Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.12 @ 10:03:00 Player: theq629 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (407) 407 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1387 Bonus ------- None Cogmind --------- Core Integrity 265/400 Matter 233/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Light Assault Rifle Light Cannon > --- INVENTORY (10) --- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Improved Ion Engine Small Storage Unit Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Large Storage Unit Light Assault Rifle Light Cannon [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 15 | 7 2 6 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg 4 | 2 . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 2 1 Device 1 | 1 . . Storage 4 | 1 2 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 2 | . . 2 Propulsion 4 | . . 4 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 6 | . . 6 Average Slot Usage (%) 93 | . 100 89 Engine 10 | . 14 7 Leg 33 | . 28 37 Device 12 | . 14 11 Storage 12 | . 14 11 Energy Gun 10 | . 14 8 Ballistic Gun 12 | . 14 11 Ballistic Cannon 1 | . . 2 Naked Turns . | . . . Heaviest Build 26 | 11 23 26 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 2 | 2 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 10 10 Average Capacity 8 | 5 6 9 Most Carried 8 | 2 6 8 Average Carried 4 | 1 4 5 Final Capacity 10 | 6 6 10 Final Carried 8 | 2 6 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 425 | 169 143 113 Remotely . | . . . Salvage Created 428 | 27 179 222 Parts 32 | 3 7 22 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 15 | . 4 11 Guns 11 | . 4 7 Cannons 4 | . . 4 Classes Destroyed 4 | 1 1 2 Tunneler 1 | 1 . . Swarmer 6 | . . 6 Grunt 8 | . 4 4 Sentry 1 | . . 1 Best Kill Streak 5 | 1 2 5 Combat Bots Only 5 | . 2 5 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 917 | . 167 750 Core 163 | . 28 135 Absorbed by Shields . | . . . Core Remaining (%) 94 | 100 88 . Volleys Fired 69 | 3 20 46 Largest 2 | 2 2 2 Hottest 70 | 70 70 70 Shots Fired 135 | 6 40 89 Gun 109 | 6 40 63 Cannon 26 | . . 26 Launcher . | . . . Special . | . . . Kinetic 95 | 3 20 72 Thermal 40 | 3 20 17 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 3 11 10 Robot Miss Streak 3 | 1 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 90 | 4 28 58 Core Hits 28 | 2 9 17 Critical Hits 3 | . 1 2 Critical Kills 2 | . 1 1 Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 922 | 45 286 591 Guns 714 | 45 286 383 Cannons 208 | . . 208 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 532 | 7 96 429 Thermal 390 | 38 190 162 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 2 | . . 2 Impact . | . . . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 200 | 50 200 95 Average Temperature 53 | 26 91 25 Received Heat Transfer 321 | . 99 222 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1147 | 111 555 481 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 362 | 5 148 362 Initial 62 | . 3 62 Average 116 | . 68 165 Maximum Alert Level 1 | . . 1 Low Security (%) 88 | 100 100 78 Level 1 11 | . . 21 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 1 3 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . . 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . . 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 7 23 Peak Tracking Total 8 | . 2 8 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 788 | 72 278 438 Spaces Moved 386 | 45 165 176 Core 9 | 9 . . Treads . | . . . Legs 377 | 36 165 176 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 121 | 114 122 122 Slowest Speed 180 | 150 150 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 5 25 19 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 577 | 56 204 317 Wait 97 | . 15 82 Move 384 | 44 164 176 Hop . | . . . Pick Up 12 | 2 3 7 Fast Attach 7 | 7 . . Attach 5 | . . 5 Detach . | . . . Swap 3 | . 2 1 Drop . | . . . Fire 69 | 3 20 46 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 10) 351 | -10/Materials | Entered another Materials area 351 | -9/Materials | Evolved 2 slots: Propulsion x2 758 | -9/Materials | Lost 6 parts (1p3n2w) 789 | -9/Materials | Self-destructed Last Messages --------------- 00749_ U-05 Engineer builds a Door. 00750_ Acquired 28 matter. 00750_ R-06 Scavenger collects Ion Engine. 00751_ K-01 Serf collects debris. 00752_ U-05 Engineer lays Concrete. 00753_ R-06 Scavenger collects Flight Unit. 00753_ Acquired Lgt. Ion Engine. 00755_ U-05 Engineer lays Concrete. 00755_ K-01 Serf collects debris. 00755_ U-05 Engineer lays Concrete. 00755_ W-16 Scout sends out distress signal. 00756_ Acquired Ion Engine. 00758_ K-01 Serf collects debris. 00759_ U-05 Engineer builds a Wall. 00766_ G-34 Mercenary knocked back. 00769_ K-01 Serf collects debris. 00769_ G-34 Mercenary destroyed. 00772_ K-01 Serf collects debris. 00778_ G-34 Mercenary knocked back. 00784_ Aluminum Leg destroyed. 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