Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.26 @ 18:34:48 Player: karotgaemin Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (692) 692 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2472 Bonus ------- None Cogmind --------- Core Integrity 379/550 Matter 243/300 Energy 94/240 System Corruption 0% Temperature Cool (84) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Heat Sink Heat Sink Large Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Signal Interpreter Recoil Stabilizer EM Pulse Gun Heavy Particle Gun Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Shotgun Improved Light Cannon Shock Bomb Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Visual Processing Unit Particle Charger > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Nuclear Core Light Treads Heat Sink Improved Signal Interpreter Recoil Stabilizer EM Pulse Gun Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Shotgun Improved Light Cannon Shock Bomb Launcher Improved Grenade Launcher [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Visual Processing Unit Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 50 | 6 16 12 16 Power 7 | 1 1 2 3 Engine 5 | 1 1 2 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 10 | 2 4 . 4 Treads 8 | . 4 . 4 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 4 3 3 Device 5 | . . 3 2 Storage 3 | 1 2 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 22 | 2 7 7 6 Energy Gun 10 | 1 5 . 4 Energy Cannon 2 | . . . 2 Ballistic Gun 6 | 1 2 3 . Ballistic Cannon 2 | . . 2 . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 12 | . 2 1 9 Power 2 | . 1 . 1 Propulsion 6 | . 1 . 5 Utility 2 | . . 1 1 Weapon 2 | . . . 2 Highest Loss Streak 9 | . 2 1 9 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 94 96 88 Engine 10 | . 12 11 4 Treads 20 | . 16 22 25 Leg 3 | . 9 . . Device 11 | . . 19 18 Storage 11 | . 14 11 9 Processor 8 | . 6 11 9 Protection 2 | . 5 . . Energy Gun 14 | . 18 10 14 Ballistic Gun 5 | . 8 5 . Ballistic Cannon 1 | . . 4 . Naked Turns . | . . . . Heaviest Build 41 | 12 27 41 41 Greatest Support 80 | 20 40 40 80 Greatest Overweight (x) 5 | . 5 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 6 10 15 15 Most Carried 15 | 5 7 15 15 Average Carried 8 | 2 5 8 13 Final Capacity 15 | 8 15 15 15 Final Carried 13 | 4 6 13 11 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 789 | 54 339 178 218 Remotely . | . . . . Salvage Created 824 | 12 339 164 309 Parts 54 | 2 17 11 24 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 22 | . 8 7 7 Guns 17 | . 8 5 4 Cannons 4 | . . 1 3 AOE 1 | . . 1 . Classes Destroyed 8 | 1 4 2 1 Worker 1 | . . 1 . Builder 1 | . . . 1 Tunneler 1 | 1 . . . Recycler 1 | . 1 . . Watcher 2 | . 1 . 1 Swarmer 9 | . 3 3 3 Grunt 9 | . 5 3 1 Sentry 4 | . . 1 3 Best Kill Streak 3 | 1 3 3 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 206 | . 76 32 98 Missed 41 | . 15 8 18 Damage Taken 2097 | . 660 248 1189 Core 331 | . 117 43 171 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 53 89 . Volleys Fired 113 | 1 64 20 28 Largest 2 | 2 2 2 2 Hottest 150 | 70 100 100 150 Shots Fired 176 | 2 87 37 50 Gun 137 | 2 87 22 26 Cannon 32 | . . 8 24 Launcher 7 | . . 7 . Special . | . . . . Kinetic 63 | 1 46 16 . Thermal 100 | 1 35 14 50 Explosive 5 | . . 5 . Electromagnetic 8 | . 6 2 . Robot Hit Streak 11 | 1 10 7 11 Robot Miss Streak 6 | . 2 4 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 114 | 1 58 26 29 Core Hits 49 | 1 19 15 14 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 1 2 1 Burn 4 | . 1 2 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2116 | 13 663 631 809 Guns 1302 | 13 622 251 416 Cannons 479 | . . 86 393 Explosions 335 | . 41 294 . Melee . | . . . . Ramming . | . . . . Kinetic 534 | . 319 215 . Thermal 1273 | 13 329 122 809 Explosive 219 | . . 219 . Electromagnetic 90 | . 15 75 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 24 | . . 24 . Projectiles 12 | . . 12 . Explosions 12 | . . 12 . Melee . | . . . . Knockbacks 2 | . . 2 . Impact . | . . . . Kinetic 2 | . . 2 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 376 | 9 376 150 289 Average Temperature 109 | 6 121 65 106 Received Heat Transfer 1017 | . 318 69 630 Effects 4 | . 4 . . Shutdowns 1 | . 1 . . Interference 3 | . 3 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 8 | . . 3 5 Heat Transferred 2899 | 37 975 518 1369 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 300 | 5 214 150 300 Initial 63 | . 3 14 63 Average 85 | 1 70 72 151 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 88 | 100 86 100 67 Level 1 11 | . 13 . 32 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 16 12 17 Peak Tracking Total 9 | . 6 4 9 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 2 . . Successful . | . . . . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1832 | 69 659 716 388 Spaces Moved 880 | 48 293 381 158 Core 12 | 10 2 . . Treads 721 | . 182 381 158 Legs 147 | 38 109 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 153 | 105 148 160 160 Slowest Speed 300 | 120 300 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 52 29 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 26 | . 4 15 7 Melee . | . . . . Projectile 8 | . . 1 7 AOE 18 | . 4 14 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1184 | 64 434 445 241 Wait 82 | . 49 19 14 Move 877 | 47 292 380 158 Hop . | . . . . Pick Up 47 | 10 11 12 14 Fast Attach 1 | . . . 1 Attach 22 | 6 7 5 4 Detach . | . . . . Swap 27 | . 9 7 11 Drop 15 | . 2 2 11 Fire 113 | 1 64 20 28 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials (discovered 2 exits: [*Sto x2]) History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 16) 645 | -10/Materials | Discovered new exit (range 18) 729 | -10/Materials | Entered another Materials area 729 | -9/Materials | Evolved 2 slots: Utility x2 1009 | -9/Materials | Discovered new exit (range 17) 1391 | -9/Materials | Discovered new exit (range 9) 1445 | -9/Materials | Entered another Materials area 1445 | -8/Materials | Evolved 2 slots: Propulsion x2 1538 | -8/Materials | Discovered new exit (range 13) 1611 | -8/Materials | Discovered new exit (range 8) 1833 | -8/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Lgt. Assault Rifle. S-10 Pest destroyed. Particle Charger destroyed. Critical hit (Burn: +37). R-06 Scavenger collects Lgt. Assault Rifle. Hadron Collector disabled. Lgt. Treads destroyed. Hadron Collector disabled. U-05 Engineer builds a Wall. Lgt. Deuterium Engine destroyed. Critical hit (Burn: +37). Recycling Unit disabled. Lgt. Treads destroyed. G-47 Trooper heat damages Imp. Heat Sink. Critical hit (Burn: +37). Hvy. Particle Cannon destroyed. Critical hit (Burn: +37). Lgt. Treads destroyed. G-47 Trooper destroyed. Hvy. Particle Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##########???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# """" #???????????????? | | ????????????????????????# """ #???????????????? | | ????????????????????????# " #???????????????? | | ????????????????????????# g #???????????????? | | ??????????????###+##????#@ """ #???????????????? | | ????????####### ##"#; [""" #???????????????? | | ???????? %= gY*%""" #???????????????? | | ???????? [*% # g = #???????????????? | | ???????? =%= ###+############?????????? | | ??????????# ### = ?????? | | ??????????????# ?????? | | ?????????????#" " ?????? | | ?????????????## ]] Y" ###########???????? | | ??????????????# "" ##############????? | | ??????????????# # #????? | | ??????????????# # """ """ #????? | | ??????????????# # """ """ #????? | | ??????????????######" + """ " #????? | | ???????????????????## # #????? | | ????????????????????# ##### ## #????? | | ????????????????????# #???#+###########+###????? | | ????????????????????# #????? ?????###?# #??????? | | ????????????????????# #????? ????????# #??????? | | ????????????????????# #?????? ????####+###????? | | ????????????????????# +?????? !???# !*!!#????? | | ????????????????????# #??????? !???# !*!=*#????? | | ????????????????????+ #????????????# /// [#????? | | ????????????????????# #????????????# //[ [#????? | | ????????????????????# #??#######???# // !#????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 14 Energy Capacity 280 Matter Stores 287 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightMultinovaCarapace Manual? 0 Play Time 00:17:49 Cumulative 5.5 hours Start 2024.05.26 @ 18:20:51 End 2024.05.26 @ 18:34:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 55f2342a-b906-40b6-a40a-3544b2669a90