Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.11 @ 21:15:22 Player: AAAAAAAAAAAAAAAA Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (99) 495 Value Destroyed (3118) 3118 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 8423 Bonus ------- Follower Combat Kills 70 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Improved Signal Interpreter Targeting Computer Targeting Computer Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Flexi-carbon Leg Wave Gun Wave Gun KE Penetrator Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Antigrav System > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Improved Targeting Computer Shield Generator Shield Generator > --- WEAPON ----------- Disruptor Cannon Heavy Phase Cannon Advanced Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Armored Huge Wheel Armored Huge Wheel Assault Cannon Advanced Assault Cannon [Rating: 70] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Combat Airjet Wheel Wheel Hover Unit Combat Airjet Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Assault Cannon Energy Gun Heavy Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Ext Slots Evolved 10 | . . . 2 . 2 2 . . 2 2 . Power 1 | . . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . . . . 1 . Utility 6 | . . . 1 . 2 1 . . 1 1 . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 110 | 6 12 . 7 1 9 24 1 . 15 11 24 Power 16 | 1 1 . 1 . 1 3 . . 3 1 5 Engine 6 | 1 1 . 1 . 1 1 . . 1 . . Core 10 | . . . . . . 2 . . 2 1 5 Reactor . | . . . . . . . . . . . . Propulsion 33 | 2 3 . 2 . 4 9 . . 3 3 7 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 16 | 2 3 . 2 . . 6 . . . . 3 Hover 17 | . . . . . 4 3 . . 3 3 4 Flight . | . . . . . . . . . . . . Utility 33 | 1 4 . 1 . 4 8 . . 6 5 4 Device 14 | . 4 . 1 . . 4 . . 1 3 1 Storage 2 | 1 . . . . . 1 . . . . . Processor 12 | . . . . . 2 2 . . 4 1 3 Hackware . | . . . . . . . . . . . . Protection 5 | . . . . . 2 1 . . 1 1 . Artifact . | . . . . . . . . . . . . Weapon 28 | 2 4 . 3 1 . 4 1 . 3 2 8 Energy Gun 9 | 2 2 . 1 . . 1 1 . 1 . 1 Energy Cannon 2 | . . . . . . . . . . 1 1 Ballistic Gun 6 | . 1 . . . . 1 . . . . 4 Ballistic Cannon 7 | . . . . . . 2 . . 2 1 2 Launcher . | . . . . . . . . . . . . Special Weapon 2 | . 1 . 1 . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . . . . . Parts Lost 52 | . 5 . 1 . 3 8 . . 4 5 26 Power 9 | . 1 . . . 1 1 . . 1 . 5 Propulsion 16 | . 1 . 1 . 2 5 . . . 1 6 Utility 14 | . 2 . . . . . . . 3 2 7 Weapon 13 | . 1 . . . . 2 . . . 2 8 Highest Loss Streak 10 | . 4 . 1 . 2 4 . . 2 3 10 To Critical Strikes 3 | . . . . . . 1 . . . . 2 Average Slot Usage (%) 92 | . 98 100 89 100 87 94 77 84 94 99 80 Engine 4 | . 13 14 11 11 3 4 . . 1 . . Core 5 | . . . . . . 2 7 7 9 10 9 Wheel 10 | . 27 28 24 33 4 11 7 7 . . 3 Hover 10 | . . . . . 21 9 . . 17 23 13 Device 14 | . 13 14 20 22 17 16 23 23 17 10 6 Storage 7 | . 14 14 11 11 9 7 7 7 6 5 2 Processor 12 | . . . . . 11 12 7 7 14 18 26 Protection 3 | . . . . . 1 7 7 7 5 8 . Energy Gun 8 | . 25 . . . . 2 8 15 17 1 1 Energy Cannon 1 | . . . . . . . . . . 3 3 Ballistic Gun 3 | . 1 14 11 11 9 5 . . . . 6 Ballistic Cannon 3 | . . . . . . 3 7 7 2 10 2 Impact Weapon 1 | . . . . 6 9 6 . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 47 | 11 12 12 15 15 30 38 32 32 38 43 47 Greatest Support 56 | 26 32 26 36 30 30 50 34 34 42 48 56 Greatest Overweight (x) 4 | . . . . . 1 4 . . 1 1 4 Average Overweight (x) . | . . . . . . 1 . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 6 Most Carried 8 | 6 8 8 8 8 8 8 8 7 8 8 8 Average Carried 7 | 3 7 8 7 7 6 7 7 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 8 8 7 8 8 8 7 7 8 7 5 Class Distribution -------------------- 32% | Mutant 19% | Scavenger-Scout 18% | Scavenger-Mutant 11% | Scavenger-Gunner 6% | Scavenger-Skirmisher 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Scout | -6/Factory Scavenger-Scout | -5/Factory Scavenger-Gunner | -5/Extension Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ----------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Ext Matter Collected 2211 | 260 110 10 91 23 60 314 40 32 159 461 651 Remotely . | . . . . . . . . . . . . Salvage Created 3656 | 46 492 . 80 . 177 1213 17 . 276 615 740 Parts 143 | 3 26 . 7 . 7 36 1 . 13 19 31 Haulers Intercepted 4 | . . . . . 1 3 . . . . . Recyclers Shooed 6 | . . . . . . 5 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . 1 . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Ext Combat Hostiles Destroyed 58 | . 10 . 3 . . 13 1 . 6 13 12 Melee 5 | . . . 1 . . 4 . . . . . Guns 20 | . 9 . 2 . . 1 . . 4 . 4 Cannons 26 | . . . . . . 4 1 . 1 12 8 Classes Destroyed 14 | 1 5 . . . 3 3 . . 1 1 . Worker 11 | . . . . . 3 8 . . . . . Builder 4 | . . . . . 1 2 . . . . 1 Tunneler 4 | 2 . . . . . 2 . . . . . Hauler 4 | . . . . . 1 3 . . . . . Recycler 6 | . 1 . . . . 5 . . . . . Mechanic 1 | . . . . . . 1 . . . . . Operator 3 | . 1 . . . 1 . . . . . 1 Watcher 8 | . 3 . . . 1 1 . . 2 . 1 Swarmer 12 | . 3 . 2 . . 4 . . 3 . . Grunt 23 | . 7 . 1 . . 5 . . . 6 4 Duelist 1 | . . . . . . 1 . . . . . Sentry 8 | . . . . . . . . . 1 3 4 Hunter 4 | . . . . . . . . . . 2 2 Programmer 9 | . . . . . . 3 1 . 2 2 1 Butcher 1 | . . . . . . . . . . . 1 Best Kill Streak 5 | 2 3 . 2 . 3 5 1 . 2 3 3 Combat Bots Only 4 | . 3 . 2 . . 4 1 . 2 3 2 Max Kills in Single Turn 2 | 1 1 . 1 . 1 2 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . 1 . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Ext Damage Taken 7342 | . 569 . 207 . 229 1482 74 . 581 1145 3055 Core 1425 | . 111 . 66 . 4 149 14 . 68 266 747 Absorbed by Shields 284 | . . . . . . . . . . 42 242 Redirected to Shielding 107 | . . . . . . . . . . 107 . Regen/Repaired (Parts) 50 | . . . . . . 19 . . . 31 . Core Remaining (%) 84 | 100 . 55 . 83 99 . . 76 92 . . Volleys Fired 213 | 9 60 . 12 1 . 12 8 . 25 38 48 Largest 3 | 2 2 . 1 1 . 3 2 . 3 3 3 Hottest 219 | 90 90 . 20 20 . 161 113 . 213 182 219 Shots Fired 496 | 18 120 . 12 1 . 31 16 . 75 107 116 Gun 279 | 18 120 . 12 1 . 17 8 . 61 1 41 Cannon 217 | . . . . . . 14 8 . 14 106 75 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 206 | . . . 12 1 . 22 8 . 14 70 79 Thermal 289 | 18 120 . . . . 9 8 . 61 37 36 Explosive . | . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . 1 Robot Hit Streak 21 | 4 11 . 2 2 . 4 5 . 8 12 21 Robot Miss Streak 5 | 1 4 . 5 . . 3 4 . 5 3 2 Penetration Max 1 | . . . . . . 1 . . . . 1 Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 361 | 12 75 . 5 1 7 70 9 . 40 61 81 Core Hits 132 | 2 27 . 3 . 2 19 2 . 14 28 35 Critical Kills 1 | . . . . . . . . . . 1 . Critical Parts Destroyed 12 | . . . . . 1 10 . . . . 1 Critical Strikes 23 | . 2 . . . 1 11 . . 2 1 6 Burn 4 | . 2 . . . . . . . 2 . . Meltdown 1 | . . . . . . . . . . 1 . Destroy 1 | . . . . . . . . . . . 1 Blast 6 | . . . . . . 1 . . . . 5 Smash 11 | . . . . . 1 10 . . . . . Melee Attacks 85 | . . . 5 . 8 72 . . . . . Impact 80 | . . . . . 8 72 . . . . . Slashing 5 | . . . 5 . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 26 | . . . . . 6 20 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9531 | 155 865 . 67 14 328 2740 258 . 970 1787 2347 Guns 3008 | 155 865 . 49 14 . 185 70 . 805 . 865 Cannons 3914 | . . . . . . 292 188 . 165 1787 1482 Explosions . | . . . . . . . . . . . . Melee 2609 | . . . 18 . 328 2263 . . . . . Ramming . | . . . . . . . . . . . . Kinetic 3374 | . . . 49 14 . 416 188 . 165 1019 1523 Thermal 3548 | 155 865 . . . . 61 70 . 805 768 824 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 2591 | . . . . . 328 2263 . . . . . Slashing 18 | . . . 18 . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . . . . 1 2 2 2 1 2 Average Corruption 1 | . . . . . . 1 1 2 1 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 29 | . . . . . . 1 6 2 4 1 15 Message Errors 5 | . . . . . . . 1 1 1 . 2 Matter Fused 10 | . . . . . . . 1 . 1 1 7 Heat Flow Errors 1 | . . . . . . . 1 . . . . Energy Discharges 1 | . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . 1 1 1 . 1 Data Loss (major) 3 | . . . . . . . 2 . 1 . . Misfires 2 | . . . . . . 1 . . . . 1 Alerts 1 | . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1120 | . . . . . 131 904 20 . 3 30 32 Projectiles 87 | . . . . . . 2 20 . 3 30 32 Explosions . | . . . . . . . . . . . . Melee 1033 | . . . . . 131 902 . . . . . Knockbacks 46 | . . . . . 3 15 2 . 3 12 11 Impact 17 | . . . . . 3 14 . . . . . Kinetic 27 | . . . . . . 1 2 . 3 10 11 Secondary 2 | . . . . . . . . . . 2 . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 444 | 230 309 . . . . 116 133 . 345 444 372 Average Temperature 129 | 121 122 . . . . 42 47 . 105 151 146 Received Heat Transfer 1434 | . 333 . 27 . 72 297 . . 48 159 498 Effects 11 | . . . . . . . . . 2 5 4 Shutdowns 4 | . . . . . . . . . 1 3 . Energy Bleed 4 | . . . . . . . . . 1 1 2 Interference 1 | . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . 1 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 24 | . . . . . 5 19 . . . . . Impact Corruptions 46 | . . . . . 8 38 . . . . . Robots Melted 3 | . 1 . . . . . . . 1 1 . Combat Hostiles 3 | . 1 . . . . . . . 1 1 . Parts Melted 8 | 2 4 . . . . . . . . 1 1 Heat Transferred 6374 | 397 2289 . . . . 111 111 . 1764 814 888 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Ext Peak Influence 257 | 10 230 . 240 108 167 231 . . 141 257 229 Initial 125 | . 6 . . 93 41 75 . . . 19 125 Average 69 | 2 62 . 74 102 69 83 . . 45 70 94 Maximum Alert Level 1 | . 1 . 1 . . 1 . . . 1 1 Low Security (%) 95 | 100 93 100 91 100 100 97 . . 100 96 88 Level 1 4 | . 6 . 8 . . 2 . . . 3 11 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 21 | . 2 . 1 . 2 7 . . 4 4 1 Investigation 1 | . . . . . . 1 . . . . . Extermination 6 | . . . . . . 3 . . 2 1 . Reinforcement 13 | . 2 . 1 . 2 2 . . 2 3 1 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Ext Distress Signals 7 | . . . 1 . . . . . 1 3 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 135 | . 16 . 17 1 13 21 1 . 14 25 27 Peak Tracking Total 8 | . 3 . 8 1 4 5 1 . 3 7 7 Tactical Retreats 19 | . . . 5 . 3 1 . . 2 4 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Ext Traps Triggered 12 | . 1 . . . 1 2 . . 2 1 5 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ---------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Ext Machines Disabled 5 | . . . . . 3 1 . . . . 1 Max in Single Turn 1 | . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Ext Machines Accessed 23 | . 5 . . . 1 7 . . 8 2 . Terminals 17 | . 3 . . . 1 6 . . 6 1 . Fabricators 1 | . . . . . . . . . 1 . . Repair Stations 2 | . . . . . . 1 . . . 1 . Recycling Units 2 | . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . Total Hacks 65 | . 16 . . . 6 17 . . 19 7 . Successful 32 | . 11 . . . 3 7 . . 7 4 . Failed 33 | . 5 . . . 3 10 . . 12 3 . Catastrophic 4 | . . . . . . 2 . . 2 . . Database Lockouts . | . . . . . . . . . . . . Manual 15 | . 3 . . . 1 6 . . 5 . . Terminals 47 | . 10 . . . 6 15 . . 15 1 . Fabricators 2 | . . . . . . . . . 2 . . Repair Stations 8 | . . . . . . 2 . . . 6 . Recycling Units 6 | . 6 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . Terminal Hacks 22 | . 6 . . . 3 5 . . 7 1 . Part Schematic 3 | . 2 . . . 1 . . . . . . Open DSF 3 | . . . . . . 2 . . 1 . . Branch Access Points 2 | . . . . . . 1 . . 1 . . Alert Level 4 | . 1 . . . 1 1 . . 1 . . Unreport Threat 2 | . . . . . 1 . . . 1 . . Locate Traps 2 | . 2 . . . . . . . . . . Security Status 1 | . . . . . . . . . 1 . . Zone Layout 5 | . 1 . . . . 1 . . 2 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . 2 . . . 3 . Scan Component 3 | . . . . . . 1 . . . 2 . Repair 2 | . . . . . . 1 . . . 1 . Recycling Unit Hacks 5 | . 5 . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . 3 . . . 1 6 . . 8 1 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . 2 . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 . . . 1 . Time 51 | . . . . . . 13 . . . 38 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 212 | . 212 . . . . . . . . . . Retrieved Matter 281 | . 281 . . . . . . . . . . Retrieved Components 5 | . 5 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------------ Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Ext Total Allies 3 | . . . . 3 . . . . . . . Largest Group 3 | . . . . 3 3 . . . . . . Highest-Rated Group 40 | . . . . 40 40 . . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 21 | . . . . 2 19 . . . . . . Total Damage 483 | . . . . 23 460 . . . . . . Kills 3 | . . . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Ext Turns Passed 8101 | 83 1233 324 281 174 318 1595 472 133 1111 1143 1234 Spaces Moved 6403 | 46 893 353 221 176 395 1004 444 127 991 834 919 Core 131 | 3 . . . . . . . . . . 128 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 3726 | 43 893 353 221 176 46 898 444 127 146 . 379 Hover 2546 | . . . . . 349 106 . . 845 834 412 Flight . | . . . . . . . . . . . . Fastest Speed 48 | 50 80 90 80 80 48 48 100 100 74 65 50 Average Speed 86 | 87 92 90 84 80 56 100 100 100 78 70 92 Slowest Speed 300 | 100 100 90 90 80 108 300 100 100 150 144 220 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 4 99 80 25 32 30 22 69 17 23 13 65 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . 2 . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . Scrap Searched 5 | . . 1 . 1 . . 2 1 . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 36 | . . . . . . . 1 . 1 14 20 Melee . | . . . . . . . . . . . . Projectile 36 | . . . . . . . 1 . 1 14 20 AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Ext Total 8380 | 67 1176 359 292 208 476 1438 456 133 1270 1303 1202 Wait 1389 | 1 199 7 41 28 55 297 4 7 209 400 141 Move 6392 | 45 892 352 220 175 394 1003 443 126 990 833 919 Hop . | . . . . . . . . . . . . Pick Up 50 | 6 8 . 2 1 3 10 . . 6 4 10 Fast Attach 71 | 6 8 . 4 1 6 16 . . 13 4 13 Attach 34 | . 4 . 3 . 3 4 1 . 2 7 10 Detach 21 | . . . 1 1 3 5 . . 3 4 4 Swap 5 | . . . . . . 4 . . . . 1 Drop 45 | . 5 . 4 1 4 15 . . 9 . 7 Fire 213 | 9 60 . 12 1 . 12 8 . 25 38 48 Melee 85 | . . . 5 . 8 72 . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 73 | . . . . . . . . . 13 13 47 Rewire 2 | . . . . . . . . . . . 2 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -5/Extension History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 16) 84 | -11/Junkyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 9) 178 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 344 | -10/Materials | Lost 4 parts (1p1n1u1w) 547 | -10/Materials | Discovered new exit (range 16) 619 | -10/Materials | Discovered new exit (range 14) 922 | -10/Materials | Discovered new exit (range 11) 1317 | -10/Materials | Entered Mines 1324 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1530 | -10/Mines | Discovered new exit (range 4) 1586 | -10/Mines | Learned location of Recycling (-8) 1613 | -10/Mines | Learned location of Zion (-6) 1641 | -10/Mines | Entered Materials 1641 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1893 | -9/Materials | Discovered new exit (range 8) 1922 | -9/Materials | Entered Mines 1945 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1991 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2024 | -9/Mines | Discovered new exit (range 15) 2055 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2058 | -9/Mines | Found Prototype Device 2096 | -9/Mines | Entered Materials 2096 | -8/Materials | Accompanied by 3 allies 2096 | -8/Materials | Evolved 2 slots: Utility x2 2405 | -8/Materials | Discovered new exit (range 9) 2414 | -8/Materials | Entered Factory 2414 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2433 | -7/Factory | Identified exit to Lower Caves 2690 | -7/Factory | Lost 4 parts (3n1w) 2935 | -7/Factory | Repaired Com. Wheel 2953 | -7/Factory | Build established: Scavenger-Mutant 3882 | -7/Factory | Garrison activated, responded to threat 4009 | -7/Factory | Entered Lower Caves 4197 | -7/Lower Caves | Learned 4 Factory zone layouts 4407 | -7/Lower Caves | Discovered new exit (range 9) 4480 | -7/Lower Caves | Identified exit to Lower Caves 4481 | -7/Lower Caves | Entered another Lower Caves area 4535 | -7/Lower Caves | Discovered new exit (range 8) 4613 | -7/Lower Caves | Identified exit to Factory 4614 | -7/Lower Caves | Entered Factory 4614 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4730 | -6/Factory | Build established: Scavenger-Skirmisher 5387 | -6/Factory | Build established: Scavenger-Scout 5389 | -6/Factory | Discovered new exit (range 3) 5390 | -6/Factory | Identified exit to Lower Caves 5651 | -6/Factory | Cargo convoy interrupted 5698 | -6/Factory | Discovered new exit (range 5) 5717 | -6/Factory | Identified exit to Factory 5725 | -6/Factory | Entered another Factory area 5725 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5961 | -5/Factory | Spotted B-75 Beast 6023 | -5/Factory | Repaired Lgt. Nuclear Core 6681 | -5/Factory | Lost 3 parts (2u1w) 6854 | -5/Factory | Discovered new exit (range 22) 6867 | -5/Factory | Identified exit to Extension 6868 | -5/Factory | Entered Extension 6963 | -5/Extension | Spotted B-75 Beast 7299 | -5/Extension | Lost 7 parts (2p3u2w) 7431 | -5/Extension | Lost 3 parts (1n2w) 7554 | -5/Extension | Lost 3 parts (1n2u) 7608 | -5/Extension | Core integrity fell below 50% 7700 | -5/Extension | Build established: Scavenger-Gunner 8013 | -5/Extension | Spotted B-75 Beast 8042 | -5/Extension | Core integrity fell below 20% 8068 | -5/Extension | Lost 10 parts (2p4n1u3w) 8102 | -5/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08022_ Knocked back. 08025_ Cmb. Airjet destroyed. 08025_ Critical hit (Burn: +37). 08025_ Gauss Rifle destroyed. 08028_ Neutrino Core destroyed. 08028_ Wheel destroyed. 08028_ Knocked back. 08028_ U-05 Engineer builds a Wall. 08031_ Broken Cmb. Airjet destroyed. 08031_ Knocked back. 08031_ Neutrino Core destroyed. 08031_ Knocked back. 08036_ Wave Gun destroyed. 08037_ Cmb. Airjet destroyed. 08037_ Adv. Signal Interpreter destroyed. 08039_ U-05 Engineer builds a Wall. 08042_ Slug penetrates T-07 Excavator. 08042_ T-07 Excavator destroyed. 08042_ U-05 Engineer builds a Wall. 08073_ System corrupted: IFF burst signal emitted. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????"" ?????? | | ###################################### " " ???? | | ??? | | gg ! ??? | | g !?? | | bt = ! #?? | | t RRk @ R [?? | | ###################################### = !?????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 110 Additional Mass Support 6 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 5 Item Schematics ----------------- Signal Interpreter | -10/Materials | Hacked Sensor Array | -10/Materials | Hacked Airjet | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialPhaseDevice Manual? 0 Play Time 02:05:53 Cumulative 52.5 hours Start 2023.08.11 @ 18:01:44 End 2023.08.11 @ 21:15:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 31 Adventurer 5 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 742ea676-cbf1-4458-8b6d-bae2e8616d58