Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.11 @ 21:51:13 Player: 3.14 Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (207) 1035 Value Destroyed (9576) 9576 Prototype IDs (277) 5540 Alien Tech Used (11) 2200 Bonus (46218) 46218 TOTAL SCORE: 75669 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 4142 Follower Combat Kills 11 Met Data Miner 300 Met Zhirov 300 Used Core Reset Matrix 3000 Met Sigix 2000 Integrated Exoskeleton 5000 Escaped with Sigix 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Win 3000 Friendly Fire -35 Cogmind --------- Core Integrity 297/1600 Matter 261/300 Energy 244/250 System Corruption 8% Temperature Cool (0) Movement Walking (30) Location Tau Ceti IV Orbit Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ Experimental Cooling System Experimental Core Analyzer Experimental Armor Integrity Analyzer > --- WEAPON (4) ------- Sigix Shearcannon Sigix Shearcannon > --- INVENTORY (5) ---- Zero-point Reactor Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Field Propulsion Array Electron Diverter Electron Diverter Electron Diverter > --- UTILITY ---------- Medium Storage Unit Long-range Sensor Array Experimental Signal Interpreter Advanced Transmission Jammer Experimental Propulsion Shielding Experimental Utility Shielding Improved Medium Armor Plating Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Experimental System Shield Experimental System Shield > --- WEAPON ----------- Advanced Datajack Power Sword > --- INVENTORY -------- Quantum Reactor Experimental Cooling System Experimental Core Analyzer Experimental Armor Integrity Analyzer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Gamma Bomb Array Sigix Containment Pod [Rating: 165] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Sigix Exoskeleton Flight Unit Improved VTOL Module Utility Advanced Hacking Suite Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Power Sword Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Power Sword Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . 2 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Utility 12 | . . 1 1 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 1 . 1 . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 260 | 6 9 42 27 29 2 8 4 3 1 1 7 2 12 2 . 9 . . 6 . 6 . 14 2 2 11 10 15 4 11 3 10 2 Power 32 | 1 . 4 3 4 . 1 . . . . 1 . . . . . . . 2 . . . . . 2 3 2 . . 2 2 5 . Engine 9 | 1 . 4 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Core 11 | . . . 1 4 . . . . . . 1 . . . . . . . 1 . . . . . 2 1 . . . . 1 . . Reactor 12 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 2 . . 2 . 5 . Propulsion 50 | 2 3 16 11 5 . 4 . . . . 1 . . . . 1 . . . . . . 1 . . 2 2 1 1 . . . . Treads 30 | 2 3 15 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . 1 1 5 . 4 . . . . 1 . . . . 1 . . . . . . 1 . . 2 2 1 1 . . . . Utility 120 | 1 3 6 8 13 2 2 4 3 1 1 5 2 10 2 . 5 . . 3 . 5 . 9 . . 6 6 8 3 7 . 3 2 Device 36 | . 1 3 3 . . . 3 2 . 1 . 2 1 1 . 2 . . 1 . . . 1 . . 4 2 1 . 3 . 3 2 Storage 4 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Processor 9 | . . 1 . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . 3 . . . Hackware 26 | . . . . 8 . 1 . . . . 3 . 6 . . 1 . . . . 3 . 2 . . . . 2 . . . . . Protection 45 | . . 2 5 5 1 1 1 1 1 . 1 . 3 1 . 1 . . 2 . 1 . 6 . . 1 4 4 3 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | 2 3 16 5 7 . 1 . . . . . . 2 . . 3 . . 1 . 1 . 4 2 . . . 6 . 2 1 2 . Energy Gun 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 9 | . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 . Ballistic Gun 16 | 2 3 9 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . . 1 2 . 1 . . . . . . 1 . . . . . 1 . . . 1 1 . . . 3 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . 1 1 1 . . . . . . . . 1 . . 2 . . . . 1 . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 11 | . . . . 4 . . . . . . . . . . . 1 . . . . . . 3 1 . . . 2 . . . . . Unidentified Prototypes 22 | . . 4 1 . . 1 . . . . . 1 . . . 2 . . 3 . 1 . . . . 2 3 . 1 . . 3 . Parts Lost 19 | . . 5 4 3 . 2 . . . . 2 . 2 1 . . . . . . . . . . . . . . . . . . . Power 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . 2 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . 1 3 2 . 1 . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . Weapon 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . 3 2 1 . 1 . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 97 98 96 98 92 91 99 100 100 100 100 99 99 100 100 96 100 100 99 100 97 100 98 100 100 96 92 93 94 88 63 62 63 Engine 4 | . 14 10 7 . . 5 7 7 7 7 3 . . . . . . . . . . . . . . . . . . . 1 . . Core 2 | . . . 1 7 7 1 . . . . 2 6 6 6 6 5 5 5 5 5 5 5 5 5 5 1 . . . . 6 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 4 4 5 . 8 9 Treads 11 | . 28 32 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . 29 30 29 30 30 30 30 26 26 26 26 26 23 23 23 23 23 21 21 20 21 21 20 19 21 21 16 . . . Device 7 | . 12 8 8 . . . 6 6 4 7 6 5 5 6 6 4 5 5 5 5 5 5 4 5 5 9 7 8 8 8 9 9 9 Storage 4 | . 14 11 9 . . . . . . . . . . . . . . . . . . . . . . . . 2 4 3 . . . Processor 5 | . . 10 9 . 4 . . . . . 2 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 6 18 18 18 Hackware 20 | . . . . 36 38 36 38 38 38 38 38 40 38 38 33 32 35 35 35 35 41 42 38 36 36 33 33 30 30 24 . . . Protection 5 | . . 2 6 6 2 7 . . 2 . 4 . 1 1 6 11 11 11 10 11 9 10 12 15 15 14 12 12 12 10 . . . Energy Cannon 2 | . . 3 9 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 18 17 18 Ballistic Gun 5 | . 28 12 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . 1 . 1 7 7 7 7 6 6 5 6 6 . . . . 5 5 5 1 . . . . . . . . . . Slashing Weapon 3 | . . . 1 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 5 5 5 5 4 4 3 4 3 . . . Special Melee Weapon 1 | . . . . 5 . . . . . . . . . . . 4 5 5 4 . . . 3 5 5 4 4 3 4 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 64 | 13 50 54 58 55 17 17 16 16 16 10 13 11 17 13 13 21 21 21 21 21 21 21 21 21 21 30 30 40 40 45 58 64 57 Greatest Support 82 | 40 40 66 82 82 20 20 20 20 20 20 20 20 20 20 20 21 21 21 21 21 24 21 24 21 21 32 37 48 48 60 60 60 60 Greatest Overweight (x) 2 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 5 5 5 Average Capacity 10 | 6 16 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 10 8 5 5 5 Most Carried 20 | 4 17 20 20 20 5 5 5 5 5 5 4 4 5 5 4 5 5 5 5 5 5 4 5 5 5 5 5 9 10 10 4 5 4 Average Carried 9 | 2 12 18 19 5 4 4 5 5 5 5 2 3 4 4 4 3 5 5 4 5 4 4 4 5 4 4 4 6 9 8 3 4 3 Final Capacity 20 | 8 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 5 5 5 5 Final Carried 20 | 4 17 20 20 5 4 5 5 5 5 5 3 4 5 4 4 5 5 5 5 5 4 4 5 5 5 5 5 9 10 5 4 3 3 Class Distribution -------------------- 41% | Wizard-Sprinter 25% | Mutant 15% | Hacker-Sprinter 10% | Scavenger-Mutant 6% | Alien-Sigix Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 4015 | 249 297 975 455 265 113 . 95 50 . 20 60 . 115 22 . 56 57 . . 56 64 . 191 35 15 152 . 250 43 139 130 90 21 Remotely 171 | . . . 171 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11137 | . 471 1984 1597 328 . . . . . 22 146 209 390 . . 56 . . . . 150 . 352 . . 288 . 408 43 339 828 2613 913 Parts 557 | . 32 104 86 17 . . . . . . 5 3 13 . . 5 . . . . 11 . 14 . . 10 . 21 1 16 40 131 48 Haulers Intercepted 16 | . 2 4 4 1 . . . . . . 1 . 1 . . . . . . . . . . . . 1 . 1 . . 1 . . Recyclers Shooed 8 | . 4 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 124 | . 9 36 23 8 . . . . . . . . . . . . . . . . . . . . . . . . . 6 7 25 10 Melee 10 | . . 1 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 44 | . 9 34 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 58 | . . 1 10 . . . . . . . . . . . . . . . . . . . . . . . . . . 6 6 25 10 AOE 11 | . . . 3 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 20 | . 6 4 1 . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . 2 2 2 . Worker 14 | . . 3 4 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 3 2 . Builder 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Tunneler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Hauler 16 | . 2 4 4 1 . . . . . . 1 . 1 . . . . . . . . . . . . 1 . 1 . . 1 . . Recycler 14 | . 1 3 3 2 . . . . . . . . 1 . . . . . . . . . 2 . . 1 . 1 . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Operator 10 | . 1 5 . 1 . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . Watcher 22 | . 1 1 2 2 . . . . . . 1 . 3 . . 2 . . . . 3 . 2 . . . . 3 1 . . 1 . Swarmer 18 | . 3 7 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 42 | . 6 19 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Brawler 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 17 | . . 9 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Programmer 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 8 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Shell/Atk 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . M Shell/Def 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Enhanced Grunt 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 10 | . 4 5 4 4 . . . . . 1 2 . 2 . . 1 . . . . 1 . 2 . . 2 . 2 1 6 7 10 9 Combat Bots Only 9 | . 4 5 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . 6 4 9 9 Max Kills in Single Turn 3 | . 1 1 2 3 . . . . . 1 1 . 1 . . 1 . . . . 1 . 1 . . 1 . 1 1 2 2 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 11171 | . 490 1979 1383 591 . 104 15 17 . . 145 . 195 55 . 143 . 19 . 42 . . 231 89 . . 405 215 69 1104 311 2509 1060 Core 2585 | . 85 227 185 160 . 23 15 . . . 15 . 141 39 . 24 . 19 . 19 . . 43 . . . 53 38 24 254 95 802 324 Absorbed by Shields 16 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 12 . . . . . Redirected to Shielding 422 | . . . . . . . . . . . 11 . 11 . . . . . . . . . . . . . 57 94 39 210 . . . Regen/Repaired (Parts) 1668 | . . 409 . . . 58 . . . . . . 75 . . 13 . . . . 165 . 238 . . . 351 121 101 137 . . . Core Remaining (%) 72 | 100 66 43 66 . . . . . . 71 . . . . 77 . . . . 93 . . . . 96 . 87 . . 76 . . 18 Volleys Fired 365 | . 47 156 53 7 . . . . . . . . . . . 1 . . . . . . . 1 . . . 4 . 9 12 46 29 Largest 2 | . 2 2 2 1 . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . 1 2 2 2 Hottest 360 | . 40 136 91 30 . . . . . . . . . . . 30 . . . . . . . 30 . . . 30 . 180 360 360 360 Shots Fired 692 | . 94 312 100 7 . . . . . . . . . . . 1 . . . . . . 1 1 . . . 4 . 9 22 89 52 Gun 430 | . 94 289 47 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 245 | . . 23 50 . . . . . . . . . . . . . . . . . . . . . . . . . . 9 22 89 52 Launcher 17 | . . . 3 7 . . . . . . . . . . . 1 . . . . . . 1 1 . . . 4 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 346 | . 94 205 47 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 158 | . . 107 50 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Explosive 17 | . . . 3 7 . . . . . . . . . . . 1 . . . . . . 1 1 . . . 4 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 171 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 22 88 52 Robot Hit Streak 27 | . 7 27 20 1 . . . . . . . . . . . . . . . . . . . . . . . . . 10 11 26 13 Robot Miss Streak 10 | . 5 5 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . 2 10 8 10 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Secondary Targets 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 632 | . 53 228 85 10 . 2 . . . 4 8 19 18 . . 4 . . . . 9 . 13 . . 8 . 17 6 8 17 82 41 Core Hits 445 | . 27 74 47 15 . . . . . 1 3 2 5 . . 2 . . . . 4 . 5 . . 4 . 6 2 13 33 123 79 Critical Kills 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 29 | . . 10 1 . . . . . . . . . 1 . . . . . . . . . 5 . . 1 . 2 1 . 2 5 1 Burn 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 19 | . . . 1 . . . . . . . . . 1 . . . . . . . . . 5 . . 1 . 2 1 . 2 5 1 Melee Attacks 444 | . . 7 27 50 . 26 8 . . 7 30 19 57 3 2 27 . 6 . . 18 . 56 5 1 12 3 49 26 5 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 441 | . . 7 27 49 . 26 8 . . 7 30 19 57 3 2 25 . 6 . . 18 . 56 5 1 12 3 49 26 5 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 28 | . . 1 2 5 . . . . . 1 2 . 4 . . 2 . . . . . . 3 . . 3 . 5 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35966 | . 671 3541 2205 1011 . 100 . . . 216 433 636 1035 . . 107 . . . . 470 . 737 . . 492 . 1144 283 1644 2860 12910 5471 Guns 4108 | . 656 3061 391 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 23890 | . . 244 815 . . . . . . . . . . . . . . . . . . . . . . . . . . 1638 2812 12910 5471 Explosions 914 | . . . 316 598 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 6844 | . . 128 650 413 . 100 . . . 216 433 636 1035 . . 107 . . . . 470 . 737 . . 492 . 1144 283 . . . . Ramming 210 | . 15 108 33 . . . . . . . . . . . . . . . . . . . . . . . . . . 6 48 . . Kinetic 2898 | . 656 1851 391 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2269 | . . 1454 815 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 914 | . . . 316 598 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 29675 | . . 128 650 413 . 100 . . . 216 433 636 1035 . . 107 . . . . 470 . 737 . . 492 . 1144 283 1638 2812 12910 5471 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . 5 1 1 2 2 . . . . . . . . . . . . . . 7 7 7 7 . . . . 3 . 8 8 Average Corruption 4 | . . . 5 1 1 1 1 . . . . . . . . . . . . . . 7 7 7 7 . . . . 2 . 3 8 Corruption Purged 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . Effects 63 | . . . 4 1 . 3 1 . . . . . . . . . . . . . . . 34 6 . . . . . . . 7 7 Message Errors 17 | . . . 2 . . 1 . . . . . . . . . . . . . . . . 8 1 . . . . . . . 3 2 Matter Fused 14 | . . . . 1 . . . . . . . . . . . . . . . . . . 11 2 . . . . . . . . . Heat Flow Errors 11 | . . . 1 . . . . . . . . . . . . . . . . . . . 6 1 . . . . . . . 2 1 Energy Discharges 7 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 1 . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 7 | . . . 1 . . 1 . . . . . . . . . . . . . . . . 3 . . . . . . . . 2 . Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alerts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1245 | . . 11 47 107 . 17 . . . 76 67 5 177 . . . . . . . 82 . 42 . . 38 . 221 58 98 6 164 29 Projectiles 308 | . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 6 164 29 Explosions 55 | . . . . 55 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 882 | . . . 47 52 . 17 . . . 76 67 5 177 . . . . . . . 82 . 42 . . 38 . 221 58 . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 82 | . . . . 34 . . . . . . . . . . . . . . . . . . 48 . . . . . . . . . . Shots 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Rammed 17 | . 6 8 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 26 | . 6 11 7 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Crushed 7 | . . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 441 | . 24 48 165 12 . . . . . . . . 2 . . . . . . . . . 259 178 . . 9 5 . 60 87 441 8 Average Temperature 55 | . 8 12 25 6 . . . . . . . . 2 . . . . . . . . . 98 98 . . 6 3 . 19 26 142 8 Received Heat Transfer 2001 | . 144 699 558 123 . 21 9 9 . . 18 . 39 . . 27 . . . 9 . . 39 9 . . 69 9 . 27 54 90 48 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 4995 | . . 3515 1480 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 2583 | . 172 507 500 994 282 373 . . . . 336 84 243 . . 393 . . . . 118 71 341 . . 108 167 390 418 1630 2583 2142 . Initial 1652 | . . 3 192 176 282 197 . . . . 12 84 58 . . 70 . . . . . 41 49 . . 74 60 93 219 159 1100 1652 . Average 282 | . 76 218 306 542 282 288 . . . . 158 84 137 . . 234 . . . . 47 50 181 . . 85 118 164 323 357 1849 1823 . Maximum Alert Level 5 | . . 2 2 3 1 1 . . . . 1 . 1 . . 1 . . . . . . 1 . . . . 1 2 5 5 5 . Low Security (%) 52 | 100 100 53 7 4 . 12 . . . . 61 100 91 . . 33 . . . . 100 100 55 . . 100 100 65 . 50 . . . Level 1 32 | . . 22 83 38 100 87 . . . . 38 . 8 . . 66 . . . . . . 44 . . . . 34 91 33 . . . Level 2 7 | . . 24 8 29 . . . . . . . . . . . . . . . . . . . . . . . . 8 7 . . . Level 3 1 | . . . . 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 79 . . Squads Dispatched 78 | . 3 5 . 7 . 3 . . . . 7 . 9 . . 3 . . . . 2 . 7 . . 1 . 4 . 8 16 3 . Investigation 29 | . 2 1 . 4 . 2 . . . . 5 . 5 . . 2 . . . . 1 . 5 . . . . 1 . . 1 . . Extermination 11 | . . . . 1 . . . . . . 1 . 2 . . 1 . . . . . . 1 . . . . 3 . 1 . 1 . Reinforcement 16 | . 1 4 . 2 . . . . . . 1 . 2 . . . . . . . 1 . 1 . . 1 . . . 1 1 1 . Assault 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 12 1 . Garrison 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . 4 . . . . 1 . . . . . . . . . . . 1 . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 43 | . 1 7 3 5 . . . . . . 1 . 2 . . 1 . . . . 1 . 1 . . . . 2 . 4 4 11 . Communications Jammed 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 15 1 2 . . . Distress Signals 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 15 1 2 . . . Times Spotted 548 | . 30 67 29 57 . 12 1 11 . 1 30 . 31 4 . 19 . 1 . 1 6 5 26 1 . 1 19 35 9 46 42 34 30 Peak Tracking Total 29 | . 4 6 5 10 . 3 3 8 . 1 7 . 6 4 . 8 . 1 . 1 3 5 8 1 . 1 14 7 4 29 25 11 13 Tactical Retreats 75 | . 1 3 . 14 . 3 . 2 . 1 8 . 9 . . 6 . 1 . . . . 9 . . . . 6 2 4 6 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 25 | . 4 1 1 1 . . . . . . 2 . 3 . . . . . . . 1 . 7 . . 1 . 1 2 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . 2 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 28 | . 1 3 3 1 . . . . . . 1 . . . . . . . . . . . . . 1 . 1 1 1 2 5 4 4 Max in Single Turn 2 | . 1 1 1 1 . . . . . . 1 . . . . . . . . . . . . . 1 . 1 1 1 1 2 2 1 Garrison Access 5 | . . . 1 1 . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 160 | . 7 12 7 18 . 9 1 . 4 . 12 . 14 1 . 9 . . 5 . 5 . 15 . . 2 9 9 13 6 1 1 . Terminals 96 | . 6 7 5 12 . 7 . . . . 6 . 7 . . 5 . . . . 3 . 7 . . 2 5 6 10 6 1 1 . Fabricators 23 | . . . . 4 . 1 . . . . 4 . 5 . . 2 . . . . 1 . 5 . . . . 1 . . . . . Repair Stations 13 | . 1 2 . . . 1 . . . . . . 2 . . 1 . . . . 1 . 1 . . . 2 1 1 . . . . Recycling Units 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 7 | . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . Garrison Access 8 | . . . 1 1 . . . . . . 2 . . . . 1 . . . . . . 1 . . . 1 . 1 . . . . Total Hacks 538 | . 15 35 20 66 . 31 1 . 32 . 45 . 49 1 . 30 . . 27 . 20 . 50 . . 8 23 34 28 17 3 3 . Successful 402 | . 5 24 10 37 . 22 1 . 32 . 28 . 35 1 . 19 . . 27 . 17 . 48 . . 4 17 30 26 16 2 1 . Failed 134 | . 9 11 9 29 . 9 . . . . 17 . 14 . . 11 . . . . 3 . 2 . . 4 6 4 2 1 1 2 . Catastrophic 12 | . 3 . . 4 . 1 . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 275 | . 10 16 17 36 . 21 . . . . 20 . 22 . . 22 . . . . 14 . 29 . . 7 13 21 14 12 1 . . Terminals 312 | . 13 19 17 41 . 22 . . . . 29 . 22 . . 18 . . . . 13 . 29 . . 8 15 22 21 17 3 3 . Fabricators 84 | . . . . 17 . 3 . . . . 13 . 19 . . 7 . . . . 3 . 15 . . . . 7 . . . . . Repair Stations 52 | . 2 12 . . . 6 . . . . . . 8 . . 2 . . . . 4 . 4 . . . 6 4 4 . . . . Recycling Units 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 12 | . . 3 2 4 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . Garrison Access 15 | . . . 1 4 . . . . . . 3 . . . . 3 . . . . . . 1 . . . 1 . 2 . . . . Terminal Hacks 195 | . 5 5 3 13 . 8 1 . 32 . 9 . 10 1 . 6 . . 27 . 8 . 20 . . 3 6 11 14 11 1 1 . Record 29 | . . . . . . . . . 11 . . . . . . . . . 15 . . . 1 . . . . . 2 . . . . Part Schematic 35 | . 2 . 2 4 . 1 . . 11 . . . 2 . . 3 . . 4 . 2 . 1 . . 1 1 1 . . . . . Robot Schematic 8 | . . . . 1 . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 10 | . 1 . . 1 . . . . 3 . . . . . . . . . 4 . . . . . . . . . 1 . . . . Open Door 8 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 1 3 . 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Branch Access Points 9 | . . . . 1 . . . . . . . . 1 . . 1 . . . . 1 . 1 . . 1 . 1 1 . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machine Index 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . Terminal Index 10 | . . 1 . 1 . 1 . . . . . . 1 . . . . . . . 1 . 1 . . . . 1 2 1 . . . Fabricator Index 6 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 . . 1 . 1 . . . . . Repair Station Index 4 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . Unreport Threat 4 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 12 | . . 1 . 2 . 1 . . . . 1 . 1 . . . . . . . . . 2 . . . 2 . . 2 . . . Disarm Traps 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Investigation 17 | . 1 . . 1 . 1 . . . . 4 . 1 . . . . . . . 2 . 6 . . . . 1 . . . . . Recall Extermination 5 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 2 . . . . . Recall Reinforcements 4 | . . . . 1 . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . Zone Layout 19 | . . . . 1 . 1 . . . . . . 2 . . 1 . . . . . . 2 . . . 2 2 4 4 . . . Fabricator Hacks 52 | . . . . 10 . 2 . . . . 8 . 10 . . 4 . . . . 2 . 10 . . . . 6 . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 25 | . . . . 4 . 1 . . . . 4 . 5 . . 2 . . . . 1 . 5 . . . . 3 . . . . . Build 26 | . . . . 5 . 1 . . . . 4 . 5 . . 2 . . . . 1 . 5 . . . . 3 . . . . . Repair Station Hacks 48 | . . 12 . . . 6 . . . . . . 6 . . 2 . . . . 4 . 4 . . . 6 4 4 . . . . Scan Component 24 | . . 6 . . . 3 . . . . . . 3 . . 1 . . . . 2 . 2 . . . 3 2 2 . . . . Repair 24 | . . 6 . . . 3 . . . . . . 3 . . 1 . . . . 2 . 2 . . . 3 2 2 . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . 2 2 4 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Insert Component 5 | . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Analyze 4 | . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 1 . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . . . . Seal Access 5 | . . . 1 1 . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . . . . Unauthorized Hacks 92 | . . 4 4 9 . 6 . . . . 10 . 9 . . 7 . . . . 3 . 13 . . 1 4 8 8 5 1 . . Terminals 60 | . . 4 4 5 . 5 . . . . 4 . 5 . . 2 . . . . 2 . 7 . . 1 3 7 5 5 1 . . Track 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . Assimilate 17 | . . 1 . 2 . 2 . . . . 1 . 3 . . . . . . . . . 3 . . . 1 2 1 1 . . . Botnet 27 | . . 2 2 2 . 2 . . . . 2 . 2 . . 2 . . . . 2 . 2 . . 1 2 2 2 1 1 . . Disrupt 6 | . . . 1 . . . . . . . 1 . . . . . . . . . . . 2 . . . . 1 . 1 . . . Operators 6 | . . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Fabricators 22 | . . . . 4 . 1 . . . . 4 . 4 . . 2 . . . . 1 . 5 . . . . 1 . . . . . Prioritize 22 | . . . . 4 . 1 . . . . 4 . 4 . . 2 . . . . 1 . 5 . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Garrison Access 7 | . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . 2 . . . . Broadcast 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Redirect 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Reprogram 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Watchers 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacking Detections 104 | . 7 8 6 17 . 6 . . . . 9 . 11 . . 5 . . . . 3 . 10 . . 2 4 7 6 2 1 . . Full Trace Events 25 | . . . . 4 . 2 . . . . 4 . 5 . . 2 . . . . 1 . 5 . . . . 1 . . 1 . . Feedback Events 3 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robot Schematics Acquired 8 | . . . . 1 . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . 67 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 39 | . 2 1 3 6 . 1 . . 11 . . . 2 . . 3 . . 4 . 2 . 1 . . 1 1 1 . . . . . Parts Built 25 | . . . . 4 . 1 . . . . 4 . 5 . . 2 . . . . 1 . 5 . . . . 3 . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Time 1106 | . . . . 164 . 47 . . . . 111 . 169 . . 55 . . . . 93 . 311 . . . . 156 . . . . . Total Part Build Rating 150 | . . . . 20 . 5 . . . . 20 . 29 . . 13 . . . . 7 . 31 . . . . 25 . . . . . Parts Repaired 24 | . . 6 . . . 3 . . . . . . 3 . . 1 . . . . 2 . 2 . . . 3 2 2 . . . . Time 804 | . . 174 . . . 76 . . . . . . 124 . . 50 . . . . 94 . 52 . . . 120 52 62 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Non-combat 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . find_chute 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Com Ac0 Total Allies 60 | . . 1 . 5 . 2 . . . 1 2 . 2 . . 1 . . . . . . 2 . . . 1 2 . 1 26 14 . Largest Group 7 | . . 1 . 3 . 1 . . . 1 2 . 2 . . 1 . . . . . . 1 . . . 1 1 . 1 7 6 . Highest-Rated Group 116 | . . 10 . 90 . 26 . . . 96 116 . 52 . . 29 . . . . . . 10 . . . 26 45 . 45 101 85 . Highest-Rated Ally 96 | . . 10 . 30 . 26 . . . 96 96 . 26 . . 29 . . . . . . 10 . . . 26 45 . 45 15 15 . Total Orders 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 74 | . . . . 16 . . . . . 8 2 . . . . 5 . . . . . . . . . . . . . . 30 13 . Total Damage 1520 | . . . . 388 . . . . . 279 . . . . . 58 . . . . . . . . . . . . . . 559 236 . Kills 6 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . 1 . 2 . . . 1 . . . 1 . . . . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 15809 | 91 1642 2585 1315 856 98 442 564 223 24 223 477 143 1031 119 85 504 103 213 62 103 353 19 1092 164 33 165 263 1072 450 404 218 473 200 Spaces Moved 22686 | 52 704 1095 616 2144 335 791 298 334 81 302 1305 321 2129 301 103 1186 382 527 168 316 670 68 1986 454 96 314 400 1818 1099 722 505 696 368 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2469 | 48 704 1095 616 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1724 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 155 505 696 368 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18489 | . . . . 2138 335 791 298 334 81 302 1305 321 2129 301 103 1186 382 527 168 316 670 68 1986 454 96 314 400 1818 1099 567 . . . Fastest Speed 20 | 50 160 160 155 28 28 27 27 27 27 27 27 28 28 28 28 27 27 27 27 27 24 27 24 27 27 25 27 20 20 20 30 30 30 Average Speed 43 | 151 208 161 156 28 28 27 27 27 27 27 27 28 28 28 28 27 27 27 27 27 26 27 26 27 27 26 27 23 23 25 30 36 30 Slowest Speed 320 | 160 320 240 160 156 28 30 27 27 27 27 28 28 28 28 28 28 27 27 27 27 27 27 27 27 27 28 28 24 24 30 30 90 30 Overloaded Moves 41 | . . . . . . . . . . . . . . . . . . . . . 11 . 1 . . . . 6 11 12 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 60 | . . . . 10 1 1 . . . . 5 4 1 . . 5 . . . . . . 22 . . 1 1 4 3 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Exploration Rate (%) 48 | 3 95 80 48 61 95 26 44 58 69 50 33 95 41 53 17 27 57 72 62 63 14 67 40 66 16 8 65 35 80 58 19 23 24 Regions Visited 33 Branch Regions 17 Pre-discovered Areas 4 | . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . Known Exits Taken 18 | . . . . . . 1 . . . . . . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 17 | . . . . . . . 5 3 . . . . . 1 . . 4 . . 2 . . . 1 1 . . . . . . . . Spaces Dug 390 | . . 2 . 52 . 22 8 . . . 20 . 33 2 2 33 . 6 . . 4 . 34 15 . 1 2 52 11 3 75 . 13 Terrain Destroyed 908 | . . 2 28 77 . 22 8 . . . 20 . 33 2 2 33 . 6 . . 4 . 39 15 . 1 2 63 11 4 129 100 307 Melee 234 | . . 2 . 34 . 22 8 . . . 20 . 33 2 2 21 . 6 . . 4 . 34 5 . 1 2 24 11 3 . . . Projectile 482 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 74 100 307 AOE 192 | . . . 28 43 . . . . . . . . . . . 12 . . . . . . 5 10 . . . 39 . . 55 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Com Ac0 Total 27250 | 61 784 1625 832 2306 337 970 767 464 81 431 1371 340 2473 329 155 1314 381 587 183 332 814 67 2429 485 100 376 545 2368 1242 925 548 824 404 Wait 3111 | . 8 225 72 57 . 141 456 128 . 117 30 . 236 24 51 93 . 55 . 17 115 . 321 24 . 12 123 456 109 156 26 57 2 Move 22540 | 51 704 1094 615 2126 332 788 297 333 80 301 1295 312 2126 300 102 1176 381 526 167 315 670 67 1942 453 95 311 397 1809 1092 717 504 695 367 Hop 56 | . . . . 8 1 1 . . . . 5 4 1 . . 4 . . . . . . 21 . . 1 1 4 3 2 . . . Pick Up 126 | 4 10 44 9 6 1 4 . . . . 1 1 5 . . 1 . . 2 . 2 . 2 . 1 3 3 11 3 8 . 5 . Fast Attach 107 | 6 3 9 8 5 . 4 2 . . . 2 2 2 . . 5 . . 6 . 4 . 10 . . 6 7 4 4 9 2 4 3 Attach 49 | . . 10 1 10 . 2 . . . . 4 . 2 1 . 1 . . . . 1 . 1 . 1 2 1 3 . 4 1 3 1 Detach 6 | . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 1 1 Swap 114 | . 6 23 18 14 2 2 2 3 1 1 1 . 8 1 . 3 . . 1 . 1 . 3 2 1 3 3 8 1 2 . 4 . Drop 163 | . 1 45 22 23 1 2 2 . . . 1 2 2 . . 3 . . 7 . 3 . 1 . 1 8 7 5 4 12 1 9 1 Fire 365 | . 47 156 53 7 . . . . . . . . . . . 1 . . . . . . . 1 . . . 4 . 9 12 46 29 Melee 444 | . . 7 27 50 . 26 8 . . 7 30 19 57 3 2 27 . 6 . . 18 . 56 5 1 12 3 49 26 5 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Crush 23 | . 5 11 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 138 | . . . . . . . . . . . . . 33 . . . . . . . . . 72 . . 18 . 15 . . . . . Rewire 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Trap 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 7 exits: *Fac x3 / *Sto x2 / *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Upp x2) -4/Waste -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 3 exits: [Sur x2] / [*Ac0]) -1/Access_0 Tau Ceti IV Orbit History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 92 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 7) 939 | -10/Materials | Discovered new exit (range 10) 1188 | -10/Materials | Discovered new exit (range 15) 1327 | -10/Materials | Central database locked down 1681 | -10/Materials | Discovered new exit (range 16) 1734 | -10/Materials | Entered another Materials area 1734 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1994 | -9/Materials | Repaired Lgt. Assault Rifle 2021 | -9/Materials | Repaired Assault Rifle 2048 | -9/Materials | Repaired Lgt. Treads 2398 | -9/Materials | Build established: Scavenger-Mutant 2792 | -9/Materials | Discovered new exit (range 15) 2855 | -9/Materials | Lost 3 parts (1p1n1w) 3121 | -9/Materials | Build established: Mutant 3218 | -9/Materials | Repaired Katana 3245 | -9/Materials | Repaired Lgt. Treads 3278 | -9/Materials | Repaired Imp. Treads 3422 | -9/Materials | Core integrity fell below 50% 3536 | -9/Materials | Discovered new exit (range 10) 4319 | -9/Materials | Entered another Materials area 4319 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4603 | -8/Materials | Discovered new exit (range 14) 4748 | -8/Materials | Central database locked down 4971 | -8/Materials | Build established: Scavenger-Mutant 5634 | -8/Materials | Entered Factory 5634 | -7/Factory | Evolved 2 slots: Utility x2 5946 | -7/Factory | Build established: Hacker-Sprinter 6034 | -7/Factory | Search patrols dispatched 6043 | -7/Factory | Discovered new exit (range 11) 6060 | -7/Factory | Identified exit to Storage 6060 | -7/Factory | Identified exit to Lower Caves 6070 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 6109 | -7/Factory | Discovered new exit (range 5) 6232 | -7/Factory | Fabricated Adv. Sensor Array? 6238 | -7/Factory | Fabricated L-41 Fighter? 6240 | -7/Factory | Discovered new exit (range 15) 6264 | -7/Factory | Hacking Suite fried by hacking feedback 6287 | -7/Factory | Fabricated Imp. Hacking Suite? 6338 | -7/Factory | P-60 Hacker assimilated allied Fighter 4c 6411 | -7/Factory | Discovered new exit (range 5) 6429 | -7/Factory | Fabricated Imp. System Shield (x1) 6434 | -7/Factory | Search patrols dispatched 6490 | -7/Factory | Sucked down chute 6490 | -7/Factory | Entered Waste 6490 | -7/Waste | The area was eerily silent 6572 | -7/Waste | Discovered new exit (range 16) 6588 | -7/Waste | Entered Factory 6702 | -7/Factory | Garrison activated, responded to threat 6725 | -7/Factory | Imp. Hacking Suite fried by hacking feedback 6740 | -7/Factory | Discovered exit to Lower Caves (range 12) 6792 | -7/Factory | Fabricated Imp. Hacking Suite? 6817 | -7/Factory | Repaired Mni. Grenade Launcher 6848 | -7/Factory | Repaired Imp. VTOL Module 6879 | -7/Factory | Repaired Imp. VTOL Module 6974 | -7/Factory | Discovered new exit (range 15) 7030 | -7/Factory | Entered Lower Caves 7588 | -7/Lower Caves | Discovered new exit (range 12) 7594 | -7/Lower Caves | Entered another Lower Caves area 7650 | -7/Lower Caves | Discovered new exit (range 13) 7812 | -7/Lower Caves | Discovered new exit (range 7) 7817 | -7/Lower Caves | Entered Data Miner 7817 | -7/Data Miner | Discovered new exit (range 6) 7823 | -7/Data Miner | Met Data Miner 7828 | -7/Data Miner | Learned location of Section 7 (-2) 7828 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7832 | -7/Data Miner | Received God Mode back door access code from Data Miner 7841 | -7/Data Miner | Entered Proximity Caves 7891 | -6/Proximity Caves | Learned Factory emergency access door positions 7904 | -6/Proximity Caves | Escorted by Enhanced Grunt 7989 | -6/Proximity Caves | Learned Factory stockpile data 7993 | -6/Proximity Caves | Discovered new exit (range 6) 8064 | -6/Proximity Caves | Entered Factory 8064 | -6/Factory | Accompanied by 1 ally 8064 | -6/Factory | Evolved 2 slots: Utility x2 8122 | -6/Factory | Fabricated Imp. System Shield (x1) 8131 | -6/Factory | Incoming investigation squad redirected 8176 | -6/Factory | Spotted B-75 Beast 8211 | -6/Factory | Incoming investigation squad redirected 8212 | -6/Factory | Incoming investigation squad redirected 8231 | -6/Factory | Fabricated Adv. Signal Interpreter? 8378 | -6/Factory | Discovered new exit (range 16) 8421 | -6/Factory | Incoming investigation squad redirected 8424 | -6/Factory | Fabricated Imp. Hacking Suite? 8448 | -6/Factory | Identified exit to Factory 8541 | -6/Factory | Manually triggered Chute Trap 8541 | -6/Factory | Sucked down chute 8541 | -6/Factory | Entered Waste 8541 | -6/Waste | The area was eerily silent 8604 | -6/Waste | Discovered new exit (range 15) 8676 | -6/Waste | Identified exit to Factory 8678 | -6/Waste | Found Prototype Device 8678 | -6/Waste | Identified Exp. EM Disruption Field 8684 | -6/Waste | Entered Factory 8720 | -6/Factory | Build established: Wizard-Sprinter 8728 | -6/Factory | Discovered new exit (range 8) 8730 | -6/Factory | Identified exit to Lower Caves 8787 | -6/Factory | Repaired Exp. EM Disruption Field? 8890 | -6/Factory | Fabricated Imp. Hacking Suite? 9100 | -6/Factory | Discovered exit to Factory (range 15) 9217 | -6/Factory | Repaired Mni. Grenade Launcher 9261 | -6/Factory | Repaired Imp. Utility Shielding 9330 | -6/Factory | Fabricated Adv. System Shield? 9434 | -6/Factory | Fabricated Adv. System Shield? 9440 | -6/Factory | Fabricated Adv. Hacking Suite? 9443 | -6/Factory | Fabricated Adv. Hacking Suite? 9715 | -6/Factory | Entered Lower Caves 9816 | -6/Lower Caves | Learned Factory terminal intel 9828 | -6/Lower Caves | Discovered new exit (range 9) 9833 | -6/Lower Caves | Identified exit to Lower Caves 9834 | -6/Lower Caves | Entered another Lower Caves area 9852 | -6/Lower Caves | Discovered exit to Factory (range 14) 9919 | -6/Lower Caves | Entered Factory 9919 | -5/Factory | Evolved 2 slots: Utility x2 9920 | -5/Factory | Identified exit to Upper Caves 9921 | -5/Factory | Loaded intel: 28 terminal locations 9954 | -5/Factory | Discovered new exit (range 2) 9954 | -5/Factory | Identified exit to Factory 9956 | -5/Factory | Identified exit to Extension 10075 | -5/Factory | Repaired Adv. Sensor Array 10105 | -5/Factory | Discovered exit to Factory (range 14) 10147 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 10352 | -5/Factory | Fabricated Lrn. Sensor Array (x1) 10352 | -5/Factory | Incoming investigation squad redirected 10423 | -5/Factory | Entered Upper Caves 10524 | -5/Upper Caves | Discovered new exit (range 3) 10524 | -5/Upper Caves | Identified exit to Upper Caves 10526 | -5/Upper Caves | Entered another Upper Caves area 10696 | -5/Upper Caves | Spotted B-75 Beast 10736 | -5/Upper Caves | Discovered new exit (range 9) 10738 | -5/Upper Caves | Identified exit to Zhirov 10739 | -5/Upper Caves | Entered Zhirov 10739 | -5/Zhirov | Discovered new exit (range 3) 10744 | -5/Zhirov | Met Zhirov 10749 | -5/Zhirov | Learned location of Quarantine (-2) 10749 | -5/Zhirov | Learned location of Testing (-3) 10749 | -5/Zhirov | Learned location of Command (-1) 10752 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10763 | -5/Zhirov | Found Alien Artifact 10763 | -5/Zhirov | Identified Integrated Reactor 10763 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10785 | -5/Zhirov | Found Alien Artifact 10799 | -5/Zhirov | Identified exit to Proximity Caves 10801 | -5/Zhirov | Entered Proximity Caves 10867 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10901 | -4/Proximity Caves | Discovered exit to Factory (range 11) 10904 | -4/Proximity Caves | Entered Factory 10904 | -4/Factory | Evolved 2 slots: Utility x2 10905 | -4/Factory | Identified exit to Upper Caves 10910 | -4/Factory | Found Prototype Processor 10910 | -4/Factory | Identified Exp. Signal Interpreter 11010 | -4/Factory | Repaired Imp. Medium Armor Plating 11061 | -4/Factory | Repaired Power Sword 11215 | -4/Factory | Fabricated Exp. Hacking Suite? 11257 | -4/Factory | Sucked down chute 11257 | -4/Factory | Entered Waste 11261 | -4/Waste | Spotted C-40 Crusher 11265 | -4/Waste | Spotted C-40 Crusher 11265 | -4/Waste | Spotted C-40 Crusher 11265 | -4/Waste | Spotted C-40 Crusher 11269 | -4/Waste | Spotted C-40 Crusher 11272 | -4/Waste | EMP discharged 11272 | -4/Waste | Discovered new exit (range 12) 11273 | -4/Waste | Spotted C-40 Crusher 11275 | -4/Waste | Identified exit to Factory 11276 | -4/Waste | Entered Factory 11432 | -4/Factory | Fabricated Exp. Propulsion Shielding (x1) 11463 | -4/Factory | Fabricated Adv. Transmission Jammer? 11528 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 11803 | -4/Factory | Repaired Imp. Medium Armor Plating 11835 | -4/Factory | Repaired Imp. VTOL Module 11922 | -4/Factory | Identified exit to Research 12216 | -4/Factory | Fabricated Exp. System Shield? 12286 | -4/Factory | Fabricated Exp. System Shield? 12368 | -4/Factory | Entered Upper Caves 12445 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 12453 | -4/Upper Caves | Spotted B-86 Titan 12509 | -4/Upper Caves | Learned Research terminal intel 12524 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 12531 | -4/Upper Caves | Discovered new exit (range 5) 12532 | -4/Upper Caves | Identified exit to Upper Caves 12532 | -4/Upper Caves | Entered another Upper Caves area 12537 | -4/Upper Caves | Spotted B-86 Titan 12554 | -4/Upper Caves | Found Alien Artifact 12558 | -4/Upper Caves | Discovered exit to Research (range 14) 12565 | -4/Upper Caves | Entered Research 12565 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12566 | -3/Research | Loaded intel: 23 terminal locations 12572 | -3/Research | Identified exit to Armory 12572 | -3/Research | Identified exit to Testing 12581 | -3/Research | Found Prototype Device 12581 | -3/Research | Identified Adv. Kinecellerator 12613 | -3/Research | Spotted B-86 Titan 12726 | -3/Research | Found Prototype Processor 12726 | -3/Research | Identified Spectral Analyzer 12730 | -3/Research | Entered Testing 12761 | -3/Testing | Repaired Imp. Medium Armor Plating 12834 | -3/Testing | Spotted Striker 12846 | -3/Testing | Identified Transdimensional Reconstructor 12846 | -3/Testing | Warped through subspace 12894 | -3/Testing | Repaired Imp. Medium Armor Plating 12957 | -3/Testing | Repaired Lrn. Sensor Array 12975 | -3/Testing | Discovered new exit (range 14) 12993 | -3/Testing | Identified exit to Research 12993 | -3/Testing | Entered Research 12993 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13034 | -2/Research | Identified exit to Quarantine 13405 | -2/Research | Discovered new exit (range 8) 13420 | -2/Research | Identified exit to Access 13505 | -2/Research | Found Gamma Bomb Array 13592 | -2/Research | Spotted B-90 Cyclops 13655 | -2/Research | Fabricated Exp. Armor Integrity Analyzer? 13709 | -2/Research | Cargo convoy interrupted 13736 | -2/Research | Incoming assault squad redirected 13772 | -2/Research | Fabricated Exp. Cooling System? 13836 | -2/Research | Repaired Exp. Propulsion Shielding 13864 | -2/Research | Repaired Exp. Utility Shielding 13959 | -2/Research | Fabricated Exp. Core Analyzer? 13970 | -2/Research | Spotted Executioner 14065 | -2/Research | Entered Quarantine 14235 | -2/Quarantine | Found Alien Artifact 14256 | -2/Quarantine | Found Alien Artifact 14256 | -2/Quarantine | Identified Core Reset Matrix 14256 | -2/Quarantine | Identified Dimensional Node Initializer 14256 | -2/Quarantine | Identified Subatomic Replicator 14256 | -2/Quarantine | Used Core Reset Matrix 14260 | -2/Quarantine | Detected hypermatrix surge 14260 | -2/Quarantine | Sensed 4 artifacts in vicinity 14305 | -2/Quarantine | Repaired Imp. Medium Armor Plating 14346 | -2/Quarantine | Repaired Exp. Propulsion Shielding 14411 | -2/Quarantine | Met incapacitated Sigix Warrior 14411 | -2/Quarantine | Lockdown squad dispatched 14412 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 14412 | -2/Quarantine | Unlocked Sigix quarantine chamber 14436 | -2/Quarantine | Spotted Lightning 14449 | -2/Quarantine | Discovered exit to Access (range 5) 14498 | -2/Quarantine | Spotted Fortress 14514 | -2/Quarantine | Discovered new exit (range 6) 14515 | -2/Quarantine | Identified exit to Section 7 14515 | -2/Quarantine | Entered Section 7 14516 | -2/Section 7 | Sensed 24 artifacts in vicinity 14523 | -2/Section 7 | Found Integrity Redistributor 14523 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-26) 14696 | -2/Section 7 | Discovered exit to Access (range 14) 14736 | -2/Section 7 | Spotted S7 Guard 14742 | -2/Section 7 | Initialized slip node 14756 | -2/Section 7 | Spotted Executioner 14772 | -2/Section 7 | Found Transdimensional Reconstructor 14773 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 14784 | -2/Section 7 | Spotted Striker 14784 | -2/Section 7 | Spotted Striker 14790 | -2/Section 7 | Spotted Executioner 14790 | -2/Section 7 | Spotted Executioner 14804 | -2/Section 7 | Found Terrabomb 14816 | -2/Section 7 | Used Terrabomb 14818 | -2/Section 7 | Spotted Striker 14818 | -2/Section 7 | Spotted Striker 14822 | -2/Section 7 | Found Sigix Shearcannon 14834 | -2/Section 7 | Integrated with Sigix Exoskeleton 14835 | -2/Section 7 | Sigix Warrior commented on Exoskeleton integration 14844 | -2/Section 7 | Used Subatomic Replicator to replicate Sigix Shearcannon 14850 | -2/Section 7 | Destroyed Striker 14850 | -2/Section 7 | Destroyed Striker 14852 | -2/Section 7 | Destroyed Striker 14857 | -2/Section 7 | Destroyed Striker 14900 | -2/Section 7 | Spotted Executioner 14906 | -2/Section 7 | Spotted S7 Guard 14919 | -2/Section 7 | Entered Access 14919 | -1/Access | Evolved 2 slots: Weapon x2 14924 | -1/Access | Emitted hypermatrix ping 14926 | -1/Access | Identified exit to Command 14929 | -1/Access | Assembled emerged from beneath the floor 14979 | -1/Access | Garrison activated, responded to threat 15015 | -1/Access | Assembled emerged from beneath the floor 15038 | -1/Access | Spotted B-99 Colossus 15048 | -1/Access | Destroyed B-99 Colossus 15074 | -1/Access | Discovered new exit (range 18) 15076 | -1/Access | Assembled emerged from beneath the floor 15084 | -1/Access | Spotted Executioner 15084 | -1/Access | Spotted Striker 15087 | -1/Access | Destroyed Striker 15090 | -1/Access | Destroyed Executioner 15107 | -1/Access | Assembled emerged from beneath the floor 15114 | -1/Access | Build established: Alien-Sigix 15137 | -1/Access | Entered Command 15142 | -1/Command | Emitted hypermatrix ping 15147 | -1/Command | Assembled emerged from beneath the floor 15165 | -1/Command | Assembled emerged from beneath the floor 15222 | -1/Command | Spotted M Guard 15225 | -1/Command | Spotted M Guard 15225 | -1/Command | Spotted Combat Programmer 15230 | -1/Command | Spotted Combat Programmer 15233 | -1/Command | Destroyed Combat Programmer 15239 | -1/Command | Destroyed Combat Programmer 15244 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 15253 | -1/Command | Destroyed M Guard 15265 | -1/Command | Destroyed M Guard 15265 | -1/Command | All MAIN.C guards destroyed 15271 | -1/Command | Found Prototype Energy Cannon 15272 | -1/Command | Identified Cld. Nova Cannon 15283 | -1/Command | Found Prototype Reactor 15283 | -1/Command | Identified Zero-point Reactor 15292 | -1/Command | Found Prototype Launcher 15436 | -1/Command | First assault squad dispatched 15453 | -1/Command | Incoming assault squad redirected 15468 | -1/Command | Destroyed 9 combat bots 15478 | -1/Command | Met MAIN.C 15481 | -1/Command | 0b10 Conduit disabled 15489 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 15489 | -1/Command | Destroyed MAIN.C Shell 15489 | -1/Command | Spotted M Shell/Atk 15489 | -1/Command | Spotted M Shell/Def 15489 | -1/Command | Spotted M Shell/Atk 15489 | -1/Command | Spotted M Shell/Atk 15489 | -1/Command | Spotted M Shell/Def 15489 | -1/Command | Spotted M Shell/Def 15490 | -1/Command | Spotted M Shell/Def 15491 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 15492 | -1/Command | MAIN.C activated Command garrisons 15499 | -1/Command | Destroyed M Shell/Def 15502 | -1/Command | Destroyed M Shell/Atk 15508 | -1/Command | Spotted M Shell/Atk 15511 | -1/Command | Destroyed M Shell/Atk 15514 | -1/Command | Destroyed M Shell/Def 15514 | -1/Command | Destroyed MAIN.C 15520 | -1/Command | Destroyed M Shell/Atk 15523 | -1/Command | Core integrity fell below 50% 15531 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 15531 | -1/Command | Destroyed M Shell/Atk 15537 | -1/Command | Destroyed M Shell/Def 15546 | -1/Command | Discovered new exit (range 49) 15546 | -1/Command | Discovered new exit (range 74) 15546 | -1/Command | Identified Adv. Micro-nuke Launcher 15546 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 15558 | -1/Command | Destroyed 9 combat bots 15608 | -1/Command | Warped through subspace to slip node 15608 | -1/Command | Discovered new exit (range 5) 15610 | -1/Command | Entered Access_0 15611 | -1/Access_0 | Sensed 2 artifacts in vicinity 15613 | -1/Access_0 | Met Architect 15614 | -1/Access_0 | Architect warped through subspace 15616 | -1/Access_0 | Destroyed A8 15652 | -1/Access_0 | Architect warped through subspace 15659 | -1/Access_0 | Subspace Access Node disabled 15683 | -1/Access_0 | Architect warped through subspace 15686 | -1/Access_0 | Destroyed 9 combat bots 15700 | -1/Access_0 | Subspace Access Node disabled 15737 | -1/Access_0 | Architect warped through subspace 15738 | -1/Access_0 | A6 warped into view 15751 | -1/Access_0 | Destroyed A6 15753 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 20% 15759 | -1/Access_0 | Architect warped through subspace 15764 | -1/Access_0 | Found Integrated Reactor 15764 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 15786 | -1/Access_0 | Architect warped through subspace 15805 | -1/Access_0 | Core integrity fell below 20% 15805 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 15805 | -1/Access_0 | Warped through subspace to slip node 15805 | -1/Access_0 | Discovered new exit (range 8) 15810 | *** | Destroyed 0B10! Last Messages --------------- 15798_ Knocked back. 15798_ HV Slug penetrates Wall. 15798_ Acquired 1 matter. 15798_ Quantum Shear penetrates Wall. 15800_ Quantum Shear penetrates Workstation. 15800_ Workstation disabled. 15800_ Quantum Shear penetrates Wall. 15800_ Quantum Shear penetrates Workstation. 15801_ Penetrated by Quantum Shear. 15802_ HV Slug penetrates Wall. 15802_ HV Slug penetrates Workstation. 15804_ HV Slug penetrates Earth. 15804_ HV Slug penetrates Wall. 15804_ Penetrated by HV Slug. 15804_ HV Slug penetrates Wall. 15805_ Acquired Hpw. Transdimensional Reconstructor. 15805_ Warped through subspace, drawn to slip node. 15805_ EXIT=FOUND 15805_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????#############################?????????? | | ??????????###############################????????? | | ?????????#################################???????? | | ?????????#################################???????? | | ?????????#################################???????? | | ????????###################################??????? | | ????????###################################??????? | | ????????################# #################??????? | | ????????################ ################??????? | | ????????################ X ################??????? | | ???????################# #################?????? | | ???????################ ################??????? | | ???????################ ##################?????? | | ???????################# ################??????? | | ???????################ ################??????? | | ??????################# #################??????? | | ??????################# < ################??????? | | ???????################ #################??????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 72 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Corruption Block 8 Armor Coverage 225 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 90 Utility Shielding 90 Evasion (%) 69 Targeting Accuracy 6 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 4 Offensive Hacking 84 Defensive Hacking 32 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory Adv. Sensor Array | x1 | -7/Factory L-41 Fighter | x3 | -7/Factory | Preloaded Imp. Hacking Suite | x1 | -7/Factory Imp. System Shield | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. System Shield | x1 | -6/Factory Adv. Signal Interpreter | x2 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Lrn. Sensor Array | x1 | -5/Factory Exp. Hacking Suite | x1 | -4/Factory Exp. Propulsion Shielding | x1 | -4/Factory Adv. Transmission Jammer | x1 | -4/Factory Exp. Utility Shielding | x1 | -4/Factory Exp. System Shield | x1 | -4/Factory Exp. System Shield | x1 | -4/Factory Exp. Armor Integrity Analyzer | x1 | -2/Research | Authchip Exp. Cooling System | x1 | -2/Research | Authchip Exp. Core Analyzer | x1 | -2/Research Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Integrity Redistributor Dimensional Node Initializer Terrabomb Sigix Exoskeleton Sigix Sheargun Sigix Shearcannon Subatomic Replicator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleDamperInterrupter Manual? 0 Play Time 03:07:28 Cumulative 722.9 hours Start 2022.04.11 @ 14:57:31 End 2022.04.11 @ 21:51:13 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1096 Rogue 1096 Adventurer 0 Explorer 0 Win Type 3 Total 69 Types 41/1/10/13/4/0/0/0/0 Lore% 90 Gallery% 90 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6905721-c74f-4ecc-8c33-bf8cdd3340c2