Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.06.20 @ 11:21:54 Player: PerrySimm Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (140) 700 Value Destroyed (4892) 4892 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (777) 777 TOTAL SCORE: 15009 Bonus ------- High Alert Combat Kills 397 Follower Combat Kills 80 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 104/300 Energy 99/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Enhanced Armored Leg Myomer Leg Biometal Leg Potential Leg Potential Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Triangulator Advanced ECM Suite Hardened Light Armor Plating Hardened Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- Gamma Rifle Heavy Dispersion Rifle Enhanced Nova Cannon Coil Gun Micro-nuke Launcher Powered Hammer > --- INVENTORY -------- Micro Fission Core Flexi-carbon Leg Flexi-carbon Leg Antigrav Array Micro-nuke Launcher Micro-nuke Launcher [Rating: 146] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Antigrav Array Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Phase Gun Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Heavy Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Ext Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . 2 . 2 2 2 2 2 Power 2 | . . . . . . . . . . . . . . 1 . . 1 . Propulsion 5 | . . . 1 . . . . . 1 . . . . 1 1 . . 1 Utility 7 | . . . 1 . . . 1 . 1 . . 1 . . 1 1 . 1 Weapon 4 | . . . . . . . 1 . . . . 1 . . . 1 1 . Parts Attached 152 | 6 2 . 9 5 3 4 17 3 5 1 . 5 12 31 15 11 12 11 Power 19 | 1 1 . 1 1 . . 2 . 1 . . . . 7 2 . 2 1 Engine 6 | 1 1 . 1 1 . . 1 . . . . . . 1 . . . . Core 9 | . . . . . . . 1 . 1 . . . . 6 . . . 1 Reactor 4 | . . . . . . . . . . . . . . . 2 . 2 . Propulsion 55 | 2 . . 4 2 2 2 5 3 3 . . . 7 6 3 3 6 7 Treads 19 | . . . 1 2 . 1 5 1 3 . . . 3 . . . . 3 Leg 30 | 2 . . . . 2 . . 2 . . . . 4 6 3 3 6 2 Wheel 1 | . . . . . . . . . . . . . . . . . . 1 Hover 1 | . . . . . . . . . . . . . . . . . . 1 Flight 4 | . . . 3 . . 1 . . . . . . . . . . . . Utility 22 | 1 . . . 2 1 . 2 . 1 . . 2 . 6 3 3 1 . Device 8 | . . . . 1 . . . . 1 . . . . 2 2 1 1 . Storage 4 | 1 . . . 1 1 . . . . . . . . 1 . . . . Processor 1 | . . . . . . . . . . . . 1 . . . . . . Hackware 1 | . . . . . . . . . . . . . . . 1 . . . Protection 8 | . . . . . . . 2 . . . . 1 . 3 . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 56 | 2 1 . 4 . . 2 8 . . 1 . 3 5 12 7 5 3 3 Energy Gun 9 | . . . . . . 2 1 . . . . . . . 2 1 2 1 Energy Cannon 7 | . . . . . . . 1 . . . . 1 . 3 1 . 1 . Ballistic Gun 15 | 2 1 . 4 . . . 4 . . 1 . . . 2 . 1 . . Ballistic Cannon 2 | . . . . . . . . . . . . 1 1 . . . . . Launcher 16 | . . . . . . . 2 . . . . 1 2 5 2 2 . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . . . . . . 2 1 1 1 . . Slashing Weapon 2 | . . . . . . . . . . . . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . 1 . . . . 1 . . 2 . Parts Lost 50 | . . . 1 1 . 2 1 . . 1 . 1 . 1 1 5 10 26 Power 5 | . . . . . . . . . . . . . . . . . 2 3 Propulsion 17 | . . . 1 1 . . . . . . . 1 . . . . 2 12 Utility 9 | . . . . . . . . . . . . . . . . 1 2 6 Weapon 19 | . . . . . . 2 1 . . 1 . . . 1 1 4 4 5 Highest Loss Streak 26 | . . . 1 1 . 2 1 . . 1 . 1 . 1 1 3 8 26 Average Slot Usage (%) 93 | . 83 85 76 84 90 100 98 100 91 99 100 97 97 96 90 92 90 58 Engine 3 | . 13 14 11 11 11 11 7 . . . . . . 2 . . . . Core 4 | . . . . . . . 1 9 7 7 7 6 6 8 7 4 1 3 Treads 12 | . . . 11 29 21 16 19 11 28 30 30 25 17 . . . . . Leg 14 | . 28 28 17 . 11 11 . 15 . . . . 5 28 30 28 25 21 Device 10 | . . . . 8 11 11 9 9 7 15 15 13 13 11 10 13 16 13 Storage 11 | . 14 14 11 11 13 22 18 18 15 15 15 13 13 10 5 4 4 3 Processor 2 | . . . . . . . . . . . . 5 6 5 5 1 . . Protection 4 | . . . . . . . 8 9 7 7 7 6 6 5 5 6 7 . Energy Gun 1 | . . . . . . 9 7 . . . . . . . 3 3 6 3 Energy Cannon 3 | . . . . . . . . 9 7 7 7 6 6 4 5 3 3 . Ballistic Gun 9 | . 27 28 22 22 22 12 16 9 7 9 15 12 6 3 3 2 4 . Ballistic Cannon 1 | . . . . . . . . . . . . 5 5 3 . . . . Launcher 2 | . . . . . . . 1 9 7 4 . . 1 2 3 7 3 . Impact Weapon 1 | . . . . . . . . . . . . . 4 2 2 2 4 3 Naked Turns 39 | . . . . . . . . . . . . . . . . . . 39 Heaviest Build 116 | 12 12 12 12 16 20 22 32 32 39 39 38 56 56 74 82 95 116 77 Greatest Support 133 | 20 20 20 20 63 63 60 66 66 89 89 89 89 86 100 120 133 133 90 Greatest Overweight (x) 7 | . . . 2 . . . 7 1 . . . . 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 6 6 6 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 5 6 6 6 6 8 8 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 5 6 6 6 7 8 8 8 8 8 8 7 8 8 8 8 8 8 7 Average Carried 7 | 4 5 6 5 6 7 7 7 7 7 7 7 7 8 7 7 7 7 5 Final Capacity 8 | 6 6 6 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 4 Final Carried 8 | 5 6 6 6 7 8 8 8 8 8 7 7 8 8 8 8 8 7 1 Class Distribution -------------------- 33% | Mutant 21% | Gunner 19% | Scavenger-Mutant 10% | Skirmisher 5% | Scavenger-Skirmisher 3% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Mutant | -6/Extension Mutant | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Tank | -2/Research Generator-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Ext Fac Fac Res Res Acc Matter Collected 3233 | 177 59 . 140 95 . 127 326 154 . 243 31 154 323 677 368 272 45 42 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4496 | . 59 . 235 95 . 127 420 317 . 266 90 354 653 978 561 275 66 . Parts 245 | . 8 . 23 5 . 3 20 16 . 7 4 29 21 65 24 10 10 . Haulers Intercepted 3 | . . . 1 . . . . 2 . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . . . . . 1 1 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . 9 1 . . . . . . . Prevented 4 | . . . . . . . . . . 1 3 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Ext Fac Fac Res Res Acc Combat Hostiles Destroyed 105 | . 3 . 11 2 . 3 10 7 . 5 2 8 8 31 13 2 . . Melee 8 | . . . . . . . . . . . . . . 3 5 . . . Guns 38 | . 3 . 11 2 . 3 4 1 . 3 1 3 2 2 1 2 . . Cannons 16 | . . . . . . . . 1 . . 1 5 4 4 1 . . . AOE 41 | . . . . . . . 6 5 . 2 . . 2 20 6 . . . Classes Destroyed 15 | . 2 . 2 . . 1 2 3 . 3 . . 1 1 . . . . Worker 15 | . 1 . . . . . 1 . . . . 1 2 4 . 2 4 . Builder 6 | . . . . . . . . 1 . . . 1 1 3 . . . . Tunneler 1 | . . . . . . . . . . . . . . 1 . . . . Hauler 3 | . . . 1 . . . . 2 . . . . . . . . . . Recycler 6 | . . . . . . . 2 . . . . . 2 1 . 1 . . Operator 1 | . . . . . . . . 1 . . . . . . . . . . Watcher 3 | . . . . . . . . 1 . . . . . . . 2 . . Swarmer 41 | . 3 . 10 . . . 3 . . . 1 3 1 16 4 . . . Grunt 26 | . . . 1 2 . 2 4 3 . . . 3 1 6 4 . . . Brawler 3 | . . . . . . . . . . 2 . . . 1 . . . . Duelist 2 | . . . . . . 1 1 . . . . . . . . . . . Sentry 17 | . . . . . . . 2 4 . 1 1 . 4 2 3 . . . Hunter 1 | . . . . . . . . . . 1 . . . . . . . . Programmer 13 | . . . . . . . . . . 1 . 2 . 6 2 2 . . Behemoth 2 | . . . . . . . . . . . . . 2 . . . . . Best Kill Streak 12 | . 4 . 4 2 . 2 5 5 . 3 2 4 8 12 6 3 4 . Combat Bots Only 6 | . 3 . 4 2 . 2 4 3 . 3 2 3 3 6 6 1 . . Max Kills in Single Turn 5 | . 1 . 1 1 . 1 3 2 . 2 1 2 3 5 3 1 4 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . 2 2 . 2 . . 1 5 3 . . . Melee 1 | . . . . . . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Ext Fac Fac Res Res Acc Damage Taken 12855 | . 26 126 413 88 . 371 347 273 . 122 157 402 419 1444 1189 976 1524 4978 Core 2274 | . 5 15 65 24 . 84 28 26 . 18 4 12 49 114 41 54 135 1600 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 89 | 100 . 92 . . . 56 . 90 . . 96 . 92 88 96 95 90 . Volleys Fired 225 | . 6 1 29 7 . 19 18 16 . 8 5 19 16 41 19 16 1 4 Largest 4 | . 2 2 2 2 . 2 3 3 . 3 3 4 3 3 3 4 3 2 Hottest 244 | . 40 40 40 40 . 85 121 117 . 117 107 194 166 157 241 206 244 143 Shots Fired 461 | . 12 2 58 14 . 37 32 33 . 17 14 51 39 76 33 33 3 7 Gun 263 | . 12 2 58 14 . 37 24 8 . 7 9 30 12 17 14 14 2 3 Cannon 112 | . . . . . . . . 10 . 6 5 21 19 30 11 9 1 . Launcher 86 | . . . . . . . 8 15 . 4 . . 8 29 8 10 . 4 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 246 | . 12 2 58 14 . 24 20 8 . 7 9 32 19 24 7 9 1 . Thermal 62 | . . . . . . 13 4 . . . . 19 12 . 4 5 2 3 Explosive 86 | . . . . . . . 8 15 . 4 . . 8 29 8 10 . 4 Electromagnetic 67 | . . . . . . . . 10 . 6 5 . . 23 14 9 . . Robot Hit Streak 82 | . 5 1 16 29 . 80 82 21 . 15 18 21 32 33 26 27 3 8 Robot Miss Streak 3 | . 1 1 3 . . . 3 1 . 2 1 2 1 2 1 1 . . Penetration Max 2 | . . . . . . . 1 . . . . 1 . . . . 2 . Secondary Targets 5 | . . . 2 . . 2 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 1 . . . . . . . . . . . Shots Hit Robots 412 | . 7 1 38 13 . 36 28 22 . 15 12 40 33 75 44 42 1 5 Core Hits 293 | . 4 . 17 6 . 13 25 23 . 12 4 22 38 75 30 17 4 3 Critical Hits 8 | . 1 . . . . . 1 . . . . 1 . 2 1 1 . 1 Critical Kills 3 | . 1 . . . . . . . . . . 1 . 1 . . . . Critical Parts Destroyed 4 | . . . . . . . 1 . . . . . . . 1 1 . 1 Melee Attacks 66 | . . . . . . . . . . . . . 5 21 21 19 . . Impact 43 | . . . . . . . . . . . . . 5 11 8 19 . . Slashing 23 | . . . . . . . . . . . . . . 10 13 . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . . . 2 1 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 16603 | . 68 . 366 109 . 396 1291 1378 . 444 277 1061 1660 4989 2428 1629 145 362 Guns 3625 | . 68 . 366 109 . 396 506 85 . 154 159 471 182 348 278 345 100 58 Cannons 2851 | . . . . . . . . 201 . 87 75 590 719 670 273 191 45 . Explosions 7925 | . . . . . . . 785 1092 . 203 43 . 717 3236 980 573 . 296 Melee 2152 | . . . . . . . . . . . . . 39 735 892 486 . . Ramming 50 | . . . . . . . . . . . . . 3 . 5 34 . 8 Kinetic 3575 | . 68 . 366 109 . 179 452 85 . 154 159 546 538 544 136 166 73 . Thermal 1917 | . . . . . . 217 331 . . . 43 515 363 35 104 179 72 58 Explosive 7570 | . . . . . . . 508 1092 . 203 . . 717 3201 980 573 . 296 Electromagnetic 1339 | . . . . . . . . 201 . 87 75 . . 474 311 191 . . Impact 847 | . . . . . . . . . . . . . 39 206 116 486 . . Slashing 1305 | . . . . . . . . . . . . . . 529 776 . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . . 1 1 . . 4 4 4 . 15 Average Corruption 2 | . . . . . . . . . . 1 1 . . 2 3 3 . 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 56 | . . . . . . . . . . 3 . . . 17 12 17 . 7 Message Errors 15 | . . . . . . . . . . 2 . . . 6 4 1 . 2 Matter Fused 12 | . . . . . . . . . . . . . . 5 . 6 . 1 Heat Flow Errors 5 | . . . . . . . . . . . . . . 2 1 2 . . Energy Discharges 4 | . . . . . . . . . . . . . . 2 . 2 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . . . . . . . . . . 4 3 . . Misdirections 3 | . . . . . . . . . . . . . . . . . . 3 Targeting Errors 5 | . . . . . . . . . . 1 . . . 1 2 1 . . Weapon Failures 4 | . . . . . . . . . . . . . . 1 1 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 810 | . . . . . . . 7 17 . . 16 20 . 336 208 167 5 34 Projectiles 49 | . . . . . . . . 5 . . . 20 . 7 12 . 5 . Explosions 262 | . . . . . . . 7 12 . . 16 . . 82 69 42 . 34 Melee 499 | . . . . . . . . . . . . . . 247 127 125 . . Knockbacks 8 | . . . . . . . . . . . . . 1 5 . 2 . . Impact 4 | . . . . . . . . . . . . . . 2 . 2 . . Kinetic 4 | . . . . . . . . . . . . . 1 3 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 364 | . . . . . . . 57 109 . 28 . . . 93 48 17 . 12 Shots 14 | . . . . . . . 1 3 . 1 . . . 6 2 . . 1 Rammed 3 | . . . . . . . . . . . . . 1 . . 1 . 1 Targets Rammed 4 | . . . . . . . . . . . . . 1 . 1 1 . 1 Kicked 1 | . . . . . . . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 336 | . . . 3 12 . 38 12 24 . 3 15 270 153 260 336 257 72 10 Average Temperature 62 | . . . 3 8 . 15 10 6 . 2 8 95 52 53 92 104 42 5 Received Heat Transfer 1575 | . 12 . 99 63 . 198 135 81 . 24 54 75 177 207 198 27 162 63 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . 2 . 1 . . Combat Hostiles 2 | . . . . . . . . . . . . . . 2 . . . . Parts Fried 10 | . . . . . . . . 2 . . . . . 2 1 5 . . Impact Corruptions 10 | . . . . . . . . . . . . . . 3 2 5 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . 1 . . . . . 1 . . . . . . Heat Transferred 2277 | . . . . . . 440 220 . . . 50 592 444 50 148 185 74 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Ext Fac Fac Res Res Acc Peak Influence 922 | . 82 26 353 156 . 65 434 472 139 . . 90 189 922 531 338 149 206 Initial 389 | . . 26 8 116 . . 21 156 124 . . 35 37 42 389 198 34 62 Average 176 | . 48 26 170 152 . 53 146 312 125 . . 39 54 418 304 114 71 71 Maximum Alert Level 3 | . . . 1 . . . 2 2 . . . . . 3 2 1 . 1 Low Security (%) 65 | 100 100 100 59 100 . 100 64 42 100 . . 100 100 21 7 62 100 99 Level 1 18 | . . . 40 . . . 22 20 . . . . . 22 69 37 . . Level 2 15 | . . . . . . . 13 36 . . . . . 51 22 . . . Level 3 . | . . . . . . . . . . . . . . 4 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 1 . 1 . . . 1 1 2 . . 1 1 10 5 4 2 4 Investigation 5 | . 1 . . . . . . . 1 . . . . 1 . 1 . 1 Extermination 10 | . . . . . . . . . . . . 1 . 4 2 2 . 1 Reinforcement 13 | . . . 1 . . . 1 1 1 . . . 1 1 2 1 2 2 Assault 1 | . . . . . . . . . . . . . . . 1 . . . Garrison 4 | . . . . . . . . . . . . . . 4 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 1 . 1 . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Ext Fac Fac Res Res Acc Distress Signals 9 | . 1 . 1 . . . 1 1 . . . . 2 . 1 . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 203 | . 5 2 19 1 . 3 12 17 1 5 2 8 15 36 14 11 24 28 Peak Tracking Total 19 | . 4 2 6 1 . 3 4 6 1 3 3 4 5 6 6 5 12 19 Tactical Retreats 14 | . . . 2 . . . 1 1 . . 1 . 1 3 . 1 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Ext Fac Fac Res Res Acc Traps Triggered 10 | . 3 . . . . . 2 . . . . . . 2 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Ext Fac Fac Res Res Acc Machines Disabled 22 | . . . . . . . 4 7 . . . 1 . 6 3 . . 1 Max in Single Turn 3 | . . . . . . . 3 3 . . . 1 . 3 3 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Ext Fac Fac Res Res Acc Machines Accessed 42 | . 1 . 2 . 3 . 2 4 1 . . 7 6 5 5 4 . 2 Terminals 30 | . 1 . 1 . . . 1 4 1 . . 5 6 2 4 3 . 2 Fabricators 4 | . . . . . . . . . . . . 2 . 1 . 1 . . Repair Stations 2 | . . . . . . . 1 . . . . . . 1 . . . . Recycling Units 2 | . . . 1 . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . Total Hacks 100 | . 3 . 9 . 4 . 4 16 2 . . 17 8 11 12 9 . 5 Successful 56 | . 2 . 6 . 4 . 4 11 . . . 7 5 6 6 5 . . Failed 44 | . 1 . 3 . . . . 5 2 . . 10 3 5 6 4 . 5 Catastrophic 8 | . 1 . . . . . . . . . . 2 1 . 2 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 43 | . 3 . 8 . 1 . . 10 . . . 8 . 3 8 . . 2 Terminals 79 | . 3 . 7 . . . 2 16 2 . . 15 8 5 10 6 . 5 Fabricators 7 | . . . . . . . . . . . . 2 . 2 . 3 . . Repair Stations 4 | . . . . . . . 2 . . . . . . 2 . . . . Recycling Units 4 | . . . 2 . . . . . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 2 . . . . Terminal Hacks 42 | . 1 . 2 . 4 . 2 11 . . . 7 5 2 4 4 . . Record 7 | . . . . . 3 . . . . . . . 1 1 1 1 . . Robot Schematic 1 | . . . . . . . . . . . . . . . . 1 . . Open Door 6 | . . . . . . . . 1 . . . 1 4 . . . . . Level Access Points 4 | . . . . . . . . 1 . . . 1 . . 1 1 . . Branch Access Points 4 | . 1 . . . . . 1 . . . . 1 . 1 . . . . Emergency Access Points 2 | . . . . . . . . 2 . . . . . . . . . . Terminal Index 2 | . . . 1 . . . . . . . . 1 . . . . . . Alert Level 2 | . . . . . . . . 1 . . . 1 . . . . . . Unreport Threat 3 | . . . . . . . . 1 . . . . . . 1 1 . . Locate Traps 6 | . . . 1 . . . 1 3 . . . 1 . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . 1 . . . Zone Layout 3 | . . . . . . . . 2 . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 1 . 1 . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 4 | . . . . . . . 2 . . . . . . 2 . . . . Scan Component 2 | . . . . . . . 1 . . . . . . 1 . . . . Repair 2 | . . . . . . . 1 . . . . . . 1 . . . . Recycling Unit Hacks 2 | . . . 1 . . . . . . . . . . . 1 . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . 3 . . . . . . . . . . 1 1 . . . Terminals 3 | . 1 . 2 . . . . . . . . . . . . . . . Track 2 | . 1 . 1 . . . . . . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . . . . . . . 1 . . . Monitor 2 | . . . 1 . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . Reprogram 1 | . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . . . 2 . . . 1 3 1 . . 6 2 4 4 4 . 2 Full Trace Events 3 | . . . . . . . . . 1 . . . . . . 1 . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . Robots Built 1 | . . . . . . . . . . . . . . 1 . . . . Matter 285 | . . . . . . . . . . . . . . 285 . . . . Time 152 | . . . . . . . . . . . . . . 152 . . . . Total Robot Build Rating 5 | . . . . . . . . . . . . . . 5 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 . . . . . . 1 . . . . Time 76 | . . . . . . . 32 . . . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . 10 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Ext Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . 4 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Ext Fac Fac Res Res Acc Total Allies 13 | . . . . . . . . . . . . . 8 5 . . . . Largest Group 5 | . . . . . . . . . . . . . 5 4 . . . . Highest-Rated Group 121 | . . . . . . . . . . . . . 121 116 . . . . Highest-Rated Ally 31 | . . . . . . . . . . . . . 31 29 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 33 | . . . . . . . . . . . . . 30 3 . . . . Total Damage 624 | . . . . . . . . . . . . . 624 . . . . . Kills 4 | . . . . . . . . . . . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Ext Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Ext Fac Fac Res Res Acc Turns Passed 11153 | 231 146 349 308 143 919 161 700 450 99 828 39 1528 1036 1855 861 912 151 437 Spaces Moved 6320 | 99 97 219 165 73 796 72 308 223 53 500 15 642 566 1095 495 452 171 279 Core 130 | 10 . . 1 . . . 1 . . . . . . . . . . 118 Treads 2423 | . . . . 73 281 51 307 76 53 500 15 642 425 . . . . . Legs 3732 | 89 97 219 137 . 515 21 . 147 . . . . 141 1095 495 452 171 153 Wheels . | . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . . . . 8 Flight 27 | . . . 27 . . . . . . . . . . . . . . . Fastest Speed 45 | 50 120 120 120 160 90 90 160 45 160 160 160 160 130 120 120 60 58 50 Average Speed 128 | 112 120 120 122 160 114 139 160 103 160 160 160 160 152 124 120 117 75 63 Slowest Speed 400 | 120 120 120 150 160 160 160 400 180 160 160 160 160 180 130 120 120 118 106 Overloaded Moves 335 | . . . . . . . . 68 . . . . . . . 8 154 105 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 27 | 7 17 42 16 21 93 22 28 47 2 70 6 13 54 33 12 12 11 11 Regions Visited 18 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 . 1 . . . 1 1 . . . 1 1 . 1 1 . . Unknown Exits Taken 10 | 1 . 1 . 1 1 1 . . 1 1 1 . . 1 . . 1 . Scrap Searched 1 | . . . . . . . . . . 1 . . . . . . . . Spaces Dug 25 | . . . . . . . . . . . . . 1 17 3 4 . . Terrain Destroyed 676 | . . . . . . . 96 133 . 26 . 4 9 180 117 57 . 54 Melee 12 | . . . . . . . . . . . . . 1 4 3 4 . . Projectile 6 | . . . . . . . . 1 . . . 4 . . . 1 . . AOE 658 | . . . . . . . 96 132 . 26 . . 8 176 114 52 . 54 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Ext Fac Fac Res Res Acc Total 8803 | 215 115 304 221 87 801 99 481 414 67 513 19 1106 696 1477 693 779 186 530 Wait 1888 | 106 8 83 9 . . 3 127 170 4 5 . 429 43 263 132 273 . 233 Move 6303 | 98 96 218 164 72 795 71 307 222 52 499 14 641 565 1094 494 452 170 279 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 46 | 5 2 1 2 2 1 2 4 1 3 . . 5 . 6 3 4 3 2 Fast Attach 75 | 6 2 . 4 1 3 . 12 . 1 . . 5 5 18 6 5 3 4 Attach 32 | . . . 1 1 . 2 2 . 2 1 . . . 5 3 3 5 7 Detach . | . . . . . . . . . . . . . . . . . . . Swap 45 | . . . 4 3 . 2 3 3 2 . . . 7 8 6 3 4 . Drop 72 | . 1 1 8 1 2 . 8 2 3 . . 7 6 21 8 4 . . Fire 225 | . 6 1 29 7 . 19 18 16 . 8 5 19 16 41 19 16 1 4 Melee 66 | . . . . . . . . . . . . . 5 21 21 19 . . Ram 1 | . . . . . . . . . . . . . . . . . . 1 Kick 1 | . . . . . . . . . . . . . . . 1 . . . Crush 1 | . . . . . . . . . . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 48 | . . . . . . . . . . . . . 48 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 8 exits: Fac x4 / Low x2 / *Ext x2) -6/Extension -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 232 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Discovered new exit (range 13) 378 | -10/Materials | Entered Mines 414 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 452 | -10/Mines | Learned 4 Materials zone layouts 654 | -10/Mines | Learned 2 Materials zone layouts 717 | -10/Mines | Discovered new exit (range 8) 727 | -10/Mines | Entered Materials 727 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 728 | -9/Materials | Identified exit to Mines 1035 | -9/Materials | Entered Mines 1125 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1172 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1172 | -9/Mines | Discovered new exit (range 5) 1178 | -9/Mines | Entered Exiles 1202 | -9/Exiles | Discovered new exit (range 15) 1247 | -9/Exiles | Build established: Scavenger-Mutant 1250 | -9/Exiles | Met 8R-AWN 1278 | -9/Exiles | Met EX-HEX 1391 | -9/Exiles | Met EX-BIN 1505 | -9/Exiles | Aligned with FarCom system 1506 | -9/Exiles | Given EX-Vault access code 1614 | -9/Exiles | Opened EX-Vault 1628 | -9/Exiles | Found Potential Leg 1631 | -9/Exiles | Found Potential Leg 1653 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1681 | -9/Exiles | Met EX-DEC 1711 | -9/Exiles | Visited The Gauntlet 1881 | -9/Exiles | Discovered new exit (range 12) 2097 | -9/Exiles | Left Exiles lab with Potential Leg 2097 | -9/Exiles | Entered Mines 2233 | -8/Mines | Discovered new exit (range 16) 2258 | -8/Mines | Entered Materials 2258 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2259 | -8/Materials | Identified exit to Storage 2477 | -8/Materials | Repaired Imp. Treads 2733 | -8/Materials | Build established: Skirmisher 2958 | -8/Materials | Entered Storage 2968 | -8/Storage | Identified exit to Factory 3408 | -8/Storage | Entered Factory 3408 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3486 | -7/Factory | Discovered new exit (range 8) 3507 | -7/Factory | Entered Lower Caves 4076 | -7/Lower Caves | Build established: Mutant 4077 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4307 | -7/Lower Caves | Discovered new exit (range 5) 4335 | -7/Lower Caves | Entered another Lower Caves area 4337 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4353 | -7/Lower Caves | Discovered new exit (range 12) 4374 | -7/Lower Caves | Entered Factory 4374 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4889 | -6/Factory | Build established: Gunner 5114 | -6/Factory | Identified exit to Lower Caves 5114 | -6/Factory | Identified exit to Extension 5114 | -6/Factory | Identified exit to Factory 5902 | -6/Factory | Entered Extension 6157 | -6/Extension | Build established: Mutant 6625 | -6/Extension | Rescued a captive Derelict 6626 | -6/Extension | Rescued a captive Derelict 6726 | -6/Extension | Rescued a captive Derelict 6816 | -6/Extension | Rescued a captive Derelict 6817 | -6/Extension | Spotted B-75 Beast 6837 | -6/Extension | Destroyed B-75 Beast 6842 | -6/Extension | Spotted B-75 Beast 6846 | -6/Extension | Destroyed B-75 Beast 6872 | -6/Extension | Discovered exit to Factory (range 3) 6938 | -6/Extension | Entered Factory 6938 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7157 | -5/Factory | Build established: Gunner 7224 | -5/Factory | Identified exit to Upper Caves 7248 | -5/Factory | Fabricated R-10 Processor? 7333 | -5/Factory | Local fabrication network quarantined 7367 | -5/Factory | Garrison activated, responded to threat 7683 | -5/Factory | Build established: Mutant 7706 | -5/Factory | Garrison activated, responded to threat 8325 | -5/Factory | Repaired Hvy. Rocket Launcher 8748 | -5/Factory | Discovered new exit (range 15) 8793 | -5/Factory | Entered another Factory area 8793 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9493 | -4/Factory | Identified exit to Research 9571 | -4/Factory | First assault squad dispatched 9654 | -4/Factory | Entered Research 9654 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 9710 | -3/Research | Identified exit to Research 10055 | -3/Research | Lost 3 parts (1u2w) 10256 | -3/Research | Build established: Scavenger-Mutant 10566 | -3/Research | Entered another Research area 10566 | -2/Research | Spotted B-90 Cyclops 10566 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 10659 | -2/Research | Spotted B-90 Cyclops 10693 | -2/Research | Spotted B-90 Cyclops 10712 | -2/Research | Discovered new exit (range 6) 10717 | -2/Research | Entered Access 10717 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 10744 | -1/Access | Lost 8 parts (1p1n2u4w) 11021 | -1/Access | Spotted B-99 Colossus 11024 | -1/Access | Build established: Generator-Mutant 11057 | -1/Access | Spotted B-99 Colossus 11061 | -1/Access | Spotted B-99 Colossus 11080 | -1/Access | System corruption reached 10% 11082 | -1/Access | Crushed by falling debris 11117 | -1/Access | Core integrity fell below 50% 11134 | -1/Access | Core integrity fell below 20% 11146 | -1/Access | Lost 26 parts (3p12n6u5w) 11154 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11104_ Slug penetrates Sealed Heavy Doors. 11104_ Penetrated by Slug. 11104_ Slug penetrates Wall. 11104_ Penetrated by Slug. 11104_ Slug penetrates Wall. 11105_ Slammed into U-05 Engineer. 11105_ Destabilizing: System corrupted (+1). 11106_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 11106_ Penetrated by Slug. 11106_ Centrium Leg destroyed. 11106_ Penetrated by Slug. 11107_ Slug penetrates Wall. 11111_ Penetrated by Slug. 11115_ Triangulator destroyed. 11115_ Com. Wheel destroyed. 11128_ OZW:PXF&1NZ0 EF:G0 SCE 11134_ K-01 Serf destroyed. 11143_ :%SM0Y<=VCOWE 4BHIE M62 MC ALUO8 11147_ Acquired Unknown Special Weapon. 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[# | | ???????????????????????????????????????? ?# | | ???????????????????????????????????????? ??# | | ?????????????????????????????????????? ???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 54 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 3 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 51 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ H-77 Assassin | -3/Research | Hacked Fabricated ------------ R-10 Processor | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- A New Friend Challenges ------------ None Game ------ Seed RemoteArmoredLauncher Manual? 0 Play Time 03:21:50 Cumulative 86.8 hours Start 2021.05.31 @ 23:27:39 End 2021.06.20 @ 11:21:54 Sessions 13 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 61 Rogue 3 Adventurer 56 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 47 Achievement% 34 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18836109-1faf-490b-bb48-823dec7da2c7