Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.26 @ 19:23:39 Player: swiz666 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (143) 715 Value Destroyed (3980) 3980 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (260) 260 TOTAL SCORE: 8015 Bonus ------- High Alert Combat Kills 260 Cogmind --------- Core Integrity 0/850 Matter 167/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Improved Ion Engine Improved Ion Engine Cooled Ion Engine Light Nuclear Core Faulty Cold Fusion Reactor Flexi-carbon Leg Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Light Treads Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Large Storage Unit Energy Well Matter Filter > --- WEAPON ----------- Gatling Laser Gatling Laser Gauss Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Ion Engine Improved Ion Engine Improved Ion Engine Cooled Ion Engine Light Nuclear Core Micro Nuclear Core Light Treads Flak Cannon Flak Cannon Gauss Cannon Gauss Cannon Heavy Flak Cannon Rocket Launcher [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Hardlight Generator Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Gatling Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 3 | . . 2 . . 1 Utility 3 | . . . 2 . 1 Weapon 2 | . . . . 2 . Parts Attached 81 | 6 8 12 28 4 23 Power 10 | 1 . 2 3 . 4 Engine 5 | 1 . 2 . . 2 Core 4 | . . . 3 . 1 Reactor 1 | . . . . . 1 Propulsion 22 | 2 . 3 10 1 6 Treads 5 | . . . 3 1 1 Leg 14 | 2 . 3 4 . 5 Wheel 3 | . . . 3 . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 2 . 7 1 3 Device 4 | . . . 1 1 2 Storage 9 | 1 2 . 5 . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 35 | 2 6 7 8 2 10 Energy Gun 10 | . 2 3 2 2 1 Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 2 . . . . Ballistic Cannon 14 | . 2 . 4 . 8 Launcher 7 | . . 4 2 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . 1 2 . . . Parts Lost 31 | . . 6 4 1 20 Power 2 | . . . . . 2 Propulsion 13 | . . 3 3 . 7 Utility 5 | . . 1 1 . 3 Weapon 11 | . . 2 . 1 8 Highest Loss Streak 7 | . . 5 1 1 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 96 97 84 94 80 Engine 5 | . 14 11 3 . 2 Core 3 | . . . 5 7 2 Treads 6 | . . . 7 21 4 Leg 21 | . 28 43 16 7 18 Device 2 | . . . 3 4 4 Storage 23 | . 25 20 23 23 22 Protection 1 | . . . 4 . . Energy Gun 8 | . 3 14 6 15 8 Ballistic Gun 3 | . 23 . . . . Ballistic Cannon 8 | . . . 10 14 14 Launcher 1 | . . 7 1 . . Peak Build Rating 53 | 6 12 15 27 35 53 Average Rating 23 | 4 7 13 22 32 41 On Entrance 13 | . 6 12 5 26 31 Naked Turns . | . . . . . . Heaviest Build 96 | 13 19 24 74 82 96 Greatest Support 67 | 20 20 40 47 60 67 Greatest Overweight (x) 20 | 3 . 5 8 2 20 Average Overweight (x) . | . . . 2 1 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 11 | 7 7 8 12 15 15 Most Carried 15 | 2 8 8 15 15 15 Average Carried 11 | . 6 7 11 14 13 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 15 | 1 8 8 15 15 9 Class Distribution -------------------- 59% | Mutant 21% | Gunner 10% | Scavenger-Mutant 4% | Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 3147 | 308 306 247 1668 188 430 Remotely . | . . . . . . Salvage Created 3887 | 182 187 792 1621 376 729 Parts 237 | 15 16 69 90 11 36 Haulers Intercepted 3 | . . 1 2 . . Recyclers Shooed 6 | . 1 1 1 . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 77 | . 6 21 31 6 13 Guns 21 | . 6 6 2 4 3 Cannons 33 | . . . 22 2 9 AOE 23 | . . 15 7 . 1 Classes Destroyed 13 | 3 3 5 1 . 1 Worker 16 | 2 . 6 6 . 2 Builder 16 | . . 6 7 1 2 Tunneler 5 | 3 . 1 1 . . Hauler 3 | . . 1 2 . . Recycler 14 | 1 . 3 6 2 2 Operator 2 | . . 1 1 . . Watcher 10 | . 1 5 4 . . Swarmer 6 | . 3 2 . 1 . Grunt 48 | . 3 14 19 4 8 Brawler 3 | . . 1 1 1 . Sentry 14 | . . 4 8 . 2 Hunter 5 | . . . 3 . 2 Programmer 1 | . . . . . 1 Best Kill Streak 12 | 3 3 12 9 5 6 Combat Bots Only 9 | . 3 9 4 3 4 Max Kills in Single Turn 4 | 1 1 4 3 2 2 Gunslinging . | . . . . . . Exploded 2 | . . 2 2 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 693 | . 23 109 180 19 362 Missed 218 | . 7 45 52 2 112 Damage Taken 5934 | . 129 687 1461 526 3131 Core 1479 | . 31 94 148 356 850 Absorbed by Shields 324 | . . . 300 24 . Ignored by Resistances 1697 | . 40 208 501 61 887 Regen/Repaired (Parts) 51 | . . . . 51 . Core Remaining (%) 77 | 100 87 76 73 49 . Volleys Fired 257 | 12 19 53 108 9 56 Largest 4 | 2 2 2 2 4 4 Hottest 261 | 40 40 112 110 256 261 Shots Fired 502 | 24 38 102 205 35 98 Gun 184 | 24 38 49 22 18 33 Cannon 243 | . . . 164 17 62 Launcher 75 | . . 53 19 . 3 Special . | . . . . . . Kinetic 305 | 24 38 . 164 17 62 Thermal 116 | . . 47 18 18 33 Explosive 75 | . . 53 19 . 3 Electromagnetic 6 | . . 2 4 . . Robot Hit Streak 25 | 13 13 11 15 14 25 Robot Miss Streak 8 | 1 2 4 8 2 3 Penetration Max 1 | . . . 1 . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 359 | 20 29 69 146 19 76 Core Hits 298 | 10 11 73 105 17 82 Critical Kills 1 | 1 . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 22 | 1 . 1 13 2 5 Burn 1 | . . 1 . . . Destroy 1 | 1 . . . . . Blast 20 | . . . 13 2 5 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 11657 | 210 298 3243 4746 630 2530 Guns 2348 | 210 298 506 397 241 696 Cannons 4755 | . . . 3045 389 1321 Explosions 4553 | . . 2736 1304 . 513 Melee . | . . . . . . Ramming 1 | . . 1 . . . Kinetic 5263 | 210 298 . 3045 389 1321 Thermal 1976 | . . 468 275 241 992 Explosive 4257 | . . 2736 1304 . 217 Electromagnetic 160 | . . 38 122 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 269 | . . 99 69 . 101 Projectiles 61 | . . . 38 . 23 Explosions 208 | . . 99 31 . 78 Melee . | . . . . . . Knockbacks 48 | . . . 23 3 22 Impact . | . . . . . . Kinetic 45 | . . . 22 3 20 Secondary 3 | . . . 1 . 2 Self-Inflicted Damage 264 | . . 75 189 . . Shots 12 | . . 5 7 . . Rammed . | . . . . . . Targets Rammed 1 | . . 1 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 645 | . 12 200 314 645 549 Average Temperature 114 | . 8 53 81 327 167 Received Heat Transfer 2472 | . 60 339 633 98 1342 Effects 24 | . . . . 13 11 Shutdowns 4 | . . . . 3 1 Energy Bleed 2 | . . . . 1 1 Interference 6 | . . . . . 6 Matter Decay 2 | . . . . 1 1 Damage (minor) 1 | . . . . 1 . Damage (major) 5 | . . . . 3 2 Damage (core) 4 | . . . . 4 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 4 . . . Heat Transferred 3801 | . . 1076 350 550 1825 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 717 | 30 122 717 665 276 208 Initial 240 | . 16 . 240 190 57 Average 204 | 12 65 221 334 175 103 Maximum Alert Level 3 | . . 3 2 1 1 Low Security (%) 57 | 100 100 56 14 59 96 Level 1 28 | . . 27 53 40 3 Level 2 13 | . . 11 32 . . Level 3 . | . . 4 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 1 2 5 . 5 Investigation 4 | . 1 1 2 . . Extermination 2 | . . . . . 2 Reinforcement 4 | . . 1 2 . 1 Assault 1 | . . . 1 . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . 2 . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 4 | . . 1 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 109 | . 10 30 39 6 24 Peak Tracking Total 6 | . 3 4 6 3 5 Tactical Retreats 3 | . 2 . 1 . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 6 | . 1 1 2 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 19 | . . 3 5 1 10 Max in Single Turn 7 | . . 1 2 1 7 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 3 | . 2 . . 1 . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations 2 | . 1 . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . 2 . . 4 . Successful 4 | . 1 . . 3 . Failed 2 | . 1 . . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations 5 | . 1 . . 4 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 1 . . 3 . Scan Component 3 | . 1 . . 2 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 2 | . 1 . . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 32 | . . . . 32 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 5673 | 150 871 722 2108 661 1161 Spaces Moved 2483 | 70 594 442 695 243 439 Core 133 | 7 . 2 119 . 5 Treads 464 | . . . 182 243 39 Legs 1851 | 63 594 440 359 . 395 Wheels 35 | . . . 35 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 95 240 190 Average Speed 185 | 122 120 122 248 254 211 Slowest Speed 1050 | 200 120 300 450 320 1050 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 5 77 42 54 5 8 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 510 | . . 252 174 2 82 Melee . | . . . . . . Projectile 69 | . . . 59 2 8 AOE 441 | . . 252 115 . 74 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3067 | 113 724 523 872 259 576 Wait 132 | 19 68 4 . . 41 Move 2478 | 69 593 441 694 242 439 Hop . | . . . . . . Pick Up 69 | 7 19 6 27 3 7 Fast Attach 19 | . 4 . 6 2 7 Attach 32 | 6 1 2 11 2 10 Detach . | . . . . . . Swap 30 | . 3 10 11 . 6 Drop 49 | . 17 6 15 1 10 Fire 257 | 12 19 53 108 9 56 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 151 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 6) 871 | -10/Materials | Discovered new exit (range 11) 1022 | -10/Materials | Entered another Materials area 1022 | -9/Materials | Evolved 2 slots: Propulsion x2 1523 | -9/Materials | Discovered new exit (range 12) 1671 | -9/Materials | Destroyed 9 combat bots 1715 | -9/Materials | Discovered new exit (range 11) 1744 | -9/Materials | Entered another Materials area 1744 | -8/Materials | Evolved 2 slots: Utility x2 1775 | -8/Materials | Lost 5 parts (3n2w) 2805 | -8/Materials | Build established: Scavenger-Mutant 3393 | -8/Materials | Build established: Mutant 3744 | -8/Materials | First assault squad dispatched 3780 | -8/Materials | Discovered new exit (range 12) 3852 | -8/Materials | Entered Factory 3852 | -7/Factory | Evolved 2 slots: Weapon x2 4129 | -7/Factory | Repaired Rocket Launcher? 4397 | -7/Factory | Build established: Gunner 4466 | -7/Factory | Discovered new exit (range 14) 4505 | -7/Factory | Core integrity fell below 50% 4513 | -7/Factory | Entered another Factory area 4513 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5060 | -6/Factory | Lost 3 parts (2n1w) 5475 | -6/Factory | Garrison activated, responded to threat 5568 | -6/Factory | Lost 6 parts (3n3w) 5616 | -6/Factory | Garrison activated, responded to threat 5636 | -6/Factory | Core integrity fell below 50% 5661 | -6/Factory | Core integrity fell below 20% 5666 | -6/Factory | Lost 7 parts (1p2n4w) 5674 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05653_ U-05 Engineer lays Concrete. 05653_ M-28 Smith repairs R-10 Processor. 05653_ K-01 Serf collects debris. 05653_ U-05 Engineer lays Concrete. 05655_ U-05 Engineer builds a Door. 05655_ M-28 Smith repairs Com. Wheel. 05655_ K-01 Serf collects debris. 05655_ U-05 Engineer lays Concrete. 05656_ K-01 Serf collects debris. 05660_ U-05 Engineer lays Concrete. 05662_ U-05 Engineer builds a Wall. 05666_ U-05 Engineer builds a Door. 05666_ U-05 Engineer lays Concrete. 05667_ Med. Storage Unit destroyed. 05667_ U-05 Engineer lays Concrete. 05667_ M-28 Smith repairs G-50 Soldier. 05668_ U-05 Engineer builds a Wall. 05670_ Energy Well destroyed. 05670_ M-28 Smith repairs G-50 Soldier. 05673_ U-05 Engineer lays Concrete. 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"?????????????? % ?????????? | | ????????????? ??????????????? ???????????? | | ????????????? ?????????????????"??????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 650 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! More Dakka Please Please Form A Line Serviceable Loadout Significant Disruption Challenges ------------ None Game ------ Seed LightningMicrowarpStick Manual? 0 Play Time 01:03:14 Cumulative 16.7 hours Start 2025.02.26 @ 18:12:30 End 2025.02.26 @ 19:23:39 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 44 Rogue 37 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 16 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e7466f1-e10d-4665-a185-0afa9634cc0f