 . 5 . . . 5 . 4 . 11 . . 4 . Track 9 | . 4 . 1 . . . 1 . . . 2 . . 1 . Assimilate 4 | . 2 . . . . . 1 . . . 1 . . . . Botnet 26 | . 4 . 4 . . . 3 . 4 . 8 . . 3 . Operators 1 | . 1 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . Siphon 1 | . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 1 . . . . 1 . Recyclers 2 | . . . . . . . . . 1 . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 51 | . 6 . 11 . . . 5 . 9 . 16 . . 4 . Full Trace Events 3 | . 1 . 2 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 8 . . . 1 . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 8 | . . . 3 . . . 1 . 2 . 2 . . . . Time 256 | . . . 84 . . . 26 . 82 . 64 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . 8 . . . . . 1 . . . . . . Part Schematics Acquired 9 | . . . 8 . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Was Used RIF Installer 2 | . . . . . . . . 1 . 1 . . . . . Program Shield 1 | . . . . . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 3 . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Was Total Allies 11 | . . 4 . . . . 1 3 . . 1 2 . . . Largest Group 3 | . . 3 3 . . . 1 3 1 . 1 2 . . . Highest-Rated Group 64 | . . 40 40 . . . 10 63 21 . 26 64 . . . Highest-Rated Ally 32 | . . 31 16 . . . 10 21 21 . 26 32 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 101 | . . 12 49 . . . . 33 1 . . 6 . . . Total Damage 1628 | . . 181 434 . . . . 641 23 . . 349 . . . Kills 18 | . . 2 8 . . . . 8 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Was Robot Analysis Total 4 | . 2 . 1 . . . 1 . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Was Turns Passed 25607 | 28 1618 1385 1907 1409 625 1137 1611 1152 2924 442 7008 2860 599 896 6 Spaces Moved 10109 | 11 794 688 910 742 342 611 585 557 638 199 2167 1192 341 330 2 Core . | . . . . . . . . . . . . . . . . Treads 10024 | 2 794 688 910 742 342 611 585 557 638 199 2167 1192 341 254 2 Legs 9 | 9 . . . . . . . . . . . . . . . Wheels 76 | . . . . . . . . . . . . . . 76 . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 160 160 160 180 180 180 180 183 183 183 172 176 176 150 180 Average Speed 177 | 127 171 173 161 180 180 180 183 183 183 183 180 176 176 172 180 Slowest Speed 200 | 160 180 180 180 180 180 200 200 183 183 183 190 176 176 200 180 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . Exploration Rate (%) 59 | 2 95 97 96 99 69 97 52 72 50 33 49 93 30 7 11 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . Known Exits Taken 5 | . . . . . . . 1 . 1 . 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 8 | . . 1 . 2 . 1 . . . . . 4 . . . Spaces Dug 13 | . . . . . . . . . 6 . 5 1 . 1 . Terrain Destroyed 274 | . 4 . . 7 . 36 12 62 7 . 11 134 . 1 . Melee 7 | . . . . . . . . . . . 5 1 . 1 . Projectile 66 | . . . . 7 . 36 2 5 1 . 6 9 . . . AOE 201 | . 4 . . . . . 10 57 6 . . 124 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Was Total 16977 | 16 946 839 1228 783 351 648 1043 640 2306 260 5028 1906 340 640 3 Wait 5870 | . 65 125 171 19 4 32 365 17 1561 44 2584 637 . 246 . Move 10092 | 10 793 687 909 741 341 609 584 555 637 197 2166 1191 340 330 2 Hop . | . . . . . . . . . . . . . . . . Pick Up 99 | . 15 1 12 2 2 1 13 2 11 1 16 10 . 13 . Fast Attach 33 | . 3 . 7 1 . . 6 1 4 . 5 . . 6 . Attach 47 | . 2 2 4 . . 2 8 2 1 . 17 4 . 5 . Detach 20 | . 1 . 2 1 . 2 4 . . . 8 1 . 1 . Swap 129 | 2 4 3 16 1 3 . 6 3 6 . 54 23 . 7 1 Drop 87 | . 7 . 24 . 1 . 12 . 14 1 7 4 . 17 . Fire 537 | 4 54 20 79 15 . . 44 30 72 15 161 29 . 14 . Melee 10 | . . . . . . . . . . . 7 2 . 1 . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 15 | . 2 1 4 3 . 1 1 . . . 3 . . . . Escape Stasis 11 | . . . . . . 1 . 8 . 2 . . . . . Rewire 27 | . . . . . . . . 22 . . . 5 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Low x2) -6/Waste History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 2) 29 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 15) 603 | -10/Materials | Discovered new exit (range 11) 935 | -10/Materials | Discovered new exit (range 8) 1647 | -10/Materials | Entered Mines 1648 | -10/Mines | Learned location of Storage (-8) 1871 | -10/Mines | Discovered new exit (range 8) 1881 | -10/Mines | Met a Derelict testing a Signal Generator 2059 | -10/Mines | Assembled infested the area 2487 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2509 | -10/Mines | Discovered new exit (range 6) 3032 | -10/Mines | Entered Materials 3032 | -9/Materials | Accompanied by 3 allies 3032 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3396 | -9/Materials | Central database locked down 3408 | -9/Materials | Discovered new exit (range 5) 3554 | -9/Materials | Repaired Lgt. Treads 3910 | -9/Materials | Discovered new exit (range 16) 4035 | -9/Materials | Discovered new exit (range 6) 4036 | -9/Materials | Discovered new exit (range 15) 4330 | -9/Materials | Discovered new exit (range 15) 4810 | -9/Materials | Repaired Lgt. Treads 4844 | -9/Materials | Repaired Hvy. Assault Rifle 4939 | -9/Materials | Entered Mines 5000 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5024 | -9/Mines | Learned Materials terminal intel 5078 | -9/Mines | Build established: Hauler-Mutant 5288 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5517 | -9/Mines | Discovered new exit (range 8) 5687 | -9/Mines | Discovered new exit (range 13) 5710 | -9/Mines | Met a Derelict shopkeep closing up shop 5990 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5991 | -9/Mines | Discovered new exit (range 5) 6348 | -9/Mines | Entered Exiles 6393 | -9/Exiles | Met 8R-AWN 6424 | -9/Exiles | Met EX-HEX 6514 | -9/Exiles | Met EX-DEC 6545 | -9/Exiles | Learned location of Zion (-6) 6697 | -9/Exiles | Met EX-BIN 6722 | -9/Exiles | Aligned with FarCom system 6724 | -9/Exiles | Given EX-Vault access code 6769 | -9/Exiles | Opened EX-Vault 6784 | -9/Exiles | Found Skeleton Box 6792 | -9/Exiles | Found AWS/Gauss 6831 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6844 | -9/Exiles | Exiles lab attacked by MAIN.C 6946 | -9/Exiles | Discovered new exit (range 14) 6973 | -9/Exiles | Stole two prototypes: Skeleton Box, AWS/Gauss 6973 | -9/Exiles | Entered Mines 7132 | -8/Mines | Crushed by falling debris 7133 | -8/Mines | Core integrity fell below 50% 7287 | -8/Mines | Discovered new exit (range 10) 7825 | -8/Mines | Discovered new exit (range 10) 8110 | -8/Mines | Entered Materials 8110 | -8/Materials | Evolved 2 slots: Utility x2 8111 | -8/Materials | Identified exit to Storage 8112 | -8/Materials | Loaded intel: 12 terminal locations 8679 | -8/Materials | Discovered new exit (range 10) 9106 | -8/Materials | Repaired Lgt. Treads 9664 | -8/Materials | Central database locked down 9719 | -8/Materials | Identified exit to Garrison 9721 | -8/Materials | Entered Garrison 9750 | -8/Garrison | Spotted B-75 Beast 9793 | -8/Garrison | Destroyed B-75 Beast 9820 | -8/Garrison | Lost 4 parts (1p2u1w) 10124 | -8/Garrison | Triggered checkpoint 10130 | -8/Garrison | Triggered checkpoint 10202 | -8/Garrison | Discovered new exit (range 11) 10360 | -8/Garrison | Triggered checkpoint 10404 | -8/Garrison | Discovered new exit (range 13) 10437 | -8/Garrison | Installed Relay Interface Framework 10522 | -8/Garrison | Triggered checkpoint 10587 | -8/Garrison | Discovered new exit (range 9) 10630 | -8/Garrison | Triggered checkpoint 10873 | -8/Garrison | Entered Materials 10873 | -8/Materials | Accompanied by 1 ally 11324 | -8/Materials | Garrison activated, responded to threat 11540 | -8/Materials | Discovered new exit (range 14) 12998 | -8/Materials | Core integrity fell below 50% 13415 | -8/Materials | Repaired Arm. Treads 13461 | -8/Materials | Repaired Med. Treads 13477 | -8/Materials | Discovered new exit (range 9) 13795 | -8/Materials | Identified exit to Garrison 13797 | -8/Materials | Entered Garrison 13807 | -8/Garrison | Expanded RIF knowledge: Program Shield 13906 | -8/Garrison | Triggered checkpoint 14066 | -8/Garrison | Triggered checkpoint 14206 | -8/Garrison | Discovered new exit (range 15) 14239 | -8/Garrison | Entered Factory 14239 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14241 | -7/Factory | FarCom data flow suspended 15041 | -7/Factory | Garrison activated, responded to threat 15342 | -7/Factory | Found Prototype Launcher 15342 | -7/Factory | Identified Rocket Array 15993 | -7/Factory | Repaired Arm. Treads 16166 | -7/Factory | Repaired Lrg. Storage Unit 17861 | -7/Factory | Discovered new exit (range 15) 18032 | -7/Factory | Identified exit to Factory 20071 | -7/Factory | Discovered new exit (range 7) 20114 | -7/Factory | Identified exit to Lower Caves 20203 | -7/Factory | Garrison activated, responded to threat 20665 | -7/Factory | Garrison activated, responded to threat 20797 | -7/Factory | Lost 3 parts (2n1w) 21247 | -7/Factory | Entered Lower Caves 21356 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 21392 | -7/Lower Caves | Core integrity fell below 50% 22133 | -7/Lower Caves | Spotted B-75 Beast 22314 | -7/Lower Caves | Destroyed B-75 Beast 23133 | -7/Lower Caves | Learned Factory security intel 23518 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 23775 | -7/Lower Caves | Discovered new exit (range 11) 23790 | -7/Lower Caves | Identified exit to Lower Caves 24107 | -7/Lower Caves | Entered another Lower Caves area 24410 | -7/Lower Caves | Discovered exit to Factory (range 7) 24706 | -7/Lower Caves | Entered Factory 24706 | -6/Factory | Evolved 2 slots: Utility x2 24707 | -6/Factory | Identified exit to Lower Caves 25602 | -6/Factory | Sucked down chute 25602 | -6/Factory | Entered Waste 25608 | -6/Waste | Self-destructed Last Messages --------------- 25264_ Acquired Lgt. Treads. 25267_ Dropped Arc Projector. 25268_ Acquired Imp. Airjet. 25283_ Dropped Enh. Autogun. 25284_ Acquired Magnetic Acceleration Cannon. 25427_ U-05 Engineer builds a Wall. 25456_ ALERT: Rogue bot located, Programmers report to Factory Zone 1U. 25482_ Hacking Suite destroyed. 25492_ P-60 Hacker destroyed. 25498_ Acquired 46 matter. 25502_ Acquired Gravmag System. 25520_ R-10 Processor collects Shock Rifle. 25523_ R-10 Processor collects Gravmag System. 25527_ R-10 Processor collects Shock Rifle. 25530_ R-10 Processor collects Target Analyzer. 25602_ Triggered Chute Trap. 25602_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 25607_ ALERT: Foreign system detected. Charging EMP. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????CC??????????????? | | ????????????????????????????CC??????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????############???????????????????? | | ?????????????# ] #???????????????????? | | ?????????????# #???????????????????? | | ?????????????# #### #???????????? | | ?????????????# ! ????????? | | ?????????????# @ ????????? | | ?????????????# ??CC????? | | ?????????????# / ??CC????? | | ?????????????# #### ###?????????? | | ?????????????# #?????? #???????????? | | ?????????????# #???????????????????? | | ?????????????############???????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????????CC???????????????? | | ???????????????????????????CC???????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????????????d?????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 18 Energy Capacity 310 Matter Stores 498 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 20 Propulsion Shielding 66 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Hacked Adv. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualMassApparatus Manual? 0 Play Time 01:54:39 Cumulative 168.3 hours Start 2021.01.08 @ 23:38:17 End 2021.01.09 @ 14:46:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 59 Achievement% 44 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ecfda34b-bb61-4aa6-b869-bea8574fa24d