Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.10 @ 02:01:21 Player: 4R-ZE3 Result: Destroyed by 4L-Z9Q(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (628) 628 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-39) -39 TOTAL SCORE: 1089 Bonus ------- Friendly Fire -39 Cogmind --------- Core Integrity 0/250 Matter 289/300 Energy 314/315 System Corruption 0% Temperature Cool (9) Movement Rolling (115) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ Improved Heat Sink Small Storage Unit > --- WEAPON (2) ------- Subdweller Laser Subdweller Machine Gun > --- INVENTORY (8) ---- Ion Engine Light Angular Momentum Engine Subdweller Monowheel Improved Heat Sink Subdweller Laser Subdweller Beam Cannon Bore Cannon Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Light Cannon Bore Cannon > --- INVENTORY -------- Ion Engine Ion Engine Compact Wheel Subdweller Monowheel Heat Sink Particle Gun Subdweller Beam Cannon Light Cannon [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 6 2 8 Power 2 | 1 . 1 Engine 1 | 1 . . Core 1 | . . 1 Reactor . | . . . Propulsion 4 | 2 1 1 Treads 2 | 2 . . Leg . | . . . Wheel 2 | . 1 1 Hover . | . . . Flight . | . . . Utility 3 | 1 1 1 Device 2 | . 1 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 . 5 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon 3 | . . 3 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 1 2 Power . | . . . Propulsion 3 | . 1 2 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 6 | 2 6 7 Power 1 | . 1 2 Propulsion 1 | 1 1 1 Utility . | . . . Weapon 3 | . 3 3 Tool/Special . | . . . Unused Backups 10 | . . 10 Power 3 | . . 3 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 4 | . . 4 Tool/Special . | . . . Average Slot Usage (%) 92 | . 92 93 Engine 10 | . 14 6 Core 3 | . . 7 Treads 17 | . 25 6 Wheel 8 | . 1 15 Device 10 | . 7 14 Storage 14 | . 14 14 Energy Gun 11 | . 14 7 Ballistic Gun 11 | . 14 7 Ballistic Cannon 5 | . . 12 Peak Build Rating 18 | 6 7 18 Average Rating 9 | 4 6 13 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) 11 | . 12 10 Naked Turns . | . . . Heaviest Build 33 | 13 14 33 Greatest Support 40 | 40 40 26 Greatest Overweight (x) 3 | . 1 3 Average Overweight (x) . | . . 1 Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 4 8 8 Average Carried 6 | 2 6 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 3 8 7 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 744 | 226 122 396 Remotely . | . . . Salvage Created 805 | . 607 198 Parts 41 | . 26 15 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 7 | . . 7 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 16 | . 10 6 Guns 8 | . 8 . Cannons 6 | . . 6 AOE 2 | . 2 . Classes Destroyed 5 | . 4 1 Builder 1 | . 1 . Hauler 2 | . 2 . Watcher 1 | . 1 . Grunt 10 | . 10 . Subdweller 6 | . . 6 Best Kill Streak 6 | . 6 6 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 82 | . 56 26 Missed 23 | . 16 7 Hits 59 | . 40 19 Projectile 59 | . 40 19 Damage Taken 1159 | . 503 656 Core 265 | . 93 172 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 93 | . 53 40 Largest 2 | . 2 2 Hottest 90 | . 60 90 Shots Fired 185 | . 106 79 Gun 112 | . 106 6 Cannon 73 | . . 73 Launcher . | . . . Special . | . . . Kinetic 129 | . 53 76 Thermal 3 | . . 3 Explosive . | . . . Electromagnetic 53 | . 53 . Robot Hit Streak 10 | . 10 5 Robot Miss Streak 3 | . 3 2 Penetration Max 1 | . . 1 Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 95 | . 71 24 Core Hits 33 | . 24 9 Critical Kills 3 | . 1 2 Critical Parts Destroyed 2 | . . 2 Critical Strikes 10 | . 3 7 Destroy 8 | . 1 7 Corrupt 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1679 | . 1049 630 Guns 906 | . 827 79 Cannons 551 | . . 551 Explosions 222 | . 222 . Melee . | . . . Ramming . | . . . Kinetic 868 | . 278 590 Thermal 262 | . 222 40 Explosive . | . . . Electromagnetic 549 | . 549 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 10 | . 10 . Projectiles . | . . . Explosions 10 | . 10 . Melee . | . . . Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage 34 | . 34 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 192 | . 192 . Average Temperature 63 | . 63 . Received Heat Transfer 369 | . 252 117 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . 2 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 350 | . 300 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 4 | . 4 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 142 | . 142 . Initial . | . . . Average 58 | . 65 . Influence Increases 368 | . 368 . Destroy 0b10 Robot/C 200 | . 200 . Destroy 0b10 Robot/NC 20 | . 20 . Destroy Leader 46 | . 46 . Successful Hack 10 | . 10 . Select Force Hacks 60 | . 60 . Disable Machine 15 | . 15 . Destroy Structure 17 | . 17 . Influence Decreases 368 | . 244 124 Entered New Map 60 | . . 60 Time Decay 298 | . 234 64 Lost Part 10 | . 10 . Squads Dispatched 3 | . 3 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 18 12 Peak Tracking Total 6 | . 5 6 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 5 | . 1 4 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 4 1 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 8 5 Successful 9 | . 4 5 Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 1 5 Record 5 | . . 5 Robot Analysis 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1069 | 74 557 438 Spaces Moved 579 | 41 270 268 Core 3 | 3 . . Treads 241 | 38 203 . Legs . | . . . Wheels 335 | . 67 268 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 95 95 Average Speed 126 | 151 143 105 Slowest Speed 160 | 160 160 125 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 3 48 20 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 19 | . 15 4 Melee . | . . . Projectile 4 | . . 4 AOE 15 | . 15 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 735 | 50 341 344 Wait 21 | . 9 12 Move 577 | 40 269 268 Hop . | . . . Pick Up 15 | 4 6 5 Fast Attach 11 | 5 3 3 Attach 3 | 1 1 1 Detach 1 | . . 1 Swap 4 | . . 4 Drop 10 | . . 10 Fire 93 | . 53 40 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 8) 624 | -10/Materials | Discovered new exit (range 8) 632 | -10/Materials | Entered Subcaves 785 | -10/Subcaves | Ambushed by swarm of Subdwellers 785 | -10/Subcaves | Visited Clippyterm 793 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 817 | -10/Subcaves | Core integrity fell below 50% 827 | -10/Subcaves | Lost 3 allies 890 | -10/Subcaves | Learned Research machine intel 890 | -10/Subcaves | Learned Factory garrison access intel 1014 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1065 | -10/Subcaves | Core integrity fell below 20% 1070 | -10/Subcaves | Destroyed by 4L-Z9Q(R) with Subdweller Beam Cannon Last Messages --------------- 00980_ Triggered Piercing Trap. 00980_ Spikes shoot up from the floor. 00980_ Critical hit (Impale). 00983_ Triggered Piercing Trap. 00983_ Spikes shoot up from the floor. 00983_ Critical hit (Impale). 00986_ Triggered Piercing Trap. 00986_ Spikes shoot up from the floor. 00986_ Critical hit (Impale). 00987_ 8S-9RE(g) triggered Piercing Trap. 00987_ Spikes shoot up from the floor. 00987_ 8S-9RE(g) suffers critical hit (Impale). 00990_ 8S-9RE(g) triggered Shrapnel Trap. 00990_ An expanding cloud of shrapnel blasts out in all directions. 00990_ 8S-9RE(g) destroyed. A swath of the cavern ceiling suddenly collapses. 01066_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#???????????????????????????????? | | ???###?????????? ??????????????????????????????? | | #### #????????? ?????????????????????????????? | | #???????? ?????????????????????????????? | | ##??????# ?????????#????????????????????? | | ###???? ????????? ?#??????????????????? | | ## ##### #??????????? ??????????????????? | | # #????????????? # ???????????????????? | | ### #????????????? # ???????????????????? | | ??## ##???????????? ????????????????????? | | ???## ##??????????? ????????????????????? | | ????# ##????????? #????????????????????? | | ????# ####?????? #????????????????????? | | ????# #??###? #????????????????????? | | ????# #?## ## #?????????????????????? | | ????# ### # #### #????????????? | | ????# ### @ #????????????? | | ????# #?## #????????????? | | ????## # #??# ## ## #????????????? | | ?????###" ##?# # #??? ##????????????? | | ?????##"#"#### ## ????????????????? | | ??????##""# ## #?###### ?????????????? | | ???# ##"##"### ##???????# # #????????????? | | ???# #"####?#### ##????????? R ????????????? | | """#???????# ##?????????? ?????????????? | | #"""""???????## ##?????????? #????????????? | | #""#"#?????##### ##?????????? ????????????? | | #####" ????#"""## #??????????? ????????????? | | #?### ??????#"" #?????????????????????????? | | # ##???? ????#"# ##?????????????????????????? | | ##??????###??????######??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 41 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExpertStrikeBlasthammer Manual? 0 Play Time 00:11:13 Cumulative 365.6 hours Start 2026.09.10 @ 01:53:37 End 2026.09.10 @ 02:01:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 339 Rogue 285 Adventurer 54 Explorer 0 Win Type - Total 19 Types 12/1/1/1/1/0/1/1/0/1 Lore% 82 Gallery% 69 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f991d2f9-660b-4d78-9369-b0409e5c2086