Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.20 @ 00:33:51

Player: Occam

Result: Destroyed by Y-72 Warden with Railgun

 Performance 
-------------
Evolutions (7)             3500
Regions Visited (38)       7600
Robots Destroyed (529)     2645
Value Destroyed (14484)    14484
Prototype IDs (118)        2360
Alien Tech Used (11)       2200
Bonus (18207)              18207
              TOTAL SCORE: 50996

 Bonus
-------
Triggered Max Security     2000
High Alert Combat Kills    3398
Follower Combat Kills      74
Aligned with FarCom        300
Met Data Miner             300
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      2550
Used Core Reset Matrix     3000
Scanned by Researcher      500
Integrated Exoskeleton     5000
Friendly Fire              -215

 Cogmind 
---------
Core Integrity             0/1300
Matter                     300/300
Energy                     200/290
System Corruption          1%
Temperature                Cool (0)
Movement                   Walking (30)
Location                   -3/Section 7

 Parts 
-------
>              --- POWER (1) --------
         Light Quantum Reactor
>              --- PROPULSION (3) ---
               Sigix Exoskeleton
>              --- UTILITY (3) ------
  Experimental Targeting Computer
  Experimental Core Analyzer
  Experimental Reaction Control System
>              --- WEAPON (2) -------
               Sigix Shearcannon
>              --- INVENTORY (5) ----
      Advanced Quantum Shading Machine
               Femtoactuators
               Subatomic Replicator
               Sigix Sheargun
               Sigix Sheargun

 Peak State 
------------
>              --- POWER ------------
         Light Quantum Reactor
>              --- PROPULSION -------
               Sigix Exoskeleton
>              --- UTILITY ----------
  Experimental Core Analyzer
               Centrium Light Armor Plating
               Centrium Light Armor Plating
>              --- WEAPON -----------
               Sigix Shearcannon
>              --- INVENTORY --------
      Advanced Quantum Shading Machine
               Femtoactuators
               Subatomic Replicator
               Sigix Sheargun
               Sigix Sheargun
[Rating: 232]

 Favorites 
-----------
Power                      Micro Antimatter Reactor
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
  Reactor                  Micro Antimatter Reactor
Propulsion                 Electron Diverter
  Treads                   Light Treads
  Leg                      Sigix Exoskeleton
  Wheel                    Compact Wheel
  Flight Unit              Electron Diverter
Utility                    Advanced Hacking Suite
  Device                   Structural Scanner
  Storage                  High-capacity Storage Unit
  Processor                Improved Targeting Computer
  Hackware                 Advanced Hacking Suite
  Protection               Experimental Utility Shielding
Weapon                     Advanced Beam Rifle
  Energy Gun               Advanced Beam Rifle
  Energy Cannon            Cooled Plasma Cannon
  Ballistic Gun            Light Assault Rifle
  Launcher                 Mini Smartbomb Launcher
  Slashing Weapon          Vibroblade
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec 
Slots Evolved              14   | .   .   .   2   .   .   .   2   2   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Propulsion               4    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Utility                  9    | .   .   .   2   .   .   .   1   2   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             669  | 2   18  4   65  6   2   5   43  32  .   25  9   14  5   8   57  .   48  .   .   1   5   32  .   27  2   2   4   9   69  .   54  2   3   9   8   73  10  16  
  Power                    35   | .   4   1   6   .   .   1   2   3   .   .   .   1   .   .   1   .   .   .   .   1   1   1   .   .   .   .   .   1   3   .   4   .   .   .   .   4   .   1   
    Engine                 10   | .   4   1   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   14   | .   .   .   2   .   .   1   2   3   .   .   .   1   .   .   1   .   .   .   .   .   1   1   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   
    Reactor                11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   4   .   .   .   .   4   .   1   
  Propulsion               100  | .   6   3   29  .   .   2   13  3   .   3   .   .   .   .   5   .   7   .   .   .   .   3   .   1   .   .   1   .   4   .   7   .   .   1   .   12  .   .   
    Treads                 30   | .   4   2   15  .   .   1   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  20   | .   2   1   14  .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 50   | .   .   .   .   .   .   .   3   3   .   3   .   .   .   .   5   .   7   .   .   .   .   3   .   1   .   .   1   .   4   .   7   .   .   1   .   12  .   .   
  Utility                  300  | 1   6   .   11  2   1   1   9   20  .   16  2   9   4   .   30  .   17  .   .   .   2   11  .   14  .   .   3   .   33  .   32  2   1   3   2   50  6   12  
    Device                 133  | 1   5   .   7   1   .   .   2   9   .   5   2   4   1   .   12  .   7   .   .   .   1   4   .   4   .   .   2   .   13  .   16  2   1   1   1   25  2   5   
    Storage                14   | .   1   .   2   .   .   .   .   1   .   1   .   1   .   .   1   .   .   .   .   .   .   2   .   .   .   .   1   .   3   .   .   .   .   1   .   .   .   .   
    Processor              17   | .   .   .   .   .   .   .   2   .   .   1   .   .   .   .   3   .   3   .   .   .   .   .   .   2   .   .   .   .   1   .   1   .   .   .   .   .   .   4   
    Hackware               72   | .   .   .   .   .   .   .   2   10  .   7   .   .   .   .   10  .   4   .   .   .   .   3   .   5   .   .   .   .   10  .   5   .   .   .   .   16  .   .   
    Protection             64   | .   .   .   2   1   1   1   3   .   .   2   .   4   3   .   4   .   3   .   .   .   1   2   .   3   .   .   .   .   6   .   10  .   .   1   1   9   4   3   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   234  | 1   2   .   19  4   1   1   19  6   .   6   7   4   1   8   21  .   24  .   .   .   2   17  .   12  2   2   .   8   29  .   11  .   2   5   6   7   4   3   
    Energy Gun             48   | 1   2   .   13  2   .   1   11  3   .   .   2   .   1   .   1   .   .   .   .   .   1   4   .   .   .   .   .   .   2   .   1   .   .   .   1   2   .   .   
    Energy Cannon          46   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   11  .   .   .   .   4   .   4   .   1   .   .   11  .   3   .   .   .   .   2   1   1   
    Ballistic Gun          3    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               34   | .   .   .   .   .   .   .   .   .   .   3   2   2   .   4   1   .   1   .   .   .   1   3   .   2   1   .   .   4   1   .   2   .   1   3   2   1   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        94   | .   .   .   4   1   .   .   6   2   .   3   3   2   .   4   10  .   12  .   .   .   .   4   .   6   1   1   .   4   14  .   5   .   1   2   3   1   3   2   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   9    | .   .   .   2   1   1   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   
  Unidentified Prototypes  20   | .   1   .   2   .   .   .   1   .   .   .   .   .   .   .   1   .   3   .   .   .   .   1   .   .   .   .   3   .   .   .   2   .   1   2   .   .   2   1   
Parts Lost                 17   | .   .   .   2   .   .   2   3   2   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   1   1   .   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               5    | .   .   .   1   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Utility                  10   | .   .   .   1   .   .   1   .   2   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Weapon                   2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Highest Loss Streak      2    | .   .   .   1   .   .   2   2   1   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   1   1   .   .   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     95   | .   100 100 99  99  100 100 99  99  100 99  99  97  91  92  96  93  92  93  93  93  93  93  94  92  94  94  92  94  89  94  93  94  89  93  95  94  89  68  
  Engine                   1    | .   14  14  5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     4    | .   .   .   5   11  11  11  8   6   7   7   7   7   7   7   5   6   6   6   6   1   5   5   5   5   5   5   5   5   3   .   .   .   .   .   .   .   .   .   
  Reactor                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   10  9   10  10  10  10  8   9   7   
  Treads                   4    | .   18  14  11  11  11  11  17  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Wheel                    3    | .   7   13  10  11  11  11  8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Flight                   16   | .   .   .   .   .   .   .   .   22  23  23  23  23  23  23  24  20  19  20  20  20  20  22  23  22  23  23  23  23  25  26  25  26  25  28  30  26  27  11  
  Device                   10   | .   14  14  24  21  22  22  17  6   7   6   6   1   5   7   4   .   4   6   6   6   6   5   5   6   11  11  9   11  5   10  8   13  14  11  11  8   8   6   
  Storage                  6    | .   14  14  11  11  11  11  9   7   7   2   7   6   .   .   5   6   6   6   6   6   6   5   5   5   5   5   5   5   5   5   5   5   5   5   5   4   4   1   
  Processor                2    | .   .   .   .   .   .   .   9   2   .   .   7   7   2   .   1   .   6   6   6   6   6   .   .   .   5   5   5   5   .   .   .   5   5   5   5   .   .   6   
  Hackware                 20   | .   .   .   .   .   .   .   .   35  38  39  30  30  30  30  35  33  32  26  26  26  26  34  35  27  17  17  17  17  26  26  28  15  15  15  15  28  23  9   
  Protection               5    | .   .   .   8   11  11  11  8   .   .   2   .   3   13  7   3   13  1   6   6   6   6   5   5   9   11  11  11  11  7   5   3   6   5   8   8   6   11  7   
  Energy Gun               9    | .   19  28  21  20  11  22  16  6   7   7   6   7   .   7   5   6   6   .   .   .   4   2   5   5   5   5   5   5   4   5   4   5   5   5   5   .   .   4   
  Slashing Weapon          3    | .   .   .   .   1   .   .   .   6   7   6   6   6   7   5   5   6   5   6   6   6   6   4   5   4   4   4   5   4   4   5   4   5   4   2   2   3   3   1   
Peak Build Rating          232  | 7   14  13  23  23  23  25  35  52  47  58  59  58  56  56  81  81  98  98  98  99  101 106 104 106 101 101 108 102 141 138 148 146 142 156 157 183 201 232 
  Average Rating           78   | 6   9   13  20  22  20  24  30  44  46  52  57  55  52  56  70  80  83  98  98  98  98  102 104 100 100 100 101 101 122 138 140 143 141 151 153 170 191 204 
  On Entrance              84   | 6   7   13  13  23  23  22  25  30  47  47  58  55  56  56  56  81  81  98  98  98  99  101 104 104 101 101 101 102 102 138 138 143 142 142 154 157 177 198 
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             104  | 12  52  52  98  97  100 99  104 15  15  19  15  17  15  15  25  24  26  25  25  25  25  37  35  37  37  37  37  37  62  62  65  65  67  67  67  73  74  74  
  Greatest Support         80   | 20  40  16  16  16  16  16  16  15  15  17  21  21  19  15  29  29  31  31  31  31  31  40  40  40  37  37  37  37  66  69  70  65  65  73  79  79  80  80  
  Greatest Overweight (x)  6    | .   3   3   6   6   6   6   6   1   .   1   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   1   .   .   
  Average Overweight (x)   .    | .   1   3   4   6   5   6   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 25   | 8   20  20  25  25  25  25  25  25  8   8   8   8   8   5   10  10  10  10  10  10  10  15  15  15  15  15  15  15  20  20  20  20  20  20  20  20  20  20  
  Average Capacity         16   | 8   14  20  23  25  25  25  25  8   8   6   8   7   5   5   9   10  10  10  10  10  10  12  15  15  15  15  15  15  16  20  20  20  20  20  20  20  20  11  
  Most Carried             25   | 6   20  20  25  25  25  25  25  14  8   8   8   8   8   5   10  10  10  10  10  10  10  15  15  15  15  15  15  15  20  20  20  20  20  20  20  20  20  20  
  Average Carried          15   | 6   11  20  23  25  24  24  24  7   7   5   7   7   4   5   9   9   9   10  10  10  10  11  15  14  15  15  14  15  15  20  19  19  20  19  20  19  18  10  
  Final Capacity           25   | 8   20  20  25  25  25  25  25  8   8   8   8   8   5   5   10  10  10  10  10  10  10  15  15  15  15  15  15  15  20  20  20  20  20  20  20  20  20  5   
  Final Carried            25   | 6   20  20  25  25  25  25  14  8   8   8   8   8   5   5   10  10  10  10  10  10  10  15  15  15  15  15  15  15  20  20  20  20  20  20  20  20  17  5   

 Class Distribution 
--------------------
 42% | Wizard-Sprinter
 25% | Mutant
 12% | Hacker-Sprinter
  6% | Hacker-Scout
  6% | Scavenger-Mutant

 Dominant Class 
----------------
              Mutant | -10/Materials
              Mutant | -10/Mines
              Mutant | -9/Materials
              Mutant | -9/Mines
              Mutant | -9/Exiles
    Scavenger-Mutant | -8/Mines
              Mutant | -8/Materials
     Hacker-Sprinter | -7/Factory
     Hacker-Sprinter | -7/Waste
     Wizard-Sprinter | -7/Factory
     Hacker-Sprinter | -7/Lower Caves
     Hacker-Sprinter | -7/Lower Caves
     Hacker-Sprinter | -7/Data Miner
     Hacker-Sprinter | -6/Proximity Caves
     Wizard-Sprinter | -6/Factory
     Wizard-Sprinter | -6/Waste
     Wizard-Sprinter | -6/Factory
     Hacker-Sprinter | -6/Lower Caves
     Hacker-Sprinter | -6/Lower Caves
     Hacker-Sprinter | -6/Zion
     Hacker-Sprinter | -5/Proximity Caves
     Wizard-Sprinter | -5/Factory
     Wizard-Sprinter | -5/Waste
     Wizard-Sprinter | -5/Factory
        Hacker-Scout | -5/Upper Caves
        Hacker-Scout | -5/Upper Caves
        Hacker-Scout | -5/Zhirov
        Hacker-Scout | -4/Proximity Caves
     Wizard-Sprinter | -4/Factory
     Wizard-Sprinter | -4/Waste
     Wizard-Sprinter | -4/Factory
    Fabricator-Scout | -4/Upper Caves
    Fabricator-Scout | -4/Upper Caves
 Fabricator-Sprinter | -4/Warlord
 Fabricator-Sprinter | -3/Proximity Caves
     Wizard-Sprinter | -3/Research
     Wizard-Sprinter | -3/Quarantine
         Alien-Sigix | -3/Section 7

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   
-----------                Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Qua  Sec  
Matter Collected           9330  | 225  365  50   655  50   20   50   425  333  .    311  169  173  .    248  595  .    440  40   33   10   150  450  .    290  150  20   50   228  837  .    678  40   65   555  317  982  57   269  
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            20436 | 18   662  223  1879 133  .    249  1844 605  .    643  14   62   .    122  1578 .    812  .    .    .    171  748  .    1017 105  .    53   305  1303 .    1305 .    45   634  460  1969 172  3305 
  Parts                    1168  | 4    48   18   120  20   .    7    88   54   .    55   1    9    .    10   81   .    44   .    .    .    16   37   .    38   5    .    .    24   78   .    86   .    5    36   22   119  8    135  
Haulers Intercepted        25    | .    .    .    6    .    .    .    5    3    .    .    .    .    .    .    1    .    .    .    .    .    .    2    .    3    .    .    .    .    3    .    1    .    .    .    .    .    1    .    
Recyclers Shooed           17    | .    .    .    3    .    .    .    2    1    .    .    .    .    .    .    6    .    1    .    .    .    .    2    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      67    | .    .    .    .    .    .    .    .    .    .    .    3    7    .    6    .    .    .    .    .    .    12   .    .    .    4    .    .    18   .    .    .    .    3    .    14   .    .    .    
  Prevented                11    | .    .    .    .    .    .    .    .    .    .    .    .    3    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec 
Combat Hostiles Destroyed  258  | .   16  7   27  5   .   3   18  .   .   6   1   4   .   9   .   .   1   .   .   .   9   5   .   5   5   .   .   12  5   .   10  .   4   30  18  15  .   43  
  Melee                    29   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   1   .   .   .   4   1   .   2   .   .   .   5   11  .   3   
  Guns                     80   | .   15  7   27  5   .   3   17  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   
  Cannons                  34   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   34  
  AOE                      113  | .   .   .   .   .   .   .   .   .   .   6   1   4   .   9   .   .   .   .   .   .   8   5   .   4   5   .   .   8   4   .   8   .   4   30  13  4   .   .   
Classes Destroyed          25   | 1   6   1   4   1   .   .   1   .   .   .   .   1   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   2   .   .   .   4   
  Worker                   38   | .   .   2   6   2   .   .   5   1   .   4   .   .   .   .   4   .   1   .   .   .   .   2   .   .   .   .   .   .   2   .   4   .   .   .   .   5   .   .   
  Builder                  86   | .   1   .   2   .   .   .   5   9   .   10  .   .   .   .   13  .   9   .   .   .   .   2   .   2   .   .   .   .   15  .   10  .   .   .   .   8   .   .   
  Tunneler                 11   | 1   .   .   1   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   2   .   .   .   .   1   .   .   
  Hauler                   25   | .   .   .   6   .   .   .   5   3   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   3   .   .   .   .   3   .   1   .   .   .   .   .   1   .   
  Recycler                 43   | .   2   .   2   .   .   1   6   1   .   1   .   .   .   .   7   .   4   .   .   .   .   2   .   4   .   .   .   .   3   .   4   .   .   .   .   6   .   .   
  Minesweeper              3    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mechanic                 3    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Operator                 7    | .   1   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   
  Drone                    5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   
  Watcher                  55   | .   3   .   5   .   .   .   4   6   .   8   .   .   .   .   3   .   2   .   .   .   .   6   .   2   .   .   .   .   5   .   3   .   .   .   .   7   1   .   
  Swarmer                  110  | .   9   5   5   4   .   .   3   .   .   6   1   4   .   7   .   .   .   .   .   .   8   5   .   5   5   .   .   5   4   .   8   .   4   6   9   7   .   .   
  Cutter                   3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Saboteur                 11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   1   
  Grunt                    57   | .   7   2   11  .   .   3   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  6   1   .   12  
  Brawler                  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   2   
  Duelist                  10   | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   1   .   .   6   
  Protector                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   
  Sentry                   23   | .   .   .   10  .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   1   .   .   2   
  Hunter                   8    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   5   
  Programmer               14   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   2   1   .   1   .   .   .   .   7   .   1   
  Investigator             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Striker                  5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   
  Executioner              5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   
  Samaritan                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Assembled                1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           29   | 1   6   3   6   4   .   4   4   3   .   6   1   3   .   7   5   .   5   .   .   .   5   5   .   4   5   .   .   5   11  .   6   .   4   19  26  8   1   29  
  Combat Bots Only         27   | .   5   3   3   4   .   3   3   .   .   3   1   3   .   7   .   .   1   .   .   .   5   5   .   4   5   .   .   5   4   .   5   .   4   19  26  5   .   27  
Max Kills in Single Turn   7    | 1   1   1   2   2   .   1   1   1   .   6   1   3   .   3   1   .   1   .   .   .   3   3   .   3   3   .   .   5   7   .   4   .   4   5   4   4   1   4   
  Gunslinging              1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 5    | .   .   .   .   .   .   .   .   .   .   3   1   3   .   3   .   .   .   .   .   .   3   3   .   3   3   .   .   5   4   .   3   .   4   5   4   4   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   1   .   .   .   1   1   .   1   .   .   .   1   1   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11   -10   -10   -9    -9    -9    -8    -8    -7    -7    -7    -7    -7    -7    -6    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    -5    -5    -5    -4    -4    -4    -4    -4    -4    -4    -3    -3    -3    -3    
--------                   Run   | Yrd   Mat   Min   Mat   Min   Exi   Min   Mat   Fac   Was   Fac   Low   Low   Dat   Pro   Fac   Was   Fac   Low   Low   Zio   Pro   Fac   Was   Fac   Upp   Upp   Zhi   Pro   Fac   Was   Fac   Upp   Upp   War   Pro   Res   Qua   Sec   
Hostile Shots Fired        1381  | .     56    16    75    12    .     28    89    18    .     5     23    12    .     13    25    .     16    .     2     .     6     6     .     11    5     .     .     27    34    .     41    .     4     9     30    99    110   609   
  Missed                   608   | .     16    3     19    3     .     1     20    13    .     2     10    5     .     7     16    .     4     .     2     .     4     4     .     5     3     .     .     11    21    .     19    .     2     4     15    45    61    293   
Damage Taken               11103 | .     382   129   678   87    .     454   973   101   .     43    156   84    .     139   83    .     192   .     .     .     36    48    .     180   31    .     .     339   246   .     493   .     29    159   345   1315  1087  3294  
  Core                     1783  | .     24    17    74    10    .     75    132   10    .     12    29    .     .     16    23    .     33    .     .     .     22    .     .     .     .     .     .     100   14    .     25    .     14    18    52    158   80    845   
  Absorbed by Shields      947   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     947   
  Redirected to Shielding  413   | .     .     .     .     .     .     .     .     .     .     .     .     9     .     .     .     .     14    .     .     .     .     .     .     21    .     .     .     57    16    .     20    .     .     .     .     60    216   .     
  Ignored by Resistances   3763  | .     .     .     .     .     .     .     45    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3718  
  Regen/Repaired (Parts)   3543  | .     126   .     143   .     .     .     288   110   .     46    .     .     .     .     162   .     .     .     .     .     .     156   .     81    .     .     .     .     212   .     264   .     .     .     .     1267  487   201   
Core Remaining (%)         84    | 100   .     83    .     .     .     60    76    .     .     .     .     .     .     90    .     .     .     .     .     .     90    .     .     .     .     .     .     90    .     .     .     .     .     .     89    .     .     .     
Volleys Fired              641   | 5     57    14    104   12    .     12    122   .     .     4     3     3     .     6     18    .     28    .     .     .     6     20    .     13    3     3     .     10    37    .     16    .     1     19    16    41    1     67    
  Largest                  2     | 2     2     2     2     2     .     2     2     .     .     1     1     1     .     1     1     .     1     .     .     .     1     1     .     1     1     1     .     1     1     .     1     .     1     1     1     1     1     2     
  Hottest                  200   | 70    112   112   122   122   .     122   122   .     .     61    36    36    .     36    90    .     90    .     .     .     80    80    .     80    80    35    .     80    80    .     80    .     80    80    80    105   113   200   
Shots Fired                993   | 10    114   28    208   24    .     24    243   .     .     4     3     3     .     6     18    .     28    .     .     .     6     20    .     13    3     3     .     10    36    .     17    .     1     19    16    42    1     93    
  Gun                      711   | 10    114   28    208   24    .     24    243   .     .     1     .     .     .     .     1     .     .     .     .     .     2     .     .     .     .     .     .     1     .     .     2     .     .     .     1     .     .     52    
  Cannon                   198   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     17    .     28    .     .     .     .     16    .     10    .     3     .     .     34    .     9     .     .     .     .     39    1     41    
  Launcher                 84    | .     .     .     .     .     .     .     .     .     .     3     3     3     .     6     .     .     .     .     .     .     4     4     .     3     3     .     .     9     2     .     6     .     1     19    15    3     .     .     
  Special                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  50    | 5     45    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Thermal                  766   | 5     69    28    208   24    .     24    243   .     .     1     .     .     .     .     18    .     28    .     .     .     2     16    .     10    .     3     .     1     34    .     11    .     .     .     1     39    1     .     
  Explosive                84    | .     .     .     .     .     .     .     .     .     .     3     3     3     .     6     .     .     .     .     .     .     4     4     .     3     3     .     .     9     2     .     6     .     1     19    15    3     .     .     
  Electromagnetic          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 93    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     93    
  Robot Hit Streak         20    | 1     11    13    17    5     .     13    16    .     .     1     .     2     .     .     1     .     2     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     20    
  Robot Miss Streak        6     | 3     6     2     4     3     .     1     4     .     .     1     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     2     .     .     4     
  Penetration Max          1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
  Secondary Targets        11    | .     1     .     2     2     .     2     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     
    Max Gunslinging Chain  1     | .     1     .     1     1     .     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
Shots Hit Robots           883   | 4     66    20    126   15    4     22    154   47    .     36    1     2     1     1     51    .     25    .     .     .     5     22    .     28    1     .     1     6     48    .     40    .     .     .     9     67    6     75    
  Core Hits                666   | 2     29    10    56    9     .     8     57    18    .     19    1     5     .     11    21    .     14    .     .     .     9     19    .     14    5     .     .     20    24    .     22    .     5     70    37    39    1     141   
  Critical Kills           .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Critical Parts Destroyed .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Critical Strikes         58    | .     7     1     13    .     .     3     8     2     .     1     1     .     .     .     1     .     .     .     .     .     .     .     .     1     .     .     .     .     2     .     2     .     .     .     .     2     1     13    
    Burn                   32    | .     7     1     13    .     .     3     8     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Sever                  26    | .     .     .     .     .     .     .     .     2     .     1     1     .     .     .     1     .     .     .     .     .     .     .     .     1     .     .     .     .     2     .     2     .     .     .     .     2     1     13    
Melee Attacks              1252  | .     .     .     3     8     4     .     9     151   .     123   7     5     13    5     150   .     72    .     3     1     7     96    .     92    1     3     1     16    145   .     114   1     2     8     13    149   25    25    
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 1244  | .     .     .     3     7     .     .     9     151   .     123   7     5     13    5     148   .     72    .     3     1     7     96    .     92    1     3     1     16    144   .     114   1     2     8     13    149   25    25    
  Piercing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Sneak Attacks            183   | .     .     .     .     1     4     .     .     24    .     13    .     1     1     1     31    .     14    .     .     .     1     10    .     12    .     .     .     2     23    .     22    .     .     .     .     18    2     3     
    Combat Hostiles        4     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     3     
  Follow-up Attacks        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Damage Inflicted           68070 | 55    874   356   2735  290   .     440   3205  2398  .     2560  65    388   72    647   3063  .     1958  .     .     .     1049  2763  .     2968  704   .     137   1501  5054  .     5237  .     274   4045  2287  6139  732   16074 
  Guns                     10080 | 55    874   356   2674  290   .     440   3205  .     .     .     .     .     .     .     20    .     .     .     .     .     25    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2141  
  Cannons                  12576 | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     37    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     12539 
  Explosions               13803 | .     .     .     61    .     .     .     .     .     .     821   32    321   .     576   .     .     .     .     .     .     752   746   .     441   595   .     .     1064  601   .     1102  .     274   4045  1754  618   .     .     
  Melee                    31566 | .     .     .     .     .     .     .     .     2398  .     1739  33    67    72    71    3043  .     1921  .     .     .     272   2017  .     2527  109   .     137   437   4453  .     4135  .     .     .     533   5521  732   1349  
  Ramming                  45    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     45    
  Kinetic                  228   | 29    199   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Thermal                  8266  | 26    675   356   2735  290   .     440   3205  .     .     457   .     .     .     .     20    .     37    .     .     .     25    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Explosive                13285 | .     .     .     .     .     .     .     .     .     .     364   32    321   .     576   .     .     .     .     .     .     752   746   .     441   595   .     .     1064  601   .     1102  .     274   4045  1754  618   .     .     
  Electromagnetic          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 46246 | .     .     .     .     .     .     .     .     2398  .     1739  33    67    72    71    3043  .     1921  .     .     .     272   2017  .     2527  109   .     137   437   4453  .     4135  .     .     .     533   5521  732   16029 
  Piercing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Corruption         11    | .     .     .     .     .     .     .     .     .     .     1     1     1     1     1     .     8     11    11    11    11    .     .     .     .     .     .     .     .     1     1     1     .     .     .     .     3     5     1     
  Average Corruption       1     | .     .     .     .     .     .     .     .     .     .     1     1     1     1     1     .     8     9     11    11    11    .     .     .     .     .     .     .     .     1     1     1     .     .     .     .     1     1     1     
  Corruption Purged        7     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     6     .     .     
  Corruption Blocked       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Effects                  86    | .     .     .     .     .     .     .     .     .     .     19    4     1     3     2     .     1     4     5     4     1     .     .     .     .     .     .     .     .     11    1     6     .     .     .     .     13    9     2     
    Message Errors         25    | .     .     .     .     .     .     .     .     .     .     7     2     .     .     1     .     .     1     1     1     1     .     .     .     .     .     .     .     .     2     .     3     .     .     .     .     3     3     .     
    Matter Fused           20    | .     .     .     .     .     .     .     .     .     .     8     1     .     1     .     .     .     .     2     2     .     .     .     .     .     .     .     .     .     1     1     .     .     .     .     .     3     1     .     
    Heat Flow Errors       11    | .     .     .     .     .     .     .     .     .     .     2     .     1     .     1     .     .     2     1     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     2     1     .     
    Energy Discharges      12    | .     .     .     .     .     .     .     .     .     .     1     .     .     2     .     .     1     1     1     .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     1     1     1     
    Parts Rejected         2     | .     .     .     .     .     .     .     .     .     .     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Parts Fused            2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     
    Data Loss (minor)      10    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     1     .     .     .     .     2     3     1     
    Misfires               2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     1     .     .     
    Alerts                 1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     
    Weapon Failures        1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     
Overload Shots             1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     
Overflow Damage            9151  | .     .     .     47    .     .     .     .     339   .     472   .     .     .     51    888   .     412   .     .     .     175   485   .     662   133   .     123   69    1724  .     1512  .     .     103   144   1229  277   306   
  Projectiles              161   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     161   
  Explosions               812   | .     .     .     47    .     .     .     .     .     .     115   .     .     .     20    .     .     .     .     .     .     92    48    .     60    53    .     .     17    103   .     60    .     .     103   94    .     .     .     
  Melee                    8178  | .     .     .     .     .     .     .     .     339   .     357   .     .     .     31    888   .     412   .     .     .     83    437   .     602   80    .     123   52    1621  .     1452  .     .     .     50    1229  277   145   
Knockbacks                 1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
  Impact                   1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
  Kinetic                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Secondary                .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Self-Inflicted Damage      82    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     48    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     19    .     .     15    .     .     .     .     
  Shots                    3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     1     .     .     .     .     
  Rammed                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Targets Rammed             3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     
  Kicked                   3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     
  Crushed                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Temperature        444   | 90    237   204   81    .     .     231   102   .     .     181   48    209   13    234   90    25    192   190   .     .     88    76    12    76    93    .     .     .     33    113   444   .     12    72    77    296   142   .     
  Average Temperature      59    | 45    70    77    24    .     .     156   29    .     .     89    28    102   9     122   36    11    74    96    .     .     37    29    6     21    39    .     .     .     19    60    89    .     9     27    30    77    66    .     
  Received Heat Transfer   2313  | .     81    33    276   .     .     279   423   18    .     .     38    .     .     .     12    .     .     .     .     .     .     9     .     18    .     .     .     36    30    .     90    .     .     18    33    128   132   659   
  Effects                  1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     
    Shutdowns              1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     
Siege Activations          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Corrupted           .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Combat Hostiles          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Parts Fried              1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Impact Corruptions       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Melted              2     | .     1     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Combat Hostiles          2     | .     1     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Parts Melted             31    | .     1     2     8     4     .     4     12    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Heat Transferred         17594 | 74    2220  814   5896  518   .     1036  6512  .     .     400   .     .     .     .     37    .     50    .     .     .     37    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Sabotaged            1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     
Parts Stolen               .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   
-------                    Run  | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Qua  Sec  
Peak Influence             2902 | 5    368  125  370  246  .    55   298  274  75   304  .    .    .    .    397  60   176  .    .    .    .    328  26   281  .    .    .    .    466  101  521  .    .    .    .    557  2552 2902 
  Initial                  1435 | .    3    .    23   136  .    .    21   125  45   52   .    .    .    .    259  30   42   .    .    .    .    135  26   4    .    .    .    .    304  71   70   .    .    .    .    246  174  1435 
  Average                  205  | 3    141  52   167  143  .    41   129  109  56   93   .    .    .    .    129  46   83   .    .    .    .    160  23   113  .    .    .    .    211  83   182  .    .    .    .    269  1949 1933 
Maximum Alert Level        5    | .    1    .    1    1    .    .    1    1    .    1    .    .    .    .    1    .    .    .    .    .    .    1    .    1    .    .    .    .    2    .    2    .    .    .    .    2    5    5    
  Low Security (%)         65   | 100  64   100  61   50   .    100  67   87   100  80   .    .    .    .    68   100  100  .    .    .    .    82   100  94   .    .    .    .    42   100  56   .    .    .    .    34   .    .    
  Level 1                  29   | .    35   .    38   49   .    .    32   12   .    19   .    .    .    .    31   .    .    .    .    .    .    17   .    5    .    .    .    .    53   .    40   .    .    .    .    48   .    .    
  Level 2                  2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    3    .    .    .    .    16   .    .    
  Level 3                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 4                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    99   99   
Squads Dispatched          147  | .    3    .    2    .    .    .    3    12   .    9    .    .    .    .    12   .    8    .    .    .    .    9    .    10   .    .    .    .    12   .    13   .    .    .    1    10   20   23   
  Investigation            64   | .    2    .    1    .    .    .    1    8    .    8    .    .    .    .    9    .    5    .    .    .    .    5    .    7    .    .    .    .    7    .    6    .    .    .    .    5    .    .    
  Extermination            23   | .    .    .    .    .    .    .    .    3    .    1    .    .    .    .    1    .    2    .    .    .    .    3    .    1    .    .    .    .    4    .    4    .    .    .    .    4    .    .    
  Reinforcement            16   | .    1    .    1    .    .    .    1    1    .    .    .    .    .    .    2    .    1    .    .    .    .    1    .    2    .    .    .    .    1    .    3    .    .    .    .    .    .    2    
  Assault                  42   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    20   20   
  Garrison                 2    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    
Haulers Reinforced         4    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  
---------                  Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec 
Distress Signals           32   | .   3   .   1   .   .   .   2   2   .   5   .   .   .   .   4   .   .   .   .   .   .   3   .   1   .   .   .   .   2   .   1   .   .   .   .   6   2   .   
Communications Jammed      27   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  .   2   .   .   .   .   15  .   .   
  Distress Signals         23   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  .   2   .   .   .   .   11  .   .   
Times Spotted              687  | .   26  8   38  4   .   3   37  18  6   17  4   5   4   10  21  5   8   2   4   .   3   23  6   20  5   .   .   7   37  4   28  .   2   25  13  54  89  151 
  Peak Tracking Total      56   | .   6   3   4   2   .   3   4   2   6   7   2   3   4   4   7   5   4   4   4   .   4   5   6   5   5   .   .   3   7   4   9   .   4   12  5   9   42  56  
  Tactical Retreats        88   | .   1   .   2   1   .   .   2   7   .   4   2   .   .   .   7   .   2   1   2   .   .   9   .   7   .   .   .   1   8   .   9   .   .   1   .   11  7   4   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec 
Traps Triggered            21   | .   .   .   .   .   .   .   1   5   .   3   .   .   .   .   3   .   .   .   .   .   .   1   .   2   .   .   .   .   1   .   2   .   .   .   .   3   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         70   | .   .   .   27  .   .   .   .   9   .   .   .   .   .   .   15  .   .   .   .   .   .   14  .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   
  Triggered                1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 8    | .   .   .   1   .   .   .   3   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             23   | .   .   .   2   .   .   .   .   4   .   .   .   .   .   .   5   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   4   .   .   .   .   2   .   .   
  Reused                   12   | .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   .   .   4   .   .   .   .   1   .   .   .   .   .   .   2   .   2   .   .   .   .   .   .   .   
Traps Extracted            23   | .   .   .   2   .   .   .   .   4   .   .   .   1   2   .   5   .   .   .   .   .   .   6   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   
  Installed                20   | .   .   .   .   .   .   .   .   .   .   .   .   2   7   1   .   .   4   .   .   .   .   3   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   
  Triggered                24   | .   .   .   .   .   .   .   .   .   .   .   .   2   .   2   .   .   4   .   1   .   .   1   .   .   1   .   .   .   2   .   2   .   2   7   .   .   .   .   
Most Traps Carried         8    | .   .   .   2   2   2   2   2   4   4   4   4   6   6   4   5   5   5   1   1   1   4   8   6   6   6   6   6   6   6   4   4   4   4   4   4   6   6   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  
----------                 Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec 
Machines Disabled          37   | .   .   .   3   .   .   .   2   .   .   7   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   4   .   .   .   .   2   .   .   4   13  
  Max in Single Turn       7    | .   .   .   3   .   .   .   1   .   .   7   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   4   .   .   .   .   1   .   .   1   2   
  Garrison Access          27   | .   .   .   .   .   .   .   1   4   .   3   .   .   .   .   4   .   .   .   .   .   .   2   .   4   .   .   .   .   4   .   3   .   .   .   .   2   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  
---------                  Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec 
Machines Accessed          265  | .   7   .   15  .   2   .   11  30  .   27  .   .   3   .   28  .   10  .   .   .   .   25  .   22  .   1   5   .   29  .   21  .   .   1   .   28  .   .   
  Terminals                138  | .   6   .   11  .   .   .   9   17  .   12  .   .   .   .   14  .   6   .   .   .   .   14  .   10  .   .   .   .   13  .   9   .   .   .   .   17  .   .   
  Fabricators              43   | .   .   .   .   .   .   .   .   4   .   6   .   .   .   .   6   .   4   .   .   .   .   5   .   4   .   .   .   .   6   .   4   .   .   .   .   4   .   .   
  Repair Stations          22   | .   1   .   2   .   .   .   1   2   .   2   .   .   .   .   2   .   .   .   .   .   .   1   .   2   .   .   .   .   2   .   3   .   .   .   .   4   .   .   
  Recycling Units          17   | .   .   .   1   .   .   .   .   3   .   2   .   .   .   .   2   .   .   .   .   .   .   2   .   2   .   .   .   .   3   .   2   .   .   .   .   .   .   .   
  Scanalyzers              6    | .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   
  Garrison Access          27   | .   .   .   .   .   .   .   1   4   .   3   .   .   .   .   4   .   .   .   .   .   .   2   .   4   .   .   .   .   4   .   3   .   .   .   .   2   .   .   
Total Hacks                973  | .   25  .   49  .   2   .   44  82  .   91  .   .   24  .   104 .   45  .   .   .   .   89  .   74  .   1   18  .   101 .   79  .   .   2   .   143 .   .   
  Successful               787  | .   12  .   26  .   2   .   23  54  .   77  .   .   24  .   94  .   42  .   .   .   .   79  .   56  .   1   18  .   92  .   73  .   .   2   .   112 .   .   
  Failed                   182  | .   12  .   23  .   .   .   20  28  .   14  .   .   .   .   10  .   3   .   .   .   .   9   .   18  .   .   .   .   8   .   6   .   .   .   .   31  .   .   
    Catastrophic           23   | .   1   .   4   .   .   .   3   4   .   3   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   4   .   .   
  Database Lockouts        4    | .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Manual                   507  | .   22  .   27  .   1   .   27  47  .   51  .   .   .   .   62  .   26  .   .   .   .   46  .   46  .   .   .   .   47  .   40  .   .   1   .   64  .   .   
  Terminals                534  | .   23  .   36  .   .   .   34  42  .   40  .   .   .   .   57  .   27  .   .   .   .   64  .   42  .   .   .   .   54  .   41  .   .   .   .   74  .   .   
  Fabricators              204  | .   .   .   .   .   .   .   .   21  .   27  .   .   .   .   30  .   18  .   .   .   .   12  .   17  .   .   .   .   29  .   17  .   .   .   .   33  .   .   
  Repair Stations          106  | .   2   .   10  .   .   .   9   6   .   8   .   .   .   .   8   .   .   .   .   .   .   7   .   6   .   .   .   .   8   .   13  .   .   .   .   29  .   .   
  Recycling Units          31   | .   .   .   1   .   .   .   .   5   .   5   .   .   .   .   4   .   .   .   .   .   .   2   .   5   .   .   .   .   4   .   5   .   .   .   .   .   .   .   
  Scanalyzers              18   | .   .   .   2   .   .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   5   .   .   
  Garrison Access          33   | .   .   .   .   .   .   .   1   8   .   3   .   .   .   .   5   .   .   .   .   .   .   2   .   4   .   .   .   .   5   .   3   .   .   .   .   2   .   .   
Terminal Hacks             324  | .   7   .   11  .   2   .   9   15  .   21  .   .   24  .   36  .   15  .   .   .   .   40  .   19  .   1   18  .   40  .   27  .   .   2   .   37  .   .   
  Record                   20   | .   .   .   .   .   1   .   .   1   .   .   .   .   6   .   .   .   .   .   .   .   .   3   .   .   .   .   6   .   .   .   .   .   .   2   .   1   .   .   
  Part Schematic           55   | .   .   .   2   .   .   .   1   4   .   1   .   .   9   .   6   .   2   .   .   .   .   3   .   3   .   .   4   .   8   .   5   .   .   .   .   7   .   .   
  Robot Schematic          9    | .   .   .   1   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Robot Analysis           23   | .   3   .   1   .   .   .   .   .   .   4   .   .   .   .   4   .   1   .   .   .   .   3   .   .   .   .   4   .   .   .   .   .   .   .   .   3   .   .   
  Prototype ID Bank        20   | .   .   .   2   .   .   .   1   .   .   .   .   .   3   .   2   .   .   .   .   .   .   7   .   .   .   .   4   .   1   .   .   .   .   .   .   .   .   .   
  Open Door                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   1   .   .   
  Open DSF                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Level Access Points      8    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   1   .   1   .   .   .   .   1   .   1   .   .   .   .   1   .   .   
  Branch Access Points     10   | .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   1   .   1   .   .   .   .   1   .   1   .   .   .   .   1   .   1   .   .   .   .   1   .   .   
  Machine Index            9    | .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   1   .   .   .   .   1   .   1   .   .   .   .   1   .   1   .   .   .   .   1   .   .   
  Terminal Index           4    | .   1   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              20   | .   1   .   .   .   .   .   1   1   .   2   .   .   .   .   1   .   .   .   .   .   .   2   .   1   .   .   .   .   5   .   3   .   .   .   .   3   .   .   
  Unreport Threat          24   | .   1   .   2   .   .   .   1   .   .   2   .   .   .   .   2   .   .   .   .   .   .   2   .   2   .   .   .   .   5   .   3   .   .   .   .   4   .   .   
  Locate Traps             24   | .   .   .   .   .   .   .   1   2   .   3   .   .   .   .   3   .   3   .   .   .   .   1   .   1   .   .   .   .   4   .   2   .   .   .   .   4   .   .   
  Disarm Traps             2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogram Traps          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Dispatch Records         9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   2   .   .   .   .   2   .   1   .   .   .   .   2   .   .   
  Maintenance Status       9    | .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   1   .   .   .   .   1   .   1   .   .   .   .   1   .   1   .   .   .   .   1   .   .   
  Patrol Status            2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Transport Status         2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Investigation     16   | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   4   .   .   .   .   .   .   4   .   2   .   .   .   .   1   .   2   .   .   .   .   2   .   .   
  Recall Extermination     17   | .   .   .   .   .   .   .   .   3   .   1   .   .   .   .   1   .   1   .   .   .   .   3   .   .   .   .   .   .   3   .   2   .   .   .   .   3   .   .   
  Recall Reinforcements    5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Assault           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Hauler Manifests         22   | .   1   .   1   .   .   .   1   1   .   2   .   .   .   .   2   .   2   .   .   .   .   2   .   2   .   .   .   .   3   .   3   .   .   .   .   2   .   .   
  Registered Components    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Registered Prototypes    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Zone Layout              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Derelict Proto ID Bank   1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           135  | .   .   .   .   .   .   .   .   13  .   17  .   .   .   .   20  .   12  .   .   .   .   6   .   11  .   .   .   .   19  .   12  .   .   .   .   25  .   .   
  Network Status           7    | .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   
  Load Schematic           85   | .   .   .   .   .   .   .   .   8   .   11  .   .   .   .   12  .   8   .   .   .   .   5   .   7   .   .   .   .   12  .   8   .   .   .   .   14  .   .   
  Build                    43   | .   .   .   .   .   .   .   .   4   .   5   .   .   .   .   7   .   4   .   .   .   .   .   .   3   .   .   .   .   6   .   4   .   .   .   .   10  .   .   
Repair Station Hacks       95   | .   2   .   7   .   .   .   7   5   .   8   .   .   .   .   8   .   .   .   .   .   .   7   .   4   .   .   .   .   7   .   12  .   .   .   .   28  .   .   
  Scan Component           50   | .   1   .   4   .   .   .   4   3   .   4   .   .   .   .   4   .   .   .   .   .   .   4   .   3   .   .   .   .   3   .   6   .   .   .   .   14  .   .   
  Repair                   44   | .   1   .   3   .   .   .   3   2   .   4   .   .   .   .   4   .   .   .   .   .   .   3   .   1   .   .   .   .   3   .   6   .   .   .   .   14  .   .   
  Refit                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       3    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Report Inventory         3    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Scanalyzer                 17   | .   .   .   2   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   5   .   .   
  Insert Component         8    | .   .   .   1   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   
  Analyze                  9    | .   .   .   1   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   
Garrison Access Hacks      27   | .   .   .   .   .   .   .   1   4   .   3   .   .   .   .   4   .   .   .   .   .   .   2   .   4   .   .   .   .   4   .   3   .   .   .   .   2   .   .   
  Seal Access              27   | .   .   .   .   .   .   .   1   4   .   3   .   .   .   .   4   .   .   .   .   .   .   2   .   4   .   .   .   .   4   .   3   .   .   .   .   2   .   .   
Unauthorized Hacks         186  | .   3   .   6   .   .   .   6   17  .   20  .   .   .   .   26  .   15  .   .   .   .   21  .   18  .   .   .   .   21  .   18  .   .   .   .   15  .   .   
  Terminals                97   | .   3   .   5   .   .   .   6   7   .   8   .   .   .   .   13  .   9   .   .   .   .   14  .   7   .   .   .   .   7   .   10  .   .   .   .   8   .   .   
    Assimilate             32   | .   1   .   2   .   .   .   3   3   .   .   .   .   .   .   5   .   2   .   .   .   .   5   .   1   .   .   .   .   4   .   3   .   .   .   .   3   .   .   
    Botnet                 32   | .   2   .   2   .   .   .   2   3   .   2   .   .   .   .   3   .   3   .   .   .   .   3   .   3   .   .   .   .   3   .   3   .   .   .   .   3   .   .   
    Operators              11   | .   .   .   1   .   .   .   1   1   .   2   .   .   .   .   1   .   1   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   
    Skim                   22   | .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   4   .   3   .   .   .   .   5   .   2   .   .   .   .   .   .   3   .   .   .   .   1   .   .   
  Fabricators              64   | .   .   .   .   .   .   .   .   7   .   9   .   .   .   .   9   .   6   .   .   .   .   6   .   6   .   .   .   .   10  .   4   .   .   .   .   7   .   .   
    Prioritize             18   | .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   4   .   2   .   .   .   .   .   .   2   .   .   .   .   3   .   .   .   .   .   .   3   .   .   
    Haulers                4    | .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Recompile              42   | .   .   .   .   .   .   .   .   4   .   6   .   .   .   .   5   .   4   .   .   .   .   5   .   4   .   .   .   .   6   .   4   .   .   .   .   4   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          25   | .   .   .   1   .   .   .   .   3   .   3   .   .   .   .   4   .   .   .   .   .   .   1   .   5   .   .   .   .   4   .   4   .   .   .   .   .   .   .   
    Reject                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Recyclers              9    | .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   2   .   .   .   .   .   .   .   
    Mask                   13   | .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   2   .   .   .   .   .   .   .   .   2   .   .   .   .   3   .   2   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         164  | .   6   .   13  .   .   .   9   20  .   20  .   .   .   .   18  .   8   .   .   .   .   10  .   12  .   .   .   .   17  .   14  .   .   .   .   17  .   .   
  Full Trace Events        20   | .   3   .   1   .   .   .   .   4   .   1   .   .   .   .   4   .   1   .   .   .   .   .   .   2   .   .   .   .   1   .   2   .   .   .   .   1   .   .   
  Feedback Events          6    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hackware Fried         6    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  12   | .   .   .   1   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   3   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   76   | .   .   .   3   .   .   .   1   4   .   4   .   .   9   .   6   .   2   .   .   15  .   4   .   3   .   .   4   .   8   .   4   .   .   .   .   9   .   .   
  Parts Built              45   | .   .   .   .   .   .   .   .   4   .   5   .   .   .   .   7   .   5   .   .   .   .   .   .   3   .   .   .   .   7   .   4   .   .   .   .   10  .   .   
    Authchips              42   | .   .   .   .   .   .   .   .   4   .   5   .   .   .   .   6   .   4   .   .   .   .   .   .   3   .   .   .   .   6   .   4   .   .   .   .   10  .   .   
    Time                   2821 | .   .   .   .   .   .   .   .   228 .   360 .   .   .   .   327 .   144 .   .   .   .   .   .   326 .   .   .   .   468 .   254 .   .   .   .   714 .   .   
  Total Part Build Rating  290  | .   .   .   .   .   .   .   .   20  .   24  .   .   .   .   42  .   28  .   .   .   .   .   .   21  .   .   .   .   47  .   29  .   .   .   .   79  .   .   
Parts Repaired             44   | .   1   .   3   .   .   .   3   2   .   4   .   .   .   .   4   .   .   .   .   .   .   3   .   1   .   .   .   .   3   .   6   .   .   .   .   14  .   .   
  Time                     1733 | .   26  .   102 .   .   .   143 58  .   101 .   .   .   .   149 .   .   .   .   .   .   118 .   31  .   .   .   .   208 .   214 .   .   .   .   583 .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           7    | .   .   .   1   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Part Schematics Acquired 7    | .   .   .   1   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Parts Damaged            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  
------------               Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              7    | .   .   .   .   1   4   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Non-combat               5    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Combat                   2    | .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        7    | .   .   .   .   1   4   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  parse_system             5    | .   .   .   .   1   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  find_chute               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  
--------                   Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec 
Total Allies               33   | .   1   .   1   .   .   .   1   3   1   .   .   .   .   .   8   1   2   .   .   .   .   5   .   1   .   .   .   .   3   .   3   .   .   .   .   3   .   .   
  Largest Group            4    | .   1   .   1   .   .   .   1   1   1   .   .   .   .   .   4   1   1   .   .   .   .   2   2   1   .   .   .   .   1   .   2   .   .   .   .   1   .   .   
  Highest-Rated Group      103  | .   10  .   10  .   .   .   10  26  31  .   .   .   .   .   103 31  26  .   .   .   .   26  20  26  .   .   .   .   26  .   36  .   .   .   .   45  .   .   
  Highest-Rated Ally       45   | .   10  .   10  .   .   .   10  26  31  .   .   .   .   .   31  31  26  .   .   .   .   26  10  26  .   .   .   .   26  .   26  .   .   .   .   45  .   .   
Total Orders               10   | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  STAY                     6    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  FOLLOW                   4    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Ally Attacks               19   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   19  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Damage             185  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   185 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Kills                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Corrupted           1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec 
Robot Analysis Total       23   | .   3   .   1   .   .   .   .   .   .   4   .   .   .   .   4   .   1   .   .   .   .   3   .   .   .   .   4   .   .   .   .   .   .   .   .   3   .   .   
Derelict Logs Recovered    19   | .   .   1   .   1   .   .   .   .   .   .   .   1   .   1   .   .   .   2   1   2   1   .   .   .   3   1   .   2   .   .   .   2   1   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   
-------------              Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Qua  Sec  
Turns Passed               35014 | 39   1237 699  3763 794  575  100  4098 1997 25   2464 288  280  142  195  2584 19   1138 140  117  275  174  2042 55   1675 161  221  70   307  2758 12   1934 163  107  446  201  2781 484  454  
Spaces Moved               48575 | 19   656  437  1678 361  312  30   1733 3565 80   4040 445  659  213  514  4432 66   2034 420  364  895  424  3812 206  3199 545  731  209  773  4248 63   3800 593  346  677  462  4161 823  550  
  Core                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   215   | .    215  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     360   | 19   55   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    286  
  Wheels                   4937  | .    386  437  1678 361  312  30   1733 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   43063 | .    .    .    .    .    .    .    .    3565 80   4040 445  659  213  514  4432 66   2034 420  364  895  424  3812 206  3199 545  731  209  773  4248 63   3800 593  346  677  462  4161 823  264  
  Fastest Speed            17    | 120  120  145  145  190  175  190  175  29   29   29   20   20   23   29   24   24   30   30   30   30   30   24   24   24   27   27   27   27   17   17   17   26   26   22   17   17   17   17   
  Average Speed            42    | 120  147  145  174  190  180  190  189  29   29   29   28   30   28   29   27   26   30   30   30   30   30   27   26   26   27   27   27   27   24   19   24   26   26   24   21   22   22   26   
  Slowest Speed            190   | 120  160  145  190  190  190  190  190  102  29   97   29   94   29   29   91   30   30   30   30   30   30   30   27   27   27   27   27   27   92   24   26   26   92   26   22   92   23   30   
  Overloaded Moves         546   | .    .    .    .    .    .    .    .    .    .    .    11   9    14   .    18   34   .    .    .    .    .    8    17   30   .    .    .    .    30   45   33   .    .    .    22   194  73   8    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            147   | .    .    .    .    .    .    .    .    15   6    7    .    .    .    .    7    .    2    .    .    .    .    19   6    6    .    1    .    .    20   .    16   .    .    .    1    22   19   .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    
  Time Travels             1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       66    | 3    89   93   98   68   71   9    78   87   69   74   50   51   80   61   79   74   34   53   59   84   66   58   87   69   71   87   61   66   64   73   64   74   51   80   56   62   84   47   
  Regions Visited          38
    Branch Regions         22
  Pre-discovered Areas     11    | .    .    1    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    1    .    .    .    1    3    .    .    .    .    1    1    .    .    .    .    .    
  Known Exits Taken        22    | .    .    .    1    .    .    .    .    .    .    1    1    1    1    1    .    .    1    1    1    1    1    .    .    1    1    1    1    1    .    .    1    1    1    1    1    1    .    .    
  Unknown Exits Taken      8     | 1    1    1    .    1    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Scrap Searched             34    | .    .    2    .    2    .    .    .    .    .    .    2    3    .    3    .    .    .    4    3    3    .    .    .    .    4    2    .    .    .    .    .    4    1    .    1    .    .    .    
Spaces Dug                 890   | .    .    .    3    .    .    .    9    87   .    76   26   4    1    35   101  .    73   .    3    .    2    86   .    65   .    6    .    4    123  .    75   1    2    8    .    86   9    5    
Terrain Destroyed          1548  | .    .    .    35   .    .    .    9    87   .    123  38   23   1    69   101  .    73   .    3    .    65   119  .    80   25   6    .    52   150  .    95   1    10   98   126  121  9    29   
  Melee                    696   | .    .    .    3    .    .    .    9    87   .    76   3    4    1    3    84   .    46   .    3    .    2    70   .    55   .    3    .    4    90   .    66   1    2    8    .    62   9    5    
  Projectile               164   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    17   .    27   .    .    .    .    16   .    10   .    3    .    .    34   .    9    .    .    .    .    24   .    24   
  AOE                      688   | .    .    .    32   .    .    .    .    .    .    47   35   19   .    66   .    .    .    .    .    .    63   33   .    15   25   .    .    48   26   .    20   .    8    90   126  35   .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   
---------                  Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Qua  Sec  
Total                      59753 | 25   815  474  2306 435  321  48   2313 4284 75   5138 588  727  277  540  5544 67   2407 433  366  899  450  4624 199  3852 551  744  220  830  5675 62   4577 599  354  920  516  5694 1055 749  
  Wait                     8044  | .    57   18   355  45   2    1    339  498  .    887  121  32   28   7    830  .    207  14   .    2    8    637  .    491  1    7    .    22   1149 .    569  2    1    201  19   1236 194  64   
  Move                     48277 | 18   655  436  1677 360  311  29   1732 3540 70   4025 444  658  212  513  4419 65   2029 419  363  894  423  3777 196  3186 544  728  208  772  4214 62   3767 592  345  676  459  4118 791  550  
  Hop                      117   | .    .    .    .    .    .    .    .    10   3    7    .    .    .    .    6    .    2    .    .    .    .    16   3    6    .    1    .    .    14   .    16   .    .    .    1    20   12   .    
  Pick Up                  265   | .    18   1    35   1    1    .    24   12   1    25   .    5    4    .    17   1    7    .    .    .    .    14   .    21   .    .    1    .    21   .    15   1    .    3    .    30   6    1    
  Fast Attach              135   | 1    2    .    6    1    .    1    7    11   .    5    3    2    .    .    15   .    5    .    .    1    .    6    .    1    .    .    4    .    9    .    17   .    2    3    1    16   5    11   
  Attach                   141   | .    1    .    7    .    1    2    16   10   .    6    1    1    4    .    11   .    6    .    .    .    .    5    .    9    .    .    .    .    13   .    12   .    .    1    .    23   5    7    
  Detach                   85    | .    2    .    .    .    .    1    6    5    .    4    2    1    2    .    9    .    4    .    .    .    .    4    .    4    .    .    .    .    8    .    9    .    .    .    .    10   5    9    
  Swap                     402   | 1    15   4    52   5    1    2    20   11   .    14   5    11   1    8    31   .    37   .    .    .    5    21   .    17   2    2    1    9    47   .    25   2    2    5    7    35   2    2    
  Drop                     247   | .    8    1    40   3    1    .    38   9    1    20   2    7    6    .    11   1    6    .    .    1    1    11   .    12   .    .    5    1    15   .    17   1    1    4    .    11   9    4    
  Fire                     641   | 5    57   14   104  12   .    12   122  .    .    4    3    3    .    6    18   .    28   .    .    .    6    20   .    13   3    3    .    10   37   .    16   .    1    19   16   41   1    67   
  Melee                    1252  | .    .    .    3    8    4    .    9    151  .    123  7    5    13   5    150  .    72   .    3    1    7    96   .    92   1    3    1    16   145  .    114  1    2    8    13   149  25   25   
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            54    | .    .    .    .    .    .    .    .    18   .    18   .    .    .    .    12   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    
  Rewire                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     90    | .    .    .    27   .    .    .    .    9    .    .    .    2    7    1    15   .    4    .    .    .    .    17   .    .    .    .    .    .    3    .    .    .    .    .    .    5    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / [*Min])
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 4 exits: *Mat x3 / *Min)
-9/Mines (discovered 2 exits: *Mat / *Exi)
-9/Exiles
-8/Mines
-8/Materials (discovered 4 exits: *Fac x2 / *Sto x2)
-7/Factory (discovered 4 exits: *Fac x2 / *Low x2)
-7/Waste
-7/Factory (discovered 6 exits: *Fac x4 / *Low x2)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Dat)
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 6 exits: *Fac x4 / *Low x2)
-6/Waste
-6/Factory (discovered 6 exits: Fac x4 / *Low x2)
-6/Lower Caves
-6/Lower Caves
-6/Zion
-5/Proximity Caves
-5/Factory (discovered 6 exits: *Fac x4 / *Upp x2)
-5/Waste
-5/Factory (discovered 6 exits: *Fac x4 / *Upp x2)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *Zhi)
-5/Zhirov
-4/Proximity Caves
-4/Factory (discovered 8 exits: *Res x4 / *Upp x2 / *Ext x2)
-4/Waste
-4/Factory (discovered 8 exits: Res x4 / *Upp x2 / *Ext x2)
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: *Res / *War)
-4/Warlord
-3/Proximity Caves
-3/Research (discovered 6 exits: Res x3 / Arm / *Qua x2)
-3/Quarantine
-3/Section 7

 History 
---------
  Turn | Location           | Event
    17 | -11/Scrapyard      | Discovered new exit (range 3)
    40 | -11/Scrapyard      | Entered Materials
   232 | -10/Materials      | Discovered new exit (range 5)
   310 | -10/Materials      | Build established: Mutant
   434 | -10/Materials      | Discovered new exit (range 16)
   723 | -10/Materials      | Discovered new exit (range 16)
   813 | -10/Materials      | Repaired Lgt. Treads
   945 | -10/Materials      | Central database locked down
  1011 | -10/Materials      | Discovered new exit (range 15)
  1277 | -10/Materials      | Entered Mines
  1619 | -10/Mines          | Found a hidden stash of uninstalled traps
  1684 | -10/Mines          | Discovered new exit (range 9)
  1858 | -10/Mines          | Discovered new exit (range 7)
  1976 | -10/Mines          | Entered Materials
  1976 | -9/Materials       | Evolved 2 slots: Utility x2
  2768 | -9/Materials       | Identified exit to Mines
  2768 | -9/Materials       | Discovered new exit (range 16)
  3114 | -9/Materials       | Build established: Scavenger-Mutant
  3749 | -9/Materials       | Repaired Lgt. Armor Plating
  4558 | -9/Materials       | Discovered new exit (range 5)
  4649 | -9/Materials       | Build established: Mutant
  5130 | -9/Materials       | Discovered new exit (range 3)
  5220 | -9/Materials       | Repaired Cooling System
  5397 | -9/Materials       | Repaired Adv. Beam Rifle?
  5739 | -9/Materials       | Entered Mines
  5911 | -9/Mines           | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  6172 | -9/Mines           | Discovered new exit (range 8)
  6190 | -9/Mines           | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground
  6380 | -9/Mines           | Excavation squad dispatched
  6380 | -9/Mines           | A large section of the Mines collapsed
  6526 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  6526 | -9/Mines           | Discovered new exit (range 5)
  6533 | -9/Mines           | Entered Exiles
  6577 | -9/Exiles          | Met 8R-AWN
  6615 | -9/Exiles          | Met EX-HEX
  6734 | -9/Exiles          | Met EX-DEC
  6783 | -9/Exiles          | Learned location of Zion (-6)
  6816 | -9/Exiles          | Met EX-BIN
  6861 | -9/Exiles          | Aligned with FarCom system
  6863 | -9/Exiles          | Given EX-Vault access code
  6903 | -9/Exiles          | Opened EX-Vault
  6919 | -9/Exiles          | Found Chronowheel
  6956 | -9/Exiles          | Warned to stay clear of 0b10 Research branches
  7089 | -9/Exiles          | Discovered new exit (range 11)
  7108 | -9/Exiles          | Left Exiles lab with Chronowheel
  7108 | -9/Exiles          | Entered Mines
  7187 | -8/Mines           | Discovered new exit (range 4)
  7208 | -8/Mines           | Entered Materials
  7208 | -8/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  7209 | -8/Materials       | Identified exit to Storage
  7469 | -8/Materials       | Build established: Scavenger-Mutant
  7882 | -8/Materials       | Repaired Hrd. Light Armor Plating
  7944 | -8/Materials       | Repaired Adv. Beam Rifle
  7984 | -8/Materials       | Build established: Mutant
  7997 | -8/Materials       | Repaired Imp. Medium Laser
  8219 | -8/Materials       | Discovered exit to Storage (range 6)
  8678 | -8/Materials       | Discovered new exit (range 16)
  9031 | -8/Materials       | Central database locked down
  9551 | -8/Materials       | Garrison activated, responded to threat
  9916 | -8/Materials       | Discovered new exit (range 4)
 11306 | -8/Materials       | Entered Factory
 11306 | -7/Factory         | Evolved 2 slots: Utility x2
 11564 | -7/Factory         | Discovered new exit (range 7)
 11612 | -7/Factory         | Build established: Hacker-Scout
 11712 | -7/Factory         | Hacking Suite fried by hacking feedback
 11805 | -7/Factory         | Discovered new exit (range 8)
 11881 | -7/Factory         | Discovered new exit (range 9)
 11978 | -7/Factory         | Discovered new exit (range 12)
 11983 | -7/Factory         | Identified exit to Lower Caves
 12008 | -7/Factory         | Fabricated Imp. Hacking Suite (x1)
 12057 | -7/Factory         | Fabricated Cld. VTOL Module (x1)
 12268 | -7/Factory         | Repaired Adv. Beam Rifle
 12301 | -7/Factory         | Build established: Hacker-Sprinter
 12325 | -7/Factory         | Fabricated Imp. Hacking Suite?
 12580 | -7/Factory         | Repaired Lgt. Nuclear Core
 12936 | -7/Factory         | Fabricated Adv. Hacking Suite (x1)
 13188 | -7/Factory         | Adv. Hacking Suite fried by hacking feedback
 13303 | -7/Factory         | Sucked down chute
 13303 | -7/Factory         | Entered Waste
 13304 | -7/Waste           | Met a frightened Derelict
 13311 | -7/Waste           | Spotted C-40 Crusher
 13313 | -7/Waste           | Spotted C-40 Crusher
 13313 | -7/Waste           | Spotted C-40 Crusher
 13317 | -7/Waste           | Spotted C-40 Crusher
 13321 | -7/Waste           | Spotted C-40 Crusher
 13322 | -7/Waste           | Spotted C-40 Crusher
 13323 | -7/Waste           | Discovered new exit (range 14)
 13328 | -7/Waste           | Entered Factory
 13375 | -7/Factory         | Repaired Adv. System Shield
 13393 | -7/Factory         | Discovered exit to Lower Caves (range 6)
 13700 | -7/Factory         | Fabricated Adv. Hacking Suite (x1)
 13799 | -7/Factory         | Discovered new exit (range 5)
 14113 | -7/Factory         | Fabricated Adv. Hacking Suite?
 14186 | -7/Factory         | Fabricated Cld. VTOL Module?
 14329 | -7/Factory         | Fabricated Cld. VTOL Module (x1)
 14337 | -7/Factory         | Repaired Imp. Sensor Array
 14640 | -7/Factory         | Discovered exit to Lower Caves (range 4)
 14682 | -7/Factory         | Identified exit to Factory
 14723 | -7/Factory         | Build established: Wizard-Sprinter
 15599 | -7/Factory         | Fabricated Cld. VTOL Module?
 15656 | -7/Factory         | Repaired Cld. VTOL Module
 15769 | -7/Factory         | Repaired Missile Launcher
 15792 | -7/Factory         | Entered Lower Caves
 15828 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 16020 | -7/Lower Caves     | Attacked by a delusional Derelict stockpiling parts
 16053 | -7/Lower Caves     | Spotted B-75 Beast
 16054 | -7/Lower Caves     | Discovered new exit (range 5)
 16055 | -7/Lower Caves     | Encountered a Warlord checkpoint
 16055 | -7/Lower Caves     | Identified exit to Lower Caves
 16080 | -7/Lower Caves     | Entered another Lower Caves area
 16112 | -7/Lower Caves     | Learned Factory emergency access door positions
 16113 | -7/Lower Caves     | Discovered exit to Factory (range 13)
 16213 | -7/Lower Caves     | Build established: Hacker-Sprinter
 16359 | -7/Lower Caves     | Discovered new exit (range 4)
 16360 | -7/Lower Caves     | Identified exit to Data Miner
 16360 | -7/Lower Caves     | Entered Data Miner
 16360 | -7/Data Miner      | Discovered new exit (range 6)
 16362 | -7/Data Miner      | Identified exit to Proximity Caves
 16374 | -7/Data Miner      | Met Data Miner
 16380 | -7/Data Miner      | Learned location of Section 7 (-3)
 16380 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
 16384 | -7/Data Miner      | Received God Mode back door access code from Data Miner
 16419 | -7/Data Miner      | Activated Chronowheel
 16419 | -7/Data Miner      | Spacetime reconverged on an earlier point
 16439 | -7/Data Miner      | Data Conduit disabled
 16502 | -7/Data Miner      | Entered Proximity Caves
 16505 | -6/Proximity Caves | Spotter reported a threat
 16515 | -6/Proximity Caves | Learned location of 1 exit from Factory
 16525 | -6/Proximity Caves | Spotted B-75 Beast
 16623 | -6/Proximity Caves | Destroyed 7 combat bots
 16693 | -6/Proximity Caves | Discovered exit to Factory (range 14)
 16697 | -6/Proximity Caves | Entered Factory
 16697 | -6/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 16698 | -6/Factory         | Identified exit to Lower Caves
 16814 | -6/Factory         | Allied Derelicts emerged from ambush trap array
 17197 | -6/Factory         | Fabricated Adv. Hacking Suite (x1)
 17238 | -6/Factory         | Fabricated Exp. Utility Shielding (x1)
 17454 | -6/Factory         | Build established: Wizard-Sprinter
 17462 | -6/Factory         | Found Prototype Launcher
 17462 | -6/Factory         | Identified Scatter Rocket Array
 17514 | -6/Factory         | Repaired Adv. Beam Rifle
 17668 | -6/Factory         | Identified exit to Factory
 18159 | -6/Factory         | Repaired Lgt. Nuclear Core
 18196 | -6/Factory         | Repaired Cld. VTOL Module
 18232 | -6/Factory         | Repaired Cld. VTOL Module
 18427 | -6/Factory         | Adv. System Shield fried by hacking feedback
 18427 | -6/Factory         | Imp. Hacking Suite fried by hacking feedback
 18580 | -6/Factory         | Fabricated Field Propulsion Array?
 18659 | -6/Factory         | Fabricated Adv. System Shield?
 18681 | -6/Factory         | Fabricated Adv. Hacking Suite (x1)
 18779 | -6/Factory         | Spotted B-75 Beast
 18901 | -6/Factory         | Fabricated Mni. Smartbomb Launcher (x1)
 18945 | -6/Factory         | Fabricated Plasma Sword (x1)
 19281 | -6/Factory         | Manually triggered Chute Trap
 19281 | -6/Factory         | Sucked down chute
 19281 | -6/Factory         | Entered Waste
 19282 | -6/Waste           | Met a frightened Derelict
 19283 | -6/Waste           | Spotted C-40 Crusher
 19288 | -6/Waste           | Spotted C-40 Crusher
 19288 | -6/Waste           | Spotted C-40 Crusher
 19292 | -6/Waste           | Spotted C-40 Crusher
 19293 | -6/Waste           | Spotted C-40 Crusher
 19296 | -6/Waste           | EMP discharged
 19297 | -6/Waste           | Spotted C-40 Crusher
 19297 | -6/Waste           | Discovered new exit (range 11)
 19300 | -6/Waste           | Entered Factory
 19394 | -6/Factory         | Discovered exit to Lower Caves (range 7)
 19540 | -6/Factory         | Fabricated Cld. Nuclear Pulse Thruster?
 19844 | -6/Factory         | Fabricated Cld. Nuclear Pulse Thruster (x1)
 20231 | -6/Factory         | Cargo convoy interrupted
 20272 | -6/Factory         | Found Prototype Processor
 20364 | -6/Factory         | Fabricated Adv. Sensor Array?
 20367 | -6/Factory         | System corruption reached 10%
 20384 | -6/Factory         | Identified Exp. Signal Interpreter
 20401 | -6/Factory         | Fabricated Adv. Hacking Suite (x1)
 20438 | -6/Factory         | Entered Lower Caves
 20441 | -6/Lower Caves     | Learned Factory non-interactive machine intel
 20445 | -6/Lower Caves     | Learned 4 Factory zone layouts
 20476 | -6/Lower Caves     | Encountered a Warlord checkpoint
 20574 | -6/Lower Caves     | Discovered new exit (range 13)
 20578 | -6/Lower Caves     | Identified exit to Lower Caves
 20578 | -6/Lower Caves     | Entered another Lower Caves area
 20603 | -6/Lower Caves     | Learned Factory terminal intel
 20681 | -6/Lower Caves     | Spotted B-75 Beast
 20692 | -6/Lower Caves     | Discovered new exit (range 7)
 20695 | -6/Lower Caves     | Identified exit to Zion
 20695 | -6/Lower Caves     | Entered Zion
 20701 | -6/Zion            | Given A8's code to call for help
 20706 | -6/Zion            | System corruption cleaned by Quarantine Array
 20724 | -6/Zion            | Build established: Hacker-Sprinter
 20741 | -6/Zion            | Received a visual enhancement algorithm
 20751 | -6/Zion            | Discovered new exit (range 11)
 20771 | -6/Zion            | Learned location of Quarantine (-3)
 20830 | -6/Zion            | Learned Factory trap positions
 20903 | -6/Zion            | Learned Factory stockpile data
 20970 | -6/Zion            | Identified exit to Proximity Caves
 20970 | -6/Zion            | Entered Proximity Caves
 20990 | -5/Proximity Caves | Learned Factory garrison access intel
 21106 | -5/Proximity Caves | Discovered exit to Factory (range 6)
 21144 | -5/Proximity Caves | Entered Factory
 21144 | -5/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 21146 | -5/Factory         | Loaded intel: 104 trap records
 21148 | -5/Factory         | Loaded intel: 222 non-interactive machine locations
 21149 | -5/Factory         | Loaded intel: 26 terminal locations
 21150 | -5/Factory         | Loaded intel: 4 garrison access locations
 21389 | -5/Factory         | Discovered new exit (range 11)
 21491 | -5/Factory         | Repaired Imp. Light Armor Plating
 21512 | -5/Factory         | Build established: Wizard-Sprinter
 21598 | -5/Factory         | Central database locked down
 21648 | -5/Factory         | Identified exit to Upper Caves
 21648 | -5/Factory         | Identified exit to Factory
 21741 | -5/Factory         | Repaired Broken Electron Diverter
 21774 | -5/Factory         | Repaired Field Propulsion Array
 23149 | -5/Factory         | Learned Extension emergency access door positions
 23186 | -5/Factory         | Manually triggered Chute Trap
 23186 | -5/Factory         | Sucked down chute
 23186 | -5/Factory         | Entered Waste
 23193 | -5/Waste           | Spotted C-40 Crusher
 23197 | -5/Waste           | Spotted C-40 Crusher
 23197 | -5/Waste           | Spotted C-40 Crusher
 23213 | -5/Waste           | Spotted C-40 Crusher
 23213 | -5/Waste           | Spotted C-40 Crusher
 23221 | -5/Waste           | 2 allies followed down the chute
 23228 | -5/Waste           | Spotted C-40 Crusher
 23233 | -5/Waste           | Discovered new exit (range 12)
 23241 | -5/Waste           | Entered Factory
 23440 | -5/Factory         | Adv. Hacking Suite fried by hacking feedback
 23440 | -5/Factory         | Adv. Hacking Suite fried by hacking feedback
 24214 | -5/Factory         | Repaired Field Propulsion Array
 24422 | -5/Factory         | Fabricated Exp. Hacking Suite (x1)
 24470 | -5/Factory         | Fabricated Exp. Hacking Suite (x1)
 24672 | -5/Factory         | Build established: Hacker-Sprinter
 24746 | -5/Factory         | Fabricated Exp. Hacking Suite (x1)
 24916 | -5/Factory         | Entered Upper Caves
 24944 | -5/Upper Caves     | Learned location of 1 exit from Factory
 24979 | -5/Upper Caves     | Identified exit to Upper Caves
 25029 | -5/Upper Caves     | Learned 12 Factory zone layouts
 25036 | -5/Upper Caves     | Build established: Hacker-Scout
 25077 | -5/Upper Caves     | Entered another Upper Caves area
 25109 | -5/Upper Caves     | Discovered exit to Factory (range 14)
 25165 | -5/Upper Caves     | Learned location of Armory (-3)
 25189 | -5/Upper Caves     | Discovered new exit (range 8)
 25191 | -5/Upper Caves     | Identified exit to Zhirov
 25298 | -5/Upper Caves     | Entered Zhirov
 25298 | -5/Zhirov          | Discovered new exit (range 3)
 25303 | -5/Zhirov          | Met Zhirov
 25310 | -5/Zhirov          | Learned location of Testing (-2)
 25310 | -5/Zhirov          | Learned location of Command (-1)
 25313 | -5/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 25318 | -5/Zhirov          | Found Alien Artifact
 25318 | -5/Zhirov          | Identified Integrated Dissipator
 25318 | -5/Zhirov          | Installed Integrated Dissipator, increased core heat dissipation (+20)
 25342 | -5/Zhirov          | Found Alien Artifact
 25367 | -5/Zhirov          | Identified exit to Proximity Caves
 25368 | -5/Zhirov          | Entered Proximity Caves
 25368 | -4/Proximity Caves | Spotted B-86 Titan
 25371 | -4/Proximity Caves | Spotter reported a threat
 25375 | -4/Proximity Caves | Learned location of 1 exit from Research
 25434 | -4/Proximity Caves | Learned Research security intel
 25485 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 25596 | -4/Proximity Caves | Discovered exit to Factory (range 10)
 25675 | -4/Proximity Caves | Entered Factory
 25675 | -4/Factory         | Evolved 2 slots: Power x1, Propulsion x1
 25676 | -4/Factory         | Identified exit to Upper Caves
 25677 | -4/Factory         | Identified exit to Extension
 25804 | -4/Factory         | Identified exit to Research
 25807 | -4/Factory         | Fabricated Cld. Nuclear Pulse Thruster?
 25856 | -4/Factory         | Repaired Exp. Utility Shielding
 25973 | -4/Factory         | Build established: Wizard-Sprinter
 26752 | -4/Factory         | Fabricated Quantum Shading Machine (x1)
 26836 | -4/Factory         | Central database locked down
 26988 | -4/Factory         | Repaired Adv. Beam Rifle
 27098 | -4/Factory         | Repaired Electron Diverter
 27200 | -4/Factory         | Identified Transdimensional Reconstructor
 27366 | -4/Factory         | Fabricated Hcp. Storage Unit (x1)
 27404 | -4/Factory         | Fabricated Mic. Antimatter Reactor?
 27558 | -4/Factory         | Fabricated Nanosword (x1)
 27563 | -4/Factory         | Found Adv. Force Booster
 27857 | -4/Factory         | Fabricated Electron Diverter?
 28433 | -4/Factory         | Sucked down chute
 28433 | -4/Factory         | Entered Waste
 28435 | -4/Waste           | Spotted C-40 Crusher
 28437 | -4/Waste           | Spotted C-40 Crusher
 28440 | -4/Waste           | Spotted C-40 Crusher
 28441 | -4/Waste           | Spotted C-40 Crusher
 28442 | -4/Waste           | Spotted C-40 Crusher
 28444 | -4/Waste           | Discovered new exit (range 10)
 28445 | -4/Waste           | Entered Factory
 28446 | -4/Factory         | Identified exit to DSF
 28562 | -4/Factory         | Discovered exit to Upper Caves (range 10)
 28722 | -4/Factory         | Fabricated Cld. Field Propulsion Drive?
 28848 | -4/Factory         | Fabricated Centrium Light Armor Plating?
 29036 | -4/Factory         | Fabricated Cld. Field Propulsion Drive (x1)
 29100 | -4/Factory         | Fabricated Exp. System Shield (x1)
 29962 | -4/Factory         | Repaired Adv. Beam Rifle
 30069 | -4/Factory         | Repaired Field Propulsion Array
 30093 | -4/Factory         | Repaired Mic. Antimatter Reactor
 30095 | -4/Factory         | Repaired Electron Diverter?
 30154 | -4/Factory         | Repaired Electron Diverter
 30190 | -4/Factory         | Repaired Mic. Antimatter Reactor
 30379 | -4/Factory         | Entered Upper Caves
 30398 | -4/Upper Caves     | Identified exit to Upper Caves
 30413 | -4/Upper Caves     | Encountered a Warlord checkpoint
 30542 | -4/Upper Caves     | Entered another Upper Caves area
 30549 | -4/Upper Caves     | Found Alien Artifact
 30549 | -4/Upper Caves     | Identified Core Expander
 30549 | -4/Upper Caves     | Installed Core Expander, added new Propulsion slot
 30569 | -4/Upper Caves     | Discovered exit to Research (range 5)
 30637 | -4/Upper Caves     | Discovered new exit (range 7)
 30639 | -4/Upper Caves     | Identified exit to Warlord
 30649 | -4/Upper Caves     | Entered Warlord
 30736 | -4/Warlord         | Build established: Fabricator-Scout
 30737 | -4/Warlord         | Met Warlord
 30740 | -4/Warlord         | Opened Warlord's prototype stash
 30742 | -4/Warlord         | Found Prototype Device
 30742 | -4/Warlord         | Identified Thermal Barrier
 30753 | -4/Warlord         | Found Exp. Core Analyzer
 30762 | -4/Warlord         | Warlord's base attacked by MAIN.C
 30977 | -4/Warlord         | Destroyed 10 combat bots
 30982 | -4/Warlord         | Warlord forces counterattacked
 31041 | -4/Warlord         | Build established: Fabricator-Sprinter
 31060 | -4/Warlord         | Discovered new exit (range 15)
 31062 | -4/Warlord         | Spotted Striker
 31094 | -4/Warlord         | Identified exit to Proximity Caves
 31095 | -4/Warlord         | Entered Proximity Caves
 31159 | -3/Proximity Caves | Destroyed 26 combat bots
 31229 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost
 31293 | -3/Proximity Caves | Discovered exit to Research (range 9)
 31296 | -3/Proximity Caves | Entered Research
 31296 | -3/Research        | Evolved 2 slots: Utility x2
 31297 | -3/Research        | Identified exit to Quarantine
 31431 | -3/Research        | Repaired Mic. Antimatter Reactor
 31477 | -3/Research        | Repaired Mni. Smartbomb Launcher
 31512 | -3/Research        | Repaired Mic. Antimatter Reactor
 31567 | -3/Research        | Repaired Electron Diverter?
 31786 | -3/Research        | Fabricated Exp. Hacking Suite (x1)
 31855 | -3/Research        | Identified exit to Armory
 31855 | -3/Research        | Identified exit to Research
 31868 | -3/Research        | Build established: Wizard-Sprinter
 32110 | -3/Research        | Repaired Cld. Field Propulsion Drive
 32490 | -3/Research        | Repaired Electron Diverter
 32544 | -3/Research        | Repaired Electron Diverter
 32599 | -3/Research        | Repaired Centrium Light Armor Plating
 32728 | -3/Research        | Fabricated Exp. Melee Analysis Suite?
 32754 | -3/Research        | Repaired Exp. Utility Shielding
 33004 | -3/Research        | Fabricated Femtoactuators?
 33043 | -3/Research        | Repaired Cld. Field Propulsion Drive
 33075 | -3/Research        | Repaired Field Propulsion Array
 33243 | -3/Research        | Warped through subspace
 33513 | -3/Research        | Fabricated Centrium Light Armor Plating (x1)
 33555 | -3/Research        | Fabricated Exp. Armor Integrity Analyzer (x1)
 33594 | -3/Research        | Fabricated Exp. Core Analyzer (x1)
 33626 | -3/Research        | Fabricated Exp. Melee Analysis Suite (x1)
 33664 | -3/Research        | Fabricated Exp. Reaction Control System (x1)
 33702 | -3/Research        | Fabricated Adv. Quantum Shading Machine (x1)
 33720 | -3/Research        | Spotted B-86 Titan
 33796 | -3/Research        | First assault squad dispatched
 33855 | -3/Research        | Fabricated Exp. Propulsion Shielding (x1)
 33871 | -3/Research        | Repaired Cld. Field Propulsion Drive
 33909 | -3/Research        | Repaired Centrium Light Armor Plating
 33947 | -3/Research        | Repaired Cld. Field Propulsion Drive
 34077 | -3/Research        | Entered Quarantine
 34078 | -3/Quarantine      | Maximum security lockdown engaged
 34083 | -3/Quarantine      | Found Alien Slashing Weapon
 34083 | -3/Quarantine      | Identified Sigix Broadsword
 34100 | -3/Quarantine      | Found Alien Artifact
 34269 | -3/Quarantine      | Found Alien Artifact
 34275 | -3/Quarantine      | Found Alien Artifact
 34275 | -3/Quarantine      | Identified Core Reset Matrix
 34275 | -3/Quarantine      | Identified Subatomic Replicator
 34275 | -3/Quarantine      | Identified Terrabomb
 34275 | -3/Quarantine      | Used Core Reset Matrix
 34279 | -3/Quarantine      | Detected hypermatrix surge
 34279 | -3/Quarantine      | Sensed 12 artifacts in vicinity
 34290 | -3/Quarantine      | Found Transdimensional Reconstructor
 34292 | -3/Quarantine      | Found Hpw. Transdimensional Reconstructor
 34292 | -3/Quarantine      | Warped through subspace
 34312 | -3/Quarantine      | Found Terrabomb
 34477 | -3/Quarantine      | Spotted Striker
 34477 | -3/Quarantine      | Spotted Striker
 34486 | -3/Quarantine      | Spotted Fortress
 34501 | -3/Quarantine      | Discovered new exit (range 6)
 34561 | -3/Quarantine      | Entered Section 7
 34562 | -3/Section 7       | Maximum security lockdown engaged
 34562 | -3/Section 7       | Sensed 25 artifacts in vicinity
 34575 | -3/Section 7       | Found Integrated Dissipator
 34575 | -3/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+20)
 34588 | -3/Section 7       | Spotted S7 Guard
 34594 | -3/Section 7       | Found Core Membrane
 34594 | -3/Section 7       | Installed Core Membrane, gained immunity to corruption
 34672 | -3/Section 7       | Spotted S7 Guard
 34677 | -3/Section 7       | Used Terrabomb
 34680 | -3/Section 7       | Spotted Executioner
 34680 | -3/Section 7       | Spotted Executioner
 34755 | -3/Section 7       | Integrated with Sigix Exoskeleton
 34760 | -3/Section 7       | Destroyed Executioner
 34775 | -3/Section 7       | Destroyed Executioner
 34790 | -3/Section 7       | Core integrity fell below 50%
 34793 | -3/Section 7       | Spotted Striker
 34793 | -3/Section 7       | Spotted Striker
 34796 | -3/Section 7       | Warped through subspace
 34796 | -3/Section 7       | Spotted Executioner
 34796 | -3/Section 7       | Spotted Executioner
 34800 | -3/Section 7       | Spotted Striker
 34800 | -3/Section 7       | Spotted Striker
 34803 | -3/Section 7       | Sigix Exoskeleton integrity reduced to 80%
 34812 | -3/Section 7       | Destroyed Striker
 34840 | -3/Section 7       | Spotted Striker
 34840 | -3/Section 7       | Spotted Striker
 34850 | -3/Section 7       | Found Sigix Shearcannon
 34858 | -3/Section 7       | Destroyed Striker
 34864 | -3/Section 7       | Destroyed Striker
 34866 | -3/Section 7       | Destroyed Executioner
 34870 | -3/Section 7       | Destroyed Executioner
 34876 | -3/Section 7       | Found Exp. Core Analyzer
 34879 | -3/Section 7       | Found Prototype Processor
 34879 | -3/Section 7       | Identified Exp. Targeting Computer
 34903 | -3/Section 7       | Destroyed Striker
 34905 | -3/Section 7       | Destroyed Striker
 34948 | -3/Section 7       | Spotted B-99 Colossus
 34952 | -3/Section 7       | Destroyed Executioner
 34966 | -3/Section 7       | Spotted Alpha 7
 34966 | -3/Section 7       | Spotted Alpha 7
 34968 | -3/Section 7       | Garrison activated, responded to threat
 34970 | -3/Section 7       | Sigix Exoskeleton integrity reduced to 60%
 34970 | -3/Section 7       | Core integrity fell below 20%
 34974 | -3/Section 7       | Spotted Investigator
 34974 | -3/Section 7       | Scanned by Researcher
 34977 | -3/Section 7       | Destroyed Investigator
 35011 | -3/Section 7       | Sigix Exoskeleton integrity reduced to 40%
 35015 | -3/Section 7       | Destroyed by Y-72 Warden with Railgun

 Last Messages 
---------------
35013_ P-80 Master destroyed.
35013_ Quantum Shear penetrates B-99 Colossus.
35013_ Quantum Shear penetrates G-73 Enforcer.
35013_ Quantum Shear penetrates B-99 Colossus.
35013_ Quantum Shear penetrates G-73 Enforcer. <x2>
35013_ G-67 Veteran stasis bubble strength at 143.
35014_ Penetrated by Slug.
35014_ Slug penetrates Wall.
35014_ G-67 Veteran stasis bubble strength at 124.
35014_ Slug penetrates L-61 Swordsman.
35015_ M-36 Artificer fits Unknown Hover Unit on G-73 Enforcer.
35015_ Quantum Shear penetrates G-73 Enforcer.
35015_ H-77 Assassin destroyed.
35015_ Quantum Shear penetrates G-73 Enforcer. <x2>
35015_ G-73 Enforcer destroyed.
35015_ Alpha 7 Prototype Leg severed.
35015_ Quantum Shear penetrates B-99 Colossus. <x2>
35015_ Quantum Shear penetrates Alpha 7. <x2>
35015_ Quantum Shear penetrates B-99 Colossus.
35015_ G-67 Veteran stasis bubble strength at 105.

 Map 
-----
+----------------------------------------------------+
| ????????????????###+#######""  "       ""       "" |
| ????????????????        ???""  "       ""       "" |
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| ????????##########   l     ## [!*= #####"""     "" |
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| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           151
Coolant Potential          50
Energy Generation          64
Energy Capacity            290
Matter Stores              300
Matter Capacity            300
Sight Range                22
Robot Scan Range           16
Terrain Scan Range         16
Terrain Scan Density       85
ECM Strength               2
Jamming Range              16
Additional Mass Support    20
Corruption Containment     12
Armor Coverage             300
Resistance: KI             50
Resistance: TH             50
Resistance: EX             50
Resistance: EM             50
Resistance: I              50
Resistance: S              50
Resistance: P              50
Propulsion Shielding       90
Utility Shielding          90
Weapon Shielding           33
Melee Speed Boost          50
Evasion (%)                83
Targeting Accuracy         12
Core Analysis              8
Recoil Reduction           2
Offensive Hacking          80
Defensive Hacking          42
Authchip Count             7
Trap Extractor Capacity    8

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
            Imp. Hacking Suite | x1 | -7/Factory  | Authchip
              Cld. VTOL Module | x1 | -7/Factory  | Authchip
            Imp. Hacking Suite | x1 | -7/Factory  | Authchip
            Adv. Hacking Suite | x1 | -7/Factory  | Authchip
            Adv. Hacking Suite | x1 | -7/Factory  | Authchip
            Adv. Hacking Suite | x1 | -7/Factory  | Authchip
              Cld. VTOL Module | x1 | -7/Factory  | Authchip
              Cld. VTOL Module | x1 | -7/Factory  | Authchip
              Cld. VTOL Module | x1 | -7/Factory  | Authchip
            Adv. Hacking Suite | x1 | -6/Factory  | Authchip
        Exp. Utility Shielding | x1 | -6/Factory  | Authchip
        Field Propulsion Array | x1 | -6/Factory  | Authchip
            Adv. System Shield | x1 | -6/Factory  | Authchip
            Adv. Hacking Suite | x1 | -6/Factory  
       Mni. Smartbomb Launcher | x1 | -6/Factory  | Authchip
                  Plasma Sword | x1 | -6/Factory  | Authchip
   Cld. Nuclear Pulse Thruster | x1 | -6/Factory  | Authchip
   Cld. Nuclear Pulse Thruster | x1 | -6/Factory  | Authchip
             Adv. Sensor Array | x2 | -6/Factory  | Authchip
            Adv. Hacking Suite | x1 | -6/Factory  | Authchip
            Exp. Hacking Suite | x1 | -5/Factory  | Authchip
            Exp. Hacking Suite | x1 | -5/Factory  | Authchip
            Exp. Hacking Suite | x1 | -5/Factory  | Authchip
   Cld. Nuclear Pulse Thruster | x1 | -4/Factory  | Authchip
       Quantum Shading Machine | x1 | -4/Factory  | Authchip
             Hcp. Storage Unit | x1 | -4/Factory  | Authchip
       Mic. Antimatter Reactor | x2 | -4/Factory  | Authchip
                     Nanosword | x1 | -4/Factory  | Authchip
             Electron Diverter | x1 | -4/Factory  | Authchip
   Cld. Field Propulsion Drive | x1 | -4/Factory  | Authchip
  Centrium Light Armor Plating | x1 | -4/Factory  | Authchip
   Cld. Field Propulsion Drive | x1 | -4/Factory  | Authchip
            Exp. System Shield | x1 | -4/Factory  | Authchip
            Exp. Hacking Suite | x1 | -3/Research | Authchip
     Exp. Melee Analysis Suite | x1 | -3/Research | Authchip
                Femtoactuators | x1 | -3/Research | Authchip
  Centrium Light Armor Plating | x1 | -3/Research | Authchip
 Exp. Armor Integrity Analyzer | x1 | -3/Research | Authchip
            Exp. Core Analyzer | x1 | -3/Research | Authchip
     Exp. Melee Analysis Suite | x1 | -3/Research | Authchip
  Exp. Reaction Control System | x1 | -3/Research | Authchip
  Adv. Quantum Shading Machine | x1 | -3/Research | Authchip
     Exp. Propulsion Shielding | x1 | -3/Research | Authchip

 Alien Tech Used 
-----------------
Integrated Dissipator
Core Expander
Transdimensional Reconstructor
Sigix Broadsword
Core Reset Matrix
High-powered Transdimensional Reconstructor
Core Membrane
Terrabomb
Sigix Exoskeleton
Sigix Sheargun
Sigix Shearcannon

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ModifiedFissionWheel
  Manual?         0
Play Time         14:29:20
  Cumulative      468.4 hours
  Start           2024.12.15 @ 18:17:43
  End             2024.12.20 @ 00:33:51
Sessions          15
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          239
  Rogue           95
  Adventurer      144
  Explorer        0
Win Type          -
  Total           8
  Types           4/0/3/1/0/0/0/0/0
Lore%             63
Gallery%          81
Achievement%      67
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              20/SmallcapsGlow
Map View          66x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             X


RUN: a261d1d0-fda0-4238-8a75-d231c7f606fb